mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
01dd0219d3
-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] .
496 lines
14 KiB
C
496 lines
14 KiB
C
#include "stdafx.h"
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#include "ttd.h"
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#include "window.h"
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#include "gui.h"
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#include "gfx.h"
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#include "command.h"
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#include "network.h"
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#define BGC 5
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#define BTC 15
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#define MAX_QUERYSTR_LEN 64
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static byte _edit_str_buf[MAX_QUERYSTR_LEN*2];
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static void ShowNetworkStartServerWindow();
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#if 0
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static void ShowNetworkLobbyWindow();
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#endif
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static byte _selected_field;
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static const StringID _connection_types_dropdown[] = {
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STR_NETWORK_LAN,
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STR_NETWORK_INTERNET,
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INVALID_STRING_ID
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};
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/* Should be _network_game->players_max but since network is not yet really done
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* we'll just use some dummy here
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* network.c -->> static NetworkGameInfo _network_game;
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*/
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static byte _players_max;
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/* Should be ??????????? (something) but since network is not yet really done
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* we'll just use some dummy here
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*/
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static byte _network_connection;
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static uint16 _network_game_count_last;
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enum {
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NET_PRC__OFFSET_TOP_WIDGET = 93,
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NET_PRC__SIZE_OF_ROW = 14,
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};
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static NetworkGameList *selected_item = NULL;
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static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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case WE_PAINT: {
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SET_DPARAM16(0, 0x00);
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SET_DPARAM16(2, STR_NETWORK_LAN + _network_connection);
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DrawWindowWidgets(w);
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DrawEditBox(w, 6);
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DrawString(9, 43, STR_NETWORK_PLAYER_NAME, 2);
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DrawString(9, 63, STR_NETWORK_SELECT_CONNECTION, 2);
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DrawString(15, 82, STR_NETWORK_GAME_NAME, 2);
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DrawString(238, 82, STR_NETWORK_PLAYERS, 2);
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DrawString(288, 82, STR_NETWORK_MAP_SIZE, 2);
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{ // draw list of games
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uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3;
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int32 n = 0;
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NetworkGameList *cur_item = _network_game_list;
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while (cur_item != NULL) {
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if (cur_item == selected_item)
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GfxFillRect(11, y - 2, 380, y + 9, 10); // show highlighted item with a different colour
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DoDrawString(cur_item->item.server_name, 15, y, 16); // server name
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SET_DPARAM8(0, cur_item->item.players_on);
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SET_DPARAM8(1, cur_item->item.players_max);
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DrawString(238, y, STR_NETWORK_PLAYERS_VAL, 2); // #/#
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DoDrawString(cur_item->item.map_name, 288, y, 16); // map size
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cur_item = cur_item->_next;
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y += NET_PRC__SIZE_OF_ROW;
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if (++n == w->vscroll.cap) { break;} // max number of games in the window
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}
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}
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} break;
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case WE_CLICK:
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_selected_field = e->click.widget;
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switch(e->click.widget) {
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case 0: case 15: /* Close 'X' | Cancel button */
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DeleteWindowById(WC_NETWORK_WINDOW, 0);
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NetworkLobbyShutdown();
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break;
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case 3: { /* Find server automaticaly */
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NetworkCoreConnectGame("auto", _network_server_port);
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} break;
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case 4: { /* Connect via direct ip */
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StringID str;
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str = AllocateName((byte*)_decode_parameters, 0);
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ShowQueryString(
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str,
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STR_NETWORK_ENTER_IP,
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50, // maximum 50 characters OR
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250, // characters up to width 250 pixels, whichever is satisfied first
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w->window_class,
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w->window_number);
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DeleteName(str);
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} break;
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case 5: /* Start server */
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ShowNetworkStartServerWindow();
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break;
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case 7: case 8: /* Connection type */
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ShowDropDownMenu(w, _connection_types_dropdown, _network_connection, 8, 0); // do it for widget 8
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return;
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case 14: { /* Matrix to show networkgames */
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uint32 id_v = (e->click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW;
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if (id_v >= w->vscroll.cap) { return;} // click out of bounds
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id_v += w->vscroll.pos;
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{
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NetworkGameList *cur_item = _network_game_list;
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for (; id_v > 0 && cur_item != NULL; id_v--)
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cur_item = cur_item->_next;
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if (cur_item == NULL) { return;} // click out of vehicle bounds
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selected_item = cur_item;
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}
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} break;
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case 16: /* Join Game */
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if (selected_item != NULL)
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NetworkCoreConnectGameStruct(selected_item);
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break;
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}
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break;
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case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
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_network_connection = e->dropdown.index;
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switch (_network_connection) {
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case 0: /* LAN */
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NetworkGameListFromLAN();
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break;
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case 1: /* Internet */
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NetworkGameListFromInternet();
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break;
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}
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_network_game_count_last = _network_game_count;
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SetWindowDirty(w);
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break;
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case WE_MOUSELOOP:
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if (_selected_field == 6)
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HandleEditBox(w, 6);
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break;
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case WE_KEYPRESS:
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if (_selected_field != 6)
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break;
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switch (HandleEditBoxKey(w, 6, e)) {
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case 1:
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HandleButtonClick(w, 9);
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break;
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}
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break;
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case WE_ON_EDIT_TEXT: {
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byte *b = e->edittext.str;
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if (*b != 0) {
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const byte *port = NULL;
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const byte *player = NULL;
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uint16 rport;
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rport = _network_server_port;
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ParseConnectionString(&player, &port, b);
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if (player!=NULL) _network_playas = atoi(player);
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if (port!=NULL) rport = atoi(port);
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NetworkCoreConnectGame(b, rport);
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}
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} break;
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case WE_TICK: {
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if (_network_game_count_last != _network_game_count)
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SetWindowDirty(w);
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} break;
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}
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}
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static const Widget _network_game_window_widgets[] = {
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{ WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
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{ WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0, STR_NULL},
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{ WWT_PUSHTXTBTN, BTC, 20, 130, 22, 33, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
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{ WWT_PUSHTXTBTN, BTC, 145, 255, 22, 33, STR_NETWORK_DIRECT_CONNECT, STR_NETWORK_DIRECT_CONNECT_TIP},
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{ WWT_PUSHTXTBTN, BTC, 270, 380, 22, 33, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
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{ WWT_IMGBTN, BGC, 250, 394, 42, 53, 0x0, STR_NETWORK_ENTER_NAME_TIP},
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{ WWT_6, BGC, 250, 393, 62, 73, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TYPE_TIP},
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{ WWT_CLOSEBOX, BGC, 382, 392, 63, 72, STR_0225, STR_NETWORK_CONNECTION_TYPE_TIP},
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{ WWT_SCROLLBAR, BGC, 382, 392, 81, 176, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
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{ WWT_IMGBTN, BTC, 10, 231, 81, 92, 0x0, STR_NETWORK_GAME_NAME_TIP },
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{ WWT_IMGBTN, BTC, 232, 281, 81, 92, 0x0, STR_NETWORK_PLAYERS_TIP },
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{ WWT_IMGBTN, BTC, 282, 331, 81, 92, 0x0, STR_NETWORK_MAP_SIZE_TIP },
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{ WWT_IMGBTN, BTC, 332, 381, 81, 92, 0x0, STR_NETWORK_INFO_ICONS_TIP },
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{ WWT_MATRIX, BGC, 10, 381, 93, 176, 0x601, STR_NETWORK_CLICK_GAME_TO_SELECT},
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{ WWT_PUSHTXTBTN, BTC, 145, 255, 180, 191, STR_012E_CANCEL, STR_NULL},
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{ WWT_PUSHTXTBTN, BTC, 270, 392, 180, 191, STR_NETWORK_JOIN_GAME, STR_NULL},
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{ WIDGETS_END},
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};
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static const WindowDesc _network_game_window_desc = {
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WDP_CENTER, WDP_CENTER, 400, 200,
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WC_NETWORK_WINDOW,0,
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WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
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_network_game_window_widgets,
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NetworkGameWindowWndProc,
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};
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void ShowNetworkGameWindow()
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{
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Window *w;
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DeleteWindowById(WC_NETWORK_WINDOW, 0);
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NetworkLobbyInit();
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w = AllocateWindowDesc(&_network_game_window_desc);
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strcpy(_edit_str_buf, "Your name");
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w->vscroll.cap = 6;
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w->disabled_state = (1<<6) | (1<<7) | (1<<8); // disable buttons not yet working
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NetworkGameListFromLAN(); // default dropdown item is LAN, so fill that array
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_network_game_count_last = _network_game_count;
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WP(w,querystr_d).caret = 1;
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WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
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WP(w,querystr_d).maxwidth = 240;
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WP(w,querystr_d).buf = _edit_str_buf;
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}
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static const StringID _players_dropdown[] = {
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STR_NETWORK_2_PLAYERS,
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STR_NETWORK_3_PLAYERS,
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STR_NETWORK_4_PLAYERS,
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STR_NETWORK_5_PLAYERS,
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STR_NETWORK_6_PLAYERS,
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STR_NETWORK_7_PLAYERS,
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STR_NETWORK_8_PLAYERS,
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INVALID_STRING_ID
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};
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static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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case WE_PAINT: {
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SET_DPARAM16(7, STR_NETWORK_2_PLAYERS + _players_max);
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DrawWindowWidgets(w);
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GfxFillRect(11, 63, 237, 168, 0xD7);
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DrawEditBox(w, 3);
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DrawEditBox(w, 4);
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DrawString(10, 22, STR_NETWORK_NEW_GAME_NAME, 2);
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DrawString(210, 22, STR_NETWORK_PASSWORD, 2);
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DrawString(10, 43, STR_NETWORK_SELECT_MAP, 2);
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DrawString(260, 63, STR_NETWORK_NUMBER_OF_PLAYERS, 2);
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} break;
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case WE_CLICK:
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_selected_field = e->click.widget;
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switch(e->click.widget) {
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case 0: case 12: /* Close 'X' | Cancel button */
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ShowNetworkGameWindow();
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break;
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case 7: case 8: /* Number of Players */
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ShowDropDownMenu(w, _players_dropdown, _players_max, 8, 0); // do it for widget 8
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return;
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case 9: /* Start game */
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NetworkCoreStartGame();
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strcpy(_network_game.server_name, WP(w,querystr_d).buf);
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//ShowNetworkLobbyWindow();
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DoCommandP(0, 0, 0, NULL, CMD_START_NEW_GAME);
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break;
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case 10: /* Load game */
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NetworkCoreStartGame();
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strcpy(_network_game.server_name, WP(w,querystr_d).buf);
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//ShowNetworkLobbyWindow();
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ShowSaveLoadDialog(SLD_LOAD_GAME);
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break;
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case 11: /* Load scenario */
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NetworkCoreStartGame();
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strcpy(_network_game.server_name, WP(w,querystr_d).buf);
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//ShowNetworkLobbyWindow();
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ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
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break;
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}
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break;
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case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
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_players_max = e->dropdown.index;
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SetWindowDirty(w);
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break;
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case WE_MOUSELOOP:
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if(_selected_field == 3 || _selected_field == 4)
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HandleEditBox(w, _selected_field);
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break;
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case WE_KEYPRESS:
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if(_selected_field != 3 && _selected_field != 4)
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break;
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switch (HandleEditBoxKey(w, _selected_field, e)) {
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case 1:
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HandleButtonClick(w, 9);
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break;
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}
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break;
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}
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}
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static const Widget _network_start_server_window_widgets[] = {
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{ WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
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{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
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{ WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0, STR_NULL},
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{ WWT_IMGBTN, BGC, 80, 190, 22, 33, 0x0, STR_NETWORK_NEW_GAME_NAME_TIP},
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{ WWT_IMGBTN, BGC, 280, 390, 22, 33, 0x0, STR_NETWORK_PASSWORD_TIP},
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{ WWT_IMGBTN, BGC, 10, 240, 62, 170, 0x0, STR_NETWORK_SELECT_MAP_TIP},
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{ WWT_SCROLLBAR, BGC, 241, 251, 62, 170, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
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{ WWT_6, BGC, 260, 390, 81, 92, STR_NETWORK_COMBO2, STR_NETWORK_NUMBER_OF_PLAYERS_TIP},
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{ WWT_CLOSEBOX, BGC, 379, 389, 82, 91, STR_0225, STR_NETWORK_NUMBER_OF_PLAYERS_TIP},
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{ WWT_PUSHTXTBTN, BTC, 10, 100, 180, 191, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP},
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{ WWT_PUSHTXTBTN, BTC, 110, 200, 180, 191, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP},
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{ WWT_PUSHTXTBTN, BTC, 210, 300, 180, 191, STR_NETWORK_LOAD_SCENARIO, STR_NETWORK_LOAD_SCENARIO_TIP},
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{ WWT_PUSHTXTBTN, BTC, 310, 390, 180, 191, STR_012E_CANCEL, STR_NULL},
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{ WIDGETS_END},
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};
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static const WindowDesc _network_start_server_window_desc = {
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WDP_CENTER, WDP_CENTER, 400, 200,
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WC_NETWORK_WINDOW,0,
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WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
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_network_start_server_window_widgets,
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NetworkStartServerWindowWndProc,
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};
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static void ShowNetworkStartServerWindow()
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{
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Window *w;
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DeleteWindowById(WC_NETWORK_WINDOW, 0);
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w = AllocateWindowDesc(&_network_start_server_window_desc);
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strcpy(_edit_str_buf, "");
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w->disabled_state = (1<<4) | (1<<5) | (1<<6) | (1<<7) | (1<<8); // disable buttons not yet working
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WP(w,querystr_d).caret = 1;
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WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
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WP(w,querystr_d).maxwidth = 240;
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WP(w,querystr_d).buf = _edit_str_buf;
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}
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#if 0
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static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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case WE_PAINT: {
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SET_DPARAM16(7, STR_NETWORK_2_PLAYERS + _opt_mod_ptr->road_side);
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DrawWindowWidgets(w);
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GfxFillRect( 11, 31, 239, 239, 0xD7);
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GfxFillRect(261, 31, 378, 220, 0xD7);
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DrawEditBox(w, 5);
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DrawEditBox(w, 7);
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DrawString(10, 255, STR_NETWORK_COMPANY_NAME, 2);
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break;
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}
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case WE_CLICK:
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_selected_field = e->click.widget;
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switch(e->click.widget) {
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case 0: // close X
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case 13: // cancel button
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ShowNetworkGameWindow();
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break;
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}
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case WE_MOUSELOOP:
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if(_selected_field == 5)
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{
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HandleEditBox(w, 5);
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break;
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}
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if(_selected_field == 7)
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{
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HandleEditBox(w, 7);
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break;
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}
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break;
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case WE_KEYPRESS:
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if(_selected_field != 5 && _selected_field != 7)
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break;
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switch (HandleEditBoxKey(w, _selected_field, e)) {
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case 1:
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HandleButtonClick(w, 12);
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break;
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}
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break;
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}
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}
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static const Widget _network_lobby_window_widgets[] = {
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{ WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
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{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_GAME_LOBBY, STR_NULL},
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{ WWT_IMGBTN, BGC, 0, 399, 14, 299, 0x0, STR_NULL},
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// chat widget
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{ WWT_IMGBTN, BGC, 10, 240, 30, 240, 0x0, STR_NULL},
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{ WWT_SCROLLBAR, BGC, 241, 251, 30, 240, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
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// send message prompt
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{ WWT_IMGBTN, BGC, 10, 200, 241, 252, 0x0, STR_NETWORK_ENTER_NAME_TIP},
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{ WWT_PUSHTXTBTN, BTC, 201, 251, 241, 252, STR_NETWORK_SEND, STR_NETWORK_SEND_TIP},
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// company name
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{ WWT_IMGBTN, BGC, 100, 251, 254, 265, 0x0, STR_NETWORK_COMPANY_NAME_TIP},
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// player information
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{ WWT_IMGBTN, BGC, 260, 379, 30, 221, 0x0, STR_NULL},
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{ WWT_SCROLLBAR, BGC, 380, 390, 30, 221, 0x1, STR_0190_SCROLL_BAR_SCROLLS_LIST},
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// buttons
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{ WWT_PUSHTXTBTN, BTC, 260, 390, 233, 244, STR_NETWORK_NEW_COMPANY, STR_NETWORK_NEW_COMPANY_TIP},
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{ WWT_PUSHTXTBTN, BTC, 260, 390, 254, 265, STR_NETWORK_SPECTATE_GAME, STR_NETWORK_SPECTATE_GAME_TIP},
|
|
|
|
{ WWT_PUSHTXTBTN, BTC, 80, 180, 280, 291, STR_NETWORK_READY, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, BTC, 220, 320, 280, 291, STR_012E_CANCEL, STR_NULL},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const WindowDesc _network_lobby_window_desc = {
|
|
WDP_CENTER, WDP_CENTER, 400, 300,
|
|
WC_NETWORK_WINDOW,0,
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
_network_lobby_window_widgets,
|
|
NetworkLobbyWindowWndProc,
|
|
};
|
|
|
|
|
|
static void ShowNetworkLobbyWindow()
|
|
{
|
|
Window *w;
|
|
DeleteWindowById(WC_NETWORK_WINDOW, 0);
|
|
|
|
w = AllocateWindowDesc(&_network_lobby_window_desc);
|
|
strcpy(_edit_str_buf, "");
|
|
|
|
|
|
WP(w,querystr_d).caret = 1;
|
|
WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
|
|
WP(w,querystr_d).maxwidth = 240;
|
|
WP(w,querystr_d).buf = _edit_str_buf;
|
|
}
|
|
#endif
|