OpenTTD-patches/src/ai
2010-02-05 16:11:23 +00:00
..
api (svn r19017) -Doc: [NoAI] A parameter wasn't documented 2010-02-05 16:11:23 +00:00
ai_config.cpp (svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version 2010-01-29 00:03:31 +00:00
ai_config.hpp (svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version 2010-01-29 00:03:31 +00:00
ai_core.cpp (svn r18953) -Feature: [NoAI] allow editing AI settings while an AI is running 2010-01-29 21:38:55 +00:00
ai_gui.cpp (svn r18966) -Codechange: Remove Window::OnDoubleClick() in favour of a parameter for OnClick(). 2010-01-30 18:34:48 +00:00
ai_gui.hpp (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
ai_info_dummy.cpp (svn r18862) -Fix [FS#3544]: don't pass AI strings through iconv 2010-01-18 15:41:38 +00:00
ai_info.cpp (svn r18862) -Fix [FS#3544]: don't pass AI strings through iconv 2010-01-18 15:41:38 +00:00
ai_info.hpp (svn r18953) -Feature: [NoAI] allow editing AI settings while an AI is running 2010-01-29 21:38:55 +00:00
ai_instance.cpp (svn r18862) -Fix [FS#3544]: don't pass AI strings through iconv 2010-01-18 15:41:38 +00:00
ai_instance.hpp (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
ai_scanner.cpp (svn r18953) -Feature: [NoAI] allow editing AI settings while an AI is running 2010-01-29 21:38:55 +00:00
ai_scanner.hpp (svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version 2010-01-29 00:03:31 +00:00
ai_storage.hpp (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
ai.hpp (svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version 2010-01-29 00:03:31 +00:00