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OpenTTD-patches/src/game
Peter Nelson 0ca4b4e146 Change: Allow opening multiple script debug windows by holding Ctrl. 10 months ago
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CMakeLists.txt Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2 years ago
game.hpp Codechange: use fmt::format_to to format the help message 1 year ago
game_config.cpp Codechange: use std::string for script info/library finding 1 year ago
game_config.hpp Codechange: use std::string for script info/library finding 1 year ago
game_core.cpp Change: Allow opening multiple script debug windows by holding Ctrl. 10 months ago
game_gui.cpp Change: Hide bevel for resizeable sparse layout windows. (#11572) 10 months ago
game_gui.hpp Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2 years ago
game_info.cpp Codechange: Move includes for common STL headers to stdafx. 1 year ago
game_info.hpp Codechange: use std::string for script library category 1 year ago
game_instance.cpp Codechange: replace 'const char *' script API parameters with std::string 1 year ago
game_instance.hpp Codechange: replace 'const char *' script API parameters with std::string 1 year ago
game_scanner.cpp Codechange: replace x.size() == 0 with x.empty() 12 months ago
game_scanner.hpp Codechange: use std::string for script info/library finding 1 year ago
game_text.cpp Codechange: Add missing override specifiers. 1 year ago
game_text.hpp Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 1 year ago