mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
46af99b8c0
-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows")
594 lines
24 KiB
C
594 lines
24 KiB
C
#include "stdafx.h"
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#include "ttd.h"
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#include "table/strings.h"
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#include "map.h"
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//#include "gui.h"
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#include "window.h"
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#include "gfx.h"
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#include "command.h"
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#include "viewport.h"
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#include "industry.h"
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#include "town.h"
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static const byte _build_industry_types[4][12] = {
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{ 1, 2, 4, 6, 8, 0, 3, 5, 9, 11, 18 },
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{ 1, 14, 4, 13, 7, 0, 3, 9, 11, 15 },
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{ 25, 13, 4, 23, 22, 11, 17, 10, 24, 19, 20, 21 },
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{ 27, 30, 31, 33, 26, 28, 29, 32, 34, 35, 36 },
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};
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extern const byte _industry_type_costs[37];
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static void BuildIndustryWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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case WE_PAINT:
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DrawWindowWidgets(w);
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if (_thd.place_mode == 1 && _thd.window_class == WC_BUILD_INDUSTRY) {
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int ind_type = _build_industry_types[_opt.landscape][WP(w,def_d).data_1];
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SetDParam(0, (_price.build_industry >> 5) * _industry_type_costs[ind_type]);
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DrawStringCentered(85, w->height - 21, STR_482F_COST, 0);
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}
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break;
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case WE_CLICK: {
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int wid = e->click.widget;
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if (wid >= 3) {
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if (HandlePlacePushButton(w, wid, 0xFF1, 1, NULL))
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WP(w,def_d).data_1 = wid - 3;
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}
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} break;
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case WE_PLACE_OBJ:
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if (DoCommandP(e->place.tile, _build_industry_types[_opt.landscape][WP(w,def_d).data_1], 0, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY)))
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ResetObjectToPlace();
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break;
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case WE_ABORT_PLACE_OBJ:
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w->click_state = 0;
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SetWindowDirty(w);
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break;
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}
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}
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static const Widget _build_industry_land0_widgets[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 169, 14, 115, 0x0, STR_NULL},
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{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
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{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_0242_SAWMILL, STR_0264_CONSTRUCT_SAWMILL},
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{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
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{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
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{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_0247_STEEL_MILL, STR_0269_CONSTRUCT_STEEL_MILL},
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{ WIDGETS_END},
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};
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static const Widget _build_industry_land1_widgets[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 169, 14, 115, 0x0, STR_NULL},
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{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
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{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_024C_PAPER_MILL, STR_026E_CONSTRUCT_PAPER_MILL},
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{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
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{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING},
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{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_024E_PRINTING_WORKS, STR_0270_CONSTRUCT_PRINTING_WORKS},
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{ WIDGETS_END},
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};
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static const Widget _build_industry_land2_widgets[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 169, 14, 115, 0x0, STR_NULL},
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{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0250_LUMBER_MILL, STR_0273_CONSTRUCT_LUMBER_MILL_TO},
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{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING},
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{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
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{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
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{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_0254_WATER_TOWER, STR_0277_CONSTRUCT_WATER_TOWER_CAN},
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{ WIDGETS_END},
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};
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static const Widget _build_industry_land3_widgets[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 169, 14, 115, 0x0, STR_NULL},
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{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0258_CANDY_FACTORY, STR_027B_CONSTRUCT_CANDY_FACTORY},
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{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_025B_TOY_SHOP, STR_027E_CONSTRUCT_TOY_SHOP},
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{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_025C_TOY_FACTORY, STR_027F_CONSTRUCT_TOY_FACTORY},
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{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_025E_FIZZY_DRINK_FACTORY, STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY},
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{ WIDGETS_END},
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};
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static const Widget _build_industry_land0_widgets_extra[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY,STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 169, 14, 187, 0x0, STR_NULL},
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{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0241_POWER_STATION,STR_0263_CONSTRUCT_POWER_STATION},
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{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_0242_SAWMILL, STR_0264_CONSTRUCT_SAWMILL},
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{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
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{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
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{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_0247_STEEL_MILL, STR_0269_CONSTRUCT_STEEL_MILL},
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{ WWT_CLOSEBOX, 14, 2, 167, 84, 95, STR_0240_COAL_MINE, STR_CONSTRUCT_COAL_MINE_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 97, 108, STR_0243_FOREST, STR_CONSTRUCT_FOREST_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 110, 121, STR_0245_OIL_RIG, STR_CONSTRUCT_OIL_RIG_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 123, 134, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 136, 147, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 149, 160, STR_0249_IRON_ORE_MINE, STR_CONSTRUCT_IRON_ORE_MINE_TIP},
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{ WIDGETS_END},
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};
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static const Widget _build_industry_land1_widgets_extra[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 169, 14, 174, 0x0, STR_NULL},
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{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
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{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_024C_PAPER_MILL, STR_026E_CONSTRUCT_PAPER_MILL},
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{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
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{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING},
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{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_024E_PRINTING_WORKS, STR_0270_CONSTRUCT_PRINTING_WORKS},
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{ WWT_CLOSEBOX, 14, 2, 167, 81+3, 92+3, STR_0240_COAL_MINE, STR_CONSTRUCT_COAL_MINE_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 94+3, 105+3, STR_0243_FOREST, STR_CONSTRUCT_FOREST_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 107+3, 118+3, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 120+3, 131+3, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 133+3, 144+3, STR_024F_GOLD_MINE, STR_CONSTRUCT_GOLD_MINE_TIP},
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{ WIDGETS_END},
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};
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static const Widget _build_industry_land2_widgets_extra[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 169, 14, 200, 0x0, STR_NULL},
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{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0250_LUMBER_MILL, STR_0273_CONSTRUCT_LUMBER_MILL_TO},
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{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_024D_FOOD_PROCESSING_PLANT,STR_026F_CONSTRUCT_FOOD_PROCESSING},
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{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
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{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
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{ WWT_CLOSEBOX, 14, 2, 167, 68, 79, STR_0254_WATER_TOWER, STR_0277_CONSTRUCT_WATER_TOWER_CAN},
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{ WWT_CLOSEBOX, 14, 2, 167, 81+3, 92+3, STR_024A_OIL_WELLS,STR_CONSTRUCT_OIL_WELLS_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 94+3, 105+3, STR_0255_DIAMOND_MINE, STR_CONSTRUCT_DIAMOND_MINE_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 107+3, 118+3, STR_0256_COPPER_ORE_MINE, STR_CONSTRUCT_COPPER_ORE_MINE_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 120+3, 131+3, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 133+3, 144+3, STR_0251_FRUIT_PLANTATION, STR_CONSTRUCT_FRUIT_PLANTATION_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 146+3, 157+3, STR_0252_RUBBER_PLANTATION,STR_CONSTRUCT_RUBBER_PLANTATION_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 159+3, 170+3, STR_0253_WATER_SUPPLY, STR_CONSTRUCT_WATER_SUPPLY_TIP},
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{ WIDGETS_END},
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};
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static const Widget _build_industry_land3_widgets_extra[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 169, 14, 187, 0x0, STR_NULL},
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{ WWT_CLOSEBOX, 14, 2, 167, 16, 27, STR_0258_CANDY_FACTORY, STR_027B_CONSTRUCT_CANDY_FACTORY},
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{ WWT_CLOSEBOX, 14, 2, 167, 29, 40, STR_025B_TOY_SHOP, STR_027E_CONSTRUCT_TOY_SHOP},
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{ WWT_CLOSEBOX, 14, 2, 167, 42, 53, STR_025C_TOY_FACTORY, STR_027F_CONSTRUCT_TOY_FACTORY},
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{ WWT_CLOSEBOX, 14, 2, 167, 55, 66, STR_025E_FIZZY_DRINK_FACTORY, STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY},
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{ WWT_CLOSEBOX, 14, 2, 167, 68+3, 79+3, STR_0257_COTTON_CANDY_FOREST,STR_CONSTRUCT_COTTON_CANDY_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 81+3, 92+3, STR_0259_BATTERY_FARM, STR_CONSTRUCT_BATTERY_FARM_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 94+3, 105+3, STR_025A_COLA_WELLS, STR_CONSTRUCT_COLA_WELLS_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 107+3, 118+3, STR_025D_PLASTIC_FOUNTAINS,STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 120+3, 131+3, STR_025F_BUBBLE_GENERATOR, STR_CONSTRUCT_BUBBLE_GENERATOR_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 133+3, 144+3, STR_0260_TOFFEE_QUARRY, STR_CONSTRUCT_TOFFEE_QUARRY_TIP},
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{ WWT_CLOSEBOX, 14, 2, 167, 146+3, 157+3, STR_0261_SUGAR_MINE, STR_CONSTRUCT_SUGAR_MINE_TIP},
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{ WIDGETS_END},
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};
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static const WindowDesc _build_industry_land0_desc = {
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-1, -1, 170, 116,
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WC_BUILD_INDUSTRY,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_industry_land0_widgets,
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BuildIndustryWndProc
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};
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static const WindowDesc _build_industry_land1_desc = {
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-1, -1, 170, 116,
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WC_BUILD_INDUSTRY,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_industry_land1_widgets,
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BuildIndustryWndProc
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};
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static const WindowDesc _build_industry_land2_desc = {
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-1, -1, 170, 116,
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WC_BUILD_INDUSTRY,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_industry_land2_widgets,
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BuildIndustryWndProc
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};
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static const WindowDesc _build_industry_land3_desc = {
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-1, -1, 170, 116,
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WC_BUILD_INDUSTRY,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_industry_land3_widgets,
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BuildIndustryWndProc
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};
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static const WindowDesc _build_industry_land0_desc_extra = {
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-1, -1, 170, 188,
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WC_BUILD_INDUSTRY,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_industry_land0_widgets_extra,
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BuildIndustryWndProc
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};
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static const WindowDesc _build_industry_land1_desc_extra = {
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-1, -1, 170, 175,
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WC_BUILD_INDUSTRY,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_industry_land1_widgets_extra,
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BuildIndustryWndProc
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};
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static const WindowDesc _build_industry_land2_desc_extra = {
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-1, -1, 170, 201,
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WC_BUILD_INDUSTRY,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_industry_land2_widgets_extra,
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BuildIndustryWndProc
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};
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static const WindowDesc _build_industry_land3_desc_extra = {
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-1, -1, 170, 188,
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WC_BUILD_INDUSTRY,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_industry_land3_widgets_extra,
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BuildIndustryWndProc
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};
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static const WindowDesc * const _industry_window_desc[2][4] = {
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{
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&_build_industry_land0_desc,
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&_build_industry_land1_desc,
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&_build_industry_land2_desc,
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&_build_industry_land3_desc,
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},
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{
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&_build_industry_land0_desc_extra,
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&_build_industry_land1_desc_extra,
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&_build_industry_land2_desc_extra,
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&_build_industry_land3_desc_extra,
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},
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};
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void ShowBuildIndustryWindow()
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{
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AllocateWindowDescFront(_industry_window_desc[_patches.build_rawmaterial_ind][_opt.landscape],0);
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}
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static void IndustryViewWndProc(Window *w, WindowEvent *e)
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{
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Industry *i;
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StringID str;
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switch(e->event) {
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case WE_PAINT:
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// in editor, use bulldoze to destroy industry
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// Destroy Industry button costing money removed per request of dominik
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//w->disabled_state = (_patches.extra_dynamite && !_networking && _game_mode != GM_EDITOR) ? 0 : (1 << 6);
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i = DEREF_INDUSTRY(w->window_number);
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SetDParam(0, i->town->index);
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SetDParam(1, i->type + STR_4802_COAL_MINE);
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DrawWindowWidgets(w);
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if (i->accepts_cargo[0] != 0xFF) {
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SetDParam(0, _cargoc.names_s[i->accepts_cargo[0]]);
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str = STR_4827_REQUIRES;
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if (i->accepts_cargo[1] != 0xFF) {
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SetDParam(1, _cargoc.names_s[i->accepts_cargo[1]]);
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str++;
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if (i->accepts_cargo[2] != 0xFF) {
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SetDParam(2, _cargoc.names_s[i->accepts_cargo[2]]);
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str++;
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}
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}
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DrawString(2, 107, str, 0);
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}
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if (i->produced_cargo[0] != 0xFF) {
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DrawString(2, 117, STR_482A_PRODUCTION_LAST_MONTH, 0);
|
|
|
|
SetDParam(1, i->total_production[0]);
|
|
SetDParam(0, _cargoc.names_long_s[i->produced_cargo[0]] + ((i->total_production[0]!=1)<<5));
|
|
SetDParam(2, i->pct_transported[0] * 100 >> 8);
|
|
DrawString(4, 127, STR_482B_TRANSPORTED, 0);
|
|
|
|
if (i->produced_cargo[1] != 0xFF) {
|
|
SetDParam(1, i->total_production[1]);
|
|
SetDParam(0, _cargoc.names_long_s[i->produced_cargo[1]] + ((i->total_production[1]!=1)<<5));
|
|
SetDParam(2, i->pct_transported[1] * 100 >> 8);
|
|
DrawString(4, 137, STR_482B_TRANSPORTED, 0);
|
|
}
|
|
}
|
|
|
|
DrawWindowViewport(w);
|
|
break;
|
|
|
|
case WE_CLICK:
|
|
switch(e->click.widget) {
|
|
case 6:
|
|
i = DEREF_INDUSTRY(w->window_number);
|
|
ScrollMainWindowToTile(i->xy + TILE_XY(1,1));
|
|
break;
|
|
case 7:
|
|
// Destroy Industry button costing money removed per request of dominik
|
|
//i = DEREF_INDUSTRY(w->window_number);
|
|
/* passing only i->xy is not safe if industry has a weird shape like:
|
|
_ X X
|
|
X X X
|
|
_ <--- grass, no industry, but i->xy points there (first top-left tile)!,
|
|
so passing i->xy to destroy industry will fail in called procedure
|
|
*/
|
|
//DoCommandP(i->xy, w->window_number, 0, CcPlaySound10, CMD_DESTROY_INDUSTRY | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const Widget _industry_view_widgets[] = {
|
|
{ WWT_TEXTBTN, 9, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, 9, 11, 247, 0, 13, STR_4801, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, 9, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON},
|
|
{ WWT_IMGBTN, 9, 0, 259, 14, 105, 0x0, STR_NULL},
|
|
{ WWT_6, 9, 2, 257, 16, 103, 0x0, STR_NULL},
|
|
{ WWT_IMGBTN, 9, 0, 259, 106, 147, 0x0, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, 9, 0, 129, 148, 159, STR_00E4_LOCATION, STR_482C_CENTER_THE_MAIN_VIEW_ON},
|
|
{ WWT_IMGBTN, 9, 130, 259, 148, 159, 0x0, STR_NULL},
|
|
// Destroy Industry button costing money removed per request of dominik
|
|
//{ WWT_PUSHTXTBTN, 9, 130, 259, 148, 159, STR_INDUSTRYDIR_DESTROY, STR_482C_DESTROY_INDUSTRY},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const WindowDesc _industry_view_desc = {
|
|
-1, -1, 260, 160,
|
|
WC_INDUSTRY_VIEW,0,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
|
|
_industry_view_widgets,
|
|
IndustryViewWndProc
|
|
};
|
|
|
|
void ShowIndustryViewWindow(int industry)
|
|
{
|
|
Window *w;
|
|
Industry *i;
|
|
|
|
w = AllocateWindowDescFront(&_industry_view_desc, industry);
|
|
if (w) {
|
|
w->flags4 |= WF_DISABLE_VP_SCROLL;
|
|
i = DEREF_INDUSTRY(w->window_number);
|
|
AssignWindowViewport(w, 3, 17, 0xFE, 0x56, i->xy + TILE_XY(1,1), 1);
|
|
}
|
|
}
|
|
|
|
static const Widget _industry_directory_widgets[] = {
|
|
{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, 13, 11, 495, 0, 13, STR_INDUSTRYDIR_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, 13, 496, 507, 0, 13, 0x0, STR_STICKY_BUTTON},
|
|
{ WWT_PUSHTXTBTN, 13, 0, 100, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP},
|
|
{ WWT_PUSHTXTBTN, 13, 101, 200, 14, 25, STR_SORT_BY_TYPE, STR_SORT_ORDER_TIP},
|
|
{ WWT_PUSHTXTBTN, 13, 201, 300, 14, 25, STR_SORT_BY_PRODUCTION, STR_SORT_ORDER_TIP},
|
|
{ WWT_PUSHTXTBTN, 13, 301, 400, 14, 25, STR_SORT_BY_TRANSPORTED, STR_SORT_ORDER_TIP},
|
|
{ WWT_PANEL, 13, 401, 496, 14, 25, 0x0, STR_NULL},
|
|
{ WWT_IMGBTN, 13, 0, 496, 26, 189, 0x0, STR_200A_TOWN_NAMES_CLICK_ON_NAME},
|
|
{ WWT_SCROLLBAR, 13, 497, 507, 14, 189, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static byte _industry_sort[lengthof(_industries)];
|
|
static uint _num_industry_sort;
|
|
|
|
static char _bufcache[96];
|
|
static byte _last_industry_idx;
|
|
|
|
static byte _industry_sort_order;
|
|
|
|
static int CDECL GeneralIndustrySorter(const void *a, const void *b)
|
|
{
|
|
char buf1[96];
|
|
byte val;
|
|
Industry *i = DEREF_INDUSTRY(*(const byte*)a);
|
|
Industry *j = DEREF_INDUSTRY(*(const byte*)b);
|
|
int r = 0;
|
|
|
|
switch (_industry_sort_order >> 1) {
|
|
/* case 0: Sort by Name (handled later) */
|
|
case 1: /* Sort by Type */
|
|
r = i->type - j->type;
|
|
break;
|
|
// FIXME - Production & Transported sort need to be inversed...but, WTF it does not wanna!
|
|
// FIXME - And no simple --> "if (!(_industry_sort_order & 1)) r = -r;" hack at the bottom!!
|
|
case 2: { /* Sort by Production */
|
|
if (i->produced_cargo[0] != 0xFF && j->produced_cargo[0] != 0xFF) { // both industries produce cargo?
|
|
if (i->produced_cargo[1] == 0xFF) // producing one or two things?
|
|
r = j->total_production[0] - i->total_production[0];
|
|
else
|
|
r = (j->total_production[0] + j->total_production[1]) / 2 - (i->total_production[0] + i->total_production[1]) / 2;
|
|
} else if (i->produced_cargo[0] == 0xFF && j->produced_cargo[0] == 0xFF) // none of them producing anything, let them go to the name-sorting
|
|
r = 0;
|
|
else if (i->produced_cargo[0] == 0xFF) // end up the non-producer industry first/last in list
|
|
r = 1;
|
|
else
|
|
r = -1;
|
|
break;
|
|
}
|
|
case 3: /* Sort by Transported amount */
|
|
if (i->produced_cargo[0] != 0xFF && j->produced_cargo[0] != 0xFF) { // both industries produce cargo?
|
|
if (i->produced_cargo[1] == 0xFF) // producing one or two things?
|
|
r = (j->pct_transported[0] * 100 >> 8) - (i->pct_transported[0] * 100 >> 8);
|
|
else
|
|
r = ((j->pct_transported[0] * 100 >> 8) + (j->pct_transported[1] * 100 >> 8)) / 2 - ((i->pct_transported[0] * 100 >> 8) + (i->pct_transported[1] * 100 >> 8)) / 2;
|
|
} else if (i->produced_cargo[0] == 0xFF && j->produced_cargo[0] == 0xFF) // none of them producing anything, let them go to the name-sorting
|
|
r = 0;
|
|
else if (i->produced_cargo[0] == 0xFF) // end up the non-producer industry first/last in list
|
|
r = 1;
|
|
else
|
|
r = -1;
|
|
break;
|
|
}
|
|
|
|
// default to string sorting if they are otherwise equal
|
|
if (r == 0) {
|
|
SetDParam(0, i->town->townnameparts);
|
|
GetString(buf1, i->town->townnametype);
|
|
|
|
if ( (val=*(const byte*)b) != _last_industry_idx) {
|
|
_last_industry_idx = val;
|
|
SetDParam(0, j->town->townnameparts);
|
|
GetString(_bufcache, j->town->townnametype);
|
|
}
|
|
r = strcmp(buf1, _bufcache);
|
|
}
|
|
|
|
if (_industry_sort_order & 1) r = -r;
|
|
return r;
|
|
}
|
|
|
|
static void MakeSortedIndustryList()
|
|
{
|
|
Industry *i;
|
|
int n = 0, index = 0;
|
|
|
|
for(i=_industries; i != endof(_industries); i++) {
|
|
if(i->xy) _industry_sort[n++] = index;
|
|
index++;
|
|
}
|
|
_num_industry_sort = n;
|
|
_last_industry_idx = 255; // used for "cache"
|
|
|
|
qsort(_industry_sort, n, 1, GeneralIndustrySorter);
|
|
|
|
DEBUG(misc, 1) ("Resorting Industries list...");
|
|
}
|
|
|
|
|
|
static void IndustryDirectoryWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch(e->event) {
|
|
case WE_PAINT: {
|
|
int n;
|
|
uint p;
|
|
Industry *i;
|
|
static const uint16 _indicator_positions[4] = {88, 187, 284, 387};
|
|
|
|
if (_industry_sort_dirty) {
|
|
_industry_sort_dirty = false;
|
|
MakeSortedIndustryList();
|
|
}
|
|
|
|
w->vscroll.count = _num_industry_sort;
|
|
|
|
DrawWindowWidgets(w);
|
|
DoDrawString(_industry_sort_order & 1 ? "\xAA" : "\xA0", _indicator_positions[_industry_sort_order>>1], 15, 0x10);
|
|
|
|
p = w->vscroll.pos;
|
|
n = 0;
|
|
|
|
while (p < _num_industry_sort) {
|
|
i = DEREF_INDUSTRY(_industry_sort[p]);
|
|
SetDParam(0, i->town->index);
|
|
SetDParam(1, i->type + STR_4802_COAL_MINE);
|
|
if (i->produced_cargo[0] != 0xFF) {
|
|
SetDParam(3, i->total_production[0]);
|
|
SetDParam(2, _cargoc.names_long_s[i->produced_cargo[0]] + ((i->total_production[0]!=1)<<5));
|
|
|
|
if (i->produced_cargo[1] != 0xFF) {
|
|
SetDParam(5, i->total_production[1]);
|
|
SetDParam(4, _cargoc.names_long_s[i->produced_cargo[1]] + ((i->total_production[1]!=1)<<5));
|
|
SetDParam(6, i->pct_transported[0] * 100 >> 8);
|
|
SetDParam(7, i->pct_transported[1] * 100 >> 8);
|
|
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM_TWO, 0);
|
|
} else {
|
|
SetDParam(4, i->pct_transported[0] * 100 >> 8);
|
|
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM, 0);
|
|
}
|
|
} else {
|
|
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM_NOPROD, 0);
|
|
}
|
|
p++;
|
|
if (++n == 16)
|
|
break;
|
|
}
|
|
} break;
|
|
|
|
case WE_CLICK:
|
|
switch(e->click.widget) {
|
|
case 3: {
|
|
_industry_sort_order = _industry_sort_order==0 ? 1 : 0;
|
|
_industry_sort_dirty = true;
|
|
SetWindowDirty(w);
|
|
} break;
|
|
|
|
case 4: {
|
|
_industry_sort_order = _industry_sort_order==2 ? 3 : 2;
|
|
_industry_sort_dirty = true;
|
|
SetWindowDirty(w);
|
|
} break;
|
|
|
|
case 5: {
|
|
_industry_sort_order = _industry_sort_order==4 ? 5 : 4;
|
|
_industry_sort_dirty = true;
|
|
SetWindowDirty(w);
|
|
} break;
|
|
|
|
case 6: {
|
|
_industry_sort_order = _industry_sort_order==6 ? 7 : 6;
|
|
_industry_sort_dirty = true;
|
|
SetWindowDirty(w);
|
|
} break;
|
|
|
|
case 8: {
|
|
int y = (e->click.pt.y - 28) / 10;
|
|
byte p;
|
|
Industry *c;
|
|
|
|
if (!IS_INT_INSIDE(y, 0, 16))
|
|
return;
|
|
p = y + w->vscroll.pos;
|
|
if (p < _num_industry_sort) {
|
|
c = DEREF_INDUSTRY(_industry_sort[p]);
|
|
ScrollMainWindowToTile(c->xy);
|
|
}
|
|
} break;
|
|
}
|
|
break;
|
|
|
|
case WE_4:
|
|
SetWindowDirty(w);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
/* Industry List */
|
|
static const WindowDesc _industry_directory_desc = {
|
|
-1, -1, 508, 190,
|
|
WC_INDUSTRY_DIRECTORY,0,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
|
|
_industry_directory_widgets,
|
|
IndustryDirectoryWndProc
|
|
};
|
|
|
|
|
|
|
|
void ShowIndustryDirectory()
|
|
{
|
|
/* Industry List */
|
|
Window *w;
|
|
|
|
w = AllocateWindowDescFront(&_industry_directory_desc, 0);
|
|
if (w) {
|
|
w->vscroll.cap = 16;
|
|
SetWindowDirty(w);
|
|
}
|
|
}
|