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https://github.com/JGRennison/OpenTTD-patches.git
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b618b75c9b
-Feature: Bridges can now be placed above: Any railway track combination (excluding depots and waypoints) Any road combination (excluding depots) Clear tiles (duh), including fields Tunnel entrances Bridge heads Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing There are still a number of visual problems remaining, especially when electric railways are on or under the bridge. DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
339 lines
8.0 KiB
C
339 lines
8.0 KiB
C
/* $Id$ */
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#ifndef RAIL_MAP_H
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#define RAIL_MAP_H
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#include "direction.h"
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#include "tile.h"
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typedef enum RailTileType {
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RAIL_TILE_NORMAL = 0x0,
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RAIL_TILE_SIGNALS = 0x40,
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RAIL_TILE_UNUSED = 0x80, /* XXX: Maybe this could become waypoints? */
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RAIL_TILE_DEPOT_WAYPOINT = 0xC0, /* Is really depots and waypoints... */
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RAIL_TILE_TYPE_MASK = 0xC0
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} RailTileType;
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static inline RailTileType GetRailTileType(TileIndex t)
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{
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assert(IsTileType(t, MP_RAILWAY));
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return (RailTileType)(_m[t].m5 & RAIL_TILE_TYPE_MASK);
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}
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/**
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* Returns whether this is plain rails, with or without signals. Iow, if this
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* tiles RailTileType is RAIL_TILE_NORMAL or RAIL_TILE_SIGNALS.
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*/
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static inline bool IsPlainRailTile(TileIndex tile)
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{
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RailTileType rtt = GetRailTileType(tile);
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return rtt == RAIL_TILE_NORMAL || rtt == RAIL_TILE_SIGNALS;
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}
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/**
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* Checks if a rail tile has signals.
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*/
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static inline bool HasSignals(TileIndex tile)
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{
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return GetRailTileType(tile) == RAIL_TILE_SIGNALS;
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}
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/** These specify the subtype when the main rail type is
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* RAIL_TILE_DEPOT_WAYPOINT */
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typedef enum RailTileSubtypes {
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RAIL_SUBTYPE_DEPOT = 0x00,
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RAIL_SUBTYPE_WAYPOINT = 0x04,
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RAIL_SUBTYPE_MASK = 0x3C
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} RailTileSubtype;
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/**
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* Returns the RailTileSubtype of a given rail tile with type
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* RAIL_TILE_DEPOT_WAYPOINT
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*/
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static inline RailTileSubtype GetRailTileSubtype(TileIndex tile)
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{
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assert(GetRailTileType(tile) == RAIL_TILE_DEPOT_WAYPOINT);
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return (RailTileSubtype)(_m[tile].m5 & RAIL_SUBTYPE_MASK);
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}
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typedef enum RailTypes {
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RAILTYPE_RAIL = 0,
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RAILTYPE_ELECTRIC = 1,
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RAILTYPE_MONO = 2,
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RAILTYPE_MAGLEV = 3,
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RAILTYPE_END,
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INVALID_RAILTYPE = 0xFF
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} RailType;
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typedef byte RailTypeMask;
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static inline RailType GetRailType(TileIndex t)
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{
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return (RailType)GB(_m[t].m3, 0, 4);
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}
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// TODO remove this by moving to the same bits as GetRailType()
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static inline RailType GetRailTypeCrossing(TileIndex t)
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{
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return (RailType)GB(_m[t].m4, 0, 4);
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}
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static inline void SetRailType(TileIndex t, RailType r)
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{
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SB(_m[t].m3, 0, 4, r);
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}
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// TODO remove this by moving to the same bits as SetRailType()
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static inline void SetRailTypeCrossing(TileIndex t, RailType r)
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{
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SB(_m[t].m4, 0, 4, r);
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}
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/** These are used to specify a single track.
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* Can be translated to a trackbit with TrackToTrackbit */
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typedef enum Track {
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TRACK_X = 0,
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TRACK_Y = 1,
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TRACK_UPPER = 2,
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TRACK_LOWER = 3,
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TRACK_LEFT = 4,
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TRACK_RIGHT = 5,
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TRACK_END,
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INVALID_TRACK = 0xFF
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} Track;
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/** Bitfield corresponding to Track */
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typedef enum TrackBits {
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TRACK_BIT_NONE = 0U,
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TRACK_BIT_X = 1U << TRACK_X,
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TRACK_BIT_Y = 1U << TRACK_Y,
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TRACK_BIT_UPPER = 1U << TRACK_UPPER,
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TRACK_BIT_LOWER = 1U << TRACK_LOWER,
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TRACK_BIT_LEFT = 1U << TRACK_LEFT,
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TRACK_BIT_RIGHT = 1U << TRACK_RIGHT,
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TRACK_BIT_CROSS = TRACK_BIT_X | TRACK_BIT_Y,
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TRACK_BIT_HORZ = TRACK_BIT_UPPER | TRACK_BIT_LOWER,
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TRACK_BIT_VERT = TRACK_BIT_LEFT | TRACK_BIT_RIGHT,
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TRACK_BIT_3WAY_NE = TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT,
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TRACK_BIT_3WAY_SE = TRACK_BIT_Y | TRACK_BIT_LOWER | TRACK_BIT_RIGHT,
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TRACK_BIT_3WAY_SW = TRACK_BIT_X | TRACK_BIT_LOWER | TRACK_BIT_LEFT,
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TRACK_BIT_3WAY_NW = TRACK_BIT_Y | TRACK_BIT_UPPER | TRACK_BIT_LEFT,
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TRACK_BIT_ALL = TRACK_BIT_CROSS | TRACK_BIT_HORZ | TRACK_BIT_VERT,
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TRACK_BIT_MASK = 0x3FU
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} TrackBits;
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static inline TrackBits GetTrackBits(TileIndex tile)
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{
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return (TrackBits)GB(_m[tile].m5, 0, 6);
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}
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static inline void SetTrackBits(TileIndex t, TrackBits b)
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{
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SB(_m[t].m5, 0, 6, b);
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}
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/**
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* Returns whether the given track is present on the given tile. Tile must be
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* a plain rail tile (IsPlainRailTile()).
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*/
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static inline bool HasTrack(TileIndex tile, Track track)
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{
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return HASBIT(GetTrackBits(tile), track);
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}
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static inline DiagDirection GetRailDepotDirection(TileIndex t)
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{
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return (DiagDirection)GB(_m[t].m5, 0, 2);
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}
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static inline Track GetRailWaypointTrack(TileIndex t)
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{
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return HASBIT(_m[t].m5, 0) ? TRACK_Y : TRACK_X;
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}
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static inline TrackBits GetRailWaypointBits(TileIndex t)
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{
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return _m[t].m5 & 1 ? TRACK_BIT_Y : TRACK_BIT_X;
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}
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static inline void SetCustomWaypointSprite(TileIndex t)
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{
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SETBIT(_m[t].m3, 4);
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}
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static inline void ClearCustomWaypointSprite(TileIndex t)
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{
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CLRBIT(_m[t].m3, 4);
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}
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static inline bool IsCustomWaypoint(TileIndex t)
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{
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return HASBIT(_m[t].m3, 4);
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}
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static inline Axis GetWaypointAxis(TileIndex t)
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{
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return HASBIT(_m[t].m5, 0) ? AXIS_Y : AXIS_X;
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}
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typedef enum SignalType {
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SIGTYPE_NORMAL = 0, // normal signal
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SIGTYPE_ENTRY = 1, // presignal block entry
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SIGTYPE_EXIT = 2, // presignal block exit
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SIGTYPE_COMBO = 3 // presignal inter-block
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} SignalType;
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static inline SignalType GetSignalType(TileIndex t)
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{
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assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
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return (SignalType)GB(_m[t].m4, 0, 2);
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}
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static inline void SetSignalType(TileIndex t, SignalType s)
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{
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assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
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SB(_m[t].m4, 0, 2, s);
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}
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static inline bool IsPresignalEntry(TileIndex t)
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{
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return GetSignalType(t) == SIGTYPE_ENTRY || GetSignalType(t) == SIGTYPE_COMBO;
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}
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static inline bool IsPresignalExit(TileIndex t)
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{
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return GetSignalType(t) == SIGTYPE_EXIT || GetSignalType(t) == SIGTYPE_COMBO;
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}
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static inline void CycleSignalSide(TileIndex t, Track track)
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{
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byte sig;
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byte pos = 6;
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if (track == TRACK_LOWER || track == TRACK_RIGHT) pos = 4;
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sig = GB(_m[t].m3, pos, 2);
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if (--sig == 0) sig = 3;
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SB(_m[t].m3, pos, 2, sig);
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}
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typedef enum SignalVariant {
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SIG_ELECTRIC = 0,
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SIG_SEMAPHORE = 1
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} SignalVariant;
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static inline SignalVariant GetSignalVariant(TileIndex t)
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{
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return (SignalVariant)GB(_m[t].m4, 2, 1);
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}
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static inline void SetSignalVariant(TileIndex t, SignalVariant v)
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{
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SB(_m[t].m4, 2, 1, v);
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}
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static inline bool IsSignalPresent(TileIndex t, byte signalbit)
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{
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return HASBIT(_m[t].m3, signalbit + 4);
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}
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/** These are states in which a signal can be. Currently these are only two, so
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* simple boolean logic will do. But do try to compare to this enum instead of
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* normal boolean evaluation, since that will make future additions easier.
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*/
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typedef enum SignalStates {
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SIGNAL_STATE_RED = 0,
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SIGNAL_STATE_GREEN = 1,
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} SignalState;
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static inline SignalState GetSingleSignalState(TileIndex t, byte signalbit)
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{
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return (SignalState)HASBIT(_m[t].m2, signalbit + 4);
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}
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typedef enum RailGroundType {
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RAIL_MAP2LO_GROUND_MASK = 0xF,
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RAIL_GROUND_BARREN = 0,
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RAIL_GROUND_GRASS = 1,
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RAIL_GROUND_FENCE_NW = 2,
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RAIL_GROUND_FENCE_SE = 3,
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RAIL_GROUND_FENCE_SENW = 4,
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RAIL_GROUND_FENCE_NE = 5,
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RAIL_GROUND_FENCE_SW = 6,
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RAIL_GROUND_FENCE_NESW = 7,
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RAIL_GROUND_FENCE_VERT1 = 8,
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RAIL_GROUND_FENCE_VERT2 = 9,
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RAIL_GROUND_FENCE_HORIZ1 = 10,
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RAIL_GROUND_FENCE_HORIZ2 = 11,
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RAIL_GROUND_ICE_DESERT = 12,
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} RailGroundType;
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static inline void SetRailGroundType(TileIndex t, RailGroundType rgt)
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{
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if (GetRailTileType(t) == RAIL_TILE_DEPOT_WAYPOINT) {
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SB(_m[t].m4, 0, 4, rgt);
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return;
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}
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SB(_m[t].m2, 0, 4, rgt);
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}
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static inline RailGroundType GetRailGroundType(TileIndex t)
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{
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/* TODO Unify this */
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if (GetRailTileType(t) == RAIL_TILE_DEPOT_WAYPOINT) return (RailGroundType)GB(_m[t].m4, 0, 4);
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return (RailGroundType)GB(_m[t].m2, 0, 4);
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}
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static inline bool IsBarrenRailGround(TileIndex t)
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{
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return GetRailGroundType(t) == RAIL_GROUND_BARREN;
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}
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static inline bool IsSnowRailGround(TileIndex t)
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{
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return GetRailGroundType(t) == RAIL_GROUND_ICE_DESERT;
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}
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static inline void MakeRailNormal(TileIndex t, Owner o, TrackBits b, RailType r)
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{
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SetTileType(t, MP_RAILWAY);
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SetTileOwner(t, o);
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_m[t].m2 = 0;
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_m[t].m3 = r;
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_m[t].m4 = 0;
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_m[t].m5 = RAIL_TILE_NORMAL | b;
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}
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static inline void MakeRailDepot(TileIndex t, Owner o, DiagDirection d, RailType r)
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{
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SetTileType(t, MP_RAILWAY);
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SetTileOwner(t, o);
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_m[t].m2 = 0;
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_m[t].m3 = r;
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_m[t].m4 = 0;
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_m[t].m5 = RAIL_TILE_DEPOT_WAYPOINT | RAIL_SUBTYPE_DEPOT | d;
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}
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static inline void MakeRailWaypoint(TileIndex t, Owner o, Axis a, RailType r, uint index)
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{
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SetTileType(t, MP_RAILWAY);
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SetTileOwner(t, o);
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_m[t].m2 = index;
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_m[t].m3 = r;
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_m[t].m4 = 0;
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_m[t].m5 = RAIL_TILE_DEPOT_WAYPOINT | RAIL_SUBTYPE_WAYPOINT | a;
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}
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#endif
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