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https://github.com/JGRennison/OpenTTD-patches.git
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853 lines
24 KiB
C++
853 lines
24 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file gfx_layout.cpp Handling of laying out text. */
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#include "stdafx.h"
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#include "gfx_layout.h"
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#include "string_func.h"
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#include "strings_func.h"
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#include "debug.h"
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#include "table/control_codes.h"
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#ifdef WITH_ICU
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#include <unicode/ustring.h>
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#endif /* WITH_ICU */
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#include "safeguards.h"
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/** Cache of ParagraphLayout lines. */
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Layouter::LineCache *Layouter::linecache;
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/** Cache of Font instances. */
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Layouter::FontColourMap Layouter::fonts[FS_END];
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/**
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* Construct a new font.
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* @param size The font size to use for this font.
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* @param colour The colour to draw this font in.
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*/
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Font::Font(FontSize size, TextColour colour) :
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fc(FontCache::Get(size)), colour(colour)
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{
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assert(size < FS_END);
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}
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#ifdef WITH_ICU
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/* Implementation details of LEFontInstance */
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le_int32 Font::getUnitsPerEM() const
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{
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return this->fc->GetUnitsPerEM();
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}
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le_int32 Font::getAscent() const
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{
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return this->fc->GetAscender();
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}
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le_int32 Font::getDescent() const
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{
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return -this->fc->GetDescender();
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}
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le_int32 Font::getLeading() const
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{
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return this->fc->GetHeight();
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}
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float Font::getXPixelsPerEm() const
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{
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return (float)this->fc->GetHeight();
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}
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float Font::getYPixelsPerEm() const
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{
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return (float)this->fc->GetHeight();
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}
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float Font::getScaleFactorX() const
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{
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return 1.0f;
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}
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float Font::getScaleFactorY() const
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{
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return 1.0f;
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}
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const void *Font::getFontTable(LETag tableTag) const
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{
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size_t length;
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return this->getFontTable(tableTag, length);
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}
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const void *Font::getFontTable(LETag tableTag, size_t &length) const
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{
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return this->fc->GetFontTable(tableTag, length);
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}
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LEGlyphID Font::mapCharToGlyph(LEUnicode32 ch) const
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{
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if (IsTextDirectionChar(ch)) return 0;
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return this->fc->MapCharToGlyph(ch);
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}
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void Font::getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const
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{
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advance.fX = glyph == 0xFFFF ? 0 : this->fc->GetGlyphWidth(glyph);
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advance.fY = 0;
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}
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le_bool Font::getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const
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{
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return FALSE;
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}
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static size_t AppendToBuffer(UChar *buff, const UChar *buffer_last, WChar c)
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{
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/* Transform from UTF-32 to internal ICU format of UTF-16. */
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int32 length = 0;
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UErrorCode err = U_ZERO_ERROR;
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u_strFromUTF32(buff, buffer_last - buff, &length, (UChar32*)&c, 1, &err);
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return length;
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}
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/**
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* Wrapper for doing layouts with ICU.
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*/
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class ICUParagraphLayout : public AutoDeleteSmallVector<ParagraphLayouter::Line *, 4>, public ParagraphLayouter {
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ParagraphLayout *p; ///< The actual ICU paragraph layout.
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public:
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/** Helper for GetLayouter, to get the right type. */
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typedef UChar CharType;
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/** Helper for GetLayouter, to get whether the layouter supports RTL. */
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static const bool SUPPORTS_RTL = true;
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/** Visual run contains data about the bit of text with the same font. */
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class ICUVisualRun : public ParagraphLayouter::VisualRun {
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const ParagraphLayout::VisualRun *vr; ///< The actual ICU vr.
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public:
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ICUVisualRun(const ParagraphLayout::VisualRun *vr) : vr(vr) { }
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const Font *GetFont() const { return (const Font*)vr->getFont(); }
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int GetGlyphCount() const { return vr->getGlyphCount(); }
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const GlyphID *GetGlyphs() const { return vr->getGlyphs(); }
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const float *GetPositions() const { return vr->getPositions(); }
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int GetLeading() const { return vr->getLeading(); }
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const int *GetGlyphToCharMap() const { return vr->getGlyphToCharMap(); }
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};
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/** A single line worth of VisualRuns. */
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class ICULine : public AutoDeleteSmallVector<ICUVisualRun *, 4>, public ParagraphLayouter::Line {
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ParagraphLayout::Line *l; ///< The actual ICU line.
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public:
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ICULine(ParagraphLayout::Line *l) : l(l)
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{
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for (int i = 0; i < l->countRuns(); i++) {
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*this->Append() = new ICUVisualRun(l->getVisualRun(i));
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}
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}
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~ICULine() { delete l; }
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int GetLeading() const { return l->getLeading(); }
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int GetWidth() const { return l->getWidth(); }
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int CountRuns() const { return l->countRuns(); }
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const ParagraphLayouter::VisualRun *GetVisualRun(int run) const { return *this->Get(run); }
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int GetInternalCharLength(WChar c) const
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{
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/* ICU uses UTF-16 internally which means we need to account for surrogate pairs. */
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return Utf8CharLen(c) < 4 ? 1 : 2;
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}
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};
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ICUParagraphLayout(ParagraphLayout *p) : p(p) { }
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~ICUParagraphLayout() { delete p; }
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void Reflow() { p->reflow(); }
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ParagraphLayouter::Line *NextLine(int max_width)
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{
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ParagraphLayout::Line *l = p->nextLine(max_width);
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return l == NULL ? NULL : new ICULine(l);
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}
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};
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static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontMap &fontMapping)
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{
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int32 length = buff_end - buff;
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if (length == 0) {
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/* ICU's ParagraphLayout cannot handle empty strings, so fake one. */
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buff[0] = ' ';
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length = 1;
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fontMapping.End()[-1].first++;
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}
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/* Fill ICU's FontRuns with the right data. */
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FontRuns runs(fontMapping.Length());
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for (FontMap::iterator iter = fontMapping.Begin(); iter != fontMapping.End(); iter++) {
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runs.add(iter->second, iter->first);
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}
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LEErrorCode status = LE_NO_ERROR;
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/* ParagraphLayout does not copy "buff", so it must stay valid.
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* "runs" is copied according to the ICU source, but the documentation does not specify anything, so this might break somewhen. */
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ParagraphLayout *p = new ParagraphLayout(buff, length, &runs, NULL, NULL, NULL, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, false, status);
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if (status != LE_NO_ERROR) {
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delete p;
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return NULL;
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}
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return new ICUParagraphLayout(p);
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}
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#endif /* WITH_ICU */
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/*** Paragraph layout ***/
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/**
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* Class handling the splitting of a paragraph of text into lines and
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* visual runs.
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*
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* One constructs this class with the text that needs to be split into
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* lines. Then nextLine is called with the maximum width until NULL is
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* returned. Each nextLine call creates VisualRuns which contain the
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* length of text that are to be drawn with the same font. In other
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* words, the result of this class is a list of sub strings with their
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* font. The sub strings are then already fully laid out, and only
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* need actual drawing.
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*
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* The positions in a visual run are sequential pairs of X,Y of the
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* begin of each of the glyphs plus an extra pair to mark the end.
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*
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* @note This variant does not handle left-to-right properly. This
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* is supported in the one ParagraphLayout coming from ICU.
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*/
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class FallbackParagraphLayout : public ParagraphLayouter {
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public:
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/** Helper for GetLayouter, to get the right type. */
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typedef WChar CharType;
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/** Helper for GetLayouter, to get whether the layouter supports RTL. */
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static const bool SUPPORTS_RTL = false;
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/** Visual run contains data about the bit of text with the same font. */
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class FallbackVisualRun : public ParagraphLayouter::VisualRun {
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Font *font; ///< The font used to layout these.
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GlyphID *glyphs; ///< The glyphs we're drawing.
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float *positions; ///< The positions of the glyphs.
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int *glyph_to_char; ///< The char index of the glyphs.
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int glyph_count; ///< The number of glyphs.
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public:
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FallbackVisualRun(Font *font, const WChar *chars, int glyph_count, int x);
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~FallbackVisualRun();
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const Font *GetFont() const;
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int GetGlyphCount() const;
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const GlyphID *GetGlyphs() const;
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const float *GetPositions() const;
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int GetLeading() const;
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const int *GetGlyphToCharMap() const;
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};
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/** A single line worth of VisualRuns. */
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class FallbackLine : public AutoDeleteSmallVector<FallbackVisualRun *, 4>, public ParagraphLayouter::Line {
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public:
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int GetLeading() const;
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int GetWidth() const;
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int CountRuns() const;
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const ParagraphLayouter::VisualRun *GetVisualRun(int run) const;
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int GetInternalCharLength(WChar c) const { return 1; }
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};
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const WChar *buffer_begin; ///< Begin of the buffer.
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const WChar *buffer; ///< The current location in the buffer.
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FontMap &runs; ///< The fonts we have to use for this paragraph.
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FallbackParagraphLayout(WChar *buffer, int length, FontMap &runs);
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void Reflow();
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const ParagraphLayouter::Line *NextLine(int max_width);
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};
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/**
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* Create the visual run.
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* @param font The font to use for this run.
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* @param chars The characters to use for this run.
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* @param char_count The number of characters in this run.
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* @param x The initial x position for this run.
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*/
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FallbackParagraphLayout::FallbackVisualRun::FallbackVisualRun(Font *font, const WChar *chars, int char_count, int x) :
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font(font), glyph_count(char_count)
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{
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this->glyphs = MallocT<GlyphID>(this->glyph_count);
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this->glyph_to_char = MallocT<int>(this->glyph_count);
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/* Positions contains the location of the begin of each of the glyphs, and the end of the last one. */
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this->positions = MallocT<float>(this->glyph_count * 2 + 2);
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this->positions[0] = x;
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this->positions[1] = 0;
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for (int i = 0; i < this->glyph_count; i++) {
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this->glyphs[i] = font->fc->MapCharToGlyph(chars[i]);
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this->positions[2 * i + 2] = this->positions[2 * i] + font->fc->GetGlyphWidth(this->glyphs[i]);
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this->positions[2 * i + 3] = 0;
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this->glyph_to_char[i] = i;
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}
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}
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/** Free all data. */
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FallbackParagraphLayout::FallbackVisualRun::~FallbackVisualRun()
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{
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free(this->positions);
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free(this->glyph_to_char);
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free(this->glyphs);
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}
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/**
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* Get the font associated with this run.
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* @return The font.
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*/
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const Font *FallbackParagraphLayout::FallbackVisualRun::GetFont() const
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{
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return this->font;
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}
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/**
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* Get the number of glyphs in this run.
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* @return The number of glyphs.
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*/
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int FallbackParagraphLayout::FallbackVisualRun::GetGlyphCount() const
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{
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return this->glyph_count;
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}
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/**
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* Get the glyphs of this run.
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* @return The glyphs.
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*/
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const GlyphID *FallbackParagraphLayout::FallbackVisualRun::GetGlyphs() const
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{
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return this->glyphs;
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}
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/**
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* Get the positions of this run.
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* @return The positions.
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*/
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const float *FallbackParagraphLayout::FallbackVisualRun::GetPositions() const
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{
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return this->positions;
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}
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/**
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* Get the glyph-to-character map for this visual run.
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* @return The glyph-to-character map.
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*/
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const int *FallbackParagraphLayout::FallbackVisualRun::GetGlyphToCharMap() const
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{
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return this->glyph_to_char;
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}
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/**
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* Get the height of this font.
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* @return The height of the font.
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*/
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int FallbackParagraphLayout::FallbackVisualRun::GetLeading() const
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{
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return this->GetFont()->fc->GetHeight();
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}
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/**
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* Get the height of the line.
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* @return The maximum height of the line.
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*/
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int FallbackParagraphLayout::FallbackLine::GetLeading() const
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{
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int leading = 0;
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for (const FallbackVisualRun * const *run = this->Begin(); run != this->End(); run++) {
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leading = max(leading, (*run)->GetLeading());
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}
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return leading;
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}
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/**
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* Get the width of this line.
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* @return The width of the line.
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*/
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int FallbackParagraphLayout::FallbackLine::GetWidth() const
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{
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if (this->Length() == 0) return 0;
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/*
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* The last X position of a run contains is the end of that run.
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* Since there is no left-to-right support, taking this value of
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* the last run gives us the end of the line and thus the width.
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*/
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const ParagraphLayouter::VisualRun *run = this->GetVisualRun(this->CountRuns() - 1);
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return (int)run->GetPositions()[run->GetGlyphCount() * 2];
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}
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/**
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* Get the number of runs in this line.
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* @return The number of runs.
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*/
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int FallbackParagraphLayout::FallbackLine::CountRuns() const
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{
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return this->Length();
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}
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/**
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* Get a specific visual run.
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* @return The visual run.
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*/
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const ParagraphLayouter::VisualRun *FallbackParagraphLayout::FallbackLine::GetVisualRun(int run) const
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{
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return *this->Get(run);
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}
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/**
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* Create a new paragraph layouter.
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* @param buffer The characters of the paragraph.
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* @param length The length of the paragraph.
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* @param runs The font mapping of this paragraph.
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*/
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FallbackParagraphLayout::FallbackParagraphLayout(WChar *buffer, int length, FontMap &runs) : buffer_begin(buffer), buffer(buffer), runs(runs)
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{
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assert(runs.End()[-1].first == length);
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}
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/**
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* Reset the position to the start of the paragraph.
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*/
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void FallbackParagraphLayout::Reflow()
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{
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this->buffer = this->buffer_begin;
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}
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/**
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* Construct a new line with a maximum width.
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* @param max_width The maximum width of the string.
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* @return A Line, or NULL when at the end of the paragraph.
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*/
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const ParagraphLayouter::Line *FallbackParagraphLayout::NextLine(int max_width)
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{
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/* Simple idea:
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* - split a line at a newline character, or at a space where we can break a line.
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* - split for a visual run whenever a new line happens, or the font changes.
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*/
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if (this->buffer == NULL) return NULL;
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FallbackLine *l = new FallbackLine();
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if (*this->buffer == '\0') {
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/* Only a newline. */
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this->buffer = NULL;
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*l->Append() = new FallbackVisualRun(this->runs.Begin()->second, this->buffer, 0, 0);
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return l;
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}
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const WChar *begin = this->buffer;
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const WChar *last_space = NULL;
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const WChar *last_char = begin;
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int width = 0;
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int offset = this->buffer - this->buffer_begin;
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FontMap::iterator iter = this->runs.Begin();
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while (iter->first <= offset) {
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iter++;
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assert(iter != this->runs.End());
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}
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const FontCache *fc = iter->second->fc;
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const WChar *next_run = this->buffer_begin + iter->first;
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for (;;) {
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WChar c = *this->buffer;
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last_char = this->buffer;
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if (c == '\0') {
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this->buffer = NULL;
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break;
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}
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if (this->buffer == next_run) {
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int w = l->GetWidth();
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*l->Append() = new FallbackVisualRun(iter->second, begin, this->buffer - begin, w);
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iter++;
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assert(iter != this->runs.End());
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next_run = this->buffer_begin + iter->first;
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begin = this->buffer;
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last_space = NULL;
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}
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if (IsWhitespace(c)) last_space = this->buffer;
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if (IsPrintable(c) && !IsTextDirectionChar(c)) {
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int char_width = GetCharacterWidth(fc->GetSize(), c);
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width += char_width;
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if (width > max_width) {
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/* The string is longer than maximum width so we need to decide
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* what to do with it. */
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if (width == char_width) {
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/* The character is wider than allowed width; don't know
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* what to do with this case... bail out! */
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this->buffer = NULL;
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return l;
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}
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if (last_space == NULL) {
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/* No space has been found. Just terminate at our current
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* location. This usually happens for languages that do not
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* require spaces in strings, like Chinese, Japanese and
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* Korean. For other languages terminating mid-word might
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* not be the best, but terminating the whole string instead
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* of continuing the word at the next line is worse. */
|
|
last_char = this->buffer;
|
|
} else {
|
|
/* A space is found; perfect place to terminate */
|
|
this->buffer = last_space + 1;
|
|
last_char = last_space;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
this->buffer++;
|
|
}
|
|
|
|
if (l->Length() == 0 || last_char - begin != 0) {
|
|
int w = l->GetWidth();
|
|
*l->Append() = new FallbackVisualRun(iter->second, begin, last_char - begin, w);
|
|
}
|
|
return l;
|
|
}
|
|
|
|
/**
|
|
* Appand a wide character to the internal buffer.
|
|
* @param buff The buffer to append to.
|
|
* @param buffer_last The end of the buffer.
|
|
* @param c The character to add.
|
|
* @return The number of buffer spaces that were used.
|
|
*/
|
|
static size_t AppendToBuffer(WChar *buff, const WChar *buffer_last, WChar c)
|
|
{
|
|
*buff = c;
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* Get the actual ParagraphLayout for the given buffer.
|
|
* @param buff The begin of the buffer.
|
|
* @param buff_end The location after the last element in the buffer.
|
|
* @param fontMapping THe mapping of the fonts.
|
|
* @return The ParagraphLayout instance.
|
|
*/
|
|
static FallbackParagraphLayout *GetParagraphLayout(WChar *buff, WChar *buff_end, FontMap &fontMapping)
|
|
{
|
|
return new FallbackParagraphLayout(buff, buff_end - buff, fontMapping);
|
|
}
|
|
|
|
/**
|
|
* Helper for getting a ParagraphLayouter of the given type.
|
|
*
|
|
* @note In case no ParagraphLayouter could be constructed, line.layout will be NULL.
|
|
* @param line The cache item to store our layouter in.
|
|
* @param str The string to create a layouter for.
|
|
* @param state The state of the font and color.
|
|
* @tparam T The type of layouter we want.
|
|
*/
|
|
template <typename T>
|
|
static inline void GetLayouter(Layouter::LineCacheItem &line, const char *&str, FontState &state)
|
|
{
|
|
if (line.buffer != NULL) free(line.buffer);
|
|
|
|
typename T::CharType *buff_begin = MallocT<typename T::CharType>(DRAW_STRING_BUFFER);
|
|
const typename T::CharType *buffer_last = buff_begin + DRAW_STRING_BUFFER;
|
|
typename T::CharType *buff = buff_begin;
|
|
FontMap &fontMapping = line.runs;
|
|
Font *f = Layouter::GetFont(state.fontsize, state.cur_colour);
|
|
|
|
line.buffer = buff_begin;
|
|
|
|
/*
|
|
* Go through the whole string while adding Font instances to the font map
|
|
* whenever the font changes, and convert the wide characters into a format
|
|
* usable by ParagraphLayout.
|
|
*/
|
|
for (; buff < buffer_last;) {
|
|
WChar c = Utf8Consume(const_cast<const char **>(&str));
|
|
if (c == '\0' || c == '\n') {
|
|
break;
|
|
} else if (c >= SCC_BLUE && c <= SCC_BLACK) {
|
|
state.SetColour((TextColour)(c - SCC_BLUE));
|
|
} else if (c == SCC_PREVIOUS_COLOUR) { // Revert to the previous colour.
|
|
state.SetPreviousColour();
|
|
} else if (c == SCC_TINYFONT) {
|
|
state.SetFontSize(FS_SMALL);
|
|
} else if (c == SCC_BIGFONT) {
|
|
state.SetFontSize(FS_LARGE);
|
|
} else {
|
|
/* Filter out text direction characters that shouldn't be drawn, and
|
|
* will not be handled in the fallback non ICU case because they are
|
|
* mostly needed for RTL languages which need more ICU support. */
|
|
if (!T::SUPPORTS_RTL && IsTextDirectionChar(c)) continue;
|
|
buff += AppendToBuffer(buff, buffer_last, c);
|
|
continue;
|
|
}
|
|
|
|
if (!fontMapping.Contains(buff - buff_begin)) {
|
|
fontMapping.Insert(buff - buff_begin, f);
|
|
}
|
|
f = Layouter::GetFont(state.fontsize, state.cur_colour);
|
|
}
|
|
|
|
/* Better safe than sorry. */
|
|
*buff = '\0';
|
|
|
|
if (!fontMapping.Contains(buff - buff_begin)) {
|
|
fontMapping.Insert(buff - buff_begin, f);
|
|
}
|
|
line.layout = GetParagraphLayout(buff_begin, buff, fontMapping);
|
|
line.state_after = state;
|
|
}
|
|
|
|
/**
|
|
* Create a new layouter.
|
|
* @param str The string to create the layout for.
|
|
* @param maxw The maximum width.
|
|
* @param colour The colour of the font.
|
|
* @param fontsize The size of font to use.
|
|
*/
|
|
Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsize) : string(str)
|
|
{
|
|
FontState state(colour, fontsize);
|
|
WChar c = 0;
|
|
|
|
do {
|
|
/* Scan string for end of line */
|
|
const char *lineend = str;
|
|
for (;;) {
|
|
size_t len = Utf8Decode(&c, lineend);
|
|
if (c == '\0' || c == '\n') break;
|
|
lineend += len;
|
|
}
|
|
|
|
LineCacheItem& line = GetCachedParagraphLayout(str, lineend - str, state);
|
|
if (line.layout != NULL) {
|
|
/* Line is in cache */
|
|
str = lineend + 1;
|
|
state = line.state_after;
|
|
line.layout->Reflow();
|
|
} else {
|
|
/* Line is new, layout it */
|
|
#ifdef WITH_ICU
|
|
FontState old_state = state;
|
|
const char *old_str = str;
|
|
|
|
GetLayouter<ICUParagraphLayout>(line, str, state);
|
|
if (line.layout == NULL) {
|
|
static bool warned = false;
|
|
if (!warned) {
|
|
DEBUG(misc, 0, "ICU layouter bailed on the font. Falling back to the fallback layouter");
|
|
warned = true;
|
|
}
|
|
|
|
state = old_state;
|
|
str = old_str;
|
|
GetLayouter<FallbackParagraphLayout>(line, str, state);
|
|
}
|
|
#else
|
|
GetLayouter<FallbackParagraphLayout>(line, str, state);
|
|
#endif
|
|
}
|
|
|
|
/* Copy all lines into a local cache so we can reuse them later on more easily. */
|
|
const ParagraphLayouter::Line *l;
|
|
while ((l = line.layout->NextLine(maxw)) != NULL) {
|
|
*this->Append() = l;
|
|
}
|
|
|
|
} while (c != '\0');
|
|
}
|
|
|
|
/**
|
|
* Get the boundaries of this paragraph.
|
|
* @return The boundaries.
|
|
*/
|
|
Dimension Layouter::GetBounds()
|
|
{
|
|
Dimension d = { 0, 0 };
|
|
for (const ParagraphLayouter::Line **l = this->Begin(); l != this->End(); l++) {
|
|
d.width = max<uint>(d.width, (*l)->GetWidth());
|
|
d.height += (*l)->GetLeading();
|
|
}
|
|
return d;
|
|
}
|
|
|
|
/**
|
|
* Get the position of a character in the layout.
|
|
* @param ch Character to get the position of.
|
|
* @return Upper left corner of the character relative to the start of the string.
|
|
* @note Will only work right for single-line strings.
|
|
*/
|
|
Point Layouter::GetCharPosition(const char *ch) const
|
|
{
|
|
/* Find the code point index which corresponds to the char
|
|
* pointer into our UTF-8 source string. */
|
|
size_t index = 0;
|
|
const char *str = this->string;
|
|
while (str < ch) {
|
|
WChar c;
|
|
size_t len = Utf8Decode(&c, str);
|
|
if (c == '\0' || c == '\n') break;
|
|
str += len;
|
|
index += (*this->Begin())->GetInternalCharLength(c);
|
|
}
|
|
|
|
if (str == ch) {
|
|
/* Valid character. */
|
|
const ParagraphLayouter::Line *line = *this->Begin();
|
|
|
|
/* Pointer to the end-of-string/line marker? Return total line width. */
|
|
if (*ch == '\0' || *ch == '\n') {
|
|
Point p = { line->GetWidth(), 0 };
|
|
return p;
|
|
}
|
|
|
|
/* Scan all runs until we've found our code point index. */
|
|
for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
|
|
const ParagraphLayouter::VisualRun *run = line->GetVisualRun(run_index);
|
|
|
|
for (int i = 0; i < run->GetGlyphCount(); i++) {
|
|
/* Matching glyph? Return position. */
|
|
if ((size_t)run->GetGlyphToCharMap()[i] == index) {
|
|
Point p = { (int)run->GetPositions()[i * 2], (int)run->GetPositions()[i * 2 + 1] };
|
|
return p;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Point p = { 0, 0 };
|
|
return p;
|
|
}
|
|
|
|
/**
|
|
* Get the character that is at a position.
|
|
* @param x Position in the string.
|
|
* @return Pointer to the character at the position or NULL if no character is at the position.
|
|
*/
|
|
const char *Layouter::GetCharAtPosition(int x) const
|
|
{
|
|
const ParagraphLayouter::Line *line = *this->Begin();
|
|
|
|
for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
|
|
const ParagraphLayouter::VisualRun *run = line->GetVisualRun(run_index);
|
|
|
|
for (int i = 0; i < run->GetGlyphCount(); i++) {
|
|
/* Not a valid glyph (empty). */
|
|
if (run->GetGlyphs()[i] == 0xFFFF) continue;
|
|
|
|
int begin_x = (int)run->GetPositions()[i * 2];
|
|
int end_x = (int)run->GetPositions()[i * 2 + 2];
|
|
|
|
if (IsInsideMM(x, begin_x, end_x)) {
|
|
/* Found our glyph, now convert to UTF-8 string index. */
|
|
size_t index = run->GetGlyphToCharMap()[i];
|
|
|
|
size_t cur_idx = 0;
|
|
for (const char *str = this->string; *str != '\0'; ) {
|
|
if (cur_idx == index) return str;
|
|
|
|
WChar c = Utf8Consume(&str);
|
|
cur_idx += line->GetInternalCharLength(c);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* Get a static font instance.
|
|
*/
|
|
Font *Layouter::GetFont(FontSize size, TextColour colour)
|
|
{
|
|
FontColourMap::iterator it = fonts[size].Find(colour);
|
|
if (it != fonts[size].End()) return it->second;
|
|
|
|
Font *f = new Font(size, colour);
|
|
*fonts[size].Append() = FontColourMap::Pair(colour, f);
|
|
return f;
|
|
}
|
|
|
|
/**
|
|
* Reset cached font information.
|
|
* @param size Font size to reset.
|
|
*/
|
|
void Layouter::ResetFontCache(FontSize size)
|
|
{
|
|
for (FontColourMap::iterator it = fonts[size].Begin(); it != fonts[size].End(); ++it) {
|
|
delete it->second;
|
|
}
|
|
fonts[size].Clear();
|
|
|
|
/* We must reset the linecache since it references the just freed fonts */
|
|
ResetLineCache();
|
|
}
|
|
|
|
/**
|
|
* Get reference to cache item.
|
|
* If the item does not exist yet, it is default constructed.
|
|
* @param str Source string of the line (including colour and font size codes).
|
|
* @param len Length of \a str in bytes (no termination).
|
|
* @param state State of the font at the beginning of the line.
|
|
* @return Reference to cache item.
|
|
*/
|
|
Layouter::LineCacheItem &Layouter::GetCachedParagraphLayout(const char *str, size_t len, const FontState &state)
|
|
{
|
|
if (linecache == NULL) {
|
|
/* Create linecache on first access to avoid trouble with initialisation order of static variables. */
|
|
linecache = new LineCache();
|
|
}
|
|
|
|
LineCacheKey key;
|
|
key.state_before = state;
|
|
key.str.assign(str, len);
|
|
return (*linecache)[key];
|
|
}
|
|
|
|
/**
|
|
* Clear line cache.
|
|
*/
|
|
void Layouter::ResetLineCache()
|
|
{
|
|
if (linecache != NULL) linecache->clear();
|
|
}
|
|
|
|
/**
|
|
* Reduce the size of linecache if necessary to prevent infinite growth.
|
|
*/
|
|
void Layouter::ReduceLineCache()
|
|
{
|
|
if (linecache != NULL) {
|
|
/* TODO LRU cache would be fancy, but not exactly necessary */
|
|
if (linecache->size() > 4096) ResetLineCache();
|
|
}
|
|
}
|