OpenTTD-patches/table
bjarni 059ae19626 (svn r2764) -Feature: Clone vehicles
-This allows a player to clone an excisting vehicle of his own
  -[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
  -Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
2005-07-31 13:08:08 +00:00
..
ai_rail.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
animcursors.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
autorail.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
bridge_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
build_industry.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
clear_land.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
currency.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
engines.h (svn r2704) Remove . from include path again, too much trouble. Also add some #ifdefs and #includes for the Windows build 2005-07-25 07:16:10 +00:00
files.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
genland.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
industry_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
landscape_const.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
landscape_sprite.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
namegen.h (svn r2704) Remove . from include path again, too much trouble. Also add some #ifdefs and #includes for the Windows build 2005-07-25 07:16:10 +00:00
palettes.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
road_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
roadveh.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
sprites.h (svn r2764) -Feature: Clone vehicles 2005-07-31 13:08:08 +00:00
station_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
town_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
track_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
train_cmd.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tree_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
tunnel_land.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
unmovable_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
water_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00