mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
225 lines
5.1 KiB
C++
225 lines
5.1 KiB
C++
/* $Id$ */
|
|
|
|
/** @file dmusic.cpp Playing music via DirectMusic. */
|
|
|
|
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
|
|
|
|
#include "../stdafx.h"
|
|
#ifdef WIN32_LEAN_AND_MEAN
|
|
#undef WIN32_LEAN_AND_MEAN // Don't exclude rarely-used stuff from Windows headers
|
|
#endif
|
|
#include "../debug.h"
|
|
#include "../win32.h"
|
|
#include "dmusic.h"
|
|
|
|
#include <windows.h>
|
|
#include <dmksctrl.h>
|
|
#include <dmusici.h>
|
|
#include <dmusicc.h>
|
|
#include <dmusicf.h>
|
|
|
|
static FMusicDriver_DMusic iFMusicDriver_DMusic;
|
|
|
|
/** the performance object controls manipulation of the segments */
|
|
static IDirectMusicPerformance* performance = NULL;
|
|
|
|
/** the loader object can load many types of DMusic related files */
|
|
static IDirectMusicLoader* loader = NULL;
|
|
|
|
/** the segment object is where the MIDI data is stored for playback */
|
|
static IDirectMusicSegment* segment = NULL;
|
|
|
|
static bool seeking = false;
|
|
|
|
|
|
#define M(x) x "\0"
|
|
static const char ole_files[] =
|
|
M("ole32.dll")
|
|
M("CoCreateInstance")
|
|
M("CoInitialize")
|
|
M("CoUninitialize")
|
|
M("")
|
|
;
|
|
#undef M
|
|
|
|
struct ProcPtrs {
|
|
unsigned long (WINAPI * CoCreateInstance)(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID* ppv);
|
|
HRESULT (WINAPI * CoInitialize)(LPVOID pvReserved);
|
|
void (WINAPI * CoUninitialize)();
|
|
};
|
|
|
|
static ProcPtrs proc;
|
|
|
|
|
|
const char *MusicDriver_DMusic::Start(const char * const *parm)
|
|
{
|
|
if (performance != NULL) return NULL;
|
|
|
|
if (proc.CoCreateInstance == NULL) {
|
|
if (!LoadLibraryList((Function*)&proc, ole_files))
|
|
return "ole32.dll load failed";
|
|
}
|
|
|
|
/* Initialize COM */
|
|
if (FAILED(proc.CoInitialize(NULL))) {
|
|
return "COM initialization failed";
|
|
}
|
|
|
|
/* create the performance object */
|
|
if (FAILED(proc.CoCreateInstance(
|
|
CLSID_DirectMusicPerformance,
|
|
NULL,
|
|
CLSCTX_INPROC,
|
|
IID_IDirectMusicPerformance,
|
|
(LPVOID*)&performance
|
|
))) {
|
|
proc.CoUninitialize();
|
|
return "Failed to create the performance object";
|
|
}
|
|
|
|
/* initialize it */
|
|
if (FAILED(performance->Init(NULL, NULL, NULL))) {
|
|
performance->Release();
|
|
performance = NULL;
|
|
proc.CoUninitialize();
|
|
return "Failed to initialize performance object";
|
|
}
|
|
|
|
/* choose default Windows synth */
|
|
if (FAILED(performance->AddPort(NULL))) {
|
|
performance->CloseDown();
|
|
performance->Release();
|
|
performance = NULL;
|
|
proc.CoUninitialize();
|
|
return "AddPort failed";
|
|
}
|
|
|
|
/* create the loader object; this will be used to load the MIDI file */
|
|
if (FAILED(proc.CoCreateInstance(
|
|
CLSID_DirectMusicLoader,
|
|
NULL,
|
|
CLSCTX_INPROC,
|
|
IID_IDirectMusicLoader,
|
|
(LPVOID*)&loader
|
|
))) {
|
|
performance->CloseDown();
|
|
performance->Release();
|
|
performance = NULL;
|
|
proc.CoUninitialize();
|
|
return "Failed to create loader object";
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
void MusicDriver_DMusic::Stop()
|
|
{
|
|
seeking = false;
|
|
|
|
if (performance != NULL) performance->Stop(NULL, NULL, 0, 0);
|
|
|
|
if (segment != NULL) {
|
|
segment->SetParam(GUID_Unload, 0xFFFFFFFF, 0, 0, performance);
|
|
segment->Release();
|
|
segment = NULL;
|
|
}
|
|
|
|
if (performance != NULL) {
|
|
performance->CloseDown();
|
|
performance->Release();
|
|
performance = NULL;
|
|
}
|
|
|
|
if (loader != NULL) {
|
|
loader->Release();
|
|
loader = NULL;
|
|
}
|
|
|
|
proc.CoUninitialize();
|
|
}
|
|
|
|
|
|
void MusicDriver_DMusic::PlaySong(const char* filename)
|
|
{
|
|
/* set up the loader object info */
|
|
DMUS_OBJECTDESC obj_desc;
|
|
ZeroMemory(&obj_desc, sizeof(obj_desc));
|
|
obj_desc.dwSize = sizeof(obj_desc);
|
|
obj_desc.guidClass = CLSID_DirectMusicSegment;
|
|
obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH;
|
|
MultiByteToWideChar(
|
|
CP_ACP, MB_PRECOMPOSED,
|
|
filename, -1,
|
|
obj_desc.wszFileName, lengthof(obj_desc.wszFileName)
|
|
);
|
|
|
|
/* release the existing segment if we have any */
|
|
if (segment != NULL) {
|
|
segment->Release();
|
|
segment = NULL;
|
|
}
|
|
|
|
/* make a new segment */
|
|
if (FAILED(loader->GetObject(
|
|
&obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment
|
|
))) {
|
|
DEBUG(driver, 0, "DirectMusic: GetObject failed");
|
|
return;
|
|
}
|
|
|
|
/* tell the segment what kind of data it contains */
|
|
if (FAILED(segment->SetParam(
|
|
GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance
|
|
))) {
|
|
DEBUG(driver, 0, "DirectMusic: SetParam (MIDI file) failed");
|
|
return;
|
|
}
|
|
|
|
/* tell the segment to 'download' the instruments */
|
|
if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) {
|
|
DEBUG(driver, 0, "DirectMusic: failed to download instruments");
|
|
return;
|
|
}
|
|
|
|
/* start playing the MIDI file */
|
|
if (FAILED(performance->PlaySegment(segment, 0, 0, NULL))) {
|
|
DEBUG(driver, 0, "DirectMusic: PlaySegment failed");
|
|
return;
|
|
}
|
|
|
|
seeking = true;
|
|
}
|
|
|
|
|
|
void MusicDriver_DMusic::StopSong()
|
|
{
|
|
if (FAILED(performance->Stop(segment, NULL, 0, 0))) {
|
|
DEBUG(driver, 0, "DirectMusic: StopSegment failed");
|
|
}
|
|
seeking = false;
|
|
}
|
|
|
|
|
|
bool MusicDriver_DMusic::IsSongPlaying()
|
|
{
|
|
/* Not the nicest code, but there is a short delay before playing actually
|
|
* starts. OpenTTD makes no provision for this. */
|
|
if (performance->IsPlaying(segment, NULL) == S_OK) {
|
|
seeking = false;
|
|
return true;
|
|
} else {
|
|
return seeking;
|
|
}
|
|
}
|
|
|
|
|
|
void MusicDriver_DMusic::SetVolume(byte vol)
|
|
{
|
|
long db = vol * 2000 / 127 - 2000; ///< 0 - 127 -> -2000 - 0
|
|
performance->SetGlobalParam(GUID_PerfMasterVolume, &db, sizeof(db));
|
|
}
|
|
|
|
|
|
#endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */
|