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5e413c9dcd
Only discard sprite zoom levels when a suitable higher zoom level is defined in the same colour mode This is to avoid placeholder or empty sprites being used, causing visual artefacts |
2 years ago | |
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.. | ||
CMakeLists.txt | ||
grf.cpp | 2 years ago | |
grf.hpp | 2 years ago | |
sprite_file.cpp | ||
sprite_file_type.hpp | ||
spriteloader.hpp | 2 years ago |