mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
625 lines
15 KiB
C++
625 lines
15 KiB
C++
/* $Id$ */
|
|
|
|
/** @file screenshot.cpp The creation of screenshots! */
|
|
|
|
#include "stdafx.h"
|
|
#include "openttd.h"
|
|
#include "debug.h"
|
|
#include "fileio_func.h"
|
|
#include "viewport_func.h"
|
|
#include "gfx_func.h"
|
|
#include "core/math_func.hpp"
|
|
#include "screenshot.h"
|
|
#include "variables.h"
|
|
#include "blitter/factory.hpp"
|
|
#include "strings_func.h"
|
|
#include "zoom_func.h"
|
|
#include "core/alloc_func.hpp"
|
|
#include "core/endian_func.hpp"
|
|
#include "map_func.h"
|
|
#include "date_func.h"
|
|
#include "company_func.h"
|
|
|
|
#include "table/strings.h"
|
|
|
|
char _screenshot_format_name[8];
|
|
uint _num_screenshot_formats;
|
|
uint _cur_screenshot_format;
|
|
ScreenshotType current_screenshot_type;
|
|
|
|
/* called by the ScreenShot proc to generate screenshot lines. */
|
|
typedef void ScreenshotCallback(void *userdata, void *buf, uint y, uint pitch, uint n);
|
|
typedef bool ScreenshotHandlerProc(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette);
|
|
|
|
struct ScreenshotFormat {
|
|
const char *name;
|
|
const char *extension;
|
|
ScreenshotHandlerProc *proc;
|
|
};
|
|
|
|
//************************************************
|
|
//*** SCREENSHOT CODE FOR WINDOWS BITMAP (.BMP)
|
|
//************************************************
|
|
#if defined(_MSC_VER) || defined(__WATCOMC__)
|
|
#pragma pack(push, 1)
|
|
#endif
|
|
|
|
struct BitmapFileHeader {
|
|
uint16 type;
|
|
uint32 size;
|
|
uint32 reserved;
|
|
uint32 off_bits;
|
|
} GCC_PACK;
|
|
assert_compile(sizeof(BitmapFileHeader) == 14);
|
|
|
|
#if defined(_MSC_VER) || defined(__WATCOMC__)
|
|
#pragma pack(pop)
|
|
#endif
|
|
|
|
struct BitmapInfoHeader {
|
|
uint32 size;
|
|
int32 width, height;
|
|
uint16 planes, bitcount;
|
|
uint32 compression, sizeimage, xpels, ypels, clrused, clrimp;
|
|
};
|
|
assert_compile(sizeof(BitmapInfoHeader) == 40);
|
|
|
|
struct RgbQuad {
|
|
byte blue, green, red, reserved;
|
|
};
|
|
assert_compile(sizeof(RgbQuad) == 4);
|
|
|
|
/* generic .BMP writer */
|
|
static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
|
|
{
|
|
BitmapFileHeader bfh;
|
|
BitmapInfoHeader bih;
|
|
RgbQuad rq[256];
|
|
FILE *f;
|
|
uint i, padw;
|
|
uint n, maxlines;
|
|
uint pal_size = 0;
|
|
uint bpp = pixelformat / 8;
|
|
|
|
/* only implemented for 8bit and 32bit images so far. */
|
|
if (pixelformat != 8 && pixelformat != 32) return false;
|
|
|
|
f = fopen(name, "wb");
|
|
if (f == NULL) return false;
|
|
|
|
/* each scanline must be aligned on a 32bit boundary */
|
|
padw = Align(w, 4);
|
|
|
|
if (pixelformat == 8) pal_size = sizeof(RgbQuad) * 256;
|
|
|
|
/* setup the file header */
|
|
bfh.type = TO_LE16('MB');
|
|
bfh.size = TO_LE32(sizeof(bfh) + sizeof(bih) + pal_size + padw * h * bpp);
|
|
bfh.reserved = 0;
|
|
bfh.off_bits = TO_LE32(sizeof(bfh) + sizeof(bih) + pal_size);
|
|
|
|
/* setup the info header */
|
|
bih.size = TO_LE32(sizeof(BitmapInfoHeader));
|
|
bih.width = TO_LE32(w);
|
|
bih.height = TO_LE32(h);
|
|
bih.planes = TO_LE16(1);
|
|
bih.bitcount = TO_LE16(pixelformat);
|
|
bih.compression = 0;
|
|
bih.sizeimage = 0;
|
|
bih.xpels = 0;
|
|
bih.ypels = 0;
|
|
bih.clrused = 0;
|
|
bih.clrimp = 0;
|
|
|
|
if (pixelformat == 8) {
|
|
/* convert the palette to the windows format */
|
|
for (i = 0; i != 256; i++) {
|
|
rq[i].red = palette[i].r;
|
|
rq[i].green = palette[i].g;
|
|
rq[i].blue = palette[i].b;
|
|
rq[i].reserved = 0;
|
|
}
|
|
}
|
|
|
|
/* write file header and info header and palette */
|
|
if (fwrite(&bfh, sizeof(bfh), 1, f) != 1) return false;
|
|
if (fwrite(&bih, sizeof(bih), 1, f) != 1) return false;
|
|
if (pixelformat == 8) if (fwrite(rq, sizeof(rq), 1, f) != 1) return false;
|
|
|
|
/* use by default 64k temp memory */
|
|
maxlines = Clamp(65536 / padw, 16, 128);
|
|
|
|
/* now generate the bitmap bits */
|
|
void *buff = MallocT<uint8>(padw * maxlines * bpp); // by default generate 128 lines at a time.
|
|
if (buff == NULL) {
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
memset(buff, 0, padw * maxlines); // zero the buffer to have the padding bytes set to 0
|
|
|
|
/* start at the bottom, since bitmaps are stored bottom up. */
|
|
do {
|
|
/* determine # lines */
|
|
n = min(h, maxlines);
|
|
h -= n;
|
|
|
|
/* render the pixels */
|
|
callb(userdata, buff, h, padw, n);
|
|
|
|
/* write each line */
|
|
while (n)
|
|
if (fwrite((uint8 *)buff + (--n) * padw * bpp, padw * bpp, 1, f) != 1) {
|
|
free(buff);
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
} while (h != 0);
|
|
|
|
free(buff);
|
|
fclose(f);
|
|
|
|
return true;
|
|
}
|
|
|
|
//********************************************************
|
|
//*** SCREENSHOT CODE FOR PORTABLE NETWORK GRAPHICS (.PNG)
|
|
//********************************************************
|
|
#if defined(WITH_PNG)
|
|
#include <png.h>
|
|
|
|
static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message)
|
|
{
|
|
DEBUG(misc, 0, "[libpng] error: %s - %s", message, (char *)png_get_error_ptr(png_ptr));
|
|
longjmp(png_ptr->jmpbuf, 1);
|
|
}
|
|
|
|
static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message)
|
|
{
|
|
DEBUG(misc, 1, "[libpng] warning: %s - %s", message, (char *)png_get_error_ptr(png_ptr));
|
|
}
|
|
|
|
static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
|
|
{
|
|
png_color rq[256];
|
|
FILE *f;
|
|
uint i, y, n;
|
|
uint maxlines;
|
|
uint bpp = pixelformat / 8;
|
|
png_structp png_ptr;
|
|
png_infop info_ptr;
|
|
|
|
/* only implemented for 8bit and 32bit images so far. */
|
|
if (pixelformat != 8 && pixelformat != 32) return false;
|
|
|
|
f = fopen(name, "wb");
|
|
if (f == NULL) return false;
|
|
|
|
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (char *)name, png_my_error, png_my_warning);
|
|
|
|
if (png_ptr == NULL) {
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
|
|
info_ptr = png_create_info_struct(png_ptr);
|
|
if (info_ptr == NULL) {
|
|
png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
|
|
if (setjmp(png_jmpbuf(png_ptr))) {
|
|
png_destroy_write_struct(&png_ptr, &info_ptr);
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
|
|
png_init_io(png_ptr, f);
|
|
|
|
png_set_filter(png_ptr, 0, PNG_FILTER_NONE);
|
|
|
|
png_set_IHDR(png_ptr, info_ptr, w, h, 8, pixelformat == 8 ? PNG_COLOR_TYPE_PALETTE : PNG_COLOR_TYPE_RGB,
|
|
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
|
|
|
if (pixelformat == 8) {
|
|
/* convert the palette to the .PNG format. */
|
|
for (i = 0; i != 256; i++) {
|
|
rq[i].red = palette[i].r;
|
|
rq[i].green = palette[i].g;
|
|
rq[i].blue = palette[i].b;
|
|
}
|
|
|
|
png_set_PLTE(png_ptr, info_ptr, rq, 256);
|
|
}
|
|
|
|
png_write_info(png_ptr, info_ptr);
|
|
png_set_flush(png_ptr, 512);
|
|
|
|
if (pixelformat == 32) {
|
|
png_color_8 sig_bit;
|
|
|
|
/* Save exact color/alpha resolution */
|
|
sig_bit.alpha = 0;
|
|
sig_bit.blue = 8;
|
|
sig_bit.green = 8;
|
|
sig_bit.red = 8;
|
|
sig_bit.gray = 8;
|
|
png_set_sBIT(png_ptr, info_ptr, &sig_bit);
|
|
|
|
#if TTD_ENDIAN == TTD_LITTLE_ENDIAN
|
|
png_set_bgr(png_ptr);
|
|
png_set_filler(png_ptr, 0, PNG_FILLER_AFTER);
|
|
#else
|
|
png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
|
|
#endif /* TTD_ENDIAN == TTD_LITTLE_ENDIAN */
|
|
}
|
|
|
|
/* use by default 64k temp memory */
|
|
maxlines = Clamp(65536 / w, 16, 128);
|
|
|
|
/* now generate the bitmap bits */
|
|
void *buff = MallocT<uint8>(w * maxlines * bpp); // by default generate 128 lines at a time.
|
|
if (buff == NULL) {
|
|
png_destroy_write_struct(&png_ptr, &info_ptr);
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
memset(buff, 0, w * maxlines * bpp);
|
|
|
|
y = 0;
|
|
do {
|
|
/* determine # lines to write */
|
|
n = min(h - y, maxlines);
|
|
|
|
/* render the pixels into the buffer */
|
|
callb(userdata, buff, y, w, n);
|
|
y += n;
|
|
|
|
/* write them to png */
|
|
for (i = 0; i != n; i++)
|
|
png_write_row(png_ptr, (png_bytep)buff + i * w * bpp);
|
|
} while (y != h);
|
|
|
|
png_write_end(png_ptr, info_ptr);
|
|
png_destroy_write_struct(&png_ptr, &info_ptr);
|
|
|
|
free(buff);
|
|
fclose(f);
|
|
return true;
|
|
}
|
|
#endif /* WITH_PNG */
|
|
|
|
|
|
//************************************************
|
|
//*** SCREENSHOT CODE FOR ZSOFT PAINTBRUSH (.PCX)
|
|
//************************************************
|
|
|
|
struct PcxHeader {
|
|
byte manufacturer;
|
|
byte version;
|
|
byte rle;
|
|
byte bpp;
|
|
uint32 unused;
|
|
uint16 xmax, ymax;
|
|
uint16 hdpi, vdpi;
|
|
byte pal_small[16 * 3];
|
|
byte reserved;
|
|
byte planes;
|
|
uint16 pitch;
|
|
uint16 cpal;
|
|
uint16 width;
|
|
uint16 height;
|
|
byte filler[54];
|
|
};
|
|
assert_compile(sizeof(PcxHeader) == 128);
|
|
|
|
static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
|
|
{
|
|
FILE *f;
|
|
uint maxlines;
|
|
uint y;
|
|
PcxHeader pcx;
|
|
bool success;
|
|
|
|
if (pixelformat == 32) {
|
|
DEBUG(misc, 0, "Can't convert a 32bpp screenshot to PCX format. Please pick an other format.");
|
|
return false;
|
|
}
|
|
if (pixelformat != 8 || w == 0)
|
|
return false;
|
|
|
|
f = fopen(name, "wb");
|
|
if (f == NULL) return false;
|
|
|
|
memset(&pcx, 0, sizeof(pcx));
|
|
|
|
/* setup pcx header */
|
|
pcx.manufacturer = 10;
|
|
pcx.version = 5;
|
|
pcx.rle = 1;
|
|
pcx.bpp = 8;
|
|
pcx.xmax = TO_LE16(w - 1);
|
|
pcx.ymax = TO_LE16(h - 1);
|
|
pcx.hdpi = TO_LE16(320);
|
|
pcx.vdpi = TO_LE16(320);
|
|
|
|
pcx.planes = 1;
|
|
pcx.cpal = TO_LE16(1);
|
|
pcx.width = pcx.pitch = TO_LE16(w);
|
|
pcx.height = TO_LE16(h);
|
|
|
|
/* write pcx header */
|
|
if (fwrite(&pcx, sizeof(pcx), 1, f) != 1) {
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
|
|
/* use by default 64k temp memory */
|
|
maxlines = Clamp(65536 / w, 16, 128);
|
|
|
|
/* now generate the bitmap bits */
|
|
uint8 *buff = MallocT<uint8>(w * maxlines); // by default generate 128 lines at a time.
|
|
if (buff == NULL) {
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
memset(buff, 0, w * maxlines); // zero the buffer to have the padding bytes set to 0
|
|
|
|
y = 0;
|
|
do {
|
|
/* determine # lines to write */
|
|
uint n = min(h - y, maxlines);
|
|
uint i;
|
|
|
|
/* render the pixels into the buffer */
|
|
callb(userdata, buff, y, w, n);
|
|
y += n;
|
|
|
|
/* write them to pcx */
|
|
for (i = 0; i != n; i++) {
|
|
const uint8 *bufp = buff + i * w;
|
|
byte runchar = bufp[0];
|
|
uint runcount = 1;
|
|
uint j;
|
|
|
|
/* for each pixel... */
|
|
for (j = 1; j < w; j++) {
|
|
uint8 ch = bufp[j];
|
|
|
|
if (ch != runchar || runcount >= 0x3f) {
|
|
if (runcount > 1 || (runchar & 0xC0) == 0xC0)
|
|
if (fputc(0xC0 | runcount, f) == EOF) {
|
|
free(buff);
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
if (fputc(runchar, f) == EOF) {
|
|
free(buff);
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
runcount = 0;
|
|
runchar = ch;
|
|
}
|
|
runcount++;
|
|
}
|
|
|
|
/* write remaining bytes.. */
|
|
if (runcount > 1 || (runchar & 0xC0) == 0xC0)
|
|
if (fputc(0xC0 | runcount, f) == EOF) {
|
|
free(buff);
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
if (fputc(runchar, f) == EOF) {
|
|
free(buff);
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
}
|
|
} while (y != h);
|
|
|
|
free(buff);
|
|
|
|
/* write 8-bit color palette */
|
|
if (fputc(12, f) == EOF) {
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
|
|
/* Palette is word-aligned, copy it to a temporary byte array */
|
|
byte tmp[256 * 3];
|
|
|
|
for (uint i = 0; i < 256; i++) {
|
|
tmp[i * 3 + 0] = palette[i].r;
|
|
tmp[i * 3 + 1] = palette[i].g;
|
|
tmp[i * 3 + 2] = palette[i].b;
|
|
}
|
|
success = fwrite(tmp, sizeof(tmp), 1, f) == 1;
|
|
|
|
fclose(f);
|
|
|
|
return success;
|
|
}
|
|
|
|
//************************************************
|
|
//*** GENERIC SCREENSHOT CODE
|
|
//************************************************
|
|
|
|
static const ScreenshotFormat _screenshot_formats[] = {
|
|
#if defined(WITH_PNG)
|
|
{"PNG", "png", &MakePNGImage},
|
|
#endif
|
|
{"BMP", "bmp", &MakeBmpImage},
|
|
{"PCX", "pcx", &MakePCXImage},
|
|
};
|
|
|
|
void InitializeScreenshotFormats()
|
|
{
|
|
int i, j;
|
|
for (i = 0, j = 0; i != lengthof(_screenshot_formats); i++)
|
|
if (!strcmp(_screenshot_format_name, _screenshot_formats[i].extension)) {
|
|
j = i;
|
|
break;
|
|
}
|
|
_cur_screenshot_format = j;
|
|
_num_screenshot_formats = lengthof(_screenshot_formats);
|
|
current_screenshot_type = SC_NONE;
|
|
}
|
|
|
|
const char *GetScreenshotFormatDesc(int i)
|
|
{
|
|
return _screenshot_formats[i].name;
|
|
}
|
|
|
|
void SetScreenshotFormat(int i)
|
|
{
|
|
_cur_screenshot_format = i;
|
|
strcpy(_screenshot_format_name, _screenshot_formats[i].extension);
|
|
}
|
|
|
|
/* screenshot generator that dumps the current video buffer */
|
|
static void CurrentScreenCallback(void *userdata, void *buf, uint y, uint pitch, uint n)
|
|
{
|
|
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
|
|
void *src = blitter->MoveTo(_screen.dst_ptr, 0, y);
|
|
blitter->CopyImageToBuffer(src, buf, _screen.width, n, pitch);
|
|
}
|
|
|
|
/** generate a large piece of the world
|
|
* @param userdata Viewport area to draw
|
|
* @param buf Videobuffer with same bitdepth as current blitter
|
|
* @param y First line to render
|
|
* @param pitch Pitch of the videobuffer
|
|
* @param n Number of lines to render
|
|
*/
|
|
static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, uint n)
|
|
{
|
|
ViewPort *vp = (ViewPort *)userdata;
|
|
DrawPixelInfo dpi, *old_dpi;
|
|
int wx, left;
|
|
|
|
/* We are no longer rendering to the screen */
|
|
DrawPixelInfo old_screen = _screen;
|
|
bool old_disable_anim = _screen_disable_anim;
|
|
|
|
_screen.dst_ptr = buf;
|
|
_screen.width = pitch;
|
|
_screen.height = n;
|
|
_screen.pitch = pitch;
|
|
_screen_disable_anim = true;
|
|
|
|
old_dpi = _cur_dpi;
|
|
_cur_dpi = &dpi;
|
|
|
|
dpi.dst_ptr = buf;
|
|
dpi.height = n;
|
|
dpi.width = vp->width;
|
|
dpi.pitch = pitch;
|
|
dpi.zoom = ZOOM_LVL_WORLD_SCREENSHOT;
|
|
dpi.left = 0;
|
|
dpi.top = y;
|
|
|
|
/* Render viewport in blocks of 1600 pixels width */
|
|
left = 0;
|
|
while (vp->width - left != 0) {
|
|
wx = min(vp->width - left, 1600);
|
|
left += wx;
|
|
|
|
ViewportDoDraw(vp,
|
|
ScaleByZoom(left - wx - vp->left, vp->zoom) + vp->virtual_left,
|
|
ScaleByZoom(y - vp->top, vp->zoom) + vp->virtual_top,
|
|
ScaleByZoom(left - vp->left, vp->zoom) + vp->virtual_left,
|
|
ScaleByZoom((y + n) - vp->top, vp->zoom) + vp->virtual_top
|
|
);
|
|
}
|
|
|
|
_cur_dpi = old_dpi;
|
|
|
|
/* Switch back to rendering to the screen */
|
|
_screen = old_screen;
|
|
_screen_disable_anim = old_disable_anim;
|
|
}
|
|
|
|
static char *MakeScreenshotName(const char *ext)
|
|
{
|
|
static char filename[MAX_PATH];
|
|
int serial;
|
|
size_t len;
|
|
|
|
if (_game_mode == GM_EDITOR || _game_mode == GM_MENU || _local_company == COMPANY_SPECTATOR) {
|
|
ttd_strlcpy(_screenshot_name, "screenshot", lengthof(_screenshot_name));
|
|
} else {
|
|
SetDParam(0, _local_company);
|
|
SetDParam(1, _date);
|
|
GetString(_screenshot_name, STR_4004, lastof(_screenshot_name));
|
|
}
|
|
|
|
/* Add extension to screenshot file */
|
|
SanitizeFilename(_screenshot_name);
|
|
len = strlen(_screenshot_name);
|
|
snprintf(&_screenshot_name[len], lengthof(_screenshot_name) - len, ".%s", ext);
|
|
|
|
for (serial = 1;; serial++) {
|
|
snprintf(filename, lengthof(filename), "%s%s", _personal_dir, _screenshot_name);
|
|
if (!FileExists(filename)) break;
|
|
/* If file exists try another one with same name, but just with a higher index */
|
|
snprintf(&_screenshot_name[len], lengthof(_screenshot_name) - len, "#%d.%s", serial, ext);
|
|
}
|
|
|
|
return filename;
|
|
}
|
|
|
|
void SetScreenshotType(ScreenshotType t)
|
|
{
|
|
current_screenshot_type = t;
|
|
}
|
|
|
|
bool IsScreenshotRequested()
|
|
{
|
|
return (current_screenshot_type != SC_NONE);
|
|
}
|
|
|
|
static bool MakeSmallScreenshot()
|
|
{
|
|
const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
|
|
return sf->proc(MakeScreenshotName(sf->extension), CurrentScreenCallback, NULL, _screen.width, _screen.height, BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth(), _cur_palette);
|
|
}
|
|
|
|
static bool MakeWorldScreenshot()
|
|
{
|
|
ViewPort vp;
|
|
const ScreenshotFormat *sf;
|
|
|
|
vp.zoom = ZOOM_LVL_WORLD_SCREENSHOT;
|
|
vp.left = 0;
|
|
vp.top = 0;
|
|
vp.virtual_left = -(int)MapMaxX() * TILE_PIXELS;
|
|
vp.virtual_top = 0;
|
|
vp.virtual_width = (MapMaxX() + MapMaxY()) * TILE_PIXELS;
|
|
vp.width = vp.virtual_width;
|
|
vp.virtual_height = (MapMaxX() + MapMaxY()) * TILE_PIXELS >> 1;
|
|
vp.height = vp.virtual_height;
|
|
|
|
sf = _screenshot_formats + _cur_screenshot_format;
|
|
return sf->proc(MakeScreenshotName(sf->extension), LargeWorldCallback, &vp, vp.width, vp.height, BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth(), _cur_palette);
|
|
}
|
|
|
|
bool MakeScreenshot()
|
|
{
|
|
switch (current_screenshot_type) {
|
|
case SC_VIEWPORT:
|
|
UndrawMouseCursor();
|
|
DrawDirtyBlocks();
|
|
current_screenshot_type = SC_NONE;
|
|
return MakeSmallScreenshot();
|
|
case SC_WORLD:
|
|
current_screenshot_type = SC_NONE;
|
|
return MakeWorldScreenshot();
|
|
default: return false;
|
|
}
|
|
}
|
|
|
|
|
|
|