mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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822ecae85d
# Conflicts: # src/cargotype.h # src/core/CMakeLists.txt # src/core/span_type.hpp # src/fileio.cpp # src/fios.cpp # src/misc/endian_buffer.hpp # src/misc_gui.cpp # src/saveload/saveload.h # src/saveload/vehicle_sl.cpp # src/screenshot.cpp # src/settings.cpp # src/settings_internal.h # src/stdafx.h # src/string_func.h # src/strings.cpp # src/strings_func.h # src/strings_internal.h
932 lines
34 KiB
C++
932 lines
34 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file newgrf_spritegroup.cpp Handling of primarily NewGRF action 2. */
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#include "stdafx.h"
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#include "debug.h"
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#include "newgrf_spritegroup.h"
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#include "newgrf_profiling.h"
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#include "core/pool_func.hpp"
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#include "vehicle_type.h"
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#include "newgrf_cache_check.h"
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#include "string_func.h"
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#include "newgrf_extension.h"
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#include "scope.h"
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#include "debug_settings.h"
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#include "newgrf_engine.h"
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#include <bit>
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#include "safeguards.h"
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SpriteGroupPool _spritegroup_pool("SpriteGroup");
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INSTANTIATE_POOL_METHODS(SpriteGroup)
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TemporaryStorageArray<int32_t, 0x110> _temp_store;
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std::map<const DeterministicSpriteGroup *, DeterministicSpriteGroupShadowCopy> _deterministic_sg_shadows;
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std::map<const RandomizedSpriteGroup *, RandomizedSpriteGroupShadowCopy> _randomized_sg_shadows;
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bool _grfs_loaded_with_sg_shadow_enable = false;
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GrfSpecFeature GetGrfSpecFeatureForParentScope(GrfSpecFeature feature)
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{
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switch (feature) {
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case GSF_STATIONS:
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case GSF_BRIDGES:
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case GSF_HOUSES:
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case GSF_INDUSTRIES:
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case GSF_OBJECTS:
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case GSF_ROADSTOPS:
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return GSF_FAKE_TOWNS;
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case GSF_INDUSTRYTILES:
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return GSF_INDUSTRIES;
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default:
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return feature;
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}
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}
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/**
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* ResolverObject (re)entry point.
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* This cannot be made a call to a virtual function because virtual functions
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* do not like nullptr and checking for nullptr *everywhere* is more cumbersome than
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* this little helper function.
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* @param group the group to resolve for
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* @param object information needed to resolve the group
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* @param top_level true if this is a top-level SpriteGroup, false if used nested in another SpriteGroup.
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* @return the resolved group
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*/
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/* static */ const SpriteGroup *SpriteGroup::Resolve(const SpriteGroup *group, ResolverObject &object, bool top_level)
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{
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if (group == nullptr) return nullptr;
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const GRFFile *grf = object.grffile;
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auto profiler = std::find_if(_newgrf_profilers.begin(), _newgrf_profilers.end(), [&](const NewGRFProfiler &pr) { return pr.grffile == grf; });
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if (profiler == _newgrf_profilers.end() || !profiler->active) {
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if (top_level) _temp_store.ClearChanges();
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return group->Resolve(object);
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} else if (top_level) {
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profiler->BeginResolve(object);
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_temp_store.ClearChanges();
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const SpriteGroup *result = group->Resolve(object);
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profiler->EndResolve(result);
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return result;
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} else {
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profiler->RecursiveResolve();
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return group->Resolve(object);
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}
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}
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static inline uint32_t GetVariable(const ResolverObject &object, ScopeResolver *scope, uint16_t variable, uint32_t parameter, GetVariableExtra *extra)
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{
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uint32_t value;
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switch (variable) {
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case 0x0C: return object.callback;
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case 0x10: return object.callback_param1;
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case 0x18: return object.callback_param2;
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case 0x1A: return UINT_MAX;
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case 0x1C: return object.last_value;
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case 0x5F: return (scope->GetRandomBits() << 8) | scope->GetTriggers();
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case 0x7D: return _temp_store.GetValue(parameter);
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case 0x7F:
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if (object.grffile == nullptr) return 0;
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return object.grffile->GetParam(parameter);
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default:
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/* First handle variables common with Action7/9/D */
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if (variable < 0x40 && GetGlobalVariable(variable, &value, object.grffile)) return value;
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/* Not a common variable, so evaluate the feature specific variables */
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return scope->GetVariable(variable, parameter, extra);
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}
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}
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/**
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* Get a few random bits. Default implementation has no random bits.
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* @return Random bits.
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*/
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/* virtual */ uint32_t ScopeResolver::GetRandomBits() const
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{
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return 0;
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}
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/**
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* Get the triggers. Base class returns \c 0 to prevent trouble.
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* @return The triggers.
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*/
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/* virtual */ uint32_t ScopeResolver::GetTriggers() const
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{
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return 0;
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}
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/**
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* Get a variable value. Default implementation has no available variables.
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* @param variable Variable to read
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* @param parameter Parameter for 60+x variables
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* @param[out] available Set to false, in case the variable does not exist.
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* @return Value
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*/
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/* virtual */ uint32_t ScopeResolver::GetVariable(uint16_t variable, uint32_t parameter, GetVariableExtra *extra) const
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{
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DEBUG(grf, 1, "Unhandled scope variable 0x%X", variable);
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extra->available = false;
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return UINT_MAX;
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}
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/**
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* Store a value into the persistent storage area (PSA). Default implementation does nothing (for newgrf classes without storage).
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*/
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/* virtual */ void ScopeResolver::StorePSA(uint reg, int32_t value) {}
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/**
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* Get the real sprites of the grf.
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* @param group Group to get.
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* @return The available sprite group.
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*/
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/* virtual */ const SpriteGroup *ResolverObject::ResolveReal(const RealSpriteGroup *group) const
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{
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if (!group->loaded.empty()) return group->loaded[0];
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if (!group->loading.empty()) return group->loading[0];
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return nullptr;
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}
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/**
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* Get a resolver for the \a scope.
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* @return The resolver for the requested scope.
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*/
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/* virtual */ ScopeResolver *ResolverObject::GetScope(VarSpriteGroupScope scope, VarSpriteGroupScopeOffset relative)
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{
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return &this->default_scope;
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}
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/* Evaluate an adjustment for a variable of the given size.
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* U is the unsigned type and S is the signed type to use. */
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template <typename U, typename S>
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static U EvalAdjustT(const DeterministicSpriteGroupAdjust &adjust, ScopeResolver *scope, U last_value, uint32_t value, const DeterministicSpriteGroupAdjust **adjust_iter = nullptr)
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{
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value >>= adjust.shift_num;
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value &= adjust.and_mask;
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switch (adjust.type) {
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case DSGA_TYPE_DIV: value = ((S)value + (S)adjust.add_val) / (S)adjust.divmod_val; break;
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case DSGA_TYPE_MOD: value = ((S)value + (S)adjust.add_val) % (S)adjust.divmod_val; break;
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case DSGA_TYPE_EQ: value = (value == adjust.add_val) ? 1 : 0; break;
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case DSGA_TYPE_NEQ: value = (value != adjust.add_val) ? 1 : 0; break;
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case DSGA_TYPE_NONE: break;
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}
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auto handle_jump = [&](bool jump, U jump_return_value) -> U {
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if (jump && adjust_iter != nullptr) {
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/* Jump */
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(*adjust_iter) += adjust.jump;
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return jump_return_value;
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} else {
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/* Don't jump */
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return last_value;
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}
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};
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switch (adjust.operation) {
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case DSGA_OP_ADD: return last_value + value;
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case DSGA_OP_SUB: return last_value - value;
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case DSGA_OP_SMIN: return std::min<S>(last_value, value);
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case DSGA_OP_SMAX: return std::max<S>(last_value, value);
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case DSGA_OP_UMIN: return std::min<U>(last_value, value);
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case DSGA_OP_UMAX: return std::max<U>(last_value, value);
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case DSGA_OP_SDIV: return value == 0 ? (S)last_value : (S)last_value / (S)value;
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case DSGA_OP_SMOD: return value == 0 ? (S)last_value : (S)last_value % (S)value;
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case DSGA_OP_UDIV: return value == 0 ? (U)last_value : (U)last_value / (U)value;
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case DSGA_OP_UMOD: return value == 0 ? (U)last_value : (U)last_value % (U)value;
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case DSGA_OP_MUL: return last_value * value;
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case DSGA_OP_AND: return last_value & value;
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case DSGA_OP_OR: return last_value | value;
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case DSGA_OP_XOR: return last_value ^ value;
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case DSGA_OP_STO: _temp_store.StoreValue((U)value, (S)last_value); return last_value;
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case DSGA_OP_RST: return value;
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case DSGA_OP_STOP: scope->StorePSA((U)value, (S)last_value); return last_value;
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case DSGA_OP_ROR: return std::rotr<uint32_t>((U)last_value, (U)value & 0x1F); // mask 'value' to 5 bits, which should behave the same on all architectures.
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case DSGA_OP_SCMP: return ((S)last_value == (S)value) ? 1 : ((S)last_value < (S)value ? 0 : 2);
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case DSGA_OP_UCMP: return ((U)last_value == (U)value) ? 1 : ((U)last_value < (U)value ? 0 : 2);
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case DSGA_OP_SHL: return (uint32_t)(U)last_value << ((U)value & 0x1F); // Same behaviour as in ParamSet, mask 'value' to 5 bits, which should behave the same on all architectures.
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case DSGA_OP_SHR: return (uint32_t)(U)last_value >> ((U)value & 0x1F);
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case DSGA_OP_SAR: return (int32_t)(S)last_value >> ((U)value & 0x1F);
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case DSGA_OP_TERNARY: return (last_value != 0) ? value : adjust.add_val;
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case DSGA_OP_EQ: return (last_value == value) ? 1 : 0;
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case DSGA_OP_SLT: return ((S)last_value < (S)value) ? 1 : 0;
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case DSGA_OP_SGE: return ((S)last_value >= (S)value) ? 1 : 0;
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case DSGA_OP_SLE: return ((S)last_value <= (S)value) ? 1 : 0;
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case DSGA_OP_SGT: return ((S)last_value > (S)value) ? 1 : 0;
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case DSGA_OP_RSUB: return value - last_value;
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case DSGA_OP_STO_NC: _temp_store.StoreValue(adjust.divmod_val, (S)value); return last_value;
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case DSGA_OP_ABS: return ((S)last_value < 0) ? -((S)last_value) : (S)last_value;
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case DSGA_OP_JZ: return handle_jump(value == 0, value);
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case DSGA_OP_JNZ: return handle_jump(value != 0, value);
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case DSGA_OP_JZ_LV: return handle_jump(last_value == 0, last_value);
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case DSGA_OP_JNZ_LV: return handle_jump(last_value != 0, last_value);
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case DSGA_OP_NOOP: return last_value;
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default: return value;
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}
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}
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uint32_t EvaluateDeterministicSpriteGroupAdjust(DeterministicSpriteGroupSize size, const DeterministicSpriteGroupAdjust &adjust, ScopeResolver *scope, uint32_t last_value, uint32_t value)
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{
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switch (size) {
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case DSG_SIZE_BYTE: return EvalAdjustT<uint8_t, int8_t> (adjust, scope, last_value, value); break;
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case DSG_SIZE_WORD: return EvalAdjustT<uint16_t, int16_t>(adjust, scope, last_value, value); break;
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case DSG_SIZE_DWORD: return EvalAdjustT<uint32_t, int32_t>(adjust, scope, last_value, value); break;
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default: NOT_REACHED();
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}
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}
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static bool RangeHighComparator(const DeterministicSpriteGroupRange &range, uint32_t value)
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{
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return range.high < value;
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}
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const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) const
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{
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if ((this->sg_flags & SGF_SKIP_CB) != 0 && object.callback > 1) {
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static CallbackResultSpriteGroup cbfail(CALLBACK_FAILED);
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return &cbfail;
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}
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uint32_t last_value = 0;
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uint32_t value = 0;
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ScopeResolver *scope = object.GetScope(this->var_scope, this->var_scope_count);
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const DeterministicSpriteGroupAdjust *end = this->adjusts.data() + this->adjusts.size();
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for (const DeterministicSpriteGroupAdjust *iter = this->adjusts.data(); iter != end; ++iter) {
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const DeterministicSpriteGroupAdjust &adjust = *iter;
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if ((adjust.adjust_flags & DSGAF_SKIP_ON_ZERO) && (last_value == 0)) continue;
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if ((adjust.adjust_flags & DSGAF_SKIP_ON_LSB_SET) && (last_value & 1) != 0) continue;
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/* Try to get the variable. We shall assume it is available, unless told otherwise. */
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GetVariableExtra extra(adjust.and_mask << adjust.shift_num);
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if (adjust.variable == 0x7E) {
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const Vehicle *relative_scope_vehicle = nullptr;
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VarSpriteGroupScopeOffset relative_scope_cached_count = 0;
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if (this->var_scope == VSG_SCOPE_RELATIVE) {
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/* Save relative scope vehicle in case it will be changed during the procedure */
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VehicleResolverObject *veh_object = dynamic_cast<VehicleResolverObject *>(&object);
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if (veh_object != nullptr) {
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relative_scope_vehicle = veh_object->relative_scope.v;
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relative_scope_cached_count = veh_object->cached_relative_count;
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}
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}
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const SpriteGroup *subgroup = SpriteGroup::Resolve(adjust.subroutine, object, false);
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if (subgroup == nullptr) {
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value = CALLBACK_FAILED;
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} else {
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value = subgroup->GetCallbackResult();
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}
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if (relative_scope_vehicle != nullptr) {
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/* Reset relative scope vehicle in case it was changed during the procedure */
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VehicleResolverObject *veh_object = static_cast<VehicleResolverObject *>(&object);
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veh_object->relative_scope.v = relative_scope_vehicle;
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veh_object->cached_relative_count = relative_scope_cached_count;
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}
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/* Note: 'last_value' and 'reseed' are shared between the main chain and the procedure */
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} else if (adjust.variable == 0x7B) {
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_sprite_group_resolve_check_veh_check = false;
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value = GetVariable(object, scope, adjust.parameter, last_value, &extra);
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} else {
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value = GetVariable(object, scope, adjust.variable, adjust.parameter, &extra);
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}
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if (!extra.available) {
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/* Unsupported variable: skip further processing and return either
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* the group from the first range or the default group. */
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return SpriteGroup::Resolve(this->error_group, object, false);
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}
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switch (this->size) {
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case DSG_SIZE_BYTE: value = EvalAdjustT<uint8_t, int8_t> (adjust, scope, last_value, value, &iter); break;
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case DSG_SIZE_WORD: value = EvalAdjustT<uint16_t, int16_t>(adjust, scope, last_value, value, &iter); break;
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case DSG_SIZE_DWORD: value = EvalAdjustT<uint32_t, int32_t>(adjust, scope, last_value, value, &iter); break;
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default: NOT_REACHED();
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}
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last_value = value;
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}
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object.last_value = last_value;
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if (this->calculated_result) {
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/* nvar == 0 is a special case -- we turn our value into a callback result */
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if (value != CALLBACK_FAILED) value = GB(value, 0, 15);
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static CallbackResultSpriteGroup nvarzero(0);
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nvarzero.result = value;
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return &nvarzero;
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}
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if (this->ranges.size() > 4) {
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const auto &lower = std::lower_bound(this->ranges.begin(), this->ranges.end(), value, RangeHighComparator);
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if (lower != this->ranges.end() && lower->low <= value) {
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assert(lower->low <= value && value <= lower->high);
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return SpriteGroup::Resolve(lower->group, object, false);
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}
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} else {
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for (const auto &range : this->ranges) {
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if (range.low <= value && value <= range.high) {
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return SpriteGroup::Resolve(range.group, object, false);
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}
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}
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}
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return SpriteGroup::Resolve(this->default_group, object, false);
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}
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bool DeterministicSpriteGroup::GroupMayBeBypassed() const
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{
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if (this->calculated_result) return false;
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if (this->adjusts.size() == 0) return true;
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if ((this->adjusts.size() == 1 && this->adjusts[0].variable == 0x1A && (this->adjusts[0].operation == DSGA_OP_ADD || this->adjusts[0].operation == DSGA_OP_RST))) return true;
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return false;
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}
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const SpriteGroup *RandomizedSpriteGroup::Resolve(ResolverObject &object) const
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{
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ScopeResolver *scope = object.GetScope(this->var_scope, this->var_scope_count);
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if (object.callback == CBID_RANDOM_TRIGGER) {
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/* Handle triggers */
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byte match = this->triggers & object.waiting_triggers;
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bool res = (this->cmp_mode == RSG_CMP_ANY) ? (match != 0) : (match == this->triggers);
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if (res) {
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object.used_triggers |= match;
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object.reseed[this->var_scope] |= (this->groups.size() - 1) << this->lowest_randbit;
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}
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}
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uint32_t mask = ((uint)this->groups.size() - 1) << this->lowest_randbit;
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byte index = (scope->GetRandomBits() & mask) >> this->lowest_randbit;
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return SpriteGroup::Resolve(this->groups[index], object, false);
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}
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const SpriteGroup *RealSpriteGroup::Resolve(ResolverObject &object) const
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{
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return object.ResolveReal(this);
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}
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/**
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* Process registers and the construction stage into the sprite layout.
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* The passed construction stage might get reset to zero, if it gets incorporated into the layout
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* during the preprocessing.
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* @param[in,out] stage Construction stage (0-3), or nullptr if not applicable.
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* @return sprite layout to draw.
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*/
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const DrawTileSprites *TileLayoutSpriteGroup::ProcessRegisters(uint8_t *stage) const
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{
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if (!this->dts.NeedsPreprocessing()) {
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if (stage != nullptr && this->dts.consistent_max_offset > 0) *stage = GetConstructionStageOffset(*stage, this->dts.consistent_max_offset);
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return &this->dts;
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}
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static DrawTileSprites result;
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uint8_t actual_stage = stage != nullptr ? *stage : 0;
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this->dts.PrepareLayout(0, 0, 0, actual_stage, false);
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this->dts.ProcessRegisters(0, 0, false);
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result.seq = this->dts.GetLayout(&result.ground);
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/* Stage has been processed by PrepareLayout(), set it to zero. */
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if (stage != nullptr) *stage = 0;
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return &result;
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}
|
|
|
|
static const char *_dsg_op_names[] {
|
|
"ADD",
|
|
"SUB",
|
|
"SMIN",
|
|
"SMAX",
|
|
"UMIN",
|
|
"UMAX",
|
|
"SDIV",
|
|
"SMOD",
|
|
"UDIV",
|
|
"UMOD",
|
|
"MUL",
|
|
"AND",
|
|
"OR",
|
|
"XOR",
|
|
"STO",
|
|
"RST",
|
|
"STOP",
|
|
"ROR",
|
|
"SCMP",
|
|
"UCMP",
|
|
"SHL",
|
|
"SHR",
|
|
"SAR",
|
|
};
|
|
static_assert(lengthof(_dsg_op_names) == DSGA_OP_END);
|
|
|
|
static const char *_dsg_op_special_names[] {
|
|
"TERNARY",
|
|
"EQ",
|
|
"SLT",
|
|
"SGE",
|
|
"SLE",
|
|
"SGT",
|
|
"RSUB",
|
|
"STO_NC",
|
|
"ABS",
|
|
"JZ",
|
|
"JNZ",
|
|
"JZ_LV",
|
|
"JNZ_LV",
|
|
"NOOP",
|
|
};
|
|
static_assert(lengthof(_dsg_op_special_names) == DSGA_OP_SPECIAL_END - DSGA_OP_TERNARY);
|
|
|
|
static const char *_sg_scope_names[] {
|
|
"SELF",
|
|
"PARENT",
|
|
"RELATIVE",
|
|
};
|
|
static_assert(lengthof(_sg_scope_names) == VSG_END);
|
|
|
|
static const char *_sg_size_names[] {
|
|
"BYTE",
|
|
"WORD",
|
|
"DWORD",
|
|
};
|
|
|
|
static const char *_sg_relative_scope_modes[] {
|
|
"BACKWARD_SELF",
|
|
"FORWARD_SELF",
|
|
"BACKWARD_ENGINE",
|
|
"BACKWARD_SAMEID",
|
|
};
|
|
static_assert(lengthof(_sg_relative_scope_modes) == VSGSRM_END);
|
|
|
|
static char *GetAdjustOperationName(char *str, const char *last, DeterministicSpriteGroupAdjustOperation operation)
|
|
{
|
|
if (operation < DSGA_OP_END) return strecat(str, _dsg_op_names[operation], last);
|
|
if (operation >= DSGA_OP_TERNARY && operation < DSGA_OP_SPECIAL_END) return strecat(str, _dsg_op_special_names[operation - DSGA_OP_TERNARY], last);
|
|
return str + seprintf(str, last, "\?\?\?(0x%X)", operation);
|
|
}
|
|
|
|
char *SpriteGroupDumper::DumpSpriteGroupAdjust(char *p, const char *last, const DeterministicSpriteGroupAdjust &adjust, const char *padding, uint32_t &highlight_tag, uint &conditional_indent)
|
|
{
|
|
if (adjust.variable == 0x7D) {
|
|
/* Temp storage load */
|
|
highlight_tag = (1 << 16) | (adjust.parameter & 0xFFFF);
|
|
}
|
|
if (adjust.variable == 0x7C) {
|
|
/* Perm storage load */
|
|
highlight_tag = (2 << 16) | (adjust.parameter & 0xFFFF);
|
|
}
|
|
|
|
p += seprintf(p, last, "%s", padding);
|
|
for (uint i = 0; i < conditional_indent; i++) {
|
|
p += seprintf(p, last, "> ");
|
|
}
|
|
|
|
auto append_flags = [&]() {
|
|
if (adjust.adjust_flags & DSGAF_SKIP_ON_ZERO) {
|
|
p += seprintf(p, last, ", skip on zero");
|
|
}
|
|
if (adjust.adjust_flags & DSGAF_SKIP_ON_LSB_SET) {
|
|
p += seprintf(p, last, ", skip on LSB set");
|
|
}
|
|
if (adjust.adjust_flags & DSGAF_LAST_VAR_READ && this->more_details) {
|
|
p += seprintf(p, last, ", last var read");
|
|
}
|
|
if (adjust.adjust_flags & DSGAF_JUMP_INS_HINT && this->more_details) {
|
|
p += seprintf(p, last, ", jump ins hint");
|
|
}
|
|
if (adjust.adjust_flags & DSGAF_END_BLOCK) {
|
|
p += seprintf(p, last, ", end block (%u)", adjust.jump);
|
|
}
|
|
};
|
|
|
|
auto append_extended_var = [&](int var_id) {
|
|
const char *name = GetExtendedVariableNameById(var_id);
|
|
if (name != nullptr) {
|
|
p += seprintf(p, last, " (%s)", name);
|
|
}
|
|
};
|
|
|
|
if (IsEvalAdjustJumpOperation(adjust.operation)) {
|
|
conditional_indent++;
|
|
}
|
|
if (adjust.adjust_flags & DSGAF_END_BLOCK) {
|
|
conditional_indent -= adjust.jump;
|
|
}
|
|
|
|
if (adjust.operation == DSGA_OP_TERNARY) {
|
|
p += seprintf(p, last, "TERNARY: true: %X, false: %X", adjust.and_mask, adjust.add_val);
|
|
append_flags();
|
|
return p;
|
|
}
|
|
if (adjust.operation == DSGA_OP_ABS) {
|
|
p += seprintf(p, last, "ABS");
|
|
append_flags();
|
|
return p;
|
|
}
|
|
if (adjust.operation == DSGA_OP_NOOP) {
|
|
p += seprintf(p, last, "NOOP");
|
|
append_flags();
|
|
return p;
|
|
}
|
|
if (adjust.operation == DSGA_OP_JZ_LV || adjust.operation == DSGA_OP_JNZ_LV) {
|
|
p = GetAdjustOperationName(p, last, adjust.operation);
|
|
p += seprintf(p, last, " +%u", adjust.jump);
|
|
append_flags();
|
|
return p;
|
|
}
|
|
if (adjust.operation == DSGA_OP_STO && adjust.type == DSGA_TYPE_NONE && adjust.variable == 0x1A && adjust.shift_num == 0) {
|
|
/* Temp storage store */
|
|
highlight_tag = (1 << 16) | (adjust.and_mask & 0xFFFF);
|
|
}
|
|
if (adjust.operation == DSGA_OP_STOP && adjust.type == DSGA_TYPE_NONE && adjust.variable == 0x1A && adjust.shift_num == 0) {
|
|
/* Perm storage store */
|
|
highlight_tag = (2 << 16) | (adjust.and_mask & 0xFFFF);
|
|
}
|
|
p += seprintf(p, last, "var: %X", adjust.variable);
|
|
if (adjust.variable >= 0x100) {
|
|
append_extended_var(adjust.variable);
|
|
}
|
|
if (adjust.variable == 0x7B && adjust.parameter >= 0x100) {
|
|
p += seprintf(p, last, " (parameter: %X", adjust.parameter);
|
|
append_extended_var(adjust.parameter);
|
|
p += seprintf(p, last, ")");
|
|
} else if ((adjust.variable >= 0x60 && adjust.variable <= 0x7F && adjust.variable != 0x7E) || adjust.parameter != 0) {
|
|
p += seprintf(p, last, " (parameter: %X)", adjust.parameter);
|
|
}
|
|
p += seprintf(p, last, ", shift: %X, and: %X", adjust.shift_num, adjust.and_mask);
|
|
switch (adjust.type) {
|
|
case DSGA_TYPE_DIV: p += seprintf(p, last, ", add: %X, div: %X", adjust.add_val, adjust.divmod_val); break;
|
|
case DSGA_TYPE_MOD: p += seprintf(p, last, ", add: %X, mod: %X", adjust.add_val, adjust.divmod_val); break;
|
|
case DSGA_TYPE_EQ: p += seprintf(p, last, ", eq: %X", adjust.add_val); break;
|
|
case DSGA_TYPE_NEQ: p += seprintf(p, last, ", neq: %X", adjust.add_val); break;
|
|
case DSGA_TYPE_NONE: break;
|
|
}
|
|
if (adjust.operation == DSGA_OP_STO_NC) {
|
|
p += seprintf(p, last, ", store to: %X", adjust.divmod_val);
|
|
highlight_tag = (1 << 16) | adjust.divmod_val;
|
|
}
|
|
p += seprintf(p, last, ", op: ");
|
|
p = GetAdjustOperationName(p, last, adjust.operation);
|
|
if (IsEvalAdjustJumpOperation(adjust.operation)) {
|
|
p += seprintf(p, last, " +%u", adjust.jump);
|
|
}
|
|
append_flags();
|
|
return p;
|
|
}
|
|
|
|
void SpriteGroupDumper::DumpSpriteGroup(const SpriteGroup *sg, const char *padding, uint flags)
|
|
{
|
|
uint32_t highlight_tag = 0;
|
|
auto print = [&]() {
|
|
this->print_fn(sg, DSGPO_PRINT, highlight_tag, this->buffer);
|
|
highlight_tag = 0;
|
|
};
|
|
|
|
if (sg == nullptr) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%sNULL GROUP", padding);
|
|
print();
|
|
return;
|
|
}
|
|
|
|
if (sg->nfo_line != 0) this->print_fn(sg, DSGPO_NFO_LINE, sg->nfo_line, nullptr);
|
|
|
|
bool start_emitted = false;
|
|
auto emit_start = [&]() {
|
|
this->print_fn(sg, DSGPO_START, 0, nullptr);
|
|
start_emitted = true;
|
|
};
|
|
auto guard = scope_guard([&]() {
|
|
if (start_emitted) {
|
|
this->print_fn(sg, DSGPO_END, 0, padding);
|
|
}
|
|
});
|
|
|
|
char extra_info[64] = "";
|
|
if (sg->sg_flags & SGF_ACTION6) strecat(extra_info, " (action 6 modified)", lastof(extra_info));
|
|
if (sg->sg_flags & SGF_SKIP_CB) strecat(extra_info, " (skip CB)", lastof(extra_info));
|
|
if (this->more_details) {
|
|
if (sg->sg_flags & SGF_INLINING) strecat(extra_info, " (inlining)", lastof(extra_info));
|
|
}
|
|
|
|
char scope_buffer[64] = "";
|
|
auto get_scope_name = [&](VarSpriteGroupScope var_scope, VarSpriteGroupScopeOffset var_scope_count) -> const char * {
|
|
if (var_scope == VSG_SCOPE_RELATIVE) {
|
|
char *b = scope_buffer;
|
|
b += seprintf(b, lastof(scope_buffer), "%s[%s, ", _sg_scope_names[var_scope], _sg_relative_scope_modes[GB(var_scope_count, 8, 2)]);
|
|
byte offset = GB(var_scope_count, 0, 8);
|
|
if (HasBit(var_scope_count, 15)) {
|
|
b += seprintf(b, lastof(scope_buffer), "var 0x100]");
|
|
} else {
|
|
b += seprintf(b, lastof(scope_buffer), "%u]", offset);
|
|
}
|
|
return scope_buffer;
|
|
} else {
|
|
return _sg_scope_names[var_scope];
|
|
}
|
|
};
|
|
|
|
switch (sg->type) {
|
|
case SGT_REAL: {
|
|
const RealSpriteGroup *rsg = (const RealSpriteGroup*)sg;
|
|
seprintf(this->buffer, lastof(this->buffer), "%sReal (loaded: %u, loading: %u)%s [%u]",
|
|
padding, (uint)rsg->loaded.size(), (uint)rsg->loading.size(), extra_info, sg->nfo_line);
|
|
print();
|
|
emit_start();
|
|
std::string sub_padding(padding);
|
|
sub_padding += " ";
|
|
for (size_t i = 0; i < rsg->loaded.size(); i++) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%s Loaded %u", padding, (uint)i);
|
|
print();
|
|
this->DumpSpriteGroup(rsg->loaded[i], sub_padding.c_str(), 0);
|
|
}
|
|
for (size_t i = 0; i < rsg->loading.size(); i++) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%s Loading %u", padding, (uint)i);
|
|
print();
|
|
this->DumpSpriteGroup(rsg->loading[i], sub_padding.c_str(), 0);
|
|
}
|
|
break;
|
|
}
|
|
case SGT_DETERMINISTIC: {
|
|
const DeterministicSpriteGroup *dsg = (const DeterministicSpriteGroup*)sg;
|
|
|
|
const SpriteGroup *default_group = dsg->default_group;
|
|
const std::vector<DeterministicSpriteGroupAdjust> *adjusts = &(dsg->adjusts);
|
|
const std::vector<DeterministicSpriteGroupRange> *ranges = &(dsg->ranges);
|
|
bool calculated_result = dsg->calculated_result;
|
|
|
|
if (this->use_shadows) {
|
|
auto iter = _deterministic_sg_shadows.find(dsg);
|
|
if (iter != _deterministic_sg_shadows.end()) {
|
|
default_group = iter->second.default_group;
|
|
adjusts = &(iter->second.adjusts);
|
|
ranges = &(iter->second.ranges);
|
|
calculated_result = iter->second.calculated_result;
|
|
}
|
|
}
|
|
|
|
bool is_callback_group = false;
|
|
if (adjusts->size() == 1 && !calculated_result) {
|
|
const DeterministicSpriteGroupAdjust &adjust = (*adjusts)[0];
|
|
if (adjust.variable == 0xC && (adjust.operation == DSGA_OP_ADD || adjust.operation == DSGA_OP_RST)
|
|
&& adjust.shift_num == 0 && (adjust.and_mask & 0xFF) == 0xFF && adjust.type == DSGA_TYPE_NONE) {
|
|
is_callback_group = true;
|
|
if (*padding == 0 && !calculated_result && ranges->size() > 0) {
|
|
const DeterministicSpriteGroupRange &first_range = (*ranges)[0];
|
|
if (first_range.low == 0 && first_range.high == 0 && first_range.group != nullptr) {
|
|
this->top_graphics_group = first_range.group;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (*padding == 0 && !calculated_result && default_group != nullptr) {
|
|
this->top_default_group = default_group;
|
|
}
|
|
if (dsg == this->top_default_group && !((flags & SGDF_DEFAULT) && strlen(padding) == 2)) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%sTOP LEVEL DEFAULT GROUP: Deterministic (%s, %s), [%u]",
|
|
padding, get_scope_name(dsg->var_scope, dsg->var_scope_count), _sg_size_names[dsg->size], dsg->nfo_line);
|
|
print();
|
|
return;
|
|
}
|
|
if (dsg == this->top_graphics_group && !((flags & SGDF_RANGE) && strlen(padding) == 2)) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%sTOP LEVEL GRAPHICS GROUP: Deterministic (%s, %s), [%u]",
|
|
padding, get_scope_name(dsg->var_scope, dsg->var_scope_count), _sg_size_names[dsg->size], dsg->nfo_line);
|
|
print();
|
|
return;
|
|
}
|
|
auto res = this->seen_dsgs.insert(dsg);
|
|
if (!res.second) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%sGROUP SEEN ABOVE: Deterministic (%s, %s), [%u]",
|
|
padding, get_scope_name(dsg->var_scope, dsg->var_scope_count), _sg_size_names[dsg->size], dsg->nfo_line);
|
|
print();
|
|
return;
|
|
}
|
|
char *p = this->buffer;
|
|
p += seprintf(p, lastof(this->buffer), "%sDeterministic (%s, %s)%s [%u]",
|
|
padding, get_scope_name(dsg->var_scope, dsg->var_scope_count), _sg_size_names[dsg->size], extra_info, dsg->nfo_line);
|
|
if (this->more_details) {
|
|
if (dsg->dsg_flags & DSGF_NO_DSE) p += seprintf(p, lastof(this->buffer), ", NO_DSE");
|
|
if (dsg->dsg_flags & DSGF_VAR_TRACKING_PENDING) p += seprintf(p, lastof(this->buffer), ", VAR_PENDING");
|
|
if (dsg->dsg_flags & DSGF_REQUIRES_VAR1C) p += seprintf(p, lastof(this->buffer), ", REQ_1C");
|
|
if (dsg->dsg_flags & DSGF_CHECK_EXPENSIVE_VARS) p += seprintf(p, lastof(this->buffer), ", CHECK_EXP_VAR");
|
|
if (dsg->dsg_flags & DSGF_CHECK_INSERT_JUMP) p += seprintf(p, lastof(this->buffer), ", CHECK_INS_JMP");
|
|
if (dsg->dsg_flags & DSGF_CB_RESULT) p += seprintf(p, lastof(this->buffer), ", CB_RESULT");
|
|
if (dsg->dsg_flags & DSGF_CB_HANDLER) p += seprintf(p, lastof(this->buffer), ", CB_HANDLER");
|
|
if (dsg->dsg_flags & DSGF_INLINE_CANDIDATE) p += seprintf(p, lastof(this->buffer), ", INLINE_CANDIDATE");
|
|
}
|
|
print();
|
|
emit_start();
|
|
std::string sub_padding(padding);
|
|
sub_padding += " ";
|
|
uint conditional_indent = 0;
|
|
for (const auto &adjust : (*adjusts)) {
|
|
this->DumpSpriteGroupAdjust(this->buffer, lastof(this->buffer), adjust, sub_padding.c_str(), highlight_tag, conditional_indent);
|
|
print();
|
|
if (adjust.variable == 0x7E && adjust.subroutine != nullptr) {
|
|
std::string subroutine_padding(sub_padding);
|
|
for (uint i = 0; i < conditional_indent; i++) {
|
|
subroutine_padding += "> ";
|
|
}
|
|
subroutine_padding += " | ";
|
|
this->DumpSpriteGroup(adjust.subroutine, subroutine_padding.c_str(), 0);
|
|
}
|
|
}
|
|
if (calculated_result) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%scalculated_result", padding);
|
|
print();
|
|
} else {
|
|
std::string subgroup_padding(padding);
|
|
subgroup_padding += " ";
|
|
for (const auto &range : (*ranges)) {
|
|
char *p = this->buffer;
|
|
p += seprintf(p, lastof(this->buffer), "%srange: %X -> %X", padding, range.low, range.high);
|
|
if (range.low == range.high && is_callback_group) {
|
|
const char *cb_name = GetNewGRFCallbackName((CallbackID)range.low);
|
|
if (cb_name != nullptr) {
|
|
p += seprintf(p, lastof(this->buffer), " (%s)", cb_name);
|
|
}
|
|
}
|
|
if (this->more_details && range.group == dsg->error_group) {
|
|
p += seprintf(p, lastof(this->buffer), " (error_group)");
|
|
}
|
|
print();
|
|
this->DumpSpriteGroup(range.group, subgroup_padding.c_str(), SGDF_RANGE);
|
|
}
|
|
if (default_group != nullptr) {
|
|
char *p = this->buffer;
|
|
p += seprintf(p, lastof(this->buffer), "%sdefault", padding);
|
|
if (this->more_details && default_group == dsg->error_group) {
|
|
p += seprintf(p, lastof(this->buffer), " (error_group)");
|
|
}
|
|
print();
|
|
this->DumpSpriteGroup(default_group, subgroup_padding.c_str(), SGDF_DEFAULT);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case SGT_RANDOMIZED: {
|
|
const RandomizedSpriteGroup *rsg = (const RandomizedSpriteGroup*)sg;
|
|
|
|
const std::vector<const SpriteGroup *> *groups = &(rsg->groups);
|
|
|
|
if (this->use_shadows) {
|
|
auto iter = _randomized_sg_shadows.find(rsg);
|
|
if (iter != _randomized_sg_shadows.end()) {
|
|
groups = &(iter->second.groups);
|
|
}
|
|
}
|
|
|
|
seprintf(this->buffer, lastof(this->buffer), "%sRandom (%s, %s, triggers: %X, lowest_randbit: %X, groups: %u)%s [%u]",
|
|
padding, get_scope_name(rsg->var_scope, rsg->var_scope_count), rsg->cmp_mode == RSG_CMP_ANY ? "ANY" : "ALL",
|
|
rsg->triggers, rsg->lowest_randbit, (uint)rsg->groups.size(), extra_info, rsg->nfo_line);
|
|
print();
|
|
emit_start();
|
|
std::string sub_padding(padding);
|
|
sub_padding += " ";
|
|
std::string sub_padding_indent(sub_padding);
|
|
sub_padding_indent += " ";
|
|
auto end = groups->end();
|
|
for (auto iter = groups->begin(); iter != end;) {
|
|
uint count = 1;
|
|
const SpriteGroup *group = *iter;
|
|
while (true) {
|
|
++iter;
|
|
if (iter == end) break;
|
|
if (*iter != group) break;
|
|
count++;
|
|
}
|
|
if (count > 1) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%s%u x:", sub_padding.c_str(), count);
|
|
print();
|
|
this->DumpSpriteGroup(group, sub_padding_indent.c_str(), 0);
|
|
} else {
|
|
this->DumpSpriteGroup(group, sub_padding.c_str(), 0);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case SGT_CALLBACK:
|
|
seprintf(this->buffer, lastof(this->buffer), "%sCallback Result: %X", padding, ((const CallbackResultSpriteGroup *) sg)->result);
|
|
print();
|
|
break;
|
|
case SGT_RESULT:
|
|
seprintf(this->buffer, lastof(this->buffer), "%sSprite Result: SpriteID: %u, num: %u",
|
|
padding, ((const ResultSpriteGroup *) sg)->sprite, ((const ResultSpriteGroup *) sg)->num_sprites);
|
|
print();
|
|
break;
|
|
case SGT_TILELAYOUT: {
|
|
const TileLayoutSpriteGroup *tlsg = (const TileLayoutSpriteGroup*)sg;
|
|
seprintf(this->buffer, lastof(this->buffer), "%sTile Layout%s [%u]", padding, extra_info, sg->nfo_line);
|
|
print();
|
|
emit_start();
|
|
|
|
const TileLayoutRegisters *registers = tlsg->dts.registers;
|
|
auto print_reg_info = [&](char *b, uint i, bool is_parent) {
|
|
if (registers == nullptr) {
|
|
print();
|
|
return;
|
|
}
|
|
const TileLayoutRegisters *reg = registers + i;
|
|
if (reg->flags == 0) {
|
|
print();
|
|
return;
|
|
}
|
|
seprintf(b, lastof(this->buffer), ", register flags: %X", reg->flags);
|
|
print();
|
|
auto log_reg = [&](TileLayoutFlags flag, const char *name, uint8_t flag_reg) {
|
|
if (reg->flags & flag) {
|
|
highlight_tag = (1 << 16) | flag_reg;
|
|
seprintf(this->buffer, lastof(this->buffer), "%s %s reg: %X", padding, name, flag_reg);
|
|
print();
|
|
}
|
|
};
|
|
log_reg(TLF_DODRAW, "TLF_DODRAW", reg->dodraw);
|
|
log_reg(TLF_SPRITE, "TLF_SPRITE", reg->sprite);
|
|
log_reg(TLF_PALETTE, "TLF_PALETTE", reg->palette);
|
|
if (is_parent) {
|
|
log_reg(TLF_BB_XY_OFFSET, "TLF_BB_XY_OFFSET x", reg->delta.parent[0]);
|
|
log_reg(TLF_BB_XY_OFFSET, "TLF_BB_XY_OFFSET y", reg->delta.parent[1]);
|
|
log_reg(TLF_BB_Z_OFFSET, "TLF_BB_Z_OFFSET", reg->delta.parent[2]);
|
|
} else {
|
|
log_reg(TLF_CHILD_X_OFFSET, "TLF_CHILD_X_OFFSET", reg->delta.child[0]);
|
|
log_reg(TLF_CHILD_Y_OFFSET, "TLF_CHILD_Y_OFFSET", reg->delta.child[1]);
|
|
}
|
|
if (reg->flags & TLF_SPRITE_VAR10) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%s TLF_SPRITE_VAR10 value: %X", padding, reg->sprite_var10);
|
|
print();
|
|
}
|
|
if (reg->flags & TLF_PALETTE_VAR10) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%s TLF_PALETTE_VAR10 value: %X", padding, reg->palette_var10);
|
|
print();
|
|
}
|
|
};
|
|
|
|
char *b = this->buffer + seprintf(this->buffer, lastof(this->buffer), "%s ground: (%X, %X)",
|
|
padding, tlsg->dts.ground.sprite, tlsg->dts.ground.pal);
|
|
print_reg_info(b, 0, false);
|
|
|
|
uint offset = 0; // offset 0 is the ground sprite
|
|
const DrawTileSeqStruct *element;
|
|
foreach_draw_tile_seq(element, tlsg->dts.seq) {
|
|
offset++;
|
|
char *b = this->buffer;
|
|
if (element->IsParentSprite()) {
|
|
b += seprintf(this->buffer, lastof(this->buffer), "%s section: %X, image: (%X, %X), d: (%d, %d, %d), s: (%d, %d, %d)",
|
|
padding, offset, element->image.sprite, element->image.pal,
|
|
element->delta_x, element->delta_y, element->delta_z,
|
|
element->size_x, element->size_y, element->size_z);
|
|
} else {
|
|
b += seprintf(this->buffer, lastof(this->buffer), "%s section: %X, image: (%X, %X), d: (%d, %d)",
|
|
padding, offset, element->image.sprite, element->image.pal,
|
|
element->delta_x, element->delta_y);
|
|
}
|
|
print_reg_info(b, offset, element->IsParentSprite());
|
|
}
|
|
break;
|
|
}
|
|
case SGT_INDUSTRY_PRODUCTION: {
|
|
const IndustryProductionSpriteGroup *ipsg = (const IndustryProductionSpriteGroup*)sg;
|
|
seprintf(this->buffer, lastof(this->buffer), "%sIndustry Production (version %X) [%u]", padding, ipsg->version, ipsg->nfo_line);
|
|
print();
|
|
emit_start();
|
|
auto log_io = [&](const char *prefix, int i, int quantity, CargoID cargo) {
|
|
if (ipsg->version >= 1) highlight_tag = (1 << 16) | quantity;
|
|
if (ipsg->version >= 2) {
|
|
seprintf(this->buffer, lastof(this->buffer), "%s %s %X: reg %X, cargo ID: %X", padding, prefix, i, quantity, cargo);
|
|
print();
|
|
} else {
|
|
const char *type = (ipsg->version >= 1) ? "reg" : "value";
|
|
seprintf(this->buffer, lastof(this->buffer), "%s %s %X: %s %X", padding, prefix, i, type, quantity);
|
|
print();
|
|
}
|
|
};
|
|
for (int i = 0; i < ipsg->num_input; i++) {
|
|
log_io("Subtract input", i, ipsg->subtract_input[i], ipsg->cargo_input[i]);
|
|
}
|
|
for (int i = 0; i < ipsg->num_output; i++) {
|
|
log_io("Add input", i, ipsg->add_output[i], ipsg->cargo_output[i]);
|
|
}
|
|
if (ipsg->version >= 1) highlight_tag = (1 << 16) | ipsg->again;
|
|
seprintf(this->buffer, lastof(this->buffer), "%s Again: %s %X", padding, (ipsg->version >= 1) ? "reg" : "value", ipsg->again);
|
|
print();
|
|
break;
|
|
}
|
|
}
|
|
}
|