mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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8581808952
# Conflicts: # CMakeLists.txt # src/cargotype.cpp # src/console_cmds.cpp # src/graph_gui.cpp # src/industry_cmd.cpp # src/industrytype.h # src/misc_gui.cpp # src/network/network_client.cpp # src/newgrf.cpp # src/newgrf_town.cpp # src/object_cmd.cpp # src/openttd.cpp # src/pathfinder/water_regions.cpp # src/saveload/saveload.cpp # src/saveload/saveload.h # src/table/build_industry.h # src/table/engines.h # src/vehicle.cpp # src/vehicle_cmd.cpp # src/vehicle_gui.cpp
328 lines
14 KiB
C++
328 lines
14 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file ai_gui.cpp %Window for configuring the AIs */
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#include "../stdafx.h"
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#include "../error.h"
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#include "../company_base.h"
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#include "../window_func.h"
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#include "../network/network.h"
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#include "../settings_func.h"
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#include "../network/network_content.h"
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#include "../core/geometry_func.hpp"
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#include "ai.hpp"
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#include "ai_gui.hpp"
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#include "ai_config.hpp"
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#include "ai_info.hpp"
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#include "../script/script_gui.h"
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#include "table/strings.h"
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#include "../safeguards.h"
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/** Widgets for the configure AI window. */
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static constexpr NWidgetPart _nested_ai_config_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
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NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION_AI, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
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NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.sparse),
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NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
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NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE_NUMBER), SetDataTip(AWV_DECREASE, STR_NULL),
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NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE_NUMBER), SetDataTip(AWV_INCREASE, STR_NULL),
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EndContainer(),
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NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_AI_CONFIG_MAX_COMPETITORS, STR_NULL), SetFill(1, 0),
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EndContainer(),
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NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE_INTERVAL), SetDataTip(AWV_DECREASE, STR_NULL),
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NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE_INTERVAL), SetDataTip(AWV_INCREASE, STR_NULL),
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EndContainer(),
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NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_INTERVAL), SetDataTip(STR_AI_CONFIG_COMPETITORS_INTERVAL, STR_NULL), SetFill(1, 0),
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EndContainer(),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
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NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
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EndContainer(),
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EndContainer(),
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NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetMatrixDataTip(1, 8, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
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NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR),
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EndContainer(),
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NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
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EndContainer(),
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NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
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NWidget(NWID_VERTICAL, NC_EQUALSIZE),
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NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 1), SetDataTip(STR_AI_CONFIG_CHANGE_AI, STR_AI_CONFIG_CHANGE_TOOLTIP),
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NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 1), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
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EndContainer(),
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NWidget(NWID_VERTICAL, NC_EQUALSIZE),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_OPEN_URL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_CONTENT_OPEN_URL, STR_CONTENT_OPEN_URL_TOOLTIP),
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NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_TEXTFILE_VIEW_README_TOOLTIP),
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EndContainer(),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_TEXTFILE_VIEW_CHANGELOG_TOOLTIP),
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NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_TEXTFILE_VIEW_LICENCE_TOOLTIP),
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EndContainer(),
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EndContainer(),
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EndContainer(),
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EndContainer(),
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EndContainer(),
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};
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/** Window definition for the configure AI window. */
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static WindowDesc _ai_config_desc(__FILE__, __LINE__,
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WDP_CENTER, nullptr, 0, 0,
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WC_GAME_OPTIONS, WC_NONE,
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0,
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std::begin(_nested_ai_config_widgets), std::end(_nested_ai_config_widgets)
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);
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/**
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* Window to configure which AIs will start.
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*/
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struct AIConfigWindow : public Window {
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CompanyID selected_slot; ///< The currently selected AI slot or \c INVALID_COMPANY.
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int line_height; ///< Height of a single AI-name line.
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Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
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AIConfigWindow() : Window(&_ai_config_desc)
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{
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this->InitNested(WN_GAME_OPTIONS_AI); // Initializes 'this->line_height' as a side effect.
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this->vscroll = this->GetScrollbar(WID_AIC_SCROLLBAR);
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this->selected_slot = INVALID_COMPANY;
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NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIC_LIST);
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this->vscroll->SetCapacity(nwi->current_y / this->line_height);
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this->vscroll->SetCount(MAX_COMPANIES);
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this->OnInvalidateData(0);
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}
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void Close([[maybe_unused]] int data = 0) override
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{
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CloseWindowByClass(WC_SCRIPT_LIST);
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CloseWindowByClass(WC_SCRIPT_SETTINGS);
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this->Window::Close();
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}
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void SetStringParameters(WidgetID widget) const override
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{
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switch (widget) {
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case WID_AIC_NUMBER:
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SetDParam(0, GetGameSettings().difficulty.max_no_competitors);
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break;
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case WID_AIC_INTERVAL:
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SetDParam(0, GetGameSettings().difficulty.competitors_interval);
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break;
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}
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}
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void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
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{
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switch (widget) {
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case WID_AIC_DECREASE_NUMBER:
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case WID_AIC_INCREASE_NUMBER:
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case WID_AIC_DECREASE_INTERVAL:
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case WID_AIC_INCREASE_INTERVAL:
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*size = maxdim(*size, NWidgetScrollbar::GetHorizontalDimension());
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break;
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case WID_AIC_LIST:
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this->line_height = GetCharacterHeight(FS_NORMAL) + padding.height;
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resize->height = this->line_height;
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size->height = 8 * this->line_height;
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break;
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}
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}
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/**
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* Can the AI config in the given company slot be edited?
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* @param slot The slot to query.
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* @return True if and only if the given AI Config slot can be edited.
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*/
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static bool IsEditable(CompanyID slot)
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{
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if (_game_mode != GM_NORMAL) {
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return slot > 0 && slot < MAX_COMPANIES;
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}
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return slot < MAX_COMPANIES && !Company::IsValidID(slot);
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}
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void DrawWidget(const Rect &r, WidgetID widget) const override
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{
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switch (widget) {
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case WID_AIC_LIST: {
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Rect tr = r.Shrink(WidgetDimensions::scaled.matrix);
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int max_slot = GetGameSettings().difficulty.max_no_competitors;
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if (_game_mode == GM_NORMAL) {
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for (const Company *c : Company::Iterate()) {
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if (c->is_ai) max_slot--;
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}
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for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
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if (Company::IsValidID(cid)) max_slot++;
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}
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} else {
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max_slot++; // Slot 0 is human
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}
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for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
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StringID text;
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if ((_game_mode != GM_NORMAL && i == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(i))) {
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text = STR_AI_CONFIG_HUMAN_PLAYER;
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} else if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != nullptr) {
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SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
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text = STR_JUST_RAW_STRING;
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} else {
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text = STR_AI_CONFIG_RANDOM_AI;
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}
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TextColour tc = TC_SILVER;
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if (this->selected_slot == i) {
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tc = TC_WHITE;
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} else if (IsEditable((CompanyID)i)) {
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if (i < max_slot) tc = TC_ORANGE;
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} else if (Company::IsValidAiID(i)) {
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tc = TC_GREEN;
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}
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DrawString(tr, text, tc);
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tr.top += this->line_height;
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}
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break;
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}
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}
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}
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void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
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{
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if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_CONTENT_END) {
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if (this->selected_slot == INVALID_COMPANY || AIConfig::GetConfig(this->selected_slot) == nullptr) return;
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ShowScriptTextfileWindow((TextfileType)(widget - WID_AIC_TEXTFILE), this->selected_slot);
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return;
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}
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switch (widget) {
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case WID_AIC_DECREASE_NUMBER:
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case WID_AIC_INCREASE_NUMBER: {
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int new_value;
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if (widget == WID_AIC_DECREASE_NUMBER) {
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new_value = std::max(0, GetGameSettings().difficulty.max_no_competitors - 1);
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} else {
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new_value = std::min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
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}
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IConsoleSetSetting("difficulty.max_no_competitors", new_value);
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this->InvalidateData();
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break;
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}
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case WID_AIC_DECREASE_INTERVAL:
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case WID_AIC_INCREASE_INTERVAL: {
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int new_value;
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if (widget == WID_AIC_DECREASE_INTERVAL) {
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new_value = std::max(static_cast<int>(MIN_COMPETITORS_INTERVAL), GetGameSettings().difficulty.competitors_interval - 1);
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} else {
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new_value = std::min(static_cast<int>(MAX_COMPETITORS_INTERVAL), GetGameSettings().difficulty.competitors_interval + 1);
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}
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IConsoleSetSetting("difficulty.competitors_interval", new_value);
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this->InvalidateData();
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break;
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}
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case WID_AIC_LIST: { // Select a slot
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this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget);
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this->InvalidateData();
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if (click_count > 1 && IsEditable(this->selected_slot)) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
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break;
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}
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case WID_AIC_MOVE_UP:
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if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
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Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
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this->selected_slot--;
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this->vscroll->ScrollTowards(this->selected_slot);
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this->InvalidateData();
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}
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break;
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case WID_AIC_MOVE_DOWN:
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if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
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Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
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this->selected_slot++;
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this->vscroll->ScrollTowards(this->selected_slot);
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this->InvalidateData();
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}
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break;
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case WID_AIC_OPEN_URL: {
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const AIConfig *config = AIConfig::GetConfig(this->selected_slot);
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if (this->selected_slot == INVALID_COMPANY || config == nullptr || config->GetInfo() == nullptr) return;
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OpenBrowser(config->GetInfo()->GetURL());
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break;
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}
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case WID_AIC_CHANGE: // choose other AI
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if (IsEditable(this->selected_slot)) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
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break;
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case WID_AIC_CONFIGURE: // change the settings for an AI
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ShowScriptSettingsWindow((CompanyID)this->selected_slot);
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break;
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case WID_AIC_CONTENT_DOWNLOAD:
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if (!_network_available) {
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ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
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} else {
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ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_AI);
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}
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break;
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}
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}
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
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{
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if (!IsEditable(this->selected_slot) && !Company::IsValidAiID(this->selected_slot)) {
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this->selected_slot = INVALID_COMPANY;
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}
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if (!gui_scope) return;
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AIConfig *config = this->selected_slot == INVALID_COMPANY ? nullptr : AIConfig::GetConfig(this->selected_slot);
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this->SetWidgetDisabledState(WID_AIC_DECREASE_NUMBER, GetGameSettings().difficulty.max_no_competitors == 0);
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this->SetWidgetDisabledState(WID_AIC_INCREASE_NUMBER, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
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this->SetWidgetDisabledState(WID_AIC_DECREASE_INTERVAL, GetGameSettings().difficulty.competitors_interval == MIN_COMPETITORS_INTERVAL);
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this->SetWidgetDisabledState(WID_AIC_INCREASE_INTERVAL, GetGameSettings().difficulty.competitors_interval == MAX_COMPETITORS_INTERVAL);
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this->SetWidgetDisabledState(WID_AIC_CHANGE, !IsEditable(this->selected_slot));
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this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == INVALID_COMPANY || config->GetConfigList()->empty());
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this->SetWidgetDisabledState(WID_AIC_MOVE_UP, !IsEditable(this->selected_slot) || !IsEditable((CompanyID)(this->selected_slot - 1)));
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this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, !IsEditable(this->selected_slot) || !IsEditable((CompanyID)(this->selected_slot + 1)));
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this->SetWidgetDisabledState(WID_AIC_OPEN_URL, this->selected_slot == INVALID_COMPANY || config->GetInfo() == nullptr || config->GetInfo()->GetURL().empty());
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for (TextfileType tft = TFT_CONTENT_BEGIN; tft < TFT_CONTENT_END; tft++) {
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this->SetWidgetDisabledState(WID_AIC_TEXTFILE + tft, this->selected_slot == INVALID_COMPANY || (config->GetTextfile(tft, this->selected_slot) == nullptr));
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}
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}
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};
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/** Open the AI config window. */
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void ShowAIConfigWindow()
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{
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CloseWindowByClass(WC_GAME_OPTIONS);
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new AIConfigWindow();
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}
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