mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
1034 lines
29 KiB
Makefile
1034 lines
29 KiB
Makefile
# This Makefile is partially based on "a completely generic Makefile",
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# originally created by Justin Husted <husted@cs>
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#
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# Rewrite and sane dependencies support by Petr Baudis <pasky@ucw.cz>
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# Cygwin support and configuration by Jaen Saul <slowbyte@hot.ee>
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# A lot of modifications by Bjarni Corfitzen <bjarni@openttd.com>
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#
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# Last modified by: $Author: strigeus $
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# On: $Date: 2004/03/11 19:15:06 $
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##############################################################################
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#
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# Usage
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#
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# Synopsis:
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#
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# make WITH_ZLIB=1 UNIX=1 MANUAL_CONFIG=1
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#
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# (See below for the list of possible options.)
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#
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# Alternately, you can run make without the MANUAL_CONFIG part. It then
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# generates Makefile.config, where you can customize all the options.
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# However beware that for all subsequent calls the option values from
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# Makefile.config take precedence to the commandline options.
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#
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# (That means that you probably want to either specify the options on command
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# line together with MANUAL_CONFIG=1 or you want to specify no commandline
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# options at all.)
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# Targets:
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#
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||
# Defaults to building binary
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# clean: remove intermediate build files
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# mrproper: remove intermediate files and makefile configuration
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# upgradeconf: add new options to old Makefile.config
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# osx: OS X application
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# release: used by OSX to make a dmg file ready to release
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# Options:
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#
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# Summary of OS choice defines
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# WIN32: building on Windows
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# UNIX: building on *nix derivate (Linux, FreeBSD)
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# OSX: building on Mac OS X
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# MORPHOS: building on MorphOS
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# BEOS: building on BeOS
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# SUNOS: building on SunOS (Solaris)
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#
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# Summary of library choice defines
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# WITH_ZLIB: savegames using zlib
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# WITH_PNG: screenshots using PNG
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# WITH_SDL: SDL video driver support
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#
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# Summary of other defines:
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# MANUAL_CONFIG: do not use Makefile.config, config options set manually
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# DEBUG: build in debug mode
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# PROFILE: build in profile mode, disables -s and -fomit-frame-pointer
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# TRANSLATOR: build in translator mode (untranslated strings are prepended by
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# a <TODO> mark)
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# RELEASE: this will be the released version number. It replaces all places
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# where it normally would print the revision number
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# MIDI: if set, it will use it as custom path to midi player.
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# If unset, it will use the hardcoded path in the c code
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# This can still be overriden by the music.extmidi openttd.cfg option.
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# WITH_NETWORK: enable networking
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# DEDICATED: allows compilation on UNIX without SDL. Useful for dedicated servers
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#
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# Paths:
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# INSTALL: If not set, the game uses the directory of the binary to
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# store everything (lang, data, gm, save and openttd.cfg), this is the `old' behaviour.
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# In this case, none of the following paths are used, you also should _not_
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# use `make install', but copy the required stuff yourself (or just play out
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# of you source directory, which should work fine).
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# If you want to use `make install' to install the game globally, you should
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# define it _before_ you build the game. If you only define INSTALL when you
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# do `make install', the game won't be able to find it's files (so you should
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# also define all the following paths before building).
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#
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# So, the following paths should be defined if INSTALL is defined.
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# None of these paths have to end with /
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# PREFIX: Normally /usr/local
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# BINARY_DIR: The location of the binary, normally games. (Will be prefixed
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# with $PREFIX)
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# DATA_DIR: The location of the data (lang, data, gm and scenario), normally
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# share/games/openttd. (Will be prefixed with $PREFIX) Note that scenarios
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# are only put here if USE_HOMEDIR is true, otherwise they are placed in
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# PERSONAL_DIR/scenario
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# PERSONAL_DIR: The directory where openttd.cfg and the save folder will be
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# stored. You cannot use ~ here, define USE_HOMEDIR for that.
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# USE_HOMEDIR: If this variable is set, PERSONAL_DIR will be prefixed with
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# ~/ at runtime (the user's homedir)
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# SECOND_DATA_PATH Use this data dir if a file is not found in the data dir in the data path
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# CUSTOM_LANG_PATH If this is set, it will use the path given to search for lng files
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# instead of the lang dir in the data path
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# NOTE: both SECOND_DATA_PATH and CUSTOM_LANG_PATH uses paths relative to where OTTD is opened
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#
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# DEST_DIR: make install will use this directory instead of the filesystem
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# root to install its files. This should normally not be used by
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# ordinary users, currently it is only used for the debian
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# packaging. This value should only be set when calling `make
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# install' and is not saved in Makefile.config
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# (Note that DESTDIR is checked if DEST_DIR is not set.)
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#
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# STATIC: link statically
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# CYGWIN: build in Cygwin environment
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# MINGW: build with MingW compiler, link with MingW libraries
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#
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# VERBOSE: show full compiler invocations instead of brief progress messages
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#
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# Special for crosscompiling there are some commands available:
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#
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# ENDIAN_FORCE: forces the endian-check to give a certain result. Can be either BE or LE.
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# WINDRES: the location of your windres
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# CC_HOST: the gcc of your localhost if you are making a target that produces incompatible executables
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# CFLAGS_HOST: cflags used for CC_HOST. Make it something if you are getting errors when you try to compi
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# windows executables on linux. (just: CFLAGS_HOST:='-I' or something)
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#
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# Experimental (does not work properly):
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# WITH_DIRECTMUSIC: enable DirectMusic MIDI support
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##############################################################################
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#
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# Configuration
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#
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# Makefile version tag
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# it checks if the version tag in Makefile.config is the same and force update outdated config files
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MAKEFILE_VERSION:=7
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# CONFIG_WRITER has to be found even for manual configuration
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CONFIG_WRITER=makefiledir/Makefile.config_writer
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ifndef MANUAL_CONFIG
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# Automatic configuration
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MAKE_CONFIG:=Makefile.config
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MAKEFILE:=Makefile
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LIB_DETECTION=makefiledir/Makefile.libdetection
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CONFIG_WRITER=makefiledir/Makefile.config_writer
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# Apply automatic configuration
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# See target section for how this is built, suppress errors
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# since first time it isn't found but make reads this twice
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-include $(MAKE_CONFIG)
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else
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CONFIG_INCLUDED:=1
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endif
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# updates Makefile.config if it's outdated
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ifneq ($(MAKEFILE_VERSION),$(CONFIG_VERSION))
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ifndef MANUAL_CONFIG # manual config should not check this
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UPDATECONFIG:=upgradeconf
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CONFIG_INCLUDED:=
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else
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# this should define SDL-CONFIG for manual configuration
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ifeq ($(shell uname),FreeBSD)
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SDL-CONFIG:=sdl11-config
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else
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SDL-CONFIG:=sdl-config
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endif
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endif
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endif
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ifndef SDL-CONFIG
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UPDATECONFIG:=upgradeconf
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CONFIG_INCLUDED:=
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endif
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# this is used if there aren't any Makefile.config
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ifndef CONFIG_INCLUDED
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# sets network on by default if there aren't any config file
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ENABLE_NETWORK:=1
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# paths for make install
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# disabled as they would break it for some (many?) people if they were default
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#PREFIX:=/usr/local
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#DATA_DIR:=share/games/openttd
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#BINARY_DIR:=games
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#PERSONAL_DIR:=.openttd
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#USE_HOMEDIR:=1
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-include $(LIB_DETECTION)
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endif
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ifdef SUPRESS_LANG_ERRORS
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LANG_ERRORS = >/dev/null 2>&1
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endif
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ifdef STATIC
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ifndef WIN32
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ifndef OSX
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ifndef MORPHOS
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ifndef SKIP_STATIC_CHECK
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$(error Static is only known to work on MorphOS and MacOSX!!! --- Check Makefile.config for more info and howto bypass this check)
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endif
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endif
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endif
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endif
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endif
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ifdef RELEASE
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ifdef OSX
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ifndef STATIC
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$(error do not make dynamically linked releases. Most users can't use those)
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endif
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endif
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endif
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# Force SDL on UNIX platforms
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ifndef WITH_SDL
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ifdef UNIX
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ifndef DEDICATED
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$(error You need to have SDL installed in order to run OpenTTD on UNIX. Use DEDICATED if you want to compile a CLI based server)
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endif
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endif
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endif
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# remove the dependancy for sdl if DEDICALTED is used
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ifdef DEDICATED
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WITH_SDL:=
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endif
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##############################################################################
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#
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# Compiler configuration
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#
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# Executable file extension
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ifdef WIN32
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EXE=.exe
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else
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EXE=
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endif
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# Set output executable names
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TTD=openttd$(EXE)
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ENDIAN_CHECK=endian_check$(EXE)
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STRGEN=strgen/strgen$(EXE)
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OSXAPP="OpenTTD.app"
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# What revision are we compiling, if we have an idea?
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REV_NUMBER := $(shell if test -d .svn; then svnversion . | tr -dc 0-9; fi)
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ifdef RELEASE
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REV:=$(RELEASE)
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else
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REV := $(shell if test -d .svn; then svnversion . | awk '{ print "r"$$0 }'; fi)
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tmp_test:=$(shell echo "$(REV)" | grep "M" )
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ifdef tmp_test
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REV_NUMBER:=1
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endif
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endif
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ifndef REV_NUMBER
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REV_NUMBER:=0
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endif
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# MorphOS needs builddate
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BUILDDATE=`date +%d.%m.%y`
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# AMD64 needs a little more settings to work
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ifeq ($(shell uname -m), x86_64)
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endwarnings:=endwarnings
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64_bit_warnings:=64_bit_warnings
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BASECFLAGS += -m64
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endif
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# Check if there is a windres override
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ifndef WINDRES
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WINDRES = windres
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endif
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# Check if we have a new target
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ifdef CC_TARGET
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CC = $(CC_TARGET)
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endif
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# Check if CC_HOST is defined. If not, it is CC
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ifndef CC_HOST
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CC_HOST = $(CC)
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endif
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ifndef CFLAGS_HOST
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CFLAGS_HOST = $(BASECFLAGS)
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endif
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# When calling the compiler, use these flags
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# -g debugging symbols
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# -Wall all warnings
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# -s automatic strip
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#
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# You may also want:
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# -O optimize or -O2 fully optimize (O's above 2 are not recommended)
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# -pg profile - generate profiling data. See "man gprof" to use this.
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CC_VERSION = $(shell $(CC) -dumpversion | cut -c 1,3)
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# GNU make can only test for (in)equality
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# this is a workaround to test for >=
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ifeq ($(shell if test $(CC_VERSION) -ge 29; then echo true; fi), true)
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CFLAGS += -O -Wall -Wno-multichar -Wsign-compare -Wstrict-prototypes
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CFLAGS += -Wwrite-strings -Wpointer-arith
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endif
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ifeq ($(shell if test $(CC_VERSION) -ge 30; then echo true; fi), true)
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CFLAGS += -W -Wno-unused-parameter
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endif
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ifeq ($(shell if test $(CC_VERSION) -ge 34; then echo true; fi), true)
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CFLAGS += -Wdeclaration-after-statement -Wold-style-definition
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endif
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ifdef DEBUG
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ifeq ($(shell expr $(DEBUG) \>= 1), 1)
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CFLAGS += -g -D_DEBUG
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endif
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ifeq ($(shell expr $(DEBUG) \>= 2), 1)
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CFLAGS += -fno-inline
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endif
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ifeq ($(shell expr $(DEBUG) \>= 3), 1)
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CFLAGS += -O0
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endif
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endif
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ifdef PROFILE
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CFLAGS += -pg
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LDFLAGS += -pg
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endif
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CDEFS=-DWITH_REV
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ifndef DEBUG
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ifndef PROFILE
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# Release mode
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ifndef MORPHOS
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ifndef IRIX
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# automatical strip breaks under morphos
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BASECFLAGS += -s
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LDFLAGS += -s
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endif
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endif
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endif
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ifdef OSX
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# these compilerflags makes the app run as fast as possible without making the app unstable. It works on G3 or newer
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BASECFLAGS += -O3 -funroll-loops -fsched-interblock -falign-loops=16 -falign-jumps=16 -falign-functions=16 -falign-jumps-max-skip=15 -falign-loops-max-skip=15 -mdynamic-no-pic -mpowerpc-gpopt -force_cpusubtype_ALL
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else
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ifdef MORPHOS
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BASECFLAGS += -O2 -noixemul -fstrict-aliasing -fexpensive-optimizations
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BASECFLAGS += -mcpu=604 -fno-inline -mstring -mmultiple
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else
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BASECFLAGS += -O2
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endif
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ifndef PROFILE
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ifndef IRIX
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BASECFLAGS += -fomit-frame-pointer
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endif
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endif
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endif
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||
endif
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ifdef STATIC
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ifndef OSX # OSX can't build static if -static flag is used
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LDFLAGS += -static
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endif
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endif
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# If building on MingW don't link with Cygwin libs
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ifdef WIN32
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ifdef CYGWIN
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BASECFLAGS += -mwin32
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LDFLAGS += -mwin32
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||
endif
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||
ifdef MINGW
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BASECFLAGS += -mno-cygwin
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LDFLAGS += -mno-cygwin
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||
endif
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||
endif
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||
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CFLAGS += $(BASECFLAGS)
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ifdef UNIX
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CDEFS += -DUNIX
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endif
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ifdef BEOS
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CDEFS += -DBEOS
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LDFLAGS += -lmidi -lbe
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ifdef WITH_NETWORK
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ifdef BEOS_NET_SERVER
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CDEFS += -DBEOS_NET_SERVER
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else
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||
# Zeta needs a few more libraries than R5
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LDFLAGS += -lbind -lsocket
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||
endif
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||
endif
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||
endif
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|
||
ifdef MORPHOS
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||
# -Wstrict-prototypes generates much noise because of system headers
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||
CFLAGS += -Wno-strict-prototypes
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||
endif
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||
|
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ifdef SUNOS
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||
CDEFS += -DSUNOS
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||
ifdef WITH_NETWORK
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||
LDFLAGS += -lnsl -lsocket
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||
endif
|
||
endif
|
||
|
||
# SDL config
|
||
ifdef WITH_SDL
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||
CDEFS += -DWITH_SDL
|
||
CFLAGS += $(shell $(SDL-CONFIG) --cflags)
|
||
ifdef STATIC
|
||
LIBS += $(shell $(SDL-CONFIG) --static-libs)
|
||
else
|
||
LIBS += $(shell $(SDL-CONFIG) --libs)
|
||
endif
|
||
endif
|
||
|
||
|
||
# zlib config
|
||
ifdef WITH_ZLIB
|
||
CDEFS += -DWITH_ZLIB
|
||
ifdef STATIC
|
||
ifdef OSX
|
||
# zlib is default on OSX, so everybody have it. No need for static linking
|
||
LIBS += -lz
|
||
else
|
||
ifndef STATIC_ZLIB_PATH
|
||
ifndef MANUAL_CONFIG
|
||
# updates Makefile.config with the zlib path
|
||
UPDATECONFIG:=upgradeconf
|
||
endif
|
||
TEMP:=$(shell ls /lib 2>/dev/null | grep "zlib.a")$(shell ls /lib 2>/dev/null | grep "libz.a")
|
||
ifdef TEMP
|
||
STATIC_ZLIB_PATH:=/lib/$(TEMP)
|
||
else
|
||
TEMP:=$(shell ls /usr/lib 2>/dev/null | grep "zlib.a")$(shell ls /usr/lib 2>/dev/null | grep "libz.a")
|
||
ifdef TEMP
|
||
STATIC_ZLIB_PATH:=/usr/lib/$(TEMP)
|
||
else
|
||
TEMP:=$(shell ls /usr/local/lib 2>/dev/null | grep "zlib.a")$(shell ls /usr/local/lib 2>/dev/null | grep "libz.a")
|
||
ifdef TEMP
|
||
STATIC_ZLIB_PATH:=/usr/local/lib/$(TEMP)
|
||
endif
|
||
endif
|
||
endif
|
||
endif
|
||
LIBS += $(STATIC_ZLIB_PATH)
|
||
endif
|
||
else
|
||
LIBS += -lz
|
||
endif
|
||
endif
|
||
|
||
# libpng config
|
||
ifdef WITH_PNG
|
||
CDEFS += -DWITH_PNG
|
||
CFLAGS += $(shell libpng-config --cflags)
|
||
|
||
# seems like older libpng versions are broken and need this
|
||
PNGCONFIG_FLAGS = --ldflags --libs
|
||
ifdef STATIC
|
||
ifdef OSX
|
||
# Seems like we need a tiny hack for OSX static to work
|
||
LIBS += $(shell libpng-config --prefix)/lib/libpng.a
|
||
else
|
||
LIBS += $(shell libpng-config --static $(PNGCONFIG_FLAGS))
|
||
endif
|
||
else
|
||
LIBS += $(shell libpng-config --L_opts $(PNGCONFIG_FLAGS))
|
||
endif
|
||
endif
|
||
|
||
# enables/disables assert()
|
||
ifdef DISABLE_ASSERTS
|
||
CFLAGS += -DNDEBUG
|
||
endif
|
||
|
||
# automatically disables asserts for release
|
||
ifdef RELEASE
|
||
ifndef ENABLE_ASSERTS
|
||
CFLAGS += -DNDEBUG
|
||
endif
|
||
endif
|
||
|
||
ifdef TRANSLATOR
|
||
STRGEN_FLAGS=-t
|
||
else
|
||
STRGEN_FLAGS=
|
||
endif
|
||
|
||
|
||
# MIDI setup
|
||
ifdef OSX
|
||
ifndef MIDI
|
||
MIDI:=$(OSXAPP)/Contents/macosx/track_starter
|
||
endif
|
||
ifndef SECOND_DATA_PATH
|
||
SECOND_DATA_PATH:="$(OSXAPP)/Contents/Data/"
|
||
endif
|
||
ifndef CUSTOM_LANG_DIR
|
||
CUSTOM_LANG_DIR:="$(OSXAPP)/Contents/Lang/"
|
||
endif
|
||
endif
|
||
|
||
ifdef MIDI
|
||
CDEFS += -DEXTERNAL_PLAYER=\"$(MIDI)\"
|
||
ifdef MIDI_ARG
|
||
CDEFS += -DMIDI_ARG=\"$(MIDI_ARG)\"
|
||
endif
|
||
endif
|
||
|
||
ifdef WITH_NETWORK
|
||
CDEFS += -DENABLE_NETWORK
|
||
ifdef QNX
|
||
LIBS += -lsocket
|
||
endif
|
||
ifdef UNIX
|
||
ifndef OSX
|
||
ifndef MORPHOS
|
||
# this have caused problems on many platforms and disabling it didn't break anything
|
||
# now we test if disabling it as a general breaks it for anybody
|
||
#LIBS += -lresolv
|
||
endif
|
||
endif
|
||
endif
|
||
endif
|
||
|
||
|
||
ifdef SECOND_DATA_PATH
|
||
CDEFS += -DSECOND_DATA_DIR=\"$(SECOND_DATA_PATH)/\"
|
||
endif
|
||
|
||
ifdef CUSTOM_LANG_DIR
|
||
CDEFS += -DCUSTOM_LANG_DIR=\"$(CUSTOM_LANG_DIR)/\"
|
||
endif
|
||
|
||
ifdef WITH_DIRECTMUSIC
|
||
CDEFS += -DWIN32_ENABLE_DIRECTMUSIC_SUPPORT
|
||
endif
|
||
|
||
ifdef WIN32
|
||
LIBS += -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32
|
||
ifdef WITH_DIRECTMUSIC
|
||
LIBS += -lstdc++
|
||
endif
|
||
TTDLDFLAGS += -Wl,--subsystem,windows
|
||
endif
|
||
|
||
ifndef DEST_DIR
|
||
DEST_DIR = $(DESTDIR)
|
||
endif
|
||
|
||
# sets up the paths for use for make install
|
||
ifdef INSTALL
|
||
# We use _PREFIXED vars here, so the paths are recalculated every time, and
|
||
# the prefix is not prepended in the makefile config
|
||
BINARY_DIR_PREFIXED:=$(PREFIX)/$(BINARY_DIR)
|
||
DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR)
|
||
# We use _INSTALL vars here, these vars are the locations where the files will
|
||
# be installed
|
||
DATA_DIR_INSTALL=$(DEST_DIR)/$(DATA_DIR_PREFIXED)
|
||
BINARY_DIR_INSTALL=$(DEST_DIR)/$(BINARY_DIR_PREFIXED)
|
||
# Let the code know where to find stuff
|
||
ifdef DATA_DIR_PREFIXED
|
||
CDEFS += -DGAME_DATA_DIR=\"$(DATA_DIR_PREFIXED)/\"
|
||
endif
|
||
|
||
ifdef PERSONAL_DIR
|
||
CDEFS += -DPERSONAL_DIR=\"$(PERSONAL_DIR)/\"
|
||
endif
|
||
|
||
ifdef USE_HOMEDIR
|
||
CDEFS += -DUSE_HOMEDIR
|
||
endif
|
||
endif
|
||
|
||
##############################################################################
|
||
#
|
||
# What to compile
|
||
# (users do not want to modify anything below)
|
||
#
|
||
|
||
|
||
### Sources
|
||
|
||
C_SOURCES += ai.c
|
||
C_SOURCES += ai_build.c
|
||
C_SOURCES += ai_new.c
|
||
C_SOURCES += ai_pathfinder.c
|
||
C_SOURCES += ai_shared.c
|
||
C_SOURCES += aircraft_cmd.c
|
||
C_SOURCES += aircraft_gui.c
|
||
C_SOURCES += airport.c
|
||
C_SOURCES += airport_gui.c
|
||
C_SOURCES += aystar.c
|
||
C_SOURCES += bridge_gui.c
|
||
C_SOURCES += callback_table.c
|
||
C_SOURCES += clear_cmd.c
|
||
C_SOURCES += command.c
|
||
C_SOURCES += console.c
|
||
C_SOURCES += console_cmds.c
|
||
C_SOURCES += debug.c
|
||
C_SOURCES += dedicated.c
|
||
C_SOURCES += depot.c
|
||
C_SOURCES += disaster_cmd.c
|
||
C_SOURCES += dock_gui.c
|
||
C_SOURCES += dummy_land.c
|
||
C_SOURCES += economy.c
|
||
C_SOURCES += engine.c
|
||
C_SOURCES += engine_gui.c
|
||
C_SOURCES += fileio.c
|
||
C_SOURCES += gfx.c
|
||
C_SOURCES += graph_gui.c
|
||
C_SOURCES += newgrf.c
|
||
C_SOURCES += industry_cmd.c
|
||
C_SOURCES += industry_gui.c
|
||
C_SOURCES += intro_gui.c
|
||
C_SOURCES += landscape.c
|
||
C_SOURCES += main_gui.c
|
||
C_SOURCES += map.c
|
||
C_SOURCES += md5.c
|
||
C_SOURCES += minilzo.c
|
||
C_SOURCES += misc.c
|
||
C_SOURCES += misc_cmd.c
|
||
C_SOURCES += misc_gui.c
|
||
C_SOURCES += mixer.c
|
||
C_SOURCES += music_gui.c
|
||
C_SOURCES += namegen.c
|
||
C_SOURCES += network.c
|
||
C_SOURCES += network_client.c
|
||
C_SOURCES += network_data.c
|
||
C_SOURCES += network_gamelist.c
|
||
C_SOURCES += network_gui.c
|
||
C_SOURCES += network_server.c
|
||
C_SOURCES += network_udp.c
|
||
C_SOURCES += news_gui.c
|
||
C_SOURCES += npf.c
|
||
C_SOURCES += oldloader.c
|
||
C_SOURCES += order_cmd.c
|
||
C_SOURCES += order_gui.c
|
||
C_SOURCES += pathfind.c
|
||
C_SOURCES += player_gui.c
|
||
C_SOURCES += players.c
|
||
C_SOURCES += pool.c
|
||
C_SOURCES += queue.c
|
||
C_SOURCES += rail_cmd.c
|
||
C_SOURCES += rail_gui.c
|
||
C_SOURCES += rev.c
|
||
C_SOURCES += road_cmd.c
|
||
C_SOURCES += road_gui.c
|
||
C_SOURCES += roadveh_cmd.c
|
||
C_SOURCES += roadveh_gui.c
|
||
C_SOURCES += saveload.c
|
||
C_SOURCES += screenshot.c
|
||
C_SOURCES += settings.c
|
||
C_SOURCES += settings_gui.c
|
||
C_SOURCES += ship_cmd.c
|
||
C_SOURCES += ship_gui.c
|
||
C_SOURCES += signs.c
|
||
C_SOURCES += smallmap_gui.c
|
||
C_SOURCES += sound.c
|
||
C_SOURCES += sprite.c
|
||
C_SOURCES += spritecache.c
|
||
C_SOURCES += station_cmd.c
|
||
C_SOURCES += station_gui.c
|
||
C_SOURCES += string.c
|
||
C_SOURCES += strings.c
|
||
C_SOURCES += subsidy_gui.c
|
||
C_SOURCES += terraform_gui.c
|
||
C_SOURCES += texteff.c
|
||
C_SOURCES += tile.c
|
||
C_SOURCES += town_cmd.c
|
||
C_SOURCES += town_gui.c
|
||
C_SOURCES += train_cmd.c
|
||
C_SOURCES += train_gui.c
|
||
C_SOURCES += tree_cmd.c
|
||
C_SOURCES += openttd.c
|
||
C_SOURCES += tunnelbridge_cmd.c
|
||
C_SOURCES += unmovable_cmd.c
|
||
C_SOURCES += vehicle.c
|
||
C_SOURCES += vehicle_gui.c
|
||
C_SOURCES += viewport.c
|
||
C_SOURCES += water_cmd.c
|
||
C_SOURCES += waypoint.c
|
||
C_SOURCES += widget.c
|
||
C_SOURCES += window.c
|
||
|
||
CXX_SOURCES =
|
||
|
||
ifdef WITH_SDL
|
||
C_SOURCES += sdl.c
|
||
endif
|
||
|
||
ifdef WIN32
|
||
C_SOURCES += win32.c w32dm.c
|
||
else
|
||
C_SOURCES += extmidi.c unix.c
|
||
endif
|
||
|
||
OBJS = $(C_SOURCES:%.c=%.o) $(CXX_SOURCES:%.cpp=%.o)
|
||
|
||
ifdef BEOS
|
||
CXX_SOURCES += os/beos/bemidi.cpp
|
||
CFLAGS += -I.
|
||
endif
|
||
|
||
ifdef WIN32
|
||
# Resource file
|
||
OBJS += winres.o
|
||
endif
|
||
|
||
ifdef WITH_DIRECTMUSIC
|
||
CXX_SOURCES += w32dm2.cpp
|
||
endif
|
||
|
||
DEPS = $(OBJS:%.o=.deps/%.d)
|
||
|
||
LANG_TXT = $(filter-out %.unfinished.txt,$(wildcard lang/*.txt))
|
||
LANGS = $(LANG_TXT:%.txt=%.lng)
|
||
|
||
|
||
##############################################################################
|
||
#
|
||
# Build commands
|
||
#
|
||
|
||
# If we are verbose, we will show commands prefixed by $(Q) (which acts as
|
||
# @ in the non-verbose mode), and we will show the "real" cmds instead of
|
||
# their quiet versions (which are used in the non-verbose mode).
|
||
# Inspired by the Linux kernel build system.
|
||
ifdef VERBOSE
|
||
Q =
|
||
quiet =
|
||
else
|
||
Q = @
|
||
quiet = quiet_
|
||
endif
|
||
|
||
# Show the command (quiet or non-quiet version based on the assignment
|
||
# just above) and then execute it.
|
||
cmd = @$(if $($(quiet)cmd_$(1)),echo $($(quiet)cmd_$(1)) &&) $(cmd_$(1))
|
||
|
||
|
||
# The build commands themselves. Note that if you omit the quiet version,
|
||
# nothing will be shown in the non-verbose mode.
|
||
|
||
quiet_cmd_compile_link = '===> Compiling and Linking $@'
|
||
cmd_compile_link = $(CC_HOST) $(CFLAGS_HOST) $(CDEFS) $< -o $@
|
||
|
||
quiet_cmd_ttd_link = '===> Linking $@'
|
||
cmd_ttd_link = $(CC) $(LDFLAGS) $(TTDLDFLAGS) $(OBJS) $(LIBS) -o $@
|
||
|
||
COMPILE_PARAMS=$(CFLAGS) $(CDEFS) -MD -c $< -o $@
|
||
|
||
quiet_cmd_c_compile = '===> Compiling $<'
|
||
cmd_c_compile = $(CC) $(COMPILE_PARAMS)
|
||
|
||
quiet_cmd_cxx_compile = '===> Compiling $<'
|
||
cmd_cxx_compile = $(CXX) $(COMPILE_PARAMS)
|
||
|
||
|
||
##############################################################################
|
||
#
|
||
# Targets
|
||
#
|
||
|
||
|
||
### Normal build rules
|
||
|
||
|
||
ifdef OSX
|
||
OSX:=OSX
|
||
OSX_MIDI_PLAYER_FILE:=os/macos/OpenTTDMidi.class
|
||
endif
|
||
|
||
|
||
all: endian_target.h endian_host.h $(UPDATECONFIG) $(LANGS) $(TTD) $(OSX) $(endwarnings)
|
||
|
||
endian_host.h: $(ENDIAN_CHECK)
|
||
@echo '===> Testing endianness for host'
|
||
$(Q)./$(ENDIAN_CHECK) > $@
|
||
|
||
endian_target.h: $(ENDIAN_CHECK)
|
||
@echo '===> Testing endianness for target'
|
||
$(Q)./$(ENDIAN_CHECK) $(ENDIAN_FORCE) > $@
|
||
|
||
$(ENDIAN_CHECK): endian_check.c
|
||
$(call cmd,compile_link)
|
||
|
||
|
||
$(TTD): table/strings.h $(OBJS) $(MAKE_CONFIG)
|
||
$(call cmd,ttd_link)
|
||
|
||
$(OSX): $(TTD)
|
||
$(Q)rm -fr "$(OSXAPP)"
|
||
$(Q)mkdir -p "$(OSXAPP)"/Contents/MacOS
|
||
$(Q)mkdir -p "$(OSXAPP)"/Contents/Resources
|
||
$(Q)mkdir -p "$(OSXAPP)"/Contents/Data
|
||
$(Q)mkdir -p "$(OSXAPP)"/Contents/Lang
|
||
$(Q)echo "APPL????" > "$(OSXAPP)"/Contents/PkgInfo
|
||
$(Q)cp os/macosx/openttd.icns "$(OSXAPP)"/Contents/Resources/openttd.icns
|
||
$(Q)os/macosx/plistgen.sh "$(OSXAPP)" "$(REV)"
|
||
$(Q)cp os/macosx/track_starter "$(OSXAPP)"/Contents/MacOS
|
||
$(Q)ls os/macosx | grep -q "\.class" || \
|
||
javac os/macosx/OpenTTDMidi.java
|
||
$(Q)cp os/macosx/OpenTTDMidi.class "$(OSXAPP)"/Contents/MacOS
|
||
$(Q)cp data/* "$(OSXAPP)"/Contents/Data/
|
||
$(Q)cp lang/*.lng "$(OSXAPP)"/Contents/Lang/
|
||
$(Q)cp $(TTD) "$(OSXAPP)"/Contents/MacOS/$(TTD)
|
||
|
||
$(endwarnings): $(64_bit_warnings)
|
||
|
||
$(64_bit_warnings):
|
||
$(warning 64 bit CPUs will get some 64 bit specific bugs!)
|
||
$(warning If you see any bugs, include in your bug report that you use a 64 bit CPU)
|
||
|
||
$(STRGEN): strgen/strgen.c endian_host.h
|
||
$(call cmd,compile_link)
|
||
|
||
table/strings.h: lang/english.txt $(STRGEN)
|
||
@echo '===> Generating $@'
|
||
$(Q)$(STRGEN)
|
||
|
||
lang/%.lng: lang/%.txt $(STRGEN) lang/english.txt
|
||
@echo '===> Compiling language $(*F)'
|
||
$(Q)$(STRGEN) $(STRGEN_FLAGS) $< $(LANG_ERRORS)
|
||
|
||
winres.o: openttd.rc
|
||
@echo '===> Compiling resource $<'
|
||
$(Q)$(WINDRES) -o $@ $<
|
||
|
||
ifdef MORPHOS
|
||
release: all
|
||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.lha"
|
||
$(Q)mkdir -p "/t/"
|
||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos"
|
||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/docs"
|
||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/data"
|
||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/lang"
|
||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario"
|
||
$(Q)cp -R $(TTD) "/t/openttd-$(RELEASE)-morphos/"
|
||
$(Q)cp data/* "/t/openttd-$(RELEASE)-morphos/data/"
|
||
$(Q)cp lang/*.lng "/t/openttd-$(RELEASE)-morphos/lang/"
|
||
$(Q)cp scenario/* "/t/openttd-$(RELEASE)-morphos/scenario/"
|
||
$(Q)cp readme.txt "/t/openttd-$(RELEASE)-morphos/docs/ReadMe"
|
||
$(Q)cp docs/console.txt "/t/openttd-$(RELEASE)-morphos/docs/Console"
|
||
$(Q)cp COPYING "/t/openttd-$(RELEASE)-morphos/docs/"
|
||
$(Q)cp changelog.txt "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog"
|
||
$(Q)cp known-bugs.txt "/t/openttd-$(RELEASE)-morphos/docs/known-bugs.txt"
|
||
$(Q)cp os/morphos/icons/openttd.info "/t/openttd-$(RELEASE)-morphos/$(TTD).info"
|
||
$(Q)cp os/morphos/icons/docs.info "/t/openttd-$(RELEASE)-morphos/docs.info"
|
||
$(Q)cp os/morphos/icons/drawer.info "/t/openttd-$(RELEASE)-morphos.info"
|
||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ReadMe.info"
|
||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/Console.info"
|
||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/COPYING.info"
|
||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog.info"
|
||
$(Q)strip --strip-all --strip-unneeded --remove-section .comment "/t/openttd-$(RELEASE)-morphos/$(TTD)"
|
||
$(Q)lha a -r "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos"
|
||
$(Q)lha a "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos.info"
|
||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos"
|
||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.info"
|
||
@echo "Release archive can be found in RAM:t/ now."
|
||
|
||
.PHONY: release
|
||
endif
|
||
|
||
ifdef OSX
|
||
release: all
|
||
$(Q)mkdir -p "OpenTTD $(RELEASE)"
|
||
$(Q)mkdir -p "OpenTTD $(RELEASE)"/docs
|
||
$(Q)mkdir -p "OpenTTD $(RELEASE)"/scenario
|
||
$(Q)cp -R $(OSXAPP) "OpenTTD $(RELEASE)"/
|
||
$(Q)cp docs/OSX_where_did_the_package_go.txt "OpenTTD $(RELEASE)"/Where\ did\ the\ package\ go.txt
|
||
$(Q)cp readme.txt "OpenTTD $(RELEASE)"/docs/
|
||
$(Q)cp docs/README_if_game_crashed_on_OSX.txt "OpenTTD $(RELEASE)"/docs/readme\ if\ crashed\ on\ OSX.txt
|
||
$(Q)cp docs/console.txt "OpenTTD $(RELEASE)"/docs/
|
||
$(Q)cp COPYING "OpenTTD $(RELEASE)"/docs/
|
||
$(Q)cp changelog.txt "OpenTTD $(RELEASE)"/docs/
|
||
$(Q)cp docs/README_if_game_crashed_on_OSX.txt "OpenTTD $(RELEASE)"/docs/
|
||
$(Q)cp os/macosx/*.webloc "OpenTTD $(RELEASE)"
|
||
$(Q)cp known-bugs.txt "OpenTTD $(RELEASE)"/known-bugs.txt
|
||
$(Q)cp scenario/* "OpenTTD $(RELEASE)"/scenario/
|
||
$(Q)/usr/bin/hdiutil create -ov -format UDZO -srcfolder "OpenTTD $(RELEASE)" openttd-"$(RELEASE)"-osx.dmg
|
||
$(Q)rm -fr "OpenTTD $(RELEASE)"
|
||
|
||
nightly_build: all
|
||
$(Q)mkdir -p "OpenTTD_nightly_$(DATE)"
|
||
$(Q)mkdir -p "OpenTTD_nightly_$(DATE)"/docs
|
||
$(Q)cp -R $(OSXAPP) "OpenTTD_nightly_$(DATE)"/
|
||
$(Q)cp docs/OSX_where_did_the_package_go.txt "OpenTTD_nightly_$(DATE)"/Where\ did\ the\ package\ go.txt
|
||
$(Q)cp readme.txt "OpenTTD_nightly_$(DATE)"/docs/
|
||
$(Q)cp docs/README_if_game_crashed_on_OSX.txt "OpenTTD_nightly_$(DATE)"/docs/readme\ if\ crashed\ on\ OSX.txt
|
||
$(Q)cp docs/console.txt "OpenTTD_nightly_$(DATE)"/docs/
|
||
$(Q)cp COPYING "OpenTTD_nightly_$(DATE)"/docs/
|
||
$(Q)cp revisionlog.txt "OpenTTD_nightly_$(DATE)"/revisionlog.txt
|
||
$(Q)cp docs/README_if_game_crashed_on_OSX.txt "OpenTTD_nightly_$(DATE)"/docs/
|
||
$(Q)cp os/macosx/*.webloc "OpenTTD_nightly_$(DATE)"/
|
||
$(Q)/usr/bin/hdiutil create -ov -format UDZO -srcfolder "OpenTTD_nightly_$(DATE)" openttd-nightly-"$(DATE)".dmg
|
||
$(Q)rm -fr "OpenTTD_nightly_$(DATE)"
|
||
|
||
.PHONY: release nightly_build
|
||
endif
|
||
|
||
rev.c: FORCE
|
||
@# setting the revision number in a place, there the binary can read it
|
||
@echo 'const char _openttd_revision[] = "$(REV)";' >>rev.c.new
|
||
@echo 'const int _revision_number = $(REV_NUMBER);' >>rev.c.new
|
||
@# some additions for MorphOS versions tag
|
||
@echo '#ifdef __MORPHOS__' >>rev.c.new
|
||
@echo 'const char morphos_versions_tag[] = "\\0$$VER: OpenTTD $(REV) ('${BUILDDATE}') <20> OpenTTD Team [MorphOS, PowerPC]";' >>rev.c.new
|
||
@echo '#endif' >>rev.c.new
|
||
@# Only update the real rev.c if it actually changed, to prevent
|
||
@# useless rebuilds.
|
||
@cmp -s rev.c rev.c.new 2>/dev/null || mv rev.c.new rev.c
|
||
@rm -f rev.c.new
|
||
|
||
FORCE:
|
||
|
||
|
||
clean:
|
||
@echo '===> Cleaning up'
|
||
# endian.h is out-dated and no longer in use, so it can be removed soon
|
||
$(Q)rm -rf .deps *~ $(TTD) $(STRGEN) core table/strings.h $(LANGS) $(OBJS) $(OSX_MIDI_PLAYER_FILE) endian.h endian_host.h endian_target.h $(ENDIAN_CHECK)
|
||
|
||
mrproper: clean
|
||
$(Q)rm -rf $(MAKE_CONFIG)
|
||
|
||
ifndef OSX
|
||
ifndef MORPHOS
|
||
install:
|
||
ifeq ($(INSTALL),)
|
||
$(error make install is highly experimental at his state and not\
|
||
tested very much - use at your own risk - to use run \"make install INSTALL:=1\" - make sure Makefile.config\
|
||
is set correctly up - run \"make upgradeconf\")
|
||
endif
|
||
|
||
ifeq ($(PREFIX), )
|
||
$(error no prefix set - check Makefile.config)
|
||
endif
|
||
# We compare against the non prefixed version here, so we won't install
|
||
# if only the prefix has been set
|
||
ifeq ($(DATA_DIR),)
|
||
$(error no data path set - check Makefile.config)
|
||
endif
|
||
ifeq ($(BINARY_DIR),)
|
||
$(error no binary path set - check Makefile.config)
|
||
endif
|
||
# We'll install in $DEST_DIR instead of root if it is set (we don't
|
||
# care about extra /'s
|
||
install -d $(DATA_DIR_INSTALL)/lang \
|
||
$(DATA_DIR_INSTALL)/data \
|
||
$(DATA_DIR_INSTALL)/gm \
|
||
$(BINARY_DIR_INSTALL)
|
||
ifndef USE_HOMEDIR
|
||
mkdir -p $(PERSONAL_DIR)/scenario
|
||
else
|
||
mkdir -p $(DATA_DIR_INSTALL)/scenario
|
||
endif
|
||
install $(TTD) $(BINARY_DIR_INSTALL)
|
||
install -m 644 lang/*.lng $(DATA_DIR_INSTALL)/lang
|
||
install -m 644 data/*.grf $(DATA_DIR_INSTALL)/data
|
||
install -m 644 data/opntitle.dat $(DATA_DIR_INSTALL)/data
|
||
install -m 644 media/openttd.64.png $(DATA_DIR_INSTALL)
|
||
install -m 644 media/openttd.32.xpm $(DATA_DIR_INSTALL)
|
||
ifndef USE_HOMEDIR
|
||
cp scenario/* $(PERSONAL_DIR)/scenario/
|
||
else
|
||
cp scenario/* $(DATA_DIR_INSTALL)/scenario/
|
||
endif
|
||
else #MorphOS
|
||
install:
|
||
$(error make install is not supported on MorphOS)
|
||
endif
|
||
else # OSX
|
||
install:
|
||
$(error make install is not supported on MacOSX)
|
||
endif
|
||
|
||
|
||
love:
|
||
@echo "YES! I thought you would never ask. We will have a great time. You can keep me turned on all night"
|
||
|
||
.PHONY: clean all $(OSX) install $(64_bit_warnings) $(endwarnings) love
|
||
|
||
|
||
### Automatic configuration
|
||
-include $(CONFIG_WRITER)
|
||
|
||
|
||
# Export all variables set to subprocesses (a bit dirty)
|
||
.EXPORT_ALL_VARIABLES:
|
||
upgradeconf: $(MAKE_CONFIG)
|
||
$(Q)rm $(MAKE_CONFIG)
|
||
$(Q)$(MAKE) $(MAKE_CONFIG)
|
||
|
||
.PHONY: upgradeconf
|
||
|
||
|
||
### Internal build rules
|
||
|
||
# This makes sure the .deps dir is always around.
|
||
DEPS_MAGIC := $(shell mkdir .deps > /dev/null 2>&1 || :)
|
||
|
||
# Introduce the dependencies
|
||
-include $(DEPS)
|
||
|
||
# This compiles the object file as well as silently updating its dependencies
|
||
# list at the same time. It is not an issue that they aren't around during the
|
||
# first compilation round as we just build everything at that time anyway,
|
||
# therefore we do not need to watch deps.
|
||
|
||
%.o: %.c $(MAKE_CONFIG) endian_target.h table/strings.h
|
||
$(call cmd,c_compile)
|
||
@mv $(<:%.c=%.d) $(<:%.c=.deps/%.d)
|
||
|
||
%.o: %.cpp $(MAKE_CONFIG) endian_target.h table/strings.h
|
||
$(call cmd,cxx_compile)
|
||
@mv $(<:%.cpp=%.d) $(<:%.cpp=.deps/%.d)
|
||
|
||
# Silence stale header dependencies
|
||
%.h:
|
||
@true
|
||
|
||
|
||
info:
|
||
@echo 'CFLAGS = $(CFLAGS)'
|
||
@echo 'LDFLAGS = $(LDFLAGS)'
|
||
@echo 'LIBS = $(LIBS)'
|