mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
d7fc1b2c69
This bug was not triggered by the current code, but it's easier to code new features if you do not have to think about such limitations like you can't hide an item in the middle of the list ;)
649 lines
18 KiB
C
649 lines
18 KiB
C
#include "stdafx.h"
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#include "ttd.h"
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#include "table/strings.h"
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#include "window.h"
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#include "gfx.h"
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#include "viewport.h"
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static Point HandleScrollbarHittest(Scrollbar *sb, int top, int bottom)
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{
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Point pt;
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int height, count, pos, cap;
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top += 10;
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bottom -= 9;
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height = (bottom - top);
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pos = sb->pos;
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count = sb->count;
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cap = sb->cap;
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if (count != 0) top += height * pos / count;
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if (cap > count) cap = count;
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if (count != 0)
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bottom -= (count - pos - cap) * height / count;
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pt.x = top;
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pt.y = bottom - 1;
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return pt;
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}
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/*****************************************************
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* Special handling for the scrollbar widget type.
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* Handles the special scrolling buttons and other
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* scrolling.
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* Parameters:
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* w - Window.
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* wi - Pointer to the scrollbar widget.
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* x - The X coordinate of the mouse click.
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* y - The Y coordinate of the mouse click.
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*/
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void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y)
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{
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int mi, ma, pos;
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Scrollbar *sb;
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switch (wi->type) {
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case WWT_SCROLLBAR: {
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// vertical scroller
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w->flags4 &= ~WF_HSCROLL;
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w->flags4 &= ~WF_SCROLL2;
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mi = wi->top;
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ma = wi->bottom;
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pos = y;
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sb = &w->vscroll;
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break;
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}
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case WWT_SCROLL2BAR: {
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// 2nd vertical scroller
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w->flags4 &= ~WF_HSCROLL;
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w->flags4 |= WF_SCROLL2;
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mi = wi->top;
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ma = wi->bottom;
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pos = y;
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sb = &w->vscroll2;
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break;
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}
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case WWT_HSCROLLBAR: {
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// horizontal scroller
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w->flags4 &= ~WF_SCROLL2;
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w->flags4 |= WF_HSCROLL;
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mi = wi->left;
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ma = wi->right;
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pos = x;
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sb = &w->hscroll;
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break;
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}
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default: return; //this should never happen
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}
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if (pos <= mi+9) {
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// Pressing the upper button?
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if (!_demo_mode) {
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w->flags4 |= WF_SCROLL_UP;
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if (_scroller_click_timeout == 0) {
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_scroller_click_timeout = 6;
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if (sb->pos != 0) sb->pos--;
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}
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_left_button_clicked = false;
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}
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} else if (pos >= ma-10) {
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// Pressing the lower button?
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if (!_demo_mode) {
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w->flags4 |= WF_SCROLL_DOWN;
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if (_scroller_click_timeout == 0) {
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_scroller_click_timeout = 6;
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if ((byte)(sb->pos + sb->cap) < sb->count)
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sb->pos++;
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}
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_left_button_clicked = false;
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}
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} else {
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//
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Point pt = HandleScrollbarHittest(sb, mi, ma);
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if (pos < pt.x) {
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sb->pos = max(sb->pos - sb->cap, 0);
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} else if (pos > pt.y) {
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sb->pos = min(
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sb->pos + sb->cap,
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max(sb->count - sb->cap, 0)
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);
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} else {
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_scrollbar_start_pos = pt.x - mi - 9;
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_scrollbar_size = ma - mi - 23;
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w->flags4 |= WF_SCROLL_MIDDLE;
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_scrolling_scrollbar = true;
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_cursorpos_drag_start = _cursor.pos;
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}
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}
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SetWindowDirty(w);
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}
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/*****************************************************
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* Returns the index for the widget located at the given
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* position relative to the window.
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* Parameters:
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* w - Window
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* x/y - Window client coordinates
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* Returns:
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* A widget index, or -1 if no widget was found.
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*/
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int GetWidgetFromPos(Window *w, int x, int y)
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{
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const Widget *wi;
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int index, found_index = -1;
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// Go through the widgets and check if we find the widget that the coordinate is
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// inside.
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for(index=0,wi=w->widget; wi->type != WWT_LAST; index++, wi++) {
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if (wi->type == WWT_EMPTY || wi->type == WWT_FRAME)
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continue;
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if (x >= wi->left &&
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x < wi->right &&
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y >= wi->top &&
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y < wi->bottom && !HASBIT(w->hidden_state,index)) {
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found_index = index;
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}
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}
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// Return the index
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return found_index;
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}
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void DrawWindowWidgets(Window *w)
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{
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const Widget *wi;
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DrawPixelInfo *dpi = _cur_dpi;
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Rect r;
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uint32 dparam_backup[20];
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uint32 cur_click, cur_disabled, cur_hidden;
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if (w->desc_flags & WDF_RESTORE_DPARAM) COPY_OUT_DPARAM(dparam_backup, 0, lengthof(dparam_backup));
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wi = w->widget;
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cur_click = w->click_state;
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cur_disabled = w->disabled_state;
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cur_hidden = w->hidden_state;
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do {
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if (dpi->left > (r.right=/*w->left + */wi->right) ||
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dpi->left + dpi->width <= (r.left=wi->left/* + w->left*/) ||
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dpi->top > (r.bottom=/*w->top +*/ wi->bottom) ||
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dpi->top + dpi->height <= (r.top = /*w->top +*/ wi->top) ||
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(cur_hidden&1))
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continue;
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switch(wi->type&WWT_MASK) {
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case WWT_PANEL:
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case WWT_PANEL_2: {
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int img;
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color,
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(cur_click & 1) ? 0x20 : 0);
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if ((img=wi->unkA) != 0) {
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if ((wi->type&WWT_MASK) == WWT_PANEL_2 && (cur_click&1)) img++;
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DrawSprite(img, r.left+1, r.top+1);
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}
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goto draw_default;
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}
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case WWT_CLOSEBOX:
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case WWT_4: {
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color,
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(cur_click & 1) ? 0x20 : 0);
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}
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/* fall through */
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case WWT_5: {
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StringID str = wi->unkA;
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if ((wi->type&WWT_MASK) == WWT_4 && (cur_click&1)) str++;
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DrawStringCentered((r.left + r.right+1)>>1, ((r.top+r.bottom + 1)>>1) - 5, str, 0);
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goto restore_dparam;
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}
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case WWT_6: {
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StringID str;
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, 0x60);
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if ((str = wi->unkA) != 0) {
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DrawString(r.left+2, r.top+1, str, 0);
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goto restore_dparam;
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}
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goto draw_default;
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}
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case WWT_MATRIX: {
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int c, d, ctr;
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int x, amt1, amt2;
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int color;
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color,
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(cur_click & 1) ? 0x20 : 0);
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c = (wi->unkA&0xFF);
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amt1 = (wi->right - wi->left + 1) / c;
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d = (wi->unkA >> 8);
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amt2 = (wi->bottom - wi->top + 1) / d;
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color = _color_list[wi->color&0xF].window_color_bgb;
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x = r.left;
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for(ctr=c; --ctr; ) {
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x += amt1;
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GfxFillRect(x, r.top+1, x, r.bottom-1, color);
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}
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x = r.top;
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for(ctr=d; --ctr; ) {
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x += amt2;
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GfxFillRect(r.left+1, x, r.right-1, x, color);
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}
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color = _color_list[wi->color&0xF].window_color_1b;
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x = r.left-1;
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for(ctr=c; --ctr; ) {
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x += amt1;
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GfxFillRect(x, r.top+1, x, r.bottom-1, color);
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}
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x = r.top-1;
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for(ctr=d; --ctr; ) {
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x += amt2;
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GfxFillRect(r.left+1, x, r.right-1, x, color);
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}
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goto draw_default;
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}
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// vertical scrollbar
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case WWT_SCROLLBAR: {
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Point pt;
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int c1,c2;
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assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere!
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// draw up/down buttons
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DrawFrameRect(r.left, r.top, r.right, r.top+9, wi->color, (w->flags4 & (WF_SCROLL_UP | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_UP ? 0x20 : 0);
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DrawFrameRect(r.left, r.bottom-9, r.right, r.bottom, wi->color, (w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_DOWN ? 0x20 : 0);
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// draw icons in up/down buttons
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DoDrawString("\xA0", r.left+2, r.top, 0x10);
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DoDrawString("\xAA", r.left+2, r.bottom-9, 0x10);
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c1 = _color_list[wi->color&0xF].window_color_1a;
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c2 = _color_list[wi->color&0xF].window_color_2;
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// draw "shaded" background
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GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c2);
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GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c1 | 0x8000);
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// draw shaded lines
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GfxFillRect(r.left+2, r.top+10, r.left+2, r.bottom-10, c1);
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GfxFillRect(r.left+3, r.top+10, r.left+3, r.bottom-10, c2);
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GfxFillRect(r.left+7, r.top+10, r.left+7, r.bottom-10, c1);
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GfxFillRect(r.left+8, r.top+10, r.left+8, r.bottom-10, c2);
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pt = HandleScrollbarHittest(&w->vscroll, r.top, r.bottom);
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DrawFrameRect(r.left, pt.x, r.right, pt.y, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_MIDDLE ? 0x20 : 0);
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break;
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}
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case WWT_SCROLL2BAR: {
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Point pt;
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int c1,c2;
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assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere!
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// draw up/down buttons
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DrawFrameRect(r.left, r.top, r.right, r.top+9, wi->color, (w->flags4 & (WF_SCROLL_UP | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_UP | WF_SCROLL2) ? 0x20 : 0);
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DrawFrameRect(r.left, r.bottom-9, r.right, r.bottom, wi->color, (w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_DOWN | WF_SCROLL2) ? 0x20 : 0);
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// draw icons in up/down buttons
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DoDrawString("\xA0", r.left+2, r.top, 0x10);
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DoDrawString("\xAA", r.left+2, r.bottom-9, 0x10);
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c1 = _color_list[wi->color&0xF].window_color_1a;
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c2 = _color_list[wi->color&0xF].window_color_2;
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// draw "shaded" background
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GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c2);
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GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c1 | 0x8000);
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// draw shaded lines
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GfxFillRect(r.left+2, r.top+10, r.left+2, r.bottom-10, c1);
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GfxFillRect(r.left+3, r.top+10, r.left+3, r.bottom-10, c2);
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GfxFillRect(r.left+7, r.top+10, r.left+7, r.bottom-10, c1);
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GfxFillRect(r.left+8, r.top+10, r.left+8, r.bottom-10, c2);
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pt = HandleScrollbarHittest(&w->vscroll2, r.top, r.bottom);
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DrawFrameRect(r.left, pt.x, r.right, pt.y, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_MIDDLE | WF_SCROLL2) ? 0x20 : 0);
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break;
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}
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// horizontal scrollbar
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case WWT_HSCROLLBAR: {
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Point pt;
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int c1,c2;
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assert(r.bottom - r.top == 11); // XXX - to ensure the same sizes are used everywhere!
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DrawFrameRect(r.left, r.top, r.left + 9, r.bottom, wi->color, (w->flags4 & (WF_SCROLL_UP | WF_HSCROLL)) == (WF_SCROLL_UP | WF_HSCROLL) ? 0x20 : 0);
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DrawFrameRect(r.right-9, r.top, r.right, r.bottom, wi->color, (w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL)) == (WF_SCROLL_DOWN | WF_HSCROLL) ? 0x20 : 0);
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// draw icons in up/down buttons
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DrawSprite(SPR_ARROW_LEFT, r.left + 3, r.top + 2);
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DrawSprite(SPR_ARROW_RIGHT, r.right - 6, r.top + 2);
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c1 = _color_list[wi->color&0xF].window_color_1a;
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c2 = _color_list[wi->color&0xF].window_color_2;
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// draw "shaded" background
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GfxFillRect(r.left+10, r.top, r.right-10, r.bottom, c2);
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GfxFillRect(r.left+10, r.top, r.right-10, r.bottom, c1 | 0x8000);
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// draw shaded lines
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GfxFillRect(r.left+10, r.top+2, r.right-10, r.top+2, c1);
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GfxFillRect(r.left+10, r.top+3, r.right-10, r.top+3, c2);
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GfxFillRect(r.left+10, r.top+7, r.right-10, r.top+7, c1);
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GfxFillRect(r.left+10, r.top+8, r.right-10, r.top+8, c2);
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// draw actual scrollbar
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pt = HandleScrollbarHittest(&w->hscroll, r.left, r.right);
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DrawFrameRect(pt.x, r.top, pt.y, r.bottom, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL)) == (WF_SCROLL_MIDDLE | WF_HSCROLL) ? 0x20 : 0);
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break;
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}
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case WWT_FRAME: {
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int c1,c2;
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int x2 = r.left; // by default the left side is the left side of the widget
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if (wi->unkA != 0) {
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x2 = DrawString(r.left+6, r.top, wi->unkA, 0);
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}
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c1 = _color_list[wi->color].window_color_1a;
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c2 = _color_list[wi->color].window_color_2;
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//Line from upper left corner to start of text
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GfxFillRect(r.left, r.top+4, r.left+4,r.top+4, c1);
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GfxFillRect(r.left+1, r.top+5, r.left+4,r.top+5, c2);
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// Line from end of text to upper right corner
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GfxFillRect(x2, r.top+4, r.right-1,r.top+4,c1);
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GfxFillRect(x2, r.top+5, r.right-2,r.top+5,c2);
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// Line from upper left corner to bottom left corner
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GfxFillRect(r.left, r.top+5, r.left, r.bottom-1, c1);
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GfxFillRect(r.left+1, r.top+6, r.left+1, r.bottom-2, c2);
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//Line from upper right corner to bottom right corner
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GfxFillRect(r.right-1, r.top+5, r.right-1, r.bottom-2, c1);
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GfxFillRect(r.right, r.top+4, r.right, r.bottom-1, c2);
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GfxFillRect(r.left+1, r.bottom-1, r.right-1, r.bottom-1, c1);
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GfxFillRect(r.left, r.bottom, r.right, r.bottom, c2);
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goto restore_dparam;
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}
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case WWT_STICKYBOX: {
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assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere!
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (cur_click & 1) ? 0x20 : 0);
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DrawSprite((cur_click & 1) ? SPR_PIN_UP : SPR_PIN_DOWN, r.left + 2, r.top + 3);
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break;
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}
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case WWT_RESIZEBOX: {
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assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere!
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, 0);
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DrawSprite(SPR_WINDOW_RESIZE, r.left + 3, r.top + 3);
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break;
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}
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case WWT_CAPTION: {
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assert(r.bottom - r.top == 13); // XXX - to ensure the same sizes are used everywhere!
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, 0x10);
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DrawFrameRect(r.left+1, r.top+1, r.right-1, r.bottom-1, wi->color, (w->caption_color == 0xFF) ? 0x60 : 0x70);
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if (w->caption_color != 0xFF) {
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GfxFillRect(r.left+2, r.top+2, r.right-2, r.bottom-2, _color_list[_player_colors[w->caption_color]].window_color_1b);
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}
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DrawStringCentered( (r.left+r.right+1)>>1, r.top+2, wi->unkA, 0x84);
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restore_dparam:;
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if (w->desc_flags & WDF_RESTORE_DPARAM) COPY_IN_DPARAM(0, dparam_backup, lengthof(dparam_backup));
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draw_default:;
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if (cur_disabled & 1) {
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GfxFillRect(r.left+1, r.top+1, r.right-1, r.bottom-1, _color_list[wi->color&0xF].unk2 | 0x8000);
|
|
}
|
|
}
|
|
}
|
|
} while (cur_click>>=1, cur_disabled>>=1, cur_hidden >>= 1, (++wi)->type != WWT_LAST);
|
|
|
|
|
|
if (w->flags4 & WF_WHITE_BORDER_MASK) {
|
|
//DrawFrameRect(w->left, w->top, w->left + w->width-1, w->top+w->height-1, 0xF, 0x10);
|
|
DrawFrameRect(0, 0, w->width-1, w->height-1, 0xF, 0x10);
|
|
}
|
|
|
|
}
|
|
|
|
static uint _dropdown_item_count;
|
|
static uint32 _dropdown_disabled;
|
|
static bool _dropdown_hide_disabled;
|
|
static const StringID *_dropdown_items;
|
|
static int _dropdown_selindex;
|
|
static byte _dropdown_button;
|
|
static WindowClass _dropdown_windowclass;
|
|
static WindowNumber _dropdown_windownum;
|
|
static byte _dropdown_var1;
|
|
static byte _dropdown_var2;
|
|
static uint32 _dropdown_disabled_items;
|
|
|
|
static const Widget _dropdown_menu_widgets[] = {
|
|
{ WWT_IMGBTN, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static int GetDropdownItem(Window *w)
|
|
{
|
|
uint item;
|
|
int y;
|
|
|
|
if (GetWidgetFromPos(w, _cursor.pos.x - w->left, _cursor.pos.y - w->top) < 0)
|
|
return -1;
|
|
|
|
y = _cursor.pos.y - w->top - 2;
|
|
|
|
if (y < 0)
|
|
return - 1;
|
|
|
|
item = y / 10;
|
|
if (item >= _dropdown_item_count || (HASBIT(_dropdown_disabled,item) && !_dropdown_disabled_items) || _dropdown_items[item] == 0)
|
|
return - 1;
|
|
|
|
return item;
|
|
}
|
|
|
|
static void DropdownMenuWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
int item;
|
|
|
|
switch(e->event) {
|
|
case WE_PAINT: {
|
|
int x,y,i,sel;
|
|
|
|
DrawWindowWidgets(w);
|
|
|
|
x = 1;
|
|
y = 2;
|
|
sel = _dropdown_selindex;
|
|
|
|
for(i=0; _dropdown_items[i] != INVALID_STRING_ID; i++) {
|
|
if (HASBIT(_dropdown_disabled_items, i)) {
|
|
sel--;
|
|
continue;
|
|
}
|
|
if (_dropdown_items[i] != 0) {
|
|
if (sel == 0) {
|
|
GfxFillRect(x+1, y, x+w->width-4, y + 9, 0);
|
|
}
|
|
DrawString(x+2, y, _dropdown_items[i], sel==0 ? 12 : 16);
|
|
|
|
if (HASBIT(_dropdown_disabled, i) && !_dropdown_disabled_items) {
|
|
GfxFillRect(x, y, x+w->width-3, y + 9, 0x8000 +
|
|
_color_list[_dropdown_menu_widgets[0].color].window_color_bga);
|
|
}
|
|
} else {
|
|
int color_1 = _color_list[_dropdown_menu_widgets[0].color].window_color_1a;
|
|
int color_2 = _color_list[_dropdown_menu_widgets[0].color].window_color_2;
|
|
GfxFillRect(x+1, y+3, x+w->width-5, y+3, color_1);
|
|
GfxFillRect(x+1, y+4, x+w->width-5, y+4, color_2);
|
|
}
|
|
y += 10;
|
|
sel--;
|
|
}
|
|
} break;
|
|
|
|
case WE_CLICK: {
|
|
item = GetDropdownItem(w);
|
|
if (item >= 0) {
|
|
// make sure that item match the index of the string, that was clicked
|
|
// basically we just add one for each hidden item before the clicked one
|
|
byte counter;
|
|
for (counter = 0 ; item >= counter; ++counter) {
|
|
if (HASBIT(_dropdown_disabled_items, counter)) item++;
|
|
}
|
|
_dropdown_var1 = 4;
|
|
_dropdown_selindex = item;
|
|
SetWindowDirty(w);
|
|
}
|
|
} break;
|
|
|
|
case WE_MOUSELOOP: {
|
|
Window *w2 = FindWindowById(_dropdown_windowclass, _dropdown_windownum);
|
|
if (w2 == NULL) {
|
|
DeleteWindow(w);
|
|
return;
|
|
}
|
|
|
|
if (_dropdown_var1 != 0 && --_dropdown_var1 == 0) {
|
|
WindowEvent e;
|
|
e.event = WE_DROPDOWN_SELECT;
|
|
e.dropdown.button = _dropdown_button;
|
|
e.dropdown.index = _dropdown_selindex;
|
|
w2->wndproc(w2, &e);
|
|
DeleteWindow(w);
|
|
return;
|
|
}
|
|
|
|
if (_dropdown_var2 != 0) {
|
|
item = GetDropdownItem(w);
|
|
|
|
if (!_left_button_clicked) {
|
|
_dropdown_var2 = 0;
|
|
if (item < 0)
|
|
return;
|
|
_dropdown_var1 = 2;
|
|
} else {
|
|
if (item < 0)
|
|
return;
|
|
}
|
|
|
|
_dropdown_selindex = item;
|
|
SetWindowDirty(w);
|
|
}
|
|
} break;
|
|
|
|
case WE_DESTROY: {
|
|
Window *w2 = FindWindowById(_dropdown_windowclass, _dropdown_windownum);
|
|
if (w2 != NULL) {
|
|
CLRBIT(w2->click_state, _dropdown_button);
|
|
InvalidateWidget(w2, _dropdown_button);
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, bool remove_filtered_strings)
|
|
{
|
|
WindowNumber num;
|
|
WindowClass cls;
|
|
int i;
|
|
const Widget *wi;
|
|
Window *w2;
|
|
uint32 old_click_state = w->click_state;
|
|
|
|
_dropdown_disabled = disabled_mask;
|
|
_dropdown_hide_disabled = remove_filtered_strings;
|
|
|
|
cls = w->window_class;
|
|
num = w->window_number;
|
|
DeleteWindowById(WC_DROPDOWN_MENU, 0);
|
|
w = FindWindowById(cls, num);
|
|
|
|
if (HASBIT(old_click_state, button))
|
|
return;
|
|
|
|
SETBIT(w->click_state, button);
|
|
|
|
InvalidateWidget(w, button);
|
|
|
|
for(i=0;strings[i] != INVALID_STRING_ID;i++);
|
|
if (i == 0)
|
|
return;
|
|
|
|
_dropdown_items = strings;
|
|
_dropdown_item_count = i;
|
|
_dropdown_selindex = selected;
|
|
|
|
_dropdown_windowclass = w->window_class;
|
|
_dropdown_windownum = w->window_number;
|
|
_dropdown_button = button;
|
|
|
|
_dropdown_var1 = 0;
|
|
_dropdown_var2 = 1;
|
|
|
|
wi = &w->widget[button];
|
|
|
|
if ( remove_filtered_strings ) {
|
|
int j;
|
|
for(j=0; _dropdown_items[j] != INVALID_STRING_ID; j++) {
|
|
if ( disabled_mask & ( 1 << j )) {
|
|
_dropdown_item_count--;
|
|
i--;
|
|
}
|
|
}
|
|
}
|
|
|
|
w2 = AllocateWindow(
|
|
w->left + wi[-1].left + 1,
|
|
w->top + wi->bottom + 2,
|
|
wi->right - wi[-1].left + 1,
|
|
i * 10 + 4,
|
|
DropdownMenuWndProc,
|
|
0x3F,
|
|
_dropdown_menu_widgets);
|
|
|
|
w2->widget[0].color = wi->color;
|
|
w2->widget[0].right = wi->right - wi[-1].left;
|
|
w2->widget[0].bottom = i * 10 + 3;
|
|
_dropdown_disabled_items = remove_filtered_strings ? disabled_mask : 0;
|
|
|
|
w2->flags4 &= ~WF_WHITE_BORDER_MASK;
|
|
}
|