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OpenTTD-patches/src/saveload
smatz 0961668e14 (svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame 15 years ago
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afterload.cpp (svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. 15 years ago
ai_sl.cpp (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 15 years ago
animated_tile_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
autoreplace_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
cargopacket_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
cheat_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
company_sl.cpp (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 15 years ago
depot_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
economy_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
engine_sl.cpp (svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. 15 years ago
gamelog_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
group_sl.cpp (svn r16373) -Codechange: use () instead of (void) for functions without parameters 15 years ago
industry_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
labelmaps_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
map_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
misc_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
newgrf_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
oldloader.cpp (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 15 years ago
oldloader.h (svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags 16 years ago
oldloader_sl.cpp (svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame 15 years ago
order_sl.cpp (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 15 years ago
saveload.cpp (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 15 years ago
saveload.h (svn r16338) -Codechange: split loading of references to two phases 15 years ago
saveload_internal.h (svn r15799) -Codechange: Save rail type label list to savegame and perform mapping on load if necessary. 15 years ago
signs_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
station_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago
strings_sl.cpp (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 15 years ago
subsidy_sl.cpp (svn r16403) -Codechange: move code related to subsidies to separate file 15 years ago
town_sl.cpp (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 15 years ago
vehicle_sl.cpp (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 15 years ago
waypoint_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 15 years ago