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2491 lines
95 KiB
C++
2491 lines
95 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file network_gui.cpp Implementation of the Network related GUIs. */
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#include "../stdafx.h"
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#include "../strings_func.h"
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#include "../date_func.h"
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#include "../fios.h"
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#include "network_client.h"
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#include "network_gui.h"
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#include "network_gamelist.h"
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#include "network.h"
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#include "network_base.h"
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#include "network_content.h"
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#include "network_server.h"
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#include "network_coordinator.h"
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#include "../gui.h"
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#include "network_udp.h"
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#include "../window_func.h"
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#include "../gfx_func.h"
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#include "../widgets/dropdown_type.h"
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#include "../widgets/dropdown_func.h"
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#include "../querystring_gui.h"
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#include "../sortlist_type.h"
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#include "../company_func.h"
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#include "../command_func.h"
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#include "../core/geometry_func.hpp"
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#include "../genworld.h"
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#include "../map_type.h"
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#include "../guitimer_func.h"
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#include "../zoom_func.h"
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#include "../sprite.h"
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#include "../settings_internal.h"
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#include "../company_cmd.h"
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#include "../widgets/network_widget.h"
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#include "table/strings.h"
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#include "../table/sprites.h"
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#include "../stringfilter_type.h"
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#ifdef __EMSCRIPTEN__
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# include <emscripten.h>
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#endif
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#include <map>
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#include "../safeguards.h"
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static void ShowNetworkStartServerWindow();
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static const int NETWORK_LIST_REFRESH_DELAY = 30; ///< Time, in seconds, between updates of the network list.
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static ClientID _admin_client_id = INVALID_CLIENT_ID; ///< For what client a confirmation window is open.
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static CompanyID _admin_company_id = INVALID_COMPANY; ///< For what company a confirmation window is open.
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/**
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* Update the network new window because a new server is
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* found on the network.
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*/
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void UpdateNetworkGameWindow()
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{
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InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME, 0);
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}
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static DropDownList BuildVisibilityDropDownList()
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{
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DropDownList list;
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list.emplace_back(new DropDownListStringItem(STR_NETWORK_SERVER_VISIBILITY_LOCAL, SERVER_GAME_TYPE_LOCAL, false));
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list.emplace_back(new DropDownListStringItem(STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY, SERVER_GAME_TYPE_INVITE_ONLY, false));
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list.emplace_back(new DropDownListStringItem(STR_NETWORK_SERVER_VISIBILITY_PUBLIC, SERVER_GAME_TYPE_PUBLIC, false));
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return list;
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}
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typedef GUIList<NetworkGameList*, StringFilter&> GUIGameServerList;
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typedef int ServerListPosition;
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static const ServerListPosition SLP_INVALID = -1;
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/** Full blown container to make it behave exactly as we want :) */
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class NWidgetServerListHeader : public NWidgetContainer {
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static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150; ///< Minimum width before adding a new header
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bool visible[6]; ///< The visible headers
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public:
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NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
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{
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NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
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leaf->SetResize(1, 0);
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leaf->SetFill(1, 0);
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this->Add(leaf);
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this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
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this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
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this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
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this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
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leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
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leaf->SetMinimalSize(14 + GetSpriteSize(SPR_LOCK, nullptr, ZOOM_LVL_OUT_4X).width
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+ GetSpriteSize(SPR_BLOT, nullptr, ZOOM_LVL_OUT_4X).width
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+ GetSpriteSize(SPR_FLAGS_BASE, nullptr, ZOOM_LVL_OUT_4X).width, 12);
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leaf->SetFill(0, 1);
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this->Add(leaf);
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/* First and last are always visible, the rest is implicitly zeroed */
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this->visible[0] = true;
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*lastof(this->visible) = true;
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}
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void SetupSmallestSize(Window *w, bool init_array) override
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{
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/* Oh yeah, we ought to be findable! */
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w->nested_array[WID_NG_HEADER] = this;
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this->smallest_y = 0; // Biggest child.
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this->fill_x = 1;
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this->fill_y = 0;
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this->resize_x = 1; // We only resize in this direction
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this->resize_y = 0; // We never resize in this direction
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/* First initialise some variables... */
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for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
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child_wid->SetupSmallestSize(w, init_array);
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this->smallest_y = std::max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
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}
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/* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
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for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
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child_wid->current_x = child_wid->smallest_x;
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child_wid->current_y = this->smallest_y;
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}
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this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
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}
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void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl) override
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{
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assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
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this->pos_x = x;
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this->pos_y = y;
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this->current_x = given_width;
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this->current_y = given_height;
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given_width -= this->tail->smallest_x;
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NWidgetBase *child_wid = this->head->next;
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/* The first and last widget are always visible, determine which other should be visible */
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for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
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if (given_width > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER + child_wid->smallest_x && this->visible[i - 1]) {
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this->visible[i] = true;
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given_width -= child_wid->smallest_x;
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} else {
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this->visible[i] = false;
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}
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child_wid = child_wid->next;
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}
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/* All remaining space goes to the first (name) widget */
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this->head->current_x = given_width;
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/* Now assign the widgets to their rightful place */
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uint position = 0; // Place to put next child relative to origin of the container.
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uint i = rtl ? lengthof(this->visible) - 1 : 0;
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child_wid = rtl ? this->tail : this->head;
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while (child_wid != nullptr) {
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if (this->visible[i]) {
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child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
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position += child_wid->current_x;
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}
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child_wid = rtl ? child_wid->prev : child_wid->next;
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i += rtl ? -1 : 1;
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}
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}
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void Draw(const Window *w) override
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{
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int i = 0;
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for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
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if (!this->visible[i++]) continue;
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child_wid->Draw(w);
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}
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}
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NWidgetCore *GetWidgetFromPos(int x, int y) override
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{
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if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return nullptr;
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int i = 0;
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for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) {
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if (!this->visible[i++]) continue;
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NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
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if (nwid != nullptr) return nwid;
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}
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return nullptr;
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}
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/**
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* Checks whether the given widget is actually visible.
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* @param widget the widget to check for visibility
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* @return true iff the widget is visible.
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*/
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bool IsWidgetVisible(NetworkGameWidgets widget) const
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{
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assert((uint)(widget - WID_NG_NAME) < lengthof(this->visible));
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return this->visible[widget - WID_NG_NAME];
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}
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};
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class NetworkGameWindow : public Window {
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protected:
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/* Runtime saved values */
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static Listing last_sorting;
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/* Constants for sorting servers */
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static GUIGameServerList::SortFunction * const sorter_funcs[];
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static GUIGameServerList::FilterFunction * const filter_funcs[];
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NetworkGameList *server; ///< Selected server.
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NetworkGameList *last_joined; ///< The last joined server.
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GUIGameServerList servers; ///< List with game servers.
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ServerListPosition list_pos; ///< Position of the selected server.
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Scrollbar *vscroll; ///< Vertical scrollbar of the list of servers.
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QueryString name_editbox; ///< Client name editbox.
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QueryString filter_editbox; ///< Editbox for filter on servers.
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GUITimer requery_timer; ///< Timer for network requery.
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bool searched_internet = false; ///< Did we ever press "Search Internet" button?
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int lock_offset; ///< Left offset for lock icon.
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int blot_offset; ///< Left offset for green/yellow/red compatibility icon.
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int flag_offset; ///< Left offset for language flag icon.
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/**
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* (Re)build the GUI network game list (a.k.a. this->servers) as some
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* major change has occurred. It ensures appropriate filtering and
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* sorting, if both or either one is enabled.
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*/
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void BuildGUINetworkGameList()
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{
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if (!this->servers.NeedRebuild()) return;
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/* Create temporary array of games to use for listing */
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this->servers.clear();
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bool found_current_server = false;
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bool found_last_joined = false;
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for (NetworkGameList *ngl = _network_game_list; ngl != nullptr; ngl = ngl->next) {
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this->servers.push_back(ngl);
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if (ngl == this->server) {
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found_current_server = true;
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}
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if (ngl == this->last_joined) {
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found_last_joined = true;
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}
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}
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/* A refresh can cause the current server to be delete; so unselect. */
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if (!found_last_joined) {
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this->last_joined = nullptr;
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}
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if (!found_current_server) {
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this->server = nullptr;
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this->list_pos = SLP_INVALID;
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}
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/* Apply the filter condition immediately, if a search string has been provided. */
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StringFilter sf;
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sf.SetFilterTerm(this->filter_editbox.text.buf);
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if (!sf.IsEmpty()) {
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this->servers.SetFilterState(true);
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this->servers.Filter(sf);
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} else {
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this->servers.SetFilterState(false);
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}
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this->servers.shrink_to_fit();
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this->servers.RebuildDone();
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this->vscroll->SetCount((int)this->servers.size());
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/* Sort the list of network games as requested. */
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this->servers.Sort();
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this->UpdateListPos();
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}
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/** Sort servers by name. */
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static bool NGameNameSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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{
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int r = strnatcmp(a->info.server_name.c_str(), b->info.server_name.c_str(), true); // Sort by name (natural sorting).
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if (r == 0) r = a->connection_string.compare(b->connection_string);
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return r < 0;
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}
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/**
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* Sort servers by the amount of clients online on a
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* server. If the two servers have the same amount, the one with the
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* higher maximum is preferred.
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*/
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static bool NGameClientSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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{
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/* Reverse as per default we are interested in most-clients first */
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int r = a->info.clients_on - b->info.clients_on;
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if (r == 0) r = a->info.clients_max - b->info.clients_max;
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if (r == 0) return NGameNameSorter(a, b);
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return r < 0;
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}
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/** Sort servers by map size */
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static bool NGameMapSizeSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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{
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/* Sort by the area of the map. */
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int r = (a->info.map_height) * (a->info.map_width) - (b->info.map_height) * (b->info.map_width);
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if (r == 0) r = a->info.map_width - b->info.map_width;
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return (r != 0) ? r < 0 : NGameClientSorter(a, b);
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}
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/** Sort servers by current date */
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static bool NGameDateSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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{
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int r = a->info.game_date - b->info.game_date;
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return (r != 0) ? r < 0 : NGameClientSorter(a, b);
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}
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/** Sort servers by the number of days the game is running */
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static bool NGameYearsSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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{
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int r = a->info.game_date - a->info.start_date - b->info.game_date + b->info.start_date;
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return (r != 0) ? r < 0: NGameDateSorter(a, b);
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}
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/**
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* Sort servers by joinability. If both servers are the
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* same, prefer the non-passworded server first.
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*/
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static bool NGameAllowedSorter(NetworkGameList * const &a, NetworkGameList * const &b)
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{
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/* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
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int r = a->info.server_revision.empty() - b->info.server_revision.empty();
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/* Reverse default as we are interested in version-compatible clients first */
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if (r == 0) r = b->info.version_compatible - a->info.version_compatible;
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/* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
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if (r == 0) r = b->info.compatible - a->info.compatible;
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/* Passworded servers should be below unpassworded servers */
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if (r == 0) r = a->info.use_password - b->info.use_password;
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/* Finally sort on the number of clients of the server in reverse order. */
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return (r != 0) ? r < 0 : NGameClientSorter(b, a);
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}
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/** Sort the server list */
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void SortNetworkGameList()
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{
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if (this->servers.Sort()) this->UpdateListPos();
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}
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/** Set this->list_pos to match this->server */
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void UpdateListPos()
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{
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this->list_pos = SLP_INVALID;
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for (uint i = 0; i != this->servers.size(); i++) {
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if (this->servers[i] == this->server) {
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this->list_pos = i;
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break;
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}
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}
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}
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static bool CDECL NGameSearchFilter(NetworkGameList * const *item, StringFilter &sf)
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{
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assert(item != nullptr);
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assert((*item) != nullptr);
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sf.ResetState();
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sf.AddLine((*item)->info.server_name.c_str());
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return sf.GetState();
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}
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/**
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* Draw a single server line.
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* @param cur_item the server to draw.
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* @param y from where to draw?
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* @param highlight does the line need to be highlighted?
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*/
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void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
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{
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const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(WID_NG_NAME);
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const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(WID_NG_INFO);
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/* show highlighted item with a different colour */
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if (highlight) GfxFillRect(nwi_name->pos_x + 1, y + 1, nwi_info->pos_x + nwi_info->current_x - 2, y + this->resize.step_height - 2, PC_GREY);
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/* offsets to vertically centre text and icons */
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int text_y_offset = (this->resize.step_height - FONT_HEIGHT_NORMAL) / 2 + 1;
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int icon_y_offset = (this->resize.step_height - GetSpriteSize(SPR_BLOT).height) / 2;
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int lock_y_offset = (this->resize.step_height - GetSpriteSize(SPR_LOCK).height) / 2;
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DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y + text_y_offset, cur_item->info.server_name, TC_BLACK);
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/* only draw details if the server is online */
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if (cur_item->status == NGLS_ONLINE) {
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const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(WID_NG_HEADER);
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if (nwi_header->IsWidgetVisible(WID_NG_CLIENTS)) {
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const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(WID_NG_CLIENTS);
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SetDParam(0, cur_item->info.clients_on);
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SetDParam(1, cur_item->info.clients_max);
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SetDParam(2, cur_item->info.companies_on);
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SetDParam(3, cur_item->info.companies_max);
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DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y + text_y_offset, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
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}
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if (nwi_header->IsWidgetVisible(WID_NG_MAPSIZE)) {
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/* map size */
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const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(WID_NG_MAPSIZE);
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SetDParam(0, cur_item->info.map_width);
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SetDParam(1, cur_item->info.map_height);
|
|
DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y + text_y_offset, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
|
|
}
|
|
|
|
if (nwi_header->IsWidgetVisible(WID_NG_DATE)) {
|
|
/* current date */
|
|
const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(WID_NG_DATE);
|
|
YearMonthDay ymd;
|
|
ConvertDateToYMD(cur_item->info.game_date, &ymd);
|
|
SetDParam(0, ymd.year);
|
|
DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y + text_y_offset, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
|
|
}
|
|
|
|
if (nwi_header->IsWidgetVisible(WID_NG_YEARS)) {
|
|
/* number of years the game is running */
|
|
const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(WID_NG_YEARS);
|
|
YearMonthDay ymd_cur, ymd_start;
|
|
ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
|
|
ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
|
|
SetDParam(0, ymd_cur.year - ymd_start.year);
|
|
DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y + text_y_offset, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
|
|
}
|
|
|
|
/* draw a lock if the server is password protected */
|
|
if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + this->lock_offset, y + lock_y_offset);
|
|
|
|
/* draw red or green icon, depending on compatibility with server */
|
|
DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + this->blot_offset, y + icon_y_offset + 1);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Scroll the list up or down to the currently selected server.
|
|
* If the server is below the currently displayed servers, it will
|
|
* scroll down an amount so that the server appears at the bottom.
|
|
* If the server is above the currently displayed servers, it will
|
|
* scroll up so that the server appears at the top.
|
|
*/
|
|
void ScrollToSelectedServer()
|
|
{
|
|
if (this->list_pos == SLP_INVALID) return; // no server selected
|
|
this->vscroll->ScrollTowards(this->list_pos);
|
|
}
|
|
|
|
public:
|
|
NetworkGameWindow(WindowDesc *desc) : Window(desc), name_editbox(NETWORK_CLIENT_NAME_LENGTH), filter_editbox(120)
|
|
{
|
|
this->list_pos = SLP_INVALID;
|
|
this->server = nullptr;
|
|
|
|
this->lock_offset = 5;
|
|
this->blot_offset = this->lock_offset + 3 + GetSpriteSize(SPR_LOCK).width;
|
|
this->flag_offset = this->blot_offset + 2 + GetSpriteSize(SPR_BLOT).width;
|
|
|
|
this->CreateNestedTree();
|
|
this->vscroll = this->GetScrollbar(WID_NG_SCROLLBAR);
|
|
this->FinishInitNested(WN_NETWORK_WINDOW_GAME);
|
|
|
|
this->querystrings[WID_NG_CLIENT] = &this->name_editbox;
|
|
this->name_editbox.text.Assign(_settings_client.network.client_name.c_str());
|
|
|
|
this->querystrings[WID_NG_FILTER] = &this->filter_editbox;
|
|
this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
|
|
this->SetFocusedWidget(WID_NG_FILTER);
|
|
|
|
/* As the Game Coordinator doesn't support "websocket" servers yet, we
|
|
* let "os/emscripten/pre.js" hardcode a list of servers people can
|
|
* join. This means the serverlist is curated for now, but it is the
|
|
* best we can offer. */
|
|
#ifdef __EMSCRIPTEN__
|
|
EM_ASM(if (window["openttd_server_list"]) openttd_server_list());
|
|
#endif
|
|
|
|
this->last_joined = NetworkAddServer(_settings_client.network.last_joined, false);
|
|
this->server = this->last_joined;
|
|
|
|
this->requery_timer.SetInterval(NETWORK_LIST_REFRESH_DELAY * 1000);
|
|
|
|
this->servers.SetListing(this->last_sorting);
|
|
this->servers.SetSortFuncs(this->sorter_funcs);
|
|
this->servers.SetFilterFuncs(this->filter_funcs);
|
|
this->servers.ForceRebuild();
|
|
}
|
|
|
|
~NetworkGameWindow()
|
|
{
|
|
this->last_sorting = this->servers.GetListing();
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
case WID_NG_MATRIX:
|
|
resize->height = WD_MATRIX_TOP + std::max(GetSpriteSize(SPR_BLOT).height, (uint)FONT_HEIGHT_NORMAL) + WD_MATRIX_BOTTOM;
|
|
fill->height = resize->height;
|
|
size->height = 12 * resize->height;
|
|
break;
|
|
|
|
case WID_NG_LASTJOINED:
|
|
size->height = WD_MATRIX_TOP + std::max(GetSpriteSize(SPR_BLOT).height, (uint)FONT_HEIGHT_NORMAL) + WD_MATRIX_BOTTOM;
|
|
break;
|
|
|
|
case WID_NG_LASTJOINED_SPACER:
|
|
size->width = NWidgetScrollbar::GetVerticalDimension().width;
|
|
break;
|
|
|
|
case WID_NG_NAME:
|
|
size->width += 2 * Window::SortButtonWidth(); // Make space for the arrow
|
|
break;
|
|
|
|
case WID_NG_CLIENTS:
|
|
size->width += 2 * Window::SortButtonWidth(); // Make space for the arrow
|
|
SetDParamMaxValue(0, MAX_CLIENTS);
|
|
SetDParamMaxValue(1, MAX_CLIENTS);
|
|
SetDParamMaxValue(2, MAX_COMPANIES);
|
|
SetDParamMaxValue(3, MAX_COMPANIES);
|
|
*size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
|
|
break;
|
|
|
|
case WID_NG_MAPSIZE:
|
|
size->width += 2 * Window::SortButtonWidth(); // Make space for the arrow
|
|
SetDParamMaxValue(0, MAX_MAP_SIZE);
|
|
SetDParamMaxValue(1, MAX_MAP_SIZE);
|
|
*size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
|
|
break;
|
|
|
|
case WID_NG_DATE:
|
|
case WID_NG_YEARS:
|
|
size->width += 2 * Window::SortButtonWidth(); // Make space for the arrow
|
|
SetDParamMaxValue(0, 5);
|
|
*size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
|
|
break;
|
|
}
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_NG_MATRIX: {
|
|
uint16 y = r.top;
|
|
|
|
const int max = std::min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.size());
|
|
|
|
for (int i = this->vscroll->GetPosition(); i < max; ++i) {
|
|
const NetworkGameList *ngl = this->servers[i];
|
|
this->DrawServerLine(ngl, y, ngl == this->server);
|
|
y += this->resize.step_height;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_NG_LASTJOINED:
|
|
/* Draw the last joined server, if any */
|
|
if (this->last_joined != nullptr) this->DrawServerLine(this->last_joined, r.top, this->last_joined == this->server);
|
|
break;
|
|
|
|
case WID_NG_DETAILS:
|
|
this->DrawDetails(r);
|
|
break;
|
|
|
|
case WID_NG_NAME:
|
|
case WID_NG_CLIENTS:
|
|
case WID_NG_MAPSIZE:
|
|
case WID_NG_DATE:
|
|
case WID_NG_YEARS:
|
|
case WID_NG_INFO:
|
|
if (widget - WID_NG_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void OnPaint() override
|
|
{
|
|
if (this->servers.NeedRebuild()) {
|
|
this->BuildGUINetworkGameList();
|
|
}
|
|
if (this->servers.NeedResort()) {
|
|
this->SortNetworkGameList();
|
|
}
|
|
|
|
NetworkGameList *sel = this->server;
|
|
/* 'Refresh' button invisible if no server selected */
|
|
this->SetWidgetDisabledState(WID_NG_REFRESH, sel == nullptr);
|
|
/* 'Join' button disabling conditions */
|
|
this->SetWidgetDisabledState(WID_NG_JOIN, sel == nullptr || // no Selected Server
|
|
sel->status != NGLS_ONLINE || // Server offline
|
|
sel->info.clients_on >= sel->info.clients_max || // Server full
|
|
!sel->info.compatible); // Revision mismatch
|
|
|
|
this->SetWidgetLoweredState(WID_NG_REFRESH, sel != nullptr && sel->refreshing);
|
|
|
|
/* 'NewGRF Settings' button invisible if no NewGRF is used */
|
|
this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == nullptr || sel->status != NGLS_ONLINE || sel->info.grfconfig == nullptr);
|
|
this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == nullptr || sel->status != NGLS_ONLINE || sel->info.grfconfig == nullptr || !sel->info.version_compatible || sel->info.compatible);
|
|
|
|
#ifdef __EMSCRIPTEN__
|
|
this->SetWidgetDisabledState(WID_NG_SEARCH_INTERNET, true);
|
|
this->SetWidgetDisabledState(WID_NG_SEARCH_LAN, true);
|
|
this->SetWidgetDisabledState(WID_NG_ADD, true);
|
|
this->SetWidgetDisabledState(WID_NG_START, true);
|
|
#endif
|
|
|
|
this->DrawWidgets();
|
|
}
|
|
|
|
void DrawDetails(const Rect &r) const
|
|
{
|
|
NetworkGameList *sel = this->server;
|
|
|
|
const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
|
|
|
|
/* Draw the right menu */
|
|
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
|
|
if (sel == nullptr) {
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
|
|
} else if (sel->status != NGLS_ONLINE) {
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
|
|
|
|
StringID message = INVALID_STRING_ID;
|
|
switch (sel->status) {
|
|
case NGLS_OFFLINE: message = STR_NETWORK_SERVER_LIST_SERVER_OFFLINE; break;
|
|
case NGLS_FULL: message = STR_NETWORK_SERVER_LIST_SERVER_FULL; break;
|
|
case NGLS_BANNED: message = STR_NETWORK_SERVER_LIST_SERVER_BANNED; break;
|
|
case NGLS_TOO_OLD: message = STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD; break;
|
|
|
|
/* Handled by the if-case above. */
|
|
case NGLS_ONLINE: NOT_REACHED();
|
|
}
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, message, TC_FROMSTRING, SA_HOR_CENTER); // server offline
|
|
} else { // show game info
|
|
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
|
|
|
|
uint16 y = r.top + detail_height + 4;
|
|
|
|
SetDParam(0, sel->info.clients_on);
|
|
SetDParam(1, sel->info.clients_max);
|
|
SetDParam(2, sel->info.companies_on);
|
|
SetDParam(3, sel->info.companies_max);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.landscape);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, sel->info.map_width);
|
|
SetDParam(1, sel->info.map_height);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParamStr(0, sel->info.server_revision);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParamStr(0, sel->connection_string);
|
|
StringID invite_or_address = StrStartsWith(sel->connection_string, "+") ? STR_NETWORK_SERVER_LIST_INVITE_CODE : STR_NETWORK_SERVER_LIST_SERVER_ADDRESS;
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, invite_or_address); // server address / invite code
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, sel->info.start_date);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, sel->info.game_date);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
if (sel->info.gamescript_version != -1) {
|
|
SetDParamStr(0, sel->info.gamescript_name);
|
|
SetDParam(1, sel->info.gamescript_version);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_GAMESCRIPT); // gamescript name and version
|
|
y += FONT_HEIGHT_NORMAL;
|
|
}
|
|
|
|
y += WD_PAR_VSEP_NORMAL;
|
|
|
|
if (!sel->info.compatible) {
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
|
|
} else if (sel->info.clients_on == sel->info.clients_max) {
|
|
/* Show: server full, when clients_on == max_clients */
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
|
|
} else if (sel->info.use_password) {
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
|
|
}
|
|
}
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_NG_CANCEL: // Cancel button
|
|
CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
|
|
break;
|
|
|
|
case WID_NG_NAME: // Sort by name
|
|
case WID_NG_CLIENTS: // Sort by connected clients
|
|
case WID_NG_MAPSIZE: // Sort by map size
|
|
case WID_NG_DATE: // Sort by date
|
|
case WID_NG_YEARS: // Sort by years
|
|
case WID_NG_INFO: // Connectivity (green dot)
|
|
if (this->servers.SortType() == widget - WID_NG_NAME) {
|
|
this->servers.ToggleSortOrder();
|
|
if (this->list_pos != SLP_INVALID) this->list_pos = (ServerListPosition)this->servers.size() - this->list_pos - 1;
|
|
} else {
|
|
this->servers.SetSortType(widget - WID_NG_NAME);
|
|
this->servers.ForceResort();
|
|
this->SortNetworkGameList();
|
|
}
|
|
this->ScrollToSelectedServer();
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case WID_NG_MATRIX: { // Show available network games
|
|
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
|
|
this->server = (id_v < this->servers.size()) ? this->servers[id_v] : nullptr;
|
|
this->list_pos = (server == nullptr) ? SLP_INVALID : id_v;
|
|
this->SetDirty();
|
|
|
|
/* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
|
|
if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
|
|
break;
|
|
}
|
|
|
|
case WID_NG_LASTJOINED: {
|
|
if (this->last_joined != nullptr) {
|
|
this->server = this->last_joined;
|
|
|
|
/* search the position of the newly selected server */
|
|
this->UpdateListPos();
|
|
this->ScrollToSelectedServer();
|
|
this->SetDirty();
|
|
|
|
/* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
|
|
if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_NG_SEARCH_INTERNET:
|
|
_network_coordinator_client.GetListing();
|
|
this->searched_internet = true;
|
|
break;
|
|
|
|
case WID_NG_SEARCH_LAN:
|
|
NetworkUDPSearchGame();
|
|
break;
|
|
|
|
case WID_NG_ADD: // Add a server
|
|
SetDParamStr(0, _settings_client.network.connect_to_ip);
|
|
ShowQueryString(
|
|
STR_JUST_RAW_STRING,
|
|
STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS,
|
|
NETWORK_HOSTNAME_PORT_LENGTH, // maximum number of characters including '\0'
|
|
this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
|
|
break;
|
|
|
|
case WID_NG_START: // Start server
|
|
ShowNetworkStartServerWindow();
|
|
break;
|
|
|
|
case WID_NG_JOIN: // Join Game
|
|
if (this->server != nullptr) {
|
|
NetworkClientConnectGame(this->server->connection_string, COMPANY_SPECTATOR);
|
|
}
|
|
break;
|
|
|
|
case WID_NG_REFRESH: // Refresh
|
|
if (this->server != nullptr && !this->server->refreshing) NetworkQueryServer(this->server->connection_string);
|
|
break;
|
|
|
|
case WID_NG_NEWGRF: // NewGRF Settings
|
|
if (this->server != nullptr) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
|
|
break;
|
|
|
|
case WID_NG_NEWGRF_MISSING: // Find missing content online
|
|
if (this->server != nullptr) ShowMissingContentWindow(this->server->info.grfconfig);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Some data on this window has become invalid.
|
|
* @param data Information about the changed data.
|
|
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
|
*/
|
|
void OnInvalidateData(int data = 0, bool gui_scope = true) override
|
|
{
|
|
this->servers.ForceRebuild();
|
|
this->SetDirty();
|
|
}
|
|
|
|
EventState OnKeyPress(WChar key, uint16 keycode) override
|
|
{
|
|
EventState state = ES_NOT_HANDLED;
|
|
|
|
/* handle up, down, pageup, pagedown, home and end */
|
|
if (this->vscroll->UpdateListPositionOnKeyPress(this->list_pos, keycode) == ES_HANDLED) {
|
|
if (this->list_pos == SLP_INVALID) return ES_HANDLED;
|
|
|
|
this->server = this->servers[this->list_pos];
|
|
|
|
/* Scroll to the new server if it is outside the current range. */
|
|
this->ScrollToSelectedServer();
|
|
|
|
/* redraw window */
|
|
this->SetDirty();
|
|
return ES_HANDLED;
|
|
}
|
|
|
|
if (this->server != nullptr) {
|
|
if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
|
|
NetworkGameListRemoveItem(this->server);
|
|
if (this->server == this->last_joined) this->last_joined = nullptr;
|
|
this->server = nullptr;
|
|
this->list_pos = SLP_INVALID;
|
|
}
|
|
}
|
|
|
|
return state;
|
|
}
|
|
|
|
void OnEditboxChanged(int wid) override
|
|
{
|
|
switch (wid) {
|
|
case WID_NG_FILTER: {
|
|
this->servers.ForceRebuild();
|
|
this->BuildGUINetworkGameList();
|
|
this->ScrollToSelectedServer();
|
|
this->SetDirty();
|
|
break;
|
|
}
|
|
|
|
case WID_NG_CLIENT:
|
|
/* Validation of the name will happen once the user tries to join or start a game, as getting
|
|
* error messages while typing (e.g. when you clear the name) defeats the purpose of the check. */
|
|
_settings_client.network.client_name = this->name_editbox.text.buf;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
if (!StrEmpty(str)) {
|
|
_settings_client.network.connect_to_ip = str;
|
|
NetworkAddServer(str);
|
|
NetworkRebuildHostList();
|
|
}
|
|
}
|
|
|
|
void OnResize() override
|
|
{
|
|
this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
|
|
}
|
|
|
|
void OnRealtimeTick(uint delta_ms) override
|
|
{
|
|
if (!this->searched_internet) return;
|
|
if (!this->requery_timer.Elapsed(delta_ms)) return;
|
|
this->requery_timer.SetInterval(NETWORK_LIST_REFRESH_DELAY * 1000);
|
|
|
|
_network_coordinator_client.GetListing();
|
|
}
|
|
};
|
|
|
|
Listing NetworkGameWindow::last_sorting = {false, 5};
|
|
GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
|
|
&NGameNameSorter,
|
|
&NGameClientSorter,
|
|
&NGameMapSizeSorter,
|
|
&NGameDateSorter,
|
|
&NGameYearsSorter,
|
|
&NGameAllowedSorter
|
|
};
|
|
|
|
GUIGameServerList::FilterFunction * const NetworkGameWindow::filter_funcs[] = {
|
|
&NGameSearchFilter
|
|
};
|
|
|
|
static NWidgetBase *MakeResizableHeader(int *biggest_index)
|
|
{
|
|
*biggest_index = std::max<int>(*biggest_index, WID_NG_INFO);
|
|
return new NWidgetServerListHeader();
|
|
}
|
|
|
|
static const NWidgetPart _nested_network_game_widgets[] = {
|
|
/* TOP */
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
|
|
NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_DEFSIZEBOX, COLOUR_LIGHT_BLUE),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_MAIN),
|
|
NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
|
|
/* LEFT SIDE */
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_FILTER_LABEL), SetDataTip(STR_LIST_FILTER_TITLE, STR_NULL),
|
|
NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_FILTER), SetMinimalSize(251, 12), SetFill(1, 0), SetResize(1, 0),
|
|
SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidgetFunction(MakeResizableHeader),
|
|
NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NG_MATRIX), SetResize(1, 1), SetFill(1, 0),
|
|
SetMatrixDataTip(1, 0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(WID_NG_SCROLLBAR),
|
|
EndContainer(),
|
|
NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NG_SCROLLBAR),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED_LABEL), SetFill(1, 0),
|
|
SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
|
|
SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
|
|
EndContainer(),
|
|
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_LASTJOINED_SPACER), SetFill(0, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
/* RIGHT SIDE */
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
|
|
NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_CLIENT), SetMinimalSize(151, 12), SetFill(1, 0), SetResize(1, 0),
|
|
SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS),
|
|
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
|
|
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 0), SetMinimalTextLines(15, 24 + WD_PAR_VSEP_NORMAL), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
|
|
NWidget(NWID_HORIZONTAL, NC_NONE), SetPIP(5, 5, 5),
|
|
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_MISSING_SEL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
/* BOTTOM */
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_SEARCH_INTERNET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET, STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_SEARCH_LAN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN, STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
|
|
EndContainer(),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_SPACER), SetFill(0, 1),
|
|
NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _network_game_window_desc(
|
|
WDP_CENTER, "list_servers", 1000, 730,
|
|
WC_NETWORK_WINDOW, WC_NONE,
|
|
0,
|
|
_nested_network_game_widgets, lengthof(_nested_network_game_widgets)
|
|
);
|
|
|
|
void ShowNetworkGameWindow()
|
|
{
|
|
static bool first = true;
|
|
CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
|
|
|
|
/* Only show once */
|
|
if (first) {
|
|
first = false;
|
|
/* Add all servers from the config file to our list. */
|
|
for (const auto &iter : _network_host_list) {
|
|
NetworkAddServer(iter);
|
|
}
|
|
}
|
|
|
|
new NetworkGameWindow(&_network_game_window_desc);
|
|
}
|
|
|
|
struct NetworkStartServerWindow : public Window {
|
|
byte widget_id; ///< The widget that has the pop-up input menu
|
|
QueryString name_editbox; ///< Server name editbox.
|
|
|
|
NetworkStartServerWindow(WindowDesc *desc) : Window(desc), name_editbox(NETWORK_NAME_LENGTH)
|
|
{
|
|
this->InitNested(WN_NETWORK_WINDOW_START);
|
|
|
|
this->querystrings[WID_NSS_GAMENAME] = &this->name_editbox;
|
|
this->name_editbox.text.Assign(_settings_client.network.server_name.c_str());
|
|
|
|
this->SetFocusedWidget(WID_NSS_GAMENAME);
|
|
}
|
|
|
|
void SetStringParameters(int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_NSS_CONNTYPE_BTN:
|
|
SetDParam(0, STR_NETWORK_SERVER_VISIBILITY_LOCAL + _settings_client.network.server_game_type);
|
|
break;
|
|
|
|
case WID_NSS_CLIENTS_TXT:
|
|
SetDParam(0, _settings_client.network.max_clients);
|
|
break;
|
|
|
|
case WID_NSS_COMPANIES_TXT:
|
|
SetDParam(0, _settings_client.network.max_companies);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
case WID_NSS_CONNTYPE_BTN:
|
|
*size = maxdim(maxdim(GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_LOCAL), GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_PUBLIC)), GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY));
|
|
size->width += padding.width;
|
|
size->height += padding.height;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_NSS_SETPWD:
|
|
/* If password is set, draw red '*' next to 'Set password' button. */
|
|
if (!_settings_client.network.server_password.empty()) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
|
|
}
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_NSS_CANCEL: // Cancel button
|
|
ShowNetworkGameWindow();
|
|
break;
|
|
|
|
case WID_NSS_SETPWD: // Set password button
|
|
this->widget_id = WID_NSS_SETPWD;
|
|
SetDParamStr(0, _settings_client.network.server_password);
|
|
ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, this, CS_ALPHANUMERAL, QSF_NONE);
|
|
break;
|
|
|
|
case WID_NSS_CONNTYPE_BTN: // Connection type
|
|
ShowDropDownList(this, BuildVisibilityDropDownList(), _settings_client.network.server_game_type, WID_NSS_CONNTYPE_BTN);
|
|
break;
|
|
|
|
case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU: // Click on up/down button for number of clients
|
|
case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU: // Click on up/down button for number of companies
|
|
/* Don't allow too fast scrolling. */
|
|
if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
|
|
this->HandleButtonClick(widget);
|
|
this->SetDirty();
|
|
switch (widget) {
|
|
default: NOT_REACHED();
|
|
case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU:
|
|
_settings_client.network.max_clients = Clamp(_settings_client.network.max_clients + widget - WID_NSS_CLIENTS_TXT, 2, MAX_CLIENTS);
|
|
break;
|
|
case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU:
|
|
_settings_client.network.max_companies = Clamp(_settings_client.network.max_companies + widget - WID_NSS_COMPANIES_TXT, 1, MAX_COMPANIES);
|
|
break;
|
|
}
|
|
}
|
|
_left_button_clicked = false;
|
|
break;
|
|
|
|
case WID_NSS_CLIENTS_TXT: // Click on number of clients
|
|
this->widget_id = WID_NSS_CLIENTS_TXT;
|
|
SetDParam(0, _settings_client.network.max_clients);
|
|
ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, 4, this, CS_NUMERAL, QSF_NONE);
|
|
break;
|
|
|
|
case WID_NSS_COMPANIES_TXT: // Click on number of companies
|
|
this->widget_id = WID_NSS_COMPANIES_TXT;
|
|
SetDParam(0, _settings_client.network.max_companies);
|
|
ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, 3, this, CS_NUMERAL, QSF_NONE);
|
|
break;
|
|
|
|
case WID_NSS_GENERATE_GAME: // Start game
|
|
if (!CheckServerName()) return;
|
|
_is_network_server = true;
|
|
if (_ctrl_pressed) {
|
|
StartNewGameWithoutGUI(GENERATE_NEW_SEED);
|
|
} else {
|
|
ShowGenerateLandscape();
|
|
}
|
|
break;
|
|
|
|
case WID_NSS_LOAD_GAME:
|
|
if (!CheckServerName()) return;
|
|
_is_network_server = true;
|
|
ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD);
|
|
break;
|
|
|
|
case WID_NSS_PLAY_SCENARIO:
|
|
if (!CheckServerName()) return;
|
|
_is_network_server = true;
|
|
ShowSaveLoadDialog(FT_SCENARIO, SLO_LOAD);
|
|
break;
|
|
|
|
case WID_NSS_PLAY_HEIGHTMAP:
|
|
if (!CheckServerName()) return;
|
|
_is_network_server = true;
|
|
ShowSaveLoadDialog(FT_HEIGHTMAP,SLO_LOAD);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnDropdownSelect(int widget, int index) override
|
|
{
|
|
switch (widget) {
|
|
case WID_NSS_CONNTYPE_BTN:
|
|
_settings_client.network.server_game_type = (ServerGameType)index;
|
|
break;
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
|
|
this->SetDirty();
|
|
}
|
|
|
|
bool CheckServerName()
|
|
{
|
|
std::string str = this->name_editbox.text.buf;
|
|
if (!NetworkValidateServerName(str)) return false;
|
|
|
|
SetSettingValue(GetSettingFromName("network.server_name")->AsStringSetting(), str);
|
|
return true;
|
|
}
|
|
|
|
void OnTimeout() override
|
|
{
|
|
static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WIDGET_LIST_END};
|
|
for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
|
|
if (this->IsWidgetLowered(*widget)) {
|
|
this->RaiseWidget(*widget);
|
|
this->SetWidgetDirty(*widget);
|
|
}
|
|
}
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
if (str == nullptr) return;
|
|
|
|
if (this->widget_id == WID_NSS_SETPWD) {
|
|
_settings_client.network.server_password = str;
|
|
} else {
|
|
int32 value = atoi(str);
|
|
this->SetWidgetDirty(this->widget_id);
|
|
switch (this->widget_id) {
|
|
default: NOT_REACHED();
|
|
case WID_NSS_CLIENTS_TXT: _settings_client.network.max_clients = Clamp(value, 2, MAX_CLIENTS); break;
|
|
case WID_NSS_COMPANIES_TXT: _settings_client.network.max_companies = Clamp(value, 1, MAX_COMPANIES); break;
|
|
}
|
|
}
|
|
|
|
this->SetDirty();
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_network_start_server_window_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
|
|
NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NSS_BACKGROUND),
|
|
NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
|
|
/* Game name widgets */
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
|
|
NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_VISIBILITY_LABEL, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
|
|
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
|
|
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
/* 'generate game' and 'load game' buttons */
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
|
|
EndContainer(),
|
|
|
|
/* 'play scenario' and 'play heightmap' buttons */
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _network_start_server_window_desc(
|
|
WDP_CENTER, nullptr, 0, 0,
|
|
WC_NETWORK_WINDOW, WC_NONE,
|
|
0,
|
|
_nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
|
|
);
|
|
|
|
static void ShowNetworkStartServerWindow()
|
|
{
|
|
if (!NetworkValidateOurClientName()) return;
|
|
|
|
CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
|
|
|
|
new NetworkStartServerWindow(&_network_start_server_window_desc);
|
|
}
|
|
|
|
/* The window below gives information about the connected clients
|
|
* and also makes able to kick them (if server) and stuff like that. */
|
|
|
|
extern void DrawCompanyIcon(CompanyID cid, int x, int y);
|
|
|
|
static const NWidgetPart _nested_client_list_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CLIENT_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
|
|
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_NETWORK_CLIENT_LIST_SERVER, STR_NULL), SetPadding(4, 4, 0, 4), SetPIP(0, 2, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalTextLines(1, 0), SetDataTip(STR_NETWORK_CLIENT_LIST_SERVER_NAME, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(10, 0),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_CL_SERVER_NAME), SetFill(1, 0), SetMinimalTextLines(1, 0), SetResize(1, 0), SetDataTip(STR_BLACK_RAW_STRING, STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
|
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_CL_SERVER_NAME_EDIT), SetMinimalSize(12, 14), SetDataTip(SPR_RENAME, STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_CL_SERVER_SELECTOR),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalTextLines(1, 0), SetDataTip(STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0), SetResize(1, 0),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_CL_SERVER_VISIBILITY), SetDataTip(STR_BLACK_STRING, STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalTextLines(1, 0), SetDataTip(STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(10, 0),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_CL_SERVER_INVITE_CODE), SetFill(1, 0), SetMinimalTextLines(1, 0), SetResize(1, 0), SetDataTip(STR_BLACK_RAW_STRING, STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalTextLines(1, 0), SetDataTip(STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(10, 0),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_CL_SERVER_CONNECTION_TYPE), SetFill(1, 0), SetMinimalTextLines(1, 0), SetResize(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_NETWORK_CLIENT_LIST_PLAYER, STR_NULL), SetPadding(4, 4, 4, 4), SetPIP(0, 2, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalTextLines(1, 0), SetDataTip(STR_NETWORK_CLIENT_LIST_PLAYER_NAME, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(10, 0),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_CL_CLIENT_NAME), SetFill(1, 0), SetMinimalTextLines(1, 0), SetResize(1, 0), SetDataTip(STR_BLACK_RAW_STRING, STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
|
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_CL_CLIENT_NAME_EDIT), SetMinimalSize(12, 14), SetDataTip(SPR_RENAME, STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(WWT_MATRIX, COLOUR_GREY, WID_CL_MATRIX), SetMinimalSize(180, 0), SetResize(1, 1), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_CL_SCROLLBAR),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_CL_CLIENT_COMPANY_COUNT), SetFill(1, 0), SetMinimalTextLines(1, 0), SetResize(1, 0), SetPadding(2, 1, 2, 1), SetAlignment(SA_CENTER), SetDataTip(STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT, STR_NULL),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_CL_SCROLLBAR),
|
|
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _client_list_desc(
|
|
WDP_AUTO, "list_clients", 220, 300,
|
|
WC_CLIENT_LIST, WC_NONE,
|
|
0,
|
|
_nested_client_list_widgets, lengthof(_nested_client_list_widgets)
|
|
);
|
|
|
|
/**
|
|
* The possibly entries in a DropDown for an admin.
|
|
* Client and companies are mixed; they just have to be unique.
|
|
*/
|
|
enum DropDownAdmin {
|
|
DD_CLIENT_ADMIN_KICK,
|
|
DD_CLIENT_ADMIN_BAN,
|
|
DD_COMPANY_ADMIN_RESET,
|
|
DD_COMPANY_ADMIN_UNLOCK,
|
|
};
|
|
|
|
/**
|
|
* Callback function for admin command to kick client.
|
|
* @param w The window which initiated the confirmation dialog.
|
|
* @param confirmed Iff the user pressed Yes.
|
|
*/
|
|
static void AdminClientKickCallback(Window *w, bool confirmed)
|
|
{
|
|
if (confirmed) NetworkServerKickClient(_admin_client_id, {});
|
|
}
|
|
|
|
/**
|
|
* Callback function for admin command to ban client.
|
|
* @param w The window which initiated the confirmation dialog.
|
|
* @param confirmed Iff the user pressed Yes.
|
|
*/
|
|
static void AdminClientBanCallback(Window *w, bool confirmed)
|
|
{
|
|
if (confirmed) NetworkServerKickOrBanIP(_admin_client_id, true, {});
|
|
}
|
|
|
|
/**
|
|
* Callback function for admin command to reset company.
|
|
* @param w The window which initiated the confirmation dialog.
|
|
* @param confirmed Iff the user pressed Yes.
|
|
*/
|
|
static void AdminCompanyResetCallback(Window *w, bool confirmed)
|
|
{
|
|
if (confirmed) {
|
|
if (NetworkCompanyHasClients(_admin_company_id)) return;
|
|
Command<CMD_COMPANY_CTRL>::Post(CCA_DELETE, _admin_company_id, CRR_MANUAL, INVALID_CLIENT_ID);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Callback function for admin command to unlock company.
|
|
* @param w The window which initiated the confirmation dialog.
|
|
* @param confirmed Iff the user pressed Yes.
|
|
*/
|
|
static void AdminCompanyUnlockCallback(Window *w, bool confirmed)
|
|
{
|
|
if (confirmed) NetworkServerSetCompanyPassword(_admin_company_id, "", false);
|
|
}
|
|
|
|
/**
|
|
* Button shown for either a company or client in the client-list.
|
|
*
|
|
* These buttons are dynamic and strongly depends on which company/client
|
|
* what buttons are available. This class allows dynamically creating them
|
|
* as the current Widget system does not.
|
|
*/
|
|
class ButtonCommon {
|
|
public:
|
|
SpriteID sprite; ///< The sprite to use on the button.
|
|
StringID tooltip; ///< The tooltip of the button.
|
|
Colours colour; ///< The colour of the button.
|
|
bool disabled; ///< Is the button disabled?
|
|
uint height; ///< Calculated height of the button.
|
|
uint width; ///< Calculated width of the button.
|
|
|
|
ButtonCommon(SpriteID sprite, StringID tooltip, Colours colour, bool disabled = false) :
|
|
sprite(sprite),
|
|
tooltip(tooltip),
|
|
colour(colour),
|
|
disabled(disabled)
|
|
{
|
|
Dimension d = GetSpriteSize(sprite);
|
|
this->height = d.height + ScaleGUITrad(WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
|
|
this->width = d.width + ScaleGUITrad(WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT);
|
|
}
|
|
virtual ~ButtonCommon() {}
|
|
|
|
/**
|
|
* OnClick handler for when the button is pressed.
|
|
*/
|
|
virtual void OnClick(struct NetworkClientListWindow *w, Point pt) = 0;
|
|
};
|
|
|
|
/**
|
|
* Template version of Button, with callback support.
|
|
*/
|
|
template<typename T>
|
|
class Button : public ButtonCommon {
|
|
private:
|
|
typedef void (*ButtonCallback)(struct NetworkClientListWindow *w, Point pt, T id); ///< Callback function to call on click.
|
|
T id; ///< ID this button belongs to.
|
|
ButtonCallback proc; ///< Callback proc to call when button is pressed.
|
|
|
|
public:
|
|
Button(SpriteID sprite, StringID tooltip, Colours colour, T id, ButtonCallback proc, bool disabled = false) :
|
|
ButtonCommon(sprite, tooltip, colour, disabled),
|
|
id(id),
|
|
proc(proc)
|
|
{
|
|
assert(proc != nullptr);
|
|
}
|
|
|
|
void OnClick(struct NetworkClientListWindow *w, Point pt) override
|
|
{
|
|
if (this->disabled) return;
|
|
|
|
this->proc(w, pt, this->id);
|
|
}
|
|
};
|
|
|
|
using CompanyButton = Button<CompanyID>;
|
|
using ClientButton = Button<ClientID>;
|
|
|
|
/**
|
|
* Main handle for clientlist
|
|
*/
|
|
struct NetworkClientListWindow : Window {
|
|
private:
|
|
ClientListWidgets query_widget; ///< During a query this tracks what widget caused the query.
|
|
CompanyID join_company; ///< During query for company password, this stores what company we wanted to join.
|
|
|
|
ClientID dd_client_id; ///< During admin dropdown, track which client this was for.
|
|
CompanyID dd_company_id; ///< During admin dropdown, track which company this was for.
|
|
|
|
Scrollbar *vscroll; ///< Vertical scrollbar of this window.
|
|
uint line_height; ///< Current lineheight of each entry in the matrix.
|
|
uint line_count; ///< Amount of lines in the matrix.
|
|
int hover_index; ///< Index of the current line we are hovering over, or -1 if none.
|
|
int player_self_index; ///< The line the current player is on.
|
|
int player_host_index; ///< The line the host is on.
|
|
|
|
std::map<uint, std::vector<std::unique_ptr<ButtonCommon>>> buttons; ///< Per line which buttons are available.
|
|
|
|
static const int CLIENT_OFFSET_LEFT = 12; ///< Offset of client entries compared to company entries.
|
|
|
|
/**
|
|
* Chat button on a Company is clicked.
|
|
* @param w The instance of this window.
|
|
* @param pt The point where this button was clicked.
|
|
* @param company_id The company this button was assigned to.
|
|
*/
|
|
static void OnClickCompanyChat(NetworkClientListWindow *w, Point pt, CompanyID company_id)
|
|
{
|
|
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, company_id);
|
|
}
|
|
|
|
/**
|
|
* Join button on a Company is clicked.
|
|
* @param w The instance of this window.
|
|
* @param pt The point where this button was clicked.
|
|
* @param company_id The company this button was assigned to.
|
|
*/
|
|
static void OnClickCompanyJoin(NetworkClientListWindow *w, Point pt, CompanyID company_id)
|
|
{
|
|
if (_network_server) {
|
|
NetworkServerDoMove(CLIENT_ID_SERVER, company_id);
|
|
MarkWholeScreenDirty();
|
|
} else if (NetworkCompanyIsPassworded(company_id)) {
|
|
w->query_widget = WID_CL_COMPANY_JOIN;
|
|
w->join_company = company_id;
|
|
ShowQueryString(STR_EMPTY, STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_PASSWORD);
|
|
} else {
|
|
NetworkClientRequestMove(company_id);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Crete new company button is clicked.
|
|
* @param w The instance of this window.
|
|
* @param pt The point where this button was clicked.
|
|
* @param company_id The company this button was assigned to.
|
|
*/
|
|
static void OnClickCompanyNew(NetworkClientListWindow *w, Point pt, CompanyID company_id)
|
|
{
|
|
if (_network_server) {
|
|
Command<CMD_COMPANY_CTRL>::Post(CCA_NEW, INVALID_COMPANY, CRR_NONE, _network_own_client_id);
|
|
} else {
|
|
Command<CMD_COMPANY_CTRL>::SendNet(STR_NULL, nullptr, _local_company, CCA_NEW, INVALID_COMPANY, CRR_NONE, INVALID_CLIENT_ID);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Admin button on a Client is clicked.
|
|
* @param w The instance of this window.
|
|
* @param pt The point where this button was clicked.
|
|
* @param client_id The client this button was assigned to.
|
|
*/
|
|
static void OnClickClientAdmin(NetworkClientListWindow *w, Point pt, ClientID client_id)
|
|
{
|
|
DropDownList list;
|
|
list.emplace_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK, DD_CLIENT_ADMIN_KICK, false));
|
|
list.emplace_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN, DD_CLIENT_ADMIN_BAN, false));
|
|
|
|
Rect wi_rect;
|
|
wi_rect.left = pt.x;
|
|
wi_rect.right = pt.x;
|
|
wi_rect.top = pt.y;
|
|
wi_rect.bottom = pt.y;
|
|
|
|
w->dd_client_id = client_id;
|
|
ShowDropDownListAt(w, std::move(list), -1, WID_CL_MATRIX, wi_rect, COLOUR_GREY, true, true);
|
|
}
|
|
|
|
/**
|
|
* Admin button on a Company is clicked.
|
|
* @param w The instance of this window.
|
|
* @param pt The point where this button was clicked.
|
|
* @param company_id The company this button was assigned to.
|
|
*/
|
|
static void OnClickCompanyAdmin(NetworkClientListWindow *w, Point pt, CompanyID company_id)
|
|
{
|
|
DropDownList list;
|
|
list.emplace_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET, DD_COMPANY_ADMIN_RESET, NetworkCompanyHasClients(company_id)));
|
|
list.emplace_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK, DD_COMPANY_ADMIN_UNLOCK, !NetworkCompanyIsPassworded(company_id)));
|
|
|
|
Rect wi_rect;
|
|
wi_rect.left = pt.x;
|
|
wi_rect.right = pt.x;
|
|
wi_rect.top = pt.y;
|
|
wi_rect.bottom = pt.y;
|
|
|
|
w->dd_company_id = company_id;
|
|
ShowDropDownListAt(w, std::move(list), -1, WID_CL_MATRIX, wi_rect, COLOUR_GREY, true, true);
|
|
}
|
|
/**
|
|
* Chat button on a Client is clicked.
|
|
* @param w The instance of this window.
|
|
* @param pt The point where this button was clicked.
|
|
* @param client_id The client this button was assigned to.
|
|
*/
|
|
static void OnClickClientChat(NetworkClientListWindow *w, Point pt, ClientID client_id)
|
|
{
|
|
ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, client_id);
|
|
}
|
|
|
|
/**
|
|
* Part of RebuildList() to create the information for a single company.
|
|
* @param company_id The company to build the list for.
|
|
* @param client_playas The company the client is joined as.
|
|
*/
|
|
void RebuildListCompany(CompanyID company_id, CompanyID client_playas)
|
|
{
|
|
ButtonCommon *chat_button = new CompanyButton(SPR_CHAT, company_id == COMPANY_SPECTATOR ? STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP : STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP, COLOUR_ORANGE, company_id, &NetworkClientListWindow::OnClickCompanyChat);
|
|
|
|
if (_network_server) this->buttons[line_count].emplace_back(new CompanyButton(SPR_ADMIN, STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP, COLOUR_RED, company_id, &NetworkClientListWindow::OnClickCompanyAdmin, company_id == COMPANY_SPECTATOR));
|
|
this->buttons[line_count].emplace_back(chat_button);
|
|
if (client_playas != company_id) this->buttons[line_count].emplace_back(new CompanyButton(SPR_JOIN, STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP, COLOUR_ORANGE, company_id, &NetworkClientListWindow::OnClickCompanyJoin, company_id != COMPANY_SPECTATOR && Company::Get(company_id)->is_ai));
|
|
|
|
this->line_count += 1;
|
|
|
|
bool has_players = false;
|
|
for (const NetworkClientInfo *ci : NetworkClientInfo::Iterate()) {
|
|
if (ci->client_playas != company_id) continue;
|
|
has_players = true;
|
|
|
|
if (_network_server) this->buttons[line_count].emplace_back(new ClientButton(SPR_ADMIN, STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP, COLOUR_RED, ci->client_id, &NetworkClientListWindow::OnClickClientAdmin, _network_own_client_id == ci->client_id));
|
|
if (_network_own_client_id != ci->client_id) this->buttons[line_count].emplace_back(new ClientButton(SPR_CHAT, STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP, COLOUR_ORANGE, ci->client_id, &NetworkClientListWindow::OnClickClientChat));
|
|
|
|
if (ci->client_id == _network_own_client_id) {
|
|
this->player_self_index = this->line_count;
|
|
} else if (ci->client_id == CLIENT_ID_SERVER) {
|
|
this->player_host_index = this->line_count;
|
|
}
|
|
|
|
this->line_count += 1;
|
|
}
|
|
|
|
/* Disable the chat button when there are players in this company. */
|
|
chat_button->disabled = !has_players;
|
|
}
|
|
|
|
/**
|
|
* Rebuild the list, meaning: calculate the lines needed and what buttons go on which line.
|
|
*/
|
|
void RebuildList()
|
|
{
|
|
const NetworkClientInfo *own_ci = NetworkClientInfo::GetByClientID(_network_own_client_id);
|
|
CompanyID client_playas = own_ci == nullptr ? COMPANY_SPECTATOR : own_ci->client_playas;
|
|
|
|
this->buttons.clear();
|
|
this->line_count = 0;
|
|
this->player_host_index = -1;
|
|
this->player_self_index = -1;
|
|
|
|
/* As spectator, show a line to create a new company. */
|
|
if (client_playas == COMPANY_SPECTATOR && !NetworkMaxCompaniesReached()) {
|
|
this->buttons[line_count].emplace_back(new CompanyButton(SPR_JOIN, STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP, COLOUR_ORANGE, COMPANY_SPECTATOR, &NetworkClientListWindow::OnClickCompanyNew));
|
|
this->line_count += 1;
|
|
}
|
|
|
|
if (client_playas != COMPANY_SPECTATOR) {
|
|
this->RebuildListCompany(client_playas, client_playas);
|
|
}
|
|
|
|
/* Companies */
|
|
for (const Company *c : Company::Iterate()) {
|
|
if (c->index == client_playas) continue;
|
|
|
|
this->RebuildListCompany(c->index, client_playas);
|
|
}
|
|
|
|
/* Spectators */
|
|
this->RebuildListCompany(COMPANY_SPECTATOR, client_playas);
|
|
|
|
this->vscroll->SetCount(this->line_count);
|
|
}
|
|
|
|
/**
|
|
* Get the button at a specific point on the WID_CL_MATRIX.
|
|
* @param pt The point to look for a button.
|
|
* @return The button or a nullptr if there was none.
|
|
*/
|
|
ButtonCommon *GetButtonAtPoint(Point pt)
|
|
{
|
|
uint index = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_CL_MATRIX);
|
|
NWidgetBase *widget_matrix = this->GetWidget<NWidgetBase>(WID_CL_MATRIX);
|
|
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
uint x = rtl ? (uint)widget_matrix->pos_x + WD_FRAMERECT_LEFT : widget_matrix->current_x - WD_FRAMERECT_RIGHT;
|
|
|
|
/* Find the buttons for this row. */
|
|
auto button_find = this->buttons.find(index);
|
|
if (button_find == this->buttons.end()) return nullptr;
|
|
|
|
/* Check if we want to display a tooltip for any of the buttons. */
|
|
for (auto &button : button_find->second) {
|
|
uint left = rtl ? x : x - button->width;
|
|
uint right = rtl ? x + button->width : x;
|
|
|
|
if (IsInsideMM(pt.x, left, right)) {
|
|
return button.get();
|
|
}
|
|
|
|
int width = button->width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
|
x += rtl ? width : -width;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
public:
|
|
NetworkClientListWindow(WindowDesc *desc, WindowNumber window_number) :
|
|
Window(desc),
|
|
hover_index(-1),
|
|
player_self_index(-1),
|
|
player_host_index(-1)
|
|
{
|
|
this->CreateNestedTree();
|
|
this->vscroll = this->GetScrollbar(WID_CL_SCROLLBAR);
|
|
this->OnInvalidateData();
|
|
this->FinishInitNested(window_number);
|
|
}
|
|
|
|
void OnInvalidateData(int data = 0, bool gui_scope = true) override
|
|
{
|
|
this->RebuildList();
|
|
|
|
/* Currently server information is not sync'd to clients, so we cannot show it on clients. */
|
|
this->GetWidget<NWidgetStacked>(WID_CL_SERVER_SELECTOR)->SetDisplayedPlane(_network_server ? 0 : SZSP_HORIZONTAL);
|
|
this->SetWidgetDisabledState(WID_CL_SERVER_NAME_EDIT, !_network_server);
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
case WID_CL_SERVER_VISIBILITY:
|
|
*size = maxdim(maxdim(GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_LOCAL), GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_PUBLIC)), GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY));
|
|
size->width += padding.width;
|
|
size->height += padding.height;
|
|
break;
|
|
|
|
case WID_CL_MATRIX: {
|
|
uint height = std::max({GetSpriteSize(SPR_COMPANY_ICON).height, GetSpriteSize(SPR_JOIN).height, GetSpriteSize(SPR_ADMIN).height, GetSpriteSize(SPR_CHAT).height});
|
|
height += ScaleGUITrad(WD_FRAMERECT_TOP) + ScaleGUITrad(WD_FRAMERECT_BOTTOM);
|
|
this->line_height = std::max(height, (uint)FONT_HEIGHT_NORMAL) + ScaleGUITrad(WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
|
|
|
|
resize->width = 1;
|
|
resize->height = this->line_height;
|
|
fill->height = this->line_height;
|
|
size->height = std::max(size->height, 5 * this->line_height);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void OnResize() override
|
|
{
|
|
this->vscroll->SetCapacityFromWidget(this, WID_CL_MATRIX);
|
|
}
|
|
|
|
void SetStringParameters(int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_CL_SERVER_NAME:
|
|
SetDParamStr(0, _network_server ? _settings_client.network.server_name : _network_server_name);
|
|
break;
|
|
|
|
case WID_CL_SERVER_VISIBILITY:
|
|
SetDParam(0, STR_NETWORK_SERVER_VISIBILITY_LOCAL + _settings_client.network.server_game_type);
|
|
break;
|
|
|
|
case WID_CL_SERVER_INVITE_CODE: {
|
|
static std::string empty = {};
|
|
SetDParamStr(0, _network_server_connection_type == CONNECTION_TYPE_UNKNOWN ? empty : _network_server_invite_code);
|
|
break;
|
|
}
|
|
|
|
case WID_CL_SERVER_CONNECTION_TYPE:
|
|
SetDParam(0, STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN + _network_server_connection_type);
|
|
break;
|
|
|
|
case WID_CL_CLIENT_NAME:
|
|
SetDParamStr(0, _settings_client.network.client_name);
|
|
break;
|
|
|
|
case WID_CL_CLIENT_COMPANY_COUNT:
|
|
SetDParam(0, NetworkClientInfo::GetNumItems());
|
|
SetDParam(1, Company::GetNumItems());
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_CL_SERVER_NAME_EDIT:
|
|
if (!_network_server) break;
|
|
|
|
this->query_widget = WID_CL_SERVER_NAME_EDIT;
|
|
SetDParamStr(0, _settings_client.network.server_name);
|
|
ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION, NETWORK_NAME_LENGTH, this, CS_ALPHANUMERAL, QSF_LEN_IN_CHARS);
|
|
break;
|
|
|
|
case WID_CL_CLIENT_NAME_EDIT:
|
|
this->query_widget = WID_CL_CLIENT_NAME_EDIT;
|
|
SetDParamStr(0, _settings_client.network.client_name);
|
|
ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION, NETWORK_CLIENT_NAME_LENGTH, this, CS_ALPHANUMERAL, QSF_LEN_IN_CHARS);
|
|
break;
|
|
|
|
case WID_CL_SERVER_VISIBILITY:
|
|
if (!_network_server) break;
|
|
|
|
ShowDropDownList(this, BuildVisibilityDropDownList(), _settings_client.network.server_game_type, WID_CL_SERVER_VISIBILITY);
|
|
break;
|
|
|
|
case WID_CL_MATRIX: {
|
|
ButtonCommon *button = this->GetButtonAtPoint(pt);
|
|
if (button == nullptr) break;
|
|
|
|
button->OnClick(this, pt);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond) override
|
|
{
|
|
switch (widget) {
|
|
case WID_CL_MATRIX: {
|
|
int index = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_CL_MATRIX);
|
|
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
NWidgetBase *widget_matrix = this->GetWidget<NWidgetBase>(WID_CL_MATRIX);
|
|
|
|
Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
|
|
uint text_left = widget_matrix->pos_x + (rtl ? (uint)WD_FRAMERECT_LEFT : d.width + 8);
|
|
uint text_right = widget_matrix->pos_x + widget_matrix->current_x - (rtl ? d.width + 8 : (uint)WD_FRAMERECT_RIGHT);
|
|
|
|
Dimension d2 = GetSpriteSize(SPR_PLAYER_SELF);
|
|
uint offset_x = CLIENT_OFFSET_LEFT - d2.width - 3;
|
|
|
|
uint player_icon_x = rtl ? text_right - offset_x - d2.width : text_left + offset_x;
|
|
|
|
if (IsInsideMM(pt.x, player_icon_x, player_icon_x + d2.width)) {
|
|
if (index == this->player_self_index) {
|
|
GuiShowTooltips(this, STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP, 0, nullptr, close_cond);
|
|
return true;
|
|
} else if (index == this->player_host_index) {
|
|
GuiShowTooltips(this, STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP, 0, nullptr, close_cond);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
ButtonCommon *button = this->GetButtonAtPoint(pt);
|
|
if (button == nullptr) return false;
|
|
|
|
GuiShowTooltips(this, button->tooltip, 0, nullptr, close_cond);
|
|
return true;
|
|
};
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void OnDropdownClose(Point pt, int widget, int index, bool instant_close) override
|
|
{
|
|
/* If you close the dropdown outside the list, don't take any action. */
|
|
if (widget == WID_CL_MATRIX) return;
|
|
|
|
Window::OnDropdownClose(pt, widget, index, instant_close);
|
|
}
|
|
|
|
void OnDropdownSelect(int widget, int index) override
|
|
{
|
|
switch (widget) {
|
|
case WID_CL_SERVER_VISIBILITY:
|
|
if (!_network_server) break;
|
|
|
|
_settings_client.network.server_game_type = (ServerGameType)index;
|
|
NetworkUpdateServerGameType();
|
|
break;
|
|
|
|
case WID_CL_MATRIX: {
|
|
StringID text = STR_NULL;
|
|
QueryCallbackProc *callback = nullptr;
|
|
|
|
switch (index) {
|
|
case DD_CLIENT_ADMIN_KICK:
|
|
_admin_client_id = this->dd_client_id;
|
|
text = STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK;
|
|
callback = AdminClientKickCallback;
|
|
SetDParamStr(0, NetworkClientInfo::GetByClientID(_admin_client_id)->client_name);
|
|
break;
|
|
|
|
case DD_CLIENT_ADMIN_BAN:
|
|
_admin_client_id = this->dd_client_id;
|
|
text = STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN;
|
|
callback = AdminClientBanCallback;
|
|
SetDParamStr(0, NetworkClientInfo::GetByClientID(_admin_client_id)->client_name);
|
|
break;
|
|
|
|
case DD_COMPANY_ADMIN_RESET:
|
|
_admin_company_id = this->dd_company_id;
|
|
text = STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET;
|
|
callback = AdminCompanyResetCallback;
|
|
SetDParam(0, _admin_company_id);
|
|
break;
|
|
|
|
case DD_COMPANY_ADMIN_UNLOCK:
|
|
_admin_company_id = this->dd_company_id;
|
|
text = STR_NETWORK_CLIENT_LIST_ASK_COMPANY_UNLOCK;
|
|
callback = AdminCompanyUnlockCallback;
|
|
SetDParam(0, _admin_company_id);
|
|
break;
|
|
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
|
|
assert(text != STR_NULL);
|
|
assert(callback != nullptr);
|
|
|
|
/* Always ask confirmation for all admin actions. */
|
|
ShowQuery(STR_NETWORK_CLIENT_LIST_ASK_CAPTION, text, this, callback);
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
|
|
this->SetDirty();
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
if (str == nullptr) return;
|
|
|
|
switch (this->query_widget) {
|
|
default: NOT_REACHED();
|
|
|
|
case WID_CL_SERVER_NAME_EDIT: {
|
|
if (!_network_server) break;
|
|
|
|
SetSettingValue(GetSettingFromName("network.server_name")->AsStringSetting(), str);
|
|
this->InvalidateData();
|
|
break;
|
|
}
|
|
|
|
case WID_CL_CLIENT_NAME_EDIT: {
|
|
SetSettingValue(GetSettingFromName("network.client_name")->AsStringSetting(), str);
|
|
this->InvalidateData();
|
|
break;
|
|
}
|
|
|
|
case WID_CL_COMPANY_JOIN:
|
|
NetworkClientRequestMove(this->join_company, str);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Draw the buttons for a single line in the matrix.
|
|
*
|
|
* The x-position in RTL is the most left or otherwise the most right pixel
|
|
* we can draw the buttons from.
|
|
*
|
|
* @param x The x-position to start with the buttons. Updated during this function.
|
|
* @param y The y-position to start with the buttons.
|
|
* @param buttons The buttons to draw.
|
|
*/
|
|
void DrawButtons(uint &x, uint y, const std::vector<std::unique_ptr<ButtonCommon>> &buttons) const
|
|
{
|
|
for (auto &button : buttons) {
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
|
|
uint left = rtl ? x : x - button->width;
|
|
uint right = rtl ? x + button->width : x;
|
|
|
|
int offset = std::max(0, ((int)(this->line_height + 1) - (int)button->height) / 2);
|
|
|
|
DrawFrameRect(left, y + offset, right, y + offset + button->height, button->colour, FR_NONE);
|
|
DrawSprite(button->sprite, PAL_NONE, left + ScaleGUITrad(WD_FRAMERECT_LEFT), y + offset + ScaleGUITrad(WD_FRAMERECT_TOP));
|
|
if (button->disabled) {
|
|
GfxFillRect(left + 1, y + offset + 1, right - 1, y + offset + button->height - 1, _colour_gradient[button->colour & 0xF][2], FILLRECT_CHECKER);
|
|
}
|
|
|
|
int width = button->width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
|
x += rtl ? width : -width;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Draw a company and its clients on the matrix.
|
|
* @param company_id The company to draw.
|
|
* @param left The most left pixel of the line.
|
|
* @param right The most right pixel of the line.
|
|
* @param top The top of the first line.
|
|
* @param line The Nth line we are drawing. Updated during this function.
|
|
*/
|
|
void DrawCompany(CompanyID company_id, uint left, uint right, uint top, uint &line) const
|
|
{
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
int text_y_offset = std::max(0, ((int)(this->line_height + 1) - (int)FONT_HEIGHT_NORMAL) / 2) + WD_MATRIX_BOTTOM;
|
|
|
|
Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
|
|
int offset = std::max(0, ((int)(this->line_height + 1) - (int)d.height) / 2);
|
|
|
|
uint text_left = left + (rtl ? (uint)WD_FRAMERECT_LEFT : d.width + 8);
|
|
uint text_right = right - (rtl ? d.width + 8 : (uint)WD_FRAMERECT_RIGHT);
|
|
|
|
uint line_start = this->vscroll->GetPosition();
|
|
uint line_end = line_start + this->vscroll->GetCapacity();
|
|
|
|
uint y = top + (this->line_height * (line - line_start));
|
|
|
|
/* Draw the company line (if in range of scrollbar). */
|
|
if (IsInsideMM(line, line_start, line_end)) {
|
|
uint x = rtl ? text_left : text_right;
|
|
|
|
/* If there are buttons for this company, draw them. */
|
|
auto button_find = this->buttons.find(line);
|
|
if (button_find != this->buttons.end()) {
|
|
this->DrawButtons(x, y, button_find->second);
|
|
}
|
|
|
|
if (company_id == COMPANY_SPECTATOR) {
|
|
DrawSprite(SPR_COMPANY_ICON, PALETTE_TO_GREY, rtl ? right - d.width - 4 : left + 4, y + offset);
|
|
DrawString(rtl ? x : text_left, rtl ? text_right : x, y + text_y_offset, STR_NETWORK_CLIENT_LIST_SPECTATORS, TC_SILVER);
|
|
} else if (company_id == COMPANY_NEW_COMPANY) {
|
|
DrawSprite(SPR_COMPANY_ICON, PALETTE_TO_GREY, rtl ? right - d.width - 4 : left + 4, y + offset);
|
|
DrawString(rtl ? x : text_left, rtl ? text_right : x, y + text_y_offset, STR_NETWORK_CLIENT_LIST_NEW_COMPANY, TC_WHITE);
|
|
} else {
|
|
DrawCompanyIcon(company_id, rtl ? right - d.width - 4 : left + 4, y + offset);
|
|
|
|
SetDParam(0, company_id);
|
|
SetDParam(1, company_id);
|
|
DrawString(rtl ? x : text_left, rtl ? text_right : x, y + text_y_offset, STR_COMPANY_NAME, TC_SILVER);
|
|
}
|
|
}
|
|
|
|
y += this->line_height;
|
|
line++;
|
|
|
|
for (const NetworkClientInfo *ci : NetworkClientInfo::Iterate()) {
|
|
if (ci->client_playas != company_id) continue;
|
|
|
|
/* Draw the player line (if in range of scrollbar). */
|
|
if (IsInsideMM(line, line_start, line_end)) {
|
|
uint x = rtl ? text_left : text_right;
|
|
|
|
/* If there are buttons for this client, draw them. */
|
|
auto button_find = this->buttons.find(line);
|
|
if (button_find != this->buttons.end()) {
|
|
this->DrawButtons(x, y, button_find->second);
|
|
}
|
|
|
|
SpriteID player_icon = 0;
|
|
if (ci->client_id == _network_own_client_id) {
|
|
player_icon = SPR_PLAYER_SELF;
|
|
} else if (ci->client_id == CLIENT_ID_SERVER) {
|
|
player_icon = SPR_PLAYER_HOST;
|
|
}
|
|
|
|
if (player_icon != 0) {
|
|
Dimension d2 = GetSpriteSize(player_icon);
|
|
uint offset_x = CLIENT_OFFSET_LEFT - 3;
|
|
int offset_y = std::max(0, ((int)(this->line_height + 1) - (int)d2.height) / 2);
|
|
DrawSprite(player_icon, PALETTE_TO_GREY, rtl ? text_right - offset_x : text_left + offset_x - d2.width, y + offset_y);
|
|
}
|
|
|
|
SetDParamStr(0, ci->client_name);
|
|
DrawString(rtl ? x : text_left + CLIENT_OFFSET_LEFT, rtl ? text_right - CLIENT_OFFSET_LEFT : x, y + text_y_offset, STR_JUST_RAW_STRING, TC_BLACK);
|
|
}
|
|
|
|
y += this->line_height;
|
|
line++;
|
|
}
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_CL_MATRIX: {
|
|
uint line = 0;
|
|
|
|
if (this->hover_index >= 0) {
|
|
uint offset = this->hover_index * this->line_height;
|
|
GfxFillRect(r.left + 2, r.top + offset, r.right - 1, r.top + offset + this->line_height - 2, GREY_SCALE(9));
|
|
}
|
|
|
|
NetworkClientInfo *own_ci = NetworkClientInfo::GetByClientID(_network_own_client_id);
|
|
CompanyID client_playas = own_ci == nullptr ? COMPANY_SPECTATOR : own_ci->client_playas;
|
|
|
|
if (client_playas == COMPANY_SPECTATOR && !NetworkMaxCompaniesReached()) {
|
|
this->DrawCompany(COMPANY_NEW_COMPANY, r.left, r.right, r.top, line);
|
|
}
|
|
|
|
if (client_playas != COMPANY_SPECTATOR) {
|
|
this->DrawCompany(client_playas, r.left, r.right, r.top, line);
|
|
}
|
|
|
|
for (const Company *c : Company::Iterate()) {
|
|
if (client_playas == c->index) continue;
|
|
this->DrawCompany(c->index, r.left, r.right, r.top, line);
|
|
}
|
|
|
|
/* Spectators */
|
|
this->DrawCompany(COMPANY_SPECTATOR, r.left, r.right, r.top, line);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual void OnMouseLoop() override
|
|
{
|
|
if (GetWidgetFromPos(this, _cursor.pos.x - this->left, _cursor.pos.y - this->top) != WID_CL_MATRIX) {
|
|
this->hover_index = -1;
|
|
this->SetDirty();
|
|
return;
|
|
}
|
|
|
|
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_CL_MATRIX);
|
|
int y = _cursor.pos.y - this->top - nwi->pos_y - 2;
|
|
int index = y / this->line_height;
|
|
|
|
if (index != this->hover_index) {
|
|
this->hover_index = index;
|
|
this->SetDirty();
|
|
}
|
|
}
|
|
};
|
|
|
|
void ShowClientList()
|
|
{
|
|
AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
|
|
}
|
|
|
|
NetworkJoinStatus _network_join_status; ///< The status of joining.
|
|
uint8 _network_join_waiting; ///< The number of clients waiting in front of us.
|
|
uint32 _network_join_bytes; ///< The number of bytes we already downloaded.
|
|
uint32 _network_join_bytes_total; ///< The total number of bytes to download.
|
|
|
|
struct NetworkJoinStatusWindow : Window {
|
|
NetworkPasswordType password_type;
|
|
|
|
NetworkJoinStatusWindow(WindowDesc *desc) : Window(desc)
|
|
{
|
|
this->parent = FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
|
|
this->InitNested(WN_NETWORK_STATUS_WINDOW_JOIN);
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
if (widget != WID_NJS_BACKGROUND) return;
|
|
|
|
uint8 progress; // used for progress bar
|
|
DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
|
|
switch (_network_join_status) {
|
|
case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
|
|
case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
|
|
progress = 10; // first two stages 10%
|
|
break;
|
|
case NETWORK_JOIN_STATUS_WAITING:
|
|
SetDParam(0, _network_join_waiting);
|
|
DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
|
|
progress = 15; // third stage is 15%
|
|
break;
|
|
case NETWORK_JOIN_STATUS_DOWNLOADING:
|
|
SetDParam(0, _network_join_bytes);
|
|
SetDParam(1, _network_join_bytes_total);
|
|
DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
|
|
if (_network_join_bytes_total == 0) {
|
|
progress = 15; // We don't have the final size yet; the server is still compressing!
|
|
break;
|
|
}
|
|
FALLTHROUGH;
|
|
|
|
default: // Waiting is 15%, so the resting receivement of map is maximum 70%
|
|
progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
|
|
}
|
|
|
|
/* Draw nice progress bar :) */
|
|
DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
if (widget != WID_NJS_BACKGROUND) return;
|
|
|
|
size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
|
|
|
|
/* Account for the statuses */
|
|
uint width = 0;
|
|
for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
|
|
width = std::max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
|
|
}
|
|
|
|
/* For the number of waiting (other) players */
|
|
SetDParamMaxValue(0, MAX_CLIENTS);
|
|
width = std::max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
|
|
|
|
/* Account for downloading ~ 10 MiB */
|
|
SetDParamMaxDigits(0, 8);
|
|
SetDParamMaxDigits(1, 8);
|
|
width = std::max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
|
|
width = std::max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
|
|
|
|
/* Give a bit more clearing for the widest strings than strictly needed */
|
|
size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
if (widget == WID_NJS_CANCELOK) { // Disconnect button
|
|
NetworkDisconnect();
|
|
SwitchToMode(SM_MENU);
|
|
ShowNetworkGameWindow();
|
|
}
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
if (StrEmpty(str)) {
|
|
NetworkDisconnect();
|
|
ShowNetworkGameWindow();
|
|
return;
|
|
}
|
|
|
|
switch (this->password_type) {
|
|
case NETWORK_GAME_PASSWORD: MyClient::SendGamePassword (str); break;
|
|
case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
|
|
default: NOT_REACHED();
|
|
}
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_network_join_status_window_widgets[] = {
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_PANEL, COLOUR_GREY),
|
|
NWidget(WWT_EMPTY, COLOUR_GREY, WID_NJS_BACKGROUND),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NJS_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _network_join_status_window_desc(
|
|
WDP_CENTER, nullptr, 0, 0,
|
|
WC_NETWORK_STATUS_WINDOW, WC_NONE,
|
|
WDF_MODAL,
|
|
_nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
|
|
);
|
|
|
|
void ShowJoinStatusWindow()
|
|
{
|
|
CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
|
|
new NetworkJoinStatusWindow(&_network_join_status_window_desc);
|
|
}
|
|
|
|
void ShowNetworkNeedPassword(NetworkPasswordType npt)
|
|
{
|
|
NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
|
|
if (w == nullptr) return;
|
|
w->password_type = npt;
|
|
|
|
StringID caption;
|
|
switch (npt) {
|
|
default: NOT_REACHED();
|
|
case NETWORK_GAME_PASSWORD: caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
|
|
case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
|
|
}
|
|
ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_PASSWORD);
|
|
}
|
|
|
|
struct NetworkCompanyPasswordWindow : public Window {
|
|
QueryString password_editbox; ///< Password editbox.
|
|
Dimension warning_size; ///< How much space to use for the warning text
|
|
|
|
NetworkCompanyPasswordWindow(WindowDesc *desc, Window *parent) : Window(desc), password_editbox(lengthof(_settings_client.network.default_company_pass))
|
|
{
|
|
this->InitNested(0);
|
|
this->UpdateWarningStringSize();
|
|
|
|
this->parent = parent;
|
|
this->querystrings[WID_NCP_PASSWORD] = &this->password_editbox;
|
|
this->password_editbox.cancel_button = WID_NCP_CANCEL;
|
|
this->password_editbox.ok_button = WID_NCP_OK;
|
|
this->SetFocusedWidget(WID_NCP_PASSWORD);
|
|
}
|
|
|
|
void UpdateWarningStringSize()
|
|
{
|
|
assert(this->nested_root->smallest_x > 0);
|
|
this->warning_size.width = this->nested_root->current_x - (WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT);
|
|
this->warning_size.height = GetStringHeight(STR_WARNING_PASSWORD_SECURITY, this->warning_size.width);
|
|
this->warning_size.height += WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
|
|
|
this->ReInit();
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
if (widget == WID_NCP_WARNING) {
|
|
*size = this->warning_size;
|
|
}
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
if (widget != WID_NCP_WARNING) return;
|
|
|
|
DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT,
|
|
r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
|
|
STR_WARNING_PASSWORD_SECURITY, TC_FROMSTRING, SA_CENTER);
|
|
}
|
|
|
|
void OnOk()
|
|
{
|
|
if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
|
|
_settings_client.network.default_company_pass = this->password_editbox.text.buf;
|
|
}
|
|
|
|
NetworkChangeCompanyPassword(_local_company, this->password_editbox.text.buf);
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_NCP_OK:
|
|
this->OnOk();
|
|
FALLTHROUGH;
|
|
|
|
case WID_NCP_CANCEL:
|
|
this->Close();
|
|
break;
|
|
|
|
case WID_NCP_SAVE_AS_DEFAULT_PASSWORD:
|
|
this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD);
|
|
this->SetDirty();
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_network_company_password_window_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_NCP_BACKGROUND),
|
|
NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_NCP_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
|
|
NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NCP_PASSWORD), SetFill(1, 0), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NCP_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
|
|
SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_NCP_WARNING), EndContainer(),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _network_company_password_window_desc(
|
|
WDP_AUTO, nullptr, 0, 0,
|
|
WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
|
|
0,
|
|
_nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
|
|
);
|
|
|
|
void ShowNetworkCompanyPasswordWindow(Window *parent)
|
|
{
|
|
CloseWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
|
|
|
|
new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
|
|
}
|
|
|
|
/**
|
|
* Window used for asking the user if he is okay using a relay server.
|
|
*/
|
|
struct NetworkAskRelayWindow : public Window {
|
|
std::string server_connection_string; ///< The game server we want to connect to.
|
|
std::string relay_connection_string; ///< The relay server we want to connect to.
|
|
std::string token; ///< The token for this connection.
|
|
|
|
NetworkAskRelayWindow(WindowDesc *desc, Window *parent, const std::string &server_connection_string, const std::string &relay_connection_string, const std::string &token) :
|
|
Window(desc),
|
|
server_connection_string(server_connection_string),
|
|
relay_connection_string(relay_connection_string),
|
|
token(token)
|
|
{
|
|
this->parent = parent;
|
|
this->InitNested(0);
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
if (widget == WID_NAR_TEXT) {
|
|
*size = GetStringBoundingBox(STR_NETWORK_ASK_RELAY_TEXT);
|
|
size->height = GetStringHeight(STR_NETWORK_ASK_RELAY_TEXT, size->width - WD_FRAMETEXT_LEFT - WD_FRAMETEXT_RIGHT) + WD_FRAMETEXT_BOTTOM + WD_FRAMETEXT_TOP;
|
|
}
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
if (widget == WID_NAR_TEXT) {
|
|
DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, r.top + WD_FRAMETEXT_TOP, r.bottom - WD_FRAMETEXT_BOTTOM, STR_NETWORK_ASK_RELAY_TEXT, TC_FROMSTRING, SA_CENTER);
|
|
}
|
|
}
|
|
|
|
void FindWindowPlacementAndResize(int def_width, int def_height) override
|
|
{
|
|
/* Position query window over the calling window, ensuring it's within screen bounds. */
|
|
this->left = Clamp(parent->left + (parent->width / 2) - (this->width / 2), 0, _screen.width - this->width);
|
|
this->top = Clamp(parent->top + (parent->height / 2) - (this->height / 2), 0, _screen.height - this->height);
|
|
this->SetDirty();
|
|
}
|
|
|
|
void SetStringParameters(int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_NAR_TEXT:
|
|
SetDParamStr(0, this->server_connection_string);
|
|
SetDParamStr(1, this->relay_connection_string);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_NAR_NO:
|
|
_network_coordinator_client.ConnectFailure(this->token, 0);
|
|
this->Close();
|
|
break;
|
|
|
|
case WID_NAR_YES_ONCE:
|
|
_network_coordinator_client.StartTurnConnection(this->token);
|
|
this->Close();
|
|
break;
|
|
|
|
case WID_NAR_YES_ALWAYS:
|
|
_settings_client.network.use_relay_service = URS_ALLOW;
|
|
_network_coordinator_client.StartTurnConnection(this->token);
|
|
this->Close();
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_network_ask_relay_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_RED),
|
|
NWidget(WWT_CAPTION, COLOUR_RED, WID_NAR_CAPTION), SetDataTip(STR_NETWORK_ASK_RELAY_CAPTION, STR_NULL),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_RED), SetPIP(0, 0, 8),
|
|
NWidget(WWT_TEXT, COLOUR_RED, WID_NAR_TEXT), SetAlignment(SA_HOR_CENTER), SetFill(1, 1),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 15, 10),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_NAR_NO), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_NETWORK_ASK_RELAY_NO, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_NAR_YES_ONCE), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_NETWORK_ASK_RELAY_YES_ONCE, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_NAR_YES_ALWAYS), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_NETWORK_ASK_RELAY_YES_ALWAYS, STR_NULL),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _network_ask_relay_desc(
|
|
WDP_CENTER, nullptr, 0, 0,
|
|
WC_NETWORK_ASK_RELAY, WC_NONE,
|
|
WDF_MODAL,
|
|
_nested_network_ask_relay_widgets, lengthof(_nested_network_ask_relay_widgets)
|
|
);
|
|
|
|
/**
|
|
* Show a modal confirmation window with "no" / "yes, once" / "yes, always" buttons.
|
|
* @param server_connection_string The game server we want to connect to.
|
|
* @param relay_connection_string The relay server we want to connect to.
|
|
* @param token The token for this connection.
|
|
*/
|
|
void ShowNetworkAskRelay(const std::string &server_connection_string, const std::string &relay_connection_string, const std::string &token)
|
|
{
|
|
CloseWindowByClass(WC_NETWORK_ASK_RELAY);
|
|
|
|
Window *parent = FindWindowById(WC_MAIN_WINDOW, 0);
|
|
new NetworkAskRelayWindow(&_network_ask_relay_desc, parent, server_connection_string, relay_connection_string, token);
|
|
}
|