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ai
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Add: script API functions for build with refit feature
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5 years ago |
game
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Feature: Add station coverage area display for towns.
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5 years ago |
template
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Codechange: Replace NULL with nullptr in squirrel interface.
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5 years ago |
Doxyfile_AI
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(svn r25595) -Fix-ish: move the Doxygen .tag files into objs, so they are automatically ignored and removed upon mrproper/distclean. Furthermore remove the gamedocs folder too
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11 years ago |
Doxyfile_Game
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(svn r25595) -Fix-ish: move the Doxygen .tag files into objs, so they are automatically ignored and removed upon mrproper/distclean. Furthermore remove the gamedocs folder too
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11 years ago |
ai_changelog.hpp
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Fix 6fc60d8c4f: forgot to update API changelog
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5 years ago |
doxygen_filter.awk
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…
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doxygen_filter.sh
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…
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game_changelog.hpp
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Fix 6fc60d8c4f: forgot to update API changelog
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5 years ago |
generate_widget.awk
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Fix: keep the line ending when generating widget enums with bash/gawk on windows
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5 years ago |
generate_widget.sh
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Fix: line ending issues with MSYS2
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5 years ago |
generate_widget.vbs
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Add: generate_widget.vbs to allow script_window.hpp enums generation for users unable to run bash/gawk scripts
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5 years ago |
script_accounting.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_accounting.hpp
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…
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script_admin.cpp
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Remove: ENABLE_NETWORK switch
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5 years ago |
script_admin.hpp
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(svn r25594) -Fix-ish: some Doxygen warnings/errors for scripts
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11 years ago |
script_airport.cpp
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Codechange: Check airport layout would fit within map bounds before iterating tiles. (#7429)
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5 years ago |
script_airport.hpp
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Add: AI/GS GetMonthlyMaintenanceCost (#6897)
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6 years ago |
script_base.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_base.hpp
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(svn r25148) -Fix [FS#5517]: [Script] XXBase::Chance function did not work for large values (>65535)
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11 years ago |
script_basestation.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_basestation.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_bridge.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_bridge.hpp
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Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type (#6988)
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5 years ago |
script_bridgelist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_bridgelist.hpp
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…
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script_cargo.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_cargo.hpp
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(svn r27316) -Doc: Improve documentation on ScriptCargo::GetCargoLabel
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9 years ago |
script_cargolist.cpp
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(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore)
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10 years ago |
script_cargolist.hpp
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…
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script_cargomonitor.cpp
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(svn r26685) -Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters.
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10 years ago |
script_cargomonitor.hpp
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(svn r26685) -Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters.
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10 years ago |
script_client.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_client.hpp
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Feature #6459: API for querying network clients from GS (#6736)
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6 years ago |
script_clientlist.cpp
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Remove: ENABLE_NETWORK switch
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5 years ago |
script_clientlist.hpp
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Feature #6459: API for querying network clients from GS (#6736)
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6 years ago |
script_company.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_company.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_companymode.cpp
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Fix #6966: Only allow switching to a valid company.
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6 years ago |
script_companymode.hpp
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…
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script_controller.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_controller.hpp
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(svn r27111) -Doc: Extend script documentation with Save and Load functions.
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10 years ago |
script_date.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_date.hpp
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(svn r26307) -Add: [nogo] Allow GS to hide story page date
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11 years ago |
script_depotlist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_depotlist.hpp
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…
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script_engine.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_engine.hpp
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(svn r27123) -Fix [FS#5371] [FS#6214]: API docs (krinn)
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10 years ago |
script_enginelist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_enginelist.hpp
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…
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script_error.cpp
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(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
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7 years ago |
script_error.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_event.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_event.hpp
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…
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script_event_types.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_event_types.hpp
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Fix: Spelling in code comment (#6984)
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6 years ago |
script_execmode.cpp
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(svn r27379) -Codechange: Do not throw in the destructors of ScriptTest/ExecMode.
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9 years ago |
script_execmode.hpp
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(svn r27543) -Fix (r27379): ScriptExec/TestMode::FinalRelease is not part of the API.
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8 years ago |
script_game.cpp
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Remove: ENABLE_NETWORK switch
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5 years ago |
script_game.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_gamesettings.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_gamesettings.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
script_goal.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_goal.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_group.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_group.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_grouplist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_grouplist.hpp
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…
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script_industry.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_industry.hpp
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…
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script_industrylist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_industrylist.hpp
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…
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script_industrytype.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_industrytype.hpp
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(svn r26164) -Doc: Fix Game Script API docs on that deity can build/prospect independent of advanced setting for that
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11 years ago |
script_industrytypelist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_industrytypelist.hpp
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…
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script_info_docs.hpp
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(svn r26038) -Fix: Doxygen syntax.
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11 years ago |
script_infrastructure.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_infrastructure.hpp
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…
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script_list.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_list.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_log.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_log.hpp
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(svn r24957) -Document [FS#5349]: newlines and other special characters are removed/converted
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12 years ago |
script_map.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_map.hpp
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…
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script_marine.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_marine.hpp
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…
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script_news.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_news.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_object.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_object.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_order.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_order.hpp
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Doc: [AI] UnshareOrders empties the orders list of the vehicle.
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5 years ago |
script_rail.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_rail.hpp
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(svn r25614) -Fix [FS#5651]: [Script] Give a slightly less generic error when removing inexisting rail
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11 years ago |
script_railtypelist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_railtypelist.hpp
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…
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script_road.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_road.hpp
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(svn r26149) -Fix [FS#5825]: [Script] Various API functions did not check whether ScrtipRoad::SetCurrentRoadType was called appropiately.
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11 years ago |
script_sign.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_sign.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_signlist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_signlist.hpp
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…
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script_station.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_station.hpp
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Remove: Unused string "STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION"
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6 years ago |
script_stationlist.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_stationlist.hpp
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(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments
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10 years ago |
script_story_page.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_story_page.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_storypageelementlist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_storypageelementlist.hpp
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(svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page
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11 years ago |
script_storypagelist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_storypagelist.hpp
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(svn r26304) -Fix (26303): Forgot to add new files
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11 years ago |
script_subsidy.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_subsidy.hpp
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(svn r26307) -Add: [nogo] Allow GS to hide story page date
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11 years ago |
script_subsidylist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_subsidylist.hpp
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…
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script_testmode.cpp
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(svn r27379) -Codechange: Do not throw in the destructors of ScriptTest/ExecMode.
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9 years ago |
script_testmode.hpp
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(svn r27543) -Fix (r27379): ScriptExec/TestMode::FinalRelease is not part of the API.
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8 years ago |
script_text.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_text.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_tile.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_tile.hpp
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(svn r25213) -Fix [FS#5537]: clarify on which tiles IsDesertTile and IsSnowTile work, i.e. the ones without infrastructure or buildings
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11 years ago |
script_tilelist.cpp
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Fix: Industry coverage area is no longer rectangular. (#7464)
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5 years ago |
script_tilelist.hpp
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(svn r27287) -Doc: Clarify radius and semantics of the industry producing/accepting tile functions.
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9 years ago |
script_town.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_town.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_townlist.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
script_townlist.hpp
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…
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script_tunnel.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_tunnel.hpp
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(svn r26149) -Fix [FS#5825]: [Script] Various API functions did not check whether ScrtipRoad::SetCurrentRoadType was called appropiately.
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11 years ago |
script_types.hpp
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(svn r27757) -Change: Make StringID 32bit.
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7 years ago |
script_vehicle.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_vehicle.hpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_vehiclelist.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_vehiclelist.hpp
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…
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script_viewport.cpp
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Feature: GS methods to scroll viewport for players (#6745)
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6 years ago |
script_viewport.hpp
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Feature: GS methods to scroll viewport for players (#6745)
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6 years ago |
script_waypoint.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_waypoint.hpp
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…
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script_waypointlist.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_waypointlist.hpp
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…
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script_window.cpp
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Codechange: Use null pointer literal instead of the NULL macro
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5 years ago |
script_window.hpp
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Feature: Add station coverage area display for towns.
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5 years ago |
squirrel_export.awk
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Codechange: Replace NULL with nullptr in squirrel interface.
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5 years ago |
squirrel_export.sh
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Fix: line ending issues with MSYS2
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5 years ago |
squirrel_export.vbs
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Codechange: Replace NULL with nullptr in squirrel interface.
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5 years ago |