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https://github.com/JGRennison/OpenTTD-patches.git
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36 lines
1.3 KiB
C
36 lines
1.3 KiB
C
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file effectvehicle_func.h Functions related to effect vehicles. */
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#ifndef EFFECTVEHICLE_FUNC_H
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#define EFFECTVEHICLE_FUNC_H
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#include "vehicle_type.h"
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/** Effect vehicle types */
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enum EffectVehicleType {
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EV_CHIMNEY_SMOKE = 0,
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EV_STEAM_SMOKE = 1,
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EV_DIESEL_SMOKE = 2,
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EV_ELECTRIC_SPARK = 3,
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EV_SMOKE = 4,
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EV_EXPLOSION_LARGE = 5,
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EV_BREAKDOWN_SMOKE = 6,
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EV_EXPLOSION_SMALL = 7,
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EV_BULLDOZER = 8,
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EV_BUBBLE = 9
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};
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EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type);
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EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type);
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EffectVehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicleType type);
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#endif /* EFFECTVEHICLE_FUNC_H */
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