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afterload.cpp
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(svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame
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2010-03-13 00:15:24 +00:00 |
ai_sl.cpp
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(svn r19429) -Fix: when the title game contains an AIPL block the AI settinsg where overwritten by those from the title game
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2010-03-15 22:42:43 +00:00 |
animated_tile_sl.cpp
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
autoreplace_sl.cpp
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
cargopacket_sl.cpp
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(svn r18330) -Cleanup: remove some unneeded includes
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2009-11-28 20:35:25 +00:00 |
cheat_sl.cpp
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
company_sl.cpp
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(svn r17693) -Cleanup: remove some unneeded includes
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2009-10-04 17:16:41 +00:00 |
depot_sl.cpp
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
economy_sl.cpp
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(svn r18008) -Codechange: Rename NUM_PRICES to PR_END, and use the Price enum some more.
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2009-11-08 12:23:02 +00:00 |
engine_sl.cpp
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
gamelog_sl.cpp
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
group_sl.cpp
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
industry_sl.cpp
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(svn r19392) -Codechange: Increase the maximum size of a TileArea.
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2010-03-12 19:38:00 +00:00 |
labelmaps_sl.cpp
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(svn r17693) -Cleanup: remove some unneeded includes
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2009-10-04 17:16:41 +00:00 |
map_sl.cpp
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
misc_sl.cpp
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
newgrf_sl.cpp
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(svn r19256) -Codechange: use a constructor/destructor for GRFConfig to make sure all members are properly initialized
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2010-02-25 20:06:11 +00:00 |
oldloader_sl.cpp
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(svn r19392) -Codechange: Increase the maximum size of a TileArea.
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2010-03-12 19:38:00 +00:00 |
oldloader.cpp
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(svn r17693) -Cleanup: remove some unneeded includes
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2009-10-04 17:16:41 +00:00 |
oldloader.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
order_sl.cpp
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(svn r18683) -Fix: it's not an other
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2010-01-01 18:45:40 +00:00 |
saveload_internal.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
saveload.cpp
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(svn r19382) -Fix (r19381): don't break savegame version 139
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2010-03-10 18:59:40 +00:00 |
saveload.h
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(svn r18954) -Fix (r18952): missing 'inline'
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2010-01-29 23:54:00 +00:00 |
signs_sl.cpp
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
station_sl.cpp
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(svn r19392) -Codechange: Increase the maximum size of a TileArea.
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2010-03-12 19:38:00 +00:00 |
strings_sl.cpp
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(svn r18330) -Cleanup: remove some unneeded includes
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2009-11-28 20:35:25 +00:00 |
subsidy_sl.cpp
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(svn r18028) -Codechange: unglobalise some functions
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2009-11-09 10:40:33 +00:00 |
town_sl.cpp
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(svn r19435) -Fix: when loading a savegame created with a house newgrf without that newgrf available all houses became tall office blocks
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2010-03-16 16:04:35 +00:00 |
vehicle_sl.cpp
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(svn r19345) -Feature: Realistic acceleration for road vehicles.
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2010-03-06 12:56:57 +00:00 |
waypoint_sl.cpp
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |