mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
3170 lines
129 KiB
C++
3170 lines
129 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file settings_gui.cpp GUI for settings. */
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#include "stdafx.h"
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#include "currency.h"
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#include "error.h"
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#include "settings_gui.h"
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#include "textbuf_gui.h"
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#include "command_func.h"
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#include "network/network.h"
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#include "town.h"
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#include "settings_internal.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "string_func.h"
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#include "widgets/dropdown_type.h"
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#include "widgets/dropdown_func.h"
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#include "widgets/slider_func.h"
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#include "highscore.h"
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#include "base_media_base.h"
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#include "company_base.h"
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#include "company_func.h"
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#include "viewport_func.h"
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#include "core/geometry_func.hpp"
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#include "ai/ai.hpp"
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#include "blitter/factory.hpp"
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#include "language.h"
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#include "textfile_gui.h"
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#include "stringfilter_type.h"
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#include "querystring_gui.h"
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#include "fontcache.h"
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#include "zoom_func.h"
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#include "rev.h"
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#include "video/video_driver.hpp"
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#include "music/music_driver.hpp"
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#include <vector>
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#include <functional>
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#include <iterator>
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#include <set>
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#include <cmath>
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#include "safeguards.h"
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#include "video/video_driver.hpp"
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extern void FlushDeparturesWindowTextCaches();
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static const StringID _autosave_dropdown[] = {
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
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INVALID_STRING_ID,
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};
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static const StringID _gui_zoom_dropdown[] = {
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO,
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL,
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM,
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM,
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INVALID_STRING_ID,
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};
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static const StringID _font_zoom_dropdown[] = {
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO,
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL,
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM,
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM,
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INVALID_STRING_ID,
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};
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static Dimension _circle_size; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
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static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd);
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/**
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* Get index of the current screen resolution.
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* @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise.
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*/
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static uint GetCurrentResolutionIndex()
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{
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auto it = std::find(_resolutions.begin(), _resolutions.end(), Dimension(_screen.width, _screen.height));
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return std::distance(_resolutions.begin(), it);
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}
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static void ShowCustCurrency();
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template <class T>
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static DropDownList BuildSetDropDownList(int *selected_index, bool allow_selection)
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{
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int n = T::GetNumSets();
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*selected_index = T::GetIndexOfUsedSet();
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DropDownList list;
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for (int i = 0; i < n; i++) {
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list.emplace_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, !allow_selection && (*selected_index != i)));
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}
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return list;
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}
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DropDownList BuildMusicSetDropDownList(int *selected_index)
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{
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return BuildSetDropDownList<BaseMusic>(selected_index, true);
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}
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/** Window for displaying the textfile of a BaseSet. */
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template <class TBaseSet>
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struct BaseSetTextfileWindow : public TextfileWindow {
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const TBaseSet* baseset; ///< View the textfile of this BaseSet.
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StringID content_type; ///< STR_CONTENT_TYPE_xxx for title.
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BaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type)
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{
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const char *textfile = this->baseset->GetTextfile(file_type);
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this->LoadTextfile(textfile, BASESET_DIR);
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}
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void SetStringParameters(int widget) const override
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{
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if (widget == WID_TF_CAPTION) {
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SetDParam(0, content_type);
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SetDParamStr(1, this->baseset->name.c_str());
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}
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}
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};
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/**
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* Open the BaseSet version of the textfile window.
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* @param file_type The type of textfile to display.
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* @param baseset The BaseSet to use.
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* @param content_type STR_CONTENT_TYPE_xxx for title.
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*/
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template <class TBaseSet>
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void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
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{
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DeleteWindowById(WC_TEXTFILE, file_type);
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new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
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}
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std::set<int> _refresh_rates = { 30, 60, 75, 90, 100, 120, 144, 240 };
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/**
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* Add the refresh rate from the config and the refresh rates from all the monitors to
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* our list of refresh rates shown in the GUI.
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*/
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static void AddCustomRefreshRates()
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{
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/* Add the refresh rate as selected in the config. */
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_refresh_rates.insert(_settings_client.gui.refresh_rate);
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/* Add all the refresh rates of all monitors connected to the machine. */
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std::vector<int> monitorRates = VideoDriver::GetInstance()->GetListOfMonitorRefreshRates();
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std::copy(monitorRates.begin(), monitorRates.end(), std::inserter(_refresh_rates, _refresh_rates.end()));
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}
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struct GameOptionsWindow : Window {
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GameSettings *opt;
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bool reload;
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GameOptionsWindow(WindowDesc *desc) : Window(desc)
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{
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this->opt = &GetGameSettings();
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this->reload = false;
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AddCustomRefreshRates();
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this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS);
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this->OnInvalidateData(0);
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}
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~GameOptionsWindow()
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{
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DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
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DeleteWindowByClass(WC_TEXTFILE);
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if (this->reload) _switch_mode = SM_MENU;
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}
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/**
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* Build the dropdown list for a specific widget.
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* @param widget Widget to build list for
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* @param selected_index Currently selected item
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* @return the built dropdown list, or nullptr if the widget has no dropdown menu.
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*/
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DropDownList BuildDropDownList(int widget, int *selected_index) const
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{
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DropDownList list;
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switch (widget) {
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case WID_GO_CURRENCY_DROPDOWN: { // Setup currencies dropdown
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*selected_index = this->opt->locale.currency;
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StringID *items = BuildCurrencyDropdown();
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uint64 disabled = _game_mode == GM_MENU ? 0LL : ~GetMaskOfAllowedCurrencies();
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/* Add non-custom currencies; sorted naturally */
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for (uint i = 0; i < CURRENCY_END; items++, i++) {
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if (i == CURRENCY_CUSTOM) continue;
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list.emplace_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
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}
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std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc);
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/* Append custom currency at the end */
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list.emplace_back(new DropDownListItem(-1, false)); // separator line
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list.emplace_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM)));
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break;
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}
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case WID_GO_AUTOSAVE_DROPDOWN: { // Setup autosave dropdown
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*selected_index = _settings_client.gui.autosave;
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const StringID *items = _autosave_dropdown;
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for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
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list.emplace_back(new DropDownListStringItem(*items, i, false));
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}
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break;
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}
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case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown
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for (uint i = 0; i < _languages.size(); i++) {
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bool hide_language = IsReleasedVersion() && !_languages[i].IsReasonablyFinished();
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if (hide_language) continue;
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bool hide_percentage = IsReleasedVersion() || _languages[i].missing < _settings_client.gui.missing_strings_threshold;
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auto item = new DropDownListParamStringItem(hide_percentage ? STR_JUST_RAW_STRING : STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE, i, false);
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if (&_languages[i] == _current_language) {
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*selected_index = i;
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item->SetParamStr(0, _languages[i].own_name);
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} else {
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/* Especially with sprite-fonts, not all localized
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* names can be rendered. So instead, we use the
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* international names for anything but the current
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* selected language. This avoids showing a few ????
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* entries in the dropdown list. */
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item->SetParamStr(0, _languages[i].name);
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}
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item->SetParam(1, (LANGUAGE_TOTAL_STRINGS - _languages[i].missing) * 100 / LANGUAGE_TOTAL_STRINGS);
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list.emplace_back(item);
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}
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std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc);
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break;
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}
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case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown
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if (_resolutions.empty()) break;
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*selected_index = GetCurrentResolutionIndex();
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for (uint i = 0; i < _resolutions.size(); i++) {
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auto item = new DropDownListParamStringItem(STR_GAME_OPTIONS_RESOLUTION_ITEM, i, false);
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item->SetParam(0, _resolutions[i].width);
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item->SetParam(1, _resolutions[i].height);
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list.emplace_back(item);
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}
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break;
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case WID_GO_REFRESH_RATE_DROPDOWN: // Setup refresh rate dropdown
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for (auto it = _refresh_rates.begin(); it != _refresh_rates.end(); it++) {
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auto i = std::distance(_refresh_rates.begin(), it);
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if (*it == _settings_client.gui.refresh_rate) *selected_index = i;
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auto item = new DropDownListParamStringItem(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, i, false);
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item->SetParam(0, *it);
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list.emplace_back(item);
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}
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break;
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case WID_GO_GUI_ZOOM_DROPDOWN: {
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*selected_index = _gui_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _gui_zoom + 1 : 0;
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const StringID *items = _gui_zoom_dropdown;
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for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
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list.emplace_back(new DropDownListStringItem(*items, i, i != 0 && _settings_client.gui.zoom_min > ZOOM_LVL_OUT_4X - i + 1));
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}
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break;
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}
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case WID_GO_FONT_ZOOM_DROPDOWN: {
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*selected_index = _font_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _font_zoom + 1 : 0;
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const StringID *items = _font_zoom_dropdown;
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for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
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list.emplace_back(new DropDownListStringItem(*items, i, false));
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}
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break;
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}
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case WID_GO_BASE_GRF_DROPDOWN:
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list = BuildSetDropDownList<BaseGraphics>(selected_index, (_game_mode == GM_MENU));
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break;
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case WID_GO_BASE_SFX_DROPDOWN:
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list = BuildSetDropDownList<BaseSounds>(selected_index, (_game_mode == GM_MENU));
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break;
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case WID_GO_BASE_MUSIC_DROPDOWN:
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list = BuildMusicSetDropDownList(selected_index);
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break;
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}
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return list;
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}
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void SetStringParameters(int widget) const override
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{
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switch (widget) {
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case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
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case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
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case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
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case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[_gui_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _gui_zoom_cfg + 1 : 0]); break;
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case WID_GO_FONT_ZOOM_DROPDOWN: SetDParam(0, _font_zoom_dropdown[_font_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _font_zoom_cfg + 1 : 0]); break;
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case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name.c_str()); break;
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case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
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case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name.c_str()); break;
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case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name.c_str()); break;
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case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
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case WID_GO_REFRESH_RATE_DROPDOWN: SetDParam(0, _settings_client.gui.refresh_rate); break;
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case WID_GO_RESOLUTION_DROPDOWN: {
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auto current_resolution = GetCurrentResolutionIndex();
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if (current_resolution == _resolutions.size()) {
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SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_OTHER);
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} else {
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SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_ITEM);
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SetDParam(1, _resolutions[current_resolution].width);
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SetDParam(2, _resolutions[current_resolution].height);
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}
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break;
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}
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}
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}
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void DrawWidget(const Rect &r, int widget) const override
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{
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switch (widget) {
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case WID_GO_BASE_GRF_DESCRIPTION:
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SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
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DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
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break;
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case WID_GO_BASE_SFX_DESCRIPTION:
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SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
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DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
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break;
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case WID_GO_BASE_MUSIC_DESCRIPTION:
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SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
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DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
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break;
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case WID_GO_BASE_SFX_VOLUME:
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DrawVolumeSliderWidget(r, _settings_client.music.effect_vol);
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break;
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case WID_GO_BASE_MUSIC_VOLUME:
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DrawVolumeSliderWidget(r, _settings_client.music.music_vol);
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break;
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}
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}
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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{
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switch (widget) {
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case WID_GO_BASE_GRF_DESCRIPTION:
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/* Find the biggest description for the default size. */
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for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
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SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
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size->height = std::max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
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}
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break;
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case WID_GO_BASE_GRF_STATUS:
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/* Find the biggest description for the default size. */
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for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
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uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
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if (invalid_files == 0) continue;
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SetDParam(0, invalid_files);
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*size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
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}
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break;
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case WID_GO_BASE_SFX_DESCRIPTION:
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/* Find the biggest description for the default size. */
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for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
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SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
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size->height = std::max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
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}
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break;
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case WID_GO_BASE_MUSIC_DESCRIPTION:
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/* Find the biggest description for the default size. */
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for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
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SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
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size->height = std::max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
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}
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break;
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case WID_GO_BASE_MUSIC_STATUS:
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/* Find the biggest description for the default size. */
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for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
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uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
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if (invalid_files == 0) continue;
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SetDParam(0, invalid_files);
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*size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
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}
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break;
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default: {
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int selected;
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DropDownList list = this->BuildDropDownList(widget, &selected);
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if (!list.empty()) {
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/* Find the biggest item for the default size. */
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for (const auto &ddli : list) {
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Dimension string_dim;
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int width = ddli->Width();
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string_dim.width = width + padding.width;
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string_dim.height = ddli->Height(width) + padding.height;
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*size = maxdim(*size, string_dim);
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}
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}
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}
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}
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}
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void OnClick(Point pt, int widget, int click_count) override
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{
|
|
if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_END) {
|
|
if (BaseGraphics::GetUsedSet() == nullptr) return;
|
|
|
|
ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS);
|
|
return;
|
|
}
|
|
if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_END) {
|
|
if (BaseSounds::GetUsedSet() == nullptr) return;
|
|
|
|
ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS);
|
|
return;
|
|
}
|
|
if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_END) {
|
|
if (BaseMusic::GetUsedSet() == nullptr) return;
|
|
|
|
ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC);
|
|
return;
|
|
}
|
|
switch (widget) {
|
|
case WID_GO_FULLSCREEN_BUTTON: // Click fullscreen on/off
|
|
/* try to toggle full-screen on/off */
|
|
if (!ToggleFullScreen(!_fullscreen)) {
|
|
ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
|
|
}
|
|
this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
|
|
this->SetWidgetDirty(WID_GO_FULLSCREEN_BUTTON);
|
|
break;
|
|
|
|
case WID_GO_VIDEO_ACCEL_BUTTON:
|
|
_video_hw_accel = !_video_hw_accel;
|
|
ShowErrorMessage(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART, INVALID_STRING_ID, WL_INFO);
|
|
this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
|
|
this->SetWidgetDirty(WID_GO_VIDEO_ACCEL_BUTTON);
|
|
#ifndef __APPLE__
|
|
this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel);
|
|
this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON);
|
|
#endif
|
|
break;
|
|
|
|
case WID_GO_VIDEO_VSYNC_BUTTON:
|
|
if (!_video_hw_accel) break;
|
|
|
|
_video_vsync = !_video_vsync;
|
|
VideoDriver::GetInstance()->ToggleVsync(_video_vsync);
|
|
|
|
this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);
|
|
this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON);
|
|
break;
|
|
|
|
case WID_GO_BASE_SFX_VOLUME:
|
|
case WID_GO_BASE_MUSIC_VOLUME: {
|
|
byte &vol = (widget == WID_GO_BASE_MUSIC_VOLUME) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
|
|
if (ClickVolumeSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, vol)) {
|
|
if (widget == WID_GO_BASE_MUSIC_VOLUME) MusicDriver::GetInstance()->SetVolume(vol);
|
|
this->SetWidgetDirty(widget);
|
|
SetWindowClassesDirty(WC_MUSIC_WINDOW);
|
|
}
|
|
|
|
if (click_count > 0) this->mouse_capture_widget = widget;
|
|
break;
|
|
}
|
|
|
|
default: {
|
|
int selected;
|
|
DropDownList list = this->BuildDropDownList(widget, &selected);
|
|
if (!list.empty()) {
|
|
ShowDropDownList(this, std::move(list), selected, widget);
|
|
} else {
|
|
if (widget == WID_GO_RESOLUTION_DROPDOWN) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED, INVALID_STRING_ID, WL_ERROR);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the base media set.
|
|
* @param index the index of the media set
|
|
* @tparam T class of media set
|
|
*/
|
|
template <class T>
|
|
void SetMediaSet(int index)
|
|
{
|
|
if (_game_mode == GM_MENU) {
|
|
auto name = T::GetSet(index)->name;
|
|
|
|
T::ini_set = name;
|
|
|
|
T::SetSet(name);
|
|
this->reload = true;
|
|
this->InvalidateData();
|
|
}
|
|
}
|
|
|
|
void OnDropdownSelect(int widget, int index) override
|
|
{
|
|
switch (widget) {
|
|
case WID_GO_CURRENCY_DROPDOWN: // Currency
|
|
if (index == CURRENCY_CUSTOM) ShowCustCurrency();
|
|
this->opt->locale.currency = index;
|
|
ReInitAllWindows(false);
|
|
break;
|
|
|
|
case WID_GO_AUTOSAVE_DROPDOWN: // Autosave options
|
|
_settings_client.gui.autosave = index;
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case WID_GO_LANG_DROPDOWN: // Change interface language
|
|
ReadLanguagePack(&_languages[index]);
|
|
DeleteWindowByClass(WC_QUERY_STRING);
|
|
CheckForMissingGlyphs();
|
|
ClearAllCachedNames();
|
|
UpdateAllVirtCoords();
|
|
CheckBlitter();
|
|
ReInitAllWindows(false);
|
|
FlushDeparturesWindowTextCaches();
|
|
break;
|
|
|
|
case WID_GO_RESOLUTION_DROPDOWN: // Change resolution
|
|
if ((uint)index < _resolutions.size() && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
|
|
this->SetDirty();
|
|
}
|
|
break;
|
|
|
|
case WID_GO_REFRESH_RATE_DROPDOWN: {
|
|
_settings_client.gui.refresh_rate = *std::next(_refresh_rates.begin(), index);
|
|
if (_settings_client.gui.refresh_rate > 60) {
|
|
/* Show warning to the user that this refresh rate might not be suitable on
|
|
* larger maps with many NewGRFs and vehicles. */
|
|
ShowErrorMessage(STR_GAME_OPTIONS_REFRESH_RATE_WARNING, INVALID_STRING_ID, WL_INFO);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_GO_GUI_ZOOM_DROPDOWN: {
|
|
int8 new_zoom = index > 0 ? ZOOM_LVL_OUT_4X - index + 1 : ZOOM_LVL_CFG_AUTO;
|
|
if (new_zoom != _gui_zoom_cfg) {
|
|
GfxClearSpriteCache();
|
|
_gui_zoom_cfg = new_zoom;
|
|
UpdateGUIZoom();
|
|
UpdateCursorSize();
|
|
UpdateAllVirtCoords();
|
|
FixTitleGameZoom();
|
|
ReInitAllWindows(true);
|
|
FlushDeparturesWindowTextCaches();
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_GO_FONT_ZOOM_DROPDOWN: {
|
|
int8 new_zoom = index > 0 ? ZOOM_LVL_OUT_4X - index + 1 : ZOOM_LVL_CFG_AUTO;
|
|
if (new_zoom != _font_zoom_cfg) {
|
|
GfxClearSpriteCache();
|
|
_font_zoom_cfg = new_zoom;
|
|
UpdateGUIZoom();
|
|
LoadStringWidthTable();
|
|
UpdateAllVirtCoords();
|
|
ReInitAllWindows(true);
|
|
FlushDeparturesWindowTextCaches();
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_GO_BASE_GRF_DROPDOWN:
|
|
this->SetMediaSet<BaseGraphics>(index);
|
|
break;
|
|
|
|
case WID_GO_BASE_SFX_DROPDOWN:
|
|
this->SetMediaSet<BaseSounds>(index);
|
|
break;
|
|
|
|
case WID_GO_BASE_MUSIC_DROPDOWN:
|
|
ChangeMusicSet(index);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Some data on this window has become invalid.
|
|
* @param data Information about the changed data. @see GameOptionsInvalidationData
|
|
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
|
*/
|
|
void OnInvalidateData(int data = 0, bool gui_scope = true) override
|
|
{
|
|
if (!gui_scope) return;
|
|
this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
|
|
this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
|
|
|
|
#ifndef __APPLE__
|
|
this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);
|
|
this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel);
|
|
#endif
|
|
|
|
bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
|
|
this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
|
|
|
|
for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
|
|
this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE + tft, BaseGraphics::GetUsedSet() == nullptr || BaseGraphics::GetUsedSet()->GetTextfile(tft) == nullptr);
|
|
this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == nullptr || BaseSounds::GetUsedSet()->GetTextfile(tft) == nullptr);
|
|
this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == nullptr || BaseMusic::GetUsedSet()->GetTextfile(tft) == nullptr);
|
|
}
|
|
|
|
missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
|
|
this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_game_options_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_GO_BACKGROUND), SetPIP(6, 6, 10),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_GUI_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_FONT_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GRAPHICS, STR_NULL), SetPadding(0, 10, 0, 10),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_VERTICAL), SetPIP(0, 2, 0),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12),SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(200, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_REFRESH_RATE_DROPDOWN), SetMinimalSize(200, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_ACCEL_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP),
|
|
EndContainer(),
|
|
#ifndef __APPLE__
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_VSYNC, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_VSYNC_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP),
|
|
EndContainer(),
|
|
#endif
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 7),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
|
|
NWidget(NWID_SPACER), SetMinimalSize(150, 12), SetFill(1, 0),
|
|
NWidget(WWT_EMPTY, COLOUR_GREY, WID_GO_BASE_SFX_VOLUME), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
|
|
EndContainer(),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
|
|
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 7),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
|
|
NWidget(WWT_EMPTY, COLOUR_GREY, WID_GO_BASE_MUSIC_VOLUME), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
|
|
EndContainer(),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _game_options_desc(
|
|
WDP_CENTER, "settings_game", 0, 0,
|
|
WC_GAME_OPTIONS, WC_NONE,
|
|
0,
|
|
_nested_game_options_widgets, lengthof(_nested_game_options_widgets)
|
|
);
|
|
|
|
/** Open the game options window. */
|
|
void ShowGameOptions()
|
|
{
|
|
DeleteWindowByClass(WC_GAME_OPTIONS);
|
|
new GameOptionsWindow(&_game_options_desc);
|
|
}
|
|
|
|
static int SETTING_HEIGHT = 11; ///< Height of a single setting in the tree view in pixels
|
|
static const int LEVEL_WIDTH = 15; ///< Indenting width of a sub-page in pixels
|
|
|
|
/**
|
|
* Flags for #SettingEntry
|
|
* @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
|
|
*/
|
|
enum SettingEntryFlags {
|
|
SEF_LEFT_DEPRESSED = 0x01, ///< Of a numeric setting entry, the left button is depressed
|
|
SEF_RIGHT_DEPRESSED = 0x02, ///< Of a numeric setting entry, the right button is depressed
|
|
SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED), ///< Bit-mask for button flags
|
|
|
|
SEF_LAST_FIELD = 0x04, ///< This entry is the last one in a (sub-)page
|
|
SEF_FILTERED = 0x08, ///< Entry is hidden by the string filter
|
|
};
|
|
|
|
/** How the list of advanced settings is filtered. */
|
|
enum RestrictionMode {
|
|
RM_BASIC, ///< Display settings associated to the "basic" list.
|
|
RM_ADVANCED, ///< Display settings associated to the "advanced" list.
|
|
RM_ALL, ///< List all settings regardless of the default/newgame/... values.
|
|
RM_CHANGED_AGAINST_DEFAULT, ///< Show only settings which are different compared to default values.
|
|
RM_CHANGED_AGAINST_NEW, ///< Show only settings which are different compared to the user's new game setting values.
|
|
RM_END, ///< End for iteration.
|
|
};
|
|
DECLARE_POSTFIX_INCREMENT(RestrictionMode)
|
|
|
|
/** Filter for settings list. */
|
|
struct SettingFilter {
|
|
StringFilter string; ///< Filter string.
|
|
RestrictionMode min_cat; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
|
|
bool type_hides; ///< Whether the type hides filtered strings.
|
|
RestrictionMode mode; ///< Filter based on category.
|
|
SettingType type; ///< Filter based on type.
|
|
};
|
|
|
|
/** Data structure describing a single setting in a tab */
|
|
struct BaseSettingEntry {
|
|
byte flags; ///< Flags of the setting entry. @see SettingEntryFlags
|
|
byte level; ///< Nesting level of this setting entry
|
|
|
|
BaseSettingEntry() : flags(0), level(0) {}
|
|
virtual ~BaseSettingEntry() {}
|
|
|
|
virtual void Init(byte level = 0);
|
|
virtual void FoldAll() {}
|
|
virtual void UnFoldAll() {}
|
|
virtual void ResetAll() = 0;
|
|
|
|
/**
|
|
* Set whether this is the last visible entry of the parent node.
|
|
* @param last_field Value to set
|
|
*/
|
|
void SetLastField(bool last_field) { if (last_field) SETBITS(this->flags, SEF_LAST_FIELD); else CLRBITS(this->flags, SEF_LAST_FIELD); }
|
|
|
|
virtual uint Length() const = 0;
|
|
virtual void GetFoldingState(bool &all_folded, bool &all_unfolded) const {}
|
|
virtual bool IsVisible(const BaseSettingEntry *item) const;
|
|
virtual BaseSettingEntry *FindEntry(uint row, uint *cur_row);
|
|
virtual uint GetMaxHelpHeight(int maxw) { return 0; }
|
|
|
|
/**
|
|
* Check whether an entry is hidden due to filters
|
|
* @return true if hidden.
|
|
*/
|
|
bool IsFiltered() const { return (this->flags & SEF_FILTERED) != 0; }
|
|
|
|
virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible) = 0;
|
|
|
|
virtual uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
|
|
|
|
protected:
|
|
virtual void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const = 0;
|
|
};
|
|
|
|
/** Standard setting */
|
|
struct SettingEntry : BaseSettingEntry {
|
|
const char *name; ///< Name of the setting
|
|
const SettingDesc *setting; ///< Setting description of the setting
|
|
uint index; ///< Index of the setting in the settings table
|
|
|
|
SettingEntry(const char *name);
|
|
|
|
virtual void Init(byte level = 0);
|
|
virtual void ResetAll();
|
|
virtual uint Length() const;
|
|
virtual uint GetMaxHelpHeight(int maxw);
|
|
virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible);
|
|
|
|
void SetButtons(byte new_val);
|
|
|
|
/**
|
|
* Get the help text of a single setting.
|
|
* @return The requested help text.
|
|
*/
|
|
inline StringID GetHelpText() const
|
|
{
|
|
return this->setting->desc.str_help;
|
|
}
|
|
|
|
struct SetValueDParamsTempData {
|
|
char buffer[512];
|
|
};
|
|
|
|
void SetValueDParams(uint first_param, int32 value, std::unique_ptr<SetValueDParamsTempData> &tempdata) const;
|
|
|
|
protected:
|
|
SettingEntry(const SettingDesc *setting, uint index);
|
|
virtual void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const;
|
|
virtual void DrawSettingString(uint left, uint right, int y, bool highlight, int32 value) const;
|
|
|
|
private:
|
|
bool IsVisibleByRestrictionMode(RestrictionMode mode) const;
|
|
};
|
|
|
|
/** Cargodist per-cargo setting */
|
|
struct CargoDestPerCargoSettingEntry : SettingEntry {
|
|
CargoID cargo;
|
|
|
|
CargoDestPerCargoSettingEntry(CargoID cargo, const SettingDesc *setting, uint index);
|
|
virtual void Init(byte level = 0);
|
|
virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible);
|
|
|
|
protected:
|
|
virtual void DrawSettingString(uint left, uint right, int y, bool highlight, int32 value) const;
|
|
};
|
|
|
|
/** Conditionally hidden standard setting */
|
|
struct ConditionallyHiddenSettingEntry : SettingEntry {
|
|
std::function<bool()> hide_callback;
|
|
|
|
ConditionallyHiddenSettingEntry(const char *name, std::function<bool()> hide_callback)
|
|
: SettingEntry(name), hide_callback(hide_callback) {}
|
|
|
|
virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible);
|
|
};
|
|
|
|
/** Containers for BaseSettingEntry */
|
|
struct SettingsContainer {
|
|
typedef std::vector<BaseSettingEntry*> EntryVector;
|
|
EntryVector entries; ///< Settings on this page
|
|
|
|
template<typename T>
|
|
T *Add(T *item)
|
|
{
|
|
this->entries.push_back(item);
|
|
return item;
|
|
}
|
|
|
|
void Init(byte level = 0);
|
|
void ResetAll();
|
|
void FoldAll();
|
|
void UnFoldAll();
|
|
|
|
uint Length() const;
|
|
void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
|
|
bool IsVisible(const BaseSettingEntry *item) const;
|
|
BaseSettingEntry *FindEntry(uint row, uint *cur_row);
|
|
uint GetMaxHelpHeight(int maxw);
|
|
|
|
bool UpdateFilterState(SettingFilter &filter, bool force_visible);
|
|
|
|
uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
|
|
};
|
|
|
|
/** Data structure describing one page of settings in the settings window. */
|
|
struct SettingsPage : BaseSettingEntry, SettingsContainer {
|
|
StringID title; ///< Title of the sub-page
|
|
bool folded; ///< Sub-page is folded (not visible except for its title)
|
|
std::function<bool()> hide_callback; ///< optional callback, returns true if this shouldbe hidden
|
|
|
|
SettingsPage(StringID title);
|
|
|
|
virtual void Init(byte level = 0);
|
|
virtual void ResetAll();
|
|
virtual void FoldAll();
|
|
virtual void UnFoldAll();
|
|
|
|
virtual uint Length() const;
|
|
virtual void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
|
|
virtual bool IsVisible(const BaseSettingEntry *item) const;
|
|
virtual BaseSettingEntry *FindEntry(uint row, uint *cur_row);
|
|
virtual uint GetMaxHelpHeight(int maxw) { return SettingsContainer::GetMaxHelpHeight(maxw); }
|
|
|
|
virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible);
|
|
|
|
virtual uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
|
|
|
|
protected:
|
|
virtual void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const;
|
|
};
|
|
|
|
/* == BaseSettingEntry methods == */
|
|
|
|
/**
|
|
* Initialization of a setting entry
|
|
* @param level Page nesting level of this entry
|
|
*/
|
|
void BaseSettingEntry::Init(byte level)
|
|
{
|
|
this->level = level;
|
|
}
|
|
|
|
/**
|
|
* Check whether an entry is visible and not folded or filtered away.
|
|
* Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
|
|
* @param item Entry to search for.
|
|
* @return true if entry is visible.
|
|
*/
|
|
bool BaseSettingEntry::IsVisible(const BaseSettingEntry *item) const
|
|
{
|
|
if (this->IsFiltered()) return false;
|
|
if (this == item) return true;
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Find setting entry at row \a row_num
|
|
* @param row_num Index of entry to return
|
|
* @param cur_row Current row number
|
|
* @return The requested setting entry or \c nullptr if it not found (folded or filtered)
|
|
*/
|
|
BaseSettingEntry *BaseSettingEntry::FindEntry(uint row_num, uint *cur_row)
|
|
{
|
|
if (this->IsFiltered()) return nullptr;
|
|
if (row_num == *cur_row) return this;
|
|
(*cur_row)++;
|
|
return nullptr;
|
|
}
|
|
|
|
/**
|
|
* Draw a row in the settings panel.
|
|
*
|
|
* The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
|
|
* As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
|
|
* Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
|
|
*
|
|
* The \a parent_last parameter ensures that the vertical lines at the left are
|
|
* only drawn when another entry follows, that it prevents output like
|
|
* \verbatim
|
|
* |-- setting
|
|
* |-- (-) - Title
|
|
* | |-- setting
|
|
* | |-- setting
|
|
* \endverbatim
|
|
* The left-most vertical line is not wanted. It is prevented by setting the
|
|
* appropriate bit in the \a parent_last parameter.
|
|
*
|
|
* @param settings_ptr Pointer to current values of all settings
|
|
* @param left Left-most position in window/panel to start drawing \a first_row
|
|
* @param right Right-most x position to draw strings at.
|
|
* @param y Upper-most position in window/panel to start drawing \a first_row
|
|
* @param first_row First row number to draw
|
|
* @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
|
|
* @param selected Selected entry by the user.
|
|
* @param cur_row Current row number (internal variable)
|
|
* @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
|
|
* @return Row number of the next row to draw
|
|
*/
|
|
uint BaseSettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
|
|
{
|
|
if (this->IsFiltered()) return cur_row;
|
|
if (cur_row >= max_row) return cur_row;
|
|
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
int offset = rtl ? -4 : 4;
|
|
int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
|
|
|
|
int x = rtl ? right : left;
|
|
if (cur_row >= first_row) {
|
|
int colour = _colour_gradient[COLOUR_ORANGE][4];
|
|
y += (cur_row - first_row) * SETTING_HEIGHT; // Compute correct y start position
|
|
|
|
/* Draw vertical for parent nesting levels */
|
|
for (uint lvl = 0; lvl < this->level; lvl++) {
|
|
if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
|
|
x += level_width;
|
|
}
|
|
/* draw own |- prefix */
|
|
int halfway_y = y + SETTING_HEIGHT / 2;
|
|
int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
|
|
GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
|
|
/* Small horizontal line from the last vertical line */
|
|
GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
|
|
x += level_width;
|
|
|
|
this->DrawSetting(settings_ptr, rtl ? left : x, rtl ? x : right, y, this == selected);
|
|
}
|
|
cur_row++;
|
|
|
|
return cur_row;
|
|
}
|
|
|
|
/* == SettingEntry methods == */
|
|
|
|
/**
|
|
* Constructor for a single setting in the 'advanced settings' window
|
|
* @param name Name of the setting in the setting table
|
|
*/
|
|
SettingEntry::SettingEntry(const char *name)
|
|
{
|
|
this->name = name;
|
|
this->setting = nullptr;
|
|
this->index = 0;
|
|
}
|
|
|
|
SettingEntry::SettingEntry(const SettingDesc *setting, uint index)
|
|
{
|
|
this->name = nullptr;
|
|
this->setting = setting;
|
|
this->index = index;
|
|
}
|
|
|
|
/**
|
|
* Initialization of a setting entry
|
|
* @param level Page nesting level of this entry
|
|
*/
|
|
void SettingEntry::Init(byte level)
|
|
{
|
|
BaseSettingEntry::Init(level);
|
|
this->setting = GetSettingFromName(this->name, &this->index);
|
|
assert_msg(this->setting != nullptr, "name: %s", this->name);
|
|
}
|
|
|
|
/* Sets the given setting entry to its default value */
|
|
void SettingEntry::ResetAll()
|
|
{
|
|
int32 default_value = ReadValue(&this->setting->desc.def, this->setting->save.conv);
|
|
SetSettingValue(this->index, default_value);
|
|
}
|
|
|
|
/**
|
|
* Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
|
|
* @param new_val New value for the button flags
|
|
* @see SettingEntryFlags
|
|
*/
|
|
void SettingEntry::SetButtons(byte new_val)
|
|
{
|
|
assert((new_val & ~SEF_BUTTONS_MASK) == 0); // Should not touch any flags outside the buttons
|
|
this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
|
|
}
|
|
|
|
/** Return number of rows needed to display the (filtered) entry */
|
|
uint SettingEntry::Length() const
|
|
{
|
|
return this->IsFiltered() ? 0 : 1;
|
|
}
|
|
|
|
/**
|
|
* Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
|
|
* @param maxw Maximal width of a line help text.
|
|
* @return Biggest height needed to display any help text of this node (and its descendants).
|
|
*/
|
|
uint SettingEntry::GetMaxHelpHeight(int maxw)
|
|
{
|
|
return GetStringHeight(this->GetHelpText(), maxw);
|
|
}
|
|
|
|
/**
|
|
* Checks whether an entry shall be made visible based on the restriction mode.
|
|
* @param mode The current status of the restriction drop down box.
|
|
* @return true if the entry shall be visible.
|
|
*/
|
|
bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode) const
|
|
{
|
|
/* There shall not be any restriction, i.e. all settings shall be visible. */
|
|
if (mode == RM_ALL) return true;
|
|
|
|
GameSettings *settings_ptr = &GetGameSettings();
|
|
const SettingDesc *sd = this->setting;
|
|
|
|
if (mode == RM_BASIC) return (this->setting->desc.cat & SC_BASIC_LIST) != 0;
|
|
if (mode == RM_ADVANCED) return (this->setting->desc.cat & SC_ADVANCED_LIST) != 0;
|
|
|
|
/* Read the current value. */
|
|
const void *var = ResolveVariableAddress(settings_ptr, sd);
|
|
int64 current_value = ReadValue(var, sd->save.conv);
|
|
|
|
int64 filter_value;
|
|
|
|
if (mode == RM_CHANGED_AGAINST_DEFAULT) {
|
|
/* This entry shall only be visible, if the value deviates from its default value. */
|
|
|
|
/* Read the default value. */
|
|
filter_value = ReadValue(&sd->desc.def, sd->save.conv);
|
|
} else {
|
|
assert(mode == RM_CHANGED_AGAINST_NEW);
|
|
/* This entry shall only be visible, if the value deviates from
|
|
* its value is used when starting a new game. */
|
|
|
|
/* Make sure we're not comparing the new game settings against itself. */
|
|
assert(settings_ptr != &_settings_newgame);
|
|
|
|
/* Read the new game's value. */
|
|
var = ResolveVariableAddress(&_settings_newgame, sd);
|
|
filter_value = ReadValue(var, sd->save.conv);
|
|
}
|
|
|
|
return current_value != filter_value;
|
|
}
|
|
|
|
/**
|
|
* Update the filter state.
|
|
* @param filter Filter
|
|
* @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
|
|
* @return true if item remains visible
|
|
*/
|
|
bool SettingEntry::UpdateFilterState(SettingFilter &filter, bool force_visible)
|
|
{
|
|
if (this->setting->desc.flags & SGF_NO_NEWGAME && _game_mode == GM_MENU) {
|
|
SETBITS(this->flags, SEF_FILTERED);
|
|
return false;
|
|
}
|
|
CLRBITS(this->flags, SEF_FILTERED);
|
|
|
|
bool visible = true;
|
|
|
|
const SettingDesc *sd = this->setting;
|
|
if (!force_visible && !filter.string.IsEmpty()) {
|
|
/* Process the search text filter for this item. */
|
|
filter.string.ResetState();
|
|
|
|
const SettingDescBase *sdb = &sd->desc;
|
|
|
|
SetDParam(0, STR_EMPTY);
|
|
filter.string.AddLine(sdb->str);
|
|
filter.string.AddLine(this->GetHelpText());
|
|
|
|
visible = filter.string.GetState();
|
|
}
|
|
|
|
if (visible) {
|
|
if (filter.type != ST_ALL && sd->GetType() != filter.type) {
|
|
filter.type_hides = true;
|
|
visible = false;
|
|
}
|
|
if (!this->IsVisibleByRestrictionMode(filter.mode)) {
|
|
while (filter.min_cat < RM_ALL && (filter.min_cat == filter.mode || !this->IsVisibleByRestrictionMode(filter.min_cat))) filter.min_cat++;
|
|
visible = false;
|
|
}
|
|
}
|
|
|
|
if (!visible) SETBITS(this->flags, SEF_FILTERED);
|
|
return visible;
|
|
}
|
|
|
|
static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
|
|
{
|
|
if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
|
|
if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
|
|
return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
|
|
} else {
|
|
return GetVariableAddress(&_settings_client.company, &sd->save);
|
|
}
|
|
} else {
|
|
return GetVariableAddress(settings_ptr, &sd->save);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the DParams for drawing the value of a setting.
|
|
* @param first_param First DParam to use
|
|
* @param value Setting value to set params for.
|
|
*/
|
|
void SettingEntry::SetValueDParams(uint first_param, int32 value, std::unique_ptr<SettingEntry::SetValueDParamsTempData> &tempdata) const
|
|
{
|
|
const SettingDescBase *sdb = &this->setting->desc;
|
|
if (sdb->cmd == SDT_BOOLX) {
|
|
SetDParam(first_param++, value != 0 ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
|
|
} else if (sdb->flags & SGF_DEC1SCALE) {
|
|
tempdata.reset(new SettingEntry::SetValueDParamsTempData());
|
|
double scale = std::exp2(((double)value) / 10);
|
|
int log = -std::min(0, (int)std::floor(std::log10(scale)) - 2);
|
|
|
|
int64 args_array[] = { value, (int64)(scale * std::pow(10.f, (float)log)), log };
|
|
StringParameters tmp_params(args_array);
|
|
GetStringWithArgs(tempdata->buffer, sdb->str_val, &tmp_params, lastof(tempdata->buffer));
|
|
SetDParam(first_param++, STR_JUST_RAW_STRING);
|
|
SetDParamStr(first_param++, tempdata->buffer);
|
|
} else {
|
|
if ((sdb->flags & SGF_ENUM) != 0) {
|
|
StringID str = STR_UNDEFINED;
|
|
for (const SettingDescEnumEntry *enumlist = sdb->enumlist; enumlist != nullptr && enumlist->str != STR_NULL; enumlist++) {
|
|
if (enumlist->val == value) {
|
|
str = enumlist->str;
|
|
break;
|
|
}
|
|
}
|
|
SetDParam(first_param++, str);
|
|
} else if ((sdb->flags & SGF_MULTISTRING) != 0) {
|
|
SetDParam(first_param++, sdb->str_val - sdb->min + value);
|
|
} else if ((sdb->flags & SGF_DISPLAY_ABS) != 0) {
|
|
SetDParam(first_param++, sdb->str_val + ((value >= 0) ? 1 : 0));
|
|
value = abs(value);
|
|
} else {
|
|
SetDParam(first_param++, sdb->str_val + ((value == 0 && (sdb->flags & SGF_0ISDISABLED) != 0) ? 1 : 0));
|
|
}
|
|
SetDParam(first_param++, value);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Function to draw setting value (button + text + current value)
|
|
* @param settings_ptr Pointer to current values of all settings
|
|
* @param left Left-most position in window/panel to start drawing
|
|
* @param right Right-most position in window/panel to draw
|
|
* @param y Upper-most position in window/panel to start drawing
|
|
* @param highlight Highlight entry.
|
|
*/
|
|
void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const
|
|
{
|
|
const SettingDesc *sd = this->setting;
|
|
const SettingDescBase *sdb = &sd->desc;
|
|
const void *var = ResolveVariableAddress(settings_ptr, sd);
|
|
int state = this->flags & SEF_BUTTONS_MASK;
|
|
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
uint buttons_left = rtl ? right + 1 - SETTING_BUTTON_WIDTH : left;
|
|
uint text_left = left + (rtl ? 0 : SETTING_BUTTON_WIDTH + 5);
|
|
uint text_right = right - (rtl ? SETTING_BUTTON_WIDTH + 5 : 0);
|
|
uint button_y = y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
|
|
|
|
/* We do not allow changes of some items when we are a client in a networkgame */
|
|
bool editable = sd->IsEditable();
|
|
|
|
SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE);
|
|
int32 value = (int32)ReadValue(var, sd->save.conv);
|
|
if (sdb->cmd == SDT_BOOLX) {
|
|
/* Draw checkbox for boolean-value either on/off */
|
|
DrawBoolButton(buttons_left, button_y, value != 0, editable);
|
|
} else if ((sdb->flags & (SGF_MULTISTRING | SGF_ENUM)) != 0) {
|
|
/* Draw [v] button for settings of an enum-type */
|
|
DrawDropDownButton(buttons_left, button_y, COLOUR_YELLOW, state != 0, editable);
|
|
} else {
|
|
/* Draw [<][>] boxes for settings of an integer-type */
|
|
DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state,
|
|
editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
|
|
}
|
|
this->DrawSettingString(text_left, text_right, y + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) / 2, highlight, value);
|
|
}
|
|
|
|
void SettingEntry::DrawSettingString(uint left, uint right, int y, bool highlight, int32 value) const
|
|
{
|
|
const SettingDesc *sd = this->setting;
|
|
const SettingDescBase *sdb = &sd->desc;
|
|
std::unique_ptr<SettingEntry::SetValueDParamsTempData> tempdata;
|
|
this->SetValueDParams(1, value, tempdata);
|
|
DrawString(left, right, y, sdb->str, highlight ? TC_WHITE : TC_LIGHT_BLUE);
|
|
}
|
|
|
|
/* == CargoDestPerCargoSettingEntry methods == */
|
|
|
|
CargoDestPerCargoSettingEntry::CargoDestPerCargoSettingEntry(CargoID cargo, const SettingDesc *setting, uint index)
|
|
: SettingEntry(setting, index), cargo(cargo) {}
|
|
|
|
void CargoDestPerCargoSettingEntry::Init(byte level)
|
|
{
|
|
BaseSettingEntry::Init(level);
|
|
}
|
|
|
|
void CargoDestPerCargoSettingEntry::DrawSettingString(uint left, uint right, int y, bool highlight, int32 value) const
|
|
{
|
|
const SettingDesc *sd = this->setting;
|
|
const SettingDescBase *sdb = &sd->desc;
|
|
assert(sdb->str == STR_CONFIG_SETTING_DISTRIBUTION_PER_CARGO);
|
|
SetDParam(0, CargoSpec::Get(this->cargo)->name);
|
|
SetDParam(1, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE);
|
|
std::unique_ptr<SettingEntry::SetValueDParamsTempData> tempdata;
|
|
this->SetValueDParams(2, value, tempdata);
|
|
DrawString(left, right, y, STR_CONFIG_SETTING_DISTRIBUTION_PER_CARGO_PARAM, highlight ? TC_WHITE : TC_LIGHT_BLUE);
|
|
}
|
|
|
|
bool CargoDestPerCargoSettingEntry::UpdateFilterState(SettingFilter &filter, bool force_visible)
|
|
{
|
|
if (!HasBit(_cargo_mask, this->cargo)) {
|
|
SETBITS(this->flags, SEF_FILTERED);
|
|
return false;
|
|
} else {
|
|
return SettingEntry::UpdateFilterState(filter, force_visible);
|
|
}
|
|
}
|
|
|
|
bool ConditionallyHiddenSettingEntry::UpdateFilterState(SettingFilter &filter, bool force_visible)
|
|
{
|
|
if (this->hide_callback && this->hide_callback()) {
|
|
SETBITS(this->flags, SEF_FILTERED);
|
|
return false;
|
|
} else {
|
|
return SettingEntry::UpdateFilterState(filter, force_visible);
|
|
}
|
|
}
|
|
|
|
/* == SettingsContainer methods == */
|
|
|
|
/**
|
|
* Initialization of an entire setting page
|
|
* @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
|
|
*/
|
|
void SettingsContainer::Init(byte level)
|
|
{
|
|
for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
(*it)->Init(level);
|
|
}
|
|
}
|
|
|
|
/** Resets all settings to their default values */
|
|
void SettingsContainer::ResetAll()
|
|
{
|
|
for (auto settings_entry : this->entries) {
|
|
settings_entry->ResetAll();
|
|
}
|
|
}
|
|
|
|
/** Recursively close all folds of sub-pages */
|
|
void SettingsContainer::FoldAll()
|
|
{
|
|
for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
(*it)->FoldAll();
|
|
}
|
|
}
|
|
|
|
/** Recursively open all folds of sub-pages */
|
|
void SettingsContainer::UnFoldAll()
|
|
{
|
|
for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
(*it)->UnFoldAll();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Recursively accumulate the folding state of the tree.
|
|
* @param[in,out] all_folded Set to false, if one entry is not folded.
|
|
* @param[in,out] all_unfolded Set to false, if one entry is folded.
|
|
*/
|
|
void SettingsContainer::GetFoldingState(bool &all_folded, bool &all_unfolded) const
|
|
{
|
|
for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
(*it)->GetFoldingState(all_folded, all_unfolded);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Update the filter state.
|
|
* @param filter Filter
|
|
* @param force_visible Whether to force all items visible, no matter what
|
|
* @return true if item remains visible
|
|
*/
|
|
bool SettingsContainer::UpdateFilterState(SettingFilter &filter, bool force_visible)
|
|
{
|
|
bool visible = false;
|
|
bool first_visible = true;
|
|
for (EntryVector::reverse_iterator it = this->entries.rbegin(); it != this->entries.rend(); ++it) {
|
|
visible |= (*it)->UpdateFilterState(filter, force_visible);
|
|
(*it)->SetLastField(first_visible);
|
|
if (visible && first_visible) first_visible = false;
|
|
}
|
|
return visible;
|
|
}
|
|
|
|
|
|
/**
|
|
* Check whether an entry is visible and not folded or filtered away.
|
|
* Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
|
|
* @param item Entry to search for.
|
|
* @return true if entry is visible.
|
|
*/
|
|
bool SettingsContainer::IsVisible(const BaseSettingEntry *item) const
|
|
{
|
|
for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
if ((*it)->IsVisible(item)) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** Return number of rows needed to display the whole page */
|
|
uint SettingsContainer::Length() const
|
|
{
|
|
uint length = 0;
|
|
for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
length += (*it)->Length();
|
|
}
|
|
return length;
|
|
}
|
|
|
|
/**
|
|
* Find the setting entry at row number \a row_num
|
|
* @param row_num Index of entry to return
|
|
* @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
|
|
* @return The requested setting entry or \c nullptr if it does not exist
|
|
*/
|
|
BaseSettingEntry *SettingsContainer::FindEntry(uint row_num, uint *cur_row)
|
|
{
|
|
BaseSettingEntry *pe = nullptr;
|
|
for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
pe = (*it)->FindEntry(row_num, cur_row);
|
|
if (pe != nullptr) {
|
|
break;
|
|
}
|
|
}
|
|
return pe;
|
|
}
|
|
|
|
/**
|
|
* Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
|
|
* @param maxw Maximal width of a line help text.
|
|
* @return Biggest height needed to display any help text of this (sub-)tree.
|
|
*/
|
|
uint SettingsContainer::GetMaxHelpHeight(int maxw)
|
|
{
|
|
uint biggest = 0;
|
|
for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
biggest = std::max(biggest, (*it)->GetMaxHelpHeight(maxw));
|
|
}
|
|
return biggest;
|
|
}
|
|
|
|
/**
|
|
* Draw a row in the settings panel.
|
|
*
|
|
* @param settings_ptr Pointer to current values of all settings
|
|
* @param left Left-most position in window/panel to start drawing \a first_row
|
|
* @param right Right-most x position to draw strings at.
|
|
* @param y Upper-most position in window/panel to start drawing \a first_row
|
|
* @param first_row First row number to draw
|
|
* @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
|
|
* @param selected Selected entry by the user.
|
|
* @param cur_row Current row number (internal variable)
|
|
* @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
|
|
* @return Row number of the next row to draw
|
|
*/
|
|
uint SettingsContainer::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
|
|
{
|
|
for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
|
|
cur_row = (*it)->Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
|
|
if (cur_row >= max_row) {
|
|
break;
|
|
}
|
|
}
|
|
return cur_row;
|
|
}
|
|
|
|
/* == SettingsPage methods == */
|
|
|
|
/**
|
|
* Constructor for a sub-page in the 'advanced settings' window
|
|
* @param title Title of the sub-page
|
|
*/
|
|
SettingsPage::SettingsPage(StringID title)
|
|
{
|
|
this->title = title;
|
|
this->folded = true;
|
|
}
|
|
|
|
/**
|
|
* Initialization of an entire setting page
|
|
* @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
|
|
*/
|
|
void SettingsPage::Init(byte level)
|
|
{
|
|
BaseSettingEntry::Init(level);
|
|
SettingsContainer::Init(level + 1);
|
|
}
|
|
|
|
/** Resets all settings to their default values */
|
|
void SettingsPage::ResetAll()
|
|
{
|
|
for (auto settings_entry : this->entries) {
|
|
settings_entry->ResetAll();
|
|
}
|
|
}
|
|
|
|
/** Recursively close all (filtered) folds of sub-pages */
|
|
void SettingsPage::FoldAll()
|
|
{
|
|
if (this->IsFiltered()) return;
|
|
this->folded = true;
|
|
|
|
SettingsContainer::FoldAll();
|
|
}
|
|
|
|
/** Recursively open all (filtered) folds of sub-pages */
|
|
void SettingsPage::UnFoldAll()
|
|
{
|
|
if (this->IsFiltered()) return;
|
|
this->folded = false;
|
|
|
|
SettingsContainer::UnFoldAll();
|
|
}
|
|
|
|
/**
|
|
* Recursively accumulate the folding state of the (filtered) tree.
|
|
* @param[in,out] all_folded Set to false, if one entry is not folded.
|
|
* @param[in,out] all_unfolded Set to false, if one entry is folded.
|
|
*/
|
|
void SettingsPage::GetFoldingState(bool &all_folded, bool &all_unfolded) const
|
|
{
|
|
if (this->IsFiltered()) return;
|
|
|
|
if (this->folded) {
|
|
all_unfolded = false;
|
|
} else {
|
|
all_folded = false;
|
|
}
|
|
|
|
SettingsContainer::GetFoldingState(all_folded, all_unfolded);
|
|
}
|
|
|
|
/**
|
|
* Update the filter state.
|
|
* @param filter Filter
|
|
* @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
|
|
* @return true if item remains visible
|
|
*/
|
|
bool SettingsPage::UpdateFilterState(SettingFilter &filter, bool force_visible)
|
|
{
|
|
if (!force_visible && !filter.string.IsEmpty()) {
|
|
filter.string.ResetState();
|
|
filter.string.AddLine(this->title);
|
|
force_visible = filter.string.GetState();
|
|
}
|
|
|
|
bool visible = SettingsContainer::UpdateFilterState(filter, force_visible);
|
|
if (this->hide_callback && this->hide_callback()) visible = false;
|
|
if (visible) {
|
|
CLRBITS(this->flags, SEF_FILTERED);
|
|
} else {
|
|
SETBITS(this->flags, SEF_FILTERED);
|
|
}
|
|
return visible;
|
|
}
|
|
|
|
/**
|
|
* Check whether an entry is visible and not folded or filtered away.
|
|
* Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
|
|
* @param item Entry to search for.
|
|
* @return true if entry is visible.
|
|
*/
|
|
bool SettingsPage::IsVisible(const BaseSettingEntry *item) const
|
|
{
|
|
if (this->IsFiltered()) return false;
|
|
if (this == item) return true;
|
|
if (this->folded) return false;
|
|
|
|
return SettingsContainer::IsVisible(item);
|
|
}
|
|
|
|
/** Return number of rows needed to display the (filtered) entry */
|
|
uint SettingsPage::Length() const
|
|
{
|
|
if (this->IsFiltered()) return 0;
|
|
if (this->folded) return 1; // Only displaying the title
|
|
|
|
return 1 + SettingsContainer::Length();
|
|
}
|
|
|
|
/**
|
|
* Find setting entry at row \a row_num
|
|
* @param row_num Index of entry to return
|
|
* @param cur_row Current row number
|
|
* @return The requested setting entry or \c nullptr if it not found (folded or filtered)
|
|
*/
|
|
BaseSettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row)
|
|
{
|
|
if (this->IsFiltered()) return nullptr;
|
|
if (row_num == *cur_row) return this;
|
|
(*cur_row)++;
|
|
if (this->folded) return nullptr;
|
|
|
|
return SettingsContainer::FindEntry(row_num, cur_row);
|
|
}
|
|
|
|
/**
|
|
* Draw a row in the settings panel.
|
|
*
|
|
* @param settings_ptr Pointer to current values of all settings
|
|
* @param left Left-most position in window/panel to start drawing \a first_row
|
|
* @param right Right-most x position to draw strings at.
|
|
* @param y Upper-most position in window/panel to start drawing \a first_row
|
|
* @param first_row First row number to draw
|
|
* @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
|
|
* @param selected Selected entry by the user.
|
|
* @param cur_row Current row number (internal variable)
|
|
* @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
|
|
* @return Row number of the next row to draw
|
|
*/
|
|
uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
|
|
{
|
|
if (this->IsFiltered()) return cur_row;
|
|
if (cur_row >= max_row) return cur_row;
|
|
|
|
cur_row = BaseSettingEntry::Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
|
|
|
|
if (!this->folded) {
|
|
if (this->flags & SEF_LAST_FIELD) {
|
|
assert(this->level < 8 * sizeof(parent_last));
|
|
SetBit(parent_last, this->level); // Add own last-field state
|
|
}
|
|
|
|
cur_row = SettingsContainer::Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
|
|
}
|
|
|
|
return cur_row;
|
|
}
|
|
|
|
/**
|
|
* Function to draw setting value (button + text + current value)
|
|
* @param settings_ptr Pointer to current values of all settings
|
|
* @param left Left-most position in window/panel to start drawing
|
|
* @param right Right-most position in window/panel to draw
|
|
* @param y Upper-most position in window/panel to start drawing
|
|
* @param highlight Highlight entry.
|
|
*/
|
|
void SettingsPage::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const
|
|
{
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
DrawSprite((this->folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? right - _circle_size.width : left, y + (SETTING_HEIGHT - _circle_size.height) / 2);
|
|
DrawString(rtl ? left : left + _circle_size.width + 2, rtl ? right - _circle_size.width - 2 : right, y + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) / 2, this->title);
|
|
}
|
|
|
|
/** Construct settings tree */
|
|
static SettingsContainer &GetSettingsTree()
|
|
{
|
|
static SettingsContainer *main = nullptr;
|
|
|
|
if (main == nullptr)
|
|
{
|
|
/* Build up the dynamic settings-array only once per OpenTTD session */
|
|
main = new SettingsContainer();
|
|
|
|
SettingsPage *localisation = main->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION));
|
|
{
|
|
localisation->Add(new SettingEntry("locale.units_velocity"));
|
|
localisation->Add(new SettingEntry("locale.units_power"));
|
|
localisation->Add(new SettingEntry("locale.units_weight"));
|
|
localisation->Add(new SettingEntry("locale.units_volume"));
|
|
localisation->Add(new SettingEntry("locale.units_force"));
|
|
localisation->Add(new SettingEntry("locale.units_height"));
|
|
localisation->Add(new SettingEntry("gui.date_format_in_default_names"));
|
|
}
|
|
|
|
SettingsPage *graphics = main->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS));
|
|
{
|
|
graphics->Add(new SettingEntry("gui.zoom_min"));
|
|
graphics->Add(new SettingEntry("gui.zoom_max"));
|
|
graphics->Add(new SettingEntry("gui.sprite_zoom_min"));
|
|
graphics->Add(new SettingEntry("gui.shade_trees_on_slopes"));
|
|
graphics->Add(new SettingEntry("gui.smallmap_land_colour"));
|
|
graphics->Add(new SettingEntry("gui.linkgraph_colours"));
|
|
graphics->Add(new SettingEntry("gui.graph_line_thickness"));
|
|
graphics->Add(new SettingEntry("gui.show_vehicle_route_steps"));
|
|
graphics->Add(new SettingEntry("gui.show_vehicle_route"));
|
|
graphics->Add(new SettingEntry("gui.dash_level_of_route_lines"));
|
|
graphics->Add(new SettingEntry("gui.show_restricted_signal_default"));
|
|
}
|
|
|
|
SettingsPage *sound = main->Add(new SettingsPage(STR_CONFIG_SETTING_SOUND));
|
|
{
|
|
sound->Add(new SettingEntry("sound.click_beep"));
|
|
sound->Add(new SettingEntry("sound.confirm"));
|
|
sound->Add(new SettingEntry("sound.news_ticker"));
|
|
sound->Add(new SettingEntry("sound.news_full"));
|
|
sound->Add(new SettingEntry("sound.new_year"));
|
|
sound->Add(new SettingEntry("sound.disaster"));
|
|
sound->Add(new SettingEntry("sound.vehicle"));
|
|
sound->Add(new SettingEntry("sound.ambient"));
|
|
}
|
|
|
|
SettingsPage *interface = main->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE));
|
|
{
|
|
SettingsPage *general = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_GENERAL));
|
|
{
|
|
general->Add(new SettingEntry("gui.osk_activation"));
|
|
general->Add(new SettingEntry("gui.hover_delay_ms"));
|
|
general->Add(new SettingEntry("gui.errmsg_duration"));
|
|
general->Add(new SettingEntry("gui.window_snap_radius"));
|
|
general->Add(new SettingEntry("gui.window_soft_limit"));
|
|
general->Add(new SettingEntry("gui.right_mouse_wnd_close"));
|
|
}
|
|
|
|
SettingsPage *viewports = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS));
|
|
{
|
|
SettingsPage *viewport_map = interface->Add(new SettingsPage(STR_CONFIG_SETTING_VIEWPORT_MAP_OPTIONS));
|
|
{
|
|
viewport_map->Add(new SettingEntry("gui.default_viewport_map_mode"));
|
|
viewport_map->Add(new SettingEntry("gui.action_when_viewport_map_is_dblclicked"));
|
|
viewport_map->Add(new SettingEntry("gui.viewport_map_scan_surroundings"));
|
|
viewport_map->Add(new SettingEntry("gui.show_scrolling_viewport_on_map"));
|
|
viewport_map->Add(new SettingEntry("gui.show_slopes_on_viewport_map"));
|
|
viewport_map->Add(new SettingEntry("gui.show_bridges_on_map"));
|
|
viewport_map->Add(new SettingEntry("gui.show_tunnels_on_map"));
|
|
viewport_map->Add(new SettingEntry("gui.use_owner_colour_for_tunnelbridge"));
|
|
}
|
|
|
|
viewports->Add(new SettingEntry("gui.auto_scrolling"));
|
|
viewports->Add(new SettingEntry("gui.scroll_mode"));
|
|
viewports->Add(new SettingEntry("gui.smooth_scroll"));
|
|
/* While the horizontal scrollwheel scrolling is written as general code, only
|
|
* the cocoa (OSX) driver generates input for it.
|
|
* Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
|
|
viewports->Add(new SettingEntry("gui.scrollwheel_scrolling"));
|
|
viewports->Add(new SettingEntry("gui.scrollwheel_multiplier"));
|
|
#ifdef __APPLE__
|
|
/* We might need to emulate a right mouse button on mac */
|
|
viewports->Add(new SettingEntry("gui.right_mouse_btn_emulation"));
|
|
#endif
|
|
viewports->Add(new SettingEntry("gui.population_in_label"));
|
|
viewports->Add(new SettingEntry("gui.liveries"));
|
|
viewports->Add(new SettingEntry("construction.train_signal_side"));
|
|
viewports->Add(new SettingEntry("gui.measure_tooltip"));
|
|
viewports->Add(new SettingEntry("gui.loading_indicators"));
|
|
viewports->Add(new SettingEntry("gui.show_track_reservation"));
|
|
}
|
|
|
|
SettingsPage *construction = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION));
|
|
{
|
|
construction->Add(new SettingEntry("gui.link_terraform_toolbar"));
|
|
construction->Add(new SettingEntry("gui.enable_signal_gui"));
|
|
construction->Add(new SettingEntry("gui.persistent_buildingtools"));
|
|
construction->Add(new SettingEntry("gui.quick_goto"));
|
|
construction->Add(new SettingEntry("gui.default_rail_type"));
|
|
construction->Add(new SettingEntry("gui.default_road_type"));
|
|
construction->Add(new SettingEntry("gui.demolish_confirm_mode"));
|
|
}
|
|
|
|
SettingsPage *departureboards = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_DEPARTUREBOARDS));
|
|
{
|
|
departureboards->Add(new SettingEntry("gui.max_departures"));
|
|
departureboards->Add(new SettingEntry("gui.max_departure_time"));
|
|
departureboards->Add(new SettingEntry("gui.departure_calc_frequency"));
|
|
departureboards->Add(new SettingEntry("gui.departure_show_vehicle"));
|
|
departureboards->Add(new SettingEntry("gui.departure_show_group"));
|
|
departureboards->Add(new SettingEntry("gui.departure_show_company"));
|
|
departureboards->Add(new SettingEntry("gui.departure_show_vehicle_type"));
|
|
departureboards->Add(new SettingEntry("gui.departure_show_vehicle_color"));
|
|
departureboards->Add(new SettingEntry("gui.departure_larger_font"));
|
|
departureboards->Add(new SettingEntry("gui.departure_destination_type"));
|
|
departureboards->Add(new SettingEntry("gui.departure_show_both"));
|
|
departureboards->Add(new SettingEntry("gui.departure_only_passengers"));
|
|
departureboards->Add(new SettingEntry("gui.departure_smart_terminus"));
|
|
departureboards->Add(new SettingEntry("gui.departure_conditionals"));
|
|
departureboards->Add(new SettingEntry("gui.departure_show_all_stops"));
|
|
departureboards->Add(new SettingEntry("gui.departure_merge_identical"));
|
|
}
|
|
|
|
SettingsPage *wallclock = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_WALLCLOCK));
|
|
{
|
|
wallclock->Add(new SettingEntry("gui.override_time_settings"));
|
|
SettingsPage *game = wallclock->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_TIME_SAVEGAME));
|
|
{
|
|
game->hide_callback = []() -> bool {
|
|
return _game_mode == GM_MENU;
|
|
};
|
|
game->Add(new SettingEntry("game_time.time_in_minutes"));
|
|
game->Add(new SettingEntry("game_time.ticks_per_minute"));
|
|
game->Add(new SettingEntry("game_time.clock_offset"));
|
|
}
|
|
SettingsPage *client = wallclock->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_TIME_CLIENT));
|
|
{
|
|
client->hide_callback = []() -> bool {
|
|
return _game_mode != GM_MENU && !_settings_client.gui.override_time_settings;
|
|
};
|
|
client->Add(new SettingEntry("gui.time_in_minutes"));
|
|
client->Add(new SettingEntry("gui.ticks_per_minute"));
|
|
client->Add(new SettingEntry("gui.clock_offset"));
|
|
}
|
|
|
|
wallclock->Add(new SettingEntry("gui.date_with_time"));
|
|
}
|
|
|
|
SettingsPage *timetable = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_TIMETABLE));
|
|
{
|
|
timetable->Add(new SettingEntry("gui.timetable_in_ticks"));
|
|
timetable->Add(new SettingEntry("gui.timetable_leftover_ticks"));
|
|
timetable->Add(new SettingEntry("gui.timetable_arrival_departure"));
|
|
timetable->Add(new SettingEntry("gui.timetable_start_text_entry"));
|
|
}
|
|
|
|
SettingsPage *advsig = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_ADV_SIGNALS));
|
|
{
|
|
advsig->Add(new SettingEntry("gui.show_progsig_ui"));
|
|
advsig->Add(new SettingEntry("gui.show_noentrysig_ui"));
|
|
advsig->Add(new SettingEntry("gui.show_adv_tracerestrict_features"));
|
|
}
|
|
|
|
interface->Add(new SettingEntry("gui.fast_forward_speed_limit"));
|
|
interface->Add(new SettingEntry("gui.autosave"));
|
|
interface->Add(new SettingEntry("gui.autosave_on_network_disconnect"));
|
|
interface->Add(new SettingEntry("gui.savegame_overwrite_confirm"));
|
|
interface->Add(new SettingEntry("gui.toolbar_pos"));
|
|
interface->Add(new SettingEntry("gui.statusbar_pos"));
|
|
interface->Add(new SettingEntry("gui.prefer_teamchat"));
|
|
interface->Add(new SettingEntry("gui.advanced_vehicle_list"));
|
|
interface->Add(new SettingEntry("gui.expenses_layout"));
|
|
interface->Add(new SettingEntry("gui.show_newgrf_name"));
|
|
interface->Add(new SettingEntry("gui.show_train_length_in_details"));
|
|
interface->Add(new SettingEntry("gui.show_train_weight_ratios_in_details"));
|
|
interface->Add(new SettingEntry("gui.show_vehicle_group_in_details"));
|
|
interface->Add(new SettingEntry("gui.show_vehicle_list_company_colour"));
|
|
interface->Add(new SettingEntry("gui.show_veh_list_cargo_filter"));
|
|
interface->Add(new SettingEntry("gui.show_adv_load_mode_features"));
|
|
interface->Add(new SettingEntry("gui.disable_top_veh_list_mass_actions"));
|
|
interface->Add(new SettingEntry("gui.adv_sig_bridge_tun_modes"));
|
|
interface->Add(new SettingEntry("gui.sort_track_types_by_speed"));
|
|
interface->Add(new SettingEntry("gui.show_depot_sell_gui"));
|
|
interface->Add(new SettingEntry("gui.open_vehicle_gui_clone_share"));
|
|
interface->Add(new SettingEntry("gui.vehicle_names"));
|
|
interface->Add(new SettingEntry("gui.station_rating_tooltip_mode"));
|
|
interface->Add(new SettingEntry("gui.dual_pane_train_purchase_window"));
|
|
}
|
|
|
|
SettingsPage *advisors = main->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS));
|
|
{
|
|
advisors->Add(new SettingEntry("gui.coloured_news_year"));
|
|
advisors->Add(new SettingEntry("news_display.general"));
|
|
advisors->Add(new SettingEntry("news_display.new_vehicles"));
|
|
advisors->Add(new SettingEntry("news_display.accident"));
|
|
advisors->Add(new SettingEntry("news_display.company_info"));
|
|
advisors->Add(new SettingEntry("news_display.acceptance"));
|
|
advisors->Add(new SettingEntry("news_display.arrival_player"));
|
|
advisors->Add(new SettingEntry("news_display.arrival_other"));
|
|
advisors->Add(new SettingEntry("news_display.advice"));
|
|
advisors->Add(new SettingEntry("gui.order_review_system"));
|
|
advisors->Add(new SettingEntry("gui.no_depot_order_warn"));
|
|
advisors->Add(new SettingEntry("gui.vehicle_income_warn"));
|
|
advisors->Add(new SettingEntry("gui.lost_vehicle_warn"));
|
|
advisors->Add(new SettingEntry("gui.restriction_wait_vehicle_warn"));
|
|
advisors->Add(new SettingEntry("gui.show_finances"));
|
|
advisors->Add(new SettingEntry("news_display.economy"));
|
|
advisors->Add(new SettingEntry("news_display.subsidies"));
|
|
advisors->Add(new SettingEntry("news_display.open"));
|
|
advisors->Add(new SettingEntry("news_display.close"));
|
|
advisors->Add(new SettingEntry("news_display.production_player"));
|
|
advisors->Add(new SettingEntry("news_display.production_other"));
|
|
advisors->Add(new SettingEntry("news_display.production_nobody"));
|
|
}
|
|
|
|
SettingsPage *company = main->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY));
|
|
{
|
|
company->Add(new SettingEntry("gui.semaphore_build_before"));
|
|
company->Add(new SettingEntry("gui.default_signal_type"));
|
|
company->Add(new SettingEntry("gui.cycle_signal_types"));
|
|
company->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
|
|
company->Add(new SettingEntry("gui.auto_remove_signals"));
|
|
company->Add(new SettingEntry("gui.new_nonstop"));
|
|
company->Add(new SettingEntry("gui.stop_location"));
|
|
company->Add(new SettingEntry("gui.starting_colour"));
|
|
company->Add(new SettingEntry("company.engine_renew"));
|
|
company->Add(new SettingEntry("company.engine_renew_months"));
|
|
company->Add(new SettingEntry("company.engine_renew_money"));
|
|
company->Add(new SettingEntry("vehicle.servint_ispercent"));
|
|
company->Add(new SettingEntry("vehicle.servint_trains"));
|
|
company->Add(new SettingEntry("vehicle.servint_roadveh"));
|
|
company->Add(new SettingEntry("vehicle.servint_ships"));
|
|
company->Add(new SettingEntry("vehicle.servint_aircraft"));
|
|
company->Add(new SettingEntry("vehicle.auto_timetable_by_default"));
|
|
company->Add(new SettingEntry("vehicle.auto_separation_by_default"));
|
|
company->Add(new SettingEntry("auto_timetable_separation_rate"));
|
|
company->Add(new SettingEntry("timetable_autofill_rounding"));
|
|
company->Add(new SettingEntry("order_occupancy_smoothness"));
|
|
company->Add(new SettingEntry("company.infra_others_buy_in_depot[0]"));
|
|
company->Add(new SettingEntry("company.infra_others_buy_in_depot[1]"));
|
|
company->Add(new SettingEntry("company.infra_others_buy_in_depot[2]"));
|
|
company->Add(new SettingEntry("company.infra_others_buy_in_depot[3]"));
|
|
company->Add(new SettingEntry("company.advance_order_on_clone"));
|
|
company->Add(new SettingEntry("company.copy_clone_add_to_group"));
|
|
company->Add(new SettingEntry("company.simulated_wormhole_signals"));
|
|
}
|
|
|
|
SettingsPage *accounting = main->Add(new SettingsPage(STR_CONFIG_SETTING_ACCOUNTING));
|
|
{
|
|
accounting->Add(new SettingEntry("economy.inflation"));
|
|
accounting->Add(new SettingEntry("economy.inflation_fixed_dates"));
|
|
accounting->Add(new SettingEntry("difficulty.initial_interest"));
|
|
accounting->Add(new SettingEntry("difficulty.max_loan"));
|
|
accounting->Add(new SettingEntry("difficulty.subsidy_multiplier"));
|
|
accounting->Add(new SettingEntry("economy.feeder_payment_share"));
|
|
accounting->Add(new SettingEntry("economy.infrastructure_maintenance"));
|
|
accounting->Add(new SettingEntry("difficulty.vehicle_costs"));
|
|
accounting->Add(new SettingEntry("difficulty.construction_cost"));
|
|
}
|
|
|
|
SettingsPage *vehicles = main->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES));
|
|
{
|
|
SettingsPage *physics = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_PHYSICS));
|
|
{
|
|
physics->Add(new SettingEntry("vehicle.train_acceleration_model"));
|
|
physics->Add(new SettingEntry("vehicle.train_braking_model"));
|
|
physics->Add(new SettingEntry("vehicle.train_slope_steepness"));
|
|
physics->Add(new SettingEntry("vehicle.wagon_speed_limits"));
|
|
physics->Add(new SettingEntry("vehicle.train_speed_adaptation"));
|
|
physics->Add(new SettingEntry("vehicle.freight_trains"));
|
|
physics->Add(new SettingEntry("vehicle.roadveh_acceleration_model"));
|
|
physics->Add(new SettingEntry("vehicle.roadveh_slope_steepness"));
|
|
physics->Add(new SettingEntry("vehicle.smoke_amount"));
|
|
physics->Add(new SettingEntry("vehicle.plane_speed"));
|
|
physics->Add(new SettingEntry("vehicle.ship_collision_avoidance"));
|
|
physics->Add(new SettingEntry("vehicle.roadveh_articulated_overtaking"));
|
|
physics->Add(new SettingEntry("vehicle.slow_road_vehicles_in_curves"));
|
|
}
|
|
|
|
SettingsPage *routing = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING));
|
|
{
|
|
routing->Add(new SettingEntry("pf.pathfinder_for_trains"));
|
|
routing->Add(new SettingEntry("difficulty.line_reverse_mode"));
|
|
routing->Add(new SettingEntry("pf.reverse_at_signals"));
|
|
routing->Add(new SettingEntry("pf.back_of_one_way_pbs_waiting_point"));
|
|
routing->Add(new SettingEntry("pf.forbid_90_deg"));
|
|
routing->Add(new SettingEntry("pf.pathfinder_for_roadvehs"));
|
|
routing->Add(new SettingEntry("pf.pathfinder_for_ships"));
|
|
routing->Add(new SettingEntry("pf.reroute_rv_on_layout_change"));
|
|
routing->Add(new SettingEntry("vehicle.drive_through_train_depot"));
|
|
}
|
|
|
|
vehicles->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
|
|
vehicles->Add(new SettingEntry("order.serviceathelipad"));
|
|
vehicles->Add(new SettingEntry("order.nonstop_only"));
|
|
vehicles->Add(new SettingEntry("vehicle.adjacent_crossings"));
|
|
vehicles->Add(new SettingEntry("vehicle.safer_crossings"));
|
|
vehicles->Add(new SettingEntry("vehicle.flip_direction_all_trains"));
|
|
}
|
|
|
|
SettingsPage *limitations = main->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS));
|
|
{
|
|
limitations->Add(new SettingEntry("construction.command_pause_level"));
|
|
limitations->Add(new SettingEntry("construction.autoslope"));
|
|
limitations->Add(new SettingEntry("construction.extra_dynamite"));
|
|
limitations->Add(new SettingEntry("construction.map_height_limit"));
|
|
limitations->Add(new SettingEntry("construction.max_bridge_length"));
|
|
limitations->Add(new SettingEntry("construction.max_bridge_height"));
|
|
limitations->Add(new SettingEntry("construction.max_tunnel_length"));
|
|
limitations->Add(new SettingEntry("construction.chunnel"));
|
|
limitations->Add(new SettingEntry("station.never_expire_airports"));
|
|
limitations->Add(new SettingEntry("vehicle.never_expire_vehicles"));
|
|
limitations->Add(new SettingEntry("vehicle.no_expire_vehicles_after"));
|
|
limitations->Add(new SettingEntry("vehicle.no_introduce_vehicles_after"));
|
|
limitations->Add(new SettingEntry("vehicle.max_trains"));
|
|
limitations->Add(new SettingEntry("vehicle.max_roadveh"));
|
|
limitations->Add(new SettingEntry("vehicle.max_aircraft"));
|
|
limitations->Add(new SettingEntry("vehicle.max_ships"));
|
|
limitations->Add(new SettingEntry("vehicle.max_train_length"));
|
|
limitations->Add(new SettingEntry("station.station_spread"));
|
|
limitations->Add(new SettingEntry("station.distant_join_stations"));
|
|
limitations->Add(new SettingEntry("construction.road_stop_on_town_road"));
|
|
limitations->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
|
|
limitations->Add(new SettingEntry("vehicle.disable_elrails"));
|
|
limitations->Add(new SettingEntry("construction.maximum_signal_evaluations"));
|
|
limitations->Add(new SettingEntry("construction.enable_build_river"));
|
|
limitations->Add(new SettingEntry("construction.enable_remove_water"));
|
|
limitations->Add(new SettingEntry("construction.road_custom_bridge_heads"));
|
|
limitations->Add(new SettingEntry("construction.rail_custom_bridge_heads"));
|
|
limitations->Add(new SettingEntry("construction.allow_grf_objects_under_bridges"));
|
|
limitations->Add(new SettingEntry("construction.allow_stations_under_bridges"));
|
|
limitations->Add(new SettingEntry("construction.allow_road_stops_under_bridges"));
|
|
limitations->Add(new SettingEntry("construction.allow_docks_under_bridges"));
|
|
limitations->Add(new SettingEntry("construction.purchase_land_permitted"));
|
|
limitations->Add(new SettingEntry("construction.build_object_area_permitted"));
|
|
}
|
|
|
|
SettingsPage *disasters = main->Add(new SettingsPage(STR_CONFIG_SETTING_ACCIDENTS));
|
|
{
|
|
disasters->Add(new SettingEntry("difficulty.disasters"));
|
|
disasters->Add(new SettingEntry("difficulty.economy"));
|
|
disasters->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
|
|
disasters->Add(new SettingEntry("vehicle.improved_breakdowns"));
|
|
disasters->Add(new SettingEntry("vehicle.pay_for_repair"));
|
|
disasters->Add(new SettingEntry("vehicle.repair_cost"));
|
|
disasters->Add(new SettingEntry("vehicle.plane_crashes"));
|
|
disasters->Add(new SettingEntry("vehicle.no_train_crash_other_company"));
|
|
}
|
|
|
|
SettingsPage *genworld = main->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD));
|
|
{
|
|
SettingsPage *rivers = genworld->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD_RIVERS_LAKES));
|
|
{
|
|
rivers->Add(new SettingEntry("game_creation.amount_of_rivers"));
|
|
rivers->Add(new SettingEntry("game_creation.min_river_length"));
|
|
rivers->Add(new SettingEntry("game_creation.river_route_random"));
|
|
rivers->Add(new SettingEntry("game_creation.rivers_top_of_hill"));
|
|
rivers->Add(new SettingEntry("game_creation.river_tropics_width"));
|
|
rivers->Add(new SettingEntry("game_creation.lake_size"));
|
|
rivers->Add(new SettingEntry("game_creation.lakes_allowed_in_deserts"));
|
|
}
|
|
genworld->Add(new SettingEntry("game_creation.landscape"));
|
|
genworld->Add(new SettingEntry("game_creation.land_generator"));
|
|
genworld->Add(new SettingEntry("difficulty.terrain_type"));
|
|
genworld->Add(new SettingEntry("game_creation.tgen_smoothness"));
|
|
genworld->Add(new SettingEntry("game_creation.variety"));
|
|
genworld->Add(new SettingEntry("game_creation.climate_threshold_mode"));
|
|
auto coverage_hide = []() -> bool { return GetGameSettings().game_creation.climate_threshold_mode != 0; };
|
|
auto snow_line_height_hide = []() -> bool { return GetGameSettings().game_creation.climate_threshold_mode != 1 && _game_mode == GM_MENU; };
|
|
auto rainforest_line_height_hide = []() -> bool { return GetGameSettings().game_creation.climate_threshold_mode != 1; };
|
|
genworld->Add(new ConditionallyHiddenSettingEntry("game_creation.snow_coverage", coverage_hide));
|
|
genworld->Add(new ConditionallyHiddenSettingEntry("game_creation.snow_line_height", snow_line_height_hide));
|
|
genworld->Add(new ConditionallyHiddenSettingEntry("game_creation.desert_coverage", coverage_hide));
|
|
genworld->Add(new ConditionallyHiddenSettingEntry("game_creation.rainforest_line_height", rainforest_line_height_hide));
|
|
genworld->Add(new SettingEntry("game_creation.amount_of_rocks"));
|
|
genworld->Add(new SettingEntry("game_creation.height_affects_rocks"));
|
|
genworld->Add(new SettingEntry("game_creation.tree_placer"));
|
|
genworld->Add(new SettingEntry("vehicle.road_side"));
|
|
genworld->Add(new SettingEntry("economy.larger_towns"));
|
|
genworld->Add(new SettingEntry("economy.initial_city_size"));
|
|
genworld->Add(new SettingEntry("economy.town_layout"));
|
|
genworld->Add(new SettingEntry("economy.town_min_distance"));
|
|
genworld->Add(new SettingEntry("economy.max_town_heightlevel"));
|
|
genworld->Add(new SettingEntry("game_creation.build_public_roads"));
|
|
genworld->Add(new SettingEntry("difficulty.industry_density"));
|
|
genworld->Add(new SettingEntry("gui.pause_on_newgame"));
|
|
genworld->Add(new SettingEntry("game_creation.ending_year"));
|
|
}
|
|
|
|
SettingsPage *environment = main->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT));
|
|
{
|
|
SettingsPage *authorities = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES));
|
|
{
|
|
authorities->Add(new SettingEntry("difficulty.town_council_tolerance"));
|
|
authorities->Add(new SettingEntry("economy.bribe"));
|
|
authorities->Add(new SettingEntry("economy.exclusive_rights"));
|
|
authorities->Add(new SettingEntry("economy.fund_roads"));
|
|
authorities->Add(new SettingEntry("economy.fund_buildings"));
|
|
authorities->Add(new SettingEntry("economy.station_noise_level"));
|
|
}
|
|
|
|
SettingsPage *towns = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TOWNS));
|
|
{
|
|
SettingsPage *town_zone = towns->Add(new SettingsPage(STR_CONFIG_SETTING_TOWN_ZONES));
|
|
{
|
|
town_zone->hide_callback = []() -> bool {
|
|
return !GetGameSettings().economy.town_zone_calc_mode;
|
|
};
|
|
town_zone->Add(new SettingEntry("economy.town_zone_0_mult"));
|
|
town_zone->Add(new SettingEntry("economy.town_zone_1_mult"));
|
|
town_zone->Add(new SettingEntry("economy.town_zone_2_mult"));
|
|
town_zone->Add(new SettingEntry("economy.town_zone_3_mult"));
|
|
town_zone->Add(new SettingEntry("economy.town_zone_4_mult"));
|
|
town_zone->Add(new SettingEntry("economy.city_zone_0_mult"));
|
|
town_zone->Add(new SettingEntry("economy.city_zone_1_mult"));
|
|
town_zone->Add(new SettingEntry("economy.city_zone_2_mult"));
|
|
town_zone->Add(new SettingEntry("economy.city_zone_3_mult"));
|
|
town_zone->Add(new SettingEntry("economy.city_zone_4_mult"));
|
|
}
|
|
towns->Add(new SettingEntry("economy.town_growth_rate"));
|
|
towns->Add(new SettingEntry("economy.town_growth_cargo_transported"));
|
|
towns->Add(new SettingEntry("economy.town_zone_calc_mode"));
|
|
towns->Add(new SettingEntry("economy.allow_town_roads"));
|
|
towns->Add(new SettingEntry("economy.allow_town_level_crossings"));
|
|
towns->Add(new SettingEntry("economy.found_town"));
|
|
towns->Add(new SettingEntry("economy.town_cargogen_mode"));
|
|
towns->Add(new SettingEntry("economy.town_cargo_scale_factor"));
|
|
towns->Add(new SettingEntry("economy.random_road_reconstruction"));
|
|
}
|
|
|
|
SettingsPage *industries = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES));
|
|
{
|
|
industries->Add(new SettingEntry("construction.raw_industry_construction"));
|
|
industries->Add(new SettingEntry("construction.industry_platform"));
|
|
industries->Add(new SettingEntry("economy.multiple_industry_per_town"));
|
|
industries->Add(new SettingEntry("game_creation.oil_refinery_limit"));
|
|
industries->Add(new SettingEntry("economy.type"));
|
|
industries->Add(new SettingEntry("station.serve_neutral_industries"));
|
|
industries->Add(new SettingEntry("economy.industry_cargo_scale_factor"));
|
|
}
|
|
|
|
SettingsPage *cdist = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST));
|
|
{
|
|
cdist->Add(new SettingEntry("linkgraph.recalc_time"));
|
|
cdist->Add(new SettingEntry("linkgraph.recalc_interval"));
|
|
cdist->Add(new SettingEntry("linkgraph.distribution_pax"));
|
|
cdist->Add(new SettingEntry("linkgraph.distribution_mail"));
|
|
cdist->Add(new SettingEntry("linkgraph.distribution_armoured"));
|
|
cdist->Add(new SettingEntry("linkgraph.distribution_default"));
|
|
SettingsPage *cdist_override = cdist->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST_PER_CARGO_OVERRIDE));
|
|
{
|
|
uint index = 0;
|
|
const SettingDesc *setting = GetSettingFromName("linkgraph.distribution_per_cargo[0]", &index);
|
|
for (CargoID c = 0; c < NUM_CARGO; c++) {
|
|
cdist_override->Add(new CargoDestPerCargoSettingEntry(c, setting + c, index + c));
|
|
}
|
|
}
|
|
cdist->Add(new SettingEntry("linkgraph.accuracy"));
|
|
cdist->Add(new SettingEntry("linkgraph.demand_distance"));
|
|
cdist->Add(new SettingEntry("linkgraph.demand_size"));
|
|
cdist->Add(new SettingEntry("linkgraph.short_path_saturation"));
|
|
cdist->Add(new SettingEntry("linkgraph.recalc_not_scaled_by_daylength"));
|
|
}
|
|
SettingsPage *treedist = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TREES));
|
|
{
|
|
treedist->Add(new SettingEntry("construction.extra_tree_placement"));
|
|
treedist->Add(new SettingEntry("construction.trees_around_snow_line_enabled"));
|
|
treedist->Add(new SettingEntry("construction.trees_around_snow_line_range"));
|
|
treedist->Add(new SettingEntry("construction.tree_growth_rate"));
|
|
}
|
|
|
|
environment->Add(new SettingEntry("economy.day_length_factor"));
|
|
environment->Add(new SettingEntry("station.modified_catchment"));
|
|
environment->Add(new SettingEntry("station.catchment_increase"));
|
|
environment->Add(new SettingEntry("station.cargo_class_rating_wait_time"));
|
|
environment->Add(new SettingEntry("station.station_size_rating_cargo_amount"));
|
|
}
|
|
|
|
SettingsPage *ai = main->Add(new SettingsPage(STR_CONFIG_SETTING_AI));
|
|
{
|
|
SettingsPage *npc = ai->Add(new SettingsPage(STR_CONFIG_SETTING_AI_NPC));
|
|
{
|
|
npc->Add(new SettingEntry("script.settings_profile"));
|
|
npc->Add(new SettingEntry("script.script_max_opcode_till_suspend"));
|
|
npc->Add(new SettingEntry("script.script_max_memory_megabytes"));
|
|
npc->Add(new SettingEntry("difficulty.competitor_speed"));
|
|
npc->Add(new SettingEntry("ai.ai_in_multiplayer"));
|
|
npc->Add(new SettingEntry("ai.ai_disable_veh_train"));
|
|
npc->Add(new SettingEntry("ai.ai_disable_veh_roadveh"));
|
|
npc->Add(new SettingEntry("ai.ai_disable_veh_aircraft"));
|
|
npc->Add(new SettingEntry("ai.ai_disable_veh_ship"));
|
|
}
|
|
|
|
SettingsPage *sharing = ai->Add(new SettingsPage(STR_CONFIG_SETTING_SHARING));
|
|
{
|
|
sharing->Add(new SettingEntry("economy.infrastructure_sharing[0]"));
|
|
sharing->Add(new SettingEntry("economy.infrastructure_sharing[1]"));
|
|
sharing->Add(new SettingEntry("economy.infrastructure_sharing[2]"));
|
|
sharing->Add(new SettingEntry("economy.infrastructure_sharing[3]"));
|
|
sharing->Add(new SettingEntry("economy.sharing_fee[0]"));
|
|
sharing->Add(new SettingEntry("economy.sharing_fee[1]"));
|
|
sharing->Add(new SettingEntry("economy.sharing_fee[2]"));
|
|
sharing->Add(new SettingEntry("economy.sharing_fee[3]"));
|
|
sharing->Add(new SettingEntry("economy.sharing_payment_in_debt"));
|
|
}
|
|
|
|
ai->Add(new SettingEntry("economy.give_money"));
|
|
ai->Add(new SettingEntry("economy.allow_shares"));
|
|
ai->Add(new SettingEntry("economy.min_years_for_shares"));
|
|
ai->Add(new SettingEntry("difficulty.money_cheat_in_multiplayer"));
|
|
ai->Add(new SettingEntry("difficulty.rename_towns_in_multiplayer"));
|
|
}
|
|
|
|
SettingsPage *scenario = main->Add(new SettingsPage(STR_CONFIG_SETTING_SCENARIO_EDITOR));
|
|
scenario->hide_callback = []() -> bool {
|
|
return _game_mode == GM_NORMAL;
|
|
};
|
|
{
|
|
scenario->Add(new SettingEntry("scenario.multiple_buildings"));
|
|
scenario->Add(new SettingEntry("scenario.house_ignore_dates"));
|
|
scenario->Add(new SettingEntry("scenario.house_ignore_zones"));
|
|
scenario->Add(new SettingEntry("scenario.house_ignore_grf"));
|
|
}
|
|
|
|
main->Init();
|
|
}
|
|
return *main;
|
|
}
|
|
|
|
static const StringID _game_settings_restrict_dropdown[] = {
|
|
STR_CONFIG_SETTING_RESTRICT_BASIC, // RM_BASIC
|
|
STR_CONFIG_SETTING_RESTRICT_ADVANCED, // RM_ADVANCED
|
|
STR_CONFIG_SETTING_RESTRICT_ALL, // RM_ALL
|
|
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT, // RM_CHANGED_AGAINST_DEFAULT
|
|
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW, // RM_CHANGED_AGAINST_NEW
|
|
};
|
|
static_assert(lengthof(_game_settings_restrict_dropdown) == RM_END);
|
|
|
|
/** Warnings about hidden search results. */
|
|
enum WarnHiddenResult {
|
|
WHR_NONE, ///< Nothing was filtering matches away.
|
|
WHR_CATEGORY, ///< Category setting filtered matches away.
|
|
WHR_TYPE, ///< Type setting filtered matches away.
|
|
WHR_CATEGORY_TYPE, ///< Both category and type settings filtered matches away.
|
|
};
|
|
|
|
/**
|
|
* Callback function for the reset all settings button
|
|
* @param w Window which is calling this callback
|
|
* @param confirmed boolean value, true when yes was clicked, false otherwise
|
|
*/
|
|
static void ResetAllSettingsConfirmationCallback(Window *w, bool confirmed)
|
|
{
|
|
if (confirmed) {
|
|
GetSettingsTree().ResetAll();
|
|
GetSettingsTree().FoldAll();
|
|
w->InvalidateData();
|
|
}
|
|
}
|
|
|
|
/** Window to edit settings of the game. */
|
|
struct GameSettingsWindow : Window {
|
|
static const int SETTINGTREE_LEFT_OFFSET = 5; ///< Position of left edge of setting values
|
|
static const int SETTINGTREE_RIGHT_OFFSET = 5; ///< Position of right edge of setting values
|
|
static const int SETTINGTREE_TOP_OFFSET = 5; ///< Position of top edge of setting values
|
|
static const int SETTINGTREE_BOTTOM_OFFSET = 5; ///< Position of bottom edge of setting values
|
|
|
|
static GameSettings *settings_ptr; ///< Pointer to the game settings being displayed and modified.
|
|
|
|
SettingEntry *valuewindow_entry; ///< If non-nullptr, pointer to setting for which a value-entering window has been opened.
|
|
SettingEntry *clicked_entry; ///< If non-nullptr, pointer to a clicked numeric setting (with a depressed left or right button).
|
|
SettingEntry *last_clicked; ///< If non-nullptr, pointer to the last clicked setting.
|
|
SettingEntry *valuedropdown_entry; ///< If non-nullptr, pointer to the value for which a dropdown window is currently opened.
|
|
bool closing_dropdown; ///< True, if the dropdown list is currently closing.
|
|
|
|
SettingFilter filter; ///< Filter for the list.
|
|
QueryString filter_editbox; ///< Filter editbox;
|
|
bool manually_changed_folding; ///< Whether the user expanded/collapsed something manually.
|
|
WarnHiddenResult warn_missing; ///< Whether and how to warn about missing search results.
|
|
int warn_lines; ///< Number of lines used for warning about missing search results.
|
|
|
|
Scrollbar *vscroll;
|
|
|
|
GameSettingsWindow(WindowDesc *desc) : Window(desc), filter_editbox(50)
|
|
{
|
|
this->warn_missing = WHR_NONE;
|
|
this->warn_lines = 0;
|
|
this->filter.mode = (RestrictionMode)_settings_client.gui.settings_restriction_mode;
|
|
this->filter.min_cat = RM_ALL;
|
|
this->filter.type = ST_ALL;
|
|
this->filter.type_hides = false;
|
|
this->settings_ptr = &GetGameSettings();
|
|
|
|
_circle_size = maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED), GetSpriteSize(SPR_CIRCLE_UNFOLDED));
|
|
GetSettingsTree().FoldAll(); // Close all sub-pages
|
|
|
|
this->valuewindow_entry = nullptr; // No setting entry for which a entry window is opened
|
|
this->clicked_entry = nullptr; // No numeric setting buttons are depressed
|
|
this->last_clicked = nullptr;
|
|
this->valuedropdown_entry = nullptr;
|
|
this->closing_dropdown = false;
|
|
this->manually_changed_folding = false;
|
|
|
|
this->CreateNestedTree();
|
|
this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
|
|
this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS);
|
|
|
|
this->querystrings[WID_GS_FILTER] = &this->filter_editbox;
|
|
this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
|
|
this->SetFocusedWidget(WID_GS_FILTER);
|
|
|
|
this->InvalidateData();
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
case WID_GS_OPTIONSPANEL:
|
|
resize->height = SETTING_HEIGHT = std::max({(int)_circle_size.height, SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL}) + 1;
|
|
resize->width = 1;
|
|
|
|
size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
|
|
break;
|
|
|
|
case WID_GS_HELP_TEXT: {
|
|
static const StringID setting_types[] = {
|
|
STR_CONFIG_SETTING_TYPE_CLIENT,
|
|
STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME,
|
|
STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME,
|
|
};
|
|
for (uint i = 0; i < lengthof(setting_types); i++) {
|
|
SetDParam(0, setting_types[i]);
|
|
size->width = std::max(size->width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width);
|
|
}
|
|
size->height = 2 * FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL +
|
|
std::max(size->height, GetSettingsTree().GetMaxHelpHeight(size->width));
|
|
break;
|
|
}
|
|
|
|
case WID_GS_RESTRICT_CATEGORY:
|
|
case WID_GS_RESTRICT_TYPE:
|
|
size->width = std::max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY).width, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE).width);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnPaint() override
|
|
{
|
|
if (this->closing_dropdown) {
|
|
this->closing_dropdown = false;
|
|
assert(this->valuedropdown_entry != nullptr);
|
|
this->valuedropdown_entry->SetButtons(0);
|
|
this->valuedropdown_entry = nullptr;
|
|
}
|
|
|
|
/* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
|
|
const NWidgetBase *panel = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
|
|
StringID warn_str = STR_CONFIG_SETTING_CATEGORY_HIDES - 1 + this->warn_missing;
|
|
int new_warn_lines;
|
|
if (this->warn_missing == WHR_NONE) {
|
|
new_warn_lines = 0;
|
|
} else {
|
|
SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
|
|
new_warn_lines = GetStringLineCount(warn_str, panel->current_x);
|
|
}
|
|
if (this->warn_lines != new_warn_lines) {
|
|
this->vscroll->SetCount(this->vscroll->GetCount() - this->warn_lines + new_warn_lines);
|
|
this->warn_lines = new_warn_lines;
|
|
}
|
|
|
|
this->DrawWidgets();
|
|
|
|
/* Draw the 'some search results are hidden' notice. */
|
|
if (this->warn_missing != WHR_NONE) {
|
|
const int left = panel->pos_x;
|
|
const int right = left + panel->current_x - 1;
|
|
const int top = panel->pos_y + WD_FRAMETEXT_TOP + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) * this->warn_lines / 2;
|
|
SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
|
|
if (this->warn_lines == 1) {
|
|
/* If the warning fits at one line, center it. */
|
|
DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMETEXT_RIGHT, top, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
|
|
} else {
|
|
DrawStringMultiLine(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, INT32_MAX, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SetStringParameters(int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_GS_RESTRICT_DROPDOWN:
|
|
SetDParam(0, _game_settings_restrict_dropdown[this->filter.mode]);
|
|
break;
|
|
|
|
case WID_GS_TYPE_DROPDOWN:
|
|
switch (this->filter.type) {
|
|
case ST_GAME: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME); break;
|
|
case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME); break;
|
|
case ST_CLIENT: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT); break;
|
|
default: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL); break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
DropDownList BuildDropDownList(int widget) const
|
|
{
|
|
DropDownList list;
|
|
switch (widget) {
|
|
case WID_GS_RESTRICT_DROPDOWN:
|
|
for (int mode = 0; mode != RM_END; mode++) {
|
|
/* If we are in adv. settings screen for the new game's settings,
|
|
* we don't want to allow comparing with new game's settings. */
|
|
bool disabled = mode == RM_CHANGED_AGAINST_NEW && settings_ptr == &_settings_newgame;
|
|
|
|
list.emplace_back(new DropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled));
|
|
}
|
|
break;
|
|
|
|
case WID_GS_TYPE_DROPDOWN:
|
|
list.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL, false));
|
|
list.emplace_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME, false));
|
|
list.emplace_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY, false));
|
|
list.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT, false));
|
|
break;
|
|
}
|
|
return list;
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_GS_OPTIONSPANEL: {
|
|
int top_pos = r.top + SETTINGTREE_TOP_OFFSET + 1 + this->warn_lines * SETTING_HEIGHT;
|
|
uint last_row = this->vscroll->GetPosition() + this->vscroll->GetCapacity() - this->warn_lines;
|
|
int next_row = GetSettingsTree().Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos,
|
|
this->vscroll->GetPosition(), last_row, this->last_clicked);
|
|
if (next_row == 0) DrawString(r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos, STR_CONFIG_SETTINGS_NONE);
|
|
break;
|
|
}
|
|
|
|
case WID_GS_HELP_TEXT:
|
|
if (this->last_clicked != nullptr) {
|
|
const SettingDesc *sd = this->last_clicked->setting;
|
|
|
|
int y = r.top;
|
|
switch (sd->GetType()) {
|
|
case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME); break;
|
|
case ST_CLIENT: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT); break;
|
|
case ST_GAME: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME); break;
|
|
default: NOT_REACHED();
|
|
}
|
|
DrawString(r.left, r.right, y, STR_CONFIG_SETTING_TYPE);
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
int32 default_value = ReadValue(&sd->desc.def, sd->save.conv);
|
|
std::unique_ptr<SettingEntry::SetValueDParamsTempData> tempdata;
|
|
this->last_clicked->SetValueDParams(0, default_value, tempdata);
|
|
DrawString(r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE);
|
|
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
|
|
|
|
DrawStringMultiLine(r.left, r.right, y, r.bottom, this->last_clicked->GetHelpText(), TC_WHITE);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
|
|
* @param pe Setting to display help text of, use \c nullptr to stop displaying help of the currently displayed setting.
|
|
*/
|
|
void SetDisplayedHelpText(SettingEntry *pe)
|
|
{
|
|
if (this->last_clicked != pe) this->SetDirty();
|
|
this->last_clicked = pe;
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_GS_EXPAND_ALL:
|
|
this->manually_changed_folding = true;
|
|
GetSettingsTree().UnFoldAll();
|
|
this->InvalidateData();
|
|
break;
|
|
|
|
case WID_GS_COLLAPSE_ALL:
|
|
this->manually_changed_folding = true;
|
|
GetSettingsTree().FoldAll();
|
|
this->InvalidateData();
|
|
break;
|
|
|
|
case WID_GS_RESET_ALL:
|
|
ShowQuery(
|
|
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION,
|
|
STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT,
|
|
this,
|
|
ResetAllSettingsConfirmationCallback
|
|
);
|
|
break;
|
|
|
|
case WID_GS_RESTRICT_DROPDOWN: {
|
|
DropDownList list = this->BuildDropDownList(widget);
|
|
if (!list.empty()) {
|
|
ShowDropDownList(this, std::move(list), this->filter.mode, widget);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_GS_TYPE_DROPDOWN: {
|
|
DropDownList list = this->BuildDropDownList(widget);
|
|
if (!list.empty()) {
|
|
ShowDropDownList(this, std::move(list), this->filter.type, widget);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (widget != WID_GS_OPTIONSPANEL) return;
|
|
|
|
uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET);
|
|
if (btn == INT_MAX || (int)btn < this->warn_lines) return;
|
|
btn -= this->warn_lines;
|
|
|
|
uint cur_row = 0;
|
|
BaseSettingEntry *clicked_entry = GetSettingsTree().FindEntry(btn, &cur_row);
|
|
|
|
if (clicked_entry == nullptr) return; // Clicked below the last setting of the page
|
|
|
|
int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (clicked_entry->level + 1) * LEVEL_WIDTH; // Shift x coordinate
|
|
if (x < 0) return; // Clicked left of the entry
|
|
|
|
SettingsPage *clicked_page = dynamic_cast<SettingsPage*>(clicked_entry);
|
|
if (clicked_page != nullptr) {
|
|
this->SetDisplayedHelpText(nullptr);
|
|
clicked_page->folded = !clicked_page->folded; // Flip 'folded'-ness of the sub-page
|
|
|
|
this->manually_changed_folding = true;
|
|
|
|
this->InvalidateData();
|
|
return;
|
|
}
|
|
|
|
SettingEntry *pe = dynamic_cast<SettingEntry*>(clicked_entry);
|
|
assert(pe != nullptr);
|
|
const SettingDesc *sd = pe->setting;
|
|
|
|
/* return if action is only active in network, or only settable by server */
|
|
if (!sd->IsEditable()) {
|
|
this->SetDisplayedHelpText(pe);
|
|
return;
|
|
}
|
|
|
|
const void *var = ResolveVariableAddress(settings_ptr, sd);
|
|
int32 value = (int32)ReadValue(var, sd->save.conv);
|
|
|
|
/* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
|
|
if (x < SETTING_BUTTON_WIDTH && (sd->desc.flags & (SGF_MULTISTRING | SGF_ENUM))) {
|
|
const SettingDescBase *sdb = &sd->desc;
|
|
this->SetDisplayedHelpText(pe);
|
|
|
|
if (this->valuedropdown_entry == pe) {
|
|
/* unclick the dropdown */
|
|
HideDropDownMenu(this);
|
|
this->closing_dropdown = false;
|
|
this->valuedropdown_entry->SetButtons(0);
|
|
this->valuedropdown_entry = nullptr;
|
|
} else {
|
|
if (this->valuedropdown_entry != nullptr) this->valuedropdown_entry->SetButtons(0);
|
|
this->closing_dropdown = false;
|
|
|
|
const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
|
|
int rel_y = (pt.y - (int)wid->pos_y - SETTINGTREE_TOP_OFFSET) % wid->resize_y;
|
|
|
|
Rect wi_rect;
|
|
wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
|
|
wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
|
|
wi_rect.top = pt.y - rel_y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
|
|
wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
|
|
|
|
/* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
|
|
if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
|
|
this->valuedropdown_entry = pe;
|
|
this->valuedropdown_entry->SetButtons(SEF_LEFT_DEPRESSED);
|
|
|
|
DropDownList list;
|
|
if (sd->desc.flags & SGF_MULTISTRING) {
|
|
for (int i = sdb->min; i <= (int)sdb->max; i++) {
|
|
int val = sd->orderproc ? sd->orderproc(i - sdb->min) : i;
|
|
assert_msg(val >= sdb->min && val <= (int)sdb->max, "min: %d, max: %d, val: %d", sdb->min, sdb->max, val);
|
|
list.emplace_back(new DropDownListStringItem(sdb->str_val + val - sdb->min, val, false));
|
|
}
|
|
} else if ((sd->desc.flags & SGF_ENUM)) {
|
|
for (const SettingDescEnumEntry *enumlist = sd->desc.enumlist; enumlist != nullptr && enumlist->str != STR_NULL; enumlist++) {
|
|
list.emplace_back(new DropDownListStringItem(enumlist->str, enumlist->val, false));
|
|
}
|
|
}
|
|
|
|
ShowDropDownListAt(this, std::move(list), value, -1, wi_rect, COLOUR_ORANGE, true);
|
|
}
|
|
}
|
|
this->SetDirty();
|
|
} else if (x < SETTING_BUTTON_WIDTH) {
|
|
this->SetDisplayedHelpText(pe);
|
|
const SettingDescBase *sdb = &sd->desc;
|
|
int32 oldvalue = value;
|
|
|
|
switch (sdb->cmd) {
|
|
case SDT_BOOLX: value ^= 1; break;
|
|
case SDT_ONEOFMANY:
|
|
case SDT_NUMX: {
|
|
/* Add a dynamic step-size to the scroller. In a maximum of
|
|
* 50-steps you should be able to get from min to max,
|
|
* unless specified otherwise in the 'interval' variable
|
|
* of the current setting. */
|
|
uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
|
|
if (step == 0) step = 1;
|
|
|
|
/* don't allow too fast scrolling */
|
|
if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
|
|
_left_button_clicked = false;
|
|
return;
|
|
}
|
|
|
|
/* Increase or decrease the value and clamp it to extremes */
|
|
if (x >= SETTING_BUTTON_WIDTH / 2) {
|
|
value += step;
|
|
if (sdb->min < 0) {
|
|
assert((int32)sdb->max >= 0);
|
|
if (value > (int32)sdb->max) value = (int32)sdb->max;
|
|
} else {
|
|
if ((uint32)value > sdb->max) value = (int32)sdb->max;
|
|
}
|
|
if (value < sdb->min) value = sdb->min; // skip between "disabled" and minimum
|
|
} else {
|
|
value -= step;
|
|
if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
|
|
}
|
|
|
|
/* Set up scroller timeout for numeric values */
|
|
if (value != oldvalue) {
|
|
if (this->clicked_entry != nullptr) { // Release previous buttons if any
|
|
this->clicked_entry->SetButtons(0);
|
|
}
|
|
this->clicked_entry = pe;
|
|
this->clicked_entry->SetButtons((x >= SETTING_BUTTON_WIDTH / 2) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
|
|
this->SetTimeout();
|
|
_left_button_clicked = false;
|
|
}
|
|
break;
|
|
}
|
|
|
|
default: NOT_REACHED();
|
|
}
|
|
|
|
if (value != oldvalue) {
|
|
if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
|
|
SetCompanySetting(pe->index, value);
|
|
} else {
|
|
SetSettingValue(pe->index, value);
|
|
}
|
|
this->SetDirty();
|
|
}
|
|
} else {
|
|
/* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
|
|
if (this->last_clicked == pe && sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & (SGF_MULTISTRING | SGF_ENUM))) {
|
|
int64 value64 = value;
|
|
/* Show the correct currency-translated value */
|
|
if (sd->desc.flags & SGF_CURRENCY) value64 *= _currency->rate;
|
|
|
|
this->valuewindow_entry = pe;
|
|
if (sd->desc.flags & SGF_DECIMAL1) {
|
|
SetDParam(0, value64);
|
|
ShowQueryString(STR_JUST_DECIMAL1, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL_DECIMAL, QSF_ENABLE_DEFAULT);
|
|
} else {
|
|
SetDParam(0, value64);
|
|
/* Limit string length to 14 so that MAX_INT32 * max currency rate doesn't exceed MAX_INT64. */
|
|
ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 15, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
|
|
}
|
|
}
|
|
this->SetDisplayedHelpText(pe);
|
|
}
|
|
}
|
|
|
|
void OnTimeout() override
|
|
{
|
|
if (this->clicked_entry != nullptr) { // On timeout, release any depressed buttons
|
|
this->clicked_entry->SetButtons(0);
|
|
this->clicked_entry = nullptr;
|
|
this->SetDirty();
|
|
}
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
/* The user pressed cancel */
|
|
if (str == nullptr) return;
|
|
|
|
assert(this->valuewindow_entry != nullptr);
|
|
const SettingDesc *sd = this->valuewindow_entry->setting;
|
|
|
|
int32 value;
|
|
if (!StrEmpty(str)) {
|
|
long long llvalue;
|
|
if (sd->desc.flags & SGF_DECIMAL1) {
|
|
llvalue = atof(str) * 10;
|
|
} else {
|
|
llvalue = atoll(str);
|
|
}
|
|
|
|
/* Save the correct currency-translated value */
|
|
if (sd->desc.flags & SGF_CURRENCY) llvalue /= _currency->rate;
|
|
|
|
value = (int32)ClampToI32(llvalue);
|
|
} else {
|
|
value = (int32)(size_t)sd->desc.def;
|
|
}
|
|
|
|
if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
|
|
SetCompanySetting(this->valuewindow_entry->index, value);
|
|
} else {
|
|
SetSettingValue(this->valuewindow_entry->index, value);
|
|
}
|
|
this->SetDirty();
|
|
}
|
|
|
|
void OnDropdownSelect(int widget, int index) override
|
|
{
|
|
switch (widget) {
|
|
case WID_GS_RESTRICT_DROPDOWN:
|
|
this->filter.mode = (RestrictionMode)index;
|
|
if (this->filter.mode == RM_CHANGED_AGAINST_DEFAULT ||
|
|
this->filter.mode == RM_CHANGED_AGAINST_NEW) {
|
|
|
|
if (!this->manually_changed_folding) {
|
|
/* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
|
|
GetSettingsTree().UpdateFilterState(this->filter, false);
|
|
GetSettingsTree().UnFoldAll();
|
|
}
|
|
} else {
|
|
/* Non-'changes' filter. Save as default. */
|
|
_settings_client.gui.settings_restriction_mode = this->filter.mode;
|
|
}
|
|
this->InvalidateData();
|
|
break;
|
|
|
|
case WID_GS_TYPE_DROPDOWN:
|
|
this->filter.type = (SettingType)index;
|
|
this->InvalidateData();
|
|
break;
|
|
|
|
default:
|
|
if (widget < 0) {
|
|
/* Deal with drop down boxes on the panel. */
|
|
assert(this->valuedropdown_entry != nullptr);
|
|
const SettingDesc *sd = this->valuedropdown_entry->setting;
|
|
assert(sd->desc.flags & (SGF_MULTISTRING | SGF_ENUM));
|
|
|
|
if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
|
|
SetCompanySetting(this->valuedropdown_entry->index, index);
|
|
} else {
|
|
SetSettingValue(this->valuedropdown_entry->index, index);
|
|
}
|
|
|
|
this->SetDirty();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnDropdownClose(Point pt, int widget, int index, bool instant_close) override
|
|
{
|
|
if (widget >= 0) {
|
|
/* Normally the default implementation of OnDropdownClose() takes care of
|
|
* a few things. We want that behaviour here too, but only for
|
|
* "normal" dropdown boxes. The special dropdown boxes added for every
|
|
* setting that needs one can't have this call. */
|
|
Window::OnDropdownClose(pt, widget, index, instant_close);
|
|
} else {
|
|
/* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
|
|
* the same dropdown button was clicked again, and then not open the dropdown again.
|
|
* So, we only remember that it was closed, and process it on the next OnPaint, which is
|
|
* after OnClick. */
|
|
assert(this->valuedropdown_entry != nullptr);
|
|
this->closing_dropdown = true;
|
|
this->SetDirty();
|
|
}
|
|
}
|
|
|
|
void OnInvalidateData(int data = 0, bool gui_scope = true) override
|
|
{
|
|
if (!gui_scope) return;
|
|
|
|
/* Update which settings are to be visible. */
|
|
RestrictionMode min_level = (this->filter.mode <= RM_ALL) ? this->filter.mode : RM_BASIC;
|
|
this->filter.min_cat = min_level;
|
|
this->filter.type_hides = false;
|
|
GetSettingsTree().UpdateFilterState(this->filter, false);
|
|
|
|
if (this->filter.string.IsEmpty()) {
|
|
this->warn_missing = WHR_NONE;
|
|
} else if (min_level < this->filter.min_cat) {
|
|
this->warn_missing = this->filter.type_hides ? WHR_CATEGORY_TYPE : WHR_CATEGORY;
|
|
} else {
|
|
this->warn_missing = this->filter.type_hides ? WHR_TYPE : WHR_NONE;
|
|
}
|
|
this->vscroll->SetCount(GetSettingsTree().Length() + this->warn_lines);
|
|
|
|
if (this->last_clicked != nullptr && !GetSettingsTree().IsVisible(this->last_clicked)) {
|
|
this->SetDisplayedHelpText(nullptr);
|
|
}
|
|
|
|
bool all_folded = true;
|
|
bool all_unfolded = true;
|
|
GetSettingsTree().GetFoldingState(all_folded, all_unfolded);
|
|
this->SetWidgetDisabledState(WID_GS_EXPAND_ALL, all_unfolded);
|
|
this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL, all_folded);
|
|
}
|
|
|
|
void OnEditboxChanged(int wid) override
|
|
{
|
|
if (wid == WID_GS_FILTER) {
|
|
this->filter.string.SetFilterTerm(this->filter_editbox.text.buf);
|
|
if (!this->filter.string.IsEmpty() && !this->manually_changed_folding) {
|
|
/* User never expanded/collapsed single pages and entered a filter term.
|
|
* Expand everything, to save weird expand clicks, */
|
|
GetSettingsTree().UnFoldAll();
|
|
}
|
|
this->InvalidateData();
|
|
}
|
|
}
|
|
|
|
void OnResize() override
|
|
{
|
|
this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
|
|
}
|
|
};
|
|
|
|
GameSettings *GameSettingsWindow::settings_ptr = nullptr;
|
|
|
|
static const NWidgetPart _nested_settings_selection_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
|
|
NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_MAUVE),
|
|
NWidget(NWID_VERTICAL), SetPIP(0, WD_PAR_VSEP_NORMAL, 0), SetPadding(WD_TEXTPANEL_TOP, 0, WD_TEXTPANEL_BOTTOM, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
|
|
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_CATEGORY), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_RESTRICT_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
|
|
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_TYPE), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_TYPE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM, 0),
|
|
SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
|
|
NWidget(WWT_TEXT, COLOUR_MAUVE), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE, STR_NULL),
|
|
NWidget(WWT_EDITBOX, COLOUR_MAUVE, WID_GS_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
|
|
SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
|
|
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_MAUVE), SetMinimalSize(400, 40),
|
|
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GS_HELP_TEXT), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
|
|
SetPadding(WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM, WD_FRAMETEXT_LEFT),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_EXPAND_ALL), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_COLLAPSE_ALL), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_RESET_ALL), SetDataTip(STR_CONFIG_SETTING_RESET_ALL, STR_NULL),
|
|
NWidget(WWT_PANEL, COLOUR_MAUVE), SetFill(1, 0), SetResize(1, 0),
|
|
EndContainer(),
|
|
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _settings_selection_desc(
|
|
WDP_CENTER, "settings", 510, 450,
|
|
WC_GAME_OPTIONS, WC_NONE,
|
|
0,
|
|
_nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
|
|
);
|
|
|
|
/** Open advanced settings window. */
|
|
void ShowGameSettings()
|
|
{
|
|
DeleteWindowByClass(WC_GAME_OPTIONS);
|
|
new GameSettingsWindow(&_settings_selection_desc);
|
|
}
|
|
|
|
|
|
/**
|
|
* Draw [<][>] boxes.
|
|
* @param x the x position to draw
|
|
* @param y the y position to draw
|
|
* @param button_colour the colour of the button
|
|
* @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
|
|
* @param clickable_left is the left button clickable?
|
|
* @param clickable_right is the right button clickable?
|
|
*/
|
|
void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
|
|
{
|
|
int colour = _colour_gradient[button_colour][2];
|
|
Dimension dim = NWidgetScrollbar::GetHorizontalDimension();
|
|
|
|
DrawFrameRect(x, y, x + dim.width - 1, y + dim.height - 1, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
|
|
DrawFrameRect(x + dim.width, y, x + dim.width + dim.width - 1, y + dim.height - 1, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
|
|
DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
|
|
DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + dim.width, y + WD_IMGBTN_TOP);
|
|
|
|
/* Grey out the buttons that aren't clickable */
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
if (rtl ? !clickable_right : !clickable_left) {
|
|
GfxFillRect(x + 1, y, x + dim.width - 1, y + dim.height - 2, colour, FILLRECT_CHECKER);
|
|
}
|
|
if (rtl ? !clickable_left : !clickable_right) {
|
|
GfxFillRect(x + dim.width + 1, y, x + dim.width + dim.width - 1, y + dim.height - 2, colour, FILLRECT_CHECKER);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Draw a dropdown button.
|
|
* @param x the x position to draw
|
|
* @param y the y position to draw
|
|
* @param button_colour the colour of the button
|
|
* @param state true = lowered
|
|
* @param clickable is the button clickable?
|
|
*/
|
|
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
|
|
{
|
|
int colour = _colour_gradient[button_colour][2];
|
|
|
|
DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, state ? FR_LOWERED : FR_NONE);
|
|
DrawSprite(SPR_ARROW_DOWN, PAL_NONE, x + (SETTING_BUTTON_WIDTH - NWidgetScrollbar::GetVerticalDimension().width) / 2 + state, y + 2 + state);
|
|
|
|
if (!clickable) {
|
|
GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Draw a toggle button.
|
|
* @param x the x position to draw
|
|
* @param y the y position to draw
|
|
* @param state true = lowered
|
|
* @param clickable is the button clickable?
|
|
*/
|
|
void DrawBoolButton(int x, int y, bool state, bool clickable)
|
|
{
|
|
static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
|
|
DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
|
|
}
|
|
|
|
struct CustomCurrencyWindow : Window {
|
|
int query_widget;
|
|
|
|
CustomCurrencyWindow(WindowDesc *desc) : Window(desc)
|
|
{
|
|
this->InitNested();
|
|
|
|
SetButtonState();
|
|
}
|
|
|
|
void SetButtonState()
|
|
{
|
|
this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
|
|
this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
|
|
this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
|
|
this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
|
|
}
|
|
|
|
void SetStringParameters(int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_CC_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
|
|
case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
|
|
case WID_CC_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
|
|
case WID_CC_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
|
|
case WID_CC_YEAR:
|
|
SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
|
|
SetDParam(1, _custom_currency.to_euro);
|
|
break;
|
|
|
|
case WID_CC_PREVIEW:
|
|
SetDParam(0, 10000);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
/* Set the appropriate width for the edit 'buttons' */
|
|
case WID_CC_SEPARATOR_EDIT:
|
|
case WID_CC_PREFIX_EDIT:
|
|
case WID_CC_SUFFIX_EDIT:
|
|
size->width = this->GetWidget<NWidgetBase>(WID_CC_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(WID_CC_RATE_UP)->smallest_x;
|
|
break;
|
|
|
|
/* Make sure the window is wide enough for the widest exchange rate */
|
|
case WID_CC_RATE:
|
|
SetDParam(0, 1);
|
|
SetDParam(1, INT32_MAX);
|
|
*size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
int line = 0;
|
|
int len = 0;
|
|
StringID str = 0;
|
|
CharSetFilter afilter = CS_ALPHANUMERAL;
|
|
|
|
switch (widget) {
|
|
case WID_CC_RATE_DOWN:
|
|
if (_custom_currency.rate > 1) _custom_currency.rate--;
|
|
if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
|
|
this->EnableWidget(WID_CC_RATE_UP);
|
|
break;
|
|
|
|
case WID_CC_RATE_UP:
|
|
if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
|
|
if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
|
|
this->EnableWidget(WID_CC_RATE_DOWN);
|
|
break;
|
|
|
|
case WID_CC_RATE:
|
|
SetDParam(0, _custom_currency.rate);
|
|
str = STR_JUST_INT;
|
|
len = 5;
|
|
line = WID_CC_RATE;
|
|
afilter = CS_NUMERAL;
|
|
break;
|
|
|
|
case WID_CC_SEPARATOR_EDIT:
|
|
case WID_CC_SEPARATOR:
|
|
SetDParamStr(0, _custom_currency.separator);
|
|
str = STR_JUST_RAW_STRING;
|
|
len = sizeof(_custom_currency.separator) - 1; // Number of characters excluding '\0' termination
|
|
line = WID_CC_SEPARATOR;
|
|
break;
|
|
|
|
case WID_CC_PREFIX_EDIT:
|
|
case WID_CC_PREFIX:
|
|
SetDParamStr(0, _custom_currency.prefix);
|
|
str = STR_JUST_RAW_STRING;
|
|
len = sizeof(_custom_currency.prefix) - 1; // Number of characters excluding '\0' termination
|
|
line = WID_CC_PREFIX;
|
|
break;
|
|
|
|
case WID_CC_SUFFIX_EDIT:
|
|
case WID_CC_SUFFIX:
|
|
SetDParamStr(0, _custom_currency.suffix);
|
|
str = STR_JUST_RAW_STRING;
|
|
len = sizeof(_custom_currency.suffix) - 1; // Number of characters excluding '\0' termination
|
|
line = WID_CC_SUFFIX;
|
|
break;
|
|
|
|
case WID_CC_YEAR_DOWN:
|
|
_custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
|
|
if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
|
|
this->EnableWidget(WID_CC_YEAR_UP);
|
|
break;
|
|
|
|
case WID_CC_YEAR_UP:
|
|
_custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
|
|
if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
|
|
this->EnableWidget(WID_CC_YEAR_DOWN);
|
|
break;
|
|
|
|
case WID_CC_YEAR:
|
|
SetDParam(0, _custom_currency.to_euro);
|
|
str = STR_JUST_INT;
|
|
len = 7;
|
|
line = WID_CC_YEAR;
|
|
afilter = CS_NUMERAL;
|
|
break;
|
|
}
|
|
|
|
if (len != 0) {
|
|
this->query_widget = line;
|
|
ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE);
|
|
}
|
|
|
|
this->SetTimeout();
|
|
this->SetDirty();
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
if (str == nullptr) return;
|
|
|
|
switch (this->query_widget) {
|
|
case WID_CC_RATE:
|
|
_custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
|
|
break;
|
|
|
|
case WID_CC_SEPARATOR: // Thousands separator
|
|
strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
|
|
break;
|
|
|
|
case WID_CC_PREFIX:
|
|
strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
|
|
break;
|
|
|
|
case WID_CC_SUFFIX:
|
|
strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
|
|
break;
|
|
|
|
case WID_CC_YEAR: { // Year to switch to euro
|
|
int val = atoi(str);
|
|
|
|
_custom_currency.to_euro = (val < 2000 ? CF_NOEURO : std::min(val, MAX_YEAR));
|
|
break;
|
|
}
|
|
}
|
|
MarkWholeScreenDirty();
|
|
SetButtonState();
|
|
}
|
|
|
|
void OnTimeout() override
|
|
{
|
|
this->SetDirty();
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_cust_currency_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY),
|
|
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
|
|
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
|
|
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
|
|
NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
|
|
NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
|
|
NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
|
|
NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
|
|
NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
|
|
NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
|
|
NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
|
|
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
|
|
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
|
|
NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
|
|
SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _cust_currency_desc(
|
|
WDP_CENTER, nullptr, 0, 0,
|
|
WC_CUSTOM_CURRENCY, WC_NONE,
|
|
0,
|
|
_nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
|
|
);
|
|
|
|
/** Open custom currency window. */
|
|
static void ShowCustCurrency()
|
|
{
|
|
DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
|
|
new CustomCurrencyWindow(&_cust_currency_desc);
|
|
}
|