OpenTTD-patches/projects/openttd_vs80.vcproj
belugas f26a591e6c (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00

2110 lines
39 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="openttd"
ProjectGUID="{668328A0-B40E-4CDB-BD72-D0064424414A}"
RootNamespace="openttd"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
<ToolFile
RelativePath="..\src\masm64.rules"
/>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="..\objs\$(PlatformName)\$(ConfigurationName)\"
IntermediateDirectory="..\objs\$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
Description="Determining version number"
CommandLine="&quot;$(InputDir)/determineversion.vbs&quot;"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
StructMemberAlignment="3"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerOutput="2"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/$(TargetName).pdb"
BrowseInformation="1"
BrowseInformationFile="$(IntDir)/"
WarningLevel="3"
WarnAsError="false"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CallingConvention="1"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="..\objs\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="..\objs\$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
Description="Determining version number"
CommandLine="&quot;$(InputDir)/determineversion.vbs&quot;"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
TypeLibraryName=".\Release/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
StructMemberAlignment="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerOutput="2"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/$(TargetName).pdb"
BrowseInformation="1"
BrowseInformationFile="$(IntDir)/"
WarningLevel="3"
WarnAsError="false"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CallingConvention="1"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\objs\$(PlatformName)\$(ConfigurationName)\"
IntermediateDirectory="..\objs\$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
Description="Determining version number"
CommandLine="&quot;$(InputDir)/determineversion.vbs&quot;"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\objs\langs"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/$(TargetName).pdb"
WarningLevel="3"
WarnAsError="false"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
CallingConvention="1"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
LinkIncremental="0"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="..\objs\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="..\objs\$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
Description="Determining version number"
CommandLine="&quot;$(InputDir)/determineversion.vbs&quot;"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
TypeLibraryName=".\Debug/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\objs\langs"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/$(TargetName).pdb"
WarningLevel="3"
WarnAsError="false"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
CallingConvention="0"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
LinkIncremental="0"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
>
<File
RelativePath=".\..\src\airport.cpp"
>
</File>
<File
RelativePath=".\..\src\articulated_vehicles.cpp"
>
</File>
<File
RelativePath=".\..\src\autoreplace_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\aystar.cpp"
>
</File>
<File
RelativePath=".\..\src\bmp.cpp"
>
</File>
<File
RelativePath=".\..\src\callback_table.cpp"
>
</File>
<File
RelativePath=".\..\src\cargopacket.cpp"
>
</File>
<File
RelativePath=".\..\src\cargotype.cpp"
>
</File>
<File
RelativePath=".\..\src\command.cpp"
>
</File>
<File
RelativePath=".\..\src\console.cpp"
>
</File>
<File
RelativePath=".\..\src\console_cmds.cpp"
>
</File>
<File
RelativePath=".\..\src\currency.cpp"
>
</File>
<File
RelativePath=".\..\src\date.cpp"
>
</File>
<File
RelativePath=".\..\src\debug.cpp"
>
</File>
<File
RelativePath=".\..\src\dedicated.cpp"
>
</File>
<File
RelativePath=".\..\src\depot.cpp"
>
</File>
<File
RelativePath=".\..\src\driver.cpp"
>
</File>
<File
RelativePath=".\..\src\economy.cpp"
>
</File>
<File
RelativePath=".\..\src\elrail.cpp"
>
</File>
<File
RelativePath=".\..\src\engine.cpp"
>
</File>
<File
RelativePath=".\..\src\fileio.cpp"
>
</File>
<File
RelativePath=".\..\src\fios.cpp"
>
</File>
<File
RelativePath=".\..\src\fontcache.cpp"
>
</File>
<File
RelativePath=".\..\src\genworld.cpp"
>
</File>
<File
RelativePath=".\..\src\gfx.cpp"
>
</File>
<File
RelativePath=".\..\src\gfxinit.cpp"
>
</File>
<File
RelativePath=".\..\src\heightmap.cpp"
>
</File>
<File
RelativePath=".\..\src\helpers.cpp"
>
</File>
<File
RelativePath=".\..\src\landscape.cpp"
>
</File>
<File
RelativePath=".\..\src\map.cpp"
>
</File>
<File
RelativePath=".\..\src\md5.cpp"
>
</File>
<File
RelativePath=".\..\src\mersenne.cpp"
>
</File>
<File
RelativePath=".\..\src\minilzo.cpp"
>
</File>
<File
RelativePath=".\..\src\misc.cpp"
>
</File>
<File
RelativePath=".\..\src\mixer.cpp"
>
</File>
<File
RelativePath=".\..\src\music.cpp"
>
</File>
<File
RelativePath=".\..\src\namegen.cpp"
>
</File>
<File
RelativePath=".\..\src\network\network.cpp"
>
</File>
<File
RelativePath=".\..\src\network\network_client.cpp"
>
</File>
<File
RelativePath=".\..\src\network\network_data.cpp"
>
</File>
<File
RelativePath=".\..\src\network\network_gamelist.cpp"
>
</File>
<File
RelativePath=".\..\src\network\network_server.cpp"
>
</File>
<File
RelativePath=".\..\src\network\network_udp.cpp"
>
</File>
<File
RelativePath=".\..\src\npf.cpp"
>
</File>
<File
RelativePath=".\..\src\oldloader.cpp"
>
</File>
<File
RelativePath=".\..\src\oldpool.cpp"
>
</File>
<File
RelativePath=".\..\src\openttd.cpp"
>
</File>
<File
RelativePath=".\..\src\os_timer.cpp"
>
</File>
<File
RelativePath=".\..\src\ottdres.rc"
>
</File>
<File
RelativePath=".\..\src\pathfind.cpp"
>
</File>
<File
RelativePath=".\..\src\players.cpp"
>
</File>
<File
RelativePath=".\..\src\queue.cpp"
>
</File>
<File
RelativePath=".\..\src\rail.cpp"
>
</File>
<File
RelativePath=".\..\src\rev.cpp"
>
</File>
<File
RelativePath=".\..\src\road.cpp"
>
</File>
<File
RelativePath=".\..\src\saveload.cpp"
>
</File>
<File
RelativePath=".\..\src\screenshot.cpp"
>
</File>
<File
RelativePath=".\..\src\sdl.cpp"
>
</File>
<File
RelativePath=".\..\src\settings.cpp"
>
</File>
<File
RelativePath=".\..\src\signs.cpp"
>
</File>
<File
RelativePath=".\..\src\sound.cpp"
>
</File>
<File
RelativePath=".\..\src\spritecache.cpp"
>
</File>
<File
RelativePath=".\..\src\station.cpp"
>
</File>
<File
RelativePath=".\..\src\string.cpp"
>
</File>
<File
RelativePath=".\..\src\strings.cpp"
>
</File>
<File
RelativePath=".\..\src\texteff.cpp"
>
</File>
<File
RelativePath=".\..\src\tgp.cpp"
>
</File>
<File
RelativePath=".\..\src\thread.cpp"
>
</File>
<File
RelativePath=".\..\src\tile.cpp"
>
</File>
<File
RelativePath=".\..\src\vehicle.cpp"
>
</File>
<File
RelativePath=".\..\src\viewport.cpp"
>
</File>
<File
RelativePath=".\..\src\waypoint.cpp"
>
</File>
<File
RelativePath=".\..\src\widget.cpp"
>
</File>
<File
RelativePath=".\..\src\win32.cpp"
>
</File>
<File
RelativePath=".\..\src\window.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath=".\..\src\aircraft.h"
>
</File>
<File
RelativePath=".\..\src\airport.h"
>
</File>
<File
RelativePath=".\..\src\airport_movement.h"
>
</File>
<File
RelativePath=".\..\src\articulated_vehicles.h"
>
</File>
<File
RelativePath=".\..\src\autoslope.h"
>
</File>
<File
RelativePath=".\..\src\aystar.h"
>
</File>
<File
RelativePath=".\..\src\bmp.h"
>
</File>
<File
RelativePath=".\..\src\cargopacket.h"
>
</File>
<File
RelativePath=".\..\src\cargotype.h"
>
</File>
<File
RelativePath=".\..\src\command.h"
>
</File>
<File
RelativePath=".\..\src\console.h"
>
</File>
<File
RelativePath=".\..\src\currency.h"
>
</File>
<File
RelativePath=".\..\src\date.h"
>
</File>
<File
RelativePath=".\..\src\debug.h"
>
</File>
<File
RelativePath=".\..\src\video\dedicated_v.h"
>
</File>
<File
RelativePath=".\..\src\depot.h"
>
</File>
<File
RelativePath=".\..\src\direction.h"
>
</File>
<File
RelativePath=".\..\src\music\dmusic.h"
>
</File>
<File
RelativePath=".\..\src\driver.h"
>
</File>
<File
RelativePath=".\..\src\economy.h"
>
</File>
<File
RelativePath=".\..\src\engine.h"
>
</File>
<File
RelativePath=".\..\src\fileio.h"
>
</File>
<File
RelativePath=".\..\src\fios.h"
>
</File>
<File
RelativePath=".\..\src\fontcache.h"
>
</File>
<File
RelativePath=".\..\src\functions.h"
>
</File>
<File
RelativePath=".\..\src\genworld.h"
>
</File>
<File
RelativePath=".\..\src\gfx.h"
>
</File>
<File
RelativePath=".\..\src\gfxinit.h"
>
</File>
<File
RelativePath=".\..\src\group.h"
>
</File>
<File
RelativePath=".\..\src\gui.h"
>
</File>
<File
RelativePath=".\..\src\heightmap.h"
>
</File>
<File
RelativePath=".\..\src\helpers.hpp"
>
</File>
<File
RelativePath=".\..\src\industry.h"
>
</File>
<File
RelativePath=".\..\src\landscape.h"
>
</File>
<File
RelativePath=".\..\src\livery.h"
>
</File>
<File
RelativePath=".\..\src\macros.h"
>
</File>
<File
RelativePath=".\..\src\map.h"
>
</File>
<File
RelativePath=".\..\src\md5.h"
>
</File>
<File
RelativePath=".\..\src\mixer.h"
>
</File>
<File
RelativePath=".\..\src\music.h"
>
</File>
<File
RelativePath=".\..\src\network\network.h"
>
</File>
<File
RelativePath=".\..\src\network\network_client.h"
>
</File>
<File
RelativePath=".\..\src\network\network_data.h"
>
</File>
<File
RelativePath=".\..\src\network\network_gamelist.h"
>
</File>
<File
RelativePath=".\..\src\network\network_gui.h"
>
</File>
<File
RelativePath=".\..\src\network\network_server.h"
>
</File>
<File
RelativePath=".\..\src\network\network_udp.h"
>
</File>
<File
RelativePath=".\..\src\newgrf.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_callbacks.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_canal.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_cargo.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_commons.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_config.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_engine.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_house.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_industries.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_industrytiles.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_sound.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_spritegroup.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_station.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_storage.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_text.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_town.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_townname.h"
>
</File>
<File
RelativePath=".\..\src\news.h"
>
</File>
<File
RelativePath=".\..\src\npf.h"
>
</File>
<File
RelativePath=".\..\src\music\null_m.h"
>
</File>
<File
RelativePath=".\..\src\sound\null_s.h"
>
</File>
<File
RelativePath=".\..\src\video\null_v.h"
>
</File>
<File
RelativePath=".\..\src\oldpool.h"
>
</File>
<File
RelativePath=".\..\src\openttd.h"
>
</File>
<File
RelativePath=".\..\src\pathfind.h"
>
</File>
<File
RelativePath=".\..\src\player.h"
>
</File>
<File
RelativePath=".\..\src\player_face.h"
>
</File>
<File
RelativePath=".\..\src\queue.h"
>
</File>
<File
RelativePath=".\..\src\rail.h"
>
</File>
<File
RelativePath=".\..\src\road_cmd.h"
>
</File>
<File
RelativePath=".\..\src\saveload.h"
>
</File>
<File
RelativePath=".\..\src\screenshot.h"
>
</File>
<File
RelativePath=".\..\src\sound\sdl_s.h"
>
</File>
<File
RelativePath=".\..\src\video\sdl_v.h"
>
</File>
<File
RelativePath=".\..\src\settings.h"
>
</File>
<File
RelativePath=".\..\src\signs.h"
>
</File>
<File
RelativePath=".\..\src\slope.h"
>
</File>
<File
RelativePath=".\..\src\sound.h"
>
</File>
<File
RelativePath=".\..\src\sprite.h"
>
</File>
<File
RelativePath=".\..\src\spritecache.h"
>
</File>
<File
RelativePath=".\..\src\station.h"
>
</File>
<File
RelativePath=".\..\src\stdafx.h"
>
</File>
<File
RelativePath=".\..\src\string.h"
>
</File>
<File
RelativePath=".\..\src\texteff.hpp"
>
</File>
<File
RelativePath=".\..\src\tgp.h"
>
</File>
<File
RelativePath=".\..\src\thread.h"
>
</File>
<File
RelativePath=".\..\src\tile.h"
>
</File>
<File
RelativePath=".\..\src\timetable.h"
>
</File>
<File
RelativePath=".\..\src\town.h"
>
</File>
<File
RelativePath=".\..\src\train.h"
>
</File>
<File
RelativePath=".\..\src\transparency.h"
>
</File>
<File
RelativePath=".\..\src\transparency_gui.h"
>
</File>
<File
RelativePath=".\..\src\variables.h"
>
</File>
<File
RelativePath=".\..\src\vehicle.h"
>
</File>
<File
RelativePath=".\..\src\vehicle_gui.h"
>
</File>
<File
RelativePath=".\..\src\viewport.h"
>
</File>
<File
RelativePath=".\..\src\waypoint.h"
>
</File>
<File
RelativePath=".\..\src\music\win32_m.h"
>
</File>
<File
RelativePath=".\..\src\sound\win32_s.h"
>
</File>
<File
RelativePath=".\..\src\video\win32_v.h"
>
</File>
<File
RelativePath=".\..\src\window.h"
>
</File>
<File
RelativePath=".\..\src\zoom.hpp"
>
</File>
</Filter>
<Filter
Name="GUI Source Code"
>
<File
RelativePath=".\..\src\aircraft_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\airport_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\autoreplace_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\bridge_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\build_vehicle_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\depot_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\dock_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\engine_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\genworld_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\graph_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\group_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\industry_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\intro_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\main_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\misc_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\music_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\network\network_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\news_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\order_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\player_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\rail_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\road_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\roadveh_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\settings_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\ship_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\signs_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\smallmap_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\station_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\subsidy_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\terraform_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\timetable_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\town_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\train_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\transparency_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\vehicle_gui.cpp"
>
</File>
</Filter>
<Filter
Name="Landscape"
>
<File
RelativePath=".\..\src\aircraft_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\clear_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\disaster_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\dummy_land.cpp"
>
</File>
<File
RelativePath=".\..\src\group_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\industry_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\misc_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\order_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\rail_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\road_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\roadveh_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\ship_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\station_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\timetable_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\town_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\train_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\tree_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\tunnelbridge_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\unmovable_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\water_cmd.cpp"
>
</File>
</Filter>
<Filter
Name="Tables"
>
<File
RelativePath=".\..\src\table\ai_rail.h"
>
</File>
<File
RelativePath=".\..\src\table\animcursors.h"
>
</File>
<File
RelativePath=".\..\src\table\autorail.h"
>
</File>
<File
RelativePath=".\..\src\table\build_industry.h"
>
</File>
<File
RelativePath=".\..\src\table\cargo_const.h"
>
</File>
<File
RelativePath=".\..\src\table\clear_land.h"
>
</File>
<File
RelativePath=".\..\src\table\elrail_data.h"
>
</File>
<File
RelativePath=".\..\src\table\engines.h"
>
</File>
<File
RelativePath=".\..\src\table\genland.h"
>
</File>
<File
RelativePath=".\..\src\table\industry_land.h"
>
</File>
<File
RelativePath=".\..\src\table\landscape_sprite.h"
>
</File>
<File
RelativePath=".\..\src\table\namegen.h"
>
</File>
<File
RelativePath=".\..\src\table\palettes.h"
>
</File>
<File
RelativePath=".\..\src\table\road_land.h"
>
</File>
<File
RelativePath=".\..\src\table\roadveh.h"
>
</File>
<File
RelativePath=".\..\src\table\sprites.h"
>
</File>
<File
RelativePath=".\..\src\table\station_land.h"
>
</File>
<File
RelativePath=".\..\src\..\objs\langs\table\strings.h"
>
</File>
<File
RelativePath=".\..\src\table\town_land.h"
>
</File>
<File
RelativePath=".\..\src\table\track_land.h"
>
</File>
<File
RelativePath=".\..\src\table\train_cmd.h"
>
</File>
<File
RelativePath=".\..\src\table\tree_land.h"
>
</File>
<File
RelativePath=".\..\src\table\unmovable_land.h"
>
</File>
<File
RelativePath=".\..\src\table\water_land.h"
>
</File>
</Filter>
<Filter
Name="AI Files"
>
<File
RelativePath=".\..\src\ai\ai.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\trolly\build.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\default\default.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\trolly\pathfinder.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\trolly\shared.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\trolly\trolly.cpp"
>
</File>
</Filter>
<Filter
Name="Blitters"
>
<File
RelativePath=".\..\src\blitter\32bpp_anim.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_anim.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_base.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_base.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_optimized.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_optimized.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_simple.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_simple.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_base.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_base.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_debug.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_debug.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_optimized.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_optimized.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_simple.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_simple.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\base.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\factory.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\null.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\null.hpp"
>
</File>
</Filter>
<Filter
Name="Drivers"
>
<File
RelativePath=".\..\src\music\music_driver.hpp"
>
</File>
<File
RelativePath=".\..\src\sound\sound_driver.hpp"
>
</File>
<File
RelativePath=".\..\src\video\video_driver.hpp"
>
</File>
</Filter>
<Filter
Name="Sprite loaders"
>
<File
RelativePath=".\..\src\spriteloader\grf.cpp"
>
</File>
<File
RelativePath=".\..\src\spriteloader\grf.hpp"
>
</File>
<File
RelativePath=".\..\src\spriteloader\png.cpp"
>
</File>
<File
RelativePath=".\..\src\spriteloader\png.hpp"
>
</File>
<File
RelativePath=".\..\src\spriteloader\spriteloader.hpp"
>
</File>
</Filter>
<Filter
Name="NewGRF"
>
<File
RelativePath=".\..\src\newgrf.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_canal.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_cargo.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_commons.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_config.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_engine.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_house.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_industries.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_industrytiles.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_sound.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_spritegroup.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_station.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_storage.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_text.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_town.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_townname.cpp"
>
</File>
</Filter>
<Filter
Name="Map Accessors"
>
<File
RelativePath=".\..\src\bridge_map.cpp"
>
</File>
<File
RelativePath=".\..\src\bridge_map.h"
>
</File>
<File
RelativePath=".\..\src\clear_map.h"
>
</File>
<File
RelativePath=".\..\src\industry_map.h"
>
</File>
<File
RelativePath=".\..\src\rail_map.h"
>
</File>
<File
RelativePath=".\..\src\road_map.cpp"
>
</File>
<File
RelativePath=".\..\src\road_map.h"
>
</File>
<File
RelativePath=".\..\src\station_map.h"
>
</File>
<File
RelativePath=".\..\src\town_map.h"
>
</File>
<File
RelativePath=".\..\src\tree_map.h"
>
</File>
<File
RelativePath=".\..\src\tunnel_map.cpp"
>
</File>
<File
RelativePath=".\..\src\tunnel_map.h"
>
</File>
<File
RelativePath=".\..\src\unmovable_map.h"
>
</File>
<File
RelativePath=".\..\src\void_map.h"
>
</File>
<File
RelativePath=".\..\src\water_map.h"
>
</File>
</Filter>
<Filter
Name="Misc"
>
<File
RelativePath=".\..\src\misc\array.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\autocopyptr.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\autoptr.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\binaryheap.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\blob.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\countedptr.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\crc32.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\dbg_helpers.cpp"
>
</File>
<File
RelativePath=".\..\src\misc\dbg_helpers.h"
>
</File>
<File
RelativePath=".\..\src\misc\fixedsizearray.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\hashtable.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\str.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\strapi.hpp"
>
</File>
</Filter>
<Filter
Name="Network Core"
>
<File
RelativePath=".\..\src\network\core\config.h"
>
</File>
<File
RelativePath=".\..\src\network\core\core.cpp"
>
</File>
<File
RelativePath=".\..\src\network\core\core.h"
>
</File>
<File
RelativePath=".\..\src\network\core\game.h"
>
</File>
<File
RelativePath=".\..\src\network\core\os_abstraction.h"
>
</File>
<File
RelativePath=".\..\src\network\core\packet.cpp"
>
</File>
<File
RelativePath=".\..\src\network\core\packet.h"
>
</File>
<File
RelativePath=".\..\src\network\core\tcp.cpp"
>
</File>
<File
RelativePath=".\..\src\network\core\tcp.h"
>
</File>
<File
RelativePath=".\..\src\network\core\udp.cpp"
>
</File>
<File
RelativePath=".\..\src\network\core\udp.h"
>
</File>
</Filter>
<Filter
Name="YAPF"
>
<File
RelativePath=".\..\src\yapf\follow_track.cpp"
>
</File>
<File
RelativePath=".\..\src\yapf\follow_track.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\nodelist.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\track_dir.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf.h"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_base.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_common.cpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_common.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_costbase.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_costcache.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_costrail.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_destrail.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_node.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_node_rail.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_node_road.hpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_rail.cpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_road.cpp"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_settings.h"
>
</File>
<File
RelativePath=".\..\src\yapf\yapf_ship.cpp"
>
</File>
</Filter>
<Filter
Name="Video"
>
<File
RelativePath=".\..\src\video\dedicated_v.cpp"
>
</File>
<File
RelativePath=".\..\src\video\null_v.cpp"
>
</File>
<File
RelativePath=".\..\src\video\sdl_v.cpp"
>
</File>
<File
RelativePath=".\..\src\video\win32_v.cpp"
>
</File>
</Filter>
<Filter
Name="Music"
>
<File
RelativePath=".\..\src\music\dmusic.cpp"
>
</File>
<File
RelativePath=".\..\src\music\null_m.cpp"
>
</File>
<File
RelativePath=".\..\src\music\win32_m.cpp"
>
</File>
</Filter>
<Filter
Name="Sound"
>
<File
RelativePath=".\..\src\sound\null_s.cpp"
>
</File>
<File
RelativePath=".\..\src\sound\sdl_s.cpp"
>
</File>
<File
RelativePath=".\..\src\sound\win32_s.cpp"
>
</File>
</Filter>
<Filter
Name="64-bit Specific Files"
Filter="asm"
>
<File
RelativePath=".\..\src\win64.asm"
>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="MASM AMD64"
PreserveIdentifierCase="true"
PreservePublicAndExternSymbolCase="true"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="MASM AMD64"
PreserveIdentifierCase="true"
PreservePublicAndExternSymbolCase="true"
/>
</FileConfiguration>
</File>
</Filter>
<File
RelativePath=".\..\media\mainicon.ico"
>
</File>
<File
RelativePath=".\..\media\openttd.ico"
>
</File>
<File
RelativePath=".\..\readme.txt"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>