.. |
ai
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…
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blitter
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(svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now.
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18 years ago |
lang
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(svn r10387) -Fix (r10326, r10330): update unfinished langs
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18 years ago |
misc
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(svn r10395) -Fix [YAPF]: missing include + some signed/unsigned comparison warnings
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18 years ago |
music
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…
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network
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(svn r10365) -Fix: compiling without png and networking support under MSVC.
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18 years ago |
os/macosx
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…
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sound
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spriteloader
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(svn r10365) -Fix: compiling without png and networking support under MSVC.
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18 years ago |
strgen
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(svn r10382) -Fix (strgen): it was not possible to use --warning and --todo at the same time.
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18 years ago |
table
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(svn r10324) -Codechange: reference engine names by index
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18 years ago |
video
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(svn r10399) -Fix (FS#962): [Windows] _wnd.has_focus was not properly set after using ALT-TAB
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18 years ago |
yapf
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(svn r10395) -Fix [YAPF]: missing include + some signed/unsigned comparison warnings
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18 years ago |
aircraft.h
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…
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aircraft_cmd.cpp
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(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
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18 years ago |
aircraft_gui.cpp
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(svn r10328) -Codechange: Close the timetable window when closing the vehicle window.
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18 years ago |
airport.cpp
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airport.h
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airport_gui.cpp
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airport_movement.h
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articulated_vehicles.cpp
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articulated_vehicles.h
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autoreplace_cmd.cpp
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autoreplace_gui.cpp
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(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
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18 years ago |
aystar.cpp
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…
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aystar.h
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bmp.cpp
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bmp.h
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bridge.h
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bridge_gui.cpp
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bridge_map.cpp
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bridge_map.h
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build_vehicle_gui.cpp
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(svn r10324) -Codechange: reference engine names by index
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18 years ago |
callback_table.cpp
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…
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callback_table.h
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cargopacket.cpp
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cargopacket.h
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(svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now.
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18 years ago |
cargotype.cpp
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…
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cargotype.h
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…
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clear_cmd.cpp
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clear_map.h
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…
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cmd_helper.h
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…
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command.cpp
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
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18 years ago |
command.h
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
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18 years ago |
console.cpp
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…
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console.h
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…
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console_cmds.cpp
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currency.cpp
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currency.h
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date.cpp
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date.h
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debug.cpp
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debug.h
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dedicated.cpp
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depot.cpp
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depot.h
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depot_gui.cpp
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direction.h
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disaster_cmd.cpp
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…
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dock_gui.cpp
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(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
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18 years ago |
driver.cpp
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…
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driver.h
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dummy_land.cpp
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economy.cpp
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(svn r10397) -Fix [FS#969]: subsidy awarded messages broken due to {COMPANY} now taking 1 (not 2) parameters. also remove an unnecessary dereference.
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18 years ago |
economy.h
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elrail.cpp
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endian_check.cpp
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engine.cpp
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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18 years ago |
engine.h
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…
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engine_gui.cpp
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(svn r10324) -Codechange: reference engine names by index
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18 years ago |
fileio.cpp
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…
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fileio.h
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fios.cpp
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fios.h
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fontcache.cpp
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fontcache.h
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functions.h
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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18 years ago |
genworld.cpp
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…
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genworld.h
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genworld_gui.cpp
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(svn r10396) -Fix: When landscape generating, allow for 200ms between screen updates instead of updating every 200ms. Previously slow screen updates would result in very slow map generation (GeekToo)
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18 years ago |
gfx.cpp
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gfx.h
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gfxinit.cpp
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gfxinit.h
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graph_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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18 years ago |
group.h
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(svn r10371) -Fix (r9874): Remove never-used GetGroupName() function
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18 years ago |
group_cmd.cpp
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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18 years ago |
group_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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18 years ago |
gui.h
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hal.h
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heightmap.cpp
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heightmap.h
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helpers.cpp
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helpers.hpp
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industry.h
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(svn r10379) -Codechange: silence a compiler warning (which was right) about a variable too little for what's been asked to do
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18 years ago |
industry_cmd.cpp
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(svn r10348) -Fix (r10347): compile errors; do not think it compiles fine when you run make on the wrong working copy.
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18 years ago |
industry_gui.cpp
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industry_map.h
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intro_gui.cpp
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landscape.cpp
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landscape.h
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livery.h
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lzoconf.h
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macros.h
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main_gui.cpp
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(svn r10398) -Fix (r10271): transparency menu option wasn't moved properly in the scenario editor
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18 years ago |
map.cpp
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…
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map.h
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masm64.rules
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md5.cpp
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md5.h
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mersenne.cpp
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minilzo.cpp
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minilzo.h
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misc.cpp
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…
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misc_cmd.cpp
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(svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players.
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18 years ago |
misc_gui.cpp
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(svn r10339) -Fix r10311: if you fix your own name, at least also update your description ;)
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18 years ago |
mixer.cpp
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…
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mixer.h
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music.cpp
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music.h
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music_gui.cpp
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namegen.cpp
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namegen.h
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newgrf.cpp
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newgrf.h
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newgrf_callbacks.h
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newgrf_canal.cpp
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newgrf_canal.h
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newgrf_cargo.cpp
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newgrf_cargo.h
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newgrf_commons.cpp
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newgrf_commons.h
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newgrf_config.cpp
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newgrf_config.h
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newgrf_engine.cpp
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newgrf_engine.h
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newgrf_gui.cpp
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newgrf_house.cpp
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newgrf_house.h
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newgrf_industries.cpp
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(svn r10369) -Codechange: Add the IndustryType parameter to the GetIndustryCallback function.
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18 years ago |
newgrf_industries.h
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(svn r10369) -Codechange: Add the IndustryType parameter to the GetIndustryCallback function.
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18 years ago |
newgrf_industrytiles.cpp
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newgrf_industrytiles.h
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newgrf_sound.cpp
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newgrf_sound.h
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newgrf_spritegroup.cpp
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newgrf_spritegroup.h
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newgrf_station.cpp
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newgrf_station.h
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newgrf_text.cpp
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newgrf_text.h
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newgrf_town.cpp
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newgrf_town.h
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newgrf_townname.cpp
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newgrf_townname.h
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news.h
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news_gui.cpp
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npf.cpp
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(svn r10357) -Fix: and when we're at it... yet another memory leak, but only when you start a new game; can't find any other memory leaks we can fix.
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18 years ago |
npf.h
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…
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oldloader.cpp
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oldpool.cpp
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oldpool.h
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openttd.cpp
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(svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now.
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18 years ago |
openttd.h
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…
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order.h
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order_cmd.cpp
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order_gui.cpp
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os2.cpp
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os_timer.cpp
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ottdres.rc
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pathfind.cpp
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(svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138).
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18 years ago |
pathfind.h
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…
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player.h
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player_face.h
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player_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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18 years ago |
players.cpp
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(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
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18 years ago |
queue.cpp
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…
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queue.h
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…
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rail.cpp
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rail.h
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rail_cmd.cpp
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rail_gui.cpp
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(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
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18 years ago |
rail_map.h
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…
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railtypes.h
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…
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resource.h
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road.h
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road_cmd.cpp
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road_cmd.h
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road_gui.cpp
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(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
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18 years ago |
road_map.cpp
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…
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road_map.h
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roadveh.h
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…
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roadveh_cmd.cpp
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(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
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18 years ago |
roadveh_gui.cpp
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(svn r10328) -Codechange: Close the timetable window when closing the vehicle window.
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18 years ago |
saveload.cpp
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(svn r10367) -Fix: do not crash horribly when the file you are trying to load is too short or decompressing it fails.
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18 years ago |
saveload.h
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…
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screenshot.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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18 years ago |
screenshot.h
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…
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sdl.cpp
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…
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sdl.h
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…
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settings.cpp
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(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
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18 years ago |
settings.h
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…
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settings_gui.cpp
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(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
|
18 years ago |
ship.h
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…
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ship_cmd.cpp
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(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
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18 years ago |
ship_gui.cpp
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(svn r10328) -Codechange: Close the timetable window when closing the vehicle window.
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18 years ago |
signs.cpp
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(svn r10321) -Codechange: refer to sign text by index
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18 years ago |
signs.h
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…
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signs_gui.cpp
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(svn r10321) -Codechange: refer to sign text by index
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18 years ago |
slope.h
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…
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smallmap_gui.cpp
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…
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sound.cpp
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…
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sound.h
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…
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sprite.h
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…
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spritecache.cpp
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(svn r10356) -Fix (r10143): another memory leak eliminated.
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18 years ago |
spritecache.h
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…
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station.cpp
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…
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station.h
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…
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station_cmd.cpp
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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18 years ago |
station_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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18 years ago |
station_map.cpp
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…
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station_map.h
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…
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stdafx.h
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…
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string.cpp
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…
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string.h
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…
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strings.cpp
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(svn r10324) -Codechange: reference engine names by index
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18 years ago |
strings.h
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…
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subsidy_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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18 years ago |
terraform_gui.cpp
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…
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texteff.cpp
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…
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texteff.hpp
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…
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tgp.cpp
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…
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tgp.h
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…
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thread.cpp
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…
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thread.h
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…
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tile.cpp
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…
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tile.h
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…
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timetable.h
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…
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timetable_cmd.cpp
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
|
18 years ago |
timetable_gui.cpp
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(svn r10338) -Codechange: Show the total time that the timetable will take.
|
18 years ago |
town.h
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…
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town_cmd.cpp
|
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
|
18 years ago |
town_gui.cpp
|
(svn r10323) -Codechange: reference company name, number and player (president) name
|
18 years ago |
town_map.h
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…
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train.h
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…
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train_cmd.cpp
|
(svn r10381) -Fix [FS#951]: skipping an order made train reverse immediatelly. Patch by boekabart.
|
18 years ago |
train_gui.cpp
|
(svn r10328) -Codechange: Close the timetable window when closing the vehicle window.
|
18 years ago |
transparency_gui.cpp
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…
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transparency_gui.h
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…
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tree_cmd.cpp
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…
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tree_map.h
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…
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tunnel_map.cpp
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…
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tunnel_map.h
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…
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tunnelbridge_cmd.cpp
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(svn r10362) -Codechange: make tunnel costs less exponential for (very) long tunnels.
|
18 years ago |
unix.cpp
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…
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unmovable.h
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…
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unmovable_cmd.cpp
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…
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unmovable_map.h
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…
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variables.h
|
(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
|
18 years ago |
vehicle.cpp
|
(svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players.
|
18 years ago |
vehicle.h
|
(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
|
18 years ago |
vehicle_gui.cpp
|
(svn r10337) -Fix [FS#880]: Autoreplace is only valid for the standard vehicle list, not station or shared order lists.
|
18 years ago |
vehicle_gui.h
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…
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viewport.cpp
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(svn r10343) -Cleanup: Add documentation of functions and code-style fix.
|
18 years ago |
viewport.h
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…
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void_map.h
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…
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water_cmd.cpp
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…
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water_map.h
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…
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waypoint.cpp
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(svn r10368) -Fix: when renaming waypoints, ownership was only checked client-side, not in the command.
|
18 years ago |
waypoint.h
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…
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widget.cpp
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…
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win32.cpp
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…
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win32.h
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…
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win64.asm
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…
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window.cpp
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(svn r10333) -Fix [FS#943]: News messages were shown on top of the endgame screen and high score chart.
|
18 years ago |
window.h
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…
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zoom.hpp
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…
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