OpenTTD-patches/table
2006-03-01 23:14:03 +00:00
..
ai_rail.h
animcursors.h
autorail.h
bridge_land.h
build_industry.h
clear_land.h
engines.h (svn r3685) Include a file missed from r3684... 2006-02-28 08:16:00 +00:00
files.h
genland.h
industry_land.h
landscape_const.h
landscape_sprite.h
namegen.h (svn r3707) -Fix: made the generated Finnish town names sound more Finnish (ln-) 2006-03-01 19:20:35 +00:00
palettes.h
road_land.h
roadveh.h
sprites.h (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour. 2006-03-01 23:14:03 +00:00
station_land.h (svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas) 2006-01-26 19:06:16 +00:00
town_land.h
track_land.h
train_cmd.h
tree_land.h (svn r3564) Several smaller changes: 2006-02-06 09:18:04 +00:00
unmovable_land.h
water_land.h