mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-13 07:10:57 +00:00
292 lines
9.5 KiB
C++
292 lines
9.5 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file linkgraph.cpp Definition of link graph classes used for cargo distribution. */
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#include "../stdafx.h"
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#include "../core/pool_func.hpp"
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#include "linkgraph.h"
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#include "../safeguards.h"
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/* Initialize the link-graph-pool */
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LinkGraphPool _link_graph_pool("LinkGraph");
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INSTANTIATE_POOL_METHODS(LinkGraph)
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/**
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* Create a node or clear it.
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* @param xy Location of the associated station.
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* @param st ID of the associated station.
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* @param demand Demand for cargo at the station.
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*/
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inline void LinkGraph::BaseNode::Init(TileIndex xy, StationID st, uint demand)
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{
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this->xy = xy;
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this->supply = 0;
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this->demand = demand;
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this->station = st;
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this->last_update = INVALID_DATE;
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}
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/**
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* Create an edge.
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*/
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inline void LinkGraph::BaseEdge::Init()
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{
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this->capacity = 0;
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this->usage = 0;
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this->last_unrestricted_update = INVALID_DATE;
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this->last_restricted_update = INVALID_DATE;
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this->next_edge = INVALID_NODE;
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}
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/**
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* Shift all dates by given interval.
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* This is useful if the date has been modified with the cheat menu.
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* @param interval Number of days to be added or subtracted.
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*/
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void LinkGraph::ShiftDates(int interval)
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{
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this->last_compression += interval;
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for (NodeID node1 = 0; node1 < this->Size(); ++node1) {
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BaseNode &source = this->nodes[node1];
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if (source.last_update != INVALID_DATE) source.last_update += interval;
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for (NodeID node2 = 0; node2 < this->Size(); ++node2) {
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BaseEdge &edge = this->edges[node1][node2];
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if (edge.last_unrestricted_update != INVALID_DATE) edge.last_unrestricted_update += interval;
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if (edge.last_restricted_update != INVALID_DATE) edge.last_restricted_update += interval;
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}
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}
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}
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void LinkGraph::Compress()
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{
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this->last_compression = (_date + this->last_compression) / 2;
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for (NodeID node1 = 0; node1 < this->Size(); ++node1) {
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this->nodes[node1].supply /= 2;
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for (NodeID node2 = 0; node2 < this->Size(); ++node2) {
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BaseEdge &edge = this->edges[node1][node2];
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if (edge.capacity > 0) {
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edge.capacity = std::max(1U, edge.capacity / 2);
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edge.usage /= 2;
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}
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}
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}
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}
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/**
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* Merge a link graph with another one.
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* @param other LinkGraph to be merged into this one.
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*/
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void LinkGraph::Merge(LinkGraph *other)
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{
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Date age = _date - this->last_compression + 1;
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Date other_age = _date - other->last_compression + 1;
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NodeID first = this->Size();
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for (NodeID node1 = 0; node1 < other->Size(); ++node1) {
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Station *st = Station::Get(other->nodes[node1].station);
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NodeID new_node = this->AddNode(st);
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this->nodes[new_node].supply = LinkGraph::Scale(other->nodes[node1].supply, age, other_age);
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st->goods[this->cargo].link_graph = this->index;
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st->goods[this->cargo].node = new_node;
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for (NodeID node2 = 0; node2 < node1; ++node2) {
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BaseEdge &forward = this->edges[new_node][first + node2];
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BaseEdge &backward = this->edges[first + node2][new_node];
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forward = other->edges[node1][node2];
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backward = other->edges[node2][node1];
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forward.capacity = LinkGraph::Scale(forward.capacity, age, other_age);
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forward.usage = LinkGraph::Scale(forward.usage, age, other_age);
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if (forward.next_edge != INVALID_NODE) forward.next_edge += first;
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backward.capacity = LinkGraph::Scale(backward.capacity, age, other_age);
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backward.usage = LinkGraph::Scale(backward.usage, age, other_age);
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if (backward.next_edge != INVALID_NODE) backward.next_edge += first;
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}
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BaseEdge &new_start = this->edges[new_node][new_node];
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new_start = other->edges[node1][node1];
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if (new_start.next_edge != INVALID_NODE) new_start.next_edge += first;
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}
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delete other;
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}
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/**
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* Remove a node from the link graph by overwriting it with the last node.
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* @param id ID of the node to be removed.
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*/
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void LinkGraph::RemoveNode(NodeID id)
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{
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assert(id < this->Size());
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NodeID last_node = this->Size() - 1;
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for (NodeID i = 0; i <= last_node; ++i) {
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(*this)[i].RemoveEdge(id);
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BaseEdge *node_edges = this->edges[i];
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NodeID prev = i;
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NodeID next = node_edges[i].next_edge;
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while (next != INVALID_NODE) {
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if (next == last_node) {
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node_edges[prev].next_edge = id;
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break;
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}
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prev = next;
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next = node_edges[prev].next_edge;
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}
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node_edges[id] = node_edges[last_node];
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}
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Station::Get(this->nodes[last_node].station)->goods[this->cargo].node = id;
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/* Erase node by swapping with the last element. Node index is referenced
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* directly from station goods entries so the order and position must remain. */
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this->nodes[id] = this->nodes.back();
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this->nodes.pop_back();
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this->edges.EraseColumn(id);
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/* Not doing EraseRow here, as having the extra invalid row doesn't hurt
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* and removing it would trigger a lot of memmove. The data has already
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* been copied around in the loop above. */
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}
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/**
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* Add a node to the component and create empty edges associated with it. Set
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* the station's last_component to this component. Calculate the distances to all
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* other nodes. The distances to _all_ nodes are important as the demand
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* calculator relies on their availability.
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* @param st New node's station.
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* @return New node's ID.
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*/
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NodeID LinkGraph::AddNode(const Station *st)
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{
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const GoodsEntry &good = st->goods[this->cargo];
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NodeID new_node = this->Size();
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this->nodes.emplace_back();
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/* Avoid reducing the height of the matrix as that is expensive and we
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* most likely will increase it again later which is again expensive. */
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this->edges.Resize(new_node + 1U, std::max(new_node + 1U, this->edges.Height()));
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this->nodes[new_node].Init(st->xy, st->index,
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HasBit(good.status, GoodsEntry::GES_ACCEPTANCE));
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BaseEdge *new_edges = this->edges[new_node];
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/* Reset the first edge starting at the new node */
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new_edges[new_node].next_edge = INVALID_NODE;
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for (NodeID i = 0; i <= new_node; ++i) {
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new_edges[i].Init();
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this->edges[i][new_node].Init();
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}
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return new_node;
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}
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/**
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* Fill an edge with values from a link. Set the restricted or unrestricted
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* update timestamp according to the given update mode.
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* @param to Destination node of the link.
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* @param capacity Capacity of the link.
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* @param usage Usage to be added.
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* @param mode Update mode to be used.
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*/
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void LinkGraph::Node::AddEdge(NodeID to, uint capacity, uint usage, EdgeUpdateMode mode)
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{
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assert(this->index != to);
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BaseEdge &edge = this->edges[to];
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BaseEdge &first = this->edges[this->index];
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edge.capacity = capacity;
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edge.usage = usage;
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edge.next_edge = first.next_edge;
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first.next_edge = to;
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if (mode & EUM_UNRESTRICTED) edge.last_unrestricted_update = _date;
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if (mode & EUM_RESTRICTED) edge.last_restricted_update = _date;
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}
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/**
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* Creates an edge if none exists yet or updates an existing edge.
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* @param to Target node.
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* @param capacity Capacity of the link.
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* @param usage Usage to be added.
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* @param mode Update mode to be used.
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*/
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void LinkGraph::Node::UpdateEdge(NodeID to, uint capacity, uint usage, EdgeUpdateMode mode)
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{
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assert(capacity > 0);
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assert(usage <= capacity);
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if (this->edges[to].capacity == 0) {
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this->AddEdge(to, capacity, usage, mode);
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} else {
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(*this)[to].Update(capacity, usage, mode);
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}
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}
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/**
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* Remove an outgoing edge from this node.
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* @param to ID of destination node.
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*/
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void LinkGraph::Node::RemoveEdge(NodeID to)
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{
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if (this->index == to) return;
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BaseEdge &edge = this->edges[to];
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edge.capacity = 0;
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edge.last_unrestricted_update = INVALID_DATE;
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edge.last_restricted_update = INVALID_DATE;
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edge.usage = 0;
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NodeID prev = this->index;
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NodeID next = this->edges[this->index].next_edge;
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while (next != INVALID_NODE) {
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if (next == to) {
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/* Will be removed, skip it. */
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this->edges[prev].next_edge = edge.next_edge;
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edge.next_edge = INVALID_NODE;
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break;
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} else {
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prev = next;
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next = this->edges[next].next_edge;
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}
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}
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}
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/**
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* Update an edge. If mode contains UM_REFRESH refresh the edge to have at
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* least the given capacity and usage, otherwise add the capacity and usage.
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* In any case set the respective update timestamp(s), according to the given
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* mode.
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* @param capacity Capacity to be added/updated.
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* @param usage Usage to be added.
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* @param mode Update mode to be applied.
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*/
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void LinkGraph::Edge::Update(uint capacity, uint usage, EdgeUpdateMode mode)
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{
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assert(this->edge.capacity > 0);
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assert(capacity >= usage);
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if (mode & EUM_INCREASE) {
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this->edge.capacity += capacity;
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this->edge.usage += usage;
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} else if (mode & EUM_REFRESH) {
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this->edge.capacity = std::max(this->edge.capacity, capacity);
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this->edge.usage = std::max(this->edge.usage, usage);
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}
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if (mode & EUM_UNRESTRICTED) this->edge.last_unrestricted_update = _date;
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if (mode & EUM_RESTRICTED) this->edge.last_restricted_update = _date;
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}
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/**
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* Resize the component and fill it with empty nodes and edges. Used when
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* loading from save games. The component is expected to be empty before.
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* @param size New size of the component.
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*/
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void LinkGraph::Init(uint size)
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{
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assert(this->Size() == 0);
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this->edges.Resize(size, size);
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this->nodes.resize(size);
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for (uint i = 0; i < size; ++i) {
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this->nodes[i].Init();
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BaseEdge *column = this->edges[i];
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for (uint j = 0; j < size; ++j) column[j].Init();
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}
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}
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