OpenTTD-patches/table
2005-03-25 17:30:54 +00:00
..
ai_rail.h
animcursors.h
autorail.h
bridge_land.h (svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing. 2005-03-25 17:30:54 +00:00
build_industry.h
clear_land.h
currency.h
engines.h
files.h
genland.h
industry_land.h
landscape_const.h
landscape_sprite.h
namegen.h (svn r1977) Typedef some enums and struct plus some minor style changes 2005-03-09 19:42:37 +00:00
palettes.h
road_land.h (svn r1902) Replace some casts with proper typing 2005-02-22 15:39:45 +00:00
roadveh.h
sprites.h (svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements 2005-02-14 20:34:31 +00:00
station_land.h
town_land.h
track_land.h (svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!) 2005-03-24 17:33:27 +00:00
train_cmd.h
tree_land.h
tunnel_land.h
unmovable_land.h
water_land.h (svn r1903) Replace some casts and macro magic with proper typing, similar to r1902 2005-02-22 18:27:57 +00:00