mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
4025 lines
318 KiB
Plaintext
4025 lines
318 KiB
Plaintext
##name English (UK)
|
|
##ownname English (UK)
|
|
##isocode en_GB
|
|
##plural 0
|
|
##textdir ltr
|
|
##digitsep ,
|
|
##digitsepcur ,
|
|
##decimalsep .
|
|
##winlangid 0x0809
|
|
##grflangid 0x01
|
|
|
|
|
|
# $Id$
|
|
|
|
# This file is part of OpenTTD.
|
|
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
##id 0x0000
|
|
STR_NULL :
|
|
STR_EMPTY :
|
|
STR_UNDEFINED :(undefined string)
|
|
STR_JUST_NOTHING :Nothing
|
|
|
|
# Cargo related strings
|
|
# Plural cargo name
|
|
STR_CARGO_PLURAL_NOTHING :
|
|
STR_CARGO_PLURAL_PASSENGERS :Passengers
|
|
STR_CARGO_PLURAL_COAL :Coal
|
|
STR_CARGO_PLURAL_MAIL :Mail
|
|
STR_CARGO_PLURAL_OIL :Oil
|
|
STR_CARGO_PLURAL_LIVESTOCK :Livestock
|
|
STR_CARGO_PLURAL_GOODS :Goods
|
|
STR_CARGO_PLURAL_GRAIN :Grain
|
|
STR_CARGO_PLURAL_WOOD :Wood
|
|
STR_CARGO_PLURAL_IRON_ORE :Iron Ore
|
|
STR_CARGO_PLURAL_STEEL :Steel
|
|
STR_CARGO_PLURAL_VALUABLES :Valuables
|
|
STR_CARGO_PLURAL_COPPER_ORE :Copper Ore
|
|
STR_CARGO_PLURAL_MAIZE :Maize
|
|
STR_CARGO_PLURAL_FRUIT :Fruit
|
|
STR_CARGO_PLURAL_DIAMONDS :Diamonds
|
|
STR_CARGO_PLURAL_FOOD :Food
|
|
STR_CARGO_PLURAL_PAPER :Paper
|
|
STR_CARGO_PLURAL_GOLD :Gold
|
|
STR_CARGO_PLURAL_WATER :Water
|
|
STR_CARGO_PLURAL_WHEAT :Wheat
|
|
STR_CARGO_PLURAL_RUBBER :Rubber
|
|
STR_CARGO_PLURAL_SUGAR :Sugar
|
|
STR_CARGO_PLURAL_TOYS :Toys
|
|
STR_CARGO_PLURAL_CANDY :Sweets
|
|
STR_CARGO_PLURAL_COLA :Cola
|
|
STR_CARGO_PLURAL_COTTON_CANDY :Candyfloss
|
|
STR_CARGO_PLURAL_BUBBLES :Bubbles
|
|
STR_CARGO_PLURAL_TOFFEE :Toffee
|
|
STR_CARGO_PLURAL_BATTERIES :Batteries
|
|
STR_CARGO_PLURAL_PLASTIC :Plastic
|
|
STR_CARGO_PLURAL_FIZZY_DRINKS :Fizzy Drinks
|
|
|
|
# Singular cargo name
|
|
STR_CARGO_SINGULAR_NOTHING :
|
|
STR_CARGO_SINGULAR_PASSENGER :Passenger
|
|
STR_CARGO_SINGULAR_COAL :Coal
|
|
STR_CARGO_SINGULAR_MAIL :Mail
|
|
STR_CARGO_SINGULAR_OIL :Oil
|
|
STR_CARGO_SINGULAR_LIVESTOCK :Livestock
|
|
STR_CARGO_SINGULAR_GOODS :Goods
|
|
STR_CARGO_SINGULAR_GRAIN :Grain
|
|
STR_CARGO_SINGULAR_WOOD :Wood
|
|
STR_CARGO_SINGULAR_IRON_ORE :Iron Ore
|
|
STR_CARGO_SINGULAR_STEEL :Steel
|
|
STR_CARGO_SINGULAR_VALUABLES :Valuables
|
|
STR_CARGO_SINGULAR_COPPER_ORE :Copper Ore
|
|
STR_CARGO_SINGULAR_MAIZE :Maize
|
|
STR_CARGO_SINGULAR_FRUIT :Fruit
|
|
STR_CARGO_SINGULAR_DIAMOND :Diamond
|
|
STR_CARGO_SINGULAR_FOOD :Food
|
|
STR_CARGO_SINGULAR_PAPER :Paper
|
|
STR_CARGO_SINGULAR_GOLD :Gold
|
|
STR_CARGO_SINGULAR_WATER :Water
|
|
STR_CARGO_SINGULAR_WHEAT :Wheat
|
|
STR_CARGO_SINGULAR_RUBBER :Rubber
|
|
STR_CARGO_SINGULAR_SUGAR :Sugar
|
|
STR_CARGO_SINGULAR_TOY :Toy
|
|
STR_CARGO_SINGULAR_CANDY :Sweet
|
|
STR_CARGO_SINGULAR_COLA :Cola
|
|
STR_CARGO_SINGULAR_COTTON_CANDY :Candyfloss
|
|
STR_CARGO_SINGULAR_BUBBLE :Bubble
|
|
STR_CARGO_SINGULAR_TOFFEE :Toffee
|
|
STR_CARGO_SINGULAR_BATTERY :Battery
|
|
STR_CARGO_SINGULAR_PLASTIC :Plastic
|
|
STR_CARGO_SINGULAR_FIZZY_DRINK :Fizzy Drink
|
|
|
|
# Quantity of cargo
|
|
STR_QUANTITY_NOTHING :
|
|
STR_QUANTITY_PASSENGERS :{COMMA} passenger{P "" s}
|
|
STR_QUANTITY_COAL :{WEIGHT} of coal
|
|
STR_QUANTITY_MAIL :{COMMA} bag{P "" s} of mail
|
|
STR_QUANTITY_OIL :{VOLUME} of oil
|
|
STR_QUANTITY_LIVESTOCK :{COMMA} item{P "" s} of livestock
|
|
STR_QUANTITY_GOODS :{COMMA} crate{P "" s} of goods
|
|
STR_QUANTITY_GRAIN :{WEIGHT} of grain
|
|
STR_QUANTITY_WOOD :{WEIGHT} of wood
|
|
STR_QUANTITY_IRON_ORE :{WEIGHT} of iron ore
|
|
STR_QUANTITY_STEEL :{WEIGHT} of steel
|
|
STR_QUANTITY_VALUABLES :{COMMA} bag{P "" s} of valuables
|
|
STR_QUANTITY_COPPER_ORE :{WEIGHT} of copper ore
|
|
STR_QUANTITY_MAIZE :{WEIGHT} of maize
|
|
STR_QUANTITY_FRUIT :{WEIGHT} of fruit
|
|
STR_QUANTITY_DIAMONDS :{COMMA} bag{P "" s} of diamonds
|
|
STR_QUANTITY_FOOD :{WEIGHT} of food
|
|
STR_QUANTITY_PAPER :{WEIGHT} of paper
|
|
STR_QUANTITY_GOLD :{COMMA} bag{P "" s} of gold
|
|
STR_QUANTITY_WATER :{VOLUME} of water
|
|
STR_QUANTITY_WHEAT :{WEIGHT} of wheat
|
|
STR_QUANTITY_RUBBER :{VOLUME} of rubber
|
|
STR_QUANTITY_SUGAR :{WEIGHT} of sugar
|
|
STR_QUANTITY_TOYS :{COMMA} toy{P "" s}
|
|
STR_QUANTITY_SWEETS :{COMMA} bag{P "" s} of sweets
|
|
STR_QUANTITY_COLA :{VOLUME} of cola
|
|
STR_QUANTITY_CANDYFLOSS :{WEIGHT} of candyfloss
|
|
STR_QUANTITY_BUBBLES :{COMMA} bubble{P "" s}
|
|
STR_QUANTITY_TOFFEE :{WEIGHT} of toffee
|
|
STR_QUANTITY_BATTERIES :{COMMA} batter{P y ies}
|
|
STR_QUANTITY_PLASTIC :{VOLUME} of plastic
|
|
STR_QUANTITY_FIZZY_DRINKS :{COMMA} fizzy drink{P "" s}
|
|
STR_QUANTITY_N_A :N/A{SKIP}
|
|
|
|
# Two letter abbreviation of cargo name
|
|
STR_ABBREV_NOTHING :
|
|
STR_ABBREV_PASSENGERS :{TINYFONT}PS
|
|
STR_ABBREV_COAL :{TINYFONT}CL
|
|
STR_ABBREV_MAIL :{TINYFONT}ML
|
|
STR_ABBREV_OIL :{TINYFONT}OL
|
|
STR_ABBREV_LIVESTOCK :{TINYFONT}LV
|
|
STR_ABBREV_GOODS :{TINYFONT}GD
|
|
STR_ABBREV_GRAIN :{TINYFONT}GR
|
|
STR_ABBREV_WOOD :{TINYFONT}WD
|
|
STR_ABBREV_IRON_ORE :{TINYFONT}OR
|
|
STR_ABBREV_STEEL :{TINYFONT}ST
|
|
STR_ABBREV_VALUABLES :{TINYFONT}VL
|
|
STR_ABBREV_COPPER_ORE :{TINYFONT}CO
|
|
STR_ABBREV_MAIZE :{TINYFONT}MZ
|
|
STR_ABBREV_FRUIT :{TINYFONT}FT
|
|
STR_ABBREV_DIAMONDS :{TINYFONT}DM
|
|
STR_ABBREV_FOOD :{TINYFONT}FD
|
|
STR_ABBREV_PAPER :{TINYFONT}PR
|
|
STR_ABBREV_GOLD :{TINYFONT}GD
|
|
STR_ABBREV_WATER :{TINYFONT}WR
|
|
STR_ABBREV_WHEAT :{TINYFONT}WH
|
|
STR_ABBREV_RUBBER :{TINYFONT}RB
|
|
STR_ABBREV_SUGAR :{TINYFONT}SG
|
|
STR_ABBREV_TOYS :{TINYFONT}TY
|
|
STR_ABBREV_SWEETS :{TINYFONT}SW
|
|
STR_ABBREV_COLA :{TINYFONT}CL
|
|
STR_ABBREV_CANDYFLOSS :{TINYFONT}CF
|
|
STR_ABBREV_BUBBLES :{TINYFONT}BU
|
|
STR_ABBREV_TOFFEE :{TINYFONT}TF
|
|
STR_ABBREV_BATTERIES :{TINYFONT}BA
|
|
STR_ABBREV_PLASTIC :{TINYFONT}PL
|
|
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}FZ
|
|
STR_ABBREV_NONE :{TINYFONT}NO
|
|
STR_ABBREV_ALL :{TINYFONT}ALL
|
|
|
|
# 'Mode' of transport for cargoes
|
|
STR_PASSENGERS :passengers
|
|
STR_BAGS :bags
|
|
STR_TONS :tonnes
|
|
STR_LITERS :litres
|
|
STR_ITEMS :items
|
|
STR_CRATES :crates
|
|
STR_RES_OTHER :other
|
|
STR_NOTHING :
|
|
|
|
# Colours, do not shuffle
|
|
STR_COLOUR_DARK_BLUE :Dark Blue
|
|
STR_COLOUR_PALE_GREEN :Pale Green
|
|
STR_COLOUR_PINK :Pink
|
|
STR_COLOUR_YELLOW :Yellow
|
|
STR_COLOUR_RED :Red
|
|
STR_COLOUR_LIGHT_BLUE :Light Blue
|
|
STR_COLOUR_GREEN :Green
|
|
STR_COLOUR_DARK_GREEN :Dark Green
|
|
STR_COLOUR_BLUE :Blue
|
|
STR_COLOUR_CREAM :Cream
|
|
STR_COLOUR_MAUVE :Mauve
|
|
STR_COLOUR_PURPLE :Purple
|
|
STR_COLOUR_ORANGE :Orange
|
|
STR_COLOUR_BROWN :Brown
|
|
STR_COLOUR_GREY :Grey
|
|
STR_COLOUR_WHITE :White
|
|
|
|
# Units used in OpenTTD
|
|
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
|
|
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
|
|
STR_UNITS_VELOCITY_SI :{COMMA} m/s
|
|
|
|
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
|
|
STR_UNITS_POWER_METRIC :{COMMA}hp
|
|
STR_UNITS_POWER_SI :{COMMA}kW
|
|
|
|
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
|
|
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
|
|
|
|
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonne{P "" s}
|
|
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
|
|
|
|
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
|
|
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
|
|
|
|
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litre{P "" s}
|
|
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
|
|
|
|
STR_UNITS_FORCE_SI :{COMMA} kN
|
|
|
|
# Common window strings
|
|
STR_LIST_FILTER_OSKTITLE :{BLACK}Enter filter string
|
|
STR_LIST_FILTER_TOOLTIP :{BLACK}Enter a keyword to filter the list for
|
|
STR_LIST_FILTER_TITLE :{BLACK}Filter string:
|
|
|
|
STR_TOOLTIP_SORT_ORDER :{BLACK}Select sorting order (descending/ascending)
|
|
STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Select sorting criteria
|
|
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Select filtering criteria
|
|
STR_BUTTON_SORT_BY :{BLACK}Sort by
|
|
STR_BUTTON_LOCATION :{BLACK}Location
|
|
STR_BUTTON_RENAME :{BLACK}Rename
|
|
|
|
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Close window
|
|
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
|
|
STR_TOOLTIP_STICKY :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key
|
|
STR_TOOLTIP_RESIZE :{BLACK}Click and drag to resize this window
|
|
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
|
|
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down
|
|
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
|
|
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land
|
|
|
|
# Query window
|
|
STR_BUTTON_DEFAULT :{BLACK}Default
|
|
STR_BUTTON_CANCEL :{BLACK}Cancel
|
|
STR_BUTTON_OK :{BLACK}OK
|
|
|
|
# On screen keyboard window
|
|
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
|
|
STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? .
|
|
|
|
# Measurement tooltip
|
|
STR_MEASURE_LENGTH :{BLACK}Length: {NUM}
|
|
STR_MEASURE_AREA :{BLACK}Area: {NUM} x {NUM}
|
|
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Length: {NUM}{}Height difference: {NUM} m
|
|
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Height difference: {NUM} m
|
|
|
|
|
|
# These are used in buttons
|
|
STR_SORT_BY_CAPTION_POPULATION :{BLACK}Population
|
|
STR_SORT_BY_CAPTION_NAME :{BLACK}Name
|
|
STR_SORT_BY_CAPTION_DATE :{BLACK}Date
|
|
# These are used in dropdowns
|
|
STR_SORT_BY_POPULATION :Population
|
|
STR_SORT_BY_NAME :Name
|
|
STR_SORT_BY_PRODUCTION :Production
|
|
STR_SORT_BY_TYPE :Type
|
|
STR_SORT_BY_TRANSPORTED :Transported
|
|
STR_SORT_BY_NUMBER :Number
|
|
STR_SORT_BY_PROFIT_LAST_YEAR :Profit last year
|
|
STR_SORT_BY_PROFIT_THIS_YEAR :Profit this year
|
|
STR_SORT_BY_AGE :Age
|
|
STR_SORT_BY_RELIABILITY :Reliability
|
|
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Total capacity per cargo type
|
|
STR_SORT_BY_MAX_SPEED :Maximum speed
|
|
STR_SORT_BY_MODEL :Model
|
|
STR_SORT_BY_VALUE :Value
|
|
STR_SORT_BY_LENGTH :Length
|
|
STR_SORT_BY_LIFE_TIME :Remaining life time
|
|
STR_SORT_BY_TIMETABLE_DELAY :Timetable delay
|
|
STR_SORT_BY_FACILITY :Station type
|
|
STR_SORT_BY_WAITING :Waiting cargo value
|
|
STR_SORT_BY_RATING_MAX :Highest cargo rating
|
|
STR_SORT_BY_RATING_MIN :Lowest cargo rating
|
|
STR_SORT_BY_ENGINE_ID :EngineID (classic sort)
|
|
STR_SORT_BY_COST :Cost
|
|
STR_SORT_BY_POWER :Power
|
|
STR_SORT_BY_INTRO_DATE :Introduction Date
|
|
STR_SORT_BY_RUNNING_COST :Running Cost
|
|
STR_SORT_BY_POWER_VS_RUNNING_COST :Power/Running Cost
|
|
STR_SORT_BY_CARGO_CAPACITY :Cargo Capacity
|
|
|
|
# Tooltips for the main toolbar
|
|
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pause game
|
|
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Fast forward the game
|
|
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Options
|
|
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Save game, abandon game, quit
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Display map, extra viewport or list of signs
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Display town directory
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Display subsidies
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Display list of company's stations
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Display company finances information
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Display general company information
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Display graphs
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Display company league table
|
|
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry or list all industries
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Display list of company's trains. Ctrl+Click toggles opening the group/vehicle list
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Display list of company's road vehicles. Ctrl+Click toggles opening the group/vehicle list
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Display list of company's ships. Ctrl+Click toggles opening the group/vehicle list
|
|
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Display list of company's aircraft. Ctrl+Click toggles opening the group/vehicle list
|
|
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Zoom the view in
|
|
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Zoom the view out
|
|
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Build railway track
|
|
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Build roads
|
|
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Build ship docks
|
|
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Build airports
|
|
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
|
|
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window
|
|
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options
|
|
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land area information, console, AI debug, screenshots, about OpenTTD
|
|
|
|
# Extra tooltips for the scenario editor toolbar
|
|
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
|
|
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
|
|
STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Scenario Editor
|
|
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Move the starting date backward 1 year
|
|
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Move the starting date forward 1 year
|
|
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Display map, town directory
|
|
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landscape generation
|
|
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Town generation
|
|
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Industry generation
|
|
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Road construction
|
|
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plant trees
|
|
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Place sign
|
|
|
|
############ range for SE file menu starts
|
|
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Save scenario
|
|
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Load scenario
|
|
STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Load heightmap
|
|
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Quit editor
|
|
STR_SCENEDIT_FILE_MENU_SEPARATOR :
|
|
STR_SCENEDIT_FILE_MENU_QUIT :Quit
|
|
############ range for SE file menu starts
|
|
|
|
############ range for settings menu starts
|
|
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
|
|
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Difficulty settings
|
|
STR_SETTINGS_MENU_CONFIG_SETTINGS :Advanced settings
|
|
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
|
|
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
|
|
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :{SETX 12}Town names displayed
|
|
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :{SETX 12}Station names displayed
|
|
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :{SETX 12}Waypoint names displayed
|
|
STR_SETTINGS_MENU_SIGNS_DISPLAYED :{SETX 12}Signs displayed
|
|
STR_SETTINGS_MENU_FULL_ANIMATION :{SETX 12}Full animation
|
|
STR_SETTINGS_MENU_FULL_DETAIL :{SETX 12}Full detail
|
|
STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings
|
|
STR_SETTINGS_MENU_TRANSPARENT_SIGNS :{SETX 12}Transparent station signs
|
|
############ range ends here
|
|
|
|
############ range for file menu starts
|
|
STR_FILE_MENU_SAVE_GAME :Save game
|
|
STR_FILE_MENU_LOAD_GAME :Load game
|
|
STR_FILE_MENU_QUIT_GAME :Abandon game
|
|
STR_FILE_MENU_EXIT :Exit
|
|
############ range ends here
|
|
|
|
############ range for map menu starts
|
|
STR_MAP_MENU_MAP_OF_WORLD :Map of world
|
|
STR_MAP_MENU_EXTRA_VIEW_PORT :Extra viewport
|
|
STR_MAP_MENU_SIGN_LIST :Sign list
|
|
############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor
|
|
STR_TOWN_MENU_TOWN_DIRECTORY :Town directory
|
|
############ both ranges ends here
|
|
|
|
############ range for subsidies menu starts
|
|
STR_SUBSIDIES_MENU_SUBSIDIES :Subsidies
|
|
############ range ends here
|
|
|
|
############ range for graph menu starts
|
|
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Operating profit graph
|
|
STR_GRAPH_MENU_INCOME_GRAPH :Income graph
|
|
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Delivered cargo graph
|
|
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Performance history graph
|
|
STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :Company value graph
|
|
STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Cargo payment rates
|
|
############ range ends here
|
|
|
|
############ range for company league menu starts
|
|
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Company league table
|
|
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detailed performance rating
|
|
############ range ends here
|
|
|
|
############ range for industry menu starts
|
|
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry directory
|
|
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
|
|
############ range ends here
|
|
|
|
############ range for railway construction menu starts
|
|
STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Railway construction
|
|
STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Electrified railway construction
|
|
STR_RAIL_MENU_MONORAIL_CONSTRUCTION :Monorail construction
|
|
STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Maglev construction
|
|
############ range ends here
|
|
|
|
############ range for road construction menu starts
|
|
STR_ROAD_MENU_ROAD_CONSTRUCTION :Road construction
|
|
STR_ROAD_MENU_TRAM_CONSTRUCTION :Tramway construction
|
|
############ range ends here
|
|
|
|
############ range for waterways construction menu starts
|
|
STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Waterways construction
|
|
############ range ends here
|
|
|
|
############ range for airport construction menu starts
|
|
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Airport construction
|
|
############ range ends here
|
|
|
|
############ range for landscaping menu starts
|
|
STR_LANDSCAPING_MENU_LANDSCAPING :Landscaping
|
|
STR_LANDSCAPING_MENU_PLANT_TREES :Plant trees
|
|
STR_LANDSCAPING_MENU_PLACE_SIGN :Place sign
|
|
############ range ends here
|
|
|
|
############ range for music menu starts
|
|
STR_TOOLBAR_SOUND_MUSIC :Sound/music
|
|
############ range ends here
|
|
|
|
############ range for message menu starts
|
|
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Last message/news report
|
|
STR_NEWS_MENU_MESSAGE_SETTINGS :Message settings
|
|
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Message history
|
|
############ range ends here
|
|
|
|
############ range for about menu starts
|
|
STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
|
|
STR_ABOUT_MENU_SEPARATOR :
|
|
STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle console
|
|
STR_ABOUT_MENU_AI_DEBUG :AI debug
|
|
STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctrl+S)
|
|
STR_ABOUT_MENU_GIANT_SCREENSHOT :Giant screenshot (Ctrl+G)
|
|
STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
|
|
############ range ends here
|
|
|
|
############ range for days starts (also used for the place in the highscore window)
|
|
STR_ORDINAL_NUMBER_1ST :1st
|
|
STR_ORDINAL_NUMBER_2ND :2nd
|
|
STR_ORDINAL_NUMBER_3RD :3rd
|
|
STR_ORDINAL_NUMBER_4TH :4th
|
|
STR_ORDINAL_NUMBER_5TH :5th
|
|
STR_ORDINAL_NUMBER_6TH :6th
|
|
STR_ORDINAL_NUMBER_7TH :7th
|
|
STR_ORDINAL_NUMBER_8TH :8th
|
|
STR_ORDINAL_NUMBER_9TH :9th
|
|
STR_ORDINAL_NUMBER_10TH :10th
|
|
STR_ORDINAL_NUMBER_11TH :11th
|
|
STR_ORDINAL_NUMBER_12TH :12th
|
|
STR_ORDINAL_NUMBER_13TH :13th
|
|
STR_ORDINAL_NUMBER_14TH :14th
|
|
STR_ORDINAL_NUMBER_15TH :15th
|
|
STR_ORDINAL_NUMBER_16TH :16th
|
|
STR_ORDINAL_NUMBER_17TH :17th
|
|
STR_ORDINAL_NUMBER_18TH :18th
|
|
STR_ORDINAL_NUMBER_19TH :19th
|
|
STR_ORDINAL_NUMBER_20TH :20th
|
|
STR_ORDINAL_NUMBER_21ST :21st
|
|
STR_ORDINAL_NUMBER_22ND :22nd
|
|
STR_ORDINAL_NUMBER_23RD :23rd
|
|
STR_ORDINAL_NUMBER_24TH :24th
|
|
STR_ORDINAL_NUMBER_25TH :25th
|
|
STR_ORDINAL_NUMBER_26TH :26th
|
|
STR_ORDINAL_NUMBER_27TH :27th
|
|
STR_ORDINAL_NUMBER_28TH :28th
|
|
STR_ORDINAL_NUMBER_29TH :29th
|
|
STR_ORDINAL_NUMBER_30TH :30th
|
|
STR_ORDINAL_NUMBER_31ST :31st
|
|
############ range for days ends
|
|
|
|
############ range for months starts
|
|
STR_MONTH_ABBREV_JAN :Jan
|
|
STR_MONTH_ABBREV_FEB :Feb
|
|
STR_MONTH_ABBREV_MAR :Mar
|
|
STR_MONTH_ABBREV_APR :Apr
|
|
STR_MONTH_ABBREV_MAY :May
|
|
STR_MONTH_ABBREV_JUN :Jun
|
|
STR_MONTH_ABBREV_JUL :Jul
|
|
STR_MONTH_ABBREV_AUG :Aug
|
|
STR_MONTH_ABBREV_SEP :Sep
|
|
STR_MONTH_ABBREV_OCT :Oct
|
|
STR_MONTH_ABBREV_NOV :Nov
|
|
STR_MONTH_ABBREV_DEC :Dec
|
|
|
|
STR_MONTH_JAN :January
|
|
STR_MONTH_FEB :February
|
|
STR_MONTH_MAR :March
|
|
STR_MONTH_APR :April
|
|
STR_MONTH_MAY :May
|
|
STR_MONTH_JUN :June
|
|
STR_MONTH_JUL :July
|
|
STR_MONTH_AUG :August
|
|
STR_MONTH_SEP :September
|
|
STR_MONTH_OCT :October
|
|
STR_MONTH_NOV :November
|
|
STR_MONTH_DEC :December
|
|
############ range for months ends
|
|
|
|
# Graph window
|
|
STR_GRAPH_KEY_BUTTON :{BLACK}Key
|
|
STR_GRAPH_KEY_TOOLTIP :{BLACK}Show key to graphs
|
|
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
|
|
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
|
|
STR_GRAPH_Y_LABEL :{TINYFONT}{STRING2}-
|
|
STR_GRAPH_Y_LABEL_NUMBER :{TINYFONT}{COMMA}
|
|
|
|
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Operating Profit Graph
|
|
STR_GRAPH_INCOME_CAPTION :{WHITE}Income Graph
|
|
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Units of cargo delivered
|
|
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Company performance ratings (maximum rating=1000)
|
|
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Company values
|
|
|
|
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Cargo Payment Rates
|
|
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}Days in transit
|
|
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
|
|
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Toggle graph for cargo type on/off
|
|
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
|
|
|
|
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Show detailed performance ratings
|
|
|
|
# Graph key window
|
|
STR_GRAPH_KEY_CAPTION :{WHITE}Key to company graphs
|
|
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Click here to toggle company's entry on graph on/off
|
|
|
|
# Company league window
|
|
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Company League Table
|
|
STR_COMPANY_LEAGUE_FIRST :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
|
|
STR_COMPANY_LEAGUE_OTHER :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
|
|
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Engineer
|
|
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Traffic Manager
|
|
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Transport Coordinator
|
|
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Route Supervisor
|
|
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Director
|
|
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Chief Executive
|
|
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Chairman
|
|
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
|
|
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
|
|
|
|
# Performance detail window
|
|
STR_PERFORMANCE_DETAIL :{WHITE}Detailed performance rating
|
|
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail
|
|
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
|
|
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
|
|
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
|
|
STR_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
|
|
############ Those following lines need to be in this order!!
|
|
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vehicles:
|
|
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stations:
|
|
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit:
|
|
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. income:
|
|
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. income:
|
|
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Delivered:
|
|
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Cargo:
|
|
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money:
|
|
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan:
|
|
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
|
|
############ End of order list
|
|
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Number of vehicles that turned a profit last year; this includes road vehicles, trains, ships and aircraft
|
|
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Number of recently-serviced station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected as one station
|
|
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}The profit of the vehicle with the lowest income (only vehicles older than two years are considered)
|
|
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Amount of cash made in the month with the lowest profit of the last 12 quarters
|
|
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Amount of cash made in the month with the highest profit of the last 12 quarters
|
|
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Units of cargo delivered in the last four quarters
|
|
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Number of types of cargo delivered in the last quarter
|
|
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Amount of money this company has in the bank
|
|
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}The amount of money this company has taken on loan
|
|
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total points out of possible points
|
|
|
|
# Music window
|
|
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz Jukebox
|
|
STR_MUSIC_PLAYLIST_ALL :{TINYFONT}{BLACK}All
|
|
STR_MUSIC_PLAYLIST_OLD_STYLE :{TINYFONT}{BLACK}Old Style
|
|
STR_MUSIC_PLAYLIST_NEW_STYLE :{TINYFONT}{BLACK}New Style
|
|
STR_MUSIC_PLAYLIST_EZY_STREET :{TINYFONT}{BLACK}Ezy Street
|
|
STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINYFONT}{BLACK}Custom 1
|
|
STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINYFONT}{BLACK}Custom 2
|
|
STR_MUSIC_MUSIC_VOLUME :{TINYFONT}{BLACK}Music Volume
|
|
STR_MUSIC_EFFECTS_VOLUME :{TINYFONT}{BLACK}Effects Volume
|
|
STR_MUSIC_MIN_MAX_RULER :{TINYFONT}{BLACK}MIN ' ' ' ' ' ' MAX
|
|
STR_MUSIC_TRACK_NONE :{TINYFONT}{DKGREEN}--
|
|
STR_MUSIC_TRACK_SINGLE_DIGIT :{TINYFONT}{DKGREEN}0{COMMA}
|
|
STR_MUSIC_TRACK_DOUBLE_DIGIT :{TINYFONT}{DKGREEN}{COMMA}
|
|
STR_MUSIC_TITLE_NONE :{TINYFONT}{DKGREEN}------
|
|
STR_MUSIC_TITLE_NAME :{TINYFONT}{DKGREEN}"{STRING1}"
|
|
STR_MUSIC_TRACK :{TINYFONT}{BLACK}Track
|
|
STR_MUSIC_XTITLE :{TINYFONT}{BLACK}Title
|
|
STR_MUSIC_SHUFFLE :{TINYFONT}{BLACK}Shuffle
|
|
STR_MUSIC_PROGRAM :{TINYFONT}{BLACK}Programme
|
|
STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}Skip to previous track in selection
|
|
STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Skip to next track in selection
|
|
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Stop playing music
|
|
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Start playing music
|
|
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Drag sliders to set music and sound effect volumes
|
|
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Select 'all tracks' programme
|
|
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Select 'old style music' programme
|
|
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Select 'new style music' programme
|
|
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' programme
|
|
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Select 'Custom 1' (user-defined) programme
|
|
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select 'Custom 2' (user-defined) programme
|
|
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle programme shuffle on/off
|
|
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window
|
|
|
|
# Playlist window
|
|
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Music Programme Selection
|
|
STR_PLAYLIST_TRACK_SINGLE_DIGIT :{TINYFONT}{LTBLUE}0{COMMA} "{STRING1}"
|
|
STR_PLAYLIST_TRACK_DOUBLE_DIGIT :{TINYFONT}{LTBLUE}{COMMA} "{STRING1}"
|
|
STR_PLAYLIST_TRACK_INDEX :{TINYFONT}{BLACK}Track Index
|
|
STR_PLAYLIST_PROGRAM :{TINYFONT}{BLACK}Programme - '{STRING}'
|
|
STR_PLAYLIST_CLEAR :{TINYFONT}{BLACK}Clear
|
|
STR_PLAYLIST_SAVE :{TINYFONT}{BLACK}Save
|
|
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current programme (Custom1 or Custom2 only)
|
|
STR_PLAYLIST_TOOLTIP_SAVE_MUSIC_SETTINGS :{BLACK}Save music settings
|
|
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only)
|
|
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Click on music track to remove it from current programme (Custom1 or Custom2 only)
|
|
|
|
# Highscore window
|
|
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Top companies who reached {NUM}{}({STRING} Level)
|
|
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Company League Table in {NUM}
|
|
STR_HIGHSCORE_POSITION :{BIGFONT}{BLACK}{COMMA}.
|
|
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Businessman
|
|
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Entrepreneur
|
|
STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Industrialist
|
|
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Capitalist
|
|
STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Magnate
|
|
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Mogul
|
|
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Tycoon of the Century
|
|
STR_HIGHSCORE_NAME :{BIGFONT}{PRESIDENTNAME}, {COMPANY}
|
|
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
|
|
STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIGFONT}{BLACK}{COMPANY} achieves '{STRING}' status!
|
|
STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIGFONT}{WHITE}{PRESIDENTNAME} of {COMPANY} achieves '{STRING}' status!
|
|
|
|
# Smallmap window
|
|
STR_SMALLMAP_CAPTION :{WHITE}Map - {STRING}
|
|
|
|
STR_SMALLMAP_TYPE_CONTOURS :Contours
|
|
STR_SMALLMAP_TYPE_VEHICLES :Vehicles
|
|
STR_SMALLMAP_TYPE_INDUSTRIES :Industries
|
|
STR_SMALLMAP_TYPE_ROUTES :Routes
|
|
STR_SMALLMAP_TYPE_VEGETATION :Vegetation
|
|
STR_SMALLMAP_TYPE_OWNERS :Owners
|
|
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Show land contours on map
|
|
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Show vehicles on map
|
|
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show industries on map
|
|
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
|
|
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
|
|
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
|
|
|
|
STR_SMALLMAP_LEGENDA_ROADS :{TINYFONT}{BLACK}Roads
|
|
STR_SMALLMAP_LEGENDA_RAILROADS :{TINYFONT}{BLACK}Railways
|
|
STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS :{TINYFONT}{BLACK}Stations/Airports/Docks
|
|
STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES :{TINYFONT}{BLACK}Buildings/Industries
|
|
STR_SMALLMAP_LEGENDA_VEHICLES :{TINYFONT}{BLACK}Vehicles
|
|
STR_SMALLMAP_LEGENDA_100M :{TINYFONT}{BLACK}100m
|
|
STR_SMALLMAP_LEGENDA_200M :{TINYFONT}{BLACK}200m
|
|
STR_SMALLMAP_LEGENDA_300M :{TINYFONT}{BLACK}300m
|
|
STR_SMALLMAP_LEGENDA_400M :{TINYFONT}{BLACK}400m
|
|
STR_SMALLMAP_LEGENDA_500M :{TINYFONT}{BLACK}500m
|
|
STR_SMALLMAP_LEGENDA_TRAINS :{TINYFONT}{BLACK}Trains
|
|
STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINYFONT}{BLACK}Road Vehicles
|
|
STR_SMALLMAP_LEGENDA_SHIPS :{TINYFONT}{BLACK}Ships
|
|
STR_SMALLMAP_LEGENDA_AIRCRAFT :{TINYFONT}{BLACK}Aircraft
|
|
STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINYFONT}{BLACK}Transport Routes
|
|
STR_SMALLMAP_LEGENDA_FOREST :{TINYFONT}{BLACK}Forest
|
|
STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINYFONT}{BLACK}Railway Station
|
|
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{TINYFONT}{BLACK}Lorry Loading Bay
|
|
STR_SMALLMAP_LEGENDA_BUS_STATION :{TINYFONT}{BLACK}Bus Station
|
|
STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINYFONT}{BLACK}Airport/Heliport
|
|
STR_SMALLMAP_LEGENDA_DOCK :{TINYFONT}{BLACK}Dock
|
|
STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINYFONT}{BLACK}Rough Land
|
|
STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINYFONT}{BLACK}Grass Land
|
|
STR_SMALLMAP_LEGENDA_BARE_LAND :{TINYFONT}{BLACK}Bare Land
|
|
STR_SMALLMAP_LEGENDA_FIELDS :{TINYFONT}{BLACK}Fields
|
|
STR_SMALLMAP_LEGENDA_TREES :{TINYFONT}{BLACK}Trees
|
|
STR_SMALLMAP_LEGENDA_ROCKS :{TINYFONT}{BLACK}Rocks
|
|
STR_SMALLMAP_LEGENDA_WATER :{TINYFONT}{BLACK}Water
|
|
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINYFONT}{BLACK}No Owner
|
|
STR_SMALLMAP_LEGENDA_TOWNS :{TINYFONT}{BLACK}Towns
|
|
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLACK}Industries
|
|
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Desert
|
|
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Snow
|
|
|
|
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
|
|
STR_SMALLMAP_CENTER :{BLACK}Center the smallmap on the current position
|
|
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
|
|
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
|
|
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
|
|
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
|
|
|
|
# Status bar messages
|
|
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
|
|
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
|
|
STR_STATUSBAR_PAUSED :{YELLOW}* * PAUSED * *
|
|
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAVE
|
|
STR_STATUSBAR_SAVING_GAME :{RED}* * SAVING GAME * *
|
|
|
|
# News message history
|
|
STR_MESSAGE_HISTORY :{WHITE}Message History
|
|
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}A list of the recent news messages
|
|
STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING5}
|
|
|
|
# Message settings window
|
|
STR_NEWS_MESSAGE_CAPTION :{WHITE}Message
|
|
STR_NEWS_MESSAGE_OPTIONS_CAPTION :{WHITE}Message Options
|
|
STR_NEWS_MESSAGES_ALL :{YELLOW}Set all message types to: Off / Summary/ Full
|
|
STR_NEWS_MESSAGES_SOUND :{YELLOW}Play sound for summarised news messages
|
|
STR_NEWS_MESSAGES_OFF :Off
|
|
STR_NEWS_MESSAGES_SUMMARY :Summary
|
|
STR_NEWS_MESSAGES_FULL :Full
|
|
|
|
STR_NEWS_MESSAGE_TYPES :{BLACK}Message types:
|
|
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OWN :{YELLOW}Arrival of first vehicle at player's station
|
|
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OTHER :{YELLOW}Arrival of first vehicle at competitor's station
|
|
STR_NEWS_MESSAGE_TYPE_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters
|
|
STR_NEWS_MESSAGE_TYPE_COMPANY_INFORMATION :{YELLOW}Company information
|
|
STR_NEWS_MESSAGE_TYPE_INDUSTRY_OPEN :{YELLOW}Opening of industries
|
|
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CLOSE :{YELLOW}Closing of industries
|
|
STR_NEWS_MESSAGE_TYPE_ECONOMY_CHANGES :{YELLOW}Economy changes
|
|
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_COMPANY :{YELLOW}Production changes of industries served by the company
|
|
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER :{YELLOW}Production changes of industries served by competitor(s)
|
|
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED :{YELLOW}Other industry production changes
|
|
STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY :{YELLOW}Advice / information on company's vehicles
|
|
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES :{YELLOW}New vehicles
|
|
STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changes to cargo acceptance
|
|
STR_NEWS_MESSAGE_TYPE_SUBSIDIES :{YELLOW}Subsidies
|
|
STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION :{YELLOW}General information
|
|
|
|
STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIGFONT}{BLACK}Citizens celebrate . . .{}First train arrives at {STATION}!
|
|
STR_NEWS_FIRST_BUS_ARRIVAL :{BIGFONT}{BLACK}Citizens celebrate . . .{}First bus arrives at {STATION}!
|
|
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIGFONT}{BLACK}Citizens celebrate . . .{}First truck arrives at {STATION}!
|
|
STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIGFONT}{BLACK}Citizens celebrate . . .{}First passenger tram arrives at {STATION}!
|
|
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIGFONT}{BLACK}Citizens celebrate . . .{}First freight tram arrives at {STATION}!
|
|
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK}Citizens celebrate . . .{}First ship arrives at {STATION}!
|
|
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
|
|
|
|
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}Train Crash!{}{COMMA} die in fireball after collision
|
|
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIGFONT}{BLACK}Road Vehicle Crash!{}Driver dies in fireball after collision with train
|
|
STR_NEWS_ROAD_VEHICLE_CRASH :{BIGFONT}{BLACK}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
|
|
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Plane Crash!{}{COMMA} die in fireball at {STATION}
|
|
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball
|
|
|
|
STR_NEWS_DISASTER_ZEPPELIN :{BIGFONT}{BLACK}Zeppelin disaster at {STATION}!
|
|
STR_NEWS_DISASTER_SMALL_UFO :{BIGFONT}{BLACK}Road vehicle destroyed in 'UFO' collision!
|
|
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIGFONT}{BLACK}Oil refinery explosion near {TOWN}!
|
|
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIGFONT}{BLACK}Factory destroyed in suspicious circumstances near {TOWN}!
|
|
STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK}'UFO' lands near {TOWN}!
|
|
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Coal mine subsidence leaves trail of destruction near {TOWN}!
|
|
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Floods!{}At least {COMMA} missing, presumed dead after significant flooding!
|
|
|
|
STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIGFONT}{BLACK}Transport company in trouble!
|
|
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIGFONT}{BLACK}{RAW_STRING} will be sold off or declared bankrupt unless performance increases soon!
|
|
STR_NEWS_COMPANY_MERGER_TITLE :{BIGFONT}{BLACK}Transport company merger!
|
|
STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIGFONT}{BLACK}{RAW_STRING} has been sold to {RAW_STRING} for {CURRENCY}!
|
|
STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIGFONT}{BLACK}Bankrupt!
|
|
STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIGFONT}{BLACK}{RAW_STRING} has been closed down by creditors and all assets sold off!
|
|
STR_NEWS_COMPANY_LAUNCH_TITLE :{BIGFONT}{BLACK}New transport company launched!
|
|
STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIGFONT}{BLACK}{RAW_STRING} starts construction near {TOWN}!
|
|
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{RAW_STRING} has been taken over by {RAW_STRING}!
|
|
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(Manager)
|
|
|
|
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}New {STRING} under construction near {TOWN}!
|
|
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}New {STRING} being planted near {TOWN}!
|
|
|
|
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING2} announces imminent closure!
|
|
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIGFONT}{BLACK}Supply problems cause {STRING2} to announce imminent closure!
|
|
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIGFONT}{BLACK}Lack of nearby trees causes {STRING2} to announce imminent closure!
|
|
|
|
STR_NEWS_EURO_INTRODUCTION :{BIGFONT}{BLACK}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country!
|
|
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
|
|
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
|
|
|
|
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIGFONT}{BLACK}{INDUSTRY} increases production!
|
|
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIGFONT}{BLACK}New coal seam found at {INDUSTRY}!{}Production is expected to double!
|
|
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIGFONT}{BLACK}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
|
|
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIGFONT}{BLACK}Improved farming methods at {INDUSTRY} are expected to double production!
|
|
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BIGFONT}{BLACK}{STRING} production at {INDUSTRY} increases {COMMA}%!
|
|
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIGFONT}{BLACK}{INDUSTRY} production down by 50%
|
|
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIGFONT}{BLACK}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
|
|
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK}{STRING} production at {INDUSTRY} decreases {COMMA}%!
|
|
|
|
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
|
|
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
|
|
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
|
|
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} is waiting in the aircraft hangar
|
|
|
|
# Start of order review system.
|
|
# DON'T ADD OR REMOVE LINES HERE
|
|
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} has too few orders in the schedule
|
|
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} has a void order
|
|
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} has duplicate orders
|
|
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} has an invalid station in its orders
|
|
# end of order system
|
|
|
|
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} is getting old
|
|
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} is getting very old
|
|
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} is getting very old and urgently needs replacing
|
|
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} can't find a path to continue.
|
|
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} is lost.
|
|
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}'s profit last year was {CURRENCY}
|
|
|
|
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} stopped because an ordered refit failed
|
|
STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}Autorenew failed on {VEHICLE}{}{STRING}
|
|
|
|
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}New {STRING} now available!
|
|
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
|
|
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}New {STRING} now available! - {ENGINE}
|
|
|
|
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} no longer accepts {STRING}
|
|
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} no longer accepts {STRING} or {STRING}
|
|
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} now accepts {STRING}
|
|
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} now accepts {STRING} and {STRING}
|
|
|
|
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Offer of subsidy expired:{}{}{STRING} from {STRING2} to {STRING2} will now not attract a subsidy.
|
|
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Subsidy withdrawn:{}{}{STRING} service from {STRING2} to {STRING2} is no longer subsidised.
|
|
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIGFONT}{BLACK}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a year's subsidy from the local authority!
|
|
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIGFONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay 50% extra for the next year!
|
|
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay double rates for the next year!
|
|
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay triple rates for the next year!
|
|
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay quadruple rates for the next year!
|
|
|
|
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {RAW_STRING} brings 6 months of misery to motorists!
|
|
|
|
# Extra view window
|
|
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA}
|
|
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copy to viewport
|
|
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the global view to this viewport
|
|
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Paste from viewport
|
|
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the global view
|
|
|
|
# Game options window
|
|
STR_GAME_OPTIONS_CAPTION :{WHITE}Game Options
|
|
STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Currency units
|
|
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Currency units selection
|
|
|
|
############ start of currency region
|
|
STR_GAME_OPTIONS_CURRENCY_GBP :Pounds (£)
|
|
STR_GAME_OPTIONS_CURRENCY_USD :Dollars ($)
|
|
STR_GAME_OPTIONS_CURRENCY_EUR :Euro (€)
|
|
STR_GAME_OPTIONS_CURRENCY_YEN :Yen (¥)
|
|
STR_GAME_OPTIONS_CURRENCY_ATS :Austrian Shilling (ATS)
|
|
STR_GAME_OPTIONS_CURRENCY_BEF :Belgian Franc (BEF)
|
|
STR_GAME_OPTIONS_CURRENCY_CHF :Swiss Franc (CHF)
|
|
STR_GAME_OPTIONS_CURRENCY_CZK :Czech Koruna (CZK)
|
|
STR_GAME_OPTIONS_CURRENCY_DEM :Deutschmark (DEM)
|
|
STR_GAME_OPTIONS_CURRENCY_DKK :Danish Krone (DKK)
|
|
STR_GAME_OPTIONS_CURRENCY_ESP :Peseta (ESP)
|
|
STR_GAME_OPTIONS_CURRENCY_FIM :Finnish Markka (FIM)
|
|
STR_GAME_OPTIONS_CURRENCY_FRF :Franc (FRF)
|
|
STR_GAME_OPTIONS_CURRENCY_GRD :Greek Drachma (GRD)
|
|
STR_GAME_OPTIONS_CURRENCY_HUF :Hungarian Forint (HUF)
|
|
STR_GAME_OPTIONS_CURRENCY_ISK :Icelandic Krona (ISK)
|
|
STR_GAME_OPTIONS_CURRENCY_ITL :Italian Lira (ITL)
|
|
STR_GAME_OPTIONS_CURRENCY_NLG :Dutch Guilder (NLG)
|
|
STR_GAME_OPTIONS_CURRENCY_NOK :Norwegian Krone (NOK)
|
|
STR_GAME_OPTIONS_CURRENCY_PLN :Polish Zloty (PLN)
|
|
STR_GAME_OPTIONS_CURRENCY_RON :Romanian Leu (RON)
|
|
STR_GAME_OPTIONS_CURRENCY_RUR :Russian Rubles (RUR)
|
|
STR_GAME_OPTIONS_CURRENCY_SIT :Slovenian Tolar (SIT)
|
|
STR_GAME_OPTIONS_CURRENCY_SEK :Swedish Krona (SEK)
|
|
STR_GAME_OPTIONS_CURRENCY_TRY :Turkish Lira (TRY)
|
|
STR_GAME_OPTIONS_CURRENCY_SKK :Slovak Koruna (SKK)
|
|
STR_GAME_OPTIONS_CURRENCY_BRL :Brazilian Real (BRL)
|
|
STR_GAME_OPTIONS_CURRENCY_EEK :Estonian Krooni (EEK)
|
|
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Custom...
|
|
############ end of currency region
|
|
|
|
STR_GAME_OPTIONS_MEASURING_UNITS_FRAME :{BLACK}Measuring units
|
|
STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP :{BLACK}Measuring units selection
|
|
|
|
############ start of measuring units region
|
|
STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL :Imperial
|
|
STR_GAME_OPTIONS_MEASURING_UNITS_METRIC :Metric
|
|
STR_GAME_OPTIONS_MEASURING_UNITS_SI :SI
|
|
############ end of measuring units region
|
|
|
|
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Road vehicles
|
|
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Select side of road for vehicles to drive on
|
|
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Drive on left
|
|
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Drive on right
|
|
|
|
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Town names
|
|
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Select style of town names
|
|
|
|
############ start of townname region
|
|
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :English (Original)
|
|
STR_GAME_OPTIONS_TOWN_NAME_FRENCH :French
|
|
STR_GAME_OPTIONS_TOWN_NAME_GERMAN :German
|
|
STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH :English (Additional)
|
|
STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN :Latin-American
|
|
STR_GAME_OPTIONS_TOWN_NAME_SILLY :Silly
|
|
STR_GAME_OPTIONS_TOWN_NAME_SWEDISH :Swedish
|
|
STR_GAME_OPTIONS_TOWN_NAME_DUTCH :Dutch
|
|
STR_GAME_OPTIONS_TOWN_NAME_FINNISH :Finnish
|
|
STR_GAME_OPTIONS_TOWN_NAME_POLISH :Polish
|
|
STR_GAME_OPTIONS_TOWN_NAME_SLOVAK :Slovak
|
|
STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN :Norwegian
|
|
STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN :Hungarian
|
|
STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN :Austrian
|
|
STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN :Romanian
|
|
STR_GAME_OPTIONS_TOWN_NAME_CZECH :Czech
|
|
STR_GAME_OPTIONS_TOWN_NAME_SWISS :Swiss
|
|
STR_GAME_OPTIONS_TOWN_NAME_DANISH :Danish
|
|
STR_GAME_OPTIONS_TOWN_NAME_TURKISH :Turkish
|
|
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN :Italian
|
|
STR_GAME_OPTIONS_TOWN_NAME_CATALAN :Catalan
|
|
############ end of townname region
|
|
|
|
STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Autosave
|
|
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Select interval between automatic game saves
|
|
|
|
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :Off
|
|
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :Every month
|
|
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS :Every 3 months
|
|
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS :Every 6 months
|
|
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Every 12 months
|
|
|
|
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Language
|
|
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Select the interface language to use
|
|
|
|
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Fullscreen
|
|
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Check this box to play OpenTTD fullscreen mode
|
|
|
|
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Screen resolution
|
|
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Select the screen resolution to use
|
|
|
|
STR_GAME_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Screenshot format
|
|
STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Select the screenshot format to use
|
|
|
|
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base graphics set
|
|
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select the base graphics set to use
|
|
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} missing/corrupted file{P "" s}
|
|
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base graphics set
|
|
|
|
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Base sounds set
|
|
STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Select the base sounds set to use
|
|
STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base sounds set
|
|
|
|
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullscreen mode failed
|
|
|
|
# Custom currency window
|
|
|
|
STR_CURRENCY_WINDOW :{WHITE}Custom currency
|
|
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Exchange rate: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
|
|
STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Decrease the amount of your currency for one Pound (£)
|
|
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Increase the amount of your currency for one Pound (£)
|
|
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Set the exchange rate of your currency for one Pound (£)
|
|
|
|
STR_CURRENCY_SEPARATOR :{LTBLUE}Separator: {ORANGE}{2:RAW_STRING}
|
|
STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Set the separator for your currency
|
|
|
|
STR_CURRENCY_PREFIX :{LTBLUE}Prefix: {ORANGE}{3:RAW_STRING}
|
|
STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Set the prefix string for your currency
|
|
STR_CURRENCY_SUFFIX :{LTBLUE}Suffix: {ORANGE}{4:RAW_STRING}
|
|
STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Set the suffix string for your currency
|
|
|
|
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Switch to Euro: {ORANGE}{5:NUM}
|
|
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Switch to Euro: {ORANGE}never
|
|
STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Set the year to switch to Euro
|
|
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Switch to Euro earlier
|
|
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Switch to Euro later
|
|
|
|
STR_CURRENCY_PREVIEW :{LTBLUE}Preview: {ORANGE}{6:CURRENCY}
|
|
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pound (£) in your currency
|
|
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Change custom currency parameter
|
|
|
|
# Difficulty level window
|
|
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Difficulty Level
|
|
|
|
############ range for difficulty levels starts
|
|
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Easy
|
|
STR_DIFFICULTY_LEVEL_MEDIUM :{BLACK}Medium
|
|
STR_DIFFICULTY_LEVEL_HARD :{BLACK}Hard
|
|
STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Custom
|
|
############ range for difficulty levels ends
|
|
|
|
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Show hi-score chart
|
|
STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Save
|
|
|
|
############ range for difficulty settings starts
|
|
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
|
|
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}No. of towns: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}No. of industries: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY}
|
|
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Initial interest rate: {ORANGE}{COMMA}%
|
|
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Vehicle running costs: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Construction speed of competitors: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION :{LTBLUE}Cost of construction: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE :{LTBLUE}Terrain type: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_ECONOMY :{LTBLUE}Economy: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Train reversing: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_DISASTERS :{LTBLUE}Disasters: {ORANGE}{STRING}
|
|
STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING}
|
|
############ range for difficulty settings ends
|
|
|
|
STR_NONE :None
|
|
STR_NUM_VERY_LOW :Very Low
|
|
STR_NUM_LOW :Low
|
|
STR_NUM_NORMAL :Normal
|
|
STR_NUM_HIGH :High
|
|
STR_NUM_CUSTOM :Custom
|
|
|
|
STR_AI_SPEED_VERY_SLOW :Very Slow
|
|
STR_AI_SPEED_SLOW :Slow
|
|
STR_AI_SPEED_MEDIUM :Medium
|
|
STR_AI_SPEED_FAST :Fast
|
|
STR_AI_SPEED_VERY_FAST :Very Fast
|
|
|
|
STR_SEA_LEVEL_VERY_LOW :Very Low
|
|
STR_SEA_LEVEL_LOW :Low
|
|
STR_SEA_LEVEL_MEDIUM :Medium
|
|
STR_SEA_LEVEL_HIGH :High
|
|
|
|
STR_DISASTER_NONE :None
|
|
STR_DISASTER_REDUCED :Reduced
|
|
STR_DISASTER_NORMAL :Normal
|
|
|
|
STR_SUBSIDY_X1_5 :x1.5
|
|
STR_SUBSIDY_X2 :x2
|
|
STR_SUBSIDY_X3 :x3
|
|
STR_SUBSIDY_X4 :x4
|
|
|
|
STR_TERRAIN_TYPE_VERY_FLAT :Very Flat
|
|
STR_TERRAIN_TYPE_FLAT :Flat
|
|
STR_TERRAIN_TYPE_HILLY :Hilly
|
|
STR_TERRAIN_TYPE_MOUNTAINOUS :Mountainous
|
|
|
|
STR_ECONOMY_STEADY :Steady
|
|
STR_ECONOMY_FLUCTUATING :Fluctuating
|
|
|
|
STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS :At end of line, and at stations
|
|
STR_REVERSE_AT_END_OF_LINE_ONLY :At end of line only
|
|
|
|
STR_DISASTERS_OFF :Off
|
|
STR_DISASTERS_ON :On
|
|
|
|
STR_CITY_APPROVAL_PERMISSIVE :Permissive
|
|
STR_CITY_APPROVAL_TOLERANT :Tolerant
|
|
STR_CITY_APPROVAL_HOSTILE :Hostile
|
|
|
|
STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}This action changed the difficulty level to custom
|
|
|
|
# Advanced settings window
|
|
STR_CONFIG_SETTING_CAPTION :{WHITE}Advanced Settings
|
|
|
|
STR_CONFIG_SETTING_OFF :Off
|
|
STR_CONFIG_SETTING_ON :On
|
|
STR_CONFIG_SETTING_DISABLED :disabled
|
|
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Allow terraforming under buildings, tracks, etc. (autoslope): {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Allow removal of more town-owned roads, bridges, etc: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Enable building very long trains: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Train acceleration model: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Original
|
|
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistic
|
|
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING1} {LTBLUE} (not with NTP)
|
|
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Allow to join stations not directly adjacent: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Use improved loading algorithm: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Load vehicles gradually: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_LONGBRIDGES :{LTBLUE}Allow building very long bridges: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_GOTODEPOT :{LTBLUE}Allow goto depot orders: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Manual primary industry construction method: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :none
|
|
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :as other industries
|
|
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :prospecting
|
|
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SAMEINDCLOSE :{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :{LTBLUE}New orders are 'non-stop' by default: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_STOP_LOCATION :{LTBLUE}New train orders stop by default at the {ORANGE}{STRING1}{LTBLUE} of the platform
|
|
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :near end
|
|
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :middle
|
|
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :far end
|
|
STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Allow buying exclusive transport rights: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Allow sending money to other companies: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_NONUNIFORM_STATIONS :{LTBLUE}Nonuniform stations: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Weight multiplier for freight to simulate heavy trains: {ORANGE}{STRING}
|
|
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Plane speed factor: {ORANGE}1 / {STRING1}
|
|
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Allow drive-through road stops on town owned roads: {ORANGE}{STRING}
|
|
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Allow drive-through road stops on roads owned by competitors: {ORANGE}{STRING}
|
|
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Allow building adjacent stations: {ORANGE}{STRING}
|
|
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Enable multiple NewGRF engine sets: {ORANGE}{STRING}
|
|
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Changing this setting is not possible when there are vehicles.
|
|
|
|
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Airports never expire: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_WARN_LOST_TRAIN :{LTBLUE}Warn if train is lost: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Review vehicles' orders: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :no
|
|
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :yes, but exclude stopped vehicles
|
|
STR_CONFIG_SETTING_ORDER_REVIEW_ON :of all vehicles
|
|
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Warn if a vehicle's income is negative: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Vehicles never expire: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Autorenew vehicle when it gets old: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Autorenew when vehicle is {ORANGE}{STRING1}{LTBLUE} months before/after max age
|
|
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Duration of error message: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Land generator: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
|
|
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
|
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Max distance from edge for Oil Refineries {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Snow line height: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Roughness of terrain (TerraGenesis only) : {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Very Smooth
|
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Smooth
|
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Rough
|
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Very Rough
|
|
STR_CONFIG_SETTING_TREE_PLACER :{LTBLUE}Tree placer algorithm: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_TREE_PLACER_NONE :None
|
|
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original
|
|
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Improved
|
|
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Heightmap rotation: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Counter clockwise
|
|
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Clockwise
|
|
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}The height level a flat scenario map gets: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Enable terraforming the tiles at the map borders: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty
|
|
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water
|
|
|
|
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Max station spread: {ORANGE}{STRING1} {RED}Warning: High setting slows game
|
|
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Smooth viewport scrolling: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Show a measurement tooltip when using various build-tools: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Show company liveries: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_LIVERIES_NONE :None
|
|
STR_CONFIG_SETTING_LIVERIES_OWN :Own company
|
|
STR_CONFIG_SETTING_LIVERIES_ALL :All companies
|
|
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Prefer team chat with <ENTER>: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Function of scrollwheel: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Zoom map
|
|
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Scroll map
|
|
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Off
|
|
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Map scrollwheel speed: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Right-click emulation: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
|
|
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click
|
|
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Off
|
|
|
|
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Left-click scrolling: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Use the {ORANGE}{STRING1}{LTBLUE} date format for savegame names.
|
|
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :long (31st Dec 2008)
|
|
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :short (31-12-2008)
|
|
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
|
|
|
|
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatically pause when starting a new game: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Use the advanced vehicle list: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Off
|
|
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Own company
|
|
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_ALL :All companies
|
|
STR_CONFIG_SETTING_LOADING_INDICATORS :{LTBLUE}Use loading indicators: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_LOADING_INDICATORS_OFF :Off
|
|
STR_CONFIG_SETTING_LOADING_INDICATORS_OWN :Own company
|
|
STR_CONFIG_SETTING_LOADING_INDICATORS_ALL :All companies
|
|
STR_CONFIG_SETTING_TIMETABLE_ALLOW :{LTBLUE}Enable timetabling for vehicles: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :{LTBLUE}Show timetable in ticks rather than days: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_QUICKGOTO :{LTBLUE}Quick creation of vehicle orders: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :{LTBLUE}Default rail type (after new game/game load): {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_RAIL :Normal Rail
|
|
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_ELRAIL :Electrified Rail
|
|
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MONORAIL :Monorail
|
|
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MAGLEV :Maglev
|
|
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :First available
|
|
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Last available
|
|
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Most used
|
|
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Show reserved tracks: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Keep building tools active after usage: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Group expenses in company finance window: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Show building tools when no suitable vehicles are available: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Max trains per player: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Max aircraft per player: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Max ships per player: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Disable trains for computer: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Disable ships for computer: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Allow AIs in multiplayer: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_AI_MAX_OPCODES :{LTBLUE}#opcodes before AI is suspended: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Default service interval for trains: {ORANGE}{STRING1} days/%
|
|
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}Default service interval for trains: {ORANGE}disabled
|
|
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING1} days/%
|
|
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}Default service interval for road vehicles: {ORANGE}disabled
|
|
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING1} days/%
|
|
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Default service interval for aircraft: {ORANGE}disabled
|
|
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}Default service interval for ships: {ORANGE}{STRING1} days/%
|
|
STR_CONFIG_SETTING_SERVINT_SHIPS_DISABLED :{LTBLUE}Default service interval for ships: {ORANGE}disabled
|
|
STR_CONFIG_SETTING_NOSERVICE :{LTBLUE}Disable servicing when breakdowns set to none: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :{LTBLUE}Enable wagon speed limits: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_DISABLE_ELRAILS :{LTBLUE}Disable electric rails: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :{LTBLUE}Coloured news appears in: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Starting year: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Enable smooth economy (more, smaller changes): {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Allow buying shares from other companies: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging, place signals every: {ORANGE}{STRING1} tile(s)
|
|
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Automatically build semaphores before: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Enable the signal GUI: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Signal type to build by default: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Block signals
|
|
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Path signals
|
|
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :One-way path signals
|
|
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :{LTBLUE}Cycle through signal types: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Block signals only
|
|
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Path signals only
|
|
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :All
|
|
|
|
STR_CONFIG_SETTING_TOWN_LAYOUT :{LTBLUE}Road layout for new towns: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :original
|
|
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :better roads
|
|
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 grid
|
|
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 grid
|
|
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :random
|
|
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Towns are allowed to build roads: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Allow town controlled noise level for airports: {ORANGE}{STRING}
|
|
|
|
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Position of main toolbar: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Left
|
|
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :Centre
|
|
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :Right
|
|
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Window snap radius: {ORANGE}{STRING1} px
|
|
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Window snap radius: {ORANGE}disabled
|
|
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Window soft limit (non-sticky): {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Window soft limit (non-sticky): {ORANGE}disabled
|
|
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Town growth speed: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :None
|
|
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Slow
|
|
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normal
|
|
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Fast
|
|
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Very fast
|
|
STR_CONFIG_SETTING_LARGER_TOWNS :{LTBLUE}Proportion of towns that will become cities: {ORANGE}1 in {STRING1}
|
|
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}Proportion of towns that will become cities: {ORANGE}None
|
|
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}Initial city size multiplier: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :{LTBLUE}Remove absurd road-elements during the road construction: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_GUI :{ORANGE}Interface
|
|
STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}Construction
|
|
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vehicles
|
|
STR_CONFIG_SETTING_STATIONS :{ORANGE}Stations
|
|
STR_CONFIG_SETTING_ECONOMY :{ORANGE}Economy
|
|
STR_CONFIG_SETTING_AI :{ORANGE}Competitors
|
|
STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}Display options
|
|
STR_CONFIG_SETTING_INTERACTION :{ORANGE}Interaction
|
|
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Signals
|
|
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Cargo handling
|
|
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computer players
|
|
STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}Autorenew
|
|
STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}Servicing
|
|
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Routing
|
|
STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trains
|
|
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Towns
|
|
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industries
|
|
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder for trains: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NTP :NTP {RED}(Not recommended)
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(Recommended)
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Pathfinder for road vehicles: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_OPF :Original {RED}(Not recommended)
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_NPF :NPF
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_YAPF :YAPF {BLUE}(Recommended)
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Pathfinder for ships: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :Original {BLUE}(Recommended)
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
|
|
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Not recommended)
|
|
|
|
STR_CONFIG_SETTING_MAP_X :{LTBLUE}X-size of map: {ORANGE}{STRING1}
|
|
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-size of map: {ORANGE}{STRING1}
|
|
|
|
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Change setting value
|
|
|
|
# Intro window
|
|
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
|
|
|
|
STR_INTRO_NEW_GAME :{BLACK}New Game
|
|
STR_INTRO_LOAD_GAME :{BLACK}Load Game
|
|
STR_INTRO_PLAY_SCENARIO :{BLACK}Play Scenario
|
|
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Play Heightmap
|
|
STR_INTRO_SCENARIO_EDITOR :{BLACK}Scenario Editor
|
|
STR_INTRO_MULTIPLAYER :{BLACK}Multiplayer
|
|
|
|
STR_INTRO_GAME_OPTIONS :{BLACK}Game Options
|
|
STR_INTRO_DIFFICULTY :{BLACK}Difficulty ({STRING})
|
|
STR_INTRO_ADVANCED_SETTINGS :{BLACK}Advanced Settings
|
|
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Settings
|
|
STR_INTRO_ONLINE_CONTENT :{BLACK}Check Online Content
|
|
STR_INTRO_AI_SETTINGS :{BLACK}AI Settings
|
|
STR_INTRO_QUIT :{BLACK}Quit
|
|
|
|
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start a new game. Ctrl+Click skips map configuration
|
|
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Load a saved game
|
|
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Start a new game, using a heightmap as landscape
|
|
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start a new game, using a customised scenario
|
|
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Create a customised game world/scenario
|
|
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Start a multiplayer game
|
|
|
|
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Select 'temperate' landscape style
|
|
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style
|
|
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Select 'sub-tropical' landscape style
|
|
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style
|
|
|
|
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Display game options
|
|
STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS :{BLACK}Display difficulty options
|
|
STR_INTRO_TOOLTIP_ADVANCED_SETTINGS :{BLACK}Display advanced settings
|
|
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Display NewGRF settings
|
|
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check for new and updated content to download
|
|
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Display AI settings
|
|
STR_INTRO_TOOLTIP_QUIT :{BLACK}Quit 'OpenTTD'
|
|
|
|
# Quit window
|
|
STR_QUIT_CAPTION :{WHITE}Quit
|
|
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Are you sure you want to exit OpenTTD and return to {STRING}?
|
|
STR_QUIT_YES :{BLACK}Yes
|
|
STR_QUIT_NO :{BLACK}No
|
|
|
|
# Supported OSes
|
|
STR_OSNAME_WINDOWS :Windows
|
|
STR_OSNAME_DOS :DOS
|
|
STR_OSNAME_UNIX :Unix
|
|
STR_OSNAME_OSX :OS X
|
|
STR_OSNAME_BEOS :BeOS
|
|
STR_OSNAME_MORPHOS :MorphOS
|
|
STR_OSNAME_AMIGAOS :AmigaOS
|
|
STR_OSNAME_OS2 :OS/2
|
|
STR_OSNAME_SUNOS :SunOS
|
|
|
|
# Abandon game
|
|
STR_ABANDON_GAME_CAPTION :{WHITE}Abandon Game
|
|
STR_ABANDON_GAME_QUERY :{YELLOW}Are you sure you want to abandon this game?
|
|
STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Are you sure you want to abandon this scenario?
|
|
|
|
# Cheat window
|
|
STR_CHEATS :{WHITE}Cheats
|
|
STR_CHEATS_TOOLTIP :{BLACK}Checkboxes indicate if you have used this cheat before
|
|
STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
|
|
STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY}
|
|
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA}
|
|
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING1}
|
|
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1}
|
|
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING1}
|
|
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING}
|
|
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Switch climate: {ORANGE}{STRING}
|
|
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Temperate landscape
|
|
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape
|
|
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape
|
|
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Toyland landscape
|
|
STR_CHEAT_CHANGE_DATE :{LTBLUE}Change date: {ORANGE}{DATE_SHORT}
|
|
STR_CHEAT_SETUP_PROD :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1}
|
|
|
|
# Livery window
|
|
STR_LIVERY_CAPTION :{WHITE}New Colour Scheme
|
|
|
|
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Show general colour schemes
|
|
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Show train colour schemes
|
|
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Show road vehicle colour schemes
|
|
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Show ship colour schemes
|
|
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Show aircraft colour schemes
|
|
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Choose the primary colour for the selected scheme
|
|
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Choose the secondary colour for the selected scheme
|
|
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Select a colour scheme to change, or multiple schemes with Ctrl+Click. Click on the box to toggle use of the scheme
|
|
|
|
STR_LIVERY_DEFAULT :Standard Livery
|
|
STR_LIVERY_STEAM :Steam Engine
|
|
STR_LIVERY_DIESEL :Diesel Engine
|
|
STR_LIVERY_ELECTRIC :Electric Engine
|
|
STR_LIVERY_MONORAIL :Monorail Engine
|
|
STR_LIVERY_MAGLEV :Maglev Engine
|
|
STR_LIVERY_DMU :DMU
|
|
STR_LIVERY_EMU :EMU
|
|
STR_LIVERY_PASSENGER_WAGON_STEAM :Passenger Coach (Steam)
|
|
STR_LIVERY_PASSENGER_WAGON_DIESEL :Passenger Coach (Diesel)
|
|
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passenger Coach (Electric)
|
|
STR_LIVERY_PASSENGER_WAGON_MONORAIL :Passenger Coach (Monorail)
|
|
STR_LIVERY_PASSENGER_WAGON_MAGLEV :Passenger Coach (Maglev)
|
|
STR_LIVERY_FREIGHT_WAGON :Freight Wagon
|
|
STR_LIVERY_BUS :Bus
|
|
STR_LIVERY_TRUCK :Lorry
|
|
STR_LIVERY_PASSENGER_SHIP :Passenger Ferry
|
|
STR_LIVERY_FREIGHT_SHIP :Freight Ship
|
|
STR_LIVERY_HELICOPTER :Helicopter
|
|
STR_LIVERY_SMALL_PLANE :Small Aeroplane
|
|
STR_LIVERY_LARGE_PLANE :Large Aeroplane
|
|
STR_LIVERY_PASSENGER_TRAM :Passenger Tram
|
|
STR_LIVERY_FREIGHT_TRAM :Freight Tram
|
|
|
|
# Face selection window
|
|
STR_FACE_CAPTION :{WHITE}Face Selection
|
|
STR_FACE_CANCEL_TOOLTIP :{BLACK}Cancel new face selection
|
|
STR_FACE_OK_TOOLTIP :{BLACK}Accept new face selection
|
|
|
|
STR_FACE_MALE_BUTTON :{BLACK}Male
|
|
STR_FACE_MALE_TOOLTIP :{BLACK}Select male faces
|
|
STR_FACE_FEMALE_BUTTON :{BLACK}Female
|
|
STR_FACE_FEMALE_TOOLTIP :{BLACK}Select female faces
|
|
STR_FACE_NEW_FACE_BUTTON :{BLACK}New Face
|
|
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generate random new face
|
|
STR_FACE_ADVANCED :{BLACK}Advanced
|
|
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Advanced face selection.
|
|
STR_FACE_SIMPLE :{BLACK}Simple
|
|
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Simple face selection.
|
|
STR_FACE_LOAD :{BLACK}Load
|
|
STR_FACE_LOAD_TOOLTIP :{BLACK}Load favourite face
|
|
STR_FACE_LOAD_DONE :{WHITE}Your favourite face has been loaded from the OpenTTD config file.
|
|
STR_FACE_FACECODE :{BLACK}Player face no.
|
|
STR_FACE_FACECODE_TOOLTIP :{BLACK}View and/or set player face number
|
|
STR_FACE_FACECODE_CAPTION :{WHITE}View and/or set player face number
|
|
STR_FACE_FACECODE_SET :{WHITE}New face number code has been set.
|
|
STR_FACE_FACECODE_ERR :{WHITE}Couldn't set player face number - must be numeric between 0 and 4,294,967,295!
|
|
STR_FACE_SAVE :{BLACK}Save
|
|
STR_FACE_SAVE_TOOLTIP :{BLACK}Save favourite face
|
|
STR_FACE_SAVE_DONE :{WHITE}This face will be saved as your favourite in the OpenTTD config file.
|
|
STR_FACE_EUROPEAN :{BLACK}European
|
|
STR_FACE_SELECT_EUROPEAN :{BLACK}Select european faces
|
|
STR_FACE_AFRICAN :{BLACK}African
|
|
STR_FACE_SELECT_AFRICAN :{BLACK}Select african faces
|
|
STR_FACE_YES :Yes
|
|
STR_FACE_NO :No
|
|
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Enable moustache or earring
|
|
STR_FACE_HAIR :Hair:
|
|
STR_FACE_HAIR_TOOLTIP :{BLACK}Change hair
|
|
STR_FACE_EYEBROWS :Eyebrows:
|
|
STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Change eyebrows
|
|
STR_FACE_EYECOLOUR :Eye colour:
|
|
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Change eyecolour
|
|
STR_FACE_GLASSES :Glasses:
|
|
STR_FACE_GLASSES_TOOLTIP :{BLACK}Enable glasses
|
|
STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Change glasses
|
|
STR_FACE_NOSE :Nose:
|
|
STR_FACE_NOSE_TOOLTIP :{BLACK}Change nose
|
|
STR_FACE_LIPS :Lips:
|
|
STR_FACE_MOUSTACHE :Moustache:
|
|
STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Change lips or moustache
|
|
STR_FACE_CHIN :Chin:
|
|
STR_FACE_CHIN_TOOLTIP :{BLACK}Change chin
|
|
STR_FACE_JACKET :Jacket:
|
|
STR_FACE_JACKET_TOOLTIP :{BLACK}Change jacket
|
|
STR_FACE_COLLAR :Collar:
|
|
STR_FACE_COLLAR_TOOLTIP :{BLACK}Change collar
|
|
STR_FACE_TIE :Tie:
|
|
STR_FACE_EARRING :Earring:
|
|
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Change tie or earring
|
|
|
|
# Network server list
|
|
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
|
|
STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Connection:
|
|
STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Choose between an internet game or a Local Area Network (LAN) game
|
|
STR_NETWORK_SERVER_LIST_LAN :LAN
|
|
STR_NETWORK_SERVER_LIST_INTERNET :Internet
|
|
STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Player name:
|
|
STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}This is the name other players will identify you by
|
|
|
|
STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Name
|
|
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Name of the game
|
|
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
|
|
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clients
|
|
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clients online / clients max{}Companies online / companies max
|
|
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
|
|
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Map size
|
|
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Map size of the game{}Click to sort by area
|
|
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Date
|
|
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Current date
|
|
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Years
|
|
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Number of years{}the game is running
|
|
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Language, server version, etc.
|
|
|
|
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it
|
|
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}The server you joined last time:
|
|
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Click to select the server you played last time
|
|
|
|
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}GAME INFO
|
|
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
|
|
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
|
|
STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Tileset: {WHITE}{STRING}
|
|
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
|
|
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server version: {WHITE}{RAW_STRING}
|
|
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{RAW_STRING}
|
|
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
|
|
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
|
|
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Password protected!
|
|
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
|
|
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER FULL
|
|
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSION MISMATCH
|
|
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF MISMATCH
|
|
|
|
STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Join game
|
|
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Refresh server
|
|
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Refresh the server info
|
|
|
|
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Find server
|
|
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Search network for a server
|
|
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Add server
|
|
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adds a server to the list which will always be checked for running games.
|
|
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
|
|
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start your own server
|
|
|
|
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Enter your name
|
|
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Enter the address of the host
|
|
|
|
# Start new multiplayer server
|
|
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start new multiplayer game
|
|
|
|
STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Game name:
|
|
STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
|
|
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Set password
|
|
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
|
|
STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Select a map:
|
|
STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Which map do you want to play?
|
|
STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generate random new game
|
|
|
|
STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
|
|
STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
|
|
STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (advertise)
|
|
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
|
|
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max clients:
|
|
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
|
|
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compan{P y ies}
|
|
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max companies:
|
|
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain amount of companies
|
|
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spectator{P "" s}
|
|
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
|
|
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain amount of spectators
|
|
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
|
|
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server
|
|
STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
|
|
|
|
STR_NETWORK_START_SERVER_START_GAME :{BLACK}Start Game
|
|
STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Start a new network game from a random map, or scenario
|
|
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Load Game
|
|
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
|
|
|
|
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game
|
|
|
|
# Network game languages
|
|
############ Leave those lines in this order!!
|
|
STR_NETWORK_LANG_ANY :Any
|
|
STR_NETWORK_LANG_ENGLISH :English
|
|
STR_NETWORK_LANG_GERMAN :German
|
|
STR_NETWORK_LANG_FRENCH :French
|
|
STR_NETWORK_LANG_BRAZILIAN :Brazilian
|
|
STR_NETWORK_LANG_BULGARIAN :Bulgarian
|
|
STR_NETWORK_LANG_CHINESE :Chinese
|
|
STR_NETWORK_LANG_CZECH :Czech
|
|
STR_NETWORK_LANG_DANISH :Danish
|
|
STR_NETWORK_LANG_DUTCH :Dutch
|
|
STR_NETWORK_LANG_ESPERANTO :Esperanto
|
|
STR_NETWORK_LANG_FINNISH :Finnish
|
|
STR_NETWORK_LANG_HUNGARIAN :Hungarian
|
|
STR_NETWORK_LANG_ICELANDIC :Icelandic
|
|
STR_NETWORK_LANG_ITALIAN :Italian
|
|
STR_NETWORK_LANG_JAPANESE :Japanese
|
|
STR_NETWORK_LANG_KOREAN :Korean
|
|
STR_NETWORK_LANG_LITHUANIAN :Lithuanian
|
|
STR_NETWORK_LANG_NORWEGIAN :Norwegian
|
|
STR_NETWORK_LANG_POLISH :Polish
|
|
STR_NETWORK_LANG_PORTUGUESE :Portuguese
|
|
STR_NETWORK_LANG_ROMANIAN :Romanian
|
|
STR_NETWORK_LANG_RUSSIAN :Russian
|
|
STR_NETWORK_LANG_SLOVAK :Slovak
|
|
STR_NETWORK_LANG_SLOVENIAN :Slovenian
|
|
STR_NETWORK_LANG_SPANISH :Spanish
|
|
STR_NETWORK_LANG_SWEDISH :Swedish
|
|
STR_NETWORK_LANG_TURKISH :Turkish
|
|
STR_NETWORK_LANG_UKRAINIAN :Ukrainian
|
|
STR_NETWORK_LANG_AFRIKAANS :Afrikaans
|
|
STR_NETWORK_LANG_CROATIAN :Croatian
|
|
STR_NETWORK_LANG_CATALAN :Catalan
|
|
STR_NETWORK_LANG_ESTONIAN :Estonian
|
|
STR_NETWORK_LANG_GALICIAN :Galician
|
|
STR_NETWORK_LANG_GREEK :Greek
|
|
STR_NETWORK_LANG_LATVIAN :Latvian
|
|
############ End of leave-in-this-order
|
|
|
|
# Network game lobby
|
|
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer game lobby
|
|
|
|
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{RAW_STRING}
|
|
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
|
|
|
|
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}COMPANY INFO
|
|
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Company name: {WHITE}{RAW_STRING}
|
|
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
|
|
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Company value: {WHITE}{CURRENCY}
|
|
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY}
|
|
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY}
|
|
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
|
|
|
|
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
|
|
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
|
|
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Players: {WHITE}{RAW_STRING}
|
|
|
|
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}New company
|
|
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Create a new company
|
|
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Spectate game
|
|
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Watch the game as a spectator
|
|
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Join company
|
|
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help manage this company
|
|
|
|
# Network connecting window
|
|
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connecting...
|
|
|
|
############ Leave those lines in this order!!
|
|
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connecting..
|
|
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Authorising..
|
|
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Waiting..
|
|
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Downloading map..
|
|
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Processing data..
|
|
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registering..
|
|
|
|
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Fetching game info..
|
|
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Fetching company info..
|
|
############ End of leave-in-this-order
|
|
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} in front of you
|
|
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} downloaded so far
|
|
|
|
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Disconnect
|
|
|
|
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server is protected. Enter password
|
|
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password
|
|
|
|
# Network company list added strings
|
|
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Client list
|
|
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Spectate
|
|
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}New company
|
|
|
|
# Network client list
|
|
STR_NETWORK_CLIENTLIST_NONE :- None -
|
|
STR_NETWORK_CLIENTLIST_KICK :Kick
|
|
STR_NETWORK_CLIENTLIST_GIVE_MONEY :Give money
|
|
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Speak to all
|
|
STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Speak to company
|
|
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Private message
|
|
|
|
STR_NETWORK_SERVER :Server
|
|
STR_NETWORK_CLIENT :Client
|
|
STR_NETWORK_SPECTATORS :Spectators
|
|
|
|
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Enter the amount of money you want to give
|
|
|
|
# Network set password
|
|
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Do not save the entered password
|
|
STR_COMPANY_PASSWORD_OK :{BLACK}Give the company the new password
|
|
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Company password
|
|
STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Default company password
|
|
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Use this company password as default for new companies
|
|
|
|
# Network company info join/password
|
|
STR_COMPANY_VIEW_JOIN :{BLACK}Join
|
|
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Join and play as this company
|
|
STR_COMPANY_VIEW_PASSWORD :{BLACK}Password
|
|
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Password-protect your company to prevent unauthorised users from joining.
|
|
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Set company password
|
|
|
|
# Network chat
|
|
STR_NETWORK_CHAT_SEND :{BLACK}Send
|
|
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
|
|
STR_NETWORK_CHAT_CLIENT_CAPTION :[Private] :
|
|
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
|
|
|
|
STR_NETWORK_CHAT_COMPANY :[Team] {RAW_STRING}: {WHITE}{RAW_STRING}
|
|
STR_NETWORK_CHAT_TO_COMPANY :[Team] To {RAW_STRING}: {WHITE}{RAW_STRING}
|
|
STR_NETWORK_CHAT_CLIENT :[Private] {RAW_STRING}: {WHITE}{RAW_STRING}
|
|
STR_NETWORK_CHAT_TO_CLIENT :[Private] To {RAW_STRING}: {WHITE}{RAW_STRING}
|
|
STR_NETWORK_CHAT_ALL :[All] {RAW_STRING}: {WHITE}{RAW_STRING}
|
|
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Enter text for network chat
|
|
|
|
# Network messages
|
|
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No network devices found or compiled without ENABLE_NETWORK
|
|
STR_NETWORK_ERROR_NOSERVER :{WHITE}Could not find any network games
|
|
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}The server didn't answer the request
|
|
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Could not connect due to NewGRF mismatch
|
|
STR_NETWORK_ERROR_DESYNC :{WHITE}Network-Game synchronisation failed
|
|
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Network-Game connection lost
|
|
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Could not load savegame
|
|
STR_NETWORK_ERROR_SERVER_START :{WHITE}Could not start the server
|
|
STR_NETWORK_ERROR_CLIENT_START :{WHITE}Could not connect
|
|
STR_NETWORK_ERROR_TIMEOUT :{WHITE}Connection #{NUM} timed out
|
|
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}A protocol error was detected and the connection was closed
|
|
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
|
|
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Wrong password
|
|
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}The server is full
|
|
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}You are banned from this server
|
|
STR_NETWORK_ERROR_KICKED :{WHITE}You were kicked out of the game
|
|
STR_NETWORK_ERROR_CHEATER :{WHITE}Cheating is not allowed on this server
|
|
|
|
############ Leave those lines in this order!!
|
|
STR_NETWORK_ERROR_CLIENT_GENERAL :general error
|
|
STR_NETWORK_ERROR_CLIENT_DESYNC :desync error
|
|
STR_NETWORK_ERROR_CLIENT_SAVEGAME :could not load map
|
|
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :connection lost
|
|
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protocol error
|
|
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
|
|
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :not authorized
|
|
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :received strange packet
|
|
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :wrong revision
|
|
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :name already in use
|
|
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :wrong password
|
|
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :wrong company in DoCommand
|
|
STR_NETWORK_ERROR_CLIENT_KICKED :kicked by server
|
|
STR_NETWORK_ERROR_CLIENT_CHEATER :was trying to use a cheat
|
|
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server full
|
|
############ End of leave-in-this-order
|
|
|
|
# Network related errors
|
|
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
|
|
############ Leave those lines in this order!!
|
|
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS :Game paused (not enough players)
|
|
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS :Game unpaused (enough players)
|
|
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Game paused (connecting client)
|
|
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Game unpaused (client connected)
|
|
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Game unpaused (client failed to connect)
|
|
############ End of leave-in-this-order
|
|
STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving
|
|
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {RAW_STRING} has joined the game
|
|
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {RAW_STRING} has joined the game (Client #{2:NUM})
|
|
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {RAW_STRING} has joined company #{2:NUM}
|
|
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {RAW_STRING} has joined spectators
|
|
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {RAW_STRING} has started a new company (#{2:NUM})
|
|
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {RAW_STRING} has left the game ({2:STRING})
|
|
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {RAW_STRING} has changed his/her name to {RAW_STRING}
|
|
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {RAW_STRING} gave your company {2:CURRENCY}
|
|
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** You gave {1:RAW_STRING} {2:CURRENCY}
|
|
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} The server closed the session
|
|
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} The server is restarting...{}Please wait...
|
|
|
|
# Content downloading window
|
|
STR_CONTENT_TITLE :{WHITE}Content downloading
|
|
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
|
|
STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Type of the content
|
|
STR_CONTENT_NAME_CAPTION :{BLACK}Name
|
|
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Name of the content
|
|
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Click on a line to see the details{}Click on the checkbox to select it for downloading
|
|
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Select all
|
|
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Mark all content to be downloaded
|
|
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Select upgrades
|
|
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Mark all content that is an upgrade for existing content to be downloaded
|
|
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Unselect all
|
|
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Mark all content to be not downloaded
|
|
STR_CONTENT_FILTER_TITLE :{BLACK}Tag/name filter:
|
|
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Download
|
|
STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Start downloading the selected content
|
|
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total download size: {WHITE}{BYTES}
|
|
STR_CONTENT_DETAIL_TITLE :{SILVER}CONTENT INFO
|
|
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}You have not selected this to be downloaded
|
|
STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}You have selected this to be downloaded
|
|
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}This dependency has been selected to be downloaded
|
|
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}You already have this
|
|
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}This content is unknown and can't be downloaded in OpenTTD
|
|
STR_CONTENT_DETAIL_UPDATE :{SILVER}This is a replacement for an exising {STRING}
|
|
STR_CONTENT_DETAIL_NAME :{SILVER}Name: {WHITE}{RAW_STRING}
|
|
STR_CONTENT_DETAIL_VERSION :{SILVER}Version: {WHITE}{RAW_STRING}
|
|
STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}Description: {WHITE}{RAW_STRING}
|
|
STR_CONTENT_DETAIL_URL :{SILVER}URL: {WHITE}{RAW_STRING}
|
|
STR_CONTENT_DETAIL_TYPE :{SILVER}Type: {WHITE}{STRING}
|
|
STR_CONTENT_DETAIL_FILESIZE :{SILVER}Download size: {WHITE}{BYTES}
|
|
STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF :{SILVER}Selected because of: {WHITE}{RAW_STRING}
|
|
STR_CONTENT_DETAIL_DEPENDENCIES :{SILVER}Dependencies: {WHITE}{RAW_STRING}
|
|
STR_CONTENT_DETAIL_TAGS :{SILVER}Tags: {WHITE}{RAW_STRING}
|
|
STR_CONTENT_NO_ZLIB :{WHITE}OpenTTD is build without "zlib" support...
|
|
STR_CONTENT_NO_ZLIB_SUB :{WHITE}... downloading content is not possible!
|
|
|
|
# Order of these is important!
|
|
STR_CONTENT_TYPE_BASE_GRAPHICS :Base graphics
|
|
STR_CONTENT_TYPE_NEWGRF :NewGRF
|
|
STR_CONTENT_TYPE_AI :AI
|
|
STR_CONTENT_TYPE_AI_LIBRARY :AI library
|
|
STR_CONTENT_TYPE_SCENARIO :Scenario
|
|
STR_CONTENT_TYPE_HEIGHTMAP :Heightmap
|
|
STR_CONTENT_TYPE_BASE_SOUNDS :Base sounds
|
|
|
|
# Content downloading progress window
|
|
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Downloading content...
|
|
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Requesting files...
|
|
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Currently downloading {RAW_STRING} ({NUM} of {NUM})
|
|
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Download complete
|
|
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} of {BYTES} downloaded ({NUM} %)
|
|
|
|
# Content downloading error messages
|
|
STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}Could not connect to the content server...
|
|
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}Downloading failed...
|
|
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... connection lost
|
|
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... file not writable
|
|
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Could not decompress the downloaded file
|
|
|
|
# Transparency settings window
|
|
STR_TRANSPARENCY_CAPTION :{WHITE}Transparency Options
|
|
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Toggle transparency for station signs. Ctrl+Click to lock.
|
|
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Toggle transparency for trees. Ctrl+Click to lock.
|
|
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Toggle transparency for houses. Ctrl+Click to lock.
|
|
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Toggle transparency for industries. Ctrl+Click to lock.
|
|
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock.
|
|
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock.
|
|
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock.
|
|
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock.
|
|
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock.
|
|
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Set objects invisible instead of transparent
|
|
|
|
# Base for station construction window(s)
|
|
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Coverage area highlight
|
|
STR_STATION_BUILD_COVERAGE_OFF :{BLACK}Off
|
|
STR_STATION_BUILD_COVERAGE_ON :{BLACK}On
|
|
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Don't highlight coverage area of proposed site
|
|
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Highlight coverage area of proposed site
|
|
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Accepts: {GOLD}
|
|
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Supplies: {GOLD}
|
|
|
|
# Join station window
|
|
STR_JOIN_STATION_CAPTION :{BLACK}Join station
|
|
STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Build a separate station
|
|
|
|
STR_JOIN_WAYPOINT_CAPTION :{BLACK}Join waypoint
|
|
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Build a separate waypoint
|
|
|
|
# Rail construction toolbar
|
|
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Railway Construction
|
|
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Electrified Railway Construction
|
|
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Monorail Construction
|
|
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :{WHITE}Maglev Construction
|
|
|
|
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Build railway track. Ctrl toggles build/remove for railway construction
|
|
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Build railway track using the Autorail mode. Ctrl toggles build/remove for railway construction
|
|
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for buying and servicing trains)
|
|
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Convert rail to waypoint. Ctrl enables joining waypoints
|
|
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Build railway station. Ctrl enables joining stations
|
|
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Build railway signals. Ctrl toggles semaphore/light signals{}Dragging builds signals along a straight stretch of rail. Ctrl builds signals till the next junction{}Ctrl+Click toggles opening the signal selection window
|
|
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Build railway bridge
|
|
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Build railway tunnel
|
|
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railway track, signals, waypoints and stations. Holding Ctrl also removes rail from waypoints and stations
|
|
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Convert/Upgrade the type of rail
|
|
|
|
# Rail depot construction window
|
|
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Train Depot Orientation
|
|
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Select railway depot orientation
|
|
|
|
# Rail waypoint construction window
|
|
STR_WAYPOINT_CAPTION :{WHITE}Waypoint
|
|
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Select waypoint type
|
|
|
|
# Rail station construction window
|
|
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Rail Station Selection
|
|
STR_STATION_BUILD_ORIENTATION :{BLACK}Orientation
|
|
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Select railway station orientation
|
|
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Number of tracks
|
|
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Select number of platforms for railway station
|
|
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Platform length
|
|
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Select length of railway station
|
|
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Drop
|
|
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Build a station using drag & drop
|
|
|
|
STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Select a station class to display
|
|
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Select the station type to build
|
|
|
|
STR_STATION_CLASS_DFLT :Default station
|
|
STR_STATION_CLASS_WAYP :Waypoints
|
|
|
|
# Signal window
|
|
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signal Selection
|
|
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
|
|
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Entry-Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
|
|
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals.
|
|
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
|
|
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
|
|
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
|
|
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
|
|
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
|
|
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Exit-Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals.
|
|
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
|
|
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
|
|
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
|
|
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant, Ctrl+Click will toggle the existing variant.
|
|
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dragging signal density
|
|
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Decrease dragging signal density
|
|
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Increase dragging signal density
|
|
|
|
# Bridge selection window
|
|
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Select Rail Bridge
|
|
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Select Road Bridge
|
|
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your prefered bridge to build it
|
|
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
|
|
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspension, Steel
|
|
STR_BRIDGE_NAME_GIRDER_STEEL :Girder, Steel
|
|
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Steel
|
|
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Suspension, Concrete
|
|
STR_BRIDGE_NAME_WOODEN :Wooden
|
|
STR_BRIDGE_NAME_CONCRETE :Concrete
|
|
STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Steel
|
|
STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicon
|
|
|
|
|
|
# Road construction toolbar
|
|
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Road Construction
|
|
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Tramway Construction
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Build road section. Ctrl toggles build/remove for road construction
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Build tramway section. Ctrl toggles build/remove for tramway construction
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Build road section using the Autoroad mode. Ctrl toggles build/remove for road construction
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Build tramway section using the Autotram mode. Ctrl toggles build/remove for tramway construction
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Build road vehicle depot (for buying and servicing vehicles)
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Build tram vehicle depot (for buying and servicing vehicles)
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Build bus station. Ctrl enables joining stations
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Build passenger tram station. Ctrl enables joining stations
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Build lorry loading bay. Ctrl enables joining stations
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Build freight tram station. Ctrl enables joining stations
|
|
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Activate/Deactivate one way roads
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Build road bridge
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Build tramway bridge
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Build road tunnel
|
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Build tramway tunnel
|
|
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Toggle build/remove for road construction
|
|
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Toggle build/remove for tramway construction
|
|
|
|
# Road depot construction window
|
|
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Road Depot Orientation
|
|
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select road vehicle depot orientation
|
|
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Tram Depot Orientation
|
|
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select tram vehicle depot orientation
|
|
|
|
# Road vehicle station construction window
|
|
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Bus Station Orientation
|
|
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Select bus station orientation
|
|
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Lorry Station Orientation
|
|
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Select lorry loading bay orientation
|
|
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Passenger Tram Orientation
|
|
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select passenger tram station orientation
|
|
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Freight Tram Orientation
|
|
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select freight tram station orientation
|
|
|
|
# Waterways toolbar (last two for SE only)
|
|
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Waterways Construction
|
|
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waterways
|
|
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Build canals.
|
|
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Build locks
|
|
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Build ship depot (for buying and servicing ships)
|
|
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Build ship dock. Ctrl enables joining stations
|
|
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Place a buoy which can be used as a waypoint
|
|
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Build aqueduct
|
|
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Define water area.{}Make a canal, unless Ctrl is held down at sea level, when it will flood the surroundings instead
|
|
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Place rivers.
|
|
|
|
# Ship depot construction window
|
|
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Ship Depot Orientation
|
|
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Select ship depot orientation
|
|
|
|
# Dock construction window
|
|
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Dock
|
|
|
|
# Airport toolbar
|
|
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Airports
|
|
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Build airport. Ctrl enables joining stations
|
|
|
|
# Airport construction window
|
|
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Airport Selection
|
|
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Select size/type of airport
|
|
|
|
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Small
|
|
STR_STATION_BUILD_AIRPORT_CITY_AIRPORT :{BLACK}City
|
|
STR_STATION_BUILD_AIRPORT_METRO_AIRPORT :{BLACK}Metropolitan airport
|
|
STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT :{BLACK}International airport
|
|
STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT :{BLACK}Commuter
|
|
STR_STATION_BUILD_AIRPORT_INTERCONTINENTAL_AIRPORT :{BLACK}Intercontinental
|
|
STR_STATION_BUILD_AIRPORT_HELIPORT :{BLACK}Heliport
|
|
STR_STATION_BUILD_AIRPORT_HELIDEPOT :{BLACK}Helidepot
|
|
STR_STATION_BUILD_AIRPORT_HELISTATION :{BLACK}Helistation
|
|
|
|
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORTS :{BLACK}Small airports
|
|
STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Large airports
|
|
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Hub airports
|
|
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Helicopter airports
|
|
|
|
STR_STATION_BUILD_NOISE :{BLACK}Noise generated: {GOLD}{COMMA}
|
|
|
|
# Landscaping toolbar
|
|
STR_LANDSCAPING_TOOLBAR :{WHITE}Landscaping
|
|
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land
|
|
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land
|
|
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Level land
|
|
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use
|
|
|
|
# Tree planting window (last two for SE only)
|
|
STR_PLANT_TREE_CAPTION :{WHITE}Trees
|
|
STR_PLANT_TREE_TOOLTIP :{BLACK}Select tree type to plant
|
|
STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type
|
|
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Place trees of random type
|
|
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Random Trees
|
|
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plant trees randomly over landscape
|
|
|
|
# Land generation window (SE)
|
|
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Land Generation
|
|
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape
|
|
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
|
|
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold Ctrl to remove it
|
|
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Place transmitter
|
|
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise
|
|
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise
|
|
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generate random land
|
|
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Create new scenario
|
|
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reset landscape
|
|
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remove all player-owned property from the map
|
|
|
|
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reset Landscape
|
|
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Are you sure you want to remove all player-owned property?
|
|
|
|
# Town generation window (SE)
|
|
STR_FOUND_TOWN_CAPTION :{WHITE}Town Generation
|
|
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}New Town
|
|
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Found new town
|
|
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Random Town
|
|
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Found town in random location
|
|
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Many random towns
|
|
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cover the map with randomly placed towns
|
|
|
|
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Town size:
|
|
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Small
|
|
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Medium
|
|
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Large
|
|
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Random
|
|
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Select town size
|
|
STR_FOUND_TOWN_CITY :{BLACK}City
|
|
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cities grow faster than regular towns{}Depending on settings, they are bigger when founded
|
|
|
|
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Town road layout:
|
|
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Select road layout used for this town
|
|
STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
|
|
STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Better roads
|
|
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 grid
|
|
STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 grid
|
|
STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Random
|
|
|
|
# Fund new industry window
|
|
STR_FUND_INDUSTRY_CAPTION :{WHITE}Fund new industry
|
|
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Choose the appropriate industry from this list
|
|
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Many random industries
|
|
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cover the map with randomly placed industries
|
|
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
|
|
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospect
|
|
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Build
|
|
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fund
|
|
|
|
# Land area window
|
|
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Area Information
|
|
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A
|
|
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cost to clear: {RED}{CURRENCY}
|
|
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY}
|
|
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
|
|
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Owner: {LTBLUE}{STRING1}
|
|
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Road owner: {LTBLUE}{STRING1}
|
|
STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Tramway owner: {LTBLUE}{STRING1}
|
|
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Railroad owner: {LTBLUE}{STRING1}
|
|
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING1}
|
|
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :None
|
|
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUM}x{NUM}x{NUM} ({RAW_STRING})
|
|
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG}
|
|
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Station class: {LTBLUE}{STRING}
|
|
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Station type: {LTBLUE}{STRING}
|
|
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{RAW_STRING}
|
|
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
|
|
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
|
|
|
# Description of land area of different tiles
|
|
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocks
|
|
STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Rough land
|
|
STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Bare land
|
|
STR_LAI_CLEAR_DESCRIPTION_GRASS :Grass
|
|
STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields
|
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
|
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
|
|
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Railway track
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railway track with block signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railway track with pre-signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railway track with path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railway track with one-way path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with block and pre-signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with block and exit-signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with block and combo-signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railway track with block and path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railway track with block and one-way path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railway track with pre- and path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railway track with pre- and one-way path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railway track with exit- and path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railway track with exit- and one-way path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railway track with combo- and path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals
|
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railway train depot
|
|
|
|
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
|
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with streetlights
|
|
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Tree-lined road
|
|
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Road vehicle depot
|
|
STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing
|
|
STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramway
|
|
|
|
# Houses come directly from their building names
|
|
STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under construction)
|
|
|
|
STR_LAI_TREE_NAME_TREES :Trees
|
|
STR_LAI_TREE_NAME_RAINFOREST :Rainforest
|
|
STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactus plants
|
|
|
|
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Railway station
|
|
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
|
|
STR_LAI_STATION_DESCRIPTION_AIRPORT :Airport
|
|
STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lorry loading area
|
|
STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bus station
|
|
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Ship dock
|
|
STR_LAI_STATION_DESCRIPTION_BUOY :Buoy
|
|
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Waypoint
|
|
|
|
STR_LAI_WATER_DESCRIPTION_WATER :Water
|
|
STR_LAI_WATER_DESCRIPTION_CANAL :Canal
|
|
STR_LAI_WATER_DESCRIPTION_LOCK :Lock
|
|
STR_LAI_WATER_DESCRIPTION_RIVER :River
|
|
STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Coast or riverbank
|
|
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Ship depot
|
|
|
|
# Industries come directly from their industry names
|
|
|
|
STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Railway tunnel
|
|
STR_LAI_TUNNEL_DESCRIPTION_ROAD :Road tunnel
|
|
|
|
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Steel suspension rail bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Steel girder rail bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Steel cantilever rail bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Reinforced concrete suspension rail bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Wooden rail bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Concrete rail bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tubular rail bridge
|
|
|
|
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Steel suspension road bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Steel girder road bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Steel cantilever road bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Reinforced concrete suspension road bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Wooden road bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Concrete road bridge
|
|
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road bridge
|
|
|
|
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
|
|
|
|
STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
|
|
STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
|
|
STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters
|
|
STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
|
|
|
|
# About OpenTTD window
|
|
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
|
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
|
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 The OpenTTD team
|
|
|
|
# Save/load game/scenario
|
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
|
|
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Load Game
|
|
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Save Scenario
|
|
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Load Scenario
|
|
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
|
|
STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory
|
|
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} free
|
|
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List of drives, directories and saved-game files
|
|
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Currently selected name for saved-game
|
|
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Delete
|
|
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Delete the currently selected saved-game
|
|
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Save
|
|
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the current game, using the selected name
|
|
|
|
STR_SAVELOAD_OSKTITLE :{BLACK}Enter a name for the savegame
|
|
|
|
# World generation
|
|
STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}World Generation
|
|
STR_MAPGEN_MAPSIZE :{BLACK}Map size:
|
|
STR_MAPGEN_BY :{BLACK}*
|
|
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}No. of towns:
|
|
STR_MAPGEN_DATE :{BLACK}Date:
|
|
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}No. of industries:
|
|
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
|
|
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Move the snow line height one up
|
|
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
|
|
STR_MAPGEN_RANDOM_SEED :{BLACK}Random seed:
|
|
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
|
|
STR_MAPGEN_RANDOM :{BLACK}Randomise
|
|
STR_MAPGEN_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
|
|
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
|
|
STR_MAPGEN_TREE_PLACER :{BLACK}Tree algorithm:
|
|
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain type:
|
|
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
|
|
STR_MAPGEN_SMOOTHNESS :{BLACK}Smoothness:
|
|
STR_MAPGEN_GENERATE :{WHITE}Generate
|
|
|
|
# Strings for map borders at game generation
|
|
STR_MAPGEN_BORDER_TYPE :{BLACK}Map edges:
|
|
STR_MAPGEN_NORTHWEST :{BLACK}Northwest
|
|
STR_MAPGEN_NORTHEAST :{BLACK}Northeast
|
|
STR_MAPGEN_SOUTHEAST :{BLACK}Southeast
|
|
STR_MAPGEN_SOUTHWEST :{BLACK}Southwest
|
|
STR_MAPGEN_BORDER_FREEFORM :{BLACK}Freeform
|
|
STR_MAPGEN_BORDER_WATER :{BLACK}Water
|
|
STR_MAPGEN_BORDER_RANDOM :{BLACK}Random
|
|
STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Random
|
|
STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
|
|
|
|
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Heightmap rotation:
|
|
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Heightmap name:
|
|
STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Size: {ORANGE}{NUM} x {NUM}
|
|
|
|
STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Enter a random seed
|
|
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Change snow line height
|
|
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Change starting year
|
|
|
|
# SE Map generation
|
|
STR_SE_MAPGEN_CAPTION :{WHITE}Scenario Type
|
|
STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Flat land
|
|
STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generate a flat land
|
|
STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Random land
|
|
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Height of flat land:
|
|
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Move the height of flat land one down
|
|
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the height of flat land one up
|
|
|
|
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
|
|
|
|
# Map generation progress
|
|
STR_GENERATION_WORLD :{WHITE}Generating World...
|
|
STR_GENERATION_ABORT :{BLACK}Abort
|
|
STR_GENERATION_ABORT_CAPTION :{WHITE}Abort World Generation
|
|
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you really want to abort the generation?
|
|
STR_GENERATION_PROGRESS :{WHITE}{NUM}% complete
|
|
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
|
|
STR_GENERATION_WORLD_GENERATION :{BLACK}World generation
|
|
STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation
|
|
STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unmovable generation
|
|
STR_GENERATION_CLEARING_TILES :{BLACK}Rough and rocky area generation
|
|
STR_GENERATION_SETTINGUP_GAME :{BLACK}Setting up game
|
|
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop
|
|
STR_GENERATION_PREPARING_GAME :{BLACK}Preparing game
|
|
|
|
# NewGRF settings
|
|
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Settings
|
|
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Load the selected preset
|
|
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Save preset
|
|
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Save the current list as a preset
|
|
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Enter name for preset
|
|
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Delete preset
|
|
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Delete the currently selected preset
|
|
STR_NEWGRF_SETTINGS_ADD :{BLACK}Add
|
|
STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Add a NewGRF file to the list
|
|
STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Remove
|
|
STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Remove the selected NewGRF file from the list
|
|
STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Move Up
|
|
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Move the selected NewGRF file up the list
|
|
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Move Down
|
|
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Move the selected NewGRF file down the list
|
|
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}A list of the NewGRF files that are installed. Click a file to change its parameters
|
|
|
|
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Set parameters
|
|
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Toggle palette
|
|
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
|
|
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Apply changes
|
|
|
|
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Find missing content online
|
|
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Check whether the missing content can be found online
|
|
|
|
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Filename: {SILVER}{RAW_STRING}
|
|
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{RAW_STRING}
|
|
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{RAW_STRING}
|
|
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{RAW_STRING}
|
|
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameters: {SILVER}{STRING1}
|
|
|
|
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No information available
|
|
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Matching file not found
|
|
STR_NEWGRF_SETTINGS_DISABLED :{RED}Disabled
|
|
|
|
STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Enter NewGRF parameters
|
|
|
|
# NewGRF add window
|
|
STR_NEWGRF_ADD_CAPTION :{WHITE}Available NewGRF files
|
|
STR_NEWGRF_ADD_FILE :{BLACK}Add to selection
|
|
STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Add the selected NewGRF file to your configuration
|
|
STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Rescan files
|
|
STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Update the list of available NewGRF files
|
|
|
|
# NewGRF (self) generated warnings/errors
|
|
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{RAW_STRING}
|
|
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Warning: {SILVER}{RAW_STRING}
|
|
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Error: {SILVER}{RAW_STRING}
|
|
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{RAW_STRING}
|
|
STR_NEWGRF_ERROR_VERSION_NUMBER :{SKIP}{STRING1} will not work with the TTDPatch version reported by OpenTTD.
|
|
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{SKIP}{STRING1} is for the {STRING1} version of TTD.
|
|
STR_NEWGRF_ERROR_UNSET_SWITCH :{SKIP}{STRING1} is designed to be used with {STRING1}
|
|
STR_NEWGRF_ERROR_INVALID_PARAMETER :{SKIP}Invalid parameter for {STRING1}: parameter {STRING1} ({NUM})
|
|
STR_NEWGRF_ERROR_LOAD_BEFORE :{SKIP}{STRING1} must be loaded before {STRING1}.
|
|
STR_NEWGRF_ERROR_LOAD_AFTER :{SKIP}{STRING1} must be loaded after {STRING1}.
|
|
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{SKIP}{STRING1} requires OpenTTD version {STRING1} or better.
|
|
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :the GRF file it was designed to translate
|
|
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Too many NewGRFs are loaded.
|
|
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Loading {RAW_STRING} as static NewGRF with {RAW_STRING} could cause desyncs.
|
|
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Unexpected sprite.
|
|
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Unknown Action 0 property.
|
|
STR_NEWGRF_ERROR_INVALID_ID :Attempt to use invalid ID.
|
|
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{RAW_STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?).
|
|
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries.
|
|
|
|
# NewGRF related 'general' warnings
|
|
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
|
|
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game; this can crash OpenTTD.{}Are you absolutely sure about this?
|
|
|
|
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Can't add file: duplicate GRF ID
|
|
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Matching file not found (compatible GRF loaded)
|
|
|
|
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Compatible GRF(s) loaded for missing files
|
|
STR_NEWGRF_DISABLED_WARNING :{WHITE}Missing GRF file(s) have been disabled
|
|
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Missing GRF file(s)
|
|
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Unpausing can crash OpenTTD. Do not file bug reports for subsequent crashes.{}Do you really want to unpause?
|
|
|
|
# NewGRF 'it's broken' warnings
|
|
STR_NEWGRF_BROKEN :{WHITE}Behaviour of NewGRF '{0:RAW_STRING}' is likely to cause desyncs and/or crashes.
|
|
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}It changes vehicle length for '{1:ENGINE}' when not inside a depot.
|
|
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash.
|
|
|
|
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:RAW_STRING}' provides incorrect information.
|
|
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly.
|
|
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback.
|
|
|
|
# Sign list window
|
|
STR_SIGN_LIST_CAPTION :{WHITE}Sign List - {COMMA} Sign{P "" s}
|
|
|
|
# Sign window
|
|
STR_EDIT_SIGN_CAPTION :{WHITE}Edit sign text
|
|
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Go to next sign
|
|
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Go to previous sign
|
|
|
|
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Enter a name for the sign
|
|
|
|
# Town directory window
|
|
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Towns
|
|
STR_TOWN_DIRECTORY_NONE :{ORANGE}- None -
|
|
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
|
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Town names - click on name to centre view on town. Ctrl+Click opens a new viewport on town location
|
|
STR_TOWN_POPULATION :{BLACK}World population: {COMMA}
|
|
|
|
# Town view window
|
|
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
|
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (City)
|
|
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Population: {ORANGE}{COMMA}{BLACK} Houses: {ORANGE}{COMMA}
|
|
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
|
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Cargo needed for town growth:
|
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} required
|
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} delivered last month
|
|
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
|
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centre the main view on town location. Ctrl+Click opens a new viewport on town location
|
|
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Local authority
|
|
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Show information on local authority
|
|
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Change town name
|
|
|
|
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expand
|
|
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Increase size of town
|
|
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Delete
|
|
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Delete this town completely
|
|
|
|
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Rename Town
|
|
|
|
# Town local authority window
|
|
STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} local authority
|
|
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Transport company ratings:
|
|
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANYNUM}: {ORANGE}{STRING}
|
|
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Actions available:
|
|
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}List of things to do at this town - click on item for more details
|
|
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Do it
|
|
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Carry out the highlighted action in the list above
|
|
|
|
STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Small advertising campaign
|
|
STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Medium advertising campaign
|
|
STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :Large advertising campaign
|
|
STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION :Fund local road reconstruction
|
|
STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :Build statue of company owner
|
|
STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :Fund new buildings
|
|
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Buy exclusive transport rights
|
|
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Bribe the local authority
|
|
|
|
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{WHITE}{STRING}{}{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY}
|
|
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{WHITE}{STRING}{}{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY}
|
|
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{WHITE}{STRING}{}{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY}
|
|
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW}Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}Cost: {CURRENCY}
|
|
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{WHITE}{STRING}{}{YELLOW}Build a statue in honour of your company.{}Cost: {CURRENCY}
|
|
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{WHITE}{STRING}{}{YELLOW}Fund the construction of new commercial buildings in the town.{}Cost: {CURRENCY}
|
|
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{WHITE}{STRING}{}{YELLOW}Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{}Cost: {CURRENCY}
|
|
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}{}{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}Cost: {CURRENCY}
|
|
|
|
# Subsidies window
|
|
STR_SUBSIDIES_CAPTION :{WHITE}Subsidies
|
|
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Subsidies on offer for services taking:
|
|
STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} (by {DATE_SHORT})
|
|
STR_SUBSIDIES_NONE :{ORANGE}- None -
|
|
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Services already subsidised:
|
|
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
|
|
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre view on industry/town. Ctrl+Click opens a new viewport on industry/town location
|
|
|
|
# Station list window
|
|
STR_STATION_LIST_TOOLTIP :{BLACK}Station names - click on name to centre view on station. Ctrl+Click opens a new viewport on station location
|
|
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold down Ctrl to select more than one item
|
|
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
|
|
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
|
|
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
|
|
STR_STATION_LIST_NONE :{YELLOW}- None -
|
|
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
|
|
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
|
|
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
|
|
|
|
# Station view window
|
|
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
|
|
STR_STATION_VIEW_WAITING_TITLE :{BLACK}Waiting: {WHITE}{STRING}
|
|
STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
|
|
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} en-route from {STATION})
|
|
|
|
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepts
|
|
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Show list of accepted cargo
|
|
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepts: {WHITE}
|
|
|
|
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ratings
|
|
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Show station ratings
|
|
STR_STATION_VIEW_CARGO_RATINGS_TITLE :{BLACK}Local rating of transport service:
|
|
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
|
|
|
|
############ range for rating starts
|
|
STR_CARGO_RATING_APPALLING :Appalling
|
|
STR_CARGO_RATING_VERY_POOR :Very Poor
|
|
STR_CARGO_RATING_POOR :Poor
|
|
STR_CARGO_RATING_MEDIOCRE :Mediocre
|
|
STR_CARGO_RATING_GOOD :Good
|
|
STR_CARGO_RATING_VERY_GOOD :Very Good
|
|
STR_CARGO_RATING_EXCELLENT :Excellent
|
|
STR_CARGO_RATING_OUTSTANDING :Outstanding
|
|
############ range for rating ends
|
|
|
|
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on station location. Ctrl+Click opens a new viewport on station location
|
|
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Change name of station
|
|
|
|
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Show all trains which have this station on their schedule
|
|
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Show all road vehicles which have this station on their schedule
|
|
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Show all aircraft which have this station on their schedule
|
|
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Show all ships which have this station on their schedule
|
|
|
|
STR_STATION_VIEW_RENAME_STATION_CAPTION :Rename station/loading area
|
|
|
|
# Waypoint/buoy view window
|
|
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on waypoint location. Ctrl+Click opens a new viewport on waypoint location
|
|
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Change waypoint name
|
|
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on buoy location. Ctrl+Click opens a new viewport on buoy location
|
|
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Change buoy name
|
|
|
|
STR_EDIT_WAYPOINT_NAME :{WHITE}Edit waypoint name
|
|
|
|
# Finances window
|
|
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finances {BLACK}{COMPANYNUM}
|
|
STR_FINANCES_EXPENDITURE_INCOME_TITLE :{WHITE}Expenditure/Income
|
|
STR_FINANCES_YEAR :{WHITE}{NUM}
|
|
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Construction
|
|
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}New Vehicles
|
|
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Train Running Costs
|
|
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Road Veh. Running Costs
|
|
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Aircraft Running Costs
|
|
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Ship Running Costs
|
|
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Property Maintenance
|
|
STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}Train Income
|
|
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}Road Vehicle Income
|
|
STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}Aircraft Income
|
|
STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}Ship Income
|
|
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Loan Interest
|
|
STR_FINANCES_SECTION_OTHER :{GOLD}Other
|
|
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY}
|
|
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY}
|
|
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
|
|
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
|
|
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
|
|
STR_FINANCES_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY}
|
|
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
|
|
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {SKIP}{SKIP}{CURRENCY}
|
|
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
|
|
STR_FINANCES_REPAY_BUTTON :{BLACK}Repay {SKIP}{SKIP}{CURRENCY}
|
|
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Repay part of loan. Ctrl+Click repays as much loan as possible
|
|
|
|
# Company view
|
|
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANYNUM}
|
|
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Manager)
|
|
|
|
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurated: {WHITE}{NUM}
|
|
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Colour Scheme:
|
|
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehicles:
|
|
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} train{P "" s}
|
|
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} road vehicle{P "" s}
|
|
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aircraft
|
|
STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} ship{P "" s}
|
|
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}None
|
|
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY}
|
|
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY})
|
|
|
|
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Build HQ
|
|
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}View HQ
|
|
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Build company headquarters / view company headquarters
|
|
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Relocate HQ
|
|
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value
|
|
|
|
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}New Face
|
|
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Select new face for manager
|
|
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Colour Scheme
|
|
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Change the company vehicle livery
|
|
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Company Name
|
|
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Change the company name
|
|
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Manager Name
|
|
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Change the manager's name
|
|
|
|
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Buy 25% share in company
|
|
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sell 25% share in company
|
|
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Buy 25% share in this company
|
|
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sell 25% share in this company
|
|
|
|
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Company Name
|
|
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Manager's Name
|
|
|
|
STR_BUY_COMPANY_MESSAGE :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY}?
|
|
|
|
# Industry directory
|
|
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industries
|
|
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- None -
|
|
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transported)
|
|
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
|
|
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
|
|
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to centre view on industry. Ctrl+Click opens a new viewport on industry location
|
|
|
|
# Industry view
|
|
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
|
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Production last month:
|
|
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% transported)
|
|
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centre the main view on industry location. Ctrl+Click opens a new viewport on industry location
|
|
|
|
############ range for requires starts
|
|
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Requires: {YELLOW}{STRING}{STRING}
|
|
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requires: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
|
|
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requires: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
|
|
############ range for requires ends
|
|
|
|
############ range for produces starts
|
|
STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Cargo waiting to be processed:
|
|
STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO}{STRING}{BLACK}
|
|
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produces: {YELLOW}{STRING}{STRING}
|
|
STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produces: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
|
|
############ range for produces ends
|
|
|
|
STR_CONFIG_GAME_PRODUCTION :{WHITE}Change production (multiple of 8, up to 2040)
|
|
|
|
# Vehicle lists
|
|
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING1} - {COMMA} Train{P "" s}
|
|
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING1} - {COMMA} Road Vehicle{P "" s}
|
|
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING1} - {COMMA} Ship{P "" s}
|
|
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING1} - {COMMA} Aircraft
|
|
|
|
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Trains - click on train for information
|
|
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Road vehicles - click on vehicle for information
|
|
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Ships - click on ship for information
|
|
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aircraft - click on aircraft for information
|
|
|
|
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})
|
|
|
|
STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Available Trains
|
|
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Available Vehicles
|
|
STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Available Ships
|
|
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Available Aircraft
|
|
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}See a list of available engine designs for this vehicle type.
|
|
|
|
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Manage list
|
|
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send instructions to all vehicles in this list
|
|
STR_VEHICLE_LIST_REPLACE_VEHICLES :Replace vehicles
|
|
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for Servicing
|
|
|
|
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to Depot
|
|
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
|
|
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Send to Depot
|
|
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Send to Hangar
|
|
|
|
STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Click to stop all the vehicles in the list
|
|
STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Click to start all the vehicles in the list
|
|
|
|
STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
|
|
|
|
# Group window
|
|
STR_GROUP_ALL_TRAINS :All trains
|
|
STR_GROUP_ALL_ROAD_VEHICLES :All road vehicles
|
|
STR_GROUP_ALL_SHIPS :All ships
|
|
STR_GROUP_ALL_AIRCRAFTS :All aircraft
|
|
|
|
STR_GROUP_DEFAULT_TRAINS :Ungrouped trains
|
|
STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungrouped road vehicles
|
|
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
|
|
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
|
|
|
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group
|
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
|
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
|
|
STR_GROUP_RENAME_TOOLTIP :{BLACK}Rename the selected group
|
|
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Click to protect this group from global autoreplace
|
|
|
|
STR_GROUP_ADD_SHARED_VEHICLE :Add shared vehicles
|
|
STR_GROUP_REMOVE_ALL_VEHICLES :Remove all vehicles
|
|
|
|
STR_GROUP_RENAME_CAPTION :{BLACK}Rename a group
|
|
|
|
# Build vehicle window
|
|
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}New Rail Vehicles
|
|
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}New Electric Rail Vehicles
|
|
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :{WHITE}New Monorail Vehicles
|
|
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :{WHITE}New Maglev Vehicles
|
|
|
|
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :{WHITE}New Rail Vehicles
|
|
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :{WHITE}New Road Vehicles
|
|
STR_BUY_VEHICLE_SHIP_CAPTION :{WHITE}New Ships
|
|
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :{WHITE}New Aircraft
|
|
|
|
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Weight: {GOLD}{WEIGHT_S}
|
|
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER}
|
|
STR_PURCHASE_INFO_SPEED :{BLACK}Speed: {GOLD}{VELOCITY}
|
|
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Running Cost: {GOLD}{CURRENCY}/yr
|
|
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO} {STRING}
|
|
STR_PURCHASE_INFO_REFITTABLE :(refittable)
|
|
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} years
|
|
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Reliability: {GOLD}{COMMA}%
|
|
STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY}
|
|
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Weight: {GOLD}{WEIGHT_S} ({WEIGHT_S})
|
|
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}
|
|
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO}, {CARGO}
|
|
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_S}
|
|
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refittable to: {GOLD}
|
|
STR_PURCHASE_INFO_ALL_TYPES :All cargo types
|
|
STR_PURCHASE_INFO_ALL_BUT :All but {GOLD}
|
|
STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Tractive Effort: {GOLD}{FORCE}
|
|
|
|
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Train vehicle selection list - click on vehicle for information
|
|
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Road vehicle selection list - click on vehicle for information
|
|
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Ship selection list - click on ship for information
|
|
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft selection list - click on aircraft for information
|
|
|
|
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Buy Vehicle
|
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Buy Vehicle
|
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Buy Ship
|
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Buy Aircraft
|
|
|
|
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted train vehicle
|
|
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted road vehicle
|
|
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted ship
|
|
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted aircraft
|
|
|
|
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Rename
|
|
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Rename
|
|
STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Rename
|
|
STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Rename
|
|
|
|
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Rename train vehicle type
|
|
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Rename road vehicle type
|
|
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Rename ship type
|
|
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Rename aircraft type
|
|
|
|
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Rename train vehicle type
|
|
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Rename road vehicle type
|
|
STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}Rename ship type
|
|
STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}Rename aircraft type
|
|
|
|
# Depot window
|
|
STR_DEPOT_TRAIN_CAPTION :{WHITE}{TOWN} Train Depot
|
|
STR_DEPOT_ROAD_VEHICLE_CAPTION :{WHITE}{TOWN} Road Vehicle Depot
|
|
STR_DEPOT_SHIP_CAPTION :{WHITE}{TOWN} Ship Depot
|
|
STR_DEPOT_AIRCRAFT_CAPTION :{WHITE}{STATION} Aircraft Hangar
|
|
|
|
STR_DEPOT_NO_ENGINE :{BLACK}-
|
|
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{RAW_STRING}
|
|
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehicle{P "" s}{RAW_STRING}
|
|
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
|
|
|
|
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trains - click on train for information, drag vehicle to add/remove from train
|
|
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehicles - click on vehicle for information
|
|
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Ships - click on ship for information
|
|
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft - click on aircraft for information
|
|
|
|
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Drag train vehicle to here to sell it
|
|
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Drag road vehicle to here to sell it
|
|
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Drag ship to here to sell it
|
|
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Drag aircraft to here to sell it
|
|
|
|
STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Drag train engine here to sell the whole train
|
|
|
|
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Sell all trains in the depot
|
|
STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Sell all road vehicles in the depot
|
|
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Sell all ships in the depot
|
|
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Sell all aircraft in the hangar
|
|
|
|
STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autoreplace all trains in the depot
|
|
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autoreplace all road vehicles in the depot
|
|
STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autoreplace all ships in the depot
|
|
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autoreplace all aircraft in the hangar
|
|
|
|
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}New Vehicles
|
|
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}New Vehicles
|
|
STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON :{BLACK}New Ships
|
|
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}New Aircraft
|
|
|
|
STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new train vehicle
|
|
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new road vehicle
|
|
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new ship
|
|
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new aircraft
|
|
|
|
STR_DEPOT_CLONE_TRAIN :{BLACK}Clone Train
|
|
STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle
|
|
STR_DEPOT_CLONE_SHIP :{BLACK}Clone Ship
|
|
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
|
|
|
|
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click share the orders
|
|
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will buy a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will will share the orders
|
|
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}This will buy a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders
|
|
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will buy a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders
|
|
|
|
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centre main view on train depot location. Ctrl+Click opens a new viewport on train depot location
|
|
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centre main view on road vehicle depot location. Ctrl+Click opens a new viewport on road depot location
|
|
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Centre main view on ship depot location. Ctrl+Click opens a new viewport on ship depot location
|
|
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centre main view on hangar location. Ctrl+Click opens a new viewport on hangar location
|
|
|
|
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Get a list of all trains with the current depot in their orders
|
|
STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Get a list of all road vehicles with the current depot in their orders
|
|
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Get a list of all ships with the current depot in their orders
|
|
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
|
|
|
|
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Click to stop all the trains inside the depot
|
|
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click to stop all the road vehicles inside the depot
|
|
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Click to stop all the ships inside the depot
|
|
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Click to stop all the aircraft inside the hangar
|
|
|
|
STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Click to start all the trains inside the depot
|
|
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click to start all the road vehicles inside the depot
|
|
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Click to start all the ships inside the depot
|
|
STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Click to start all the aircraft inside the hangar
|
|
|
|
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}You are about to sell all the vehicles in the depot. Are you sure?
|
|
|
|
# Engine preview window
|
|
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Message from vehicle manufacturer
|
|
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available?
|
|
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :railway locomotive
|
|
STR_ENGINE_PREVIEW_ROAD_VEHICLE :road vehicle
|
|
STR_ENGINE_PREVIEW_AIRCRAFT :aircraft
|
|
STR_ENGINE_PREVIEW_SHIP :ship
|
|
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail locomotive
|
|
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev locomotive
|
|
|
|
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
|
|
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}, {CARGO}{}Running Cost: {CURRENCY}/yr
|
|
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}{}Running Cost: {CURRENCY}/yr
|
|
|
|
# Autoreplace window
|
|
STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING}
|
|
STR_REPLACE_VEHICLE_TRAIN :Train
|
|
STR_REPLACE_VEHICLE_ROAD_VEHICLE :Road Vehicle
|
|
STR_REPLACE_VEHICLE_SHIP :Ship
|
|
STR_REPLACE_VEHICLE_AIRCRAFT :Aircraft
|
|
|
|
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Select the engine type to replace
|
|
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Select the new engine type you would like to use in place of the left selected engine type
|
|
|
|
STR_REPLACE_VEHICLES_START :{BLACK}Start Replacing Vehicles
|
|
STR_REPLACE_HELP_START_BUTTON :{BLACK}Press to begin replacement of the left selected engine type with the right selected engine type
|
|
STR_REPLACE_NOT_REPLACING :{BLACK}Not replacing
|
|
STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No vehicle selected
|
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
|
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
|
|
|
|
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{SKIP}{SKIP}{STRING}
|
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows
|
|
STR_REPLACE_ENGINES :Engines
|
|
STR_REPLACE_WAGONS :Wagons
|
|
|
|
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the railtype you want to replace engines for
|
|
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any
|
|
STR_REPLACE_RAIL_VEHICLES :Rail Vehicles
|
|
STR_REPLACE_ELRAIL_VEHICLES :Electrified Rail Vehicles
|
|
STR_REPLACE_MONORAIL_VEHICLES :Monorail Vehicles
|
|
STR_REPLACE_MAGLEV_VEHICLES :Maglev Vehicles
|
|
|
|
STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon removal: {ORANGE}{SKIP}{STRING}
|
|
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer.
|
|
|
|
# Vehicle view
|
|
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
|
|
|
|
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Centre main view on train's location. Ctrl+Click will follow train in main view
|
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centre main view on vehicle's location. Ctrl+Click will follow vehicle in main view
|
|
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Centre main view on ship's location. Ctrl+Click will follow ship in main view
|
|
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centre main view on aircraft's location. Ctrl+Click will follow aircraft in main view
|
|
|
|
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send train to depot. Ctrl+Click will only service
|
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send vehicle to depot. Ctrl+Click will only service
|
|
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send ship to depot. Ctrl+Click will only service
|
|
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send aircraft to hangar. Ctrl+Click will only service
|
|
|
|
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}This will buy a copy of the train including all cars. Ctrl+Click will share the orders
|
|
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will buy a copy of the road vehicle. Ctrl+Click will share the orders
|
|
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}This will buy a copy of the ship. Ctrl+Click will share the orders
|
|
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}This will buy a copy of the aircraft. Ctrl+Click will share the orders
|
|
|
|
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Force train to proceed without waiting for signal to clear it
|
|
|
|
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Refit train to carry a different cargo type
|
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Refit road vehicle to carry a different cargo type
|
|
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Refit ship to carry a different cargo type
|
|
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry a different cargo type
|
|
|
|
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Reverse direction of train
|
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Force vehicle to turn around
|
|
|
|
STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}Show train's orders. Ctrl+Click to show train's timetable
|
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}Show vehicle's orders. Ctrl+Click to show vehicle's timetable
|
|
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Show ship's orders. Ctrl+Click to show ship's timetable
|
|
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Show aircraft's orders. Ctrl+Click to show aircraft's timetable
|
|
|
|
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Show train details
|
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Show road vehicle details
|
|
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Show ship details
|
|
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Show aircraft details
|
|
|
|
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Current train action - click here to stop/start train
|
|
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Current vehicle action - click here to stop/start vehicle
|
|
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Current ship action - click here to stop/start ship
|
|
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Current aircraft action - click here to stop/start aircraft
|
|
|
|
# Messages in the start stop button in the vehicle view
|
|
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Loading / Unloading
|
|
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Leaving
|
|
STR_VEHICLE_STATUS_CRASHED :{RED}Crashed!
|
|
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Broken down
|
|
STR_VEHICLE_STATUS_STOPPED :{RED}Stopped
|
|
STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Stopping
|
|
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY}
|
|
STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}No power
|
|
STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Waiting for free path
|
|
|
|
STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Heading for {STATION}
|
|
STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY}
|
|
STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}No orders
|
|
STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY}
|
|
|
|
STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Heading for {WAYPOINT}
|
|
STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
|
|
|
|
STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Heading for {TOWN} Train Depot
|
|
STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Heading for {TOWN} Train Depot, {VELOCITY}
|
|
STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Heading for {TOWN} Road Depot
|
|
STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Heading for {TOWN} Road Depot, {VELOCITY}
|
|
STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Heading for {TOWN} Ship Depot
|
|
STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Heading for {TOWN} Ship Depot, {VELOCITY}
|
|
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Heading for {STATION} Hangar
|
|
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Heading for {STATION} Hangar, {VELOCITY}
|
|
|
|
STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Train Depot
|
|
STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Train Depot, {VELOCITY}
|
|
STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Road Depot
|
|
STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Road Depot, {VELOCITY}
|
|
STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Ship Depot
|
|
STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Ship Depot, {VELOCITY}
|
|
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service at {STATION} Hangar
|
|
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service at {STATION} Hangar, {VELOCITY}
|
|
|
|
# Vehicle details
|
|
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Details)
|
|
STR_VEHICLE_NAME_BUTTON :{BLACK}Name
|
|
|
|
STR_VEHICLE_DETAILS_TRAIN_RENAME :{BLACK}Name train
|
|
STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Name road vehicle
|
|
STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Name ship
|
|
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Name aircraft
|
|
|
|
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
|
|
# The next two need to stay in this order
|
|
STR_VEHICLE_INFO_AGE :{COMMA} year{P "" s} ({COMMA})
|
|
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA})
|
|
|
|
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
|
|
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight: {LTBLUE}{WEIGHT_S} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
|
|
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Weight: {LTBLUE}{WEIGHT_S} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
|
|
|
|
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY})
|
|
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
|
|
|
|
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
|
|
STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING}
|
|
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacity: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
|
|
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO}, {CARGO}{STRING}
|
|
|
|
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY}
|
|
|
|
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
|
|
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG}
|
|
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Increase servicing interval with 10. Ctrl+Click increases servicing interval with 5
|
|
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Decrease servicing interval with 10. Ctrl+Click decreases servicing interval with 5
|
|
|
|
STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Name train
|
|
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Name road vehicle
|
|
STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}Name ship
|
|
STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Name aircraft
|
|
|
|
# Extra buttons for train details windows
|
|
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
|
|
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Value: {LTBLUE}{CURRENCY}
|
|
|
|
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total cargo capacity of this train:
|
|
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
|
|
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
|
|
|
|
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Empty
|
|
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} from {STATION}
|
|
STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO} from {STATION} (x{NUM})
|
|
|
|
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Cargo
|
|
STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}Show details of cargo carried
|
|
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Information
|
|
STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP :{BLACK}Show details of train vehicles
|
|
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Capacities
|
|
STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Show capacities of each vehicle
|
|
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total Cargo
|
|
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Show total capacity of train, split by cargo type
|
|
|
|
STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacity: {LTBLUE}
|
|
|
|
# Vehicle refit
|
|
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Refit)
|
|
STR_REFIT_TITLE :{GOLD}Select cargo type to carry:
|
|
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{CARGO}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
|
|
|
|
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Select type of cargo for train to carry
|
|
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Select type of cargo for road vehicle to carry
|
|
STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Select type of cargo for ship to carry
|
|
STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Select type of cargo for aircraft to carry
|
|
|
|
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Refit train
|
|
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Refit road vehicle
|
|
STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}Refit ship
|
|
STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}Refit aircraft
|
|
|
|
STR_REFIT_TRAIN_REFIT_TOOLTIP :{BLACK}Refit train to carry highlighted cargo type
|
|
STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Refit road vehicle to carry highlighted cargo type
|
|
STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}Refit ship to carry highlighted cargo type
|
|
STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry highlighted cargo type
|
|
|
|
# Order view
|
|
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Orders)
|
|
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Timetable
|
|
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Switch to the timetable view
|
|
|
|
STR_ORDERS_LIST_TOOLTIP :{BLACK}Orders list - click on an order to highlight it. Ctrl+Click scrolls to the station
|
|
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING4} {STRING2}
|
|
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING4} {STRING2}
|
|
|
|
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - End of Orders - -
|
|
STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - -
|
|
|
|
# Order bottom buttons
|
|
STR_ORDER_NON_STOP :{BLACK}Non-stop
|
|
STR_ORDER_GO_TO :Go to
|
|
STR_ORDER_GO_NON_STOP_TO :Go non-stop to
|
|
STR_ORDER_GO_VIA :Go via
|
|
STR_ORDER_GO_NON_STOP_VIA :Go non-stop via
|
|
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Change the stopping behaviour of the highlighted order
|
|
|
|
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Full load any cargo
|
|
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Load if available
|
|
STR_ORDER_DROP_FULL_LOAD_ALL :Full load all cargo
|
|
STR_ORDER_DROP_FULL_LOAD_ANY :Full load any cargo
|
|
STR_ORDER_DROP_NO_LOADING :No loading
|
|
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Change the loading behaviour of the highlighted order
|
|
|
|
STR_ORDER_TOGGLE_UNLOAD :{BLACK}Unload all
|
|
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Unload if accepted
|
|
STR_ORDER_DROP_UNLOAD :Unload all
|
|
STR_ORDER_DROP_TRANSFER :Transfer
|
|
STR_ORDER_DROP_NO_UNLOADING :No unloading
|
|
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change the unloading behaviour of the highlighted order
|
|
|
|
STR_ORDER_REFIT :{BLACK}Refit
|
|
STR_ORDER_REFIT_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
|
|
|
|
STR_ORDER_SERVICE :{BLACK}Service
|
|
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Always go
|
|
STR_ORDER_DROP_SERVICE_DEPOT :Service if needed
|
|
STR_ORDER_DROP_HALT_DEPOT :Stop
|
|
STR_ORDER_SERVICE_TOOLTIP :{BLACK}Skip this order unless a service is needed
|
|
|
|
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Vehicle data to base jumping on
|
|
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Load percentage
|
|
STR_ORDER_CONDITIONAL_RELIABILITY :Reliability
|
|
STR_ORDER_CONDITIONAL_MAX_SPEED :Maximum speed
|
|
STR_ORDER_CONDITIONAL_AGE :Vehicle age (years)
|
|
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Requires service
|
|
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Always
|
|
|
|
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}How to compare the vehicle data to the given value
|
|
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :is equal to
|
|
STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS :is not equal to
|
|
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :is less than
|
|
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :is less or equal to
|
|
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :is more than
|
|
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :is more or equal to
|
|
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :is true
|
|
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :is false
|
|
|
|
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}The value to compare the vehicle data against
|
|
STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
|
|
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Enter value to compare against
|
|
|
|
STR_ORDERS_SKIP_BUTTON :{BLACK}Skip
|
|
STR_ORDERS_SKIP_TOOLTIP :{BLACK}Skip the current order, and start the next. Ctrl+Click skips to the selected order
|
|
|
|
STR_ORDERS_DELETE_BUTTON :{BLACK}Delete
|
|
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Delete the highlighted order
|
|
|
|
STR_ORDERS_GO_TO_BUTTON :{BLACK}Go To
|
|
STR_ORDER_GO_TO_NEAREST_DEPOT :Go to nearest depot
|
|
STR_ORDER_GO_TO_NEAREST_HANGAR :Go to nearest hangar
|
|
STR_ORDER_CONDITIONAL :Conditional order jump
|
|
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Insert a new order before the highlighted order, or add to end of list. Ctrl makes station orders 'full load any cargo', waypoint orders 'non-stop' and depot orders 'service'
|
|
STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insert an advanced order
|
|
|
|
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Show all vehicles that share this schedule
|
|
|
|
# String parts to build the order string
|
|
STR_ORDER_GO_TO_WAYPOINT :Go via {WAYPOINT}
|
|
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Go non-stop via {WAYPOINT}
|
|
|
|
STR_ORDER_SERVICE_AT :Service at
|
|
STR_ORDER_SERVICE_NON_STOP_AT :Service non-stop at
|
|
|
|
STR_ORDER_NEAREST_DEPOT :the nearest
|
|
STR_ORDER_NEAREST_HANGAR :the nearest Hangar
|
|
STR_ORDER_TRAIN_DEPOT :Train Depot
|
|
STR_ORDER_ROAD_VEHICLE_DEPOT :Road Vehicle Depot
|
|
STR_ORDER_SHIP_DEPOT :Ship Depot
|
|
STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
|
|
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
|
|
STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
|
|
|
|
STR_ORDER_REFIT_ORDER :(Refit to {STRING})
|
|
STR_ORDER_REFIT_STOP_ORDER :(Refit to {STRING} and stop)
|
|
STR_ORDER_STOP_ORDER :(Stop)
|
|
|
|
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
|
|
|
|
STR_ORDER_FULL_LOAD :(Full load)
|
|
STR_ORDER_FULL_LOAD_ANY :(Full load any cargo)
|
|
STR_ORDER_NO_LOAD :(No loading)
|
|
STR_ORDER_UNLOAD :(Unload and take cargo)
|
|
STR_ORDER_UNLOAD_FULL_LOAD :(Unload and wait for full load)
|
|
STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Unload and wait for any full load)
|
|
STR_ORDER_UNLOAD_NO_LOAD :(Unload and leave empty)
|
|
STR_ORDER_TRANSFER :(Transfer and take cargo)
|
|
STR_ORDER_TRANSFER_FULL_LOAD :(Transfer and wait for full load)
|
|
STR_ORDER_TRANSFER_FULL_LOAD_ANY :(Transfer and wait for any full load)
|
|
STR_ORDER_TRANSFER_NO_LOAD :(Transfer and leave empty)
|
|
STR_ORDER_NO_UNLOAD :(No unload and take cargo)
|
|
STR_ORDER_NO_UNLOAD_FULL_LOAD :(No unload and wait for full load)
|
|
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No unload and wait for any full load)
|
|
|
|
STR_ORDER_STOP_LOCATION_NEAR_END :[near end]
|
|
STR_ORDER_STOP_LOCATION_MIDDLE :[middle]
|
|
STR_ORDER_STOP_LOCATION_FAR_END :[far end]
|
|
|
|
STR_ORDER_CONDITIONAL_UNCONDITIONAL :Jump to order {COMMA}
|
|
STR_ORDER_CONDITIONAL_NUM :Jump to order {COMMA} when {STRING} {STRING} {COMMA}
|
|
STR_ORDER_CONDITIONAL_TRUE_FALSE :Jump to order {COMMA} when {STRING} {STRING}
|
|
|
|
STR_INVALID_ORDER :{RED} (Invalid Order)
|
|
|
|
# Time table window
|
|
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Timetable)
|
|
STR_TIMETABLE_ORDER_VIEW :{BLACK}Orders
|
|
STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Switch to the order view
|
|
|
|
STR_TIMETABLE_TOOLTIP :{BLACK}Timetable - click on an order to highlight it.
|
|
|
|
STR_TIMETABLE_NO_TRAVEL :{SETX 30}No travel
|
|
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Travel (not timetabled)
|
|
STR_TIMETABLE_TRAVEL_FOR :{SETX 30}Travel for {STRING1}
|
|
STR_TIMETABLE_STAY_FOR :and stay for {STRING1}
|
|
STR_TIMETABLE_AND_TRAVEL_FOR :and travel for {STRING1}
|
|
STR_TIMETABLE_DAYS :{COMMA} day{P "" s}
|
|
STR_TIMETABLE_TICKS :{COMMA} tick{P "" s}
|
|
|
|
STR_TIMETABLE_TOTAL_TIME :{BLACK}This timetable will take {STRING1} to complete
|
|
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}This timetable will take at least {STRING1} to complete (not all timetabled)
|
|
|
|
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}This vehicle is currently running on time
|
|
STR_TIMETABLE_STATUS_LATE :{BLACK}This vehicle is currently running {STRING1} late
|
|
STR_TIMETABLE_STATUS_EARLY :{BLACK}This vehicle is currently running {STRING1} early
|
|
|
|
STR_TIMETABLE_CHANGE_TIME :{BLACK}Change Time
|
|
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Change the amount of time that the highlighted order should take
|
|
|
|
STR_TIMETABLE_CLEAR_TIME :{BLACK}Clear Time
|
|
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Clear the amount of time for the highlighted order
|
|
|
|
STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset Late Counter
|
|
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reset the lateness counter, so the vehicle will be on time
|
|
|
|
STR_TIMETABLE_AUTOFILL :{BLACK}Autofill
|
|
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fill the timetable automatically with the values from the next journey (Ctrl+Click to try to keep waiting times)
|
|
|
|
# AI debug window
|
|
STR_AI_DEBUG :{WHITE}AI Debug
|
|
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Name of the AI
|
|
STR_AI_DEBUG_RELOAD :{BLACK}Reload AI
|
|
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Kill the AI, reload the script, and restart the AI
|
|
|
|
STR_ERROR_AI_NO_AI_FOUND :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system.
|
|
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window.
|
|
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server
|
|
|
|
# AI configuration window
|
|
STR_AI_CONFIG_CAPTION :{WHITE}AI Configuration
|
|
STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}All AIs that will be loaded in the next game
|
|
STR_AI_CONFIG_HUMAN_PLAYER :Human player
|
|
STR_AI_CONFIG_RANDOM_AI :Random AI
|
|
|
|
STR_AI_CONFIG_CHANGE :{BLACK}Select AI
|
|
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Load another AI
|
|
STR_AI_CONFIG_CONFIGURE :{BLACK}Configure
|
|
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the AI
|
|
|
|
# Available AIs window
|
|
STR_AI_LIST_CAPTION :{WHITE}Available AIs
|
|
STR_AI_LIST_TOOLTIP :{BLACK}Click to select an AI
|
|
|
|
STR_AI_LIST_AUTHOR :{BLACK}Author: {RAW_STRING}
|
|
STR_AI_LIST_VERSION :{BLACK}Version: {NUM}
|
|
STR_AI_LIST_URL :{BLACK}URL: {RAW_STRING}
|
|
|
|
STR_AI_LIST_ACCEPT :{BLACK}Accept
|
|
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Select highlighted AI
|
|
STR_AI_LIST_CANCEL :{BLACK}Cancel
|
|
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Don't change AI
|
|
|
|
# AI Parameters
|
|
STR_AI_SETTINGS_CAPTION :{WHITE}AI Parameters
|
|
STR_AI_SETTINGS_CLOSE :{BLACK}Close
|
|
STR_AI_SETTINGS_RESET :{BLACK}Reset
|
|
|
|
# Vehicle loading indicators
|
|
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
|
|
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
|
|
STR_PERCENT_DOWN_SMALL :{TINYFONT}{WHITE}{NUM}%{DOWNARROW}
|
|
STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWNARROW}
|
|
STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}{DOWNARROW}
|
|
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
|
|
|
|
# Income 'floats'
|
|
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Cost: {CURRENCY}
|
|
STR_INCOME_FLOAT_COST :{RED}Cost: {CURRENCY}
|
|
STR_INCOME_FLOAT_INCOME_SMALL :{TINYFONT}{GREEN}Income: {CURRENCY}
|
|
STR_INCOME_FLOAT_INCOME :{GREEN}Income: {CURRENCY}
|
|
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Transfer: {CURRENCY}
|
|
STR_FEEDER :{YELLOW}Transfer: {CURRENCY}
|
|
STR_MESSAGE_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY}
|
|
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Estimated Income: {CURRENCY}
|
|
|
|
# Saveload messages
|
|
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished!
|
|
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autosave failed
|
|
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive
|
|
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Game Save Failed{}{STRING}
|
|
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file
|
|
STR_ERROR_GAME_LOAD_FAILED :{WHITE}Game Load Failed{}{STRING}
|
|
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Internal error: {RAW_STRING}
|
|
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Broken savegame - {RAW_STRING}
|
|
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Savegame is made with newer version
|
|
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :File not readable
|
|
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :File not writeable
|
|
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity check failed
|
|
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed.
|
|
|
|
# Map generation messages
|
|
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}... no suitable town locations
|
|
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... there is no town in this scenario
|
|
|
|
STR_ERROR_PNGMAP :{WHITE}Can't load landscape from PNG...
|
|
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... file not found.
|
|
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... could not convert image type. 8 or 24-bit PNG image needed.
|
|
STR_ERROR_PNGMAP_MISC :{WHITE}... something just went wrong. Sorry. (probably corrupted file)
|
|
|
|
STR_ERROR_BMPMAP :{WHITE}Can't load landscape from BMP...
|
|
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... could not convert image type.
|
|
|
|
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scale warning
|
|
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
|
|
|
|
# Screenshot related messages
|
|
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{RAW_STRING}'
|
|
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot failed!
|
|
|
|
# Error message titles
|
|
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Message
|
|
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Message from {STRING1}
|
|
|
|
# Generic construction errors
|
|
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Off edge of map
|
|
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too close to edge of map
|
|
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Not enough cash - requires {CURRENCY}
|
|
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat land required
|
|
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
|
|
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
|
|
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
|
|
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
|
|
STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
|
|
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
|
|
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
|
|
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
|
|
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
|
|
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
|
|
|
|
# Local authority errors
|
|
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this
|
|
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
|
|
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
|
|
STR_ERROR_BRIBE_FAILED :{WHITE}Your attempted bribe has been
|
|
STR_ERROR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator
|
|
|
|
# Leveling errors
|
|
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here...
|
|
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here...
|
|
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Can't level land here...
|
|
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel
|
|
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... already at sea level
|
|
STR_ERROR_TOO_HIGH :{WHITE}... too high
|
|
STR_ERROR_ALREADY_LEVELLED :{WHITE}... already flat
|
|
|
|
# Company related errors
|
|
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
|
|
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change manager's name...
|
|
|
|
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... maximum permitted loan size is {CURRENCY}
|
|
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money...
|
|
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... no loan to repay
|
|
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY} required
|
|
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
|
|
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
|
|
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
|
|
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
|
|
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company...
|
|
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company...
|
|
STR_ERROR_PROTECTED :{WHITE}This company is not old enough to trade shares yet...
|
|
|
|
# Town related errors
|
|
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Can't build any towns
|
|
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Can't rename town...
|
|
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Can't found town here...
|
|
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... too close to edge of map
|
|
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... too close to another town
|
|
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... too many towns
|
|
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... there is no more space on the map
|
|
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns.
|
|
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
|
|
|
|
# Industry related errors
|
|
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
|
|
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
|
|
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
|
|
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... too close to another industry
|
|
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... must found town first
|
|
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... only one allowed per town
|
|
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... can only be built in towns with a population of at least 1200
|
|
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... can only be built in rainforest areas
|
|
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... can only be built in desert areas
|
|
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... can only be built in towns
|
|
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... can only be positioned near edges of map
|
|
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... forest can only be planted above snow-line
|
|
|
|
# Station construction related errors
|
|
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railway station here...
|
|
STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Can't build bus station...
|
|
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Can't build lorry station...
|
|
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Can't build passenger tram station...
|
|
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Can't build freight tram station...
|
|
STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't build dock here...
|
|
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here...
|
|
|
|
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
|
|
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... station too spread out
|
|
STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... nonuniform stations disabled
|
|
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
|
|
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Too many railway station parts
|
|
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
|
|
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Too many lorry stations
|
|
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railway station
|
|
STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area
|
|
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
|
|
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
|
|
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
|
|
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... this is a town owned road
|
|
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... road facing in the wrong direction
|
|
|
|
# Station destruction related errors
|
|
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
|
|
STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railway station first
|
|
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Can't remove bus station...
|
|
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Can't remove lorry station...
|
|
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Can't remove passenger tram station...
|
|
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Can't remove freight tram station...
|
|
|
|
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railway station first
|
|
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Must demolish bus station first
|
|
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Must demolish lorry station first
|
|
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Must demolish passenger tram station first
|
|
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Must demolish freight tram station first
|
|
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Must demolish dock first
|
|
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must demolish airport first
|
|
|
|
# Waypoint related errors
|
|
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing waypoint
|
|
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Too close to another waypoint
|
|
|
|
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Can't build train waypoint here...
|
|
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't place buoy here...
|
|
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Can't change waypoint name...
|
|
|
|
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
|
|
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
|
|
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... buoy in the way
|
|
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... buoy is in use!
|
|
|
|
# Depot related errors
|
|
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here...
|
|
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Can't build road vehicle depot here...
|
|
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Can't build tram vehicle depot here...
|
|
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here...
|
|
|
|
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Train must be stopped inside a depot
|
|
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... must be stopped inside a road vehicle depot
|
|
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}Ship must be stopped in depot
|
|
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar
|
|
|
|
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Trains can only be altered when stopped inside a depot
|
|
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Train too long
|
|
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Can't reverse direction of vehicle...
|
|
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Can't reverse direction of vehicles consisting of multiple units...
|
|
STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Incompatible rail types
|
|
|
|
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...
|
|
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}The rear engine will always follow its front counterpart
|
|
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot
|
|
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot
|
|
|
|
STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Wrong depot type
|
|
|
|
# Autoreplace related errors
|
|
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} is too long after replacement
|
|
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}No autoreplace/renew rules applied.
|
|
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(money limit)
|
|
|
|
# Rail construction errors
|
|
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
|
|
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railway track
|
|
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railway track first
|
|
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked
|
|
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here...
|
|
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railway track here...
|
|
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railway track from here...
|
|
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here...
|
|
STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Can't convert signals here...
|
|
|
|
STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Can't convert railtype here...
|
|
|
|
# Road construction errors
|
|
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first
|
|
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... one way roads can't have junctions
|
|
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here...
|
|
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Can't build tramway here...
|
|
STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't remove road from here...
|
|
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Can't remove tramway from here...
|
|
|
|
# Waterway construction errors
|
|
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Can't build canals here...
|
|
STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Can't build locks here...
|
|
STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Can't place rivers here...
|
|
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... must be built on water
|
|
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... can't build on water
|
|
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
|
|
STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
|
|
|
|
# Tree related errors
|
|
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... tree already here
|
|
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here...
|
|
|
|
# Bridge related errors
|
|
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here...
|
|
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first
|
|
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Can't start and end in the same spot
|
|
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
|
|
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
|
|
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
|
|
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ends of bridge must both be on land
|
|
|
|
# Tunnel related errors
|
|
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
|
|
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance
|
|
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first
|
|
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way
|
|
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
|
|
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
|
|
|
|
# Unmovable related errors
|
|
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
|
|
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... company headquarters in the way
|
|
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
|
|
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... you already own it!
|
|
|
|
# Group related errors
|
|
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
|
|
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Can't delete this group...
|
|
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Can't rename group...
|
|
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Can't remove all vehicles from this group...
|
|
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Can't add the vehicle to this group...
|
|
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Can't add shared vehicles to group...
|
|
|
|
# Generic vehicle errors
|
|
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Train in the way
|
|
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way
|
|
STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Ship in the way
|
|
STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way
|
|
|
|
STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}Can't refit train...
|
|
STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}Can't refit road vehicle...
|
|
STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Can't refit ship...
|
|
STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Can't refit aircraft...
|
|
|
|
STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Can't name train...
|
|
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Can't name road vehicle...
|
|
STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Can't name ship...
|
|
STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Can't name aircraft...
|
|
|
|
STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Can't stop/start train...
|
|
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Can't stop/start road vehicle...
|
|
STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Can't stop/start ship...
|
|
STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Can't stop/start aircraft...
|
|
|
|
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Can't send train to depot...
|
|
STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Can't send road vehicle to depot...
|
|
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Can't send ship to depot...
|
|
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Can't send aircraft to hangar...
|
|
|
|
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Can't buy railway vehicle...
|
|
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Can't buy road vehicle...
|
|
STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Can't buy ship...
|
|
STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Can't buy aircraft...
|
|
|
|
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Can't rename train vehicle type...
|
|
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Can't rename road vehicle type...
|
|
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Can't rename ship type...
|
|
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Can't rename aircraft type...
|
|
|
|
STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Can't sell railway vehicle...
|
|
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't sell road vehicle...
|
|
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Can't sell ship...
|
|
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Can't sell aircraft...
|
|
|
|
STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
|
|
STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
|
|
STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Ship is not available
|
|
STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aircraft is not available
|
|
|
|
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game
|
|
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval...
|
|
|
|
STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Can't sell destroyed vehicle...
|
|
STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Can't refit destroyed vehicle...
|
|
|
|
# Specific vehicle errors
|
|
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger...
|
|
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Can't reverse direction of train...
|
|
STR_ERROR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start
|
|
|
|
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Can't make road vehicle turn around...
|
|
|
|
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight
|
|
|
|
# Order related errors
|
|
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}No more space for orders
|
|
STR_ERROR_TOO_MANY_ORDERS :{WHITE}Too many orders
|
|
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order...
|
|
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order...
|
|
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order...
|
|
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Can't move this order...
|
|
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order...
|
|
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order...
|
|
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... vehicle can't go to all stations
|
|
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... vehicle can't go to that station
|
|
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... a vehicle sharing this order can't go to that station
|
|
|
|
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Can't share order list...
|
|
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Can't copy order list...
|
|
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... too far from previous destination
|
|
|
|
# Timetable related errors
|
|
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle...
|
|
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehicles can only wait at stations.
|
|
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}This vehicle is not stopping at this station.
|
|
|
|
# Sign related errors
|
|
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... too many signs
|
|
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here...
|
|
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name...
|
|
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Can't delete sign...
|
|
|
|
##id 0x2000
|
|
# Town building names
|
|
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Tall office block
|
|
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Office block
|
|
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Small block of flats
|
|
STR_TOWN_BUILDING_NAME_CHURCH_1 :Church
|
|
STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :Large office block
|
|
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Town houses
|
|
STR_TOWN_BUILDING_NAME_HOTEL_1 :Hotel
|
|
STR_TOWN_BUILDING_NAME_STATUE_1 :Statue
|
|
STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :Fountain
|
|
STR_TOWN_BUILDING_NAME_PARK_1 :Park
|
|
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :Office block
|
|
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :Shops and offices
|
|
STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :Modern office building
|
|
STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Warehouse
|
|
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :Office block
|
|
STR_TOWN_BUILDING_NAME_STADIUM_1 :Stadium
|
|
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Old houses
|
|
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Cottages
|
|
STR_TOWN_BUILDING_NAME_HOUSES_1 :Houses
|
|
STR_TOWN_BUILDING_NAME_FLATS_1 :Flats
|
|
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :Tall office block
|
|
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :Shops and offices
|
|
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :Shops and offices
|
|
STR_TOWN_BUILDING_NAME_THEATER_1 :Theatre
|
|
STR_TOWN_BUILDING_NAME_STADIUM_2 :Stadium
|
|
STR_TOWN_BUILDING_NAME_OFFICES_1 :Offices
|
|
STR_TOWN_BUILDING_NAME_HOUSES_2 :Houses
|
|
STR_TOWN_BUILDING_NAME_CINEMA_1 :Cinema
|
|
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Shopping mall
|
|
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igloo
|
|
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tepees
|
|
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teapot-House
|
|
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Piggy-Bank
|
|
|
|
##id 0x4800
|
|
# industry names
|
|
STR_INDUSTRY_NAME_COAL_MINE :Coal Mine
|
|
STR_INDUSTRY_NAME_POWER_STATION :Power Station
|
|
STR_INDUSTRY_NAME_SAWMILL :Sawmill
|
|
STR_INDUSTRY_NAME_FOREST :Forest
|
|
STR_INDUSTRY_NAME_OIL_REFINERY :Oil Refinery
|
|
STR_INDUSTRY_NAME_OIL_RIG :Oil Rig
|
|
STR_INDUSTRY_NAME_FACTORY :Factory
|
|
STR_INDUSTRY_NAME_PRINTING_WORKS :Printing Works
|
|
STR_INDUSTRY_NAME_STEEL_MILL :Steel Mill
|
|
STR_INDUSTRY_NAME_FARM :Farm
|
|
STR_INDUSTRY_NAME_COPPER_ORE_MINE :Copper Ore Mine
|
|
STR_INDUSTRY_NAME_OIL_WELLS :Oil Wells
|
|
STR_INDUSTRY_NAME_BANK :Bank
|
|
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :Food Processing Plant
|
|
STR_INDUSTRY_NAME_PAPER_MILL :Paper Mill
|
|
STR_INDUSTRY_NAME_GOLD_MINE :Gold Mine
|
|
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :Bank
|
|
STR_INDUSTRY_NAME_DIAMOND_MINE :Diamond Mine
|
|
STR_INDUSTRY_NAME_IRON_ORE_MINE :Iron Ore Mine
|
|
STR_INDUSTRY_NAME_FRUIT_PLANTATION :Fruit Plantation
|
|
STR_INDUSTRY_NAME_RUBBER_PLANTATION :Rubber Plantation
|
|
STR_INDUSTRY_NAME_WATER_SUPPLY :Water Supply
|
|
STR_INDUSTRY_NAME_WATER_TOWER :Water Tower
|
|
STR_INDUSTRY_NAME_FACTORY_2 :Factory
|
|
STR_INDUSTRY_NAME_FARM_2 :Farm
|
|
STR_INDUSTRY_NAME_LUMBER_MILL :Lumber Mill
|
|
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Candyfloss Forest
|
|
STR_INDUSTRY_NAME_CANDY_FACTORY :Sweet Factory
|
|
STR_INDUSTRY_NAME_BATTERY_FARM :Battery Farm
|
|
STR_INDUSTRY_NAME_COLA_WELLS :Cola Wells
|
|
STR_INDUSTRY_NAME_TOY_SHOP :Toy Shop
|
|
STR_INDUSTRY_NAME_TOY_FACTORY :Toy Factory
|
|
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Plastic Fountains
|
|
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Fizzy Drink Factory
|
|
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Bubble Generator
|
|
STR_INDUSTRY_NAME_TOFFEE_QUARRY :Toffee Quarry
|
|
STR_INDUSTRY_NAME_SUGAR_MINE :Sugar Mine
|
|
|
|
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
|
############ These strings may never get a new id, or savegames will break!
|
|
##id 0x6000
|
|
STR_SV_EMPTY :
|
|
STR_SV_UNNAMED :Unnamed
|
|
STR_SV_TRAIN_NAME :Train {COMMA}
|
|
STR_SV_ROAD_VEHICLE_NAME :Road Vehicle {COMMA}
|
|
STR_SV_SHIP_NAME :Ship {COMMA}
|
|
STR_SV_AIRCRAFT_NAME :Aircraft {COMMA}
|
|
|
|
STR_SV_STNAME :{STRING1}
|
|
STR_SV_STNAME_NORTH :{STRING1} North
|
|
STR_SV_STNAME_SOUTH :{STRING1} South
|
|
STR_SV_STNAME_EAST :{STRING1} East
|
|
STR_SV_STNAME_WEST :{STRING1} West
|
|
STR_SV_STNAME_CENTRAL :{STRING1} Central
|
|
STR_SV_STNAME_TRANSFER :{STRING1} Transfer
|
|
STR_SV_STNAME_HALT :{STRING1} Halt
|
|
STR_SV_STNAME_VALLEY :{STRING1} Valley
|
|
STR_SV_STNAME_HEIGHTS :{STRING1} Heights
|
|
STR_SV_STNAME_WOODS :{STRING1} Woods
|
|
STR_SV_STNAME_LAKESIDE :{STRING1} Lakeside
|
|
STR_SV_STNAME_EXCHANGE :{STRING1} Exchange
|
|
STR_SV_STNAME_AIRPORT :{STRING1} Airport
|
|
STR_SV_STNAME_OILFIELD :{STRING1} Oilfield
|
|
STR_SV_STNAME_MINES :{STRING1} Mines
|
|
STR_SV_STNAME_DOCKS :{STRING1} Docks
|
|
STR_SV_STNAME_BUOY :{STRING2}
|
|
STR_SV_STNAME_WAYPOINT :{STRING2}
|
|
##id 0x6020
|
|
STR_SV_STNAME_ANNEXE :{STRING1} Annexe
|
|
STR_SV_STNAME_SIDINGS :{STRING1} Sidings
|
|
STR_SV_STNAME_BRANCH :{STRING1} Branch
|
|
STR_SV_STNAME_UPPER :Upper {STRING1}
|
|
STR_SV_STNAME_LOWER :Lower {STRING1}
|
|
STR_SV_STNAME_HELIPORT :{STRING1} Heliport
|
|
STR_SV_STNAME_FOREST :{STRING1} Forest
|
|
STR_SV_STNAME_FALLBACK :{STRING1} Station #{NUM}
|
|
############ end of savegame specific region!
|
|
|
|
##id 0x8000
|
|
# Vehicle names
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :Ploddyphut Diesel
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :Powernaut Diesel
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Steam)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Ginzu 'A4' (Steam)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :SH '8P' (Steam)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL :'Dash' (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL :UU '37' (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL :Floss '47' (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL :CS 4000 (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL :CS 2400 (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL :Centennial (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (Diesel)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Electric)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Electric)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Electric)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Electric)
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Passenger Carriage
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Mail Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Coal Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :Oil Tanker
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :Livestock Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :Goods Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :Grain Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :Wood Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :Iron Ore Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :Steel Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :Armoured Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :Food Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK :Paper Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER :Copper Ore Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Water Tanker
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Fruit Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Rubber Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Sugar Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Candyfloss Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Toffee Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Bubble Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Cola Tanker
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Sweet Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Toy Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Battery Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Plastic Truck
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Electric)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :Passenger Carriage
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :Mail Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Coal Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Oil Tanker
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Livestock Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Goods Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Grain Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Wood Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Iron Ore Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Steel Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Armoured Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Food Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Paper Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Copper Ore Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Water Tanker
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Fruit Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Rubber Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Sugar Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Candyfloss Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Toffee Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Bubble Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Cola Tanker
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Sweet Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Toy Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Battery Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Plastic Truck
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric)
|
|
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Passenger Carriage
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Mail Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Coal Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Oil Tanker
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Livestock Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Goods Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Grain Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Wood Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Iron Ore Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Steel Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Armoured Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Food Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Paper Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Copper Ore Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Water Tanker
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Fruit Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Rubber Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Sugar Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Candyfloss Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Toffee Hopper
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Bubble Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Cola Tanker
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Sweet Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Toy Van
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Battery Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
|
|
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :Plastic Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :MPS Regal Bus
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS :Foster Bus
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS :Foster MkII Superbus
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh Coal Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl Coal Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW Coal Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS Mail Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard Mail Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry Mail Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Witcombe Oil Tanker
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER :Foster Oil Tanker
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER :Perry Oil Tanker
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN :Talbott Livestock Van
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN :Uhl Livestock Van
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN :Foster Livestock Van
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK :Balogh Goods Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK :Craighead Goods Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK :Goss Goods Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Hereford Grain Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Thomas Grain Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Goss Grain Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Witcombe Wood Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Foster Wood Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Moreland Wood Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS Iron Ore Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl Iron Ore Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh Steel Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl Steel Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling Steel Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Balogh Armoured Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Uhl Armoured Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Foster Armoured Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Foster Food Van
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Perry Food Van
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Chippy Food Van
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK :Uhl Paper Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK :Balogh Paper Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK :MPS Paper Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER :Uhl Water Tanker
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER :Balogh Water Tanker
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER :MPS Water Tanker
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK :Uhl Fruit Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK :Kelling Fruit Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl Rubber Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT Rubber Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Powernaught Toy Van
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow Toy Van
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck
|
|
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck
|
|
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS Oil Tanker
|
|
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker
|
|
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Passenger Ferry
|
|
STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passenger Ferry
|
|
STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
|
|
STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
|
|
STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
|
|
STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate Cargo ship
|
|
STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship
|
|
STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship
|
|
STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship
|
|
STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :Sampson U52
|
|
STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :Coleman Count
|
|
STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :FFP Dart
|
|
STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN :Yate Haugan
|
|
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3
|
|
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8
|
|
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9
|
|
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80
|
|
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10
|
|
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11
|
|
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11
|
|
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100 :Darwin 100
|
|
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200 :Darwin 200
|
|
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300 :Darwin 300
|
|
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400 :Darwin 400
|
|
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500 :Darwin 500
|
|
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600 :Darwin 600
|
|
STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY :Guru Galaxy
|
|
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21 :Airtaxi A21
|
|
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31 :Airtaxi A31
|
|
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32 :Airtaxi A32
|
|
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33 :Airtaxi A33
|
|
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46
|
|
STR_VEHICLE_NAME_AIRCRAFT_DINGER_100 :Dinger 100
|
|
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :AirTaxi A34-1000
|
|
STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE :Yate Z-Shuttle
|
|
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1 :Kelling K1
|
|
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6 :Kelling K6
|
|
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7 :Kelling K7
|
|
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700 :Darwin 700
|
|
STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2 :FFP Hyperdart 2
|
|
STR_VEHICLE_NAME_AIRCRAFT_DINGER_200 :Dinger 200
|
|
STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000 :Dinger 1000
|
|
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100 :Ploddyphut 100
|
|
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500 :Ploddyphut 500
|
|
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1 :Flashbang X1
|
|
STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1 :Juggerplane M1
|
|
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER :Flashbang Wizzer
|
|
STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario Helicopter
|
|
STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 Helicopter
|
|
STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut Helicopter
|
|
|
|
##id 0x8800
|
|
# Formatting of some strings
|
|
STR_FORMAT_DATE_TINY :{RAW_STRING}-{RAW_STRING}-{NUM}
|
|
STR_FORMAT_DATE_SHORT :{STRING} {NUM}
|
|
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
|
|
STR_FORMAT_DATE_ISO :{2:NUM}-{1:RAW_STRING}-{0:RAW_STRING}
|
|
|
|
STR_FORMAT_BUOY_NAME :{TOWN} Buoy
|
|
STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Buoy #{COMMA}
|
|
STR_FORMAT_COMPANY_NUM :(Company {COMMA})
|
|
STR_FORMAT_GROUP_NAME :Group {COMMA}
|
|
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
|
|
STR_FORMAT_WAYPOINT_NAME :{TOWN} Waypoint
|
|
STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Waypoint #{COMMA}
|
|
|
|
STR_UNKNOWN_STATION :unknown station
|
|
STR_DEFAULT_SIGN_NAME :Sign
|
|
STR_COMPANY_SOMEONE :someone{SKIP}{SKIP}
|
|
|
|
STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING1}
|
|
STR_SAVEGAME_NAME_SPECTATOR :Spectator, {SKIP}{STRING1}
|
|
|
|
# Viewport strings
|
|
STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
|
|
STR_VIEWPORT_TOWN :{WHITE}{TOWN}
|
|
STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
|
|
STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
|
|
|
|
STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
|
|
STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
|
|
|
|
STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
|
|
STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
|
|
|
|
STR_VIEWPORT_WAYPOINT :{WAYPOINT}
|
|
STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
|
|
|
|
# Simple strings to get specific types of data
|
|
STR_COMPANY_NAME :{COMPANY}
|
|
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
|
|
STR_ENGINE_NAME :{ENGINE}
|
|
STR_GROUP_NAME :{GROUP}
|
|
STR_INDUSTRY_NAME :{INDUSTRY}
|
|
STR_PRESIDENT_NAME :{PRESIDENTNAME}
|
|
STR_SIGN_NAME :{SIGN}
|
|
STR_STATION_NAME :{STATION}
|
|
STR_TOWN_NAME :{TOWN}
|
|
STR_VEHICLE_NAME :{VEHICLE}
|
|
STR_WAYPOINT_NAME :{WAYPOINT}
|
|
|
|
STR_JUST_CARGO :{CARGO}
|
|
STR_JUST_CHECKMARK :{CHECKMARK}
|
|
STR_JUST_COMMA :{COMMA}
|
|
STR_JUST_CURRCOMPACT :{CURRCOMPACT}
|
|
STR_JUST_CURRENCY :{CURRENCY}
|
|
STR_JUST_INT :{NUM}
|
|
STR_JUST_DATE_TINY :{DATE_TINY}
|
|
STR_JUST_DATE_SHORT :{DATE_SHORT}
|
|
STR_JUST_DATE_LONG :{DATE_LONG}
|
|
STR_JUST_DATE_ISO :{DATE_ISO}
|
|
STR_JUST_STRING :{STRING}
|
|
STR_JUST_RAW_STRING :{RAW_STRING}
|
|
|
|
# Slightly 'raw' stringcodes with colour or size
|
|
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
|
|
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
|
|
STR_BLACK_COMMA :{BLACK}{COMMA}
|
|
STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
|
|
STR_TINY_COMMA :{TINYFONT}{COMMA}
|
|
STR_BLUE_COMMA :{BLUE}{COMMA}
|
|
STR_RED_COMMA :{RED}{COMMA}
|
|
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
|
|
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
|
|
STR_BLACK_CROSS :{BLACK}{CROSS}
|
|
STR_SILVER_CROSS :{SILVER}{CROSS}
|
|
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
|
|
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
|
|
STR_SHORT_DATE :{WHITE}{DATE_TINY}
|
|
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
|
|
STR_TINT_GROUP :{TINYFONT}{GROUP}
|
|
STR_WHITE_SIGN :{WHITE}{SIGN}
|
|
STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
|
|
STR_BLACK_STRING :{BLACK}{STRING}
|
|
STR_BLACK_RAW_STRING :{BLACK}{RAW_STRING}
|
|
STR_WHITE_STRING :{WHITE}{STRING}
|
|
STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
|
|
|
|
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
|
|
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
|
|
STR_TINY_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
|
|
STR_BLACK_SMALL_ARROW_LEFT :{BLACK}{SMALLLEFTARROW}
|
|
STR_BLACK_SMALL_ARROW_RIGHT :{BLACK}{SMALLRIGHTARROW}
|
|
|
|
STR_BLACK_1 :{BLACK}1
|
|
STR_BLACK_2 :{BLACK}2
|
|
STR_BLACK_3 :{BLACK}3
|
|
STR_BLACK_4 :{BLACK}4
|
|
STR_BLACK_5 :{BLACK}5
|
|
STR_BLACK_6 :{BLACK}6
|
|
STR_BLACK_7 :{BLACK}7
|
|
|
|
STR_TRAIN :{BLACK}{TRAIN}
|
|
STR_BUS :{BLACK}{BUS}
|
|
STR_LORRY :{BLACK}{LORRY}
|
|
STR_PLANE :{BLACK}{PLANE}
|
|
STR_SHIP :{BLACK}{SHIP}
|
|
|
|
STR_NUM_1 :{BLACK}{SKIP}{NUM}
|
|
STR_NUM_2 :{BLACK}{SKIP}{SKIP}{NUM}
|
|
STR_NUM_3 :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}
|