..
rivers
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
2ccmap.nfo
(svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both.
2010-12-18 13:04:05 +00:00
airport_preview.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
airport_preview.png
(svn r22537) -Change [FS#3494]: replace the half small airport structure on the intercontinental airport with some grass
2011-06-04 14:24:34 +00:00
airports_orig_extra.nfo
(svn r27977) -Add [FS#6664]: Replace the office building sprite on various toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC)
2018-03-11 12:03:17 +00:00
airports.nfo
(svn r27976) -Add [FS#6664]: Climate-specific Action5 extra airport sprites. (PaulC)
2018-03-11 11:43:32 +00:00
airports.png
(svn r27977) -Add [FS#6664]: Replace the office building sprite on various toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC)
2018-03-11 12:03:17 +00:00
aqueduct.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
aqueduct.png
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
2011-10-02 13:26:33 +00:00
assemble_nfo.awk
(svn r26708) -Codechange: replace C preprocessor with all kinds of options to prevent adding certain things to the result and the sed script to remove everything that shouldn't be in the resulting nfo file but came out of the C preprocessor by a small-ish awk program. This means no more breaking if a C preprocessor decides to add more data to the processed file (like GCC's inclusion of stdc-predef.h when not passing -nostdinc). It furthermore more than halfs the time needed for the assemble step of the extra GRF compilation
2014-07-30 17:21:42 +00:00
autorail.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
autorail.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
canal_locks.png
(svn r23203) -Change: make locks more consistently looking (PaulC)
2011-11-13 12:53:46 +00:00
canals_extra.nfo
(svn r27731) -Fix (r27730): Missed some sprites which also belong into orig_extra.grf
2017-01-14 18:00:02 +00:00
canals.nfo
(svn r27731) -Fix (r27730): Missed some sprites which also belong into orig_extra.grf
2017-01-14 18:00:02 +00:00
canals.png
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
2011-10-02 13:26:33 +00:00
chars_orig_extra.nfo
(svn r27915) -Fix (r27730) [FS#6620]: Glyphs in range U+0020 to U+00FF may only be defined in orig_extra.grf, not in openttd.grf.
2017-09-11 18:31:32 +00:00
chars.nfo
(svn r27915) -Fix (r27730) [FS#6620]: Glyphs in range U+0020 to U+00FF may only be defined in orig_extra.grf, not in openttd.grf.
2017-09-11 18:31:32 +00:00
chars.png
(svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some translations started using them (PaulC)
2012-02-11 19:46:47 +00:00
elrails.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
elrails.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
fix_graphics.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
fix_graphics.png
(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC)
2011-12-20 17:04:31 +00:00
flags.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
flags.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
foundations.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
foundations.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
mono.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
mono.png
(svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some translations started using them (PaulC)
2012-02-11 19:46:47 +00:00
oneway.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
oneway.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
openttd.nfo
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
openttdgui_group_livery.png
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
openttdgui.nfo
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
openttdgui.png
Fix: Some pixels in ship autoreplace icon (sprite 106) were transparent.
2018-08-06 19:22:44 +01:00
orig_extra.nfo
(svn r27977) -Add [FS#6664]: Replace the office building sprite on various toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC)
2018-03-11 12:03:17 +00:00
palette.nfo
(svn r26869) -Add: support for an all black palette to prevent the need of having a black tile of all different slopes (ic111)
2014-09-21 07:57:45 +00:00
roadstops.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
roadstops.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
shore.nfo
(svn r27265) -Fix: Truncated comment in openttd.grf
2015-05-03 10:10:04 +00:00
shore.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
signals.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
signals.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
sloped_tracks.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
sloped_tracks.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
tramtracks.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
tramtracks.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
tunnel_portals.nfo
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
tunnel_portals.png
(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (sprites by Snail).
2012-02-15 21:23:48 +00:00