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1876744744
* Add: rail.[ch] for rail-related enums and wrapper functions. * Codechange: Removed dozens of magic numbers with below enums. * Codechange: Rewrote CheckTrackCombination(). * Add: TILE_SIZE, TILE_PIXELS and TILE_HEIGHT constants. * Add: enums RailTileType, RailTileSubtype, SignalType to mask against the map arrays. * Add: enums Track, TrackBits, Trackdir, TrackdirBits for railway track data. (Note that the old RAIL_BIT constants are replaced by TRACK_BIT ones). * Add: enums Direction and DiagDirection * Codechange: Moved a bunch of track(dir) related lookup arrays from npf.[ch] to rail.[ch]. * Codechange: move RailType enum from tile.h to rail.h. * Add: Wrapper functions for masking signal status in the map arrays: SignalAlongTrackdir, SignalAgainstTrackdir and SignalOnTrack. * Add: Wrapper functions to access rail tiles, using above enums * Add: Wrapper functions to modify tracks, trackdirs, directions, etc. * Add: Wrapper functions for all lookup arrays in rail.[ch] (Arrays are still used in parts of the code) * Codechange: Renamed some variables and arguments to better represent what they contain (railbit -> track, bits -> trackdirbits, etc.). * Codechange: Don't use FindLandscapeHeight() in CmdRemoveSingleRail(), since it returns way too much info. Use GetTileSlope() instead. * Codechange: [NPF] Removed some unused globals and code from npf.c.
137 lines
4.2 KiB
C
137 lines
4.2 KiB
C
#ifndef MAP_H
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#define MAP_H
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#include "stdafx.h"
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#define TILE_FROM_XY(x,y) (TileIndex)((((y) >> 4) << MapLogX()) + ((x) >> 4))
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#define TILE_XY(x,y) (((y) << MapLogX()) + (x))
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#define TILE_MASK(x) ((x) & ((1 << (MapLogX() + MapLogY())) - 1))
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#define TILE_ASSERT(x) assert(TILE_MASK(x) == (x));
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extern byte *_map_type_and_height;
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extern byte *_map_owner;
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extern uint16 *_map2;
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extern byte *_map3_lo;
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extern byte *_map3_hi;
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extern byte *_map5;
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extern byte *_map_extra_bits;
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void InitMap(uint log_x, uint log_y);
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// binary logarithm of the map size, try to avoid using this one
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static inline uint MapLogX(void) { extern uint _map_log_x; return _map_log_x; }
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static inline uint MapLogY(void) { extern uint _map_log_y; return _map_log_y; }
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/* The size of the map */
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static inline uint MapSizeX(void) { return 1 << MapLogX(); }
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static inline uint MapSizeY(void) { return 1 << MapLogY(); }
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/* The maximum coordinates */
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static inline uint MapMaxX(void) { return MapSizeX() - 1; }
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static inline uint MapMaxY(void) { return MapSizeY() - 1; }
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/* The number of tiles in the map */
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static inline uint MapSize(void) { return MapSizeX() * MapSizeY(); }
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// Scale a number relative to the map size
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uint ScaleByMapSize(uint); // Scale relative to the number of tiles
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uint ScaleByMapSize1D(uint); // Scale relative to the circumference of the map
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typedef uint32 TileIndex;
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typedef enum {
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OWNER_TOWN = 0xf, // a town owns the tile
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OWNER_NONE = 0x10, // nobody owns the tile
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OWNER_WATER = 0x11, // "water" owns the tile
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OWNER_SPECTATOR = 0xff, // spectator in MP or in scenario editor
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} Owner;
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enum {
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INVALID_TILE = (uint32) -1
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};
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enum {
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TILE_SIZE = 16, /* Tiles are 16x16 "units" in size */
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TILE_PIXELS = 32, /* a tile is 32x32 pixels */
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TILE_HEIGHT = 8, /* The standard height-difference between tiles on two levels is 8 (z-diff 8) */
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};
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static inline uint TileX(TileIndex tile)
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{
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return tile & MapMaxX();
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}
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static inline uint TileY(TileIndex tile)
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{
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return tile >> MapLogX();
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}
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typedef int32 TileIndexDiff;
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typedef struct TileIndexDiffC {
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int16 x;
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int16 y;
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} TileIndexDiffC;
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static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
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{
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return (tidc.y << MapLogX()) + tidc.x;
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}
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#ifndef _DEBUG
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#define TILE_ADD(x,y) ((x) + (y))
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#else
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extern TileIndex TileAdd(TileIndex tile, TileIndexDiff add,
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const char *exp, const char *file, int line);
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#define TILE_ADD(x, y) (TileAdd((x), (y), #x " + " #y, __FILE__, __LINE__))
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#endif
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#define TILE_ADDXY(tile, x, y) TILE_ADD(tile, TILE_XY(x, y))
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uint TileAddWrap(TileIndex tile, int addx, int addy);
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static inline TileIndexDiffC TileIndexDiffCByDir(uint dir) {
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extern const TileIndexDiffC _tileoffs_by_dir[4];
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return _tileoffs_by_dir[dir];
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}
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/* Returns tile + the diff given in diff. If the result tile would end up
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* outside of the map, INVALID_TILE is returned instead.
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*/
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static inline TileIndex AddTileIndexDiffCWrap(TileIndex tile, TileIndexDiffC diff) {
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int x = TileX(tile) + diff.x;
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int y = TileY(tile) + diff.y;
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if (x < 0 || y < 0 || x > (int)MapMaxX() || y > (int)MapMaxY())
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return INVALID_TILE;
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else
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return TILE_XY(x, y);
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}
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// Functions to calculate distances
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uint DistanceManhattan(TileIndex, TileIndex); // also known as L1-Norm. Is the shortest distance one could go over diagonal tracks (or roads)
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uint DistanceSquare(TileIndex, TileIndex); // euclidian- or L2-Norm squared
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uint DistanceMax(TileIndex, TileIndex); // also known as L-Infinity-Norm
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uint DistanceMaxPlusManhattan(TileIndex, TileIndex); // Max + Manhattan
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uint DistanceTrack(TileIndex, TileIndex); // Returns the shortest distance one could go over tracks
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uint DistanceFromEdge(TileIndex); // shortest distance from any edge of the map
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static inline TileIndexDiff TileOffsByDir(uint dir)
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{
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extern const TileIndexDiffC _tileoffs_by_dir[4];
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assert(dir < lengthof(_tileoffs_by_dir));
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return ToTileIndexDiff(_tileoffs_by_dir[dir]);
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}
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/* Approximation of the length of a straight track, relative to a diagonal
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* track (ie the size of a tile side). #defined instead of const so it can
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* stay integer. (no runtime float operations) Is this needed?
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* Watch out! There are _no_ brackets around here, to prevent intermediate
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* rounding! Be careful when using this!
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* This value should be sqrt(2)/2 ~ 0.7071 */
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#define STRAIGHT_TRACK_LENGTH 7071/10000
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#endif
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