mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
1456 lines
47 KiB
C++
1456 lines
47 KiB
C++
/* $Id$ */
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/** @file toolbar_gui.cpp Code related to the (main) toolbar. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "window_func.h"
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#include "viewport_func.h"
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#include "command_func.h"
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#include "variables.h"
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#include "vehicle_gui.h"
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#include "rail_gui.h"
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#include "road_gui.h"
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#include "date_func.h"
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#include "vehicle_func.h"
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#include "sound_func.h"
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#include "terraform_gui.h"
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#include "transparency.h"
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#include "strings_func.h"
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#include "company_func.h"
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#include "company_gui.h"
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#include "vehicle_base.h"
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#include "cheat_func.h"
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#include "transparency_gui.h"
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#include "screenshot.h"
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#include "signs_func.h"
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#include "fios.h"
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#include "functions.h"
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#include "console_gui.h"
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#include "news_gui.h"
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#include "ai/ai_gui.hpp"
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#include "tilehighlight_func.h"
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#include "rail.h"
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#include "widgets/dropdown_type.h"
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#include "settings_type.h"
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#include "newgrf_config.h"
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#include "network/network.h"
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#include "network/network_gui.h"
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#include "network/network_func.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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static void SplitToolbar(Window *w);
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RailType _last_built_railtype;
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RoadType _last_built_roadtype;
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/** This enum gathers properties of both toolbars */
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enum ToolBarProperties {
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TBP_BUTTONWIDTH = 22, ///< width of a button
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TBP_BUTTONHEIGHT = 22, ///< height of a button as well as the toolbars
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TBP_DATEPANELWIDTH = 130, ///< used in scenario editor to calculate width of the toolbar.
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TBP_TOOLBAR_MINBUTTON = 14, ///< references both toolbars
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TBP_NORMAL_MAXBUTTON = 19, ///< normal toolbar has this many buttons
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TBP_SCENARIO_MAXBUTTON = 16, ///< while the scenario has these
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};
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enum ToolbarMode {
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TB_NORMAL,
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TB_UPPER,
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TB_LOWER
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};
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enum ToolbarNormalWidgets {
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TBN_PAUSE = 0,
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TBN_FASTFORWARD,
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TBN_SETTINGS,
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TBN_SAVEGAME,
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TBN_SMALLMAP,
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TBN_TOWNDIRECTORY,
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TBN_SUBSIDIES,
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TBN_STATIONS,
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TBN_FINANCES,
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TBN_COMPANIES,
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TBN_GRAPHICS,
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TBN_LEAGUE,
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TBN_INDUSTRIES,
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TBN_VEHICLESTART, ///< trains, actually. So following are trucks, boats and planes
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TBN_TRAINS = TBN_VEHICLESTART,
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TBN_ROADVEHS,
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TBN_SHIPS,
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TBN_AIRCRAFTS,
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TBN_ZOOMIN,
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TBN_ZOOMOUT,
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TBN_RAILS,
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TBN_ROADS,
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TBN_WATER,
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TBN_AIR,
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TBN_LANDSCAPE,
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TBN_MUSICSOUND,
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TBN_NEWSREPORT,
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TBN_HELP,
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TBN_SWITCHBAR, ///< only available when toolbar has been split
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};
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enum ToolbarScenEditorWidgets {
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TBSE_PAUSE = 0,
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TBSE_FASTFORWARD,
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TBSE_SAVESCENARIO = 3,
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TBSE_SPACERPANEL,
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TBSE_DATEPANEL,
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TBSE_DATEBACKWARD,
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TBSE_DATEFORWARD,
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TBSE_SMALLMAP,
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TBSE_ZOOMIN,
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TBSE_ZOOMOUT,
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TBSE_LANDGENERATE,
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TBSE_TOWNGENERATE,
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TBSE_INDUSTRYGENERATE,
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TBSE_BUILDROAD,
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TBSE_BUILDDOCKS,
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TBSE_PLANTTREES,
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TBSE_PLACESIGNS,
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};
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/**
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* Drop down list entry for showing a checked/unchecked toggle item.
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*/
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class DropDownListCheckedItem : public DropDownListStringItem {
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public:
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bool checked;
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DropDownListCheckedItem(StringID string, int result, bool masked, bool checked) : DropDownListStringItem(string, result, masked), checked(checked) {}
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virtual ~DropDownListCheckedItem() {}
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void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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{
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if (checked) {
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DrawString(left + 2, right - 2, top, STR_CHECKMARK, sel ? TC_WHITE : TC_BLACK);
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}
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DrawString(left + 2, right - 2, top, this->String(), sel ? TC_WHITE : TC_BLACK);
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}
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};
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/**
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* Drop down list entry for showing a company entry, with companies 'blob'.
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*/
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class DropDownListCompanyItem : public DropDownListItem {
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public:
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bool greyed;
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DropDownListCompanyItem(int result, bool masked, bool greyed) : DropDownListItem(result, masked), greyed(greyed) {}
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virtual ~DropDownListCompanyItem() {}
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bool Selectable() const
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{
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return true;
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}
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uint Width() const
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{
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char buffer[512];
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CompanyID company = (CompanyID)result;
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SetDParam(0, company);
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SetDParam(1, company);
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GetString(buffer, STR_COMPANY_NAME_COMPANY_NUM, lastof(buffer));
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return GetStringBoundingBox(buffer).width + 19;
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}
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void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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{
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CompanyID company = (CompanyID)result;
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DrawCompanyIcon(company, left + 2, top + 1);
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SetDParam(0, company);
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SetDParam(1, company);
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TextColour col;
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if (this->greyed) {
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col = TC_GREY;
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} else {
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col = sel ? TC_WHITE : TC_BLACK;
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}
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DrawString(left + 19, right - 2, top, STR_COMPANY_NAME_COMPANY_NUM, col);
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}
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};
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/**
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* Pop up a generic text only menu.
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*/
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static void PopupMainToolbMenu(Window *w, int widget, StringID string, int count)
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{
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DropDownList *list = new DropDownList();
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for (int i = 0; i < count; i++) {
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list->push_back(new DropDownListStringItem(string + i, i, false));
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}
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ShowDropDownList(w, list, 0, widget, 140, true, true);
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SndPlayFx(SND_15_BEEP);
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}
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/** Enum for the Company Toolbar's network related buttons */
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enum {
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CTMN_CLIENT_LIST = -1, ///< Show the client list
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CTMN_NEW_COMPANY = -2, ///< Create a new company
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CTMN_SPECTATE = -3, ///< Become spectator
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};
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/**
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* Pop up a generic company list menu.
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*/
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static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
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{
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DropDownList *list = new DropDownList();
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#ifdef ENABLE_NETWORK
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if (widget == TBN_COMPANIES && _networking) {
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/* Add the client list button for the companies menu */
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list->push_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST, CTMN_CLIENT_LIST, false));
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if (_local_company == COMPANY_SPECTATOR) {
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list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
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} else {
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list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached()));
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}
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}
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#endif /* ENABLE_NETWORK */
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for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
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if (!Company::IsValidID(c)) continue;
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list->push_back(new DropDownListCompanyItem(c, false, HasBit(grey, c)));
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}
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ShowDropDownList(w, list, _local_company == COMPANY_SPECTATOR ? CTMN_CLIENT_LIST : (int)_local_company, widget, 240, true, true);
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SndPlayFx(SND_15_BEEP);
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}
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static ToolbarMode _toolbar_mode;
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static void SelectSignTool()
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{
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if (_cursor.sprite == SPR_CURSOR_SIGN) {
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ResetObjectToPlace();
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} else {
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SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0);
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_place_proc = PlaceProc_Sign;
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}
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}
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/* --- Pausing --- */
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static void ToolbarPauseClick(Window *w)
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{
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if (_networking && !_network_server) return; // only server can pause the game
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if (DoCommandP(0, PM_PAUSED_NORMAL, _pause_mode == PM_UNPAUSED, CMD_PAUSE)) SndPlayFx(SND_15_BEEP);
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}
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/* --- Fast forwarding --- */
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static void ToolbarFastForwardClick(Window *w)
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{
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_fast_forward ^= true;
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SndPlayFx(SND_15_BEEP);
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}
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/* --- Options button menu --- */
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enum OptionMenuEntries {
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OME_GAMEOPTIONS,
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OME_DIFFICULTIES,
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OME_SETTINGS,
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OME_NEWGRFSETTINGS,
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OME_TRANSPARENCIES,
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OME_SHOW_TOWNNAMES,
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OME_SHOW_STATIONNAMES,
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OME_SHOW_SIGNS,
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OME_SHOW_WAYPOINTNAMES,
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OME_FULL_ANIMATION,
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OME_FULL_DETAILS,
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OME_TRANSPARENTBUILDINGS,
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OME_SHOW_STATIONSIGNS,
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};
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static void ToolbarOptionsClick(Window *w)
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{
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DropDownList *list = new DropDownList();
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list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_GAME_OPTIONS, OME_GAMEOPTIONS, false));
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list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_DIFFICULTY_SETTINGS, OME_DIFFICULTIES, false));
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list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_CONFIG_SETTINGS, OME_SETTINGS, false));
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list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_NEWGRF_SETTINGS, OME_NEWGRFSETTINGS, false));
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list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS, OME_TRANSPARENCIES, false));
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list->push_back(new DropDownListItem(-1, false));
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list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED, OME_SHOW_TOWNNAMES, false, HasBit(_display_opt, DO_SHOW_TOWN_NAMES)));
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list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED, OME_SHOW_STATIONNAMES, false, HasBit(_display_opt, DO_SHOW_STATION_NAMES)));
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list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SIGNS_DISPLAYED, OME_SHOW_SIGNS, false, HasBit(_display_opt, DO_SHOW_SIGNS)));
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list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED, OME_SHOW_WAYPOINTNAMES, false, HasBit(_display_opt, DO_WAYPOINTS)));
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list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_ANIMATION, OME_FULL_ANIMATION, false, HasBit(_display_opt, DO_FULL_ANIMATION)));
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list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_DETAIL, OME_FULL_DETAILS, false, HasBit(_display_opt, DO_FULL_DETAIL)));
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list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS, OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES)));
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list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS)));
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ShowDropDownList(w, list, 0, TBN_SETTINGS, 140, true, true);
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SndPlayFx(SND_15_BEEP);
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}
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static void MenuClickSettings(int index)
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{
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switch (index) {
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case OME_GAMEOPTIONS: ShowGameOptions(); return;
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case OME_DIFFICULTIES: ShowGameDifficulty(); return;
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case OME_SETTINGS: ShowGameSettings(); return;
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case OME_NEWGRFSETTINGS: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return;
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case OME_TRANSPARENCIES: ShowTransparencyToolbar(); break;
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case OME_SHOW_TOWNNAMES: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break;
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case OME_SHOW_STATIONNAMES: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break;
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case OME_SHOW_SIGNS: ToggleBit(_display_opt, DO_SHOW_SIGNS); break;
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case OME_SHOW_WAYPOINTNAMES: ToggleBit(_display_opt, DO_WAYPOINTS); break;
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case OME_FULL_ANIMATION: ToggleBit(_display_opt, DO_FULL_ANIMATION); break;
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case OME_FULL_DETAILS: ToggleBit(_display_opt, DO_FULL_DETAIL); break;
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case OME_TRANSPARENTBUILDINGS: ToggleTransparency(TO_HOUSES); break;
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case OME_SHOW_STATIONSIGNS: ToggleTransparency(TO_SIGNS); break;
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}
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MarkWholeScreenDirty();
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}
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/* --- Saving/loading button menu --- */
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enum SaveLoadEditorMenuEntries {
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SLEME_SAVE_SCENARIO = 0,
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SLEME_LOAD_SCENARIO,
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SLEME_LOAD_HEIGHTMAP,
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SLEME_EXIT_TOINTRO,
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SLEME_EXIT_GAME = 5,
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SLEME_MENUCOUNT,
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};
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enum SaveLoadNormalMenuEntries {
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SLNME_SAVE_GAME = 0,
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SLNME_LOAD_GAME,
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SLNME_EXIT_TOINTRO,
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SLNME_EXIT_GAME,
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SLNME_MENUCOUNT,
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};
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static void ToolbarSaveClick(Window *w)
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{
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PopupMainToolbMenu(w, TBN_SAVEGAME, STR_FILE_MENU_SAVE_GAME, SLNME_MENUCOUNT);
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}
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static void ToolbarScenSaveOrLoad(Window *w)
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{
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PopupMainToolbMenu(w, TBSE_SAVESCENARIO, STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO, SLEME_MENUCOUNT);
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}
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static void MenuClickSaveLoad(int index = 0)
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{
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if (_game_mode == GM_EDITOR) {
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switch (index) {
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case SLEME_SAVE_SCENARIO: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break;
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case SLEME_LOAD_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
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case SLEME_LOAD_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
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case SLEME_EXIT_TOINTRO: AskExitToGameMenu(); break;
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case SLEME_EXIT_GAME: HandleExitGameRequest(); break;
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}
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} else {
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switch (index) {
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case SLNME_SAVE_GAME: ShowSaveLoadDialog(SLD_SAVE_GAME); break;
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case SLNME_LOAD_GAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
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case SLNME_EXIT_TOINTRO: AskExitToGameMenu(); break;
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case SLNME_EXIT_GAME: HandleExitGameRequest(); break;
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}
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}
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}
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/* --- Map button menu --- */
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enum MapMenuEntries {
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MME_SHOW_SMALLMAP = 0,
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MME_SHOW_EXTRAVIEWPORTS,
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MME_SHOW_SIGNLISTS,
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MME_SHOW_TOWNDIRECTORY, ///< This entry is only used in Editor mode
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MME_MENUCOUNT_NORMAL = 3,
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MME_MENUCOUNT_EDITOR = 4,
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};
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static void ToolbarMapClick(Window *w)
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{
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PopupMainToolbMenu(w, TBN_SMALLMAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_NORMAL);
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}
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static void ToolbarScenMapTownDir(Window *w)
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{
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PopupMainToolbMenu(w, TBSE_SMALLMAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_EDITOR);
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}
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static void MenuClickMap(int index)
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{
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switch (index) {
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case MME_SHOW_SMALLMAP: ShowSmallMap(); break;
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case MME_SHOW_EXTRAVIEWPORTS: ShowExtraViewPortWindow(); break;
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case MME_SHOW_SIGNLISTS: ShowSignList(); break;
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case MME_SHOW_TOWNDIRECTORY: if (_game_mode == GM_EDITOR) ShowTownDirectory(); break;
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}
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}
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/* --- Town button menu --- */
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static void ToolbarTownClick(Window *w)
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{
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PopupMainToolbMenu(w, TBN_TOWNDIRECTORY, STR_TOWN_MENU_TOWN_DIRECTORY, 1);
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}
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static void MenuClickTown(int index)
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{
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ShowTownDirectory();
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}
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/* --- Subidies button menu --- */
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static void ToolbarSubsidiesClick(Window *w)
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{
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PopupMainToolbMenu(w, TBN_SUBSIDIES, STR_SUBSIDIES_MENU_SUBSIDIES, 1);
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}
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static void MenuClickSubsidies(int index)
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{
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ShowSubsidiesList();
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}
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/* --- Stations button menu --- */
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static void ToolbarStationsClick(Window *w)
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{
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PopupMainCompanyToolbMenu(w, TBN_STATIONS);
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}
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static void MenuClickStations(int index)
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{
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ShowCompanyStations((CompanyID)index);
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}
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/* --- Finances button menu --- */
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static void ToolbarFinancesClick(Window *w)
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{
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PopupMainCompanyToolbMenu(w, TBN_FINANCES);
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}
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static void MenuClickFinances(int index)
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{
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ShowCompanyFinances((CompanyID)index);
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}
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/* --- Company's button menu --- */
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static void ToolbarCompaniesClick(Window *w)
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{
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PopupMainCompanyToolbMenu(w, TBN_COMPANIES);
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}
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static void MenuClickCompany(int index)
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{
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#ifdef ENABLE_NETWORK
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if (_networking) {
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switch (index) {
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case CTMN_CLIENT_LIST:
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|
ShowClientList();
|
|
return;
|
|
|
|
case CTMN_NEW_COMPANY:
|
|
if (_network_server) {
|
|
DoCommandP(0, 0, _network_own_client_id, CMD_COMPANY_CTRL);
|
|
} else {
|
|
NetworkSend_Command(0, 0, 0, CMD_COMPANY_CTRL, NULL, NULL);
|
|
}
|
|
return;
|
|
|
|
case CTMN_SPECTATE:
|
|
if (_network_server) {
|
|
NetworkServerDoMove(CLIENT_ID_SERVER, COMPANY_SPECTATOR);
|
|
MarkWholeScreenDirty();
|
|
} else {
|
|
NetworkClientRequestMove(COMPANY_SPECTATOR);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
#endif /* ENABLE_NETWORK */
|
|
ShowCompany((CompanyID)index);
|
|
}
|
|
|
|
/* --- Graphs button menu --- */
|
|
|
|
static void ToolbarGraphsClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, TBN_GRAPHICS, STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH, (_toolbar_mode == TB_NORMAL) ? 6 : 8);
|
|
}
|
|
|
|
static void MenuClickGraphs(int index)
|
|
{
|
|
switch (index) {
|
|
case 0: ShowOperatingProfitGraph(); break;
|
|
case 1: ShowIncomeGraph(); break;
|
|
case 2: ShowDeliveredCargoGraph(); break;
|
|
case 3: ShowPerformanceHistoryGraph(); break;
|
|
case 4: ShowCompanyValueGraph(); break;
|
|
case 5: ShowCargoPaymentRates(); break;
|
|
/* functions for combined graphs/league button */
|
|
case 6: ShowCompanyLeagueTable(); break;
|
|
case 7: ShowPerformanceRatingDetail(); break;
|
|
}
|
|
}
|
|
|
|
/* --- League button menu --- */
|
|
|
|
static void ToolbarLeagueClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, TBN_LEAGUE, STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE, 2);
|
|
}
|
|
|
|
static void MenuClickLeague(int index)
|
|
{
|
|
switch (index) {
|
|
case 0: ShowCompanyLeagueTable(); break;
|
|
case 1: ShowPerformanceRatingDetail(); break;
|
|
}
|
|
}
|
|
|
|
/* --- Industries button menu --- */
|
|
|
|
static void ToolbarIndustryClick(Window *w)
|
|
{
|
|
/* Disable build-industry menu if we are a spectator */
|
|
PopupMainToolbMenu(w, TBN_INDUSTRIES, STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, (_local_company == COMPANY_SPECTATOR) ? 1 : 2);
|
|
}
|
|
|
|
static void MenuClickIndustry(int index)
|
|
{
|
|
switch (index) {
|
|
case 0: ShowIndustryDirectory(); break;
|
|
case 1: ShowBuildIndustryWindow(); break;
|
|
}
|
|
}
|
|
|
|
/* --- Trains button menu + 1 helper function for all vehicles. --- */
|
|
|
|
static void ToolbarVehicleClick(Window *w, VehicleType veh)
|
|
{
|
|
const Vehicle *v;
|
|
int dis = ~0;
|
|
|
|
FOR_ALL_VEHICLES(v) {
|
|
if (v->type == veh && v->IsPrimaryVehicle()) ClrBit(dis, v->owner);
|
|
}
|
|
PopupMainCompanyToolbMenu(w, TBN_VEHICLESTART + veh, dis);
|
|
}
|
|
|
|
|
|
static void ToolbarTrainClick(Window *w)
|
|
{
|
|
ToolbarVehicleClick(w, VEH_TRAIN);
|
|
}
|
|
|
|
static void MenuClickShowTrains(int index)
|
|
{
|
|
ShowVehicleListWindow((CompanyID)index, VEH_TRAIN);
|
|
}
|
|
|
|
/* --- Road vehicle button menu --- */
|
|
|
|
static void ToolbarRoadClick(Window *w)
|
|
{
|
|
ToolbarVehicleClick(w, VEH_ROAD);
|
|
}
|
|
|
|
static void MenuClickShowRoad(int index)
|
|
{
|
|
ShowVehicleListWindow((CompanyID)index, VEH_ROAD);
|
|
}
|
|
|
|
/* --- Ship button menu --- */
|
|
|
|
static void ToolbarShipClick(Window *w)
|
|
{
|
|
ToolbarVehicleClick(w, VEH_SHIP);
|
|
}
|
|
|
|
static void MenuClickShowShips(int index)
|
|
{
|
|
ShowVehicleListWindow((CompanyID)index, VEH_SHIP);
|
|
}
|
|
|
|
/* --- Aircraft button menu --- */
|
|
|
|
static void ToolbarAirClick(Window *w)
|
|
{
|
|
ToolbarVehicleClick(w, VEH_AIRCRAFT);
|
|
}
|
|
|
|
static void MenuClickShowAir(int index)
|
|
{
|
|
ShowVehicleListWindow((CompanyID)index, VEH_AIRCRAFT);
|
|
}
|
|
|
|
/* --- Zoom in button --- */
|
|
|
|
static void ToolbarZoomInClick(Window *w)
|
|
{
|
|
if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
|
|
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)TBSE_ZOOMIN : (byte)TBN_ZOOMIN);
|
|
SndPlayFx(SND_15_BEEP);
|
|
}
|
|
}
|
|
|
|
/* --- Zoom out button --- */
|
|
|
|
static void ToolbarZoomOutClick(Window *w)
|
|
{
|
|
if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) {
|
|
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)TBSE_ZOOMOUT : (byte)TBN_ZOOMOUT);
|
|
SndPlayFx(SND_15_BEEP);
|
|
}
|
|
}
|
|
|
|
/* --- Rail button menu --- */
|
|
|
|
static void ToolbarBuildRailClick(Window *w)
|
|
{
|
|
const Company *c = Company::Get(_local_company);
|
|
DropDownList *list = new DropDownList();
|
|
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
|
|
const RailtypeInfo *rti = GetRailTypeInfo(rt);
|
|
/* Skip rail type if it has no label */
|
|
if (rti->label == 0) continue;
|
|
list->push_back(new DropDownListStringItem(rti->strings.menu_text, rt, !HasBit(c->avail_railtypes, rt)));
|
|
}
|
|
ShowDropDownList(w, list, _last_built_railtype, TBN_RAILS, 140, true, true);
|
|
SndPlayFx(SND_15_BEEP);
|
|
}
|
|
|
|
static void MenuClickBuildRail(int index)
|
|
{
|
|
_last_built_railtype = (RailType)index;
|
|
ShowBuildRailToolbar(_last_built_railtype, -1);
|
|
}
|
|
|
|
/* --- Road button menu --- */
|
|
|
|
static void ToolbarBuildRoadClick(Window *w)
|
|
{
|
|
const Company *c = Company::Get(_local_company);
|
|
DropDownList *list = new DropDownList();
|
|
for (RoadType rt = ROADTYPE_BEGIN; rt != ROADTYPE_END; rt++) {
|
|
/* The standard road button is *always* available */
|
|
list->push_back(new DropDownListStringItem(STR_ROAD_MENU_ROAD_CONSTRUCTION + rt, rt, !(HasBit(c->avail_roadtypes, rt) || rt == ROADTYPE_ROAD)));
|
|
}
|
|
ShowDropDownList(w, list, _last_built_roadtype, TBN_ROADS, 140, true, true);
|
|
SndPlayFx(SND_15_BEEP);
|
|
}
|
|
|
|
static void MenuClickBuildRoad(int index)
|
|
{
|
|
_last_built_roadtype = (RoadType)index;
|
|
ShowBuildRoadToolbar(_last_built_roadtype);
|
|
}
|
|
|
|
/* --- Water button menu --- */
|
|
|
|
static void ToolbarBuildWaterClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, TBN_WATER, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 1);
|
|
}
|
|
|
|
static void MenuClickBuildWater(int index)
|
|
{
|
|
ShowBuildDocksToolbar();
|
|
}
|
|
|
|
/* --- Airport button menu --- */
|
|
|
|
static void ToolbarBuildAirClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, TBN_AIR, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 1);
|
|
}
|
|
|
|
static void MenuClickBuildAir(int index)
|
|
{
|
|
ShowBuildAirToolbar();
|
|
}
|
|
|
|
/* --- Forest button menu --- */
|
|
|
|
static void ToolbarForestClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, TBN_LANDSCAPE, STR_LANDSCAPING_MENU_LANDSCAPING, 3);
|
|
}
|
|
|
|
static void MenuClickForest(int index)
|
|
{
|
|
switch (index) {
|
|
case 0: ShowTerraformToolbar(); break;
|
|
case 1: ShowBuildTreesToolbar(); break;
|
|
case 2: SelectSignTool(); break;
|
|
}
|
|
}
|
|
|
|
/* --- Music button menu --- */
|
|
|
|
static void ToolbarMusicClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, TBN_MUSICSOUND, STR_TOOLBAR_SOUND_MUSIC, 1);
|
|
}
|
|
|
|
static void MenuClickMusicWindow(int index)
|
|
{
|
|
ShowMusicWindow();
|
|
}
|
|
|
|
/* --- Newspaper button menu --- */
|
|
|
|
static void ToolbarNewspaperClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, TBN_NEWSREPORT, STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT, 3);
|
|
}
|
|
|
|
static void MenuClickNewspaper(int index)
|
|
{
|
|
switch (index) {
|
|
case 0: ShowLastNewsMessage(); break;
|
|
case 1: ShowMessageOptions(); break;
|
|
case 2: ShowMessageHistory(); break;
|
|
}
|
|
}
|
|
|
|
/* --- Help button menu --- */
|
|
|
|
static void ToolbarHelpClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, TBN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, 7);
|
|
}
|
|
|
|
static void MenuClickSmallScreenshot()
|
|
{
|
|
SetScreenshotType(SC_VIEWPORT);
|
|
}
|
|
|
|
static void MenuClickWorldScreenshot()
|
|
{
|
|
SetScreenshotType(SC_WORLD);
|
|
}
|
|
|
|
static void MenuClickHelp(int index)
|
|
{
|
|
switch (index) {
|
|
case 0: PlaceLandBlockInfo(); break;
|
|
case 2: IConsoleSwitch(); break;
|
|
case 3: ShowAIDebugWindow(); break;
|
|
case 4: MenuClickSmallScreenshot(); break;
|
|
case 5: MenuClickWorldScreenshot(); break;
|
|
case 6: ShowAboutWindow(); break;
|
|
}
|
|
}
|
|
|
|
/* --- Switch toolbar button --- */
|
|
|
|
static void ToolbarSwitchClick(Window *w)
|
|
{
|
|
if (_toolbar_mode != TB_LOWER) {
|
|
_toolbar_mode = TB_LOWER;
|
|
} else {
|
|
_toolbar_mode = TB_UPPER;
|
|
}
|
|
|
|
SplitToolbar(w);
|
|
w->HandleButtonClick(TBN_SWITCHBAR);
|
|
SetWindowDirty(w);
|
|
SndPlayFx(SND_15_BEEP);
|
|
}
|
|
|
|
/* --- Scenario editor specific handlers. */
|
|
|
|
static void ToolbarScenDateBackward(Window *w)
|
|
{
|
|
/* don't allow too fast scrolling */
|
|
if ((w->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
|
|
w->HandleButtonClick(TBSE_DATEBACKWARD);
|
|
w->SetDirty();
|
|
|
|
_settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year - 1, MIN_YEAR, MAX_YEAR);
|
|
SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
|
|
}
|
|
_left_button_clicked = false;
|
|
}
|
|
|
|
static void ToolbarScenDateForward(Window *w)
|
|
{
|
|
/* don't allow too fast scrolling */
|
|
if ((w->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
|
|
w->HandleButtonClick(TBSE_DATEFORWARD);
|
|
w->SetDirty();
|
|
|
|
_settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year + 1, MIN_YEAR, MAX_YEAR);
|
|
SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
|
|
}
|
|
_left_button_clicked = false;
|
|
}
|
|
|
|
static void ToolbarScenGenLand(Window *w)
|
|
{
|
|
w->HandleButtonClick(TBSE_LANDGENERATE);
|
|
SndPlayFx(SND_15_BEEP);
|
|
|
|
ShowEditorTerraformToolbar();
|
|
}
|
|
|
|
|
|
static void ToolbarScenGenTown(Window *w)
|
|
{
|
|
w->HandleButtonClick(TBSE_TOWNGENERATE);
|
|
SndPlayFx(SND_15_BEEP);
|
|
ShowBuildTownWindow();
|
|
}
|
|
|
|
static void ToolbarScenGenIndustry(Window *w)
|
|
{
|
|
w->HandleButtonClick(TBSE_INDUSTRYGENERATE);
|
|
SndPlayFx(SND_15_BEEP);
|
|
ShowBuildIndustryWindow();
|
|
}
|
|
|
|
static void ToolbarScenBuildRoad(Window *w)
|
|
{
|
|
w->HandleButtonClick(TBSE_BUILDROAD);
|
|
SndPlayFx(SND_15_BEEP);
|
|
ShowBuildRoadScenToolbar();
|
|
}
|
|
|
|
static void ToolbarScenBuildDocks(Window *w)
|
|
{
|
|
w->HandleButtonClick(TBSE_BUILDDOCKS);
|
|
SndPlayFx(SND_15_BEEP);
|
|
ShowBuildDocksScenToolbar();
|
|
}
|
|
|
|
static void ToolbarScenPlantTrees(Window *w)
|
|
{
|
|
w->HandleButtonClick(TBSE_PLANTTREES);
|
|
SndPlayFx(SND_15_BEEP);
|
|
ShowBuildTreesToolbar();
|
|
}
|
|
|
|
static void ToolbarScenPlaceSign(Window *w)
|
|
{
|
|
w->HandleButtonClick(TBSE_PLACESIGNS);
|
|
SndPlayFx(SND_15_BEEP);
|
|
SelectSignTool();
|
|
}
|
|
|
|
static void ToolbarBtn_NULL(Window *w)
|
|
{
|
|
}
|
|
|
|
/* --- Resizing the toolbar */
|
|
|
|
static void ResizeToolbar(Window *w)
|
|
{
|
|
/* There are 27 buttons plus some spacings if the space allows it */
|
|
uint button_width;
|
|
uint spacing;
|
|
uint widgetcount = w->widget_count - 1;
|
|
|
|
if (w->width >= (int)widgetcount * TBP_BUTTONWIDTH) {
|
|
button_width = TBP_BUTTONWIDTH;
|
|
spacing = w->width - (widgetcount * button_width);
|
|
} else {
|
|
button_width = w->width / widgetcount;
|
|
spacing = 0;
|
|
}
|
|
|
|
static const uint extra_spacing_at[] = { 4, 8, 13, 17, 19, 24, 0 };
|
|
uint i = 0;
|
|
for (uint x = 0, j = 0; i < widgetcount; i++) {
|
|
if (extra_spacing_at[j] == i) {
|
|
j++;
|
|
uint add = spacing / (lengthof(extra_spacing_at) - j);
|
|
spacing -= add;
|
|
x += add;
|
|
}
|
|
|
|
w->widget[i].type = WWT_IMGBTN;
|
|
w->widget[i].left = x;
|
|
x += (spacing != 0) ? button_width : (w->width - x) / (widgetcount - i);
|
|
w->widget[i].right = x - 1;
|
|
}
|
|
|
|
w->widget[i].type = WWT_EMPTY; // i now points to the last item
|
|
_toolbar_mode = TB_NORMAL;
|
|
}
|
|
|
|
/* --- Split the toolbar */
|
|
|
|
static void SplitToolbar(Window *w)
|
|
{
|
|
static const byte arrange14[] = {
|
|
0, 1, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 27,
|
|
2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 24, 25, 26, 27,
|
|
};
|
|
static const byte arrange15[] = {
|
|
0, 1, 4, 13, 14, 15, 16, 19, 20, 21, 22, 23, 17, 18, 27,
|
|
0, 2, 4, 3, 5, 6, 7, 8, 9, 10, 12, 24, 25, 26, 27,
|
|
};
|
|
static const byte arrange16[] = {
|
|
0, 1, 2, 4, 13, 14, 15, 16, 19, 20, 21, 22, 23, 17, 18, 27,
|
|
0, 1, 3, 5, 6, 7, 8, 9, 10, 12, 24, 25, 26, 17, 18, 27,
|
|
};
|
|
static const byte arrange17[] = {
|
|
0, 1, 2, 4, 6, 13, 14, 15, 16, 19, 20, 21, 22, 23, 17, 18, 27,
|
|
0, 1, 3, 4, 6, 5, 7, 8, 9, 10, 12, 24, 25, 26, 17, 18, 27,
|
|
};
|
|
static const byte arrange18[] = {
|
|
0, 1, 2, 4, 5, 6, 7, 8, 9, 12, 19, 20, 21, 22, 23, 17, 18, 27,
|
|
0, 1, 3, 4, 5, 6, 7, 10, 13, 14, 15, 16, 24, 25, 26, 17, 18, 27,
|
|
};
|
|
static const byte arrange19[] = {
|
|
0, 1, 2, 4, 5, 6, 13, 14, 15, 16, 19, 20, 21, 22, 23, 24, 17, 18, 27,
|
|
0, 1, 3, 4, 7, 8, 9, 10, 12, 25, 19, 20, 21, 22, 23, 26, 17, 18, 27,
|
|
};
|
|
|
|
static const byte *arrangements[] = { arrange14, arrange15, arrange16, arrange17, arrange18, arrange19 };
|
|
|
|
uint max_icons = max(TBP_TOOLBAR_MINBUTTON, (ToolBarProperties)((w->width + TBP_BUTTONWIDTH / 2) / TBP_BUTTONWIDTH));
|
|
|
|
assert(max_icons >= TBP_TOOLBAR_MINBUTTON && max_icons <= TBP_NORMAL_MAXBUTTON);
|
|
|
|
/* first hide all icons */
|
|
for (uint i = 0; i < w->widget_count - 1; i++) {
|
|
w->widget[i].type = WWT_EMPTY;
|
|
}
|
|
|
|
/* now activate them all on their proper positions */
|
|
for (uint i = 0, x = 0, n = max_icons - TBP_TOOLBAR_MINBUTTON; i < max_icons; i++) {
|
|
uint icon = arrangements[n][i + ((_toolbar_mode == TB_LOWER) ? max_icons : 0)];
|
|
w->widget[icon].type = WWT_IMGBTN;
|
|
w->widget[icon].left = x;
|
|
x += (w->width - x) / (max_icons - i);
|
|
w->widget[icon].right = x - 1;
|
|
}
|
|
}
|
|
|
|
typedef void MenuClickedProc(int index);
|
|
|
|
static MenuClickedProc * const _menu_clicked_procs[] = {
|
|
NULL, // 0
|
|
NULL, // 1
|
|
MenuClickSettings, // 2
|
|
MenuClickSaveLoad, // 3
|
|
MenuClickMap, // 4
|
|
MenuClickTown, // 5
|
|
MenuClickSubsidies, // 6
|
|
MenuClickStations, // 7
|
|
MenuClickFinances, // 8
|
|
MenuClickCompany, // 9
|
|
MenuClickGraphs, // 10
|
|
MenuClickLeague, // 11
|
|
MenuClickIndustry, // 12
|
|
MenuClickShowTrains, // 13
|
|
MenuClickShowRoad, // 14
|
|
MenuClickShowShips, // 15
|
|
MenuClickShowAir, // 16
|
|
MenuClickMap, // 17
|
|
NULL, // 18
|
|
MenuClickBuildRail, // 19
|
|
MenuClickBuildRoad, // 20
|
|
MenuClickBuildWater, // 21
|
|
MenuClickBuildAir, // 22
|
|
MenuClickForest, // 23
|
|
MenuClickMusicWindow, // 24
|
|
MenuClickNewspaper, // 25
|
|
MenuClickHelp, // 26
|
|
};
|
|
|
|
/* --- Toolbar handling for the 'normal' case */
|
|
|
|
typedef void ToolbarButtonProc(Window *w);
|
|
|
|
static ToolbarButtonProc * const _toolbar_button_procs[] = {
|
|
ToolbarPauseClick,
|
|
ToolbarFastForwardClick,
|
|
ToolbarOptionsClick,
|
|
ToolbarSaveClick,
|
|
ToolbarMapClick,
|
|
ToolbarTownClick,
|
|
ToolbarSubsidiesClick,
|
|
ToolbarStationsClick,
|
|
ToolbarFinancesClick,
|
|
ToolbarCompaniesClick,
|
|
ToolbarGraphsClick,
|
|
ToolbarLeagueClick,
|
|
ToolbarIndustryClick,
|
|
ToolbarTrainClick,
|
|
ToolbarRoadClick,
|
|
ToolbarShipClick,
|
|
ToolbarAirClick,
|
|
ToolbarZoomInClick,
|
|
ToolbarZoomOutClick,
|
|
ToolbarBuildRailClick,
|
|
ToolbarBuildRoadClick,
|
|
ToolbarBuildWaterClick,
|
|
ToolbarBuildAirClick,
|
|
ToolbarForestClick,
|
|
ToolbarMusicClick,
|
|
ToolbarNewspaperClick,
|
|
ToolbarHelpClick,
|
|
ToolbarSwitchClick,
|
|
};
|
|
|
|
struct MainToolbarWindow : Window {
|
|
MainToolbarWindow(const WindowDesc *desc) : Window(desc)
|
|
{
|
|
this->SetWidgetDisabledState(TBN_PAUSE, _networking && !_network_server); // if not server, disable pause button
|
|
this->SetWidgetDisabledState(TBN_FASTFORWARD, _networking); // if networking, disable fast-forward button
|
|
|
|
CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
|
|
|
|
this->FindWindowPlacementAndResize(desc);
|
|
PositionMainToolbar(this);
|
|
DoZoomInOutWindow(ZOOM_NONE, this);
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
/* Draw brown-red toolbar bg. */
|
|
GfxFillRect(0, 0, this->width - 1, this->height - 1, 0xB2);
|
|
GfxFillRect(0, 0, this->width - 1, this->height - 1, 0xB4, FILLRECT_CHECKER);
|
|
|
|
/* If spectator, disable all construction buttons
|
|
* ie : Build road, rail, ships, airports and landscaping
|
|
* Since enabled state is the default, just disable when needed */
|
|
this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, WIDGET_LIST_END);
|
|
/* disable company list drop downs, if there are no companies */
|
|
this->SetWidgetsDisabledState(Company::GetNumItems() == TBN_PAUSE, TBN_STATIONS, TBN_FINANCES, TBN_TRAINS, TBN_ROADVEHS, TBN_SHIPS, TBN_AIRCRAFTS, WIDGET_LIST_END);
|
|
|
|
this->SetWidgetDisabledState(TBN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN));
|
|
this->SetWidgetDisabledState(TBN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT));
|
|
|
|
this->DrawWidgets();
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget)
|
|
{
|
|
if (_game_mode != GM_MENU && !this->IsWidgetDisabled(widget)) _toolbar_button_procs[widget](this);
|
|
}
|
|
|
|
virtual void OnDropdownSelect(int widget, int index)
|
|
{
|
|
_menu_clicked_procs[widget](index);
|
|
}
|
|
|
|
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
|
|
{
|
|
switch (keycode) {
|
|
case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(this); break;
|
|
case WKC_F2: ShowGameOptions(); break;
|
|
case WKC_F3: MenuClickSaveLoad(); break;
|
|
case WKC_F4: ShowSmallMap(); break;
|
|
case WKC_F5: ShowTownDirectory(); break;
|
|
case WKC_F6: ShowSubsidiesList(); break;
|
|
case WKC_F7: ShowCompanyStations(_local_company); break;
|
|
case WKC_F8: ShowCompanyFinances(_local_company); break;
|
|
case WKC_F9: ShowCompany(_local_company); break;
|
|
case WKC_F10: ShowOperatingProfitGraph(); break;
|
|
case WKC_F11: ShowCompanyLeagueTable(); break;
|
|
case WKC_F12: ShowBuildIndustryWindow(); break;
|
|
case WKC_SHIFT | WKC_F1: ShowVehicleListWindow(_local_company, VEH_TRAIN); break;
|
|
case WKC_SHIFT | WKC_F2: ShowVehicleListWindow(_local_company, VEH_ROAD); break;
|
|
case WKC_SHIFT | WKC_F3: ShowVehicleListWindow(_local_company, VEH_SHIP); break;
|
|
case WKC_SHIFT | WKC_F4: ShowVehicleListWindow(_local_company, VEH_AIRCRAFT); break;
|
|
case WKC_NUM_PLUS: // Fall through
|
|
case WKC_EQUALS: // Fall through
|
|
case WKC_SHIFT | WKC_EQUALS: // Fall through
|
|
case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(this); break;
|
|
case WKC_NUM_MINUS: // Fall through
|
|
case WKC_MINUS: // Fall through
|
|
case WKC_SHIFT | WKC_MINUS: // Fall through
|
|
case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(this); break;
|
|
case WKC_SHIFT | WKC_F7: if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype, -1); break;
|
|
case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(_last_built_roadtype); break;
|
|
case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break;
|
|
case WKC_SHIFT | WKC_F10: if (CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) ShowBuildAirToolbar(); break;
|
|
case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
|
|
case WKC_SHIFT | WKC_F12: ShowMusicWindow(); break;
|
|
case WKC_CTRL | 'S': MenuClickSmallScreenshot(); break;
|
|
case WKC_CTRL | 'G': MenuClickWorldScreenshot(); break;
|
|
case WKC_CTRL | WKC_ALT | 'C': if (!_networking) ShowCheatWindow(); break;
|
|
case 'A': if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype, 4); break; // Invoke Autorail
|
|
case 'L': ShowTerraformToolbar(); break;
|
|
case 'M': ShowSmallMap(); break;
|
|
case 'V': ShowExtraViewPortWindow(); break;
|
|
default: return ES_NOT_HANDLED;
|
|
}
|
|
return ES_HANDLED;
|
|
}
|
|
|
|
virtual void OnPlaceObject(Point pt, TileIndex tile)
|
|
{
|
|
_place_proc(tile);
|
|
}
|
|
|
|
virtual void OnTick()
|
|
{
|
|
if (this->IsWidgetLowered(TBN_PAUSE) != !!_pause_mode) {
|
|
this->ToggleWidgetLoweredState(TBN_PAUSE);
|
|
this->InvalidateWidget(TBN_PAUSE);
|
|
}
|
|
|
|
if (this->IsWidgetLowered(TBN_FASTFORWARD) != !!_fast_forward) {
|
|
this->ToggleWidgetLoweredState(TBN_FASTFORWARD);
|
|
this->InvalidateWidget(TBN_FASTFORWARD);
|
|
}
|
|
}
|
|
|
|
virtual void OnResize(Point delta)
|
|
{
|
|
if (this->width <= TBP_NORMAL_MAXBUTTON * TBP_BUTTONWIDTH) {
|
|
SplitToolbar(this);
|
|
} else {
|
|
ResizeToolbar(this);
|
|
}
|
|
}
|
|
|
|
virtual void OnTimeout()
|
|
{
|
|
for (uint i = TBN_SETTINGS; i < this->widget_count - 1; i++) {
|
|
if (this->IsWidgetLowered(i)) {
|
|
this->RaiseWidget(i);
|
|
this->InvalidateWidget(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual void OnInvalidateData(int data)
|
|
{
|
|
if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, TBN_ZOOMIN, TBN_ZOOMOUT);
|
|
}
|
|
};
|
|
|
|
static const Widget _toolb_normal_widgets[] = {
|
|
{ WWT_IMGBTN, RESIZE_LEFT, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_PAUSE, STR_TOOLBAR_TOOLTIP_PAUSE_GAME}, // TBN_PAUSE
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD}, // TBN_FASTFORWARD
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_SETTINGS, STR_TOOLBAR_TOOLTIP_OPTIONS}, // TBN_SETTINGS
|
|
{ WWT_IMGBTN_2, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_SAVE, STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME}, // TBN_SAVEGAME
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_SMALLMAP, STR_TOOLBAR_TOOLTIP_DISPLAY_MAP}, // TBN_SMALLMAP
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_TOWN, STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY}, // TBN_TOWNDIRECTORY
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_SUBSIDIES, STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES}, // TBN_SUBSIDIES
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_COMPANY_LIST, STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS}, // TBN_STATIONS
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_COMPANY_FINANCE, STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES}, // TBN_FINANCES
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_COMPANY_GENERAL, STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL}, // TBN_COMPANIES
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_GRAPHS, STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS}, // TBN_GRAPHICS
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_COMPANY_LEAGUE, STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE}, // TBN_LEAGUE
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_INDUSTRY, STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW}, // TBN_INDUSTRIES
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_TRAINLIST, STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS}, // TBN_TRAINS
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_TRUCKLIST, STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES}, // TBN_ROADVEHS
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_SHIPLIST, STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS}, // TBN_SHIPS
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_AIRPLANESLIST, STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT}, // TBN_AIRCRAFTS
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN}, // TBN_ZOOMIN
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT}, // TBN_ZOOMOUT
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_BUILDRAIL, STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK}, // TBN_RAILS
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_BUILDROAD, STR_TOOLBAR_TOOLTIP_BUILD_ROADS}, // TBN_ROADS
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_BUILDWATER, STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS}, // TBN_WATER
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_BUILDAIR, STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS}, // TBN_AIR
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_LANDSCAPING, STR_LANDSCAPING_TOOLBAR_TIP}, // TBN_LANDSCAPE tree icon is SPR_IMG_PLANTTREES
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW}, // TBN_MUSICSOUND
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_MESSAGES, STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS}, // TBN_NEWSREPORT
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_QUERY, STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION}, // TBN_HELP
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_SWITCH_TOOLBAR, STR_EMPTY}, // TBN_SWITCHBAR
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const WindowDesc _toolb_normal_desc(
|
|
0, 0, 0, TBP_BUTTONHEIGHT, 640, TBP_BUTTONHEIGHT,
|
|
WC_MAIN_TOOLBAR, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_NO_FOCUS,
|
|
_toolb_normal_widgets
|
|
);
|
|
|
|
|
|
/* --- Toolbar handling for the scenario editor */
|
|
|
|
static ToolbarButtonProc * const _scen_toolbar_button_procs[] = {
|
|
ToolbarPauseClick,
|
|
ToolbarFastForwardClick,
|
|
ToolbarOptionsClick,
|
|
ToolbarScenSaveOrLoad,
|
|
ToolbarBtn_NULL,
|
|
ToolbarBtn_NULL,
|
|
ToolbarScenDateBackward,
|
|
ToolbarScenDateForward,
|
|
ToolbarScenMapTownDir,
|
|
ToolbarZoomInClick,
|
|
ToolbarZoomOutClick,
|
|
ToolbarScenGenLand,
|
|
ToolbarScenGenTown,
|
|
ToolbarScenGenIndustry,
|
|
ToolbarScenBuildRoad,
|
|
ToolbarScenBuildDocks,
|
|
ToolbarScenPlantTrees,
|
|
ToolbarScenPlaceSign,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
ToolbarMusicClick,
|
|
NULL,
|
|
ToolbarHelpClick,
|
|
};
|
|
|
|
struct ScenarioEditorToolbarWindow : Window {
|
|
public:
|
|
ScenarioEditorToolbarWindow(const WindowDesc *desc) : Window(desc)
|
|
{
|
|
CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
|
|
|
|
this->FindWindowPlacementAndResize(desc);
|
|
PositionMainToolbar(this);
|
|
DoZoomInOutWindow(ZOOM_NONE, this);
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
this->SetWidgetDisabledState(TBSE_DATEBACKWARD, _settings_game.game_creation.starting_year <= MIN_YEAR);
|
|
this->SetWidgetDisabledState(TBSE_DATEFORWARD, _settings_game.game_creation.starting_year >= MAX_YEAR);
|
|
|
|
/* Draw brown-red toolbar bg. */
|
|
GfxFillRect(0, 0, this->width - 1, this->height - 1, 0xB2);
|
|
GfxFillRect(0, 0, this->width - 1, this->height - 1, 0xB4, FILLRECT_CHECKER);
|
|
|
|
this->DrawWidgets();
|
|
|
|
SetDParam(0, ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
|
|
DrawString(this->widget[TBSE_DATEBACKWARD].right, this->widget[TBSE_DATEFORWARD].left, 6, STR_DATE_LONG_WHITE, TC_FROMSTRING, SA_CENTER);
|
|
|
|
/* We hide this panel when the toolbar space gets too small */
|
|
const Widget *panel = &this->widget[TBSE_SPACERPANEL];
|
|
if (panel->left != panel->right) {
|
|
DrawString(panel->left + 1, panel->right - 1, 1, STR_SCENEDIT_TOOLBAR_OPENTTD, TC_FROMSTRING, SA_CENTER);
|
|
DrawString(panel->left + 1, panel->right - 1, 11, STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR, TC_FROMSTRING, SA_CENTER);
|
|
}
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget)
|
|
{
|
|
if (_game_mode == GM_MENU) return;
|
|
_scen_toolbar_button_procs[widget](this);
|
|
}
|
|
|
|
virtual void OnDropdownSelect(int widget, int index)
|
|
{
|
|
/* The map button is in a different location on the scenario
|
|
* editor toolbar, so we need to adjust for it. */
|
|
if (widget == TBSE_SMALLMAP) widget = TBN_SMALLMAP;
|
|
_menu_clicked_procs[widget](index);
|
|
SndPlayFx(SND_15_BEEP);
|
|
}
|
|
|
|
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
|
|
{
|
|
switch (keycode) {
|
|
case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(this); break;
|
|
case WKC_F2: ShowGameOptions(); break;
|
|
case WKC_F3: MenuClickSaveLoad(); break;
|
|
case WKC_F4: ToolbarScenGenLand(this); break;
|
|
case WKC_F5: ToolbarScenGenTown(this); break;
|
|
case WKC_F6: ToolbarScenGenIndustry(this); break;
|
|
case WKC_F7: ToolbarScenBuildRoad(this); break;
|
|
case WKC_F8: ToolbarScenBuildDocks(this); break;
|
|
case WKC_F9: ToolbarScenPlantTrees(this); break;
|
|
case WKC_F10: ToolbarScenPlaceSign(this); break;
|
|
case WKC_F11: ShowMusicWindow(); break;
|
|
case WKC_F12: PlaceLandBlockInfo(); break;
|
|
case WKC_CTRL | 'S': MenuClickSmallScreenshot(); break;
|
|
case WKC_CTRL | 'G': MenuClickWorldScreenshot(); break;
|
|
|
|
/* those following are all fall through */
|
|
case WKC_NUM_PLUS:
|
|
case WKC_EQUALS:
|
|
case WKC_SHIFT | WKC_EQUALS:
|
|
case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(this); break;
|
|
|
|
/* those following are all fall through */
|
|
case WKC_NUM_MINUS:
|
|
case WKC_MINUS:
|
|
case WKC_SHIFT | WKC_MINUS:
|
|
case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(this); break;
|
|
|
|
case 'L': ShowEditorTerraformToolbar(); break;
|
|
case 'M': ShowSmallMap(); break;
|
|
case 'V': ShowExtraViewPortWindow(); break;
|
|
default: return ES_NOT_HANDLED;
|
|
}
|
|
return ES_HANDLED;
|
|
}
|
|
|
|
virtual void OnPlaceObject(Point pt, TileIndex tile)
|
|
{
|
|
_place_proc(tile);
|
|
}
|
|
|
|
virtual void OnResize(Point delta)
|
|
{
|
|
/* There are 16 buttons plus some spacings if the space allows it.
|
|
* Furthermore there are two panels of which one is non - essential
|
|
* and that one can be removed if the space is too small. */
|
|
uint buttons_width;
|
|
uint spacing;
|
|
|
|
static const int normal_min_width = (TBP_SCENARIO_MAXBUTTON * TBP_BUTTONWIDTH) + (2 * TBP_DATEPANELWIDTH);
|
|
static const int one_less_panel_min_width = (TBP_SCENARIO_MAXBUTTON * TBP_BUTTONWIDTH) + TBP_DATEPANELWIDTH;
|
|
|
|
if (this->width >= one_less_panel_min_width) {
|
|
buttons_width = TBP_SCENARIO_MAXBUTTON * TBP_BUTTONWIDTH;
|
|
spacing = this->width - ((this->width >= normal_min_width) ? normal_min_width : one_less_panel_min_width);
|
|
} else {
|
|
buttons_width = this->width - TBP_DATEPANELWIDTH;
|
|
spacing = 0;
|
|
}
|
|
static const uint extra_spacing_at[] = { 3, 4, 7, 8, 10, 17, 0 };
|
|
|
|
for (uint i = 0, x = 0, j = 0, b = 0; i < this->widget_count; i++) {
|
|
switch (i) {
|
|
case TBSE_SPACERPANEL:
|
|
this->widget[i].left = x;
|
|
if (this->width < normal_min_width) {
|
|
this->widget[i].right = x;
|
|
j++;
|
|
continue;
|
|
}
|
|
|
|
x += TBP_DATEPANELWIDTH;
|
|
this->widget[i].right = x - 1;
|
|
break;
|
|
|
|
case TBSE_DATEPANEL: {
|
|
int offset = x - this->widget[i].left;
|
|
this->widget[i + 1].left += offset;
|
|
this->widget[i + 1].right += offset;
|
|
this->widget[i + 2].left += offset;
|
|
this->widget[i + 2].right += offset;
|
|
this->widget[i].left = x;
|
|
x += TBP_DATEPANELWIDTH;
|
|
this->widget[i].right = x - 1;
|
|
i += 2;
|
|
} break;
|
|
|
|
default:
|
|
if (this->widget[i].bottom == 0) continue;
|
|
|
|
this->widget[i].left = x;
|
|
x += buttons_width / (TBP_SCENARIO_MAXBUTTON - b);
|
|
this->widget[i].right = x - 1;
|
|
buttons_width -= buttons_width / (TBP_SCENARIO_MAXBUTTON - b);
|
|
b++;
|
|
break;
|
|
}
|
|
|
|
if (extra_spacing_at[j] == i) {
|
|
j++;
|
|
uint add = spacing / (lengthof(extra_spacing_at) - j);
|
|
spacing -= add;
|
|
x += add;
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual void OnTick()
|
|
{
|
|
if (this->IsWidgetLowered(TBSE_PAUSE) != !!_pause_mode) {
|
|
this->ToggleWidgetLoweredState(TBSE_PAUSE);
|
|
this->SetDirty();
|
|
}
|
|
|
|
if (this->IsWidgetLowered(TBSE_FASTFORWARD) != !!_fast_forward) {
|
|
this->ToggleWidgetLoweredState(TBSE_FASTFORWARD);
|
|
this->SetDirty();
|
|
}
|
|
}
|
|
|
|
virtual void OnInvalidateData(int data)
|
|
{
|
|
if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, TBSE_ZOOMIN, TBSE_ZOOMOUT);
|
|
}
|
|
};
|
|
|
|
static const Widget _toolb_scen_widgets[] = {
|
|
{ WWT_IMGBTN, RESIZE_LEFT, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_PAUSE, STR_TOOLBAR_TOOLTIP_PAUSE_GAME}, // TBSE_PAUSE
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD}, // TBSE_FASTFORWARD
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_SETTINGS, STR_TOOLBAR_TOOLTIP_OPTIONS},
|
|
{WWT_IMGBTN_2, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_SAVE, STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO}, // TBSE_SAVESCENARIO
|
|
|
|
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, 0x0, STR_NULL}, // TBSE_SPACERPANEL
|
|
|
|
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 129, 0, 21, 0x0, STR_NULL}, // TBSE_DATEPANEL
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 3, 14, 5, 16, SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD}, // TBSE_DATEBACKWARD
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 113, 125, 5, 16, SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD}, // TBSE_DATEFORWARD
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_SMALLMAP, STR_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY}, // TBSE_SMALLMAP
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN}, // TBSE_ZOOMIN
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT}, // TBSE_ZOOMOUT
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_LANDSCAPING, STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION}, // TBSE_LANDGENERATE
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_TOWN, STR_SCENEDIT_TOOLBAR_TOWN_GENERATION}, // TBSE_TOWNGENERATE
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_INDUSTRY, STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION}, // TBSE_INDUSTRYGENERATE
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_BUILDROAD, STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION}, // TBSE_BUILDROAD
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_BUILDWATER, STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS}, // TBSE_BUILDDOCKS
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES}, // TBSE_PLANTTREES
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN}, // TBSE_PLACESIGNS
|
|
|
|
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW},
|
|
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 21, SPR_IMG_QUERY, STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION},
|
|
{WIDGETS_END},
|
|
};
|
|
|
|
static const WindowDesc _toolb_scen_desc(
|
|
0, 0, 130, TBP_BUTTONHEIGHT, 640, TBP_BUTTONHEIGHT,
|
|
WC_MAIN_TOOLBAR, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_NO_FOCUS,
|
|
_toolb_scen_widgets
|
|
);
|
|
|
|
/* --- Allocating the toolbar --- */
|
|
|
|
void AllocateToolbar()
|
|
{
|
|
/* Clean old GUI values; railtype is (re)set by rail_gui.cpp */
|
|
_last_built_roadtype = ROADTYPE_ROAD;
|
|
|
|
if (_game_mode == GM_EDITOR) {
|
|
new ScenarioEditorToolbarWindow(&_toolb_scen_desc);;
|
|
} else {
|
|
new MainToolbarWindow(&_toolb_normal_desc);
|
|
}
|
|
}
|