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OpenTTD-patches/src/vehicle_gui_base.h

95 lines
3.8 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehicle_gui_base.h Functions/classes shared between the different vehicle list GUIs. */
#ifndef VEHICLE_GUI_BASE_H
#define VEHICLE_GUI_BASE_H
#include "sortlist_type.h"
#include "vehiclelist.h"
#include "window_gui.h"
#include "widgets/dropdown_type.h"
#include "cargo_type.h"
typedef GUIList<const Vehicle*, CargoID> GUIVehicleList;
struct BaseVehicleListWindow : public Window {
GUIVehicleList vehicles; ///< The list of vehicles
uint own_vehicles = 0; ///< Count of vehicles of the local company
CompanyID own_company; ///< Company ID used for own_vehicles
Listing *sorting; ///< Pointer to the vehicle type related sorting.
byte unitnumber_digits; ///< The number of digits of the highest unit number
Scrollbar *vscroll;
VehicleListIdentifier vli; ///< Identifier of the vehicle list we want to currently show.
VehicleID vehicle_sel; ///< Selected vehicle
/** Special cargo filter criteria */
enum CargoFilterSpecialType {
CF_ANY = CT_NO_REFIT, ///< Show all vehicles independent of carried cargo (i.e. no filtering)
CF_NONE = CT_INVALID, ///< Show only vehicles which do not carry cargo (e.g. train engines)
CF_FREIGHT = CT_AUTO_REFIT, ///< Show only vehicles which carry any freight (non-passenger) cargo
};
CargoID cargo_filter[NUM_CARGO + 3]; ///< Available cargo filters; CargoID or CF_ANY or CF_NONE
StringID cargo_filter_texts[NUM_CARGO + 4]; ///< Texts for filter_cargo, terminated by INVALID_STRING_ID
byte cargo_filter_criteria; ///< Selected cargo filter
enum ActionDropdownItem {
ADI_TEMPLATE_REPLACE,
ADI_REPLACE,
ADI_SERVICE,
ADI_DEPOT,
ADI_DEPOT_SELL,
ADI_CANCEL_DEPOT,
ADI_ADD_SHARED,
ADI_REMOVE_ALL,
ADI_CHANGE_ORDER,
ADI_CREATE_GROUP,
ADI_TRACERESTRICT_SLOT_MGMT,
};
static const StringID vehicle_depot_name[];
static const StringID vehicle_depot_sell_name[];
static const StringID vehicle_sorter_names[];
static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[];
const uint vehicle_sorter_non_ground_veh_disable_mask = (1 << 11); // STR_SORT_BY_LENGTH
BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(VehicleListIdentifier::UnPack(wno))
{
this->vehicle_sel = INVALID_VEHICLE;
this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs);
}
void DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const;
void SortVehicleList();
void CountOwnVehicles();
void BuildVehicleList();
void SetCargoFilterIndex(int index);
void SetCargoFilterArray();
void FilterVehicleList();
void OnInit() override;
void CheckCargoFilterEnableState(int plane_widget, bool re_init, bool possible = true);
Dimension GetActionDropdownSize(bool show_autoreplace, bool show_group, bool show_template_replace, StringID change_order_str = 0);
DropDownList BuildActionDropdownList(bool show_autoreplace, bool show_group, bool show_template_replace,
StringID change_order_str = 0, bool show_create_group = false, bool consider_top_level = false);
bool ShouldShowActionDropdownList() const;
};
uint GetVehicleListHeight(VehicleType type, uint divisor = 1);
struct Sorting {
Listing aircraft;
Listing roadveh;
Listing ship;
Listing train;
};
extern Sorting _sorting;
#endif /* VEHICLE_GUI_BASE_H */