OpenTTD-patches/Makefile
bjarni d657aa97de (svn r7588) -Change: [OSX] removed the flag JAGUAR since it didn't work anyway
Also removed all the Makefile code regarding this flag since it's no longer needed
   Removed documentation about special limitations regarding running the game on OSX 10.2
   OpenTTD now officially needs OSX 10.3.9 to work correctly (the trunk needed that for months)
2006-12-28 01:24:00 +00:00

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Makefile
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# $Id$
##############################################################################
#
# Usage
#
# Synopsis:
#
# make WITH_ZLIB=1 UNIX=1 MANUAL_CONFIG=1
#
# (See below for the list of possible options.)
#
# Alternately, you can run make without the MANUAL_CONFIG part. It then
# generates Makefile.config, where you can customize all the options.
# However beware that for all subsequent calls the option values from
# Makefile.config take precedence to the commandline options.
#
# (That means that you probably want to either specify the options on command
# line together with MANUAL_CONFIG=1 or you want to specify no commandline
# options at all.)
# Targets:
#
# Defaults to building binary
# clean: remove intermediate build files
# mrproper: remove intermediate files and makefile configuration
# upgradeconf: add new options to old Makefile.config
# osx: OS X application
# release: used by OSX to make a dmg file ready to release
# Options:
#
# Summary of OS choice defines
# WIN32: building on Windows
# UNIX: building on *nix derivate (Linux, FreeBSD)
# OSX: building on Mac OS X
# MORPHOS: building on MorphOS
# BEOS: building on BeOS
# SUNOS: building on SunOS (Solaris)
#
# Summary of library choice defines
# WITH_ZLIB: savegames using zlib
# WITH_PNG: screenshots using PNG
# WITH_SDL: SDL video driver support
# WITH_COCOA: Cocoa video driver support
#
# Summary of other defines:
# DEBUG: build in debug mode
# PROFILE: build in profile mode, disables -s and -fomit-frame-pointer
# TRANSLATOR: build in translator mode (untranslated strings are prepended by
# a <TODO> mark)
# RELEASE: this will be the released version number. It replaces all places
# where it normally would print the revision number
# MIDI: if set, it will use it as custom path to midi player.
# If unset, it will use the hardcoded path in the c code
# This can still be overriden by the music.extmidi openttd.cfg option.
# WITH_DIRECTMUSIC: enable DirectMusic MIDI support
# WITH_NETWORK: enable networking
# DEDICATED: allows compilation on UNIX without SDL. Useful for dedicated servers
#
# Paths:
# INSTALL: If not set, the game uses the directory of the binary to
# store everything (lang, data, gm, save and openttd.cfg), this is the `old' behaviour.
# In this case, none of the following paths are used, you also should _not_
# use `make install', but copy the required stuff yourself (or just play out
# of you source directory, which should work fine).
# If you want to use `make install' to install the game globally, you should
# define it _before_ you build the game. If you only define INSTALL when you
# do `make install', the game won't be able to find it's files (so you should
# also define all the following paths before building).
#
# So, the following paths should be defined if INSTALL is defined.
# None of these paths have to end with /
# PREFIX: Normally /usr/local
# BINARY_DIR: The location of the binary, normally games. (Will be prefixed
# with $PREFIX)
# DATA_DIR: The location of the data (lang, data, gm and scenario), normally
# share/games/openttd. (Will be prefixed with $PREFIX) Note that scenarios
# are only put here if USE_HOMEDIR is true, otherwise they are placed in
# PERSONAL_DIR/scenario
# ICON_DIR: The location of the openttd icon. (Will be prefixed with
# $PREFIX).
# PERSONAL_DIR: The directory where openttd.cfg and the save folder will be
# stored. You cannot use ~ here, define USE_HOMEDIR for that.
# USE_HOMEDIR: If this variable is set, PERSONAL_DIR will be prefixed with
# ~/ at runtime (the user's homedir)
# SECOND_DATA_PATH Use this data dir if a file is not found in the data dir in the data path
# CUSTOM_LANG_PATH If this is set, it will use the path given to search for lng files
# instead of the lang dir in the data path
# NOTE: both SECOND_DATA_PATH and CUSTOM_LANG_PATH uses paths relative to where OTTD is opened
#
# DEST_DIR: make install will use this directory instead of the filesystem
# root to install its files. This should normally not be used by
# ordinary users, currently it is only used for the debian
# packaging. This value should only be set when calling `make
# install' and is not saved in Makefile.config
# (Note that DESTDIR is checked if DEST_DIR is not set.)
#
# STATIC: link statically
# CYGWIN: build in Cygwin environment
# MINGW: build with MingW compiler, link with MingW libraries
#
# CUSTOM_FONTCONFIG: use a custom name/path to the libfontconfig library. Useful for static linking
#
# VERBOSE: show full compiler invocations instead of brief progress messages
#
# Special for crosscompiling there are some commands available:
#
# UNIVERSAL_BINARY: builds a universal binary for OSX. Make sure you got both PPC and x86 libs. Only works with GCC 4 or newer
# TRIPLE_BINARY: builds a universal binary with the addition of code optimised for G5 (which means a total of 3 binaries in one file)
# OTTD_PPC, OTTD_PPC970, OTTD_i386: compile for target architecture.
# Multiple flags can be used so OTTD_PPC:=1 OTTD_i386:=1 produces the same result as UNIVERSAL_BINARY
#
# ENDIAN_FORCE: forces the endian-check to give a certain result. Can be BE, LE or PREPROCESSOR.
# PREPROCESSOR is always used on all OSX targets and will make the preprocessor pick the right endian.
# this means that you don't have to think about endianess when compiling for OSX.
# Very useful for universal binaries and crosscompilers. Not sure if it works on non OSX targets
# WINDRES: the location of your windres
# CC_HOST: the gcc of your localhost if you are making a target that produces incompatible executables
# CFLAGS_HOST: cflags used for CC_HOST. Make it something if you are getting errors when you try to compi
# windows executables on linux. (just: CFLAGS_HOST:='-I' or something)
##############################################################################
#
# Configuration
#
# Makefile version tag
# it checks if the version tag in Makefile.config is the same and force update outdated config files
MAKEFILE_VERSION:=10
# Automatic configuration
MAKE_CONFIG:=Makefile.config
MAKEFILE:=Makefile
LIB_DETECTION=makefiledir/Makefile.libdetection
CONFIG_WRITER=makefiledir/Makefile.config_writer
# Apply automatic configuration
# See target section for how this is built, suppress errors
# since first time it isn't found but make reads this twice
-include $(MAKE_CONFIG)
# updates Makefile.config if it's outdated
ifneq ($(MAKEFILE_VERSION),$(CONFIG_VERSION))
UPDATECONFIG:=upgradeconf
CONFIG_INCLUDED:=
endif
# this is used if there aren't any Makefile.config
ifndef CONFIG_INCLUDED
# sets network on by default if there aren't any config file
ENABLE_NETWORK:=1
# paths for make install
# disabled as they would break it for some (many?) people if they were default
#PREFIX:=/usr/local
#DATA_DIR:=share/games/openttd
#BINARY_DIR:=games
#PERSONAL_DIR:=.openttd
#USE_HOMEDIR:=1
-include $(LIB_DETECTION)
endif
ifdef SUPRESS_LANG_ERRORS
LANG_ERRORS = >/dev/null 2>&1
endif
ifdef OSX
-include os/macosx/Makefile.setup
endif
ifdef STATIC
ifndef WIN32
ifndef OSX
ifndef MORPHOS
ifndef SKIP_STATIC_CHECK
$(error Static is only known to work on MorphOS and MacOSX!!! --- Check Makefile.config for more info and howto bypass this check)
endif
endif
endif
endif
endif
ifdef WITH_COCOA
ifdef WITH_SDL
$(error You can not use both the SDL video driver and the Cocoa video driver at the same time)
endif
ifdef DEDICATED
$(error You can not use the Cocoa video driver in a dedicated server)
endif
else
# Force SDL on UNIX platforms
ifndef WITH_SDL
ifdef UNIX
ifndef DEDICATED
$(error You need to have SDL installed in order to run OpenTTD on UNIX. Use DEDICATED if you want to compile a CLI based server)
endif
endif
endif
endif
# remove the dependancy for sdl if DEDICALTED is used
ifdef DEDICATED
WITH_SDL:=
endif
# add -lpthread to LDFLAGS
ifndef WIN32
ifndef MORPHOS
ifndef OSX
LDFLAGS+=-lpthread
endif
endif
endif
ifdef OSX
LDFLAGS+=-framework Cocoa
endif
ifdef WITH_SDL
ifndef SDL_CONFIG
$(error WITH_SDL can't be used when SDL_CONFIG is not set. Edit Makefile.config to correct this)
endif
endif
ifdef WITH_PNG
ifndef LIBPNG_CONFIG
$(error WITH_PNG can't be used when LIBPNG_CONFIG is not set. Edit Makefile.config to correct this)
endif
endif
ifdef WITH_FREETYPE
ifndef FREETYPE_CONFIG
$(error WITH_FREETYPE can't be used when FREETYPE_CONFIG is not set. Edit Makefile.config to correct this)
endif
endif
ifdef WITH_FONTCONFIG
ifndef FONTCONFIG_CONFIG
$(error WITH_FONTCONFIG can't be used when FONTOCNFIG_CONFIG is not set. Edit Makefile.config to correct this)
endif
endif
##############################################################################
#
# Compiler configuration
#
# Executable file extension
ifdef WIN32
EXE=.exe
else
ifdef OS2
EXE=.exe
else
EXE=
endif
endif
# Set output executable names
TTD=openttd$(EXE)
ENDIAN_CHECK=endian_check$(EXE)
STRGEN=strgen/strgen$(EXE)
OSXAPP="OpenTTD.app"
ifdef RELEASE
REV:=$(RELEASE)
else
ifeq ($(shell if test -d .svn; then echo 1; fi), 1)
REV_MODIFIED := $(shell svnversion . | sed -n 's/.*\(M\).*/\1/p' )
REV := $(shell LC_ALL=C svn info | awk '/^URL:.*branch/ { BRANCH="-"a[split($$2, a, "/")] } /^Last Changed Rev:/ { REV="r"$$4"$(REV_MODIFIED)" } END { print REV BRANCH }')
endif
endif
# define flag to use for -lrt (some OSes overwrites this later for compatibility)
ifndef LRT
ifndef MORPHOS
LRT:= -lrt
endif
endif
# MorphOS needs builddate
BUILDDATE=`date +%d.%m.%y`
# Check if there is a windres override
ifndef WINDRES
WINDRES = windres
endif
# Check that CXX is defined. If not, then it's g++
ifndef CXX
CXX = g++
endif
# Check if CXX_HOST is defined. If not, it is CXX
ifndef CXX_HOST
CXX_HOST = $(CXX)
endif
# Check if we have a new target
ifndef CXX_TARGET
CXX_TARGET = $(CXX_HOST)
endif
# Check if CC_HOST is defined. If not, it is CC
ifndef CC_HOST
CC_HOST = $(CC)
endif
ifndef CFLAGS_HOST
CFLAGS_HOST = $(BASECFLAGS)
endif
# Check if we have a new target
ifndef CC_TARGET
CC_TARGET = $(CC_HOST)
endif
CC_VERSION = $(shell $(CC_TARGET) -dumpversion | cut -c 1,3)
# GNU make can only test for (in)equality
# this is a workaround to test for >=
ifeq ($(shell expr $(CC_VERSION) \>= 29), 1)
CFLAGS += -O -Wall -Wno-multichar -Wsign-compare -Wundef
CC_CFLAGS += -Wstrict-prototypes
CFLAGS += -Wwrite-strings -Wpointer-arith
endif
ifeq ($(shell expr $(CC_VERSION) \>= 30), 1)
CFLAGS += -W -Wno-unused-parameter
endif
ifeq ($(shell expr $(CC_VERSION) \>= 34), 1)
CC_CFLAGS += -Wdeclaration-after-statement -Wold-style-definition
endif
ifdef DEBUG
ifeq ($(shell expr $(DEBUG) \>= 1), 1)
CFLAGS += -g -D_DEBUG
endif
ifeq ($(shell expr $(DEBUG) \>= 2), 1)
CFLAGS += -fno-inline
endif
ifeq ($(shell expr $(DEBUG) \>= 3), 1)
CFLAGS += -O0
endif
endif
ifdef PROFILE
CFLAGS += -pg
LDFLAGS += -pg
ifdef OSX
# Shark (Xcode's profiling tool) needs -g to relate CPU usage to line numbers in the source code
BASECFLAGS += -g
endif
endif
CDEFS=-DWITH_REV
ifndef DEBUG
ifndef PROFILE
# Release mode
ifndef MORPHOS
ifndef IRIX
# automatical strip breaks under morphos
ifdef OSX
# it appears that OSX can't handle automated stripping when mixing C and C++
# we will do it manually in the target OSX_STRIP
OSX_STRIP:=OSX_STRIP
else
LDFLAGS += -s
endif
endif
endif
endif
ifdef OSX
# these compilerflags makes the app run as fast as possible without making the app unstable. It works on G3 or newer
BASECFLAGS += -O3 -funroll-loops -fsched-interblock -falign-loops=16 -falign-jumps=16 -falign-functions=16 -falign-jumps-max-skip=15 -falign-loops-max-skip=15 -mdynamic-no-pic
else
ifdef MORPHOS
BASECFLAGS += -I/gg/os-include -O2 -noixemul -fstrict-aliasing -fexpensive-optimizations
BASECFLAGS += -mcpu=604 -fno-inline -mstring -mmultiple
else
BASECFLAGS += -O2
endif
ifndef PROFILE
ifndef IRIX
BASECFLAGS += -fomit-frame-pointer
endif
endif
endif
endif
ifdef STATIC
ifndef OSX # OSX can't build static if -static flag is used
LDFLAGS += -static
endif
endif
# If building on MingW don't link with Cygwin libs
ifdef WIN32
ifdef CYGWIN
BASECFLAGS += -mwin32
LDFLAGS += -mwin32
endif
ifdef MINGW
BASECFLAGS += -mno-cygwin
LDFLAGS += -mno-cygwin
# -lrt fails with MINGW, so we disable it
LRT:=
endif
endif
CFLAGS += $(BASECFLAGS)
ifdef UNIX
CDEFS += -DUNIX
endif
ifdef BEOS
CDEFS += -DBEOS
LDFLAGS += -lmidi -lbe -lpthread
ifdef WITH_NETWORK
ifdef BEOS_NET_SERVER
CDEFS += -DBEOS_NET_SERVER
LDFLAGS += -lnet
else
# BONE needs a few more libraries than R5
LDFLAGS += -lbind -lsocket
endif
endif
endif
ifdef MORPHOS
# -Wstrict-prototypes generates much noise because of system headers
# and it also uses 4-byte bools in the C++ ABI, so C bools need to be that size as well for YAPF to work
CFLAGS += -Wno-strict-prototypes -DFOUR_BYTE_BOOL
endif
ifdef SUNOS
CDEFS += -DSUNOS
ifdef WITH_NETWORK
LDFLAGS += -lnsl -lsocket
endif
endif
# tell the source that we are building a dedicated server
ifdef DEDICATED
CDEFS += -DDEDICATED
endif
# SDL config
ifdef WITH_SDL
CDEFS += -DWITH_SDL
CCFLAGS_SDL := $(shell $(SDL_CONFIG) --cflags)
CFLAGS += $(CCFLAGS_SDL)
ifdef STATIC
LDFLAGS_SDL := $(shell $(SDL_CONFIG) --static-libs)
else
LDFLAGS_SDL := $(shell $(SDL_CONFIG) --libs)
endif
LIBS += $(LDFLAGS_SDL)
endif
# zlib config
ifdef WITH_ZLIB
CDEFS += -DWITH_ZLIB
ifdef STATIC
ifdef OSX
# OSX links dynamically to zlib, even in static builds since it's always present in the system
LIBS += -lz
else
LIBS += $(STATIC_ZLIB_PATH)
endif
else
LIBS += -lz
endif
endif
# libpng config
ifdef WITH_PNG
CDEFS += -DWITH_PNG
CCFLAGS_PNG := $(shell $(LIBPNG_CONFIG) --cppflags --I_opts)
CFLAGS += $(CCFLAGS_PNG)
# seems like older libpng versions are broken and need this
PNGCONFIG_FLAGS = --ldflags --libs
ifdef STATIC
ifdef OSX
# Seems like we need a tiny hack for OSX static to work
LDFLAGS_PNG := $(shell $(LIBPNG_CONFIG) --prefix)/lib/libpng.a
else
LDFLAGS_PNG := $(shell $(LIBPNG_CONFIG) --static $(PNGCONFIG_FLAGS))
endif
else
LDFLAGS_PNG := $(shell $(LIBPNG_CONFIG) --L_opts $(PNGCONFIG_FLAGS))
endif
LIBS += $(LDFLAGS_PNG)
endif
# use std C++ lib:
LIBS += -lstdc++
ifndef MINGW
LIBS += -lc
endif
# freetype config
ifdef WITH_FREETYPE
CDEFS += -DWITH_FREETYPE
CCFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --cflags)
LDFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --libs)
CFLAGS += $(CCFLAGS_FREETYPE)
LIBS += $(LDFLAGS_FREETYPE)
endif
# fontconfig config
ifdef WITH_FONTCONFIG
CDEFS += -DWITH_FONTCONFIG
CCFLAGS_FONTCONFIG := $(shell $(FONTCONFIG_CONFIG) --cflags)
LDFLAGS_FONTCONFIG := $(shell $(FONTCONFIG_CONFIG) --libs)
ifdef CUSTOM_FONTCONFIG
# To allow usage of non-default libs, such as absolute path to static libs
# not stored in Makefile.config
LDFLAGS_FONTCONFIG := $(CUSTOM_FONTCONFIG)
endif
CFLAGS += $(CCFLAGS_FONTCONFIG)
LIBS += $(LDFLAGS_FONTCONFIG)
endif
# iconv is enabled defaultly on OSX >= 10.3
ifdef OSX
WITH_ICONV=1
LIBS += -liconv
endif
ifdef WITH_ICONV
CDEFS += -DWITH_ICONV
ifdef WITH_ICONV_PATH
CFLAGS += -I$(WITH_ICONV_PATH)
endif
endif
# enables/disables assert()
ifdef DISABLE_ASSERTS
CFLAGS += -DNDEBUG
endif
ifdef NO_THREADS
CFLAGS += -DNO_THREADS
endif
# automatically disables asserts for release
ifdef RELEASE
ifndef ENABLE_ASSERTS
CFLAGS += -DNDEBUG
endif
endif
ifdef TRANSLATOR
STRGEN_FLAGS=-t
else
STRGEN_FLAGS=
endif
# OSX specific setup
ifdef OSX
# set the endian flag for OSX, that can't fail
ENDIAN_FORCE:=PREPROCESSOR
# -lrt fails on OSX, so we disable it
LRT:=
ifndef DEDICATED
LIBS += -framework QuickTime
endif
ifdef WITH_COCOA
CDEFS += -DWITH_COCOA
LIBS += -F/System/Library/Frameworks -framework Cocoa -framework Carbon -framework AudioUnit
endif
# OSX path setup
ifndef SECOND_DATA_PATH
SECOND_DATA_PATH:="$(OSXAPP)/Contents/Data/"
endif
ifndef CUSTOM_LANG_DIR
ifndef DEDICATED
CUSTOM_LANG_DIR:="$(OSXAPP)/Contents/Lang/"
endif
endif
endif
ifdef MIDI
CDEFS += -DEXTERNAL_PLAYER=\"$(MIDI)\"
ifdef MIDI_ARG
CDEFS += -DMIDI_ARG=\"$(MIDI_ARG)\"
endif
endif
ifdef WITH_NETWORK
CDEFS += -DENABLE_NETWORK
ifdef QNX
LIBS += -lsocket
endif
endif
ifdef SECOND_DATA_PATH
CDEFS += -DSECOND_DATA_DIR=\"$(SECOND_DATA_PATH)/\"
endif
ifdef CUSTOM_LANG_DIR
CDEFS += -DCUSTOM_LANG_DIR=\"$(CUSTOM_LANG_DIR)/\"
endif
ifdef WITH_DIRECTMUSIC
CDEFS += -DWIN32_ENABLE_DIRECTMUSIC_SUPPORT
endif
ifdef WIN32
LIBS += -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32
ifdef WITH_DIRECTMUSIC
LIBS += -lstdc++
endif
TTDLDFLAGS += -Wl,--subsystem,windows
endif
ifndef DEST_DIR
DEST_DIR = $(DESTDIR)
endif
# sets up the paths for use for make install
ifdef INSTALL
# We use _PREFIXED vars here, so the paths are recalculated every time, and
# the prefix is not prepended in the makefile config
BINARY_DIR_PREFIXED:=$(PREFIX)/$(BINARY_DIR)
DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR)
ICON_DIR_PREFIXED:=$(PREFIX)/$(ICON_DIR)
# We use _INSTALL vars here, these vars are the locations where the files will
# be installed
DATA_DIR_INSTALL=$(DEST_DIR)/$(DATA_DIR_PREFIXED)
BINARY_DIR_INSTALL=$(DEST_DIR)/$(BINARY_DIR_PREFIXED)
ICON_DIR_INSTALL=$(DEST_DIR)/$(ICON_DIR_PREFIXED)
# Let the code know where to find stuff
ifdef DATA_DIR_PREFIXED
CDEFS += -DGAME_DATA_DIR=\"$(DATA_DIR_PREFIXED)/\"
endif
ifdef PERSONAL_DIR
CDEFS += -DPERSONAL_DIR=\"$(PERSONAL_DIR)/\"
endif
ifdef USE_HOMEDIR
CDEFS += -DUSE_HOMEDIR
endif
ifdef ICON_DIR
CDEFS += -DICON_DIR=\"$(ICON_DIR_PREFIXED)/\"
endif
endif
##############################################################################
#
# What to compile
# (users do not want to modify anything below)
#
### Sources
# clean up C_SOURCES first. Needed since building universal binaries on OSX calls the makefile recursively (just one time)
SRCS :=
SRCS += aircraft_cmd.c
SRCS += aircraft_gui.c
SRCS += airport.c
SRCS += airport_gui.c
SRCS += aystar.c
SRCS += bmp.c
SRCS += bridge_gui.c
SRCS += bridge_map.c
SRCS += build_vehicle_gui.c
SRCS += callback_table.c
SRCS += clear_cmd.c
SRCS += command.c
SRCS += console.c
SRCS += console_cmds.c
SRCS += currency.c
SRCS += date.c
SRCS += debug.c
SRCS += dedicated.c
SRCS += depot.c
SRCS += depot_gui.c
SRCS += disaster_cmd.c
SRCS += dock_gui.c
SRCS += driver.c
SRCS += dummy_land.c
SRCS += economy.c
SRCS += elrail.c
SRCS += engine.c
SRCS += engine_gui.c
SRCS += fileio.c
SRCS += fios.c
SRCS += fontcache.c
SRCS += genworld.c
SRCS += genworld_gui.c
SRCS += gfx.c
SRCS += gfxinit.c
SRCS += graph_gui.c
SRCS += heightmap.c
SRCS += helpers.cpp
SRCS += industry_cmd.c
SRCS += industry_gui.c
SRCS += intro_gui.c
SRCS += landscape.c
SRCS += main_gui.c
SRCS += map.c
SRCS += md5.c
SRCS += mersenne.c
SRCS += minilzo.c
SRCS += misc.c
SRCS += misc_cmd.c
SRCS += misc_gui.c
SRCS += mixer.c
SRCS += music.c
SRCS += music_gui.c
SRCS += namegen.c
SRCS += network.c
SRCS += network_client.c
SRCS += network_data.c
SRCS += network_gamelist.c
SRCS += network_gui.c
SRCS += network_server.c
SRCS += network_udp.c
SRCS += newgrf.c
SRCS += newgrf_cargo.c
SRCS += newgrf_config.c
SRCS += newgrf_engine.c
SRCS += newgrf_gui.c
SRCS += newgrf_sound.c
SRCS += newgrf_spritegroup.c
SRCS += newgrf_station.c
SRCS += newgrf_text.c
SRCS += news_gui.c
SRCS += npf.c
SRCS += oldloader.c
SRCS += oldpool.c
SRCS += openttd.c
SRCS += order_cmd.c
SRCS += order_gui.c
SRCS += os_timer.c
SRCS += pathfind.c
SRCS += player_gui.c
SRCS += players.c
SRCS += queue.c
SRCS += rail.c
SRCS += rail_cmd.c
SRCS += rail_gui.c
SRCS += rev.c
SRCS += road_cmd.c
SRCS += road_gui.c
SRCS += road_map.c
SRCS += roadveh_cmd.c
SRCS += roadveh_gui.c
SRCS += saveload.c
SRCS += screenshot.c
SRCS += settings.c
SRCS += settings_gui.c
SRCS += ship_cmd.c
SRCS += ship_gui.c
SRCS += signs.c
SRCS += smallmap_gui.c
SRCS += sound.c
SRCS += spritecache.c
SRCS += station_cmd.c
SRCS += station_gui.c
SRCS += station_map.c
SRCS += string.c
SRCS += strings.c
SRCS += subsidy_gui.c
SRCS += terraform_gui.c
SRCS += texteff.c
SRCS += tgp.c
SRCS += thread.c
SRCS += tile.c
SRCS += town_cmd.c
SRCS += town_gui.c
SRCS += train_cmd.c
SRCS += train_gui.c
SRCS += tree_cmd.c
SRCS += tunnel_map.c
SRCS += tunnelbridge_cmd.c
SRCS += unmovable_cmd.c
SRCS += vehicle.c
SRCS += vehicle_gui.c
SRCS += viewport.c
SRCS += water_cmd.c
SRCS += waypoint.c
SRCS += widget.c
SRCS += window.c
SRCS += music/null_m.c
SRCS += sound/null_s.c
SRCS += video/dedicated_v.c
SRCS += video/null_v.c
SRCS += yapf/follow_track.cpp
SRCS += yapf/yapf_common.cpp
SRCS += yapf/yapf_rail.cpp
SRCS += yapf/yapf_road.cpp
SRCS += yapf/yapf_ship.cpp
# AI related files
SRCS += ai/ai.c
SRCS += ai/default/default.c
SRCS += ai/trolly/build.c
SRCS += ai/trolly/pathfinder.c
SRCS += ai/trolly/shared.c
SRCS += ai/trolly/trolly.c
ifdef WITH_SDL
SRCS += sdl.c
SRCS += sound/sdl_s.c
SRCS += video/sdl_v.c
endif
ifdef WIN32
SRCS += win32.c
SRCS += music/win32_m.c
SRCS += sound/win32_s.c
SRCS += video/win32_v.c
else
SRCS += unix.c
SRCS += music/extmidi.c
endif
ifdef OSX
SRCS += os/macosx/macos.m
ifndef DEDICATED
SRCS += music/qtmidi.c
endif
ifdef WITH_COCOA
SRCS += video/cocoa_v.m
SRCS += sound/cocoa_s.c
SRCS += os/macosx/splash.c
endif
endif
ifdef BEOS
SRCS += music/bemidi.cpp
endif
ifdef WIN32
SRCS += ottdres.rc
endif
ifdef WITH_DIRECTMUSIC
SRCS += music/dmusic.cpp
endif
OBJS += $(filter %.o, $(SRCS:%.cpp=%.o) $(SRCS:%.m=%.o) $(SRCS:%.c=%.o) $(SRCS:%.rc=%.o))
DEPS = $(OBJS:%.o=.deps/%.d)
LANG_TXT = $(filter-out %.unfinished.txt,$(wildcard lang/*.txt))
LANGS = $(LANG_TXT:%.txt=%.lng)
##############################################################################
#
# Build commands
#
# If we are verbose, we will show commands prefixed by $(Q).
# The $(Q)s get replaced by @ in non-verbose mode.
# Inspired by the Linux kernel build system.
ifdef VERBOSE
Q =
else
Q = @
endif
##############################################################################
#
# Targets
#
### Normal build rules
ifdef OSX
# needs to be before all
OSX:=OSX
endif
all: endian_target.h endian_host.h $(UPDATECONFIG) $(LANGS) $(TTD) $(OSX)
ifdef OSX
-include os/macosx/Makefile
endif
endian_host.h: $(ENDIAN_CHECK)
@echo '===> Testing endianness for host'
$(Q)./$(ENDIAN_CHECK) > $@
endian_target.h: $(ENDIAN_CHECK)
@echo '===> Testing endianness for target'
$(Q)./$(ENDIAN_CHECK) $(ENDIAN_FORCE) > $@
$(ENDIAN_CHECK): endian_check.c
@echo '===> Compiling and Linking $@'
$(Q)$(CC_HOST) $(CFLAGS_HOST) $(CDEFS) $< -o $@
ifndef MACOSX_BUILD
# OSX links in os/macosx/Makefile to handle universal binaries better
$(TTD): $(OBJS) $(MAKE_CONFIG)
@echo '===> Linking $@'
$(Q)$(CXX_TARGET) $(LDFLAGS) $(TTDLDFLAGS) $(OBJS) $(LIBS) -o $@
endif
$(STRGEN): strgen/strgen.c string.c endian_host.h table/control_codes.h
@echo '===> Compiling and Linking $@'
$(Q)$(CC_HOST) $(CFLAGS_HOST) -DSTRGEN strgen/strgen.c string.c -o $@
table/strings.h: lang/english.txt $(STRGEN)
@echo '===> Generating $@'
$(Q)$(STRGEN) -s lang -d table
lang/%.lng: lang/%.txt $(STRGEN) lang/english.txt
@echo '===> Compiling language $(*F)'
$(Q)$(STRGEN) $(STRGEN_FLAGS) -s lang -d lang $< $(LANG_ERRORS) || rm -f $@
ifdef MORPHOS
release: all
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.lha"
$(Q)mkdir -p "/t/"
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos"
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/docs"
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/data"
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/lang"
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario"
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario/heightmap"
$(Q)cp -R $(TTD) "/t/openttd-$(RELEASE)-morphos/"
$(Q)cp data/* "/t/openttd-$(RELEASE)-morphos/data/"
$(Q)cp lang/*.lng "/t/openttd-$(RELEASE)-morphos/lang/"
$(Q)-cp scenario/*.scn "/t/openttd-$(RELEASE)-morphos/scenario/"
$(Q)-cp scenario/heightmap/* "/t/openttd-$(RELEASE)-morphos/scenario/heightmap/"
$(Q)cp readme.txt "/t/openttd-$(RELEASE)-morphos/docs/ReadMe"
$(Q)cp docs/console.txt "/t/openttd-$(RELEASE)-morphos/docs/Console"
$(Q)cp COPYING "/t/openttd-$(RELEASE)-morphos/docs/"
$(Q)cp changelog.txt "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog"
$(Q)cp known-bugs.txt "/t/openttd-$(RELEASE)-morphos/docs/known-bugs.txt"
$(Q)cp os/morphos/icons/openttd.info "/t/openttd-$(RELEASE)-morphos/$(TTD).info"
$(Q)cp os/morphos/icons/docs.info "/t/openttd-$(RELEASE)-morphos/docs.info"
$(Q)cp os/morphos/icons/drawer.info "/t/openttd-$(RELEASE)-morphos.info"
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ReadMe.info"
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/Console.info"
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/COPYING.info"
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog.info"
$(Q)strip --strip-all --strip-unneeded --remove-section .comment "/t/openttd-$(RELEASE)-morphos/$(TTD)"
$(Q)lha a -r "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos"
$(Q)lha a "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos.info"
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos"
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.info"
@echo "Release archive can be found in RAM:t/ now."
.PHONY: release
endif
rev.c: FORCE
@# setting the revision number in a place, there the binary can read it
@echo 'const char _openttd_revision[] = "$(REV)";' >>rev.c.new
@# some additions for MorphOS versions tag
@echo '#ifdef __MORPHOS__' >>rev.c.new
@echo 'const char morphos_versions_tag[] = "\\0$$VER: OpenTTD $(REV) ('${BUILDDATE}') <20> OpenTTD Team [MorphOS, PowerPC]";' >>rev.c.new
@echo '#endif' >>rev.c.new
@# Only update the real rev.c if it actually changed, to prevent
@# useless rebuilds.
@cmp -s rev.c rev.c.new 2>/dev/null || mv rev.c.new rev.c
@rm -f rev.c.new
FORCE:
clean:
@echo '===> Cleaning up'
# endian.h is out-dated and no longer in use, so it can be removed soon
$(Q)rm -rf .deps *~ $(TTD) $(STRGEN) core table/strings.h $(LANGS) $(OBJS) $(OSX_MIDI_PLAYER_FILE) endian.h endian_host.h endian_target.h $(ENDIAN_CHECK) .OSX
mrproper: clean
$(Q)rm -rf $(MAKE_CONFIG)
ifndef OSX
ifndef MORPHOS
install:
ifeq ($(INSTALL),)
$(error make install is highly experimental at his state and not\
tested very much - use at your own risk - to use run \"make install INSTALL:=1\" - make sure Makefile.config\
is set correctly up - run \"make upgradeconf\")
endif
ifeq ($(PREFIX), )
$(error no prefix set - check Makefile.config)
endif
# We compare against the non prefixed version here, so we won't install
# if only the prefix has been set
ifeq ($(DATA_DIR),)
$(error no data path set - check Makefile.config)
endif
ifeq ($(BINARY_DIR),)
$(error no binary path set - check Makefile.config)
endif
# We'll install in $DEST_DIR instead of root if it is set (we don't
# care about extra /'s
install -d $(DATA_DIR_INSTALL)/lang \
$(DATA_DIR_INSTALL)/data \
$(DATA_DIR_INSTALL)/gm \
$(ICON_DIR_INSTALL) \
$(BINARY_DIR_INSTALL)
ifndef USE_HOMEDIR
mkdir -p $(PERSONAL_DIR)/scenario
mkdir -p $(PERSONAL_DIR)/scenario/heightmap
else
mkdir -p $(DATA_DIR_INSTALL)/scenario
mkdir -p $(DATA_DIR_INSTALL)/scenario/heightmap
endif
install $(TTD) $(BINARY_DIR_INSTALL)
install -m 644 lang/*.lng $(DATA_DIR_INSTALL)/lang
install -m 644 data/*.grf $(DATA_DIR_INSTALL)/data
install -m 644 data/opntitle.dat $(DATA_DIR_INSTALL)/data
install -m 644 media/openttd.64.png $(ICON_DIR_INSTALL)
install -m 644 media/openttd.32.xpm $(ICON_DIR_INSTALL)
else #MorphOS
install:
$(error make install is not supported on MorphOS)
endif
else # OSX
install:
$(error make install is not supported on MacOSX)
endif
love:
@echo "YES! I thought you would never ask. We will have a great time. You can keep me turned on all night"
.PHONY: clean all $(OSX) install love
### Automatic configuration
-include $(CONFIG_WRITER)
# Export all variables set to subprocesses (a bit dirty)
.EXPORT_ALL_VARIABLES:
upgradeconf: $(MAKE_CONFIG)
$(Q)rm $(MAKE_CONFIG)
$(Q)$(MAKE) $(MAKE_CONFIG)
.PHONY: upgradeconf
### Internal build rules
# This makes sure the .deps dir is always around.
DEPS_MAGIC := $(shell mkdir -p $(sort $(dir $(DEPS))))
depend:
@true # The include handles this automagically
# Introduce the dependencies
ifeq ($(findstring $(MAKECMDGOALS), clean info mrproper upgradeconf $(MAKE_CONFIG)),)
-include $(DEPS)
endif
# Silence stale header dependency errors
%.h:
@true
.deps/%.d: %.c $(MAKE_CONFIG) table/strings.h endian_target.h
@echo '===> DEP $<'
$(Q)$(CC_TARGET) $(CFLAGS) $(CDEFS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:.deps/%.d=%.o):#' > $@
.deps/%.d: %.cpp $(MAKE_CONFIG) table/strings.h endian_target.h
@echo '===> DEP $<'
$(Q)$(CXX_TARGET) $(CFLAGS) $(CDEFS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:.deps/%.d=%.o):#' > $@
.deps/%.d: %.m $(MAKE_CONFIG) table/strings.h endian_target.h
@echo '===> DEP $<'
$(Q)$(CC_TARGET) $(OBJCFLAGS) $(CDEFS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:.deps/%.d=%.o):#' > $@
ifndef MACOSX_BUILD
# OSX uses os/macosx/Makefile to compile files
%.o: %.c $(MAKE_CONFIG)
@echo '===> Compiling $<'
$(Q)$(CC_TARGET) $(CC_CFLAGS) $(CFLAGS) $(CDEFS) -c -o $@ $<
%.o: %.cpp $(MAKE_CONFIG)
@echo '===> Compiling $<'
$(Q)$(CXX_TARGET) $(CFLAGS) $(CDEFS) -c -o $@ $<
%.o: %.m $(MAKE_CONFIG)
@echo '===> Compiling $<'
$(Q)$(CC_TARGET) $(CC_CFLAGS) $(CFLAGS) $(CDEFS) -c -o $@ $<
endif
%.o: %.rc
@echo '===> Compiling resource $<'
$(Q)$(WINDRES) -o $@ $<
info:
@echo 'CFLAGS = $(CFLAGS)'
@echo 'LDFLAGS = $(LDFLAGS)'
@echo 'LIBS = $(LIBS)'
@echo 'CDEFS = $(CDEFS)'