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https://github.com/JGRennison/OpenTTD-patches.git
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202 lines
8.1 KiB
C++
202 lines
8.1 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file newgrf_station.h Header file for NewGRF stations */
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#ifndef NEWGRF_STATION_H
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#define NEWGRF_STATION_H
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#include "newgrf_animation_type.h"
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#include "newgrf_callbacks.h"
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#include "newgrf_class.h"
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#include "newgrf_commons.h"
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#include "cargo_type.h"
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#include "station_type.h"
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#include "rail_type.h"
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#include "newgrf_spritegroup.h"
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#include "newgrf_town.h"
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/** Scope resolver for stations. */
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struct StationScopeResolver : public ScopeResolver {
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TileIndex tile; ///< %Tile of the station.
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struct BaseStation *st; ///< Instance of the station.
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const struct StationSpec *statspec; ///< Station (type) specification.
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CargoID cargo_type; ///< Type of cargo of the station.
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Axis axis; ///< Station axis, used only for the slope check callback.
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/**
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* Constructor for station scopes.
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* @param ro Surrounding resolver.
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* @param statspec Station (type) specification.
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* @param st Instance of the station.
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* @param tile %Tile of the station.
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*/
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StationScopeResolver(ResolverObject &ro, const StationSpec *statspec, BaseStation *st, TileIndex tile)
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: ScopeResolver(ro), tile(tile), st(st), statspec(statspec), cargo_type(CT_INVALID), axis(INVALID_AXIS)
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{
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}
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/* virtual */ uint32 GetRandomBits() const;
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/* virtual */ uint32 GetTriggers() const;
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/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
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};
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/** Station resolver. */
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struct StationResolverObject : public ResolverObject {
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StationScopeResolver station_scope; ///< The station scope resolver.
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TownScopeResolver *town_scope; ///< The town scope resolver (created on the first call).
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StationResolverObject(const StationSpec *statspec, BaseStation *st, TileIndex tile,
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CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
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~StationResolverObject();
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TownScopeResolver *GetTown();
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/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
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{
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switch (scope) {
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case VSG_SCOPE_SELF:
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return &this->station_scope;
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case VSG_SCOPE_PARENT: {
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TownScopeResolver *tsr = this->GetTown();
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if (tsr != NULL) return tsr;
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FALLTHROUGH;
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}
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default:
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return ResolverObject::GetScope(scope, relative);
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}
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}
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/* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
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};
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enum StationClassID {
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STAT_CLASS_BEGIN = 0, ///< the lowest valid value
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STAT_CLASS_DFLT = 0, ///< Default station class.
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STAT_CLASS_WAYP, ///< Waypoint class.
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STAT_CLASS_MAX = 256, ///< Maximum number of classes.
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};
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typedef SimpleTinyEnumT<StationClassID, byte> StationClassIDByte;
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template <> struct EnumPropsT<StationClassID> : MakeEnumPropsT<StationClassID, byte, STAT_CLASS_BEGIN, STAT_CLASS_MAX, STAT_CLASS_MAX, 8> {};
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/** Allow incrementing of StationClassID variables */
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DECLARE_POSTFIX_INCREMENT(StationClassID)
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enum StationSpecFlags {
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SSF_SEPARATE_GROUND, ///< Use different sprite set for ground sprites.
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SSF_DIV_BY_STATION_SIZE, ///< Divide cargo amount by station size.
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SSF_CB141_RANDOM_BITS, ///< Callback 141 needs random bits.
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SSF_CUSTOM_FOUNDATIONS, ///< Draw custom foundations.
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SSF_EXTENDED_FOUNDATIONS, ///< Extended foundation block instead of simple.
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};
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/** Randomisation triggers for stations */
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enum StationRandomTrigger {
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SRT_NEW_CARGO, ///< Trigger station on new cargo arrival.
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SRT_CARGO_TAKEN, ///< Trigger station when cargo is completely taken.
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SRT_TRAIN_ARRIVES, ///< Trigger platform when train arrives.
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SRT_TRAIN_DEPARTS, ///< Trigger platform when train leaves.
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SRT_TRAIN_LOADS, ///< Trigger platform when train loads/unloads.
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SRT_PATH_RESERVATION, ///< Trigger platform when train reserves path.
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};
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/* Station layout for given dimensions - it is a two-dimensional array
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* where index is computed as (x * platforms) + platform. */
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typedef byte *StationLayout;
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/** Station specification. */
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struct StationSpec {
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/**
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* Properties related the the grf file.
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* NUM_CARGO real cargo plus three pseudo cargo sprite groups.
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* Used for obtaining the sprite offset of custom sprites, and for
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* evaluating callbacks.
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*/
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GRFFilePropsBase<NUM_CARGO + 3> grf_prop;
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StationClassID cls_id; ///< The class to which this spec belongs.
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StringID name; ///< Name of this station.
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/**
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* Bitmask of number of platforms available for the station.
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* 0..6 correspond to 1..7, while bit 7 corresponds to >7 platforms.
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*/
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byte disallowed_platforms;
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/**
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* Bitmask of platform lengths available for the station.
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* 0..6 correspond to 1..7, while bit 7 corresponds to >7 tiles long.
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*/
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byte disallowed_lengths;
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/**
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* Number of tile layouts.
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* A minimum of 8 is required is required for stations.
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* 0-1 = plain platform
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* 2-3 = platform with building
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* 4-5 = platform with roof, left side
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* 6-7 = platform with roof, right side
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*/
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uint tiles;
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NewGRFSpriteLayout *renderdata; ///< Array of tile layouts.
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/**
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* Cargo threshold for choosing between little and lots of cargo
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* @note little/lots are equivalent to the moving/loading states for vehicles
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*/
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uint16 cargo_threshold;
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CargoTypes cargo_triggers; ///< Bitmask of cargo types which cause trigger re-randomizing
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byte callback_mask; ///< Bitmask of station callbacks that have to be called
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byte flags; ///< Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size
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byte pylons; ///< Bitmask of base tiles (0 - 7) which should contain elrail pylons
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byte wires; ///< Bitmask of base tiles (0 - 7) which should contain elrail wires
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byte blocked; ///< Bitmask of base tiles (0 - 7) which are blocked to trains
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AnimationInfo animation;
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byte lengths;
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byte *platforms;
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StationLayout **layouts;
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bool copied_layouts;
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};
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/** Struct containing information relating to station classes. */
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typedef NewGRFClass<StationSpec, StationClassID, STAT_CLASS_MAX> StationClass;
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const StationSpec *GetStationSpec(TileIndex t);
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/* Evaluate a tile's position within a station, and return the result a bitstuffed format. */
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uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred);
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SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32 var10 = 0);
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SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info);
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uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, BaseStation *st, TileIndex tile);
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CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, byte plat_len, byte numtracks);
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/* Allocate a StationSpec to a Station. This is called once per build operation. */
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int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec);
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/* Deallocate a StationSpec from a Station. Called when removing a single station tile. */
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void DeallocateSpecFromStation(BaseStation *st, byte specindex);
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/* Draw representation of a station tile for GUI purposes. */
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bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station);
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void AnimateStationTile(TileIndex tile);
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void TriggerStationAnimation(BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = CT_INVALID);
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void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigger trigger, CargoID cargo_type = CT_INVALID);
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void StationUpdateCachedTriggers(BaseStation *st);
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#endif /* NEWGRF_STATION_H */
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