OpenTTD-patches/src/newgrf_industrytiles.h

83 lines
3.7 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_industrytiles.h NewGRF handling of industry tiles. */
#ifndef NEWGRF_INDUSTRYTILES_H
#define NEWGRF_INDUSTRYTILES_H
#include "newgrf_animation_type.h"
#include "newgrf_industries.h"
#include "core/random_func.hpp"
/** Resolver for the industry tiles scope. */
struct IndustryTileScopeResolver : public ScopeResolver {
Industry *industry; ///< Industry owning the tiles.
TileIndex tile; ///< %Tile being resolved.
/**
* Constructor of the scope resolver for the industry tile.
* @param ro Surrounding resolver.
* @param industry %Industry owning the tile.
* @param tile %Tile of the industry.
*/
IndustryTileScopeResolver(ResolverObject &ro, Industry *industry, TileIndex tile)
: ScopeResolver(ro), industry(industry), tile(tile)
{
}
uint32 GetRandomBits() const override;
uint32 GetVariable(uint16 variable, uint32 parameter, GetVariableExtra *extra) const override;
uint32 GetTriggers() const override;
};
/** Resolver for industry tiles. */
struct IndustryTileResolverObject : public ResolverObject {
IndustryTileScopeResolver indtile_scope; ///< Scope resolver for the industry tile.
IndustriesScopeResolver ind_scope; ///< Scope resolver for the industry owning the tile.
IndustryGfx gfx;
IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus,
CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
{
switch (scope) {
case VSG_SCOPE_SELF: return &indtile_scope;
case VSG_SCOPE_PARENT: return &ind_scope;
default: return ResolverObject::GetScope(scope, relative);
}
}
GrfSpecFeature GetFeature() const override;
uint32 GetDebugID() const override;
};
bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, size_t layout_index, uint16 initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type);
void AnimateNewIndustryTile(TileIndex tile);
bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);
uint8 GetNewIndustryTileAnimationSpeed(TileIndex tile);
/** Available industry tile triggers. */
enum IndustryTileTrigger {
INDTILE_TRIGGER_TILE_LOOP = 0x01, ///< The tile of the industry has been triggered during the tileloop.
INDUSTRY_TRIGGER_INDUSTRY_TICK = 0x02, ///< The industry has been triggered via its tick.
INDUSTRY_TRIGGER_RECEIVED_CARGO = 0x04, ///< Cargo has been delivered.
};
void TriggerIndustryTile(TileIndex t, IndustryTileTrigger trigger);
void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger);
void AnalyseIndustryTileSpriteGroups();
void ApplyIndustryTileAnimMasking();
#endif /* NEWGRF_INDUSTRYTILES_H */