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OpenTTD-patches/src/blitter
rubidium ef9108bd58 (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 11 years ago
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8bpp_base.cpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
8bpp_base.hpp (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 13 years ago
8bpp_optimized.cpp (svn r25820) -Codechange: More const-ness. 11 years ago
8bpp_optimized.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 11 years ago
8bpp_simple.cpp (svn r26103) -Fix: prevent odd overflows due to integer promotion 11 years ago
8bpp_simple.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 11 years ago
32bpp_anim.cpp (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 12 years ago
32bpp_anim.hpp (svn r26214) -Add: specialised animated SSE4 blitter (MJP) 11 years ago
32bpp_anim_sse4.cpp (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 11 years ago
32bpp_anim_sse4.hpp (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 11 years ago
32bpp_base.cpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
32bpp_base.hpp (svn r24610) -Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128. 12 years ago
32bpp_optimized.cpp (svn r25820) -Codechange: More const-ness. 11 years ago
32bpp_optimized.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 11 years ago
32bpp_simple.cpp (svn r26103) -Fix: prevent odd overflows due to integer promotion 11 years ago
32bpp_simple.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 11 years ago
32bpp_sse2.cpp (svn r26259) -Codechange: add and maintain some general flags about sprites to prevent unneeded execution of expensive code (MJP) 11 years ago
32bpp_sse2.hpp (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 11 years ago
32bpp_sse4.cpp (svn r26258) -Codechange: deduplicate Draw methods (MJP) 11 years ago
32bpp_sse4.hpp (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 11 years ago
32bpp_sse_func.hpp (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 11 years ago
32bpp_sse_type.h (svn r26258) -Codechange: deduplicate Draw methods (MJP) 11 years ago
32bpp_ssse3.cpp (svn r26258) -Codechange: deduplicate Draw methods (MJP) 11 years ago
32bpp_ssse3.hpp (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 11 years ago
base.cpp (svn r25911) -Add: Support for drawing dashed lines. 11 years ago
base.hpp (svn r25911) -Add: Support for drawing dashed lines. 11 years ago
factory.hpp (svn r26215) -Codechange: rework code so one can test if a blitter factory exists before attempting trying to instantiate an instance 11 years ago
null.cpp (svn r25820) -Codechange: More const-ness. 11 years ago
null.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 11 years ago