mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
1995 lines
40 KiB
C
1995 lines
40 KiB
C
/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "functions.h"
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#include "macros.h"
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#include "spritecache.h"
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#include "strings.h"
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#include "string.h"
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#include "gfx.h"
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#include "table/palettes.h"
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#include "table/sprites.h"
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#include "hal.h"
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#include "variables.h"
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#include "genworld.h"
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#ifdef _DEBUG
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bool _dbg_screen_rect;
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#endif
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Colour _cur_palette[256];
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byte _stringwidth_table[FS_END][224];
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static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode);
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FontSize _cur_fontsize;
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static FontSize _last_fontsize;
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static Pixel _cursor_backup[64 * 64];
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static Rect _invalid_rect;
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static const byte *_color_remap_ptr;
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static byte _string_colorremap[3];
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#define DIRTY_BYTES_PER_LINE (MAX_SCREEN_WIDTH / 64)
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static byte _dirty_blocks[DIRTY_BYTES_PER_LINE * MAX_SCREEN_HEIGHT / 8];
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void memcpy_pitch(void *d, void *s, int w, int h, int spitch, int dpitch)
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{
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byte *dp = (byte*)d;
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byte *sp = (byte*)s;
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assert(h >= 0);
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for (; h != 0; --h) {
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memcpy(dp, sp, w);
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dp += dpitch;
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sp += spitch;
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}
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}
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void GfxScroll(int left, int top, int width, int height, int xo, int yo)
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{
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const Pixel *src;
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Pixel *dst;
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int p;
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int ht;
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if (xo == 0 && yo == 0) return;
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if (_cursor.visible) UndrawMouseCursor();
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UndrawTextMessage();
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p = _screen.pitch;
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if (yo > 0) {
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// Calculate pointers
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dst = _screen.dst_ptr + (top + height - 1) * p + left;
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src = dst - yo * p;
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// Decrease height and increase top
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top += yo;
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height -= yo;
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assert(height > 0);
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// Adjust left & width
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if (xo >= 0) {
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dst += xo;
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left += xo;
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width -= xo;
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} else {
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src -= xo;
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width += xo;
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}
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for (ht = height; ht > 0; --ht) {
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memcpy(dst, src, width);
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src -= p;
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dst -= p;
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}
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} else {
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// Calculate pointers
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dst = _screen.dst_ptr + top * p + left;
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src = dst - yo * p;
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// Decrese height. (yo is <=0).
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height += yo;
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assert(height > 0);
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// Adjust left & width
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if (xo >= 0) {
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dst += xo;
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left += xo;
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width -= xo;
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} else {
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src -= xo;
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width += xo;
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}
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// the y-displacement may be 0 therefore we have to use memmove,
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// because source and destination may overlap
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for (ht = height; ht > 0; --ht) {
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memmove(dst, src, width);
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src += p;
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dst += p;
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}
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}
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// This part of the screen is now dirty.
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_video_driver->make_dirty(left, top, width, height);
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}
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void GfxFillRect(int left, int top, int right, int bottom, int color)
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{
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const DrawPixelInfo* dpi = _cur_dpi;
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Pixel *dst;
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const int otop = top;
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const int oleft = left;
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if (dpi->zoom != 0) return;
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if (left > right || top > bottom) return;
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if (right < dpi->left || left >= dpi->left + dpi->width) return;
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if (bottom < dpi->top || top >= dpi->top + dpi->height) return;
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if ( (left -= dpi->left) < 0) left = 0;
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right = right - dpi->left + 1;
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if (right > dpi->width) right = dpi->width;
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right -= left;
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assert(right > 0);
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if ( (top -= dpi->top) < 0) top = 0;
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bottom = bottom - dpi->top + 1;
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if (bottom > dpi->height) bottom = dpi->height;
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bottom -= top;
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assert(bottom > 0);
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dst = dpi->dst_ptr + top * dpi->pitch + left;
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if (!(color & PALETTE_MODIFIER_GREYOUT)) {
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if (!(color & USE_COLORTABLE)) {
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do {
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memset(dst, color, right);
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dst += dpi->pitch;
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} while (--bottom);
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} else {
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/* use colortable mode */
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const byte* ctab = GetNonSprite(color & COLORTABLE_MASK) + 1;
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do {
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int i;
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for (i = 0; i != right; i++) dst[i] = ctab[dst[i]];
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dst += dpi->pitch;
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} while (--bottom);
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}
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} else {
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byte bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
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do {
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int i;
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for (i = (bo ^= 1); i < right; i += 2) dst[i] = (byte)color;
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dst += dpi->pitch;
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} while (--bottom > 0);
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}
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}
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static void GfxSetPixel(int x, int y, int color)
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{
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const DrawPixelInfo* dpi = _cur_dpi;
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if ((x-=dpi->left) < 0 || x>=dpi->width || (y-=dpi->top)<0 || y>=dpi->height)
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return;
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dpi->dst_ptr[y * dpi->pitch + x] = color;
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}
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void GfxDrawLine(int x, int y, int x2, int y2, int color)
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{
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int dy;
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int dx;
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int stepx;
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int stepy;
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int frac;
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// Check clipping first
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{
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DrawPixelInfo *dpi = _cur_dpi;
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int t;
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if (x < dpi->left && x2 < dpi->left) return;
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if (y < dpi->top && y2 < dpi->top) return;
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t = dpi->left + dpi->width;
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if (x > t && x2 > t) return;
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t = dpi->top + dpi->height;
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if (y > t && y2 > t) return;
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}
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dy = (y2 - y) * 2;
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if (dy < 0) {
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dy = -dy;
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stepy = -1;
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} else {
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stepy = 1;
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}
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dx = (x2 - x) * 2;
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if (dx < 0) {
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dx = -dx;
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stepx = -1;
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} else {
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stepx = 1;
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}
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GfxSetPixel(x, y, color);
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if (dx > dy) {
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frac = dy - (dx >> 1);
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while (x != x2) {
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if (frac >= 0) {
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y += stepy;
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frac -= dx;
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}
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x += stepx;
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frac += dy;
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GfxSetPixel(x, y, color);
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}
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} else {
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frac = dx - (dy >> 1);
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while (y != y2) {
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if (frac >= 0) {
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x += stepx;
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frac -= dy;
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}
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y += stepy;
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frac += dx;
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GfxSetPixel(x, y, color);
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}
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}
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}
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static inline SpriteID GetFontBase(FontSize size)
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{
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switch (size) {
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default: NOT_REACHED();
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case FS_NORMAL: return SPR_ASCII_SPACE;
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case FS_SMALL: return SPR_ASCII_SPACE_SMALL;
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case FS_LARGE: return SPR_ASCII_SPACE_BIG;
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}
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}
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// ASSIGNMENT OF ASCII LETTERS < 32
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// 0 - end of string
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// 1 - SETX <BYTE>
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// 2 - SETXY <BYTE> <BYTE>
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// 3-7 -
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// 8 - TINYFONT
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// 9 - BIGFONT
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// 10 - newline
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// 11-14 -
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// 15-31 - 17 colors
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enum {
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ASCII_SETX = 1,
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ASCII_SETXY = 2,
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ASCII_TINYFONT = 8,
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ASCII_BIGFONT = 9,
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ASCII_NL = 10,
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ASCII_COLORSTART = 15,
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};
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/** Truncate a given string to a maximum width if neccessary.
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* If the string is truncated, add three dots ('...') to show this.
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* @param *dest string that is checked and possibly truncated
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* @param maxw maximum width in pixels of the string
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* @return new width of (truncated) string */
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static int TruncateString(char *str, int maxw)
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{
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int w = 0;
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FontSize size = _cur_fontsize;
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int ddd, ddd_w;
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byte c;
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char *ddd_pos;
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ddd_w = ddd = GetCharacterWidth(size, '.') * 3;
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for (ddd_pos = str; (c = *str++) != '\0'; ) {
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if (c >= ASCII_LETTERSTART) {
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w += GetCharacterWidth(size, c);
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if (w >= maxw) {
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// string got too big... insert dotdotdot
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ddd_pos[0] = ddd_pos[1] = ddd_pos[2] = '.';
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ddd_pos[3] = 0;
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return ddd_w;
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}
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} else {
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if (c == ASCII_SETX) str++;
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else if (c == ASCII_SETXY) str += 2;
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else if (c == ASCII_TINYFONT) {
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size = FS_SMALL;
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ddd = GetCharacterWidth(size, '.') * 3;
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} else if (c == ASCII_BIGFONT) {
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size = FS_LARGE;
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ddd = GetCharacterWidth(size, '.') * 3;
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}
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}
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// Remember the last position where three dots fit.
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if (w + ddd < maxw) {
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ddd_w = w + ddd;
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ddd_pos = str;
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}
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}
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return w;
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}
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static inline int TruncateStringID(StringID src, char *dest, int maxw)
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{
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GetString(dest, src);
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return TruncateString(dest, maxw);
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}
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/* returns right coordinate */
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int DrawString(int x, int y, StringID str, uint16 color)
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{
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char buffer[512];
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GetString(buffer, str);
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return DoDrawString(buffer, x, y, color);
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}
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int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw)
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{
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char buffer[512];
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TruncateStringID(str, buffer, maxw);
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return DoDrawString(buffer, x, y, color);
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}
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int DrawStringRightAligned(int x, int y, StringID str, uint16 color)
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{
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char buffer[512];
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int w;
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GetString(buffer, str);
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w = GetStringBoundingBox(buffer).width;
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DoDrawString(buffer, x - w, y, color);
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return w;
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}
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void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw)
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{
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char buffer[512];
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TruncateStringID(str, buffer, maxw);
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DoDrawString(buffer, x - GetStringBoundingBox(buffer).width, y, color);
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}
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void DrawStringRightAlignedUnderline(int x, int y, StringID str, uint16 color)
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{
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int w = DrawStringRightAligned(x, y, str, color);
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GfxFillRect(x - w, y + 10, x, y + 10, _string_colorremap[1]);
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}
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int DrawStringCentered(int x, int y, StringID str, uint16 color)
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{
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char buffer[512];
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int w;
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GetString(buffer, str);
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w = GetStringBoundingBox(buffer).width;
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DoDrawString(buffer, x - w / 2, y, color);
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return w;
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}
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int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color)
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{
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char buffer[512];
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int w = TruncateStringID(str, buffer, xr - xl);
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return DoDrawString(buffer, (xl + xr - w) / 2, y, color);
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}
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int DoDrawStringCentered(int x, int y, const char *str, uint16 color)
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{
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int w = GetStringBoundingBox(str).width;
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DoDrawString(str, x - w / 2, y, color);
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return w;
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}
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void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color)
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{
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int w = DrawStringCentered(x, y, str, color);
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GfxFillRect(x - (w >> 1), y + 10, x - (w >> 1) + w, y + 10, _string_colorremap[1]);
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}
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void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color)
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{
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int w = DrawStringCenteredTruncated(xl, xr, y, str, color);
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GfxFillRect((xl + xr - w) / 2, y + 10, (xl + xr + w) / 2, y + 10, _string_colorremap[1]);
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}
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static uint32 FormatStringLinebreaks(char *str, int maxw)
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{
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int num = 0;
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FontSize size = _cur_fontsize;
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int w;
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char *last_space;
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byte c;
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for (;;) {
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w = 0;
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last_space = NULL;
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for (;;) {
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c = *str++;
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if (c == ASCII_LETTERSTART) last_space = str;
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if (c >= ASCII_LETTERSTART) {
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w += GetCharacterWidth(size, c);
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if (w > maxw) {
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str = last_space;
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if (str == NULL)
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return num + (size << 16);
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break;
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}
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} else {
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if (c == 0) return num + (size << 16);
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if (c == ASCII_NL) break;
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if (c == ASCII_SETX) str++;
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else if (c == ASCII_SETXY) str += 2;
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else if (c == ASCII_TINYFONT) size = FS_SMALL;
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else if (c == ASCII_BIGFONT) size = FS_LARGE;
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}
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}
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num++;
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str[-1] = '\0';
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}
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}
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void DrawStringMultiCenter(int x, int y, StringID str, int maxw)
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{
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char buffer[512];
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uint32 tmp;
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int num, w, mt;
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const char *src;
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byte c;
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GetString(buffer, str);
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tmp = FormatStringLinebreaks(buffer, maxw);
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num = GB(tmp, 0, 16);
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mt = GetCharacterHeight(GB(tmp, 16, 16));
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y -= (mt >> 1) * num;
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src = buffer;
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for (;;) {
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w = GetStringBoundingBox(src).width;
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DoDrawString(src, x - (w>>1), y, 0xFE);
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_cur_fontsize = _last_fontsize;
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for (;;) {
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c = *src++;
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if (c == 0) {
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y += mt;
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if (--num < 0) {
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_cur_fontsize = FS_NORMAL;
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return;
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}
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break;
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} else if (c == ASCII_SETX) {
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src++;
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} else if (c == ASCII_SETXY) {
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src+=2;
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}
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}
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}
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}
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void DrawStringMultiLine(int x, int y, StringID str, int maxw)
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{
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char buffer[512];
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uint32 tmp;
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int num, mt;
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const char *src;
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byte c;
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GetString(buffer, str);
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tmp = FormatStringLinebreaks(buffer, maxw);
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num = GB(tmp, 0, 16);
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mt = GetCharacterHeight(GB(tmp, 16, 16));
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src = buffer;
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for (;;) {
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DoDrawString(src, x, y, 0xFE);
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_cur_fontsize = _last_fontsize;
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for (;;) {
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c = *src++;
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if (c == 0) {
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y += mt;
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if (--num < 0) {
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_cur_fontsize = FS_NORMAL;
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return;
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}
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break;
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} else if (c == ASCII_SETX) {
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src++;
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} else if (c == ASCII_SETXY) {
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src+=2;
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}
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}
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}
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}
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/** Return the string dimension in pixels. The height and width are returned
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* in a single BoundingRect value. TINYFONT, BIGFONT modifiers are only
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* supported as the first character of the string. The returned dimensions
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* are therefore a rough estimation correct for all the current strings
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* but not every possible combination
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* @param str string to calculate pixel-width
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* @return string width and height in pixels */
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BoundingRect GetStringBoundingBox(const char *str)
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{
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FontSize size = _cur_fontsize;
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BoundingRect br;
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int max_width;
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byte c;
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br.width = br.height = max_width = 0;
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for (c = *str; c != '\0'; c = *(++str)) {
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if (c >= ASCII_LETTERSTART) {
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br.width += GetCharacterWidth(size, c);
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|
} else {
|
|
switch (c) {
|
|
case ASCII_SETX: br.width += (byte)*str++; break;
|
|
case ASCII_SETXY:
|
|
br.width += (byte)*str++;
|
|
br.height += (byte)*str++;
|
|
break;
|
|
case ASCII_TINYFONT: size = FS_SMALL; break;
|
|
case ASCII_BIGFONT: size = FS_LARGE; break;
|
|
case ASCII_NL:
|
|
br.height += GetCharacterHeight(size);
|
|
if (br.width > max_width) max_width = br.width;
|
|
br.width = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
br.height += GetCharacterHeight(size);
|
|
|
|
br.width = max(br.width, max_width);
|
|
return br;
|
|
}
|
|
|
|
|
|
int DoDrawString(const char *string, int x, int y, uint16 real_color)
|
|
{
|
|
DrawPixelInfo *dpi = _cur_dpi;
|
|
FontSize size = _cur_fontsize;
|
|
byte c;
|
|
byte color;
|
|
int xo = x, yo = y;
|
|
|
|
color = real_color & 0xFF;
|
|
|
|
if (color != 0xFE) {
|
|
if (x >= dpi->left + dpi->width ||
|
|
x + _screen.width*2 <= dpi->left ||
|
|
y >= dpi->top + dpi->height ||
|
|
y + _screen.height <= dpi->top)
|
|
return x;
|
|
|
|
if (color != 0xFF) {
|
|
switch_color:;
|
|
if (real_color & IS_PALETTE_COLOR) {
|
|
_string_colorremap[1] = color;
|
|
_string_colorremap[2] = 215;
|
|
} else {
|
|
_string_colorremap[1] = _string_colormap[color].text;
|
|
_string_colorremap[2] = _string_colormap[color].shadow;
|
|
}
|
|
_color_remap_ptr = _string_colorremap;
|
|
}
|
|
}
|
|
|
|
check_bounds:
|
|
if (y + 19 <= dpi->top || dpi->top + dpi->height <= y) {
|
|
skip_char:;
|
|
for (;;) {
|
|
c = *string++;
|
|
if (c < ASCII_LETTERSTART) goto skip_cont;
|
|
}
|
|
}
|
|
|
|
for (;;) {
|
|
c = *string++;
|
|
skip_cont:;
|
|
if (c == 0) {
|
|
_last_fontsize = size;
|
|
return x;
|
|
}
|
|
if (c >= ASCII_LETTERSTART) {
|
|
if (x >= dpi->left + dpi->width) goto skip_char;
|
|
if (x + 26 >= dpi->left) {
|
|
GfxMainBlitter(GetSprite(GetFontBase(size) + c - ASCII_LETTERSTART), x, y, 1);
|
|
}
|
|
x += GetCharacterWidth(size, c);
|
|
} else if (c == ASCII_NL) { // newline = {}
|
|
x = xo;
|
|
y += GetCharacterHeight(size);
|
|
goto check_bounds;
|
|
} else if (c >= ASCII_COLORSTART) { // change color?
|
|
color = (byte)(c - ASCII_COLORSTART);
|
|
goto switch_color;
|
|
} else if (c == ASCII_SETX) { // {SETX}
|
|
x = xo + (byte)*string++;
|
|
} else if (c == ASCII_SETXY) {// {SETXY}
|
|
x = xo + (byte)*string++;
|
|
y = yo + (byte)*string++;
|
|
} else if (c == ASCII_TINYFONT) { // {TINYFONT}
|
|
size = FS_SMALL;
|
|
} else if (c == ASCII_BIGFONT) { // {BIGFONT}
|
|
size = FS_LARGE;
|
|
} else {
|
|
printf("Unknown string command character %d\n", c);
|
|
}
|
|
}
|
|
}
|
|
|
|
int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw)
|
|
{
|
|
char buffer[512];
|
|
ttd_strlcpy(buffer, str, sizeof(buffer));
|
|
TruncateString(buffer, maxw);
|
|
return DoDrawString(buffer, x, y, color);
|
|
}
|
|
|
|
void DrawSprite(uint32 img, int x, int y)
|
|
{
|
|
if (img & PALETTE_MODIFIER_COLOR) {
|
|
_color_remap_ptr = GetNonSprite(GB(img, PALETTE_SPRITE_START, PALETTE_SPRITE_WIDTH)) + 1;
|
|
GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 1);
|
|
} else if (img & PALETTE_MODIFIER_TRANSPARENT) {
|
|
_color_remap_ptr = GetNonSprite(GB(img, PALETTE_SPRITE_START, PALETTE_SPRITE_WIDTH)) + 1;
|
|
GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 2);
|
|
} else {
|
|
GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 0);
|
|
}
|
|
}
|
|
|
|
typedef struct BlitterParams {
|
|
int start_x, start_y;
|
|
const byte *sprite;
|
|
Pixel *dst;
|
|
int mode;
|
|
int width, height;
|
|
int width_org;
|
|
int pitch;
|
|
} BlitterParams;
|
|
|
|
static void GfxBlitTileZoomIn(BlitterParams *bp)
|
|
{
|
|
const byte *src_o = bp->sprite;
|
|
const byte *src;
|
|
int num, skip;
|
|
byte done;
|
|
Pixel *dst;
|
|
const byte *ctab;
|
|
|
|
src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
|
|
switch (bp->mode) {
|
|
case 1:
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0) continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
|
|
for (; num >= 4; num -=4) {
|
|
dst[3] = ctab[src[3]];
|
|
dst[2] = ctab[src[2]];
|
|
dst[1] = ctab[src[1]];
|
|
dst[0] = ctab[src[0]];
|
|
dst += 4;
|
|
src += 4;
|
|
}
|
|
for (; num != 0; num--) *dst++ = ctab[*src++];
|
|
} while (!(done & 0x80));
|
|
|
|
bp->dst += bp->pitch;
|
|
} while (--bp->height != 0);
|
|
break;
|
|
|
|
case 2:
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip;
|
|
} else {
|
|
num += skip;
|
|
if (num <= 0) continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
for (; num != 0; num--) {
|
|
*dst = ctab[*dst];
|
|
dst++;
|
|
}
|
|
} while (!(done & 0x80));
|
|
|
|
bp->dst += bp->pitch;
|
|
} while (--bp->height != 0);
|
|
break;
|
|
|
|
default:
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0) continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0) continue;
|
|
}
|
|
#if defined(_WIN32)
|
|
if (num & 1) *dst++ = *src++;
|
|
if (num & 2) { *(uint16*)dst = *(uint16*)src; dst += 2; src += 2; }
|
|
if (num >>= 2) {
|
|
do {
|
|
*(uint32*)dst = *(uint32*)src;
|
|
dst += 4;
|
|
src += 4;
|
|
} while (--num != 0);
|
|
}
|
|
#else
|
|
memcpy(dst, src, num);
|
|
#endif
|
|
} while (!(done & 0x80));
|
|
|
|
bp->dst += bp->pitch;
|
|
} while (--bp->height != 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void GfxBlitZoomInUncomp(BlitterParams *bp)
|
|
{
|
|
const byte *src = bp->sprite;
|
|
Pixel *dst = bp->dst;
|
|
int height = bp->height;
|
|
int width = bp->width;
|
|
int i;
|
|
|
|
assert(height > 0);
|
|
assert(width > 0);
|
|
|
|
switch (bp->mode) {
|
|
case 1: {
|
|
const byte *ctab = _color_remap_ptr;
|
|
|
|
do {
|
|
for (i = 0; i != width; i++) {
|
|
byte b = ctab[src[i]];
|
|
|
|
if (b != 0) dst[i] = b;
|
|
}
|
|
src += bp->width_org;
|
|
dst += bp->pitch;
|
|
} while (--height != 0);
|
|
break;
|
|
}
|
|
|
|
case 2: {
|
|
const byte *ctab = _color_remap_ptr;
|
|
|
|
do {
|
|
for (i = 0; i != width; i++)
|
|
if (src[i] != 0) dst[i] = ctab[dst[i]];
|
|
src += bp->width_org;
|
|
dst += bp->pitch;
|
|
} while (--height != 0);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
do {
|
|
int n = width;
|
|
|
|
for (; n >= 4; n -= 4) {
|
|
if (src[0] != 0) dst[0] = src[0];
|
|
if (src[1] != 0) dst[1] = src[1];
|
|
if (src[2] != 0) dst[2] = src[2];
|
|
if (src[3] != 0) dst[3] = src[3];
|
|
|
|
dst += 4;
|
|
src += 4;
|
|
}
|
|
|
|
for (; n != 0; n--) {
|
|
if (src[0] != 0) dst[0] = src[0];
|
|
src++;
|
|
dst++;
|
|
}
|
|
|
|
src += bp->width_org - width;
|
|
dst += bp->pitch - width;
|
|
} while (--height != 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void GfxBlitTileZoomMedium(BlitterParams *bp)
|
|
{
|
|
const byte *src_o = bp->sprite;
|
|
const byte *src;
|
|
int num, skip;
|
|
byte done;
|
|
Pixel *dst;
|
|
const byte *ctab;
|
|
|
|
src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
|
|
switch (bp->mode) {
|
|
case 1:
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
src++;
|
|
if (--num == 0) continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 1;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0) continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
num = (num + 1) >> 1;
|
|
for (; num != 0; num--) {
|
|
*dst = ctab[*src];
|
|
dst++;
|
|
src += 2;
|
|
}
|
|
} while (!(done & 0x80));
|
|
bp->dst += bp->pitch;
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
} while (--bp->height != 0);
|
|
break;
|
|
|
|
case 2:
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
if (--num == 0) continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 1;
|
|
} else {
|
|
num += skip;
|
|
if (num <= 0) continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
num = (num + 1) >> 1;
|
|
for (; num != 0; num--) {
|
|
*dst = ctab[*dst];
|
|
dst++;
|
|
}
|
|
} while (!(done & 0x80));
|
|
bp->dst += bp->pitch;
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
} while (--bp->height != 0);
|
|
break;
|
|
|
|
default:
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
src++;
|
|
if (--num == 0) continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 1;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0) continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
num = (num + 1) >> 1;
|
|
|
|
for (; num != 0; num--) {
|
|
*dst = *src;
|
|
dst++;
|
|
src += 2;
|
|
}
|
|
|
|
} while (!(done & 0x80));
|
|
|
|
bp->dst += bp->pitch;
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
} while (--bp->height != 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void GfxBlitZoomMediumUncomp(BlitterParams *bp)
|
|
{
|
|
const byte *src = bp->sprite;
|
|
Pixel *dst = bp->dst;
|
|
int height = bp->height;
|
|
int width = bp->width;
|
|
int i;
|
|
|
|
assert(height > 0);
|
|
assert(width > 0);
|
|
|
|
switch (bp->mode) {
|
|
case 1: {
|
|
const byte *ctab = _color_remap_ptr;
|
|
|
|
for (height >>= 1; height != 0; height--) {
|
|
for (i = 0; i != width >> 1; i++) {
|
|
byte b = ctab[src[i * 2]];
|
|
|
|
if (b != 0) dst[i] = b;
|
|
}
|
|
src += bp->width_org * 2;
|
|
dst += bp->pitch;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 2: {
|
|
const byte *ctab = _color_remap_ptr;
|
|
|
|
for (height >>= 1; height != 0; height--) {
|
|
for (i = 0; i != width >> 1; i++)
|
|
if (src[i * 2] != 0) dst[i] = ctab[dst[i]];
|
|
src += bp->width_org * 2;
|
|
dst += bp->pitch;
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
for (height >>= 1; height != 0; height--) {
|
|
for (i = 0; i != width >> 1; i++)
|
|
if (src[i * 2] != 0) dst[i] = src[i * 2];
|
|
src += bp->width_org * 2;
|
|
dst += bp->pitch;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void GfxBlitTileZoomOut(BlitterParams *bp)
|
|
{
|
|
const byte *src_o = bp->sprite;
|
|
const byte *src;
|
|
int num, skip;
|
|
byte done;
|
|
Pixel *dst;
|
|
const byte *ctab;
|
|
|
|
src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
|
|
switch (bp->mode) {
|
|
case 1:
|
|
for (;;) {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
src++;
|
|
if (--num == 0) continue;
|
|
}
|
|
|
|
if (skip & 2) {
|
|
skip += 2;
|
|
src += 2;
|
|
num -= 2;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 2;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0) continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
num = (num + 3) >> 2;
|
|
for (; num != 0; num--) {
|
|
*dst = ctab[*src];
|
|
dst++;
|
|
src += 4;
|
|
}
|
|
} while (!(done & 0x80));
|
|
bp->dst += bp->pitch;
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (--bp->height == 0) return;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
for (;;) {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
if (--num == 0) continue;
|
|
}
|
|
|
|
if (skip & 2) {
|
|
skip += 2;
|
|
num -= 2;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 2;
|
|
} else {
|
|
num += skip;
|
|
if (num <= 0) continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
num = (num + 3) >> 2;
|
|
for (; num != 0; num--) {
|
|
*dst = ctab[*dst];
|
|
dst++;
|
|
}
|
|
|
|
} while (!(done & 0x80));
|
|
bp->dst += bp->pitch;
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (--bp->height == 0) return;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
for (;;) {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
src++;
|
|
if (--num == 0) continue;
|
|
}
|
|
|
|
if (skip & 2) {
|
|
skip += 2;
|
|
src += 2;
|
|
num -= 2;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 2;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0) continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0) continue;
|
|
}
|
|
|
|
num = (num + 3) >> 2;
|
|
|
|
for (; num != 0; num--) {
|
|
*dst = *src;
|
|
dst++;
|
|
src += 4;
|
|
}
|
|
} while (!(done & 0x80));
|
|
|
|
bp->dst += bp->pitch;
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (--bp->height == 0) return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (--bp->height == 0) return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void GfxBlitZoomOutUncomp(BlitterParams *bp)
|
|
{
|
|
const byte *src = bp->sprite;
|
|
Pixel *dst = bp->dst;
|
|
int height = bp->height;
|
|
int width = bp->width;
|
|
int i;
|
|
|
|
assert(height > 0);
|
|
assert(width > 0);
|
|
|
|
switch (bp->mode) {
|
|
case 1: {
|
|
const byte *ctab = _color_remap_ptr;
|
|
|
|
for (height >>= 2; height != 0; height--) {
|
|
for (i = 0; i != width >> 2; i++) {
|
|
byte b = ctab[src[i * 4]];
|
|
|
|
if (b != 0) dst[i] = b;
|
|
}
|
|
src += bp->width_org * 4;
|
|
dst += bp->pitch;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 2: {
|
|
const byte *ctab = _color_remap_ptr;
|
|
|
|
for (height >>= 2; height != 0; height--) {
|
|
for (i = 0; i != width >> 2; i++)
|
|
if (src[i * 4] != 0) dst[i] = ctab[dst[i]];
|
|
src += bp->width_org * 4;
|
|
dst += bp->pitch;
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
for (height >>= 2; height != 0; height--) {
|
|
for (i = 0; i != width >> 2; i++)
|
|
if (src[i * 4] != 0) dst[i] = src[i * 4];
|
|
src += bp->width_org * 4;
|
|
dst += bp->pitch;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode)
|
|
{
|
|
const DrawPixelInfo *dpi = _cur_dpi;
|
|
int start_x, start_y;
|
|
BlitterParams bp;
|
|
int zoom_mask = ~((1 << dpi->zoom) - 1);
|
|
|
|
/* decode sprite header */
|
|
x += sprite->x_offs;
|
|
y += sprite->y_offs;
|
|
bp.width_org = bp.width = sprite->width;
|
|
bp.height = sprite->height;
|
|
bp.sprite = sprite->data;
|
|
bp.dst = dpi->dst_ptr;
|
|
bp.mode = mode;
|
|
bp.pitch = dpi->pitch;
|
|
|
|
assert(bp.height > 0);
|
|
assert(bp.width > 0);
|
|
|
|
if (sprite->info & 8) {
|
|
/* tile blit */
|
|
start_y = 0;
|
|
|
|
if (dpi->zoom > 0) {
|
|
start_y += bp.height & ~zoom_mask;
|
|
bp.height &= zoom_mask;
|
|
if (bp.height == 0) return;
|
|
y &= zoom_mask;
|
|
}
|
|
|
|
if ( (y -= dpi->top) < 0) {
|
|
bp.height += y;
|
|
if (bp.height <= 0) return;
|
|
start_y -= y;
|
|
y = 0;
|
|
} else {
|
|
bp.dst += bp.pitch * (y >> dpi->zoom);
|
|
}
|
|
bp.start_y = start_y;
|
|
|
|
if ( (y = y + bp.height - dpi->height) > 0) {
|
|
bp.height -= y;
|
|
if (bp.height <= 0) return;
|
|
}
|
|
|
|
start_x = 0;
|
|
x &= zoom_mask;
|
|
if ( (x -= dpi->left) < 0) {
|
|
bp.width += x;
|
|
if (bp.width <= 0) return;
|
|
start_x -= x;
|
|
x = 0;
|
|
}
|
|
bp.start_x = start_x;
|
|
bp.dst += x >> dpi->zoom;
|
|
|
|
if ( (x = x + bp.width - dpi->width) > 0) {
|
|
bp.width -= x;
|
|
if (bp.width <= 0) return;
|
|
}
|
|
|
|
switch (dpi->zoom) {
|
|
default: NOT_REACHED();
|
|
case 0: GfxBlitTileZoomIn(&bp); break;
|
|
case 1: GfxBlitTileZoomMedium(&bp); break;
|
|
case 2: GfxBlitTileZoomOut(&bp); break;
|
|
}
|
|
} else {
|
|
bp.sprite += bp.width * (bp.height & ~zoom_mask);
|
|
bp.height &= zoom_mask;
|
|
if (bp.height == 0) return;
|
|
|
|
y &= zoom_mask;
|
|
|
|
if ( (y -= dpi->top) < 0) {
|
|
bp.height += y;
|
|
if (bp.height <= 0) return;
|
|
bp.sprite -= bp.width * y;
|
|
y = 0;
|
|
} else {
|
|
bp.dst += bp.pitch * (y >> dpi->zoom);
|
|
}
|
|
|
|
if (bp.height > dpi->height - y) {
|
|
bp.height = dpi->height - y;
|
|
if (bp.height <= 0) return;
|
|
}
|
|
|
|
x &= zoom_mask;
|
|
|
|
if ( (x -= dpi->left) < 0) {
|
|
bp.width += x;
|
|
if (bp.width <= 0) return;
|
|
bp.sprite -= x;
|
|
x = 0;
|
|
}
|
|
bp.dst += x >> dpi->zoom;
|
|
|
|
if (bp.width > dpi->width - x) {
|
|
bp.width = dpi->width - x;
|
|
if (bp.width <= 0) return;
|
|
}
|
|
|
|
switch (dpi->zoom) {
|
|
default: NOT_REACHED();
|
|
case 0: GfxBlitZoomInUncomp(&bp); break;
|
|
case 1: GfxBlitZoomMediumUncomp(&bp); break;
|
|
case 2: GfxBlitZoomOutUncomp(&bp); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DoPaletteAnimations(void);
|
|
|
|
void GfxInitPalettes(void)
|
|
{
|
|
memcpy(_cur_palette, _palettes[_use_dos_palette ? 1 : 0], sizeof(_cur_palette));
|
|
|
|
_pal_first_dirty = 0;
|
|
_pal_last_dirty = 255;
|
|
DoPaletteAnimations();
|
|
}
|
|
|
|
#define EXTR(p, q) (((uint16)(_timer_counter * (p)) * (q)) >> 16)
|
|
#define EXTR2(p, q) (((uint16)(~_timer_counter * (p)) * (q)) >> 16)
|
|
|
|
void DoPaletteAnimations(void)
|
|
{
|
|
const Colour *s;
|
|
Colour *d;
|
|
/* Amount of colors to be rotated.
|
|
* A few more for the DOS palette, because the water colors are
|
|
* 245-254 for DOS and 217-226 for Windows. */
|
|
const ExtraPaletteValues *ev = &_extra_palette_values;
|
|
int c = _use_dos_palette ? 38 : 28;
|
|
Colour old_val[38]; // max(38, 28)
|
|
uint i;
|
|
uint j;
|
|
|
|
d = &_cur_palette[217];
|
|
memcpy(old_val, d, c * sizeof(*old_val));
|
|
|
|
// Dark blue water
|
|
s = (_opt.landscape == LT_CANDY) ? ev->ac : ev->a;
|
|
j = EXTR(320, 5);
|
|
for (i = 0; i != 5; i++) {
|
|
*d++ = s[j];
|
|
j++;
|
|
if (j == 5) j = 0;
|
|
}
|
|
|
|
// Glittery water
|
|
s = (_opt.landscape == LT_CANDY) ? ev->bc : ev->b;
|
|
j = EXTR(128, 15);
|
|
for (i = 0; i != 5; i++) {
|
|
*d++ = s[j];
|
|
j += 3;
|
|
if (j >= 15) j -= 15;
|
|
}
|
|
|
|
s = ev->e;
|
|
j = EXTR2(512, 5);
|
|
for (i = 0; i != 5; i++) {
|
|
*d++ = s[j];
|
|
j++;
|
|
if (j == 5) j = 0;
|
|
}
|
|
|
|
// Oil refinery fire animation
|
|
s = ev->oil_ref;
|
|
j = EXTR2(512, 7);
|
|
for (i = 0; i != 7; i++) {
|
|
*d++ = s[j];
|
|
j++;
|
|
if (j == 7) j = 0;
|
|
}
|
|
|
|
// Radio tower blinking
|
|
{
|
|
byte i = (_timer_counter >> 1) & 0x7F;
|
|
byte v;
|
|
|
|
(v = 255, i < 0x3f) ||
|
|
(v = 128, i < 0x4A || i >= 0x75) ||
|
|
(v = 20);
|
|
d->r = v;
|
|
d->g = 0;
|
|
d->b = 0;
|
|
d++;
|
|
|
|
i ^= 0x40;
|
|
(v = 255, i < 0x3f) ||
|
|
(v = 128, i < 0x4A || i >= 0x75) ||
|
|
(v = 20);
|
|
d->r = v;
|
|
d->g = 0;
|
|
d->b = 0;
|
|
d++;
|
|
}
|
|
|
|
// Handle lighthouse and stadium animation
|
|
s = ev->lighthouse;
|
|
j = EXTR(256, 4);
|
|
for (i = 0; i != 4; i++) {
|
|
*d++ = s[j];
|
|
j++;
|
|
if (j == 4) j = 0;
|
|
}
|
|
|
|
// Animate water for old DOS graphics
|
|
if (_use_dos_palette) {
|
|
// Dark blue water DOS
|
|
s = (_opt.landscape == LT_CANDY) ? ev->ac : ev->a;
|
|
j = EXTR(320, 5);
|
|
for (i = 0; i != 5; i++) {
|
|
*d++ = s[j];
|
|
j++;
|
|
if (j == 5) j = 0;
|
|
}
|
|
|
|
// Glittery water DOS
|
|
s = (_opt.landscape == LT_CANDY) ? ev->bc : ev->b;
|
|
j = EXTR(128, 15);
|
|
for (i = 0; i != 5; i++) {
|
|
*d++ = s[j];
|
|
j += 3;
|
|
if (j >= 15) j -= 15;
|
|
}
|
|
}
|
|
|
|
if (memcmp(old_val, &_cur_palette[217], c * sizeof(*old_val)) != 0) {
|
|
if (_pal_first_dirty > 217) _pal_first_dirty = 217;
|
|
if (_pal_last_dirty < 217 + c) _pal_last_dirty = 217 + c;
|
|
}
|
|
}
|
|
|
|
|
|
void LoadStringWidthTable(void)
|
|
{
|
|
SpriteID base;
|
|
uint i;
|
|
|
|
/* Normal font */
|
|
base = GetFontBase(FS_NORMAL);
|
|
for (i = 0; i != 224; i++) {
|
|
_stringwidth_table[FS_NORMAL][i] = SpriteExists(base + i) ? GetSprite(base + i)->width : 0;
|
|
}
|
|
|
|
/* Small font */
|
|
base = GetFontBase(FS_SMALL);
|
|
for (i = 0; i != 224; i++) {
|
|
_stringwidth_table[FS_SMALL][i] = SpriteExists(base + i) ? GetSprite(base + i)->width + 1 : 0;
|
|
}
|
|
|
|
/* Large font */
|
|
base = GetFontBase(FS_LARGE);
|
|
for (i = 0; i != 224; i++) {
|
|
_stringwidth_table[FS_LARGE][i] = SpriteExists(base + i) ? GetSprite(base + i)->width + 1 : 0;
|
|
}
|
|
}
|
|
|
|
void ScreenSizeChanged(void)
|
|
{
|
|
// check the dirty rect
|
|
if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
|
|
if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
|
|
|
|
// screen size changed and the old bitmap is invalid now, so we don't want to undraw it
|
|
_cursor.visible = false;
|
|
}
|
|
|
|
void UndrawMouseCursor(void)
|
|
{
|
|
if (_cursor.visible) {
|
|
_cursor.visible = false;
|
|
memcpy_pitch(
|
|
_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
|
|
_cursor_backup,
|
|
_cursor.draw_size.x, _cursor.draw_size.y, _cursor.draw_size.x, _screen.pitch);
|
|
|
|
_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
|
|
}
|
|
}
|
|
|
|
void DrawMouseCursor(void)
|
|
{
|
|
int x;
|
|
int y;
|
|
int w;
|
|
int h;
|
|
|
|
/* Redraw mouse cursor but only when it's inside the window */
|
|
if (!_cursor.in_window) return;
|
|
|
|
// Don't draw the mouse cursor if it's already drawn
|
|
if (_cursor.visible) {
|
|
if (!_cursor.dirty) return;
|
|
UndrawMouseCursor();
|
|
}
|
|
|
|
w = _cursor.size.x;
|
|
x = _cursor.pos.x + _cursor.offs.x;
|
|
if (x < 0) {
|
|
w += x;
|
|
x = 0;
|
|
}
|
|
if (w > _screen.width - x) w = _screen.width - x;
|
|
if (w <= 0) return;
|
|
_cursor.draw_pos.x = x;
|
|
_cursor.draw_size.x = w;
|
|
|
|
h = _cursor.size.y;
|
|
y = _cursor.pos.y + _cursor.offs.y;
|
|
if (y < 0) {
|
|
h += y;
|
|
y = 0;
|
|
}
|
|
if (h > _screen.height - y) h = _screen.height - y;
|
|
if (h <= 0) return;
|
|
_cursor.draw_pos.y = y;
|
|
_cursor.draw_size.y = h;
|
|
|
|
assert(w * h < (int)sizeof(_cursor_backup));
|
|
|
|
// Make backup of stuff below cursor
|
|
memcpy_pitch(
|
|
_cursor_backup,
|
|
_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
|
|
_cursor.draw_size.x, _cursor.draw_size.y, _screen.pitch, _cursor.draw_size.x);
|
|
|
|
// Draw cursor on screen
|
|
_cur_dpi = &_screen;
|
|
DrawSprite(_cursor.sprite, _cursor.pos.x, _cursor.pos.y);
|
|
|
|
_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
|
|
|
|
_cursor.visible = true;
|
|
_cursor.dirty = false;
|
|
}
|
|
|
|
#if defined(_DEBUG)
|
|
static void DbgScreenRect(int left, int top, int right, int bottom)
|
|
{
|
|
DrawPixelInfo dp;
|
|
DrawPixelInfo *old;
|
|
|
|
old = _cur_dpi;
|
|
_cur_dpi = &dp;
|
|
dp = _screen;
|
|
GfxFillRect(left, top, right - 1, bottom - 1, rand() & 255);
|
|
_cur_dpi = old;
|
|
}
|
|
#endif
|
|
|
|
void RedrawScreenRect(int left, int top, int right, int bottom)
|
|
{
|
|
assert(right <= _screen.width && bottom <= _screen.height);
|
|
if (_cursor.visible) {
|
|
if (right > _cursor.draw_pos.x &&
|
|
left < _cursor.draw_pos.x + _cursor.draw_size.x &&
|
|
bottom > _cursor.draw_pos.y &&
|
|
top < _cursor.draw_pos.y + _cursor.draw_size.y) {
|
|
UndrawMouseCursor();
|
|
}
|
|
}
|
|
UndrawTextMessage();
|
|
|
|
#if defined(_DEBUG)
|
|
if (_dbg_screen_rect)
|
|
DbgScreenRect(left, top, right, bottom);
|
|
else
|
|
#endif
|
|
DrawOverlappedWindowForAll(left, top, right, bottom);
|
|
|
|
_video_driver->make_dirty(left, top, right - left, bottom - top);
|
|
}
|
|
|
|
void DrawDirtyBlocks(void)
|
|
{
|
|
byte *b = _dirty_blocks;
|
|
const int w = ALIGN(_screen.width, 64);
|
|
const int h = ALIGN(_screen.height, 8);
|
|
int x;
|
|
int y;
|
|
|
|
if (IsGeneratingWorld() && !IsGeneratingWorldReadyForPaint()) return;
|
|
|
|
y = 0;
|
|
do {
|
|
x = 0;
|
|
do {
|
|
if (*b != 0) {
|
|
int left;
|
|
int top;
|
|
int right = x + 64;
|
|
int bottom = y;
|
|
byte *p = b;
|
|
int h2;
|
|
|
|
// First try coalescing downwards
|
|
do {
|
|
*p = 0;
|
|
p += DIRTY_BYTES_PER_LINE;
|
|
bottom += 8;
|
|
} while (bottom != h && *p != 0);
|
|
|
|
// Try coalescing to the right too.
|
|
h2 = (bottom - y) >> 3;
|
|
assert(h2 > 0);
|
|
p = b;
|
|
|
|
while (right != w) {
|
|
byte *p2 = ++p;
|
|
int h = h2;
|
|
// Check if a full line of dirty flags is set.
|
|
do {
|
|
if (!*p2) goto no_more_coalesc;
|
|
p2 += DIRTY_BYTES_PER_LINE;
|
|
} while (--h != 0);
|
|
|
|
// Wohoo, can combine it one step to the right!
|
|
// Do that, and clear the bits.
|
|
right += 64;
|
|
|
|
h = h2;
|
|
p2 = p;
|
|
do {
|
|
*p2 = 0;
|
|
p2 += DIRTY_BYTES_PER_LINE;
|
|
} while (--h != 0);
|
|
}
|
|
no_more_coalesc:
|
|
|
|
left = x;
|
|
top = y;
|
|
|
|
if (left < _invalid_rect.left ) left = _invalid_rect.left;
|
|
if (top < _invalid_rect.top ) top = _invalid_rect.top;
|
|
if (right > _invalid_rect.right ) right = _invalid_rect.right;
|
|
if (bottom > _invalid_rect.bottom) bottom = _invalid_rect.bottom;
|
|
|
|
if (left < right && top < bottom) {
|
|
RedrawScreenRect(left, top, right, bottom);
|
|
}
|
|
|
|
}
|
|
} while (b++, (x += 64) != w);
|
|
} while (b += -(w >> 6) + DIRTY_BYTES_PER_LINE, (y += 8) != h);
|
|
|
|
_invalid_rect.left = w;
|
|
_invalid_rect.top = h;
|
|
_invalid_rect.right = 0;
|
|
_invalid_rect.bottom = 0;
|
|
|
|
/* If we are generating a world, and waiting for a paint run, mark it here
|
|
* as done painting, so we can continue generating. */
|
|
if (IsGeneratingWorld() && IsGeneratingWorldReadyForPaint()) {
|
|
SetGeneratingWorldPaintStatus(false);
|
|
}
|
|
}
|
|
|
|
|
|
void SetDirtyBlocks(int left, int top, int right, int bottom)
|
|
{
|
|
byte *b;
|
|
int width;
|
|
int height;
|
|
|
|
if (left < 0) left = 0;
|
|
if (top < 0) top = 0;
|
|
if (right > _screen.width) right = _screen.width;
|
|
if (bottom > _screen.height) bottom = _screen.height;
|
|
|
|
if (left >= right || top >= bottom) return;
|
|
|
|
if (left < _invalid_rect.left ) _invalid_rect.left = left;
|
|
if (top < _invalid_rect.top ) _invalid_rect.top = top;
|
|
if (right > _invalid_rect.right ) _invalid_rect.right = right;
|
|
if (bottom > _invalid_rect.bottom) _invalid_rect.bottom = bottom;
|
|
|
|
left >>= 6;
|
|
top >>= 3;
|
|
|
|
b = _dirty_blocks + top * DIRTY_BYTES_PER_LINE + left;
|
|
|
|
width = ((right - 1) >> 6) - left + 1;
|
|
height = ((bottom - 1) >> 3) - top + 1;
|
|
|
|
assert(width > 0 && height > 0);
|
|
|
|
do {
|
|
int i = width;
|
|
|
|
do b[--i] = 0xFF; while (i);
|
|
|
|
b += DIRTY_BYTES_PER_LINE;
|
|
} while (--height != 0);
|
|
}
|
|
|
|
void MarkWholeScreenDirty(void)
|
|
{
|
|
SetDirtyBlocks(0, 0, _screen.width, _screen.height);
|
|
}
|
|
|
|
bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
|
|
{
|
|
const DrawPixelInfo *o = _cur_dpi;
|
|
|
|
n->zoom = 0;
|
|
|
|
assert(width > 0);
|
|
assert(height > 0);
|
|
|
|
if ((left -= o->left) < 0) {
|
|
width += left;
|
|
if (width <= 0) return false;
|
|
n->left = -left;
|
|
left = 0;
|
|
} else {
|
|
n->left = 0;
|
|
}
|
|
|
|
if (width > o->width - left) {
|
|
width = o->width - left;
|
|
if (width <= 0) return false;
|
|
}
|
|
n->width = width;
|
|
|
|
if ((top -= o->top) < 0) {
|
|
height += top;
|
|
if (height <= 0) return false;
|
|
n->top = -top;
|
|
top = 0;
|
|
} else {
|
|
n->top = 0;
|
|
}
|
|
|
|
n->dst_ptr = o->dst_ptr + left + top * (n->pitch = o->pitch);
|
|
|
|
if (height > o->height - top) {
|
|
height = o->height - top;
|
|
if (height <= 0) return false;
|
|
}
|
|
n->height = height;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void SetCursorSprite(CursorID cursor)
|
|
{
|
|
CursorVars *cv = &_cursor;
|
|
const Sprite *p;
|
|
|
|
if (cv->sprite == cursor) return;
|
|
|
|
p = GetSprite(cursor & SPRITE_MASK);
|
|
cv->sprite = cursor;
|
|
cv->size.y = p->height;
|
|
cv->size.x = p->width;
|
|
cv->offs.x = p->x_offs;
|
|
cv->offs.y = p->y_offs;
|
|
|
|
cv->dirty = true;
|
|
}
|
|
|
|
static void SwitchAnimatedCursor(void)
|
|
{
|
|
CursorVars *cv = &_cursor;
|
|
const CursorID *cur = cv->animate_cur;
|
|
CursorID sprite;
|
|
|
|
// ANIM_CURSOR_END is 0xFFFF in table/animcursors.h
|
|
if (cur == NULL || *cur == 0xFFFF) cur = cv->animate_list;
|
|
|
|
sprite = cur[0];
|
|
cv->animate_timeout = cur[1];
|
|
cv->animate_cur = cur + 2;
|
|
|
|
SetCursorSprite(sprite);
|
|
}
|
|
|
|
void CursorTick(void)
|
|
{
|
|
if (_cursor.animate_timeout != 0 && --_cursor.animate_timeout == 0)
|
|
SwitchAnimatedCursor();
|
|
}
|
|
|
|
void SetMouseCursor(CursorID cursor)
|
|
{
|
|
// Turn off animation
|
|
_cursor.animate_timeout = 0;
|
|
// Set cursor
|
|
SetCursorSprite(cursor);
|
|
}
|
|
|
|
void SetAnimatedMouseCursor(const CursorID *table)
|
|
{
|
|
_cursor.animate_list = table;
|
|
_cursor.animate_cur = NULL;
|
|
SwitchAnimatedCursor();
|
|
}
|
|
|
|
bool ChangeResInGame(int w, int h)
|
|
{
|
|
return
|
|
(_screen.width == w && _screen.height == h) ||
|
|
_video_driver->change_resolution(w, h);
|
|
}
|
|
|
|
void ToggleFullScreen(bool fs) {_video_driver->toggle_fullscreen(fs);}
|
|
|
|
static int CDECL compare_res(const void *pa, const void *pb)
|
|
{
|
|
int x = ((const uint16*)pa)[0] - ((const uint16*)pb)[0];
|
|
if (x != 0) return x;
|
|
return ((const uint16*)pa)[1] - ((const uint16*)pb)[1];
|
|
}
|
|
|
|
void SortResolutions(int count)
|
|
{
|
|
qsort(_resolutions, count, sizeof(_resolutions[0]), compare_res);
|
|
}
|