mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
2346 lines
63 KiB
C
2346 lines
63 KiB
C
/* $Id$ */
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#include "stdafx.h"
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#include <stdarg.h>
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#include "openttd.h"
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#include "debug.h"
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#include "gfx.h"
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#include "fileio.h"
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#include "functions.h"
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#include "engine.h"
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#include "spritecache.h"
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#include "station.h"
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#include "sprite.h"
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#include "newgrf.h"
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#include "variables.h"
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/* TTDPatch extended GRF format codec
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* (c) Petr Baudis 2004 (GPL'd)
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* Changes by Florian octo Forster are (c) by the OpenTTD development team.
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*
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* Contains portions of documentation by TTDPatch team.
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* Thanks especially to Josef Drexler for the documentation as well as a lot
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* of help at #tycoon. Also thanks to Michael Blunck for is GRF files which
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* served as subject to the initial testing of this codec. */
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uint16 _custom_sprites_base;
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static int _skip_sprites; // XXX
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static uint _file_index; // XXX
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extern int _traininfo_vehicle_pitch;
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static GRFFile *_cur_grffile;
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GRFFile *_first_grffile;
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int _grffile_count;
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static int _cur_spriteid;
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static int _cur_stage;
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/* 32 * 8 = 256 flags. Apparently TTDPatch uses this many.. */
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static uint32 _ttdpatch_flags[8];
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typedef enum grfspec_feature {
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GSF_TRAIN,
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GSF_ROAD,
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GSF_SHIP,
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GSF_AIRCRAFT,
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GSF_STATION,
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GSF_BRIDGE,
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GSF_TOWNHOUSE,
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} grfspec_feature;
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typedef void (*SpecialSpriteHandler)(byte *buf, int len);
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static const int _vehcounts[4] = {
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/* GSF_TRAIN */ NUM_TRAIN_ENGINES,
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/* GSF_ROAD */ NUM_ROAD_ENGINES,
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/* GSF_SHIP */ NUM_SHIP_ENGINES,
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/* GSF_AIRCRAFT */ NUM_AIRCRAFT_ENGINES
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};
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static const int _vehshifts[4] = {
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/* GSF_TRAIN */ 0,
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/* GSF_ROAD */ ROAD_ENGINES_INDEX,
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/* GSF_SHIP */ SHIP_ENGINES_INDEX,
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/* GSF_AIRCRAFT */ AIRCRAFT_ENGINES_INDEX,
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};
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/* Debugging messages policy:
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*
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* These should be the severities used for direct DEBUG() calls
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* (there is room for exceptions, but you have to have a good cause):
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*
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* 0..2 - dedicated to grfmsg()
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* 3
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* 4
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* 5
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* 6 - action handler entry reporting - one per action
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* 7 - basic action progress reporting - in loops, only single one allowed
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* 8 - more detailed progress reporting - less important stuff, in deep loops etc
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* 9 - extremely detailed progress reporting - detailed reports inside of deep loops and so
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*/
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typedef enum grfmsg_severity {
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GMS_NOTICE,
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GMS_WARN,
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GMS_ERROR,
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GMS_FATAL,
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} grfmsg_severity;
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static void CDECL grfmsg(grfmsg_severity severity, const char *str, ...)
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{
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static const char* const severitystr[] = {
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"Notice",
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"Warning",
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"Error",
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"Fatal"
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};
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int export_severity = 0;
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char buf[1024];
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va_list va;
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va_start(va, str);
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vsnprintf(buf, sizeof(buf), str, va);
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va_end(va);
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export_severity = 2 - (severity == GMS_FATAL ? 2 : severity);
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DEBUG(grf, export_severity) ("[%s][%s] %s", _cur_grffile->filename, severitystr[severity], buf);
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}
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#define check_length(real, wanted, where) \
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do { \
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if (real < wanted) { \
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grfmsg(GMS_ERROR, "%s/%d: Invalid special sprite length %d (expected %d)!", \
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where, _cur_spriteid - _cur_grffile->sprite_offset, real, wanted); \
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return; \
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} \
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} while (0)
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static inline byte grf_load_byte(byte **buf)
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{
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return *(*buf)++;
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}
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static uint16 grf_load_word(byte **buf)
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{
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uint16 val;
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byte *p = *buf;
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val = p[0];
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val |= p[1] << 8;
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*buf = p + 2;
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return val;
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}
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static uint16 grf_load_extended(byte** buf)
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{
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uint16 val;
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val = grf_load_byte(buf);
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if (val == 0xFF) val = grf_load_word(buf);
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return val;
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}
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static uint32 grf_load_dword(byte **buf)
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{
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uint32 val;
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byte *p = *buf;
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val = p[0];
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val |= p[1] << 8;
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val |= p[2] << 16;
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val |= p[3] << 24;
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*buf = p + 4;
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return val;
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}
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static GRFFile *GetFileByGRFID(uint32 grfid)
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{
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GRFFile *file;
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for (file = _first_grffile; file != NULL; file = file->next) {
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if (file->grfid == grfid) break;
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}
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return file;
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}
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static GRFFile *GetFileByFilename(const char *filename)
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{
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GRFFile *file;
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for (file = _first_grffile; file != NULL; file = file->next) {
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if (strcmp(file->filename, filename) == 0) break;
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}
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return file;
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}
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typedef bool (*VCI_Handler)(uint engine, int numinfo, int prop, byte **buf, int len);
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#define FOR_EACH_OBJECT for (i = 0; i < numinfo; i++)
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static void dewagonize(int condition, int engine)
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{
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EngineInfo *ei = &_engine_info[engine];
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RailVehicleInfo *rvi = &_rail_vehicle_info[engine];
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if (condition != 0) {
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ei->unk2 &= ~0x80;
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rvi->flags &= ~2;
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} else {
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ei->unk2 |= 0x80;
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rvi->flags |= 2;
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}
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}
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static bool RailVehicleChangeInfo(uint engine, int numinfo, int prop, byte **bufp, int len)
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{
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EngineInfo *ei = &_engine_info[engine];
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RailVehicleInfo *rvi = &_rail_vehicle_info[engine];
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byte *buf = *bufp;
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int i;
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bool ret = false;
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switch (prop) {
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case 0x05: { /* Track type */
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FOR_EACH_OBJECT {
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uint8 tracktype = grf_load_byte(&buf);
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ei[i].railtype_climates &= 0xf;
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ei[i].railtype_climates |= tracktype << 4;
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}
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} break;
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case 0x08: { /* AI passenger service */
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/* TODO */
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FOR_EACH_OBJECT {
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grf_load_byte(&buf);
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}
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ret = true;
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} break;
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case 0x09: { /* Speed */
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FOR_EACH_OBJECT {
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uint16 speed = grf_load_word(&buf);
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rvi[i].max_speed = speed;
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dewagonize(speed, engine + i);
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}
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} break;
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case 0x0B: { /* Power */
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FOR_EACH_OBJECT {
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uint16 power = grf_load_word(&buf);
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if (rvi[i].flags & RVI_MULTIHEAD)
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power /= 2;
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rvi[i].power = power;
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dewagonize(power, engine + i);
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}
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} break;
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case 0x0D: { /* Running cost factor */
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FOR_EACH_OBJECT {
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uint8 runcostfact = grf_load_byte(&buf);
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rvi[i].running_cost_base = runcostfact;
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dewagonize(runcostfact, engine + i);
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}
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} break;
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case 0x0E: { /* Running cost base */
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FOR_EACH_OBJECT {
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uint32 base = grf_load_dword(&buf);
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switch (base) {
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case 0x4C30:
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rvi[i].engclass = 0;
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break;
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case 0x4C36:
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rvi[i].engclass = 1;
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break;
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case 0x4C3C:
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rvi[i].engclass = 2;
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break;
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}
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dewagonize(base, engine + i);
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}
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} break;
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case 0x12: { /* Sprite ID */
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FOR_EACH_OBJECT {
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uint8 spriteid = grf_load_byte(&buf);
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if (spriteid == 0xFD && rvi[i].image_index != 0xFD)
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_engine_original_sprites[engine + i] = rvi[i].image_index;
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rvi[i].image_index = spriteid;
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}
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} break;
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case 0x13: { /* Dual-headed */
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FOR_EACH_OBJECT {
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uint8 dual = grf_load_byte(&buf);
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if (dual != 0) {
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if (!(rvi[i].flags & RVI_MULTIHEAD)) // adjust power if needed
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rvi[i].power /= 2;
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rvi[i].flags |= RVI_MULTIHEAD;
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} else {
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if (rvi[i].flags & RVI_MULTIHEAD) // adjust power if needed
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rvi[i].power *= 2;
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rvi[i].flags &= ~RVI_MULTIHEAD;
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}
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}
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} break;
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case 0x14: { /* Cargo capacity */
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FOR_EACH_OBJECT {
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uint8 capacity = grf_load_byte(&buf);
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rvi[i].capacity = capacity;
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}
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} break;
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case 0x15: { /* Cargo type */
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FOR_EACH_OBJECT {
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uint8 ctype = grf_load_byte(&buf);
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rvi[i].cargo_type = ctype;
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}
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} break;
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case 0x16: { /* Weight */
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FOR_EACH_OBJECT {
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uint8 weight = grf_load_byte(&buf);
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rvi[i].weight = weight;
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}
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} break;
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case 0x17: { /* Cost factor */
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FOR_EACH_OBJECT {
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uint8 cfactor = grf_load_byte(&buf);
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rvi[i].base_cost = cfactor;
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}
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} break;
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case 0x18: { /* AI rank */
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/* TODO: _railveh_score should be merged to _rail_vehicle_info. */
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FOR_EACH_OBJECT {
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grf_load_byte(&buf);
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}
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ret = true;
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} break;
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case 0x19: { /* Engine traction type */
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/* TODO: What do the individual numbers mean?
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* XXX: And in what base are they, in fact? --pasky */
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FOR_EACH_OBJECT {
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uint8 traction = grf_load_byte(&buf);
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int engclass;
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if (traction <= 0x07)
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engclass = 0;
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else if (traction <= 0x27)
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engclass = 1;
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else if (traction <= 0x31)
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engclass = 2;
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else
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break;
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rvi[i].engclass = engclass;
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}
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} break;
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case 0x1B: { /* Powered wagons power bonus */
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FOR_EACH_OBJECT {
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uint16 wag_power = grf_load_word(&buf);
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rvi[i].pow_wag_power = wag_power;
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}
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} break;
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case 0x1D: { /* Refit cargo */
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FOR_EACH_OBJECT {
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uint32 refit_mask = grf_load_dword(&buf);
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_engine_refit_masks[engine + i] = refit_mask;
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}
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} break;
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case 0x1E: { /* Callback */
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FOR_EACH_OBJECT {
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byte callbacks = grf_load_byte(&buf);
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rvi[i].callbackmask = callbacks;
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}
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} break;
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case 0x21: { /* Shorter vehicle */
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FOR_EACH_OBJECT {
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byte shorten_factor = grf_load_byte(&buf);
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rvi[i].shorten_factor = shorten_factor;
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}
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} break;
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case 0x22: { /* Visual effect */
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// see note in engine.h about rvi->visual_effect
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FOR_EACH_OBJECT {
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byte visual = grf_load_byte(&buf);
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rvi[i].visual_effect = visual;
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}
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} break;
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case 0x23: { /* Powered wagons weight bonus */
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FOR_EACH_OBJECT {
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byte wag_weight = grf_load_byte(&buf);
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rvi[i].pow_wag_weight = wag_weight;
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}
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} break;
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/* TODO */
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/* Fall-through for unimplemented one byte long properties. */
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case 0x1A: /* Sort order */
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case 0x1C: /* Refit cost */
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case 0x1F: /* Tractive effort */
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case 0x20: /* Air drag */
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case 0x24: /* High byte of vehicle weight */
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case 0x25: /* User-defined bit mask to set when checking veh. var. 42 */
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case 0x26: /* Retire vehicle early */
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{
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/* TODO */
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FOR_EACH_OBJECT {
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grf_load_byte(&buf);
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}
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ret = true;
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} break;
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default:
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ret = true;
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}
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*bufp = buf;
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return ret;
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}
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static bool RoadVehicleChangeInfo(uint engine, int numinfo, int prop, byte **bufp, int len)
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{
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RoadVehicleInfo *rvi = &_road_vehicle_info[engine];
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byte *buf = *bufp;
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int i;
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bool ret = false;
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switch (prop) {
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case 0x08: { /* Speed */
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FOR_EACH_OBJECT {
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uint8 speed = grf_load_byte(&buf);
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rvi[i].max_speed = speed; // ?? units
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}
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} break;
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case 0x09: { /* Running cost factor */
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FOR_EACH_OBJECT {
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uint8 runcost = grf_load_byte(&buf);
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rvi[i].running_cost = runcost;
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}
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} break;
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case 0x0A: { /* Running cost base */
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/* TODO: I have no idea. --pasky */
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FOR_EACH_OBJECT {
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grf_load_dword(&buf);
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}
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ret = true;
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} break;
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case 0x0E: { /* Sprite ID */
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FOR_EACH_OBJECT {
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uint8 spriteid = grf_load_byte(&buf);
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if (spriteid == 0xFF)
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spriteid = 0xFD; // cars have different custom id in the GRF file
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// This is currently not used but there's no reason
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// in not having it here for the future.
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if (spriteid == 0xFD && rvi[i].image_index != 0xFD)
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_engine_original_sprites[ROAD_ENGINES_INDEX + engine + i] = rvi[i].image_index;
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rvi[i].image_index = spriteid;
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}
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} break;
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case 0x0F: { /* Cargo capacity */
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FOR_EACH_OBJECT {
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uint16 capacity = grf_load_byte(&buf);
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rvi[i].capacity = capacity;
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}
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} break;
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case 0x10: { /* Cargo type */
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FOR_EACH_OBJECT {
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uint8 cargo = grf_load_byte(&buf);
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rvi[i].cargo_type = cargo;
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}
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} break;
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case 0x11: { /* Cost factor */
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FOR_EACH_OBJECT {
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uint8 cost_factor = grf_load_byte(&buf);
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rvi[i].base_cost = cost_factor; // ?? is it base_cost?
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}
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} break;
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case 0x12: { /* SFX */
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FOR_EACH_OBJECT {
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uint8 sfx = grf_load_byte(&buf);
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rvi[i].sfx = sfx;
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}
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} break;
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case 0x13: /* Power in 10hp */
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case 0x14: /* Weight in 1/4 tons */
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case 0x15: /* Speed in mph*0.8 */
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/* TODO: Support for road vehicles realistic power
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* computations (called rvpower in TTDPatch) is just
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* missing in OTTD yet. --pasky */
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FOR_EACH_OBJECT {
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grf_load_byte(&buf);
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}
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ret = true;
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break;
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case 0x16: { /* Cargos available for refitting */
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FOR_EACH_OBJECT {
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uint32 refit_mask = grf_load_dword(&buf);
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_engine_refit_masks[ROAD_ENGINES_INDEX + engine + i] = refit_mask;
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}
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} break;
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case 0x17: /* Callback */
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case 0x18: /* Tractive effort */
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case 0x19: /* Air drag */
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case 0x1A: /* Refit cost */
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case 0x1B: /* Retire vehicle early */
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{
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/* TODO */
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FOR_EACH_OBJECT {
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grf_load_byte(&buf);
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}
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ret = true;
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break;
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}
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default:
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ret = true;
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}
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*bufp = buf;
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return ret;
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}
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static bool ShipVehicleChangeInfo(uint engine, int numinfo, int prop, byte **bufp, int len)
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{
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ShipVehicleInfo *svi = &_ship_vehicle_info[engine];
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byte *buf = *bufp;
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int i;
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bool ret = false;
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//printf("e %x prop %x?\n", engine, prop);
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switch (prop) {
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case 0x08: { /* Sprite ID */
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FOR_EACH_OBJECT {
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uint8 spriteid = grf_load_byte(&buf);
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if (spriteid == 0xFF)
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spriteid = 0xFD; // ships have different custom id in the GRF file
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|
|
// This is currently not used but there's no reason
|
|
// in not having it here for the future.
|
|
if (spriteid == 0xFD && svi[i].image_index != 0xFD)
|
|
_engine_original_sprites[SHIP_ENGINES_INDEX + engine + i] = svi[i].image_index;
|
|
|
|
svi[i].image_index = spriteid;
|
|
}
|
|
} break;
|
|
case 0x09: { /* Refittable */
|
|
FOR_EACH_OBJECT {
|
|
uint8 refittable = grf_load_byte(&buf);
|
|
|
|
svi[i].refittable = refittable;
|
|
}
|
|
} break;
|
|
case 0x0A: { /* Cost factor */
|
|
FOR_EACH_OBJECT {
|
|
uint8 cost_factor = grf_load_byte(&buf);
|
|
|
|
svi[i].base_cost = cost_factor; // ?? is it base_cost?
|
|
}
|
|
} break;
|
|
case 0x0B: { /* Speed */
|
|
FOR_EACH_OBJECT {
|
|
uint8 speed = grf_load_byte(&buf);
|
|
|
|
svi[i].max_speed = speed; // ?? units
|
|
}
|
|
} break;
|
|
case 0x0C: { /* Cargo type */
|
|
FOR_EACH_OBJECT {
|
|
uint8 cargo = grf_load_byte(&buf);
|
|
|
|
// XXX: Need to consult this with patchman yet.
|
|
#if 0
|
|
// Documentation claims this is already the
|
|
// per-landscape cargo type id, but newships.grf
|
|
// assume otherwise.
|
|
cargo = local_cargo_id_ctype[cargo];
|
|
#endif
|
|
svi[i].cargo_type = cargo;
|
|
}
|
|
} break;
|
|
case 0x0D: { /* Cargo capacity */
|
|
FOR_EACH_OBJECT {
|
|
uint16 capacity = grf_load_word(&buf);
|
|
|
|
svi[i].capacity = capacity;
|
|
}
|
|
} break;
|
|
case 0x0F: { /* Running cost factor */
|
|
FOR_EACH_OBJECT {
|
|
uint8 runcost = grf_load_byte(&buf);
|
|
|
|
svi[i].running_cost = runcost;
|
|
}
|
|
} break;
|
|
case 0x10: { /* SFX */
|
|
FOR_EACH_OBJECT {
|
|
uint8 sfx = grf_load_byte(&buf);
|
|
|
|
svi[i].sfx = sfx;
|
|
}
|
|
} break;
|
|
case 0x11: { /* Cargos available for refitting */
|
|
FOR_EACH_OBJECT {
|
|
uint32 refit_mask = grf_load_dword(&buf);
|
|
|
|
_engine_refit_masks[SHIP_ENGINES_INDEX + engine + i] = refit_mask;
|
|
}
|
|
} break;
|
|
case 0x12: /* Callback */
|
|
case 0x13: /* Refit cost */
|
|
case 0x14: /* Ocean speed fraction */
|
|
case 0x15: /* Canal speed fraction */
|
|
case 0x16: /* Retire vehicle early */
|
|
{
|
|
/* TODO */
|
|
FOR_EACH_OBJECT {
|
|
grf_load_byte(&buf);
|
|
}
|
|
ret = true;
|
|
} break;
|
|
default:
|
|
ret = true;
|
|
}
|
|
|
|
*bufp = buf;
|
|
return ret;
|
|
}
|
|
|
|
static bool AircraftVehicleChangeInfo(uint engine, int numinfo, int prop, byte **bufp, int len)
|
|
{
|
|
AircraftVehicleInfo *avi = &_aircraft_vehicle_info[engine];
|
|
byte *buf = *bufp;
|
|
int i;
|
|
bool ret = false;
|
|
|
|
//printf("e %x prop %x?\n", engine, prop);
|
|
switch (prop) {
|
|
case 0x08: { /* Sprite ID */
|
|
FOR_EACH_OBJECT {
|
|
uint8 spriteid = grf_load_byte(&buf);
|
|
|
|
if (spriteid == 0xFF)
|
|
spriteid = 0xFD; // ships have different custom id in the GRF file
|
|
|
|
// This is currently not used but there's no reason
|
|
// in not having it here for the future.
|
|
if (spriteid == 0xFD && avi[i].image_index != 0xFD)
|
|
_engine_original_sprites[AIRCRAFT_ENGINES_INDEX + engine + i] = avi[i].image_index;
|
|
|
|
avi[i].image_index = spriteid;
|
|
}
|
|
} break;
|
|
case 0x09: { /* Helicopter */
|
|
FOR_EACH_OBJECT {
|
|
uint8 heli = grf_load_byte(&buf);
|
|
avi[i].subtype &= ~0x01; // remove old property
|
|
avi[i].subtype |= (heli == 0) ? 0 : 1;
|
|
}
|
|
} break;
|
|
case 0x0A: { /* Large */
|
|
FOR_EACH_OBJECT {
|
|
uint8 large = grf_load_byte(&buf);
|
|
avi[i].subtype &= ~0x02; // remove old property
|
|
avi[i].subtype |= (large == 1) ? 2 : 0;
|
|
}
|
|
} break;
|
|
case 0x0B: { /* Cost factor */
|
|
FOR_EACH_OBJECT {
|
|
uint8 cost_factor = grf_load_byte(&buf);
|
|
|
|
avi[i].base_cost = cost_factor; // ?? is it base_cost?
|
|
}
|
|
} break;
|
|
case 0x0C: { /* Speed */
|
|
FOR_EACH_OBJECT {
|
|
uint8 speed = grf_load_byte(&buf);
|
|
|
|
avi[i].max_speed = speed; // ?? units
|
|
}
|
|
} break;
|
|
case 0x0D: { /* Acceleration */
|
|
FOR_EACH_OBJECT {
|
|
uint8 accel = grf_load_byte(&buf);
|
|
|
|
avi[i].acceleration = accel;
|
|
}
|
|
} break;
|
|
case 0x0E: { /* Running cost factor */
|
|
FOR_EACH_OBJECT {
|
|
uint8 runcost = grf_load_byte(&buf);
|
|
|
|
avi[i].running_cost = runcost;
|
|
}
|
|
} break;
|
|
case 0x0F: { /* Passenger capacity */
|
|
FOR_EACH_OBJECT {
|
|
uint16 capacity = grf_load_word(&buf);
|
|
|
|
avi[i].passenger_capacity = capacity;
|
|
}
|
|
} break;
|
|
case 0x11: { /* Mail capacity */
|
|
FOR_EACH_OBJECT {
|
|
uint8 capacity = grf_load_byte(&buf);
|
|
|
|
avi[i].mail_capacity = capacity;
|
|
}
|
|
} break;
|
|
case 0x12: { /* SFX */
|
|
FOR_EACH_OBJECT {
|
|
uint8 sfx = grf_load_byte(&buf);
|
|
|
|
avi[i].sfx = sfx;
|
|
}
|
|
} break;
|
|
case 0x13: { /* Cargos available for refitting */
|
|
FOR_EACH_OBJECT {
|
|
uint32 refit_mask = grf_load_dword(&buf);
|
|
|
|
_engine_refit_masks[AIRCRAFT_ENGINES_INDEX + engine + i] = refit_mask;
|
|
}
|
|
} break;
|
|
case 0x14: /* Callback */
|
|
case 0x15: /* Refit cost */
|
|
case 0x16: /* Retire vehicle early */
|
|
{
|
|
/* TODO */
|
|
FOR_EACH_OBJECT {
|
|
grf_load_byte(&buf);
|
|
}
|
|
ret = true;
|
|
} break;
|
|
default:
|
|
ret = true;
|
|
}
|
|
|
|
*bufp = buf;
|
|
return ret;
|
|
}
|
|
|
|
static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int len)
|
|
{
|
|
byte *buf = *bufp;
|
|
int i;
|
|
int ret = 0;
|
|
|
|
/* This is one single huge TODO. It doesn't handle anything more than
|
|
* just waypoints for now. */
|
|
|
|
//printf("sci %d %d [0x%02x]\n", stid, numinfo, prop);
|
|
switch (prop) {
|
|
case 0x08:
|
|
{ /* Class ID */
|
|
FOR_EACH_OBJECT {
|
|
StationSpec *stat = &_cur_grffile->stations[stid + i];
|
|
uint32 classid;
|
|
|
|
/* classid, for a change, is always little-endian */
|
|
classid = *(buf++) << 24;
|
|
classid |= *(buf++) << 16;
|
|
classid |= *(buf++) << 8;
|
|
classid |= *(buf++);
|
|
|
|
switch (classid) {
|
|
case 'DFLT':
|
|
stat->sclass = STAT_CLASS_DFLT;
|
|
break;
|
|
case 'WAYP':
|
|
stat->sclass = STAT_CLASS_WAYP;
|
|
break;
|
|
default:
|
|
/* TODO: No support for custom
|
|
* classes for now, so stuff
|
|
* everything to the single
|
|
* default one. --pasky */
|
|
stat->sclass = STAT_CLASS_DFLT;
|
|
//stat->sclass = STAT_CLASS_CUSTOM;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 0x09:
|
|
{ /* Define sprite layout */
|
|
FOR_EACH_OBJECT {
|
|
StationSpec *stat = &_cur_grffile->stations[stid + i];
|
|
int t;
|
|
|
|
stat->tiles = grf_load_byte(&buf);
|
|
for (t = 0; t < stat->tiles; t++) {
|
|
DrawTileSprites *dts = &stat->renderdata[t];
|
|
int seq_count = 0;
|
|
|
|
if (t >= 8) {
|
|
grfmsg(GMS_WARN, "StationChangeInfo: Sprite %d>=8, skipping.", t);
|
|
grf_load_dword(&buf); // at least something
|
|
continue;
|
|
}
|
|
|
|
dts->ground_sprite = grf_load_dword(&buf);
|
|
if (!dts->ground_sprite) {
|
|
static const DrawTileSeqStruct empty = {0x80, 0, 0, 0, 0, 0, 0};
|
|
dts->seq = ∅
|
|
continue;
|
|
}
|
|
|
|
dts->seq = NULL;
|
|
while (buf < *bufp + len) {
|
|
DrawTileSeqStruct *dtss;
|
|
|
|
// no relative bounding box support
|
|
dts->seq = realloc((void*)dts->seq, ++seq_count * sizeof(DrawTileSeqStruct));
|
|
dtss = (DrawTileSeqStruct*) &dts->seq[seq_count - 1];
|
|
|
|
dtss->delta_x = grf_load_byte(&buf);
|
|
if ((byte) dtss->delta_x == 0x80) break;
|
|
dtss->delta_y = grf_load_byte(&buf);
|
|
dtss->delta_z = grf_load_byte(&buf);
|
|
dtss->width = grf_load_byte(&buf);
|
|
dtss->height = grf_load_byte(&buf);
|
|
dtss->unk = grf_load_byte(&buf);
|
|
dtss->image = grf_load_dword(&buf) - 0x42d;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 0x0a:
|
|
{ /* Copy sprite layout */
|
|
FOR_EACH_OBJECT {
|
|
StationSpec *stat = &_cur_grffile->stations[stid + i];
|
|
byte srcid = grf_load_byte(&buf);
|
|
StationSpec *srcstat = &_cur_grffile->stations[srcid];
|
|
int t;
|
|
|
|
stat->tiles = srcstat->tiles;
|
|
for (t = 0; t < stat->tiles; t++) {
|
|
DrawTileSprites *dts = &stat->renderdata[t];
|
|
DrawTileSprites *sdts = &srcstat->renderdata[t];
|
|
DrawTileSeqStruct const *sdtss = sdts->seq;
|
|
int seq_count = 0;
|
|
|
|
dts->ground_sprite = sdts->ground_sprite;
|
|
if (!dts->ground_sprite) {
|
|
static const DrawTileSeqStruct empty = {0x80, 0, 0, 0, 0, 0, 0};
|
|
dts->seq = ∅
|
|
continue;
|
|
}
|
|
|
|
dts->seq = NULL;
|
|
while (1) {
|
|
DrawTileSeqStruct *dtss;
|
|
|
|
// no relative bounding box support
|
|
dts->seq = realloc((void*)dts->seq, ++seq_count * sizeof(DrawTileSeqStruct));
|
|
dtss = (DrawTileSeqStruct*) &dts->seq[seq_count - 1];
|
|
*dtss = *sdtss;
|
|
if ((byte) dtss->delta_x == 0x80) break;
|
|
sdtss++;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 0x0b:
|
|
{ /* Callback */
|
|
/* TODO */
|
|
FOR_EACH_OBJECT {
|
|
grf_load_byte(&buf);
|
|
}
|
|
ret = 1;
|
|
break;
|
|
}
|
|
case 0x0C:
|
|
{ /* Platforms number */
|
|
FOR_EACH_OBJECT {
|
|
StationSpec *stat = &_cur_grffile->stations[stid + i];
|
|
|
|
stat->allowed_platforms = ~grf_load_byte(&buf);
|
|
}
|
|
break;
|
|
}
|
|
case 0x0D:
|
|
{ /* Platforms length */
|
|
FOR_EACH_OBJECT {
|
|
StationSpec *stat = &_cur_grffile->stations[stid + i];
|
|
|
|
stat->allowed_lengths = ~grf_load_byte(&buf);
|
|
}
|
|
break;
|
|
}
|
|
case 0x0e:
|
|
{ /* Define custom layout */
|
|
FOR_EACH_OBJECT {
|
|
StationSpec *stat = &_cur_grffile->stations[stid + i];
|
|
|
|
while (buf < *bufp + len) {
|
|
byte length = grf_load_byte(&buf);
|
|
byte number = grf_load_byte(&buf);
|
|
StationLayout layout;
|
|
int l, p;
|
|
|
|
if (length == 0 || number == 0) break;
|
|
|
|
//debug("l %d > %d ?", length, stat->lengths);
|
|
if (length > stat->lengths) {
|
|
stat->platforms = realloc(stat->platforms, length);
|
|
memset(stat->platforms + stat->lengths, 0, length - stat->lengths);
|
|
|
|
stat->layouts = realloc(stat->layouts, length * sizeof(*stat->layouts));
|
|
memset(stat->layouts + stat->lengths, 0,
|
|
(length - stat->lengths) * sizeof(*stat->layouts));
|
|
|
|
stat->lengths = length;
|
|
}
|
|
l = length - 1; // index is zero-based
|
|
|
|
//debug("p %d > %d ?", number, stat->platforms[l]);
|
|
if (number > stat->platforms[l]) {
|
|
stat->layouts[l] = realloc(stat->layouts[l],
|
|
number * sizeof(**stat->layouts));
|
|
// We expect NULL being 0 here, but C99 guarantees that.
|
|
memset(stat->layouts[l] + stat->platforms[l], 0,
|
|
(number - stat->platforms[l]) * sizeof(**stat->layouts));
|
|
|
|
stat->platforms[l] = number;
|
|
}
|
|
|
|
p = 0;
|
|
layout = malloc(length * number);
|
|
for (l = 0; l < length; l++)
|
|
for (p = 0; p < number; p++)
|
|
layout[l * number + p] = grf_load_byte(&buf);
|
|
|
|
l--;
|
|
p--;
|
|
assert(p >= 0);
|
|
free(stat->layouts[l][p]);
|
|
stat->layouts[l][p] = layout;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 0x0f:
|
|
{ /* Copy custom layout */
|
|
/* TODO */
|
|
FOR_EACH_OBJECT {
|
|
grf_load_byte(&buf);
|
|
}
|
|
ret = 1;
|
|
break;
|
|
}
|
|
case 0x10:
|
|
{ /* Little/lots cargo threshold */
|
|
/* TODO */
|
|
FOR_EACH_OBJECT {
|
|
grf_load_word(&buf);
|
|
}
|
|
ret = 1;
|
|
break;
|
|
}
|
|
case 0x11:
|
|
{ /* Pylon placement */
|
|
/* TODO; makes sense only for electrified tracks */
|
|
FOR_EACH_OBJECT {
|
|
grf_load_word(&buf);
|
|
}
|
|
ret = 1;
|
|
break;
|
|
}
|
|
case 0x12:
|
|
{ /* Cargo types for random triggers */
|
|
/* TODO */
|
|
FOR_EACH_OBJECT {
|
|
grf_load_dword(&buf);
|
|
}
|
|
ret = 1;
|
|
break;
|
|
}
|
|
default:
|
|
ret = 1;
|
|
break;
|
|
}
|
|
|
|
*bufp = buf;
|
|
return ret;
|
|
}
|
|
|
|
|
|
/* Action 0x00 */
|
|
static void VehicleChangeInfo(byte *buf, int len)
|
|
{
|
|
byte *bufend = buf + len;
|
|
int i;
|
|
|
|
/* <00> <feature> <num-props> <num-info> <id> (<property <new-info>)...
|
|
*
|
|
* B feature 0, 1, 2 or 3 for trains, road vehicles, ships or planes
|
|
* 4 for defining new train station sets
|
|
* B num-props how many properties to change per vehicle/station
|
|
* B num-info how many vehicles/stations to change
|
|
* B id ID of first vehicle/station to change, if num-info is
|
|
* greater than one, this one and the following
|
|
* vehicles/stations will be changed
|
|
* B property what property to change, depends on the feature
|
|
* V new-info new bytes of info (variable size; depends on properties) */
|
|
/* TODO: Bridges, town houses. */
|
|
|
|
static const VCI_Handler handler[7] = {
|
|
/* GSF_TRAIN */ RailVehicleChangeInfo,
|
|
/* GSF_ROAD */ RoadVehicleChangeInfo,
|
|
/* GSF_SHIP */ ShipVehicleChangeInfo,
|
|
/* GSF_AIRCRAFT */ AircraftVehicleChangeInfo,
|
|
/* GSF_STATION */ StationChangeInfo,
|
|
/* GSF_BRIDGE */ NULL,
|
|
/* GSF_TOWNHOUSE */NULL,
|
|
};
|
|
|
|
uint8 feature;
|
|
uint8 numprops;
|
|
uint8 numinfo;
|
|
byte engine;
|
|
EngineInfo *ei = NULL;
|
|
|
|
if (len == 1) {
|
|
DEBUG(grf, 8) ("Silently ignoring one-byte special sprite 0x00.");
|
|
return;
|
|
}
|
|
|
|
check_length(len, 6, "VehicleChangeInfo");
|
|
feature = buf[1];
|
|
numprops = buf[2];
|
|
numinfo = buf[3];
|
|
engine = buf[4];
|
|
|
|
DEBUG(grf, 6) ("VehicleChangeInfo: Feature %d, %d properties, to apply to %d+%d",
|
|
feature, numprops, engine, numinfo);
|
|
|
|
if (feature > GSF_STATION) {
|
|
grfmsg(GMS_WARN, "VehicleChangeInfo: Unsupported feature %d, skipping.", feature);
|
|
return;
|
|
}
|
|
|
|
if (feature != GSF_STATION)
|
|
ei = &_engine_info[engine + _vehshifts[feature]];
|
|
/* XXX - Should there not be a check to see if 'ei' is NULL
|
|
when it is used in the switch below?? -- TrueLight */
|
|
|
|
buf += 5;
|
|
|
|
while (numprops-- && buf < bufend) {
|
|
uint8 prop = grf_load_byte(&buf);
|
|
|
|
if (feature == GSF_STATION)
|
|
// stations don't share those common properties
|
|
goto run_handler;
|
|
|
|
switch (prop) {
|
|
case 0x00: { /* Introduction date */
|
|
FOR_EACH_OBJECT {
|
|
uint16 date = grf_load_word(&buf);
|
|
|
|
ei[i].base_intro = date;
|
|
}
|
|
} break;
|
|
case 0x02: { /* Decay speed */
|
|
FOR_EACH_OBJECT {
|
|
uint8 decay = grf_load_byte(&buf);
|
|
|
|
ei[i].unk2 &= 0x80;
|
|
ei[i].unk2 |= decay & 0x7f;
|
|
}
|
|
} break;
|
|
case 0x03: { /* Vehicle life */
|
|
FOR_EACH_OBJECT {
|
|
uint8 life = grf_load_byte(&buf);
|
|
|
|
ei[i].lifelength = life;
|
|
}
|
|
} break;
|
|
case 0x04: { /* Model life */
|
|
FOR_EACH_OBJECT {
|
|
uint8 life = grf_load_byte(&buf);
|
|
|
|
ei[i].base_life = life;
|
|
}
|
|
} break;
|
|
case 0x06: { /* Climates available */
|
|
FOR_EACH_OBJECT {
|
|
uint8 climates = grf_load_byte(&buf);
|
|
|
|
ei[i].railtype_climates &= 0xf0;
|
|
ei[i].railtype_climates |= climates;
|
|
}
|
|
} break;
|
|
case 0x07: { /* Loading speed */
|
|
/* TODO */
|
|
/* Hyronymus explained me what does
|
|
* this mean and insists on having a
|
|
* credit ;-). --pasky */
|
|
/* TODO: This needs to be supported by
|
|
* LoadUnloadVehicle() first. */
|
|
FOR_EACH_OBJECT {
|
|
grf_load_byte(&buf);
|
|
}
|
|
goto ignoring;
|
|
}
|
|
default: {
|
|
run_handler:
|
|
if (handler[feature](engine, numinfo, prop, &buf, bufend - buf)) {
|
|
ignoring:
|
|
grfmsg(GMS_NOTICE, "VehicleChangeInfo: Ignoring property %x (not implemented).", prop);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#undef FOR_EACH_OBJECT
|
|
|
|
/**
|
|
* Creates a spritegroup representing a callback result
|
|
* @param value The value that was used to represent this callback result
|
|
* @return A spritegroup representing that callback result
|
|
*/
|
|
SpriteGroup NewCallBackResult(uint16 value)
|
|
{
|
|
SpriteGroup group;
|
|
|
|
group.type = SGT_CALLBACK;
|
|
|
|
// Old style callback results have the highest byte 0xFF so signify it is a callback result
|
|
// New style ones only have the highest bit set (allows 15-bit results, instead of just 8)
|
|
if ((value >> 8) == 0xFF)
|
|
value &= 0xFF;
|
|
else
|
|
value &= ~0x8000;
|
|
|
|
group.g.callback.result = value;
|
|
|
|
return group;
|
|
}
|
|
|
|
/* Action 0x01 */
|
|
static void NewSpriteSet(byte *buf, int len)
|
|
{
|
|
/* <01> <feature> <num-sets> <num-ent>
|
|
*
|
|
* B feature feature to define sprites for
|
|
* 0, 1, 2, 3: veh-type, 4: train stations
|
|
* B num-sets number of sprite sets
|
|
* E num-ent how many entries per sprite set
|
|
* For vehicles, this is the number of different
|
|
* vehicle directions in each sprite set
|
|
* Set num-dirs=8, unless your sprites are symmetric.
|
|
* In that case, use num-dirs=4.
|
|
* For stations, must be 12 (hex) for the eighteen
|
|
* different sprites that make up a station */
|
|
/* TODO: No stations support. */
|
|
uint8 feature;
|
|
uint num_sets;
|
|
uint num_ents;
|
|
uint i;
|
|
|
|
check_length(len, 4, "NewSpriteSet");
|
|
buf++;
|
|
feature = grf_load_byte(&buf);
|
|
num_sets = grf_load_byte(&buf);
|
|
num_ents = grf_load_extended(&buf);
|
|
|
|
_cur_grffile->spriteset_start = _cur_spriteid;
|
|
_cur_grffile->spriteset_feature = feature;
|
|
_cur_grffile->spriteset_numsets = num_sets;
|
|
_cur_grffile->spriteset_numents = num_ents;
|
|
|
|
DEBUG(grf, 7) (
|
|
"New sprite set at %d of type %d, "
|
|
"consisting of %d sets with %d views each (total %d)",
|
|
_cur_spriteid, feature, num_sets, num_ents, num_sets * num_ents
|
|
);
|
|
|
|
for (i = 0; i < num_sets * num_ents; i++) {
|
|
LoadNextSprite(_cur_spriteid++, _file_index);
|
|
}
|
|
}
|
|
|
|
/* Action 0x02 */
|
|
static void NewSpriteGroup(byte *buf, int len)
|
|
{
|
|
byte *bufend = buf + len;
|
|
|
|
/* <02> <feature> <set-id> <type/num-entries> <feature-specific-data...>
|
|
*
|
|
* B feature see action 1
|
|
* B set-id ID of this particular definition
|
|
* B type/num-entries
|
|
* if 80 or greater, this is a randomized or variational
|
|
* list definition, see below
|
|
* otherwise it specifies a number of entries, the exact
|
|
* meaning depends on the feature
|
|
* V feature-specific-data (huge mess, don't even look it up --pasky) */
|
|
/* TODO: No 0x80-types (ugh). */
|
|
/* TODO: Also, empty sprites aren't handled for now. Need to investigate
|
|
* the "opacity" rules for these, that is which sprite to fall back to
|
|
* when. --pasky */
|
|
uint8 feature;
|
|
uint8 setid;
|
|
/* XXX: For stations, these two are "little cargo" and "lotsa cargo" sets. */
|
|
uint8 numloaded;
|
|
uint8 numloading;
|
|
SpriteGroup *group;
|
|
RealSpriteGroup *rg;
|
|
byte *loaded_ptr;
|
|
byte *loading_ptr;
|
|
int i;
|
|
|
|
check_length(len, 5, "NewSpriteGroup");
|
|
feature = buf[1];
|
|
setid = buf[2];
|
|
numloaded = buf[3];
|
|
numloading = buf[4];
|
|
|
|
if (numloaded == 0x81 || numloaded == 0x82) {
|
|
DeterministicSpriteGroup *dg;
|
|
uint16 groupid;
|
|
int i;
|
|
|
|
// Ok, this is gonna get a little wild, so hold your breath...
|
|
|
|
/* This stuff is getting actually evaluated in
|
|
* EvalDeterministicSpriteGroup(). */
|
|
|
|
buf += 4; len -= 4;
|
|
check_length(len, 6, "NewSpriteGroup 0x81/0x82");
|
|
|
|
if (setid >= _cur_grffile->spritegroups_count) {
|
|
_cur_grffile->spritegroups_count = setid + 1;
|
|
_cur_grffile->spritegroups = realloc(_cur_grffile->spritegroups, _cur_grffile->spritegroups_count * sizeof(*_cur_grffile->spritegroups));
|
|
}
|
|
|
|
group = &_cur_grffile->spritegroups[setid];
|
|
memset(group, 0, sizeof(*group));
|
|
group->type = SGT_DETERMINISTIC;
|
|
dg = &group->g.determ;
|
|
|
|
/* XXX: We don't free() anything, assuming that if there was
|
|
* some action here before, it got associated by action 3.
|
|
* We should perhaps keep some refcount? --pasky */
|
|
|
|
dg->var_scope = numloaded == 0x82 ? VSG_SCOPE_PARENT : VSG_SCOPE_SELF;
|
|
dg->variable = grf_load_byte(&buf);
|
|
|
|
dg->shift_num = grf_load_byte(&buf);
|
|
dg->and_mask = grf_load_byte(&buf);
|
|
dg->operation = dg->shift_num >> 6; /* w00t */
|
|
dg->shift_num &= 0x3F;
|
|
if (dg->operation != DSG_OP_NONE) {
|
|
dg->add_val = grf_load_byte(&buf);
|
|
dg->divmod_val = grf_load_byte(&buf);
|
|
}
|
|
|
|
/* (groupid & 0x8000) means this is callback result. */
|
|
|
|
dg->num_ranges = grf_load_byte(&buf);
|
|
dg->ranges = calloc(dg->num_ranges, sizeof(*dg->ranges));
|
|
for (i = 0; i < dg->num_ranges; i++) {
|
|
groupid = grf_load_word(&buf);
|
|
if (groupid & 0x8000) {
|
|
dg->ranges[i].group = NewCallBackResult(groupid);
|
|
} else if (groupid >= _cur_grffile->spritegroups_count) {
|
|
/* This doesn't exist for us. */
|
|
grf_load_word(&buf); // skip range
|
|
i--; dg->num_ranges--;
|
|
continue;
|
|
} else {
|
|
/* XXX: If multiple surreal sets attach a surreal
|
|
* set this way, we are in trouble. */
|
|
dg->ranges[i].group = _cur_grffile->spritegroups[groupid];
|
|
}
|
|
|
|
dg->ranges[i].low = grf_load_byte(&buf);
|
|
dg->ranges[i].high = grf_load_byte(&buf);
|
|
}
|
|
|
|
groupid = grf_load_word(&buf);
|
|
if (groupid & 0x8000) {
|
|
dg->default_group = malloc(sizeof(*dg->default_group));
|
|
*dg->default_group = NewCallBackResult(groupid);
|
|
} else if (groupid >= _cur_grffile->spritegroups_count) {
|
|
/* This spritegroup stinks. */
|
|
free(dg->ranges), dg->ranges = NULL;
|
|
grfmsg(GMS_WARN, "NewSpriteGroup(%02x:0x%x): Default groupid %04x is cargo callback or unknown, ignoring spritegroup.", setid, numloaded, groupid);
|
|
return;
|
|
} else {
|
|
dg->default_group = malloc(sizeof(*dg->default_group));
|
|
memcpy(dg->default_group, &_cur_grffile->spritegroups[groupid], sizeof(*dg->default_group));
|
|
}
|
|
|
|
return;
|
|
|
|
} else if (numloaded == 0x80 || numloaded == 0x83) {
|
|
RandomizedSpriteGroup *rg;
|
|
int i;
|
|
|
|
/* This stuff is getting actually evaluated in
|
|
* EvalRandomizedSpriteGroup(). */
|
|
|
|
buf += 4;
|
|
len -= 4;
|
|
check_length(len, 6, "NewSpriteGroup 0x80/0x83");
|
|
|
|
if (setid >= _cur_grffile->spritegroups_count) {
|
|
_cur_grffile->spritegroups_count = setid + 1;
|
|
_cur_grffile->spritegroups = realloc(_cur_grffile->spritegroups, _cur_grffile->spritegroups_count * sizeof(*_cur_grffile->spritegroups));
|
|
}
|
|
|
|
group = &_cur_grffile->spritegroups[setid];
|
|
memset(group, 0, sizeof(*group));
|
|
group->type = SGT_RANDOMIZED;
|
|
rg = &group->g.random;
|
|
|
|
/* XXX: We don't free() anything, assuming that if there was
|
|
* some action here before, it got associated by action 3.
|
|
* We should perhaps keep some refcount? --pasky */
|
|
|
|
rg->var_scope = numloaded == 0x83 ? VSG_SCOPE_PARENT : VSG_SCOPE_SELF;
|
|
|
|
rg->triggers = grf_load_byte(&buf);
|
|
rg->cmp_mode = rg->triggers & 0x80;
|
|
rg->triggers &= 0x7F;
|
|
|
|
rg->lowest_randbit = grf_load_byte(&buf);
|
|
rg->num_groups = grf_load_byte(&buf);
|
|
|
|
rg->groups = calloc(rg->num_groups, sizeof(*rg->groups));
|
|
for (i = 0; i < rg->num_groups; i++) {
|
|
uint16 groupid = grf_load_word(&buf);
|
|
|
|
if (groupid & 0x8000 || groupid >= _cur_grffile->spritegroups_count) {
|
|
/* This doesn't exist for us. */
|
|
i--;
|
|
rg->num_groups--;
|
|
continue;
|
|
}
|
|
/* XXX: If multiple surreal sets attach a surreal
|
|
* set this way, we are in trouble. */
|
|
rg->groups[i] = _cur_grffile->spritegroups[groupid];
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (!_cur_grffile->spriteset_start) {
|
|
grfmsg(GMS_ERROR, "NewSpriteGroup: No sprite set to work on! Skipping.");
|
|
return;
|
|
}
|
|
|
|
if (_cur_grffile->spriteset_feature != feature) {
|
|
grfmsg(GMS_ERROR, "NewSpriteGroup: Group feature %x doesn't match set feature %x! Playing it risky and trying to use it anyway.", feature, _cur_grffile->spriteset_feature);
|
|
// return; // XXX: we can't because of MB's newstats.grf --pasky
|
|
}
|
|
|
|
check_length(bufend - buf, 5, "NewSpriteGroup");
|
|
buf += 5;
|
|
check_length(bufend - buf, 2 * numloaded, "NewSpriteGroup");
|
|
loaded_ptr = buf;
|
|
loading_ptr = buf + 2 * numloaded;
|
|
|
|
if (numloaded > 16) {
|
|
grfmsg(GMS_WARN, "NewSpriteGroup: More than 16 sprites in group %x, skipping the rest.", setid);
|
|
numloaded = 16;
|
|
}
|
|
if (numloading > 16) {
|
|
grfmsg(GMS_WARN, "NewSpriteGroup: More than 16 sprites in group %x, skipping the rest.", setid);
|
|
numloading = 16;
|
|
}
|
|
|
|
if (setid >= _cur_grffile->spritegroups_count) {
|
|
_cur_grffile->spritegroups_count = setid + 1;
|
|
_cur_grffile->spritegroups = realloc(_cur_grffile->spritegroups, _cur_grffile->spritegroups_count * sizeof(*_cur_grffile->spritegroups));
|
|
}
|
|
group = &_cur_grffile->spritegroups[setid];
|
|
memset(group, 0, sizeof(*group));
|
|
group->type = SGT_REAL;
|
|
rg = &group->g.real;
|
|
|
|
rg->sprites_per_set = _cur_grffile->spriteset_numents;
|
|
rg->loaded_count = numloaded;
|
|
rg->loading_count = numloading;
|
|
|
|
DEBUG(grf, 6) ("NewSpriteGroup: New SpriteGroup 0x%02hhx, %u views, %u loaded, %u loading, sprites %u - %u",
|
|
setid, rg->sprites_per_set, rg->loaded_count, rg->loading_count,
|
|
_cur_grffile->spriteset_start - _cur_grffile->sprite_offset,
|
|
_cur_grffile->spriteset_start + (_cur_grffile->spriteset_numents * (numloaded + numloading)) - _cur_grffile->sprite_offset);
|
|
|
|
for (i = 0; i < numloaded; i++) {
|
|
uint16 spriteset_id = grf_load_word(&loaded_ptr);
|
|
rg->loaded[i] = _cur_grffile->spriteset_start + spriteset_id * _cur_grffile->spriteset_numents;
|
|
DEBUG(grf, 8) ("NewSpriteGroup: + rg->loaded[%i] = %u (subset %u)", i, rg->loaded[i], spriteset_id);
|
|
}
|
|
|
|
for (i = 0; i < numloading; i++) {
|
|
uint16 spriteset_id = grf_load_word(&loading_ptr);
|
|
rg->loading[i] = _cur_grffile->spriteset_start + spriteset_id * _cur_grffile->spriteset_numents;
|
|
DEBUG(grf, 8) ("NewSpriteGroup: + rg->loading[%i] = %u (subset %u)", i, rg->loading[i], spriteset_id);
|
|
}
|
|
}
|
|
|
|
/* Action 0x03 */
|
|
static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
|
|
{
|
|
/* <03> <feature> <n-id> <ids>... <num-cid> [<cargo-type> <cid>]... <def-cid>
|
|
* id-list := [<id>] [id-list]
|
|
* cargo-list := <cargo-type> <cid> [cargo-list]
|
|
*
|
|
* B feature see action 0
|
|
* B n-id bits 0-6: how many IDs this definition applies to
|
|
* bit 7: if set, this is a wagon override definition (see below)
|
|
* B ids the IDs for which this definition applies
|
|
* B num-cid number of cargo IDs (sprite group IDs) in this definition
|
|
* can be zero, in that case the def-cid is used always
|
|
* B cargo-type type of this cargo type (e.g. mail=2, wood=7, see below)
|
|
* W cid cargo ID (sprite group ID) for this type of cargo
|
|
* W def-cid default cargo ID (sprite group ID) */
|
|
/* TODO: Bridges, town houses. */
|
|
/* TODO: Multiple cargo support could be useful even for trains/cars -
|
|
* cargo id 0xff is used for showing images in the build train list. */
|
|
|
|
static byte *last_engines;
|
|
static int last_engines_count;
|
|
uint8 feature;
|
|
uint8 idcount;
|
|
bool wagover;
|
|
uint8 cidcount;
|
|
int c, i;
|
|
|
|
check_length(len, 7, "VehicleMapSpriteGroup");
|
|
feature = buf[1];
|
|
idcount = buf[2] & 0x7F;
|
|
wagover = (buf[2] & 0x80) == 0x80;
|
|
check_length(len, 3 + idcount, "VehicleMapSpriteGroup");
|
|
cidcount = buf[3 + idcount];
|
|
check_length(len, 4 + idcount + cidcount * 3, "VehicleMapSpriteGroup");
|
|
|
|
DEBUG(grf, 6) ("VehicleMapSpriteGroup: Feature %d, %d ids, %d cids, wagon override %d.",
|
|
feature, idcount, cidcount, wagover);
|
|
|
|
if (feature > GSF_STATION) {
|
|
grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Unsupported feature %d, skipping.", feature);
|
|
return;
|
|
}
|
|
|
|
|
|
if (feature == GSF_STATION) {
|
|
// We do things differently for stations.
|
|
|
|
for (i = 0; i < idcount; i++) {
|
|
uint8 stid = buf[3 + i];
|
|
StationSpec *stat = &_cur_grffile->stations[stid];
|
|
byte *bp = &buf[4 + idcount];
|
|
|
|
for (c = 0; c < cidcount; c++) {
|
|
uint8 ctype = grf_load_byte(&bp);
|
|
uint16 groupid = grf_load_word(&bp);
|
|
|
|
if (groupid >= _cur_grffile->spritegroups_count) {
|
|
grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.",
|
|
groupid, _cur_grffile->spritegroups_count);
|
|
return;
|
|
}
|
|
|
|
if (ctype != 0xFF) {
|
|
/* TODO: No support for any other cargo. */
|
|
continue;
|
|
}
|
|
|
|
stat->spritegroup[1] = _cur_grffile->spritegroups[groupid];
|
|
}
|
|
}
|
|
|
|
{
|
|
byte *bp = buf + 4 + idcount + cidcount * 3;
|
|
uint16 groupid = grf_load_word(&bp);
|
|
|
|
if (groupid >= _cur_grffile->spritegroups_count) {
|
|
grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.",
|
|
groupid, _cur_grffile->spritegroups_count);
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < idcount; i++) {
|
|
uint8 stid = buf[3 + i];
|
|
StationSpec *stat = &_cur_grffile->stations[stid];
|
|
|
|
stat->spritegroup[0] = _cur_grffile->spritegroups[groupid];
|
|
stat->grfid = _cur_grffile->grfid;
|
|
SetCustomStation(stid, stat);
|
|
stat->sclass = STAT_CLASS_NONE;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
|
|
/* If ``n-id'' (or ``idcount'') is zero, this is a ``feature
|
|
* callback''. I have no idea how this works, so we will ignore it for
|
|
* now. --octo */
|
|
if (idcount == 0) {
|
|
grfmsg(GMS_NOTICE, "NewMapping: Feature callbacks not implemented yet.");
|
|
return;
|
|
}
|
|
|
|
// FIXME: Tropicset contains things like:
|
|
// 03 00 01 19 01 00 00 00 00 - this is missing one 00 at the end,
|
|
// what should we exactly do with that? --pasky
|
|
|
|
if (!_cur_grffile->spriteset_start || !_cur_grffile->spritegroups) {
|
|
grfmsg(GMS_WARN, "VehicleMapSpriteGroup: No sprite set to work on! Skipping.");
|
|
return;
|
|
}
|
|
|
|
if (!wagover && last_engines_count != idcount) {
|
|
last_engines = realloc(last_engines, idcount);
|
|
last_engines_count = idcount;
|
|
}
|
|
|
|
if (wagover) {
|
|
if (last_engines_count == 0) {
|
|
grfmsg(GMS_ERROR, "VehicleMapSpriteGroup: WagonOverride: No engine to do override with.");
|
|
return;
|
|
}
|
|
DEBUG(grf, 6) ("VehicleMapSpriteGroup: WagonOverride: %u engines, %u wagons.",
|
|
last_engines_count, idcount);
|
|
}
|
|
|
|
|
|
for (i = 0; i < idcount; i++) {
|
|
uint8 engine_id = buf[3 + i];
|
|
uint8 engine = engine_id + _vehshifts[feature];
|
|
byte *bp = &buf[4 + idcount];
|
|
|
|
if (engine_id > _vehcounts[feature]) {
|
|
grfmsg(GMS_ERROR, "Id %u for feature %x is out of bounds.",
|
|
engine_id, feature);
|
|
return;
|
|
}
|
|
|
|
DEBUG(grf, 7) ("VehicleMapSpriteGroup: [%d] Engine %d...", i, engine);
|
|
|
|
for (c = 0; c < cidcount; c++) {
|
|
uint8 ctype = grf_load_byte(&bp);
|
|
uint16 groupid = grf_load_word(&bp);
|
|
|
|
DEBUG(grf, 8) ("VehicleMapSpriteGroup: * [%d] Cargo type %x, group id %x", c, ctype, groupid);
|
|
|
|
if (groupid >= _cur_grffile->spritegroups_count) {
|
|
grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.", groupid, _cur_grffile->spritegroups_count);
|
|
return;
|
|
}
|
|
|
|
if (ctype == GC_INVALID) ctype = GC_PURCHASE;
|
|
|
|
if (wagover) {
|
|
// TODO: No multiple cargo types per vehicle yet. --pasky
|
|
SetWagonOverrideSprites(engine, &_cur_grffile->spritegroups[groupid], last_engines, last_engines_count);
|
|
} else {
|
|
SetCustomEngineSprites(engine, ctype, &_cur_grffile->spritegroups[groupid]);
|
|
last_engines[i] = engine;
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
byte *bp = buf + 4 + idcount + cidcount * 3;
|
|
uint16 groupid = grf_load_word(&bp);
|
|
|
|
DEBUG(grf, 8) ("-- Default group id %x", groupid);
|
|
|
|
for (i = 0; i < idcount; i++) {
|
|
uint8 engine = buf[3 + i] + _vehshifts[feature];
|
|
|
|
// Don't tell me you don't love duplicated code!
|
|
if (groupid >= _cur_grffile->spritegroups_count) {
|
|
grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.", groupid, _cur_grffile->spritegroups_count);
|
|
return;
|
|
}
|
|
|
|
if (wagover) {
|
|
// TODO: No multiple cargo types per vehicle yet. --pasky
|
|
SetWagonOverrideSprites(engine, &_cur_grffile->spritegroups[groupid], last_engines, last_engines_count);
|
|
} else {
|
|
SetCustomEngineSprites(engine, GC_DEFAULT, &_cur_grffile->spritegroups[groupid]);
|
|
last_engines[i] = engine;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Action 0x04 */
|
|
static void VehicleNewName(byte *buf, int len)
|
|
{
|
|
/* <04> <veh-type> <language-id> <num-veh> <offset> <data...>
|
|
*
|
|
* B veh-type see action 0
|
|
* B language-id language ID with bit 7 cleared (see below)
|
|
* B num-veh number of vehicles which are getting a new name
|
|
* B/W offset number of the first vehicle that gets a new name
|
|
* S data new texts, each of them zero-terminated, after
|
|
* which the next name begins. */
|
|
/* TODO: No support for changing non-vehicle text. Perhaps we shouldn't
|
|
* implement it at all, but it could be useful for some "modpacks"
|
|
* (completely new scenarios changing all graphics and logically also
|
|
* factory names etc). We should then also support all languages (by
|
|
* name), not only the original four ones. --pasky */
|
|
/* TODO: Support for custom station class/type names. */
|
|
|
|
uint8 feature;
|
|
uint8 lang;
|
|
uint8 num;
|
|
uint16 id;
|
|
uint16 endid;
|
|
const char* name;
|
|
|
|
check_length(len, 6, "VehicleNewName");
|
|
buf++;
|
|
feature = grf_load_byte(&buf);
|
|
lang = grf_load_byte(&buf);
|
|
num = grf_load_byte(&buf);
|
|
id = (lang & 0x80) ? grf_load_word(&buf) : grf_load_byte(&buf);
|
|
|
|
if (feature > 3) {
|
|
DEBUG(grf, 7) ("VehicleNewName: Unsupported feature %d, skipping", feature);
|
|
return;
|
|
}
|
|
|
|
id += _vehshifts[feature];
|
|
endid = id + num;
|
|
|
|
DEBUG(grf, 6) ("VehicleNewName: About to rename engines %d..%d (feature %d) in language 0x%x.",
|
|
id, endid, feature, lang);
|
|
|
|
if (lang & 0x80) {
|
|
grfmsg(GMS_WARN, "VehicleNewName: No support for changing in-game texts. Skipping.");
|
|
return;
|
|
}
|
|
|
|
if (!(lang & 3)) {
|
|
/* XXX: If non-English name, silently skip it. */
|
|
DEBUG(grf, 7) ("VehicleNewName: Skipping non-English name.");
|
|
return;
|
|
}
|
|
|
|
name = (const char*)buf;
|
|
len -= (lang & 0x80) ? 6 : 5;
|
|
for (; id < endid && len > 0; id++) {
|
|
int ofs = strlen(name) + 1;
|
|
|
|
if (ofs < 128) {
|
|
DEBUG(grf, 8) ("VehicleNewName: %d <- %s", id, name);
|
|
SetCustomEngineName(id, name);
|
|
} else {
|
|
DEBUG(grf, 7) ("VehicleNewName: Too long a name (%d)", ofs);
|
|
}
|
|
name += ofs;
|
|
len -= ofs;
|
|
}
|
|
}
|
|
|
|
/* Action 0x05 */
|
|
static void GraphicsNew(byte *buf, int len)
|
|
{
|
|
/* <05> <graphics-type> <num-sprites> <other data...>
|
|
*
|
|
* B graphics-type What set of graphics the sprites define.
|
|
* E num-sprites How many sprites are in this set?
|
|
* V other data Graphics type specific data. Currently unused. */
|
|
/* TODO */
|
|
|
|
uint8 type;
|
|
uint16 num;
|
|
|
|
check_length(len, 2, "GraphicsNew");
|
|
buf++;
|
|
type = grf_load_byte(&buf);
|
|
num = grf_load_extended(&buf);
|
|
|
|
grfmsg(GMS_NOTICE, "GraphicsNew: Custom graphics (type %x) sprite block of length %d (unimplemented, ignoring).\n",
|
|
type, num);
|
|
}
|
|
|
|
/* Action 0x06 */
|
|
static void CfgApply(byte *buf, int len)
|
|
{
|
|
/* <06> <param-num> <param-size> <offset> ... <FF>
|
|
*
|
|
* B param-num Number of parameter to substitute (First = "zero")
|
|
* Ignored if that parameter was not specified in newgrf.cfg
|
|
* B param-size How many bytes to replace. If larger than 4, the
|
|
* bytes of the following parameter are used. In that
|
|
* case, nothing is applied unless *all* parameters
|
|
* were specified.
|
|
* B offset Offset into data from beginning of next sprite
|
|
* to place where parameter is to be stored. */
|
|
/* TODO */
|
|
grfmsg(GMS_NOTICE, "CfgApply: Ignoring (not implemented).\n");
|
|
}
|
|
|
|
/* Action 0x07 */
|
|
/* Action 0x09 */
|
|
static void SkipIf(byte *buf, int len)
|
|
{
|
|
/* <07/09> <param-num> <param-size> <condition-type> <value> <num-sprites>
|
|
*
|
|
* B param-num
|
|
* B param-size
|
|
* B condition-type
|
|
* V value
|
|
* B num-sprites */
|
|
/* TODO: More params. More condition types. */
|
|
uint8 param;
|
|
uint8 paramsize;
|
|
uint8 condtype;
|
|
uint8 numsprites;
|
|
uint32 param_val = 0;
|
|
uint32 cond_val = 0;
|
|
bool result;
|
|
|
|
check_length(len, 6, "SkipIf");
|
|
param = buf[1];
|
|
paramsize = buf[2];
|
|
condtype = buf[3];
|
|
|
|
if (condtype < 2) {
|
|
/* Always 1 for bit tests, the given value should be ignored. */
|
|
paramsize = 1;
|
|
}
|
|
|
|
buf += 4;
|
|
switch (paramsize) {
|
|
case 4: cond_val = grf_load_dword(&buf); break;
|
|
case 2: cond_val = grf_load_word(&buf); break;
|
|
case 1: cond_val = grf_load_byte(&buf); break;
|
|
default: break;
|
|
}
|
|
|
|
switch (param) {
|
|
case 0x83: /* current climate, 0=temp, 1=arctic, 2=trop, 3=toyland */
|
|
param_val = _opt.landscape;
|
|
break;
|
|
case 0x84: /* .grf loading stage, 0=initialization, 1=activation */
|
|
param_val = _cur_stage;
|
|
break;
|
|
case 0x85: /* TTDPatch flags, only for bit tests */
|
|
param_val = _ttdpatch_flags[cond_val / 0x20];
|
|
cond_val %= 0x20;
|
|
break;
|
|
case 0x86: /* road traffic side, bit 4 clear=left, set=right */
|
|
param_val = _opt.road_side << 4;
|
|
break;
|
|
case 0x88: { /* see if specified GRFID is active */
|
|
param_val = (GetFileByGRFID(cond_val) != NULL);
|
|
} break;
|
|
|
|
case 0x8B: { /* TTDPatch version */
|
|
uint major = 2;
|
|
uint minor = 0;
|
|
uint revision = 10; // special case: 2.0.1 is 2.0.10
|
|
uint build = 49;
|
|
param_val = (major << 24) | (minor << 20) | (revision << 16) | (build * 10);
|
|
break;
|
|
}
|
|
|
|
case 0x8D: /* TTD Version, 00=DOS, 01=Windows */
|
|
param_val = 1;
|
|
break;
|
|
case 0x8E:
|
|
param_val = _traininfo_vehicle_pitch;
|
|
break;
|
|
/* TODO */
|
|
case 0x8F: /* Track type cost multipliers */
|
|
default:
|
|
if (param < 0x80) {
|
|
/* Parameter. */
|
|
param_val = _cur_grffile->param[param];
|
|
} else {
|
|
/* In-game variable. */
|
|
grfmsg(GMS_WARN, "Unsupported in-game variable 0x%02X. Ignoring test.", param);
|
|
return;
|
|
}
|
|
}
|
|
|
|
DEBUG(grf, 7) ("Test condtype %d, param %x, condval %x", condtype, param_val, cond_val);
|
|
switch (condtype) {
|
|
case 0: result = !!(param_val & (1 << cond_val));
|
|
break;
|
|
case 1: result = !(param_val & (1 << cond_val));
|
|
break;
|
|
/* TODO: For the following, make it to work with paramsize>1. */
|
|
case 2: result = (param_val == cond_val);
|
|
break;
|
|
case 3: result = (param_val != cond_val);
|
|
break;
|
|
case 4: result = (param_val < cond_val);
|
|
break;
|
|
case 5: result = (param_val > cond_val);
|
|
break;
|
|
case 6: result = !!param_val; /* GRFID is active (only for param-num=88) */
|
|
break;
|
|
case 7: result = !param_val; /* GRFID is not active (only for param-num=88) */
|
|
break;
|
|
default:
|
|
grfmsg(GMS_WARN, "Unsupported test %d. Ignoring.", condtype);
|
|
return;
|
|
}
|
|
|
|
if (!result) {
|
|
grfmsg(GMS_NOTICE, "Not skipping sprites, test was false.");
|
|
return;
|
|
}
|
|
|
|
numsprites = grf_load_byte(&buf);
|
|
grfmsg(GMS_NOTICE, "Skipping %d sprites, test was true.", numsprites);
|
|
_skip_sprites = numsprites;
|
|
if (_skip_sprites == 0) {
|
|
/* Zero means there are no sprites to skip, so
|
|
* we use -1 to indicate that all further
|
|
* sprites should be skipped. */
|
|
_skip_sprites = -1;
|
|
}
|
|
}
|
|
|
|
static void GRFInfo(byte *buf, int len)
|
|
{
|
|
/* <08> <version> <grf-id> <name> <info>
|
|
*
|
|
* B version newgrf version, currently 06
|
|
* 4*B grf-id globally unique ID of this .grf file
|
|
* S name name of this .grf set
|
|
* S info string describing the set, and e.g. author and copyright */
|
|
/* TODO: Check version. (We should have own versioning done somehow.) */
|
|
uint8 version;
|
|
uint32 grfid;
|
|
const char *name;
|
|
const char *info;
|
|
|
|
check_length(len, 9, "GRFInfo");
|
|
version = buf[1];
|
|
/* this is de facto big endian - grf_load_dword() unsuitable */
|
|
grfid = buf[2] << 24 | buf[3] << 16 | buf[4] << 8 | buf[5];
|
|
name = (const char*)(buf + 6);
|
|
info = name + strlen(name) + 1;
|
|
|
|
_cur_grffile->grfid = grfid;
|
|
_cur_grffile->flags |= 0x0001; /* set active flag */
|
|
|
|
DEBUG(grf, 1) ("[%s] Loaded GRFv%d set %08lx - %s:\n%s",
|
|
_cur_grffile->filename, version, grfid, name, info);
|
|
}
|
|
|
|
static void SpriteReplace(byte *buf, int len)
|
|
{
|
|
/* <0A> <num-sets> <set1> [<set2> ...]
|
|
* <set>: <num-sprites> <first-sprite>
|
|
*
|
|
* B num-sets How many sets of sprites to replace.
|
|
* Each set:
|
|
* B num-sprites How many sprites are in this set
|
|
* W first-sprite First sprite number to replace */
|
|
uint8 num_sets;
|
|
uint i;
|
|
|
|
buf++; /* skip action byte */
|
|
num_sets = grf_load_byte(&buf);
|
|
|
|
for (i = 0; i < num_sets; i++) {
|
|
uint8 num_sprites = grf_load_byte(&buf);
|
|
uint16 first_sprite = grf_load_word(&buf);
|
|
uint j;
|
|
|
|
grfmsg(GMS_NOTICE,
|
|
"SpriteReplace: [Set %d] Changing %d sprites, beginning with %d",
|
|
i, num_sprites, first_sprite
|
|
);
|
|
|
|
for (j = 0; j < num_sprites; j++) {
|
|
LoadNextSprite(first_sprite + j, _file_index); // XXX
|
|
}
|
|
}
|
|
}
|
|
|
|
static void GRFError(byte *buf, int len)
|
|
{
|
|
/* <0B> <severity> <language-id> <message-id> [<message...> 00] [<data...>] 00 [<parnum>]
|
|
*
|
|
* B severity 00: notice, contine loading grf file
|
|
* 01: warning, continue loading grf file
|
|
* 02: error, but continue loading grf file, and attempt
|
|
* loading grf again when loading or starting next game
|
|
* 03: error, abort loading and prevent loading again in
|
|
* the future (only when restarting the patch)
|
|
* B language-id see action 4, use 1F for built-in error messages
|
|
* B message-id message to show, see below
|
|
* S message for custom messages (message-id FF), text of the message
|
|
* not present for built-in messages.
|
|
* V data additional data for built-in (or custom) messages
|
|
* B parnum see action 6, only used with built-in message 03 */
|
|
/* TODO: For now we just show the message, sometimes incomplete and never translated. */
|
|
|
|
static const char * const msgstr[4] = {
|
|
"Requires at least pseudo-TTDPatch version %s.",
|
|
"This file is for %s version of TTD.",
|
|
"Designed to be used with %s.",
|
|
"Invalid parameter %s.",
|
|
};
|
|
uint8 severity;
|
|
uint8 msgid;
|
|
|
|
check_length(len, 6, "GRFError");
|
|
severity = buf[1];
|
|
msgid = buf[3];
|
|
|
|
// Undocumented TTDPatch feature.
|
|
if ((severity & 0x80) == 0 && _cur_stage == 0)
|
|
return;
|
|
severity &= 0x7F;
|
|
|
|
if (msgid == 0xFF) {
|
|
grfmsg(severity, "%s", buf+4);
|
|
} else {
|
|
grfmsg(severity, msgstr[msgid], buf+4);
|
|
}
|
|
}
|
|
|
|
static void GRFComment(byte *buf, int len)
|
|
{
|
|
/* <0C> [<ignored...>]
|
|
*
|
|
* V ignored Anything following the 0C is ignored */
|
|
}
|
|
|
|
/* Action 0x0D */
|
|
static void ParamSet(byte *buf, int len)
|
|
{
|
|
/* <0D> <target> <operation> <source1> <source2> [<data>]
|
|
*
|
|
* B target parameter number where result is stored
|
|
* B operation operation to perform, see below
|
|
* B source1 first source operand
|
|
* B source2 second source operand
|
|
* D data data to use in the calculation, not necessary
|
|
* if both source1 and source2 refer to actual parameters
|
|
*
|
|
* Operations
|
|
* 00 Set parameter equal to source1
|
|
* 01 Addition, source1 + source2
|
|
* 02 Subtraction, source1 - source2
|
|
* 03 Unsigned multiplication, source1 * source2 (both unsigned)
|
|
* 04 Signed multiplication, source1 * source2 (both signed)
|
|
* 05 Unsigned bit shift, source1 by source2 (source2 taken to be a
|
|
* signed quantity; left shift if positive and right shift if
|
|
* negative, source1 is unsigned)
|
|
* 06 Signed bit shift, source1 by source2
|
|
* (source2 like in 05, and source1 as well)
|
|
*/
|
|
|
|
byte target;
|
|
byte oper;
|
|
uint32 src1;
|
|
uint32 src2;
|
|
uint32 data = 0;
|
|
uint32 res;
|
|
|
|
check_length(len, 5, "ParamSet");
|
|
buf++;
|
|
target = grf_load_byte(&buf);
|
|
oper = grf_load_byte(&buf);
|
|
src1 = grf_load_byte(&buf);
|
|
src2 = grf_load_byte(&buf);
|
|
|
|
if (len >= 8) data = grf_load_dword(&buf);
|
|
|
|
/* You can add 80 to the operation to make it apply only if the target
|
|
* is not defined yet. In this respect, a parameter is taken to be
|
|
* defined if any of the following applies:
|
|
* - it has been set to any value in the newgrf(w).cfg parameter list
|
|
* - it OR A PARAMETER WITH HIGHER NUMBER has been set to any value by
|
|
* an earlier action D */
|
|
if (oper & 0x80) {
|
|
if (_cur_grffile->param_end < target)
|
|
oper &= 0x7F;
|
|
else
|
|
return;
|
|
}
|
|
|
|
/* The source1 and source2 operands refer to the grf parameter number
|
|
* like in action 6 and 7. In addition, they can refer to the special
|
|
* variables available in action 7, or they can be FF to use the value
|
|
* of <data>. If referring to parameters that are undefined, a value
|
|
* of 0 is used instead. */
|
|
if (src1 == 0xFF) {
|
|
src1 = data;
|
|
} else {
|
|
src1 = _cur_grffile->param_end >= src1 ? _cur_grffile->param[src1] : 0;
|
|
}
|
|
|
|
if (src2 == 0xFF) {
|
|
src2 = data;
|
|
} else {
|
|
src2 = _cur_grffile->param_end >= src2 ? _cur_grffile->param[src2] : 0;
|
|
}
|
|
|
|
/* TODO: You can access the parameters of another GRF file by using
|
|
* source2=FE, source1=the other GRF's parameter number and data=GRF
|
|
* ID. This is only valid with operation 00 (set). If the GRF ID
|
|
* cannot be found, a value of 0 is used for the parameter value
|
|
* instead. */
|
|
|
|
switch (oper) {
|
|
case 0x00:
|
|
res = src1;
|
|
break;
|
|
|
|
case 0x01:
|
|
res = src1 + src2;
|
|
break;
|
|
|
|
case 0x02:
|
|
res = src1 - src2;
|
|
break;
|
|
|
|
case 0x03:
|
|
res = src1 * src2;
|
|
break;
|
|
|
|
case 0x04:
|
|
res = (int32)src1 * (int32)src2;
|
|
break;
|
|
|
|
case 0x05:
|
|
if ((int32)src2 < 0)
|
|
res = src1 >> -(int32)src2;
|
|
else
|
|
res = src1 << src2;
|
|
break;
|
|
|
|
case 0x06:
|
|
if ((int32)src2 < 0)
|
|
res = (int32)src1 >> -(int32)src2;
|
|
else
|
|
res = (int32)src1 << src2;
|
|
break;
|
|
|
|
default:
|
|
grfmsg(GMS_ERROR, "ParamSet: Unknown operation %d, skipping.", oper);
|
|
return;
|
|
}
|
|
|
|
switch (target) {
|
|
case 0x8E: // Y-Offset for train sprites
|
|
_traininfo_vehicle_pitch = res;
|
|
break;
|
|
|
|
// TODO implement
|
|
case 0x8F: // Rail track type cost factors
|
|
case 0x93: // Tile refresh offset to left
|
|
case 0x94: // Tile refresh offset to right
|
|
case 0x95: // Tile refresh offset upwards
|
|
case 0x96: // Tile refresh offset downwards
|
|
case 0x97: // Snow line height
|
|
case 0x99: // Global ID offset
|
|
DEBUG(grf, 7) ("ParamSet: Skipping unimplemented target 0x%02X", target);
|
|
break;
|
|
|
|
default:
|
|
if (target < 0x80) {
|
|
_cur_grffile->param[target] = res;
|
|
if (target + 1U > _cur_grffile->param_end) _cur_grffile->param_end = target + 1;
|
|
} else {
|
|
DEBUG(grf, 7) ("ParamSet: Skipping unknown target 0x%02X", target);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void GRFInhibit(byte *buf, int len)
|
|
{
|
|
/* <0E> <num> <grfids...>
|
|
*
|
|
* B num Number of GRFIDs that follow
|
|
* D grfids GRFIDs of the files to deactivate */
|
|
|
|
byte num;
|
|
int i;
|
|
|
|
check_length(len, 1, "GRFInhibit");
|
|
buf++, len--;
|
|
num = grf_load_byte(&buf); len--;
|
|
check_length(len, 4 * num, "GRFInhibit");
|
|
|
|
for (i = 0; i < num; i++) {
|
|
uint32 grfid = grf_load_dword(&buf);
|
|
GRFFile *file = GetFileByGRFID(grfid);
|
|
|
|
/* Unset activation flag */
|
|
if (file != NULL) {
|
|
grfmsg(GMS_NOTICE, "GRFInhibit: Deactivating file ``%s''", file->filename);
|
|
file->flags &= 0xFFFE;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void InitializeGRFSpecial(void)
|
|
{
|
|
/* FIXME: We should rather reflect reality in _ttdpatch_flags[]. */
|
|
|
|
_ttdpatch_flags[0] = (1 << 0x1B); /* multihead */
|
|
_ttdpatch_flags[1] = (1 << 0x08) /* mammothtrains */
|
|
| (1 << 0x0B) /* subsidiaries */
|
|
| (1 << 0x14) /* bridgespeedlimits */
|
|
| (1 << 0x16) /* eternalgame */
|
|
| (1 << 0x17) /* newtrains */
|
|
| (1 << 0x18) /* newrvs */
|
|
| (1 << 0x19) /* newships */
|
|
| (1 << 0x1A) /* newplanes */
|
|
| (1 << 0x1B); /* signalsontrafficside */
|
|
/* Uncomment following if you want to fool the GRF file.
|
|
* Some GRF files will refuse to load without this
|
|
* but you can still squeeze something from them even
|
|
* without the support - i.e. USSet. --pasky */
|
|
//| (1 << 0x1C); /* electrifiedrailway */
|
|
|
|
_ttdpatch_flags[2] = (1 << 0x0D) /* buildonslopes */
|
|
| (1 << 0x16) /* canals */
|
|
| (1 << 0x17); /* newstartyear */
|
|
}
|
|
|
|
static void InitNewGRFFile(const char* filename, int sprite_offset)
|
|
{
|
|
GRFFile *newfile;
|
|
|
|
newfile = GetFileByFilename(filename);
|
|
if (newfile != NULL) {
|
|
/* We already loaded it once. */
|
|
newfile->sprite_offset = sprite_offset;
|
|
_cur_grffile = newfile;
|
|
return;
|
|
}
|
|
|
|
newfile = calloc(1, sizeof(*newfile));
|
|
|
|
if (newfile == NULL)
|
|
error ("Out of memory");
|
|
|
|
newfile->filename = strdup(filename);
|
|
newfile->sprite_offset = sprite_offset;
|
|
|
|
if (_first_grffile == NULL) {
|
|
_cur_grffile = newfile;
|
|
_first_grffile = newfile;
|
|
} else {
|
|
_cur_grffile->next = newfile;
|
|
_cur_grffile = newfile;
|
|
}
|
|
}
|
|
|
|
|
|
/* Here we perform initial decoding of some special sprites (as are they
|
|
* described at http://www.ttdpatch.net/src/newgrf.txt, but this is only a very
|
|
* partial implementation yet). */
|
|
/* XXX: We consider GRF files trusted. It would be trivial to exploit OTTD by
|
|
* a crafted invalid GRF file. We should tell that to the user somehow, or
|
|
* better make this more robust in the future. */
|
|
static void DecodeSpecialSprite(const char* filename, uint num, uint stage)
|
|
{
|
|
/* XXX: There is a difference between staged loading in TTDPatch and
|
|
* here. In TTDPatch, for some reason actions 1 and 2 are carried out
|
|
* during stage 0, whilst action 3 is carried out during stage 1 (to
|
|
* "resolve" cargo IDs... wtf). This is a little problem, because cargo
|
|
* IDs are valid only within a given set (action 1) block, and may be
|
|
* overwritten after action 3 associates them. But overwriting happens
|
|
* in an earlier stage than associating, so... We just process actions
|
|
* 1 and 2 in stage 1 now, let's hope that won't get us into problems.
|
|
* --pasky */
|
|
uint32 action_mask = (stage == 0) ? 0x0001FF40 : 0x0001FFBF;
|
|
static const SpecialSpriteHandler handlers[] = {
|
|
/* 0x00 */ VehicleChangeInfo,
|
|
/* 0x01 */ NewSpriteSet,
|
|
/* 0x02 */ NewSpriteGroup,
|
|
/* 0x03 */ NewVehicle_SpriteGroupMapping,
|
|
/* 0x04 */ VehicleNewName,
|
|
/* 0x05 */ GraphicsNew,
|
|
/* 0x06 */ CfgApply,
|
|
/* 0x07 */ SkipIf,
|
|
/* 0x08 */ GRFInfo,
|
|
/* 0x09 */ SkipIf,
|
|
/* 0x0A */ SpriteReplace,
|
|
/* 0x0B */ GRFError,
|
|
/* 0x0C */ GRFComment,
|
|
/* 0x0D */ ParamSet,
|
|
/* 0x0E */ GRFInhibit,
|
|
/* 0x0F */ NULL, // TODO implement
|
|
/* 0x10 */ NULL // TODO implement
|
|
};
|
|
|
|
byte* buf = malloc(num);
|
|
byte action;
|
|
|
|
if (buf == NULL) error("DecodeSpecialSprite: Could not allocate memory");
|
|
|
|
FioReadBlock(buf, num);
|
|
action = buf[0];
|
|
|
|
if (action >= lengthof(handlers)) {
|
|
DEBUG(grf, 7) ("Skipping unknown action 0x%02X", action);
|
|
free(buf);
|
|
return;
|
|
}
|
|
|
|
if (!HASBIT(action_mask, action)) {
|
|
DEBUG(grf, 7) ("Skipping action 0x%02X in stage %d", action, stage);
|
|
free(buf);
|
|
return;
|
|
}
|
|
|
|
if (handlers[action] == NULL) {
|
|
DEBUG(grf, 7) ("Skipping unsupported Action 0x%02X", action);
|
|
free(buf);
|
|
return;
|
|
}
|
|
|
|
DEBUG(grf, 7) ("Handling action 0x%02X in stage %d", action, stage);
|
|
handlers[action](buf, num);
|
|
free(buf);
|
|
}
|
|
|
|
|
|
static void LoadNewGRFFile(const char* filename, uint file_index, uint stage)
|
|
{
|
|
uint16 num;
|
|
|
|
/* A .grf file is activated only if it was active when the game was
|
|
* started. If a game is loaded, only its active .grfs will be
|
|
* reactivated, unless "loadallgraphics on" is used. A .grf file is
|
|
* considered active if its action 8 has been processed, i.e. its
|
|
* action 8 hasn't been skipped using an action 7.
|
|
*
|
|
* During activation, only actions 0, 1, 2, 3, 4, 5, 7, 8, 9, 0A and 0B are
|
|
* carried out. All others are ignored, because they only need to be
|
|
* processed once at initialization. */
|
|
if (stage != 0) {
|
|
_cur_grffile = GetFileByFilename(filename);
|
|
if (_cur_grffile == NULL) error("File ``%s'' lost in cache.\n", filename);
|
|
if (!(_cur_grffile->flags & 0x0001)) return;
|
|
}
|
|
|
|
FioOpenFile(file_index, filename);
|
|
_file_index = file_index; // XXX
|
|
|
|
DEBUG(grf, 7) ("Reading NewGRF-file '%s'", filename);
|
|
|
|
/* Skip the first sprite; we don't care about how many sprites this
|
|
* does contain; newest TTDPatches and George's longvehicles don't
|
|
* neither, apparently. */
|
|
if (FioReadWord() == 4 && FioReadByte() == 0xFF) {
|
|
FioReadDword();
|
|
} else {
|
|
error("Custom .grf has invalid format.");
|
|
}
|
|
|
|
_skip_sprites = 0; // XXX
|
|
|
|
while ((num = FioReadWord()) != 0) {
|
|
byte type = FioReadByte();
|
|
|
|
if (type == 0xFF) {
|
|
if (_skip_sprites == 0) {
|
|
DecodeSpecialSprite(filename, num, stage);
|
|
continue;
|
|
} else {
|
|
FioSkipBytes(num);
|
|
}
|
|
} else {
|
|
if (_skip_sprites == 0) DEBUG(grf, 7) ("Skipping unexpected sprite");
|
|
|
|
FioSkipBytes(7);
|
|
num -= 8;
|
|
|
|
if (type & 2) {
|
|
FioSkipBytes(num);
|
|
} else {
|
|
while (num > 0) {
|
|
int8 i = FioReadByte();
|
|
if (i >= 0) {
|
|
num -= i;
|
|
FioSkipBytes(i);
|
|
} else {
|
|
i = -(i >> 3);
|
|
num -= i;
|
|
FioReadByte();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_skip_sprites > 0) _skip_sprites--;
|
|
}
|
|
}
|
|
|
|
|
|
void LoadNewGRF(uint load_index, uint file_index)
|
|
{
|
|
static bool initialized = false; // XXX yikes
|
|
uint stage;
|
|
|
|
if (!initialized) {
|
|
InitializeGRFSpecial();
|
|
initialized = true;
|
|
}
|
|
|
|
/* Load newgrf sprites
|
|
* in each loading stage, (try to) open each file specified in the config
|
|
* and load information from it. */
|
|
_custom_sprites_base = load_index;
|
|
for (stage = 0; stage < 2; stage++) {
|
|
uint slot = file_index;
|
|
uint j;
|
|
|
|
_cur_stage = stage;
|
|
_cur_spriteid = load_index;
|
|
for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j] != NULL; j++) {
|
|
if (!FiosCheckFileExists(_newgrf_files[j])) {
|
|
// TODO: usrerror()
|
|
error("NewGRF file missing: %s", _newgrf_files[j]);
|
|
}
|
|
if (stage == 0) InitNewGRFFile(_newgrf_files[j], _cur_spriteid);
|
|
LoadNewGRFFile(_newgrf_files[j], slot++, stage);
|
|
DEBUG(spritecache, 2) ("Currently %i sprites are loaded", load_index);
|
|
}
|
|
}
|
|
}
|