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OpenTTD-patches/table
tron c00258237e (svn r907) Sprinkle holy ANSI water:
- "inline" must before the return type (and after "static")
- Initialise all struct members, not just some of them
- Remove (one) spurious semicolon
20 years ago
..
ai_rail.h (svn r907) Sprinkle holy ANSI water: 20 years ago
animcursors.h
bridge_land.h (svn r827) Dye bridge ramps in the matching colours compared to the rest of the bridge 20 years ago
build_industry.h
clear_land.h
directions.h
engines.h
genland.h
industry_land.h
landscape_const.h
landscape_sprite.h
palettes.h
road_land.h
roadveh.h
sprites.h (svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron. 20 years ago
station_land.h (svn r907) Sprinkle holy ANSI water: 20 years ago
town_land.h
track_land.h
train_cmd.h
tree_land.h
tunnel_land.h
unmovable_land.h (svn r907) Sprinkle holy ANSI water: 20 years ago
water_land.h