mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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eaae0bb5e7
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
68 lines
2.0 KiB
C++
68 lines
2.0 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file gui.h GUI functions that shouldn't be here. */
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#ifndef GUI_H
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#define GUI_H
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#include "vehicle_type.h"
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#include "economy_type.h"
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#include "tile_type.h"
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#include "transport_type.h"
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#include "story_type.h"
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#include "company_type.h"
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struct Window;
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/* main_gui.cpp */
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void InitializeGUI();
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/* settings_gui.cpp */
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void ShowGameOptions();
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void ShowGameSettings();
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/* train_gui.cpp */
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void ShowOrdersWindow(const Vehicle *v);
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/* dock_gui.cpp */
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Window *ShowBuildDocksToolbar();
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Window *ShowBuildDocksScenToolbar();
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/* airport_gui.cpp */
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Window *ShowBuildAirToolbar();
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/* tgp_gui.cpp */
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void ShowGenerateLandscape();
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void ShowHeightmapLoad();
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/* misc_gui.cpp */
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void ShowLandInfo(TileIndex tile);
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void ShowAboutWindow();
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void ShowBuildTreesToolbar();
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void ShowTownDirectory();
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void ShowIndustryDirectory();
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void ShowIndustryCargoesWindow();
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void ShowSubsidiesList();
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void ShowGoalsList(CompanyID company);
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void ShowGoalQuestion(uint16_t id, byte type, uint32_t button_mask, const std::string &question);
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void ShowStoryBook(CompanyID company, uint16_t page_id = INVALID_STORY_PAGE);
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void ShowEstimatedCostOrIncome(Money cost, int x, int y);
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void ShowExtraViewportWindow(TileIndex tile = INVALID_TILE);
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void ShowExtraViewportWindowForTileUnderCursor();
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/* bridge_gui.cpp */
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void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type);
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void ShowBuildIndustryWindow();
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void ShowFoundTownWindow();
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void ShowMusicWindow();
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#endif /* GUI_H */
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