OpenTTD-patches/roadveh_gui.c

978 lines
28 KiB
C

#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "vehicle.h"
#include "viewport.h"
#include "station.h"
#include "command.h"
#include "player.h"
#include "engine.h"
static void DrawRoadVehImage(Vehicle *v, int x, int y, VehicleID selection)
{
int image = GetRoadVehImage(v, 6);
uint32 ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner));
if (v->vehstatus & VS_CRASHED) ormod = 0x3248000;
DrawSprite(image | ormod, x+14, y+6);
if (v->index == selection) {
DrawFrameRect(x-1, y-1, x+28, y+12, 15, 0x10);
}
}
static void RoadVehDetailsWndProc(Window *w, WindowEvent *e)
{
Vehicle *v = &_vehicles[w->window_number];
StringID str;
int mod;
switch(e->event) {
case WE_PAINT:
w->disabled_state = v->owner == _local_player ? 0 : (1 << 2);
if (!_patches.servint_roadveh) // disable service-scroller when interval is set to disabled
w->disabled_state |= (1 << 5) | (1 << 6);
SetDParam(0, v->string_id);
SetDParam(1, v->unitnumber);
DrawWindowWidgets(w);
/* Draw running cost */
{
int year = v->age / 366;
StringID str;
SetDParam(1, year);
str = STR_0199_YEAR;
if (year != 1) {
str++;
if (v->max_age - 366 < v->age)
str++;
}
SetDParam(0, str);
SetDParam(2, v->max_age / 366);
SetDParam(3, RoadVehInfo(v->engine_type)->running_cost * _price.roadveh_running >> 8);
DrawString(2, 15, STR_900D_AGE_RUNNING_COST_YR, 0);
}
/* Draw max speed */
{
SetDParam(0, v->max_speed * 10 >> 5);
DrawString(2, 25, STR_900E_MAX_SPEED, 0);
}
/* Draw profit */
{
SetDParam(0, v->profit_this_year);
SetDParam(1, v->profit_last_year);
DrawString(2, 35, STR_900F_PROFIT_THIS_YEAR_LAST_YEAR, 0);
}
/* Draw breakdown & reliability */
{
SetDParam(0, v->reliability * 100 >> 16);
SetDParam(1, v->breakdowns_since_last_service);
DrawString(2, 45, STR_9010_RELIABILITY_BREAKDOWNS, 0);
}
/* Draw service interval text */
{
SetDParam(0, v->service_interval);
SetDParam(1, v->date_of_last_service);
DrawString(13, 90, _patches.servint_ispercent?STR_SERVICING_INTERVAL_PERCENT:STR_883C_SERVICING_INTERVAL_DAYS, 0);
}
DrawRoadVehImage(v, 3, 57, INVALID_VEHICLE);
SetDParam(0, GetCustomEngineName(v->engine_type));
SetDParam(1, 1920 + v->build_year);
SetDParam(2, v->value);
DrawString(34, 57, STR_9011_BUILT_VALUE, 0);
SetDParam(0, _cargoc.names_long_p[v->cargo_type]);
SetDParam(1, v->cargo_cap);
DrawString(34, 67, STR_9012_CAPACITY, 0);
str = STR_8812_EMPTY;
if (v->cargo_count != 0) {
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo_count);
SetDParam(2, v->cargo_source);
str = STR_8813_FROM;
}
DrawString(34, 78, str, 0);
break;
case WE_CLICK:
switch(e->click.widget) {
case 2: /* rename */
SetDParam(0, v->unitnumber);
ShowQueryString(v->string_id, STR_902C_NAME_ROAD_VEHICLE, 31, 150, w->window_class, w->window_number);
break;
case 5: /* increase int */
mod = _ctrl_pressed? 5 : 10;
goto change_int;
case 6: /* decrease int */
mod = _ctrl_pressed? -5 : -10;
change_int:
mod += v->service_interval;
/* %-based service interval max 5%-90%
day-based service interval max 30-800 days */
mod = _patches.servint_ispercent ? clamp(mod, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : clamp(mod, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS+1);
if (mod == v->service_interval)
return;
DoCommandP(v->tile, v->index, mod, NULL, CMD_CHANGE_ROADVEH_SERVICE_INT | CMD_MSG(STR_018A_CAN_T_CHANGE_SERVICING));
break;
}
break;
case WE_4:
if (FindWindowById(WC_VEHICLE_VIEW, w->window_number) == NULL)
DeleteWindow(w);
break;
case WE_ON_EDIT_TEXT: {
byte *b = e->edittext.str;
if (*b == 0)
return;
memcpy(_decode_parameters, b, 32);
DoCommandP(0, w->window_number, 0, NULL, CMD_NAME_VEHICLE | CMD_MSG(STR_902D_CAN_T_NAME_ROAD_VEHICLE));
} break;
}
}
static const Widget _roadveh_details_widgets[] = {
{ WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 339, 0, 13, STR_900C_DETAILS,STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, 14, 340, 379, 0, 13, STR_01AA_NAME, STR_902E_NAME_ROAD_VEHICLE},
{ WWT_IMGBTN, 14, 0, 379, 14, 55, 0x0, STR_NULL},
{ WWT_IMGBTN, 14, 0, 379, 56, 88, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, 14, 0, 10, 89, 94, STR_0188, STR_884D_INCREASE_SERVICING_INTERVAL},
{ WWT_PUSHTXTBTN, 14, 0, 10, 95, 100, STR_0189, STR_884E_DECREASE_SERVICING_INTERVAL},
{ WWT_IMGBTN, 14, 11, 379, 89, 100, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _roadveh_details_desc = {
-1,-1, 380, 101,
WC_VEHICLE_DETAILS,WC_VEHICLE_VIEW,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_roadveh_details_widgets,
RoadVehDetailsWndProc
};
static void ShowRoadVehDetailsWindow(Vehicle *v)
{
Window *w;
VehicleID veh = v->index;
DeleteWindowById(WC_VEHICLE_ORDERS, veh);
DeleteWindowById(WC_VEHICLE_DETAILS, veh);
_alloc_wnd_parent_num = veh;
w = AllocateWindowDesc(&_roadveh_details_desc);
w->window_number = veh;
w->caption_color = v->owner;
}
static void RoadVehViewWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
Vehicle *v = &_vehicles[w->window_number];
StringID str;
w->disabled_state = (v->owner != _local_player) ? (1<<7 | 1<<6) : 0;
/* draw widgets & caption */
SetDParam(0, v->string_id);
SetDParam(1, v->unitnumber);
DrawWindowWidgets(w);
/* draw the flag */
DrawSprite((v->vehstatus & VS_STOPPED) ? 0xC12 : 0xC13, 2, 105);
if (v->u.road.crashed_ctr != 0) {
str = STR_8863_CRASHED;
} else if (v->breakdown_ctr == 1) {
str = STR_885C_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
str = STR_8861_STOPPED;
} else {
switch(v->next_order & OT_MASK) {
case OT_GOTO_STATION: {
SetDParam(0, v->next_order_param);
SetDParam(1, v->cur_speed * 10 >> 5);
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
Depot *dep = &_depots[v->next_order_param];
SetDParam(0, dep->town_index);
SetDParam(1, v->cur_speed * 10 >> 5);
str = STR_HEADING_FOR_ROAD_DEPOT + _patches.vehicle_speed;
} break;
case OT_LOADING:
case OT_LEAVESTATION:
str = STR_882F_LOADING_UNLOADING;
break;
default:
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SetDParam(0, v->cur_speed * 10 >> 5);
} else
str = STR_EMPTY;
break;
}
}
DrawStringCentered(125, 105, str, 0);
DrawWindowViewport(w);
} break;
case WE_CLICK: {
Vehicle *v = &_vehicles[w->window_number];
switch(e->click.widget) {
case 4: /* start stop */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE));
break;
case 5: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case 6: /* goto hangar */
DoCommandP(v->tile, v->index, 0, NULL, CMD_SEND_ROADVEH_TO_DEPOT | CMD_MSG(STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT));
break;
case 7: /* turn around */
DoCommandP(v->tile, v->index, 0, NULL, CMD_TURN_ROADVEH | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN));
break;
case 8: /* show orders */
ShowOrdersWindow(v);
break;
case 9: /* show details */
ShowRoadVehDetailsWindow(v);
break;
}
} break;
case WE_DESTROY:
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
break;
}
}
static const Widget _roadveh_view_widgets[] = {
{ WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 249, 0, 13, STR_9002, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, 14, 0, 231, 14, 103, 0x0, STR_NULL},
{ WWT_6, 14, 2, 229, 16, 101, 0x0, STR_NULL},
{ WWT_PUSHIMGBTN, 14, 0, 249, 104, 115, 0x0, STR_901C_CURRENT_VEHICLE_ACTION},
{ WWT_PUSHIMGBTN, 14, 232, 249, 14, 31, 0x2AB, STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE},
{ WWT_PUSHIMGBTN, 14, 232, 249, 32, 49, 0x2AE, STR_901F_SEND_VEHICLE_TO_DEPOT},
{ WWT_PUSHIMGBTN, 14, 232, 249, 50, 67, 0x2CB, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND},
{ WWT_PUSHIMGBTN, 14, 232, 249, 68, 85, 0x2B2, STR_901D_SHOW_VEHICLE_S_ORDERS},
{ WWT_PUSHIMGBTN, 14, 232, 249, 86, 103, 0x2B3, STR_9021_SHOW_ROAD_VEHICLE_DETAILS},
{ WIDGETS_END},
};
static const WindowDesc _roadveh_view_desc = {
-1,-1, 250, 116,
WC_VEHICLE_VIEW,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_roadveh_view_widgets,
RoadVehViewWndProc,
};
void ShowRoadVehViewWindow(Vehicle *v)
{
Window *w;
w = AllocateWindowDescFront(&_roadveh_view_desc, v->index);
if (w) {
w->caption_color = v->owner;
AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0);
}
}
static void DrawNewRoadVehWindow(Window *w)
{
YearMonthDay ymd;
if (w->window_number == 0)
w->disabled_state = 1 << 5;
// setup scroller
{
int count = 0;
int num = NUM_ROAD_ENGINES;
Engine *e = &_engines[ROAD_ENGINES_INDEX];
do {
if (HASBIT(e->player_avail, _local_player))
count++;
} while (++e,--num);
SetVScrollCount(w, count);
}
DrawWindowWidgets(w);
{
int num = NUM_ROAD_ENGINES;
Engine *e = &_engines[ROAD_ENGINES_INDEX];
int x = 1;
int y = 15;
int sel = WP(w,buildtrain_d).sel_index;
int pos = w->vscroll.pos;
int engine_id = ROAD_ENGINES_INDEX;
int selected_id = -1;
do {
if (HASBIT(e->player_avail, _local_player)) {
if (sel==0) selected_id = engine_id;
if (IS_INT_INSIDE(--pos, -8, 0)) {
DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel==0 ? 0xC : 0x10);
DrawRoadVehEngine(x+29, y+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
y += 14;
}
sel--;
}
} while (++engine_id, ++e,--num);
WP(w,buildtrain_d).sel_engine = selected_id;
if (selected_id != -1) {
const RoadVehicleInfo *rvi = RoadVehInfo(selected_id);
Engine *e;
SetDParam(0, rvi->base_cost * (_price.roadveh_base>>3)>>5);
SetDParam(1, rvi->max_speed * 10 >> 5);
SetDParam(2, rvi->running_cost * _price.roadveh_running >> 8);
SetDParam(4, rvi->capacity);
SetDParam(3, _cargoc.names_long_p[rvi->cargo_type]);
e = &_engines[selected_id];
SetDParam(6, e->lifelength);
SetDParam(7, e->reliability * 100 >> 16);
ConvertDayToYMD(&ymd, e->intro_date);
SetDParam(5, ymd.year + 1920);
DrawString(2, 127, STR_9008_COST_SPEED_RUNNING_COST, 0);
}
}
}
void CcBuildRoadVeh(bool success, uint tile, uint32 p1, uint32 p2)
{
Vehicle *v;
if (!success) return;
v = &_vehicles[_new_roadveh_id];
if (v->tile == _backup_orders_tile) {
_backup_orders_tile = 0;
RestoreVehicleOrders(v, _backup_orders_data);
}
ShowRoadVehViewWindow(v);
}
static void NewRoadVehWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT:
DrawNewRoadVehWindow(w);
break;
case WE_CLICK:
switch(e->click.widget) {
case 2: { /* listbox */
uint i = (e->click.pt.y - 14) / 14;
if (i < 8) {
WP(w,buildtrain_d).sel_index = i + w->vscroll.pos;
SetWindowDirty(w);
}
} break;
case 5: { /* build */
int sel_eng = WP(w,buildtrain_d).sel_engine;
if (sel_eng != -1)
DoCommandP(w->window_number, sel_eng, 0, CcBuildRoadVeh, CMD_BUILD_ROAD_VEH | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE));
} break;
case 6: /* rename */
WP(w,buildtrain_d).rename_engine = WP(w,buildtrain_d).sel_engine;
ShowQueryString(
GetCustomEngineName(WP(w,buildtrain_d).sel_engine),
STR_9036_RENAME_ROAD_VEHICLE_TYPE,
31,
160,
w->window_class,
w->window_number);
break;
}
break;
case WE_4:
if (w->window_number != 0 && !FindWindowById(WC_VEHICLE_DEPOT, w->window_number)) {
DeleteWindow(w);
}
break;
case WE_ON_EDIT_TEXT: {
byte *b = e->edittext.str;
if (*b == 0)
return;
memcpy(_decode_parameters, b, 32);
DoCommandP(0, WP(w,buildtrain_d).rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(STR_9037_CAN_T_RENAME_ROAD_VEHICLE));
} break;
}
}
static const Widget _new_road_veh_widgets[] = {
{ WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 247, 0, 13, STR_9006_NEW_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_MATRIX, 14, 0, 236, 14, 125, 0x801, STR_9026_ROAD_VEHICLE_SELECTION},
{ WWT_SCROLLBAR, 14, 237, 247, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_IMGBTN, 14, 0, 247, 126, 177, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, 14, 0, 123, 178, 189, STR_9007_BUILD_VEHICLE,STR_9027_BUILD_THE_HIGHLIGHTED_ROAD},
{ WWT_PUSHTXTBTN, 14, 124, 247, 178, 189, STR_9034_RENAME, STR_9035_RENAME_ROAD_VEHICLE_TYPE},
{ WIDGETS_END},
};
static const WindowDesc _new_road_veh_desc = {
-1, -1, 248, 190,
WC_BUILD_VEHICLE,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_new_road_veh_widgets,
NewRoadVehWndProc
};
static void ShowBuildRoadVehWindow(TileIndex tile)
{
Window *w;
DeleteWindowById(WC_BUILD_VEHICLE, tile);
w = AllocateWindowDesc(&_new_road_veh_desc);
w->window_number = tile;
w->vscroll.cap = 8;
if (tile != 0) {
w->caption_color = _map_owner[tile];
} else {
w->caption_color = _local_player;
}
}
static void DrawRoadDepotWindow(Window *w)
{
uint tile;
Vehicle *v;
int num,x,y;
Depot *d;
tile = w->window_number;
/* setup disabled buttons */
w->disabled_state = (_map_owner[tile]==_local_player) ? 0 : ((1<<3)|(1<<5));
/* determine amount of items for scroller */
num = 0;
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_Road && v->u.road.state == 254 &&
v->tile == (TileIndex)tile)
num++;
}
SetVScrollCount(w, (num + 4) / 5);
/* locate the depot struct */
for(d=_depots; d->xy != (TileIndex)tile; d++) {}
SetDParam(0, d->town_index);
DrawWindowWidgets(w);
x = 2;
y = 15;
num = w->vscroll.pos * 5;
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_Road &&
v->u.road.state == 254 &&
v->tile == (TileIndex)tile &&
--num < 0 && num >= -15) {
DrawRoadVehImage(v, x+24, y, WP(w,traindepot_d).sel);
SetDParam(0, v->unitnumber);
DrawString(x, y+2, (uint16)(v->max_age-366) >= v->age ? STR_00E2 : STR_00E3, 0);
DrawSprite( (v->vehstatus & VS_STOPPED) ? 0xC12 : 0xC13, x + 16, y);
if ((x+=56) == 2+56*5) {
x = 2;
y += 14;
}
}
}
}
static int GetVehicleFromRoadDepotWndPt(Window *w, int x, int y, Vehicle **veh)
{
uint xt,yt,xm;
TileIndex tile;
Vehicle *v;
int pos;
xt = x / 56;
xm = x % 56;
if (xt >= 5)
return 1;
yt = (y - 14) / 14;
if (yt >= 3)
return 1;
pos = (yt + w->vscroll.pos) * 5 + xt;
tile = w->window_number;
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_Road &&
v->u.road.state == 254 &&
v->tile == (TileIndex)tile &&
--pos < 0) {
*veh = v;
if (xm >= 24)
return 0;
if (xm <= 16)
return -1; /* show window */
return -2; /* start stop */
}
}
return 1; /* outside */
}
static void RoadDepotClickVeh(Window *w, int x, int y)
{
Vehicle *v;
int mode;
mode = GetVehicleFromRoadDepotWndPt(w, x, y, &v);
if (mode > 0) return;
// share / copy orders
if (_thd.place_mode && mode <= 0) { _place_clicked_vehicle = v; return; }
switch (mode) {
case 0: // start dragging of vehicle
if (v != NULL) {
WP(w,traindepot_d).sel = v->index;
SetWindowDirty(w);
SetObjectToPlaceWnd( SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner)) + GetRoadVehImage(v, 6), 4, w);
}
break;
case -1: // show info window
ShowRoadVehViewWindow(v);
break;
case -2: // click start/stop flag
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE));
break;
default:
NOT_REACHED();
}
}
static void RoadDepotWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT:
DrawRoadDepotWindow(w);
break;
case WE_CLICK: {
switch(e->click.widget) {
case 2:
RoadDepotClickVeh(w, e->click.pt.x, e->click.pt.y);
break;
case 5:
ShowBuildRoadVehWindow(w->window_number);
break;
case 6: /* scroll to tile */
ScrollMainWindowToTile(w->window_number);
break;
}
} break;
case WE_DESTROY:
DeleteWindowById(WC_BUILD_VEHICLE, w->window_number);
break;
case WE_DRAGDROP: {
switch(e->click.widget) {
case 2: {
Vehicle *v;
VehicleID sel = WP(w,traindepot_d).sel;
WP(w,traindepot_d).sel = INVALID_VEHICLE;
SetWindowDirty(w);
if (GetVehicleFromRoadDepotWndPt(w, e->dragdrop.pt.x, e->dragdrop.pt.y, &v) == 0 &&
v != NULL &&
sel == v->index) {
ShowRoadVehViewWindow(v);
}
} break;
case 3:
if (!HASBIT(w->disabled_state, 3) &&
WP(w,traindepot_d).sel != INVALID_VEHICLE) {
Vehicle *v;
HandleButtonClick(w, 3);
v = &_vehicles[WP(w,traindepot_d).sel];
WP(w,traindepot_d).sel = INVALID_VEHICLE;
_backup_orders_tile = v->tile;
BackupVehicleOrders(v, _backup_orders_data);
if (!DoCommandP(v->tile, v->index, 0, NULL, CMD_SELL_ROAD_VEH | CMD_MSG(STR_9014_CAN_T_SELL_ROAD_VEHICLE)))
_backup_orders_tile = 0;
}
break;
default:
WP(w,traindepot_d).sel = INVALID_VEHICLE;
SetWindowDirty(w);
}
break;
}
break;
}
}
static const Widget _road_depot_widgets[] = {
{ WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 314, 0, 13, STR_9003_ROAD_VEHICLE_DEPOT, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_MATRIX, 14, 0, 279, 14, 55, 0x305, STR_9022_VEHICLES_CLICK_ON_VEHICLE},
{ WWT_IMGBTN, 14, 280, 303, 14, 55, 0x2A9, STR_9024_DRAG_ROAD_VEHICLE_TO_HERE},
{ WWT_SCROLLBAR, 14, 304, 314, 14, 55, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, 14, 0, 156, 56, 67, STR_9004_NEW_VEHICLES, STR_9023_BUILD_NEW_ROAD_VEHICLE},
{ WWT_PUSHTXTBTN, 14, 157, 314, 56, 67, STR_00E4_LOCATION, STR_9025_CENTER_MAIN_VIEW_ON_ROAD},
{ WIDGETS_END},
};
static const WindowDesc _road_depot_desc = {
-1, -1, 315, 68,
WC_VEHICLE_DEPOT,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_road_depot_widgets,
RoadDepotWndProc
};
void ShowRoadDepotWindow(uint tile)
{
Window *w;
w = AllocateWindowDescFront(&_road_depot_desc, tile);
if (w) {
w->caption_color = _map_owner[w->window_number];
w->vscroll.cap = 3;
WP(w,traindepot_d).sel = -1;
_backup_orders_tile = 0;
}
}
// used to get a sorted list of the vehicles
static SortStruct _road_sort[NUM_NORMAL_VEHICLES];
static uint16 _num_road_sort[MAX_PLAYERS];
static void GlobalSortRoadVehList()
{
const Vehicle *v;
uint16 *i;
uint32 n = 0;
// reset #-of roadvehicles to 0 because ++ is used for value-assignment
for (i = _num_road_sort; i != endof(_num_road_sort); i++) {*i = 0;}
FOR_ALL_VEHICLES(v) {
if(v->type == VEH_Road) {
_road_sort[n].index = v->index;
_road_sort[n++].owner = v->owner;
_num_road_sort[v->owner]++; // add number of roadvehicless of player
}
}
// create cumulative roadvehicle-ownership
// roads are stored as a cummulative index, eg 25, 41, 43. This means
// Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2
for (i = &_num_road_sort[1]; i != endof(_num_road_sort); i++) {*i += *(i-1);}
qsort(_road_sort, n, sizeof(_road_sort[0]), GeneralOwnerSorter); // sort by owner
// since indexes are messed up after adding/removing a station, mark all lists dirty
memset(_road_sort_dirty, true, sizeof(_road_sort_dirty));
_vehicle_sort_dirty[VEHROAD] = false;
DEBUG(misc, 1) ("Resorting global roadvehicles list...");
}
static void MakeSortedRoadVehList(byte owner)
{
SortStruct *firstelement;
uint32 n = 0;
if (owner == 0) { // first element starts at 0th element and has n elements as described above
firstelement = &_road_sort[0];
n = _num_road_sort[0];
} else { // nth element starts at the end of the previous one, and has n elements as described above
firstelement = &_road_sort[_num_road_sort[owner-1]];
n = _num_road_sort[owner] - _num_road_sort[owner-1];
}
_internal_sort_order = _road_sort_order[owner];
_internal_name_sorter_id = STR_SV_ROADVEH_NAME;
_last_vehicle_idx = 0; // used for "cache" in namesorting
qsort(firstelement, n, sizeof(_road_sort[0]), _vehicle_sorter[_road_sort_type[owner]]);
_road_sort_dirty[owner] = false;
DEBUG(misc, 1) ("Resorting Roadvehicles list player %d...", owner+1);
}
static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
uint32 i;
const byte window_number = (byte)w->window_number;
if (_road_sort_type[window_number] == SORT_BY_UNSORTED) // disable 'Sort By' tooltip on Unsorted sorting criteria
w->disabled_state |= (1 << 2);
// resort roadvehicles window if roadvehicles have been added/removed
if (_vehicle_sort_dirty[VEHROAD])
GlobalSortRoadVehList();
if (_road_sort_dirty[window_number]) {
MakeSortedRoadVehList(window_number);
/* reset sorting timeout */
w->custom[0] = DAY_TICKS;
w->custom[1] = PERIODIC_RESORT_DAYS;
}
// roads are stored as a cummulative index, eg 25, 41, 43. This means
// Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2 roads
i = (window_number == 0) ? 0 : _num_road_sort[window_number-1];
SetVScrollCount(w, _num_road_sort[window_number] - i);
/* draw the widgets */
{
Player *p = DEREF_PLAYER(window_number);
/* Company Name -- (###) Roadvehicles */
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, w->vscroll.count);
DrawWindowWidgets(w);
}
/* draw sorting criteria string */
DrawString(85, 15, _vehicle_sort_listing[_road_sort_type[window_number]], 0x10);
/* draw arrow pointing up/down for ascending/descending soring */
DoDrawString(_road_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 69, 15, 0x10);
/* draw the roadvehicles */
{
Vehicle *v;
int n = 0;
const int x = 2; // offset from left side of widget
int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; // offset from top of widget
i += w->vscroll.pos; // offset from sorted roads list of current player
while (i < _num_road_sort[window_number]) {
StringID str;
v = DEREF_VEHICLE(_road_sort[i].index);
assert(v->type == VEH_Road && v->owner == window_number);
DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE);
DrawVehicleProfitButton(v, x, y+13);
SetDParam(0, v->unitnumber);
if (IsRoadDepotTile(v->tile)) {
str = STR_021F;
} else {
str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2;
}
DrawString(x, y+2, str, 0);
SetDParam(0, v->profit_this_year);
SetDParam(1, v->profit_last_year);
DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
if (v->string_id != STR_SV_ROADVEH_NAME) {
SetDParam(0, v->string_id);
DrawString(x+24, y, STR_01AB, 0);
}
y += PLY_WND_PRC__SIZE_OF_ROW_SMALL;
i++; // next road
if (++n == w->vscroll.cap) { break;} // max number of roads in the window
}
}
} break;
case WE_CLICK: {
switch(e->click.widget) {
case 2: /* Flip sorting method ascending/descending */
_road_sort_order[(byte)w->window_number] ^= 1;
_road_sort_dirty[(byte)w->window_number] = true;
SetWindowDirty(w);
break;
case 3: case 4:/* Select sorting criteria dropdown menu */
ShowDropDownMenu(w, _vehicle_sort_listing, _road_sort_type[(byte)w->window_number], 4, 0); // do it for widget 4
return;
case 6: { /* Matrix to show vehicles */
uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_SMALL;
if (id_v >= w->vscroll.cap) { return;} // click out of bounds
id_v += w->vscroll.pos;
{
const byte owner = (byte)w->window_number;
Vehicle *v;
id_v += (owner == 0) ? 0 : _num_road_sort[owner - 1]; // first element in list
if (id_v >= _num_road_sort[owner]) { return;} // click out of vehicle bound
v = DEREF_VEHICLE(_road_sort[id_v].index); // add the offset id_x to that
assert(v->type == VEH_Road && v->owner == owner);
ShowRoadVehViewWindow(v);
}
} break;
case 8: { /* Build new Vehicle */
uint tile;
tile = _last_built_road_depot_tile;
do {
if (_map_owner[tile] == _local_player && IsRoadDepotTile(tile)) {
ShowRoadDepotWindow(tile);
ShowBuildRoadVehWindow(tile);
return;
}
tile = TILE_MASK(tile + 1);
} while(tile != _last_built_road_depot_tile);
ShowBuildRoadVehWindow(0);
} break;
}
} break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
if (_road_sort_type[(byte)w->window_number] != e->dropdown.index) // if value hasn't changed, dont resort list
_road_sort_dirty[(byte)w->window_number] = true;
_road_sort_type[(byte)w->window_number] = e->dropdown.index;
if (_road_sort_type[(byte)w->window_number] != SORT_BY_UNSORTED) // enable 'Sort By' if a sorter criteria is chosen
w->disabled_state &= ~(1 << 2);
SetWindowDirty(w);
break;
case WE_CREATE: /* set up resort timer */
w->custom[0] = DAY_TICKS;
w->custom[1] = PERIODIC_RESORT_DAYS;
break;
case WE_TICK: /* resort the list every 20 seconds orso (10 days) */
if (--w->custom[0] == 0) {
w->custom[0] = DAY_TICKS;
if (--w->custom[1] == 0) {
w->custom[1] = PERIODIC_RESORT_DAYS;
_road_sort_dirty[(byte)w->window_number] = true;
DEBUG(misc, 1) ("Periodic resort Roadvehicles list player %d...", w->window_number+1);
SetWindowDirty(w);
}
}
break;
}
}
static const Widget _player_roadveh_widgets[] = {
{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 259, 0, 13, STR_9001_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, 14, 0, 80, 14, 25, SRT_SORT_BY, STR_SORT_TIP},
{ WWT_PANEL, 14, 81, 237, 14, 25, 0x0, STR_SORT_TIP},
{ WWT_CLOSEBOX, 14, 238, 248, 14, 25, STR_0225, STR_SORT_TIP},
{ WWT_PANEL, 14, 249, 259, 14, 25, 0x0, STR_NULL},
{ WWT_MATRIX, 14, 0, 248, 26, 207, 0x701, STR_901A_ROAD_VEHICLES_CLICK_ON},
{ WWT_SCROLLBAR, 14, 249, 259, 26, 207, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
/* only for our road list, a 'Build Vehicle' button that opens the depot of the last built depot */
{ WWT_PUSHTXTBTN, 14, 0, 129, 208, 219, STR_8815_NEW_VEHICLES, STR_901B_BUILD_NEW_ROAD_VEHICLES},
{ WWT_PANEL, 14, 130, 259, 208, 219, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _player_roadveh_desc = {
-1, -1, 260, 220,
WC_ROADVEH_LIST,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_player_roadveh_widgets,
PlayerRoadVehWndProc
};
static const Widget _other_player_roadveh_widgets[] = {
{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 259, 0, 13, STR_9001_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, 14, 0, 80, 14, 25, SRT_SORT_BY, STR_SORT_TIP},
{ WWT_PANEL, 14, 81, 237, 14, 25, 0x0, STR_SORT_TIP},
{ WWT_CLOSEBOX, 14, 238, 248, 14, 25, STR_0225, STR_SORT_TIP},
{ WWT_PANEL, 14, 249, 259, 14, 25, 0x0, STR_NULL},
{ WWT_MATRIX, 14, 0, 248, 26, 207, 0x701, STR_901A_ROAD_VEHICLES_CLICK_ON},
{ WWT_SCROLLBAR, 14, 249, 259, 26, 207, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WIDGETS_END},
};
static const WindowDesc _other_player_roadveh_desc = {
-1, -1, 260, 208,
WC_ROADVEH_LIST,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_other_player_roadveh_widgets,
PlayerRoadVehWndProc
};
void ShowPlayerRoadVehicles(int player)
{
Window *w;
if ( player == _local_player) {
w = AllocateWindowDescFront(&_player_roadveh_desc, player);
} else {
w = AllocateWindowDescFront(&_other_player_roadveh_desc, player);
}
if (w) {
w->caption_color = player;
w->vscroll.cap = 7;
}
}