OpenTTD-patches/projects
2010-10-27 16:49:28 +00:00
..
determineversion.vbs (svn r20488) -Fix [FS#4029]: Version detection for MSVC using mercurial failed (Hirundo). 2010-08-14 09:28:03 +00:00
generate (svn r20032) -Add: MSVC 2010 project files 2010-06-28 19:07:33 +00:00
generate_vs80.vcproj (svn r20154) -Fix: A missing entry caused MSVC to modify generate_vs*.vcproj all the time. 2010-07-15 17:14:36 +00:00
generate_vs90.vcproj (svn r20154) -Fix: A missing entry caused MSVC to modify generate_vs*.vcproj all the time. 2010-07-15 17:14:36 +00:00
generate_vs100.vcxproj (svn r20032) -Add: MSVC 2010 project files 2010-06-28 19:07:33 +00:00
generate.vbs (svn r20032) -Add: MSVC 2010 project files 2010-06-28 19:07:33 +00:00
langs_vs80.vcproj (svn r20360) -Update: move Belarusian to the finished languages 2010-08-04 08:47:44 +00:00
langs_vs80.vcproj.in
langs_vs90.vcproj (svn r20360) -Update: move Belarusian to the finished languages 2010-08-04 08:47:44 +00:00
langs_vs90.vcproj.in
langs_vs100.vcxproj (svn r20360) -Update: move Belarusian to the finished languages 2010-08-04 08:47:44 +00:00
langs_vs100.vcxproj.in (svn r20032) -Add: MSVC 2010 project files 2010-06-28 19:07:33 +00:00
openttd_vs80.sln (svn r19793) -Add [FS#3657]: source.list to the Visual Studio solutions and run the project file regeneration when source.list changes (adf88) 2010-05-12 13:14:56 +00:00
openttd_vs80.vcproj (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. 2010-10-27 16:42:20 +00:00
openttd_vs80.vcproj.in (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. 2010-10-27 16:42:20 +00:00
openttd_vs80.vcproj.user
openttd_vs90.sln (svn r19793) -Add [FS#3657]: source.list to the Visual Studio solutions and run the project file regeneration when source.list changes (adf88) 2010-05-12 13:14:56 +00:00
openttd_vs90.vcproj (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. 2010-10-27 16:42:20 +00:00
openttd_vs90.vcproj.in (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. 2010-10-27 16:42:20 +00:00
openttd_vs90.vcproj.user
openttd_vs100.sln (svn r20032) -Add: MSVC 2010 project files 2010-06-28 19:07:33 +00:00
openttd_vs100.vcxproj (svn r21045) -Fix (r21044): MSVC 2010 projects 2010-10-27 16:49:28 +00:00
openttd_vs100.vcxproj.filters (svn r20963) -Add: stubs for a remote administration connection 2010-10-17 17:31:03 +00:00
openttd_vs100.vcxproj.filters.in (svn r20598) -Codechange: [Win32] Replace the external x64 asm with a built-in Windows function. 2010-08-23 18:19:15 +00:00
openttd_vs100.vcxproj.in (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. 2010-10-27 16:42:20 +00:00
strgen_vs80.vcproj
strgen_vs90.vcproj
strgen_vs100.vcxproj (svn r20032) -Add: MSVC 2010 project files 2010-06-28 19:07:33 +00:00
strgen_vs100.vcxproj.filters (svn r20032) -Add: MSVC 2010 project files 2010-06-28 19:07:33 +00:00
version_vs80.vcproj
version_vs90.vcproj
version_vs100.vcxproj (svn r20032) -Add: MSVC 2010 project files 2010-06-28 19:07:33 +00:00