mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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106 lines
3.1 KiB
C
106 lines
3.1 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file gamelog_sl_compat.h Loading for gamelog chunks before table headers were added. */
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#ifndef SAVELOAD_COMPAT_GAMELOG_H
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#define SAVELOAD_COMPAT_GAMELOG_H
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#include "../saveload.h"
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/** Original field order for SlGamelogMode. */
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const SaveLoadCompat _gamelog_mode_sl_compat[] = {
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SLC_VAR("mode.mode"),
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SLC_VAR("mode.landscape"),
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};
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/** Original field order for SlGamelogRevision. */
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const SaveLoadCompat _gamelog_revision_sl_compat[] = {
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SLC_VAR("revision.text"),
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SLC_VAR("revision.newgrf"),
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SLC_VAR("revision.slver"),
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SLC_VAR("revision.modified"),
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};
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/** Original field order for SlGamelogOldver. */
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const SaveLoadCompat _gamelog_oldver_sl_compat[] = {
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SLC_VAR("oldver.type"),
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SLC_VAR("oldver.version"),
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};
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/** Original field order for SlGamelogSetting. */
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const SaveLoadCompat _gamelog_setting_sl_compat[] = {
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SLC_VAR("setting.name"),
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SLC_VAR("setting.oldval"),
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SLC_VAR("setting.newval"),
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};
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/** Original field order for SlGamelogGrfadd. */
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const SaveLoadCompat _gamelog_grfadd_sl_compat[] = {
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SLC_VAR("grfadd.grfid"),
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SLC_VAR("grfadd.md5sum"),
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};
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/** Original field order for SlGamelogGrfrem. */
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const SaveLoadCompat _gamelog_grfrem_sl_compat[] = {
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SLC_VAR("grfrem.grfid"),
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};
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/** Original field order for SlGamelogGrfcompat. */
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const SaveLoadCompat _gamelog_grfcompat_sl_compat[] = {
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SLC_VAR("grfcompat.grfid"),
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SLC_VAR("grfcompat.md5sum"),
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};
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/** Original field order for SlGamelogGrfparam. */
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const SaveLoadCompat _gamelog_grfparam_sl_compat[] = {
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SLC_VAR("grfparam.grfid"),
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};
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/** Original field order for SlGamelogGrfmove. */
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const SaveLoadCompat _gamelog_grfmove_sl_compat[] = {
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SLC_VAR("grfmove.grfid"),
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SLC_VAR("grfmove.offset"),
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};
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/** Original field order for SlGamelogGrfbug. */
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const SaveLoadCompat _gamelog_grfbug_sl_compat[] = {
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SLC_VAR("grfbug.data"),
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SLC_VAR("grfbug.grfid"),
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SLC_VAR("grfbug.bug"),
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};
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/** Original field order for SlGamelogEmergency. */
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const SaveLoadCompat _gamelog_emergency_sl_compat[] = {
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SLC_VAR("is_emergency_save"),
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};
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/** Original field order for SlGamelogAction. */
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const SaveLoadCompat _gamelog_action_sl_compat[] = {
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SLC_VAR("ct"),
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SLC_VAR("mode"),
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SLC_VAR("revision"),
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SLC_VAR("oldver"),
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SLC_VAR("setting"),
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SLC_VAR("grfadd"),
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SLC_VAR("grfrem"),
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SLC_VAR("grfcompat"),
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SLC_VAR("grfparam"),
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SLC_VAR("grfmove"),
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SLC_VAR("grfbug"),
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SLC_VAR("emergency"),
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};
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/** Original field order for _gamelog_desc. */
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const SaveLoadCompat _gamelog_sl_compat[] = {
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SLC_VAR("at"),
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SLC_VAR("tick"),
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SLC_VAR("action"),
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};
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#endif /* SAVELOAD_COMPAT_GAMELOG_H */
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