mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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142 lines
4.6 KiB
C
142 lines
4.6 KiB
C
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file command_func.h Functions related to commands. */
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#ifndef COMMAND_FUNC_H
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#define COMMAND_FUNC_H
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#include "command_type.h"
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#include "company_type.h"
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/**
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* Define a default return value for a failed command.
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*
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* This variable contains a CommandCost object with is declared as "failed".
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* Other functions just need to return this error if there is an error,
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* which doesn't need to specific by a StringID.
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*/
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static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);
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/**
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* Returns from a function with a specific StringID as error.
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*
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* This macro is used to return from a function. The parameter contains the
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* StringID which will be returned.
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*
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* @param errcode The StringID to return
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*/
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#define return_cmd_error(errcode) return CommandCost(errcode);
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CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, DoCommandFlag flags, uint32 cmd, const char *text = nullptr, uint32 binary_length = 0);
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CommandCost DoCommand(const CommandContainer *container, DoCommandFlag flags);
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bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback = nullptr, const char *text = nullptr, bool my_cmd = true, uint32 binary_length = 0);
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bool DoCommandP(const CommandContainer *container, bool my_cmd = true);
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CommandCost DoCommandPScript(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only, uint32 binary_length);
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CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only, uint32 binary_length);
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void NetworkSendCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, CompanyID company, uint32 binary_length);
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extern Money _additional_cash_required;
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bool IsValidCommand(uint32 cmd);
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CommandFlags GetCommandFlags(uint32 cmd);
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const char *GetCommandName(uint32 cmd);
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Money GetAvailableMoneyForCommand();
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bool IsCommandAllowedWhilePaused(uint32 cmd);
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/**
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* Extracts the DC flags needed for DoCommand from the flags returned by GetCommandFlags
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* @param cmd_flags Flags from GetCommandFlags
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* @return flags for DoCommand
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*/
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static inline DoCommandFlag CommandFlagsToDCFlags(CommandFlags cmd_flags)
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{
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DoCommandFlag flags = DC_NONE;
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if (cmd_flags & CMD_NO_WATER) flags |= DC_NO_WATER;
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if (cmd_flags & CMD_AUTO) flags |= DC_AUTO;
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if (cmd_flags & CMD_ALL_TILES) flags |= DC_ALL_TILES;
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return flags;
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}
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void ClearCommandLog();
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char *DumpCommandLog(char *buffer, const char *last);
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/*** All command callbacks that exist ***/
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/* ai/ai_instance.cpp */
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CommandCallback CcAI;
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/* airport_gui.cpp */
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CommandCallback CcBuildAirport;
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/* bridge_gui.cpp */
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CommandCallback CcBuildBridge;
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/* dock_gui.cpp */
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CommandCallback CcBuildDocks;
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CommandCallback CcPlaySound_SPLAT_WATER;
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/* depot_gui.cpp */
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CommandCallback CcCloneVehicle;
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/* game/game_instance.cpp */
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CommandCallback CcGame;
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/* group_gui.cpp */
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CommandCallback CcCreateGroup;
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CommandCallback CcAddVehicleNewGroup;
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/* industry_gui.cpp */
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CommandCallback CcBuildIndustry;
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/* main_gui.cpp */
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CommandCallback CcPlaySound_EXPLOSION;
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CommandCallback CcPlaceSign;
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CommandCallback CcTerraform;
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CommandCallback CcGiveMoney;
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/* plans_gui.cpp */
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CommandCallback CcAddPlan;
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/* rail_gui.cpp */
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CommandCallback CcPlaySound_SPLAT_RAIL;
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CommandCallback CcRailDepot;
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CommandCallback CcStation;
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CommandCallback CcBuildRailTunnel;
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/* road_gui.cpp */
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CommandCallback CcPlaySound_SPLAT_OTHER;
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CommandCallback CcBuildRoadTunnel;
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CommandCallback CcRoadDepot;
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CommandCallback CcRoadStop;
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/* train_gui.cpp */
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CommandCallback CcBuildWagon;
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/* town_gui.cpp */
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CommandCallback CcFoundTown;
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CommandCallback CcFoundRandomTown;
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/* vehicle_gui.cpp */
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CommandCallback CcBuildPrimaryVehicle;
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CommandCallback CcStartStopVehicle;
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/* tbtr_template_gui_create.cpp */
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CommandCallback CcSetVirtualTrain;
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CommandCallback CcVirtualTrainWagonsMoved;
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CommandCallback CcDeleteVirtualTrain;
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/* build_vehicle_gui.cpp */
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CommandCallback CcAddVirtualEngine;
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#endif /* COMMAND_FUNC_H */
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