mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-02 09:40:35 +00:00
133 lines
3.8 KiB
C++
133 lines
3.8 KiB
C++
/* $Id$ */
|
|
|
|
#ifndef NODELIST_HPP
|
|
#define NODELIST_HPP
|
|
|
|
#include "array.hpp"
|
|
#include "hashtable.hpp"
|
|
#include "binaryheap.hpp"
|
|
|
|
/** Hash table based node list multi-container class.
|
|
Implements open list, closed list and priority queue for A-star
|
|
path finder. */
|
|
template <class Titem_, int Thash_bits_open_, int Thash_bits_closed_>
|
|
class CNodeList_HashTableT {
|
|
public:
|
|
/** make Titem_ visible from outside of class */
|
|
typedef Titem_ Titem;
|
|
/** make Titem_::Key a property of HashTable */
|
|
typedef typename Titem_::Key Key;
|
|
/** type that we will use as item container */
|
|
typedef CArrayT<Titem_, 65536, 256> CItemArray;
|
|
/** how pointers to open nodes will be stored */
|
|
typedef CHashTableT<Titem_, Thash_bits_open_ > COpenList;
|
|
/** how pointers to closed nodes will be stored */
|
|
typedef CHashTableT<Titem_, Thash_bits_closed_> CClosedList;
|
|
/** how the priority queue will be managed */
|
|
typedef CBinaryHeapT<Titem_> CPriorityQueue;
|
|
|
|
protected:
|
|
/** here we store full item data (Titem_) */
|
|
CItemArray m_arr;
|
|
/** hash table of pointers to open item data */
|
|
COpenList m_open;
|
|
/** hash table of pointers to closed item data */
|
|
CClosedList m_closed;
|
|
/** priority queue of pointers to open item data */
|
|
CPriorityQueue m_open_queue;
|
|
/** new open node under construction */
|
|
Titem *m_new_node;
|
|
public:
|
|
/** default constructor */
|
|
CNodeList_HashTableT()
|
|
: m_open_queue(204800)
|
|
{
|
|
m_new_node = NULL;
|
|
}
|
|
/** destructor */
|
|
~CNodeList_HashTableT()
|
|
{
|
|
}
|
|
/** return number of open nodes */
|
|
FORCEINLINE int OpenCount() {return m_open.Count();}
|
|
/** return number of closed nodes */
|
|
FORCEINLINE int ClosedCount() {return m_closed.Count();}
|
|
/** allocate new data item from m_arr */
|
|
FORCEINLINE Titem_* CreateNewNode()
|
|
{
|
|
if (m_new_node == NULL) m_new_node = &m_arr.Add();
|
|
return m_new_node;
|
|
}
|
|
/** notify the nodelist, that we don't want to discard the given node */
|
|
FORCEINLINE void FoundBestNode(Titem_& item)
|
|
{
|
|
// for now it is enough to invalidate m_new_node if it is our given node
|
|
if (&item == m_new_node)
|
|
m_new_node = NULL;
|
|
// TODO: do we need to store best nodes found in some extra list/array? Probably not now.
|
|
}
|
|
/** insert given item as open node (into m_open and m_open_queue) */
|
|
FORCEINLINE void InsertOpenNode(Titem_& item)
|
|
{
|
|
assert(&m_closed.Find(item.GetKey()) == NULL);
|
|
m_open.Push(item);
|
|
// TODO: check if m_open_queue is not full
|
|
assert(!m_open_queue.IsFull());
|
|
m_open_queue.Push(item);
|
|
if (&item == m_new_node)
|
|
m_new_node = NULL;
|
|
}
|
|
/** return the best open node */
|
|
FORCEINLINE Titem_& GetBestOpenNode()
|
|
{
|
|
if (!m_open_queue.IsEmpty()) {
|
|
Titem_& item = m_open_queue.GetHead();
|
|
return item;
|
|
}
|
|
return *(Titem_*)NULL;
|
|
}
|
|
/** remove and return the best open node */
|
|
FORCEINLINE Titem_& PopBestOpenNode()
|
|
{
|
|
if (!m_open_queue.IsEmpty()) {
|
|
Titem_& item = m_open_queue.PopHead();
|
|
m_open.Pop(item);
|
|
return item;
|
|
}
|
|
return *(Titem_*)NULL;
|
|
}
|
|
/** return the open node specified by a key or NULL if not found */
|
|
FORCEINLINE Titem_& FindOpenNode(const Key& key)
|
|
{
|
|
Titem_& item = m_open.Find(key);
|
|
return item;
|
|
}
|
|
/** remove and return the open node specified by a key */
|
|
FORCEINLINE Titem_& PopOpenNode(const Key& key)
|
|
{
|
|
Titem_& item = m_open.Pop(key);
|
|
if (&item != NULL) {
|
|
int idxPop = m_open_queue.FindLinear(item);
|
|
m_open_queue.RemoveByIdx(idxPop);
|
|
}
|
|
return item;
|
|
}
|
|
/** close node */
|
|
FORCEINLINE void InsertClosedNode(Titem_& item)
|
|
{
|
|
assert(&m_open.Find(item.GetKey()) == NULL);
|
|
m_closed.Push(item);
|
|
}
|
|
/** return the closed node specified by a key or NULL if not found */
|
|
FORCEINLINE Titem_& FindClosedNode(const Key& key)
|
|
{
|
|
Titem_& item = m_closed.Find(key);
|
|
return item;
|
|
}
|
|
|
|
FORCEINLINE int TotalCount() {return m_arr.Size();}
|
|
FORCEINLINE Titem_& ItemAt(int idx) {return m_arr[idx];}
|
|
};
|
|
|
|
#endif /* NODELIST_HPP */
|