OpenTTD-patches/src/network
2023-06-17 17:22:59 +01:00
..
core Network: Defer deletion of client and server game socket handler 2023-06-16 21:18:35 +01:00
CMakeLists.txt
network_admin.cpp
network_admin.h
network_base.h
network_chat_gui.cpp Fix NetworkAddChatMessage when MAX_CHAT_MESSAGES is 0 2023-06-16 01:21:38 +01:00
network_client.cpp Use std::all_of instead of std::count for checking if all 0 2023-06-17 17:22:59 +01:00
network_client.h Network: Change protocol for game/rcon/settings password auth 2023-06-15 21:33:41 +01:00
network_command.cpp Serialisation: Adjust method names/types 2023-06-14 19:39:36 +01:00
network_content_gui.cpp
network_content_gui.h
network_content.cpp
network_content.h
network_coordinator.cpp
network_coordinator.h
network_func.h Fix NetworkAddChatMessage when MAX_CHAT_MESSAGES is 0 2023-06-16 01:21:38 +01:00
network_gamelist.cpp
network_gamelist.h
network_gui.cpp
network_gui.h
network_internal.h Network: Change protocol for game/rcon/settings password auth 2023-06-15 21:33:41 +01:00
network_query.cpp
network_query.h
network_server.cpp Use std::all_of instead of std::count for checking if all 0 2023-06-17 17:22:59 +01:00
network_server.h Network: Change protocol for game/rcon/settings password auth 2023-06-15 21:33:41 +01:00
network_stun.cpp
network_stun.h
network_turn.cpp
network_turn.h
network_type.h
network_udp.cpp
network_udp.h
network.cpp Network: Defer deletion of client and server game socket handler 2023-06-16 21:18:35 +01:00
network.h