mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-09 19:10:38 +00:00
1620 lines
64 KiB
C++
1620 lines
64 KiB
C++
/* $Id$ */
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/** @file player_gui.cpp Player related GUIs. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "textbuf_gui.h"
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#include "viewport_func.h"
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#include "gfx_func.h"
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#include "player_func.h"
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#include "player_base.h"
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#include "command_func.h"
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#include "network/network.h"
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#include "variables.h"
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#include "roadveh.h"
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#include "train.h"
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#include "aircraft.h"
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#include "newgrf.h"
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#include "network/network_data.h"
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#include "network/network_client.h"
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#include "network/network_gui.h"
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#include "player_face.h"
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#include "strings_func.h"
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#include "functions.h"
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#include "window_func.h"
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#include "date_func.h"
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#include "string_func.h"
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#include "settings_type.h"
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#include "widgets/dropdown_func.h"
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#include "widgets/dropdown_type.h"
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#include "tilehighlight_func.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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struct highscore_d {
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uint32 background_img;
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int8 rank;
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(highscore_d));
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enum {
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FIRST_GUI_CALL = INT_MAX, ///< default value to specify thuis is the first call of the resizable gui
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};
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static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied, int top = FIRST_GUI_CALL, int left = FIRST_GUI_CALL);
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static void DoSelectPlayerFace(PlayerID player, bool show_big, int top = FIRST_GUI_CALL, int left = FIRST_GUI_CALL);
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static void DrawPlayerEconomyStats(const Player *p, byte mode)
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{
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int x, y, i, j, year;
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const Money (*tbl)[EXPENSES_END];
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Money sum, cost;
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StringID str;
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if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status
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/* draw categories */
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DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, TC_FROMSTRING);
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for (i = 0; i != EXPENSES_END; i++)
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DrawString(2, 27 + i * 10, STR_7011_CONSTRUCTION + i, TC_FROMSTRING);
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DrawStringRightAligned(111, 27 + 10 * EXPENSES_END + 2, STR_7020_TOTAL, TC_FROMSTRING);
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/* draw the price columns */
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year = _cur_year - 2;
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j = 3;
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x = 215;
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tbl = p->yearly_expenses + 2;
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do {
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if (year >= p->inaugurated_year) {
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SetDParam(0, year);
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DrawStringRightAlignedUnderline(x, 15, STR_7010, TC_FROMSTRING);
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sum = 0;
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for (i = 0; i != EXPENSES_END; i++) {
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/* draw one row in the price column */
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cost = (*tbl)[i];
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if (cost != 0) {
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sum += cost;
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str = STR_701E;
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if (cost < 0) { cost = -cost; str++; }
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SetDParam(0, cost);
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DrawStringRightAligned(x, 27 + i * 10, str, TC_FROMSTRING);
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}
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}
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str = STR_701E;
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if (sum < 0) { sum = -sum; str++; }
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SetDParam(0, sum);
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DrawStringRightAligned(x, 27 + EXPENSES_END * 10 + 2, str, TC_FROMSTRING);
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GfxFillRect(x - 75, 27 + 10 * EXPENSES_END, x, 27 + 10 * EXPENSES_END, 215);
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x += 95;
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}
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year++;
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tbl--;
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} while (--j != 0);
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y = 27 + 10 * EXPENSES_END + 14;
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/* draw max loan aligned to loan below (y += 10) */
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SetDParam(0, _economy.max_loan);
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DrawString(202, y + 10, STR_MAX_LOAN, TC_FROMSTRING);
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} else {
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y = 15;
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}
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DrawString(2, y, STR_7026_BANK_BALANCE, TC_FROMSTRING);
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SetDParam(0, p->player_money);
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DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
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y += 10;
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DrawString(2, y, STR_7027_LOAN, TC_FROMSTRING);
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SetDParam(0, p->current_loan);
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DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
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y += 12;
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GfxFillRect(182 - 75, y - 2, 182, y - 2, 215);
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SetDParam(0, p->player_money - p->current_loan);
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DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
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}
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enum PlayerFinancesWindowWidgets {
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PFW_WIDGET_TOGGLE_SIZE = 2,
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PFW_WIDGET_INCREASE_LOAN = 6,
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PFW_WIDGET_REPAY_LOAN = 7,
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};
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static const Widget _player_finances_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_NONE, 14, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_IMGBTN, RESIZE_NONE, 14, 380, 394, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
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{ WWT_STICKYBOX, RESIZE_NONE, 14, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON},
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{ WWT_PANEL, RESIZE_NONE, 14, 0, 406, 14, 39 + 10 * EXPENSES_END, 0x0, STR_NULL},
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{ WWT_PANEL, RESIZE_NONE, 14, 0, 406, 40 + 10 * EXPENSES_END, 73 + 10 * EXPENSES_END, 0x0, STR_NULL},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 202, 74 + 10 * EXPENSES_END, 85 + 10 * EXPENSES_END, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 203, 406, 74 + 10 * EXPENSES_END, 85 + 10 * EXPENSES_END, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN},
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{ WIDGETS_END},
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};
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static const Widget _player_finances_small_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_IMGBTN, RESIZE_NONE, 14, 254, 267, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
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{ WWT_STICKYBOX, RESIZE_NONE, 14, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON},
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{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
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{ WWT_PANEL, RESIZE_NONE, 14, 0, 279, 14, 47, STR_NULL, STR_NULL},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 139, 48, 59, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 140, 279, 48, 59, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN},
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{ WIDGETS_END},
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};
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static void PlayerFinancesWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_PAINT: {
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PlayerID player = (PlayerID)w->window_number;
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const Player *p = GetPlayer(player);
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/* Recheck the size of the window as it might need to be resized due to the local player changing */
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int new_height = ((player != _local_player) ? 0 : 12) + ((WP(w, def_d).data_1 != 0) ? 48 : 74 + 10 * EXPENSES_END);
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if (w->height != new_height) {
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/* Make window dirty before and after resizing */
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w->SetDirty();
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w->height = new_height;
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w->SetDirty();
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w->SetWidgetHiddenState(PFW_WIDGET_INCREASE_LOAN, player != _local_player);
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w->SetWidgetHiddenState(PFW_WIDGET_REPAY_LOAN, player != _local_player);
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}
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/* Borrow button only shows when there is any more money to loan */
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w->SetWidgetDisabledState(PFW_WIDGET_INCREASE_LOAN, p->current_loan == _economy.max_loan);
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/* Repay button only shows when there is any more money to repay */
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w->SetWidgetDisabledState(PFW_WIDGET_REPAY_LOAN, player != _local_player || p->current_loan == 0);
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SetDParam(0, p->index);
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SetDParam(1, p->index);
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SetDParam(2, LOAN_INTERVAL);
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DrawWindowWidgets(w);
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DrawPlayerEconomyStats(p, (byte)WP(w, def_d).data_1);
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} break;
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case WE_CLICK:
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switch (e->we.click.widget) {
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case PFW_WIDGET_TOGGLE_SIZE: {/* toggle size */
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byte mode = (byte)WP(w, def_d).data_1;
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bool stickied = !!(w->flags4 & WF_STICKY);
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int oldtop = w->top; ///< current top position of the window before closing it
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int oldleft = w->left; ///< current left position of the window before closing it
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PlayerID player = (PlayerID)w->window_number;
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delete w;
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/* Open up the (toggled size) Finance window at the same position as the previous */
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DoShowPlayerFinances(player, !HasBit(mode, 0), stickied, oldtop, oldleft);
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}
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break;
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case PFW_WIDGET_INCREASE_LOAN: /* increase loan */
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DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_INCREASE_LOAN | CMD_MSG(STR_702C_CAN_T_BORROW_ANY_MORE_MONEY));
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break;
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case PFW_WIDGET_REPAY_LOAN: /* repay loan */
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DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_DECREASE_LOAN | CMD_MSG(STR_702F_CAN_T_REPAY_LOAN));
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break;
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}
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break;
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}
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}
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static const WindowDesc _player_finances_desc = {
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WDP_AUTO, WDP_AUTO, 407, 86 + 10 * EXPENSES_END, 407, 86 + 10 * EXPENSES_END,
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WC_FINANCES, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
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_player_finances_widgets,
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PlayerFinancesWndProc
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};
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static const WindowDesc _player_finances_small_desc = {
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WDP_AUTO, WDP_AUTO, 280, 60, 280, 60,
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WC_FINANCES, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
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_player_finances_small_widgets,
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PlayerFinancesWndProc
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};
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/**
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* Open the small/large finance window of the player
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*
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* @param player the player who's finances are requested to be seen
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* @param show_small show large or small version opf the window
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* @param show_stickied previous "stickyness" of the window
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* @param top previous top position of the window
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* @param left previous left position of the window
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*
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* @pre is player a valid player
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*/
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static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied, int top, int left)
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{
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if (!IsValidPlayer(player)) return;
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Window *w = AllocateWindowDescFront<Window>(show_small ? &_player_finances_small_desc : &_player_finances_desc, player);
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if (w != NULL) {
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w->caption_color = w->window_number;
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WP(w, def_d).data_1 = show_small;
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if (show_stickied) w->flags4 |= WF_STICKY;
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/* Check if repositioning from default is required */
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if (top != FIRST_GUI_CALL && left != FIRST_GUI_CALL) {
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w->top = top;
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w->left = left;
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}
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}
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}
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void ShowPlayerFinances(PlayerID player)
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{
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DoShowPlayerFinances(player, false, false);
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}
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/* List of colours for the livery window */
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static const StringID _colour_dropdown[] = {
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STR_00D1_DARK_BLUE,
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STR_00D2_PALE_GREEN,
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STR_00D3_PINK,
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STR_00D4_YELLOW,
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STR_00D5_RED,
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STR_00D6_LIGHT_BLUE,
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STR_00D7_GREEN,
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STR_00D8_DARK_GREEN,
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STR_00D9_BLUE,
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STR_00DA_CREAM,
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STR_00DB_MAUVE,
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STR_00DC_PURPLE,
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STR_00DD_ORANGE,
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STR_00DE_BROWN,
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STR_00DF_GREY,
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STR_00E0_WHITE,
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};
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/* Association of liveries to livery classes */
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static const LiveryClass livery_class[LS_END] = {
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LC_OTHER,
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LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL,
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LC_ROAD, LC_ROAD,
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LC_SHIP, LC_SHIP,
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LC_AIRCRAFT, LC_AIRCRAFT, LC_AIRCRAFT,
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LC_ROAD, LC_ROAD,
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};
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/* Number of liveries in each class, used to determine the height of the livery window */
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static const byte livery_height[] = {
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1,
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13,
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4,
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2,
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3,
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};
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struct livery_d {
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uint32 sel;
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LiveryClass livery_class;
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(livery_d));
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enum PlayerLiveryWindowWidgets {
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PLW_WIDGET_CLASS_GENERAL = 2,
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PLW_WIDGET_CLASS_RAIL,
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PLW_WIDGET_CLASS_ROAD,
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PLW_WIDGET_CLASS_SHIP,
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PLW_WIDGET_CLASS_AIRCRAFT,
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PLW_WIDGET_PRI_COL_DROPDOWN = 9,
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PLW_WIDGET_SEC_COL_DROPDOWN,
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PLW_WIDGET_MATRIX,
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};
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class DropDownListColourItem : public DropDownListItem {
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public:
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DropDownListColourItem(int result, bool masked) : DropDownListItem(result, masked) {}
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virtual ~DropDownListColourItem() {}
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virtual StringID String() const
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{
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return _colour_dropdown[this->result];
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}
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virtual uint Height(uint width) const
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{
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return 14;
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}
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virtual void Draw(int x, int y, uint width, uint height, bool sel) const
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{
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DrawSprite(SPR_VEH_BUS_SIDE_VIEW, PALETTE_RECOLOR_START + this->result, x + 16, y + 7);
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DrawStringTruncated(x + 32, y + 3, this->String(), sel ? TC_WHITE : TC_BLACK, x + width - 30);
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}
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};
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static void ShowColourDropDownMenu(Window *w, uint32 widget)
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{
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uint32 used_colours = 0;
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const Livery *livery;
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LiveryScheme scheme;
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/* Disallow other player colours for the primary colour */
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if (HasBit(WP(w, livery_d).sel, LS_DEFAULT) && widget == PLW_WIDGET_PRI_COL_DROPDOWN) {
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const Player *p;
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FOR_ALL_PLAYERS(p) {
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if (p->is_active && p->index != _local_player) SetBit(used_colours, p->player_color);
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}
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}
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/* Get the first selected livery to use as the default dropdown item */
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for (scheme = LS_BEGIN; scheme < LS_END; scheme++) {
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if (HasBit(WP(w, livery_d).sel, scheme)) break;
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}
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if (scheme == LS_END) scheme = LS_DEFAULT;
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livery = &GetPlayer((PlayerID)w->window_number)->livery[scheme];
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DropDownList *list = new DropDownList();
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for (uint i = 0; i < lengthof(_colour_dropdown); i++) {
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list->push_back(new DropDownListColourItem(i, HasBit(used_colours, i)));
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}
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ShowDropDownList(w, list, widget == PLW_WIDGET_PRI_COL_DROPDOWN ? livery->colour1 : livery->colour2, widget);
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}
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static void SelectPlayerLiveryWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_CREATE:
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w->LowerWidget(WP(w, livery_d).livery_class + PLW_WIDGET_CLASS_GENERAL);
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if (!_loaded_newgrf_features.has_2CC) {
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w->HideWidget(PLW_WIDGET_SEC_COL_DROPDOWN);
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}
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break;
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case WE_PAINT: {
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const Player *p = GetPlayer((PlayerID)w->window_number);
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LiveryScheme scheme = LS_DEFAULT;
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int y = 51;
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/* Disable dropdown controls if no scheme is selected */
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w->SetWidgetDisabledState(PLW_WIDGET_PRI_COL_DROPDOWN, (WP(w, livery_d).sel == 0));
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w->SetWidgetDisabledState(PLW_WIDGET_SEC_COL_DROPDOWN, (WP(w, livery_d).sel == 0));
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if (!(WP(w, livery_d).sel == 0)) {
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for (scheme = LS_BEGIN; scheme < LS_END; scheme++) {
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if (HasBit(WP(w, livery_d).sel, scheme)) break;
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}
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if (scheme == LS_END) scheme = LS_DEFAULT;
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}
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SetDParam(0, STR_00D1_DARK_BLUE + p->livery[scheme].colour1);
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SetDParam(1, STR_00D1_DARK_BLUE + p->livery[scheme].colour2);
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DrawWindowWidgets(w);
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for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
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if (livery_class[scheme] == WP(w, livery_d).livery_class) {
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bool sel = HasBit(WP(w, livery_d).sel, scheme) != 0;
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if (scheme != LS_DEFAULT) {
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DrawSprite(p->livery[scheme].in_use ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, 2, y);
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}
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DrawString(15, y, STR_LIVERY_DEFAULT + scheme, sel ? TC_WHITE : TC_BLACK);
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DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(p->livery[scheme].colour1), 152, y);
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DrawString(165, y, STR_00D1_DARK_BLUE + p->livery[scheme].colour1, sel ? TC_WHITE : TC_GOLD);
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if (_loaded_newgrf_features.has_2CC) {
|
|
DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(p->livery[scheme].colour2), 277, y);
|
|
DrawString(290, y, STR_00D1_DARK_BLUE + p->livery[scheme].colour2, sel ? TC_WHITE : TC_GOLD);
|
|
}
|
|
|
|
y += 14;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WE_CLICK: {
|
|
switch (e->we.click.widget) {
|
|
/* Livery Class buttons */
|
|
case PLW_WIDGET_CLASS_GENERAL:
|
|
case PLW_WIDGET_CLASS_RAIL:
|
|
case PLW_WIDGET_CLASS_ROAD:
|
|
case PLW_WIDGET_CLASS_SHIP:
|
|
case PLW_WIDGET_CLASS_AIRCRAFT: {
|
|
LiveryScheme scheme;
|
|
|
|
w->RaiseWidget(WP(w, livery_d).livery_class + PLW_WIDGET_CLASS_GENERAL);
|
|
WP(w, livery_d).livery_class = (LiveryClass)(e->we.click.widget - PLW_WIDGET_CLASS_GENERAL);
|
|
WP(w, livery_d).sel = 0;
|
|
w->LowerWidget(WP(w, livery_d).livery_class + PLW_WIDGET_CLASS_GENERAL);
|
|
|
|
/* Select the first item in the list */
|
|
for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
|
|
if (livery_class[scheme] == WP(w, livery_d).livery_class) {
|
|
WP(w, livery_d).sel = 1 << scheme;
|
|
break;
|
|
}
|
|
}
|
|
w->height = 49 + livery_height[WP(w, livery_d).livery_class] * 14;
|
|
w->widget[PLW_WIDGET_MATRIX].bottom = w->height - 1;
|
|
w->widget[PLW_WIDGET_MATRIX].data = livery_height[WP(w, livery_d).livery_class] << 8 | 1;
|
|
MarkWholeScreenDirty();
|
|
break;
|
|
}
|
|
|
|
case PLW_WIDGET_PRI_COL_DROPDOWN: /* First colour dropdown */
|
|
ShowColourDropDownMenu(w, PLW_WIDGET_PRI_COL_DROPDOWN);
|
|
break;
|
|
|
|
case PLW_WIDGET_SEC_COL_DROPDOWN: /* Second colour dropdown */
|
|
ShowColourDropDownMenu(w, PLW_WIDGET_SEC_COL_DROPDOWN);
|
|
break;
|
|
|
|
case PLW_WIDGET_MATRIX: {
|
|
LiveryScheme scheme;
|
|
LiveryScheme j = (LiveryScheme)((e->we.click.pt.y - 48) / 14);
|
|
|
|
for (scheme = LS_BEGIN; scheme <= j; scheme++) {
|
|
if (livery_class[scheme] != WP(w, livery_d).livery_class) j++;
|
|
if (scheme >= LS_END) return;
|
|
}
|
|
if (j >= LS_END) return;
|
|
|
|
/* If clicking on the left edge, toggle using the livery */
|
|
if (e->we.click.pt.x < 10) {
|
|
DoCommandP(0, j | (2 << 8), !GetPlayer((PlayerID)w->window_number)->livery[j].in_use, NULL, CMD_SET_PLAYER_COLOR);
|
|
}
|
|
|
|
if (_ctrl_pressed) {
|
|
ToggleBit(WP(w, livery_d).sel, j);
|
|
} else {
|
|
WP(w, livery_d).sel = 1 << j;
|
|
}
|
|
w->SetDirty();
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WE_DROPDOWN_SELECT: {
|
|
LiveryScheme scheme;
|
|
|
|
for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
|
|
if (HasBit(WP(w, livery_d).sel, scheme)) {
|
|
DoCommandP(0, scheme | (e->we.dropdown.button == PLW_WIDGET_PRI_COL_DROPDOWN ? 0 : 256), e->we.dropdown.index, NULL, CMD_SET_PLAYER_COLOR);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static const Widget _select_player_livery_2cc_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 399, 0, 13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS },
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 21, 14, 35, SPR_IMG_COMPANY_GENERAL, STR_LIVERY_GENERAL_TIP },
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 22, 43, 14, 35, SPR_IMG_TRAINLIST, STR_LIVERY_TRAIN_TIP },
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 44, 65, 14, 35, SPR_IMG_TRUCKLIST, STR_LIVERY_ROADVEH_TIP },
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 66, 87, 14, 35, SPR_IMG_SHIPLIST, STR_LIVERY_SHIP_TIP },
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 88, 109, 14, 35, SPR_IMG_AIRPLANESLIST, STR_LIVERY_AIRCRAFT_TIP },
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 110, 399, 14, 35, 0x0, STR_NULL },
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 149, 36, 47, 0x0, STR_NULL },
|
|
{ WWT_DROPDOWN, RESIZE_NONE, 14, 150, 274, 36, 47, STR_02BD, STR_LIVERY_PRIMARY_TIP },
|
|
{ WWT_DROPDOWN, RESIZE_NONE, 14, 275, 399, 36, 47, STR_02E1, STR_LIVERY_SECONDARY_TIP },
|
|
{ WWT_MATRIX, RESIZE_NONE, 14, 0, 399, 48, 48 + 1 * 14, (1 << 8) | 1, STR_LIVERY_PANEL_TIP },
|
|
{ WIDGETS_END },
|
|
};
|
|
|
|
static const WindowDesc _select_player_livery_2cc_desc = {
|
|
WDP_AUTO, WDP_AUTO, 400, 49 + 1 * 14, 400, 49 + 1 * 14,
|
|
WC_PLAYER_COLOR, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
|
|
_select_player_livery_2cc_widgets,
|
|
SelectPlayerLiveryWndProc
|
|
};
|
|
|
|
|
|
static const Widget _select_player_livery_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 274, 0, 13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS },
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 21, 14, 35, SPR_IMG_COMPANY_GENERAL, STR_LIVERY_GENERAL_TIP },
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 22, 43, 14, 35, SPR_IMG_TRAINLIST, STR_LIVERY_TRAIN_TIP },
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 44, 65, 14, 35, SPR_IMG_TRUCKLIST, STR_LIVERY_ROADVEH_TIP },
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 66, 87, 14, 35, SPR_IMG_SHIPLIST, STR_LIVERY_SHIP_TIP },
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 88, 109, 14, 35, SPR_IMG_AIRPLANESLIST, STR_LIVERY_AIRCRAFT_TIP },
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 110, 274, 14, 35, 0x0, STR_NULL },
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 149, 36, 47, 0x0, STR_NULL },
|
|
{ WWT_DROPDOWN, RESIZE_NONE, 14, 150, 274, 36, 47, STR_02BD, STR_LIVERY_PRIMARY_TIP },
|
|
{ WWT_DROPDOWN, RESIZE_NONE, 14, 275, 275, 36, 47, STR_02E1, STR_LIVERY_SECONDARY_TIP },
|
|
{ WWT_MATRIX, RESIZE_NONE, 14, 0, 274, 48, 48 + 1 * 14, (1 << 8) | 1, STR_LIVERY_PANEL_TIP },
|
|
{ WIDGETS_END },
|
|
};
|
|
|
|
static const WindowDesc _select_player_livery_desc = {
|
|
WDP_AUTO, WDP_AUTO, 275, 49 + 1 * 14, 275, 49 + 1 * 14,
|
|
WC_PLAYER_COLOR, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
|
|
_select_player_livery_widgets,
|
|
SelectPlayerLiveryWndProc
|
|
};
|
|
|
|
/**
|
|
* Draws the face of a player.
|
|
* @param pf the player's face
|
|
* @param color the (background) color of the gradient
|
|
* @param x x-position to draw the face
|
|
* @param y y-position to draw the face
|
|
*/
|
|
void DrawPlayerFace(PlayerFace pf, int color, int x, int y)
|
|
{
|
|
GenderEthnicity ge = (GenderEthnicity)GetPlayerFaceBits(pf, PFV_GEN_ETHN, GE_WM);
|
|
|
|
bool has_moustache = !HasBit(ge, GENDER_FEMALE) && GetPlayerFaceBits(pf, PFV_HAS_MOUSTACHE, ge) != 0;
|
|
bool has_tie_earring = !HasBit(ge, GENDER_FEMALE) || GetPlayerFaceBits(pf, PFV_HAS_TIE_EARRING, ge) != 0;
|
|
bool has_glasses = GetPlayerFaceBits(pf, PFV_HAS_GLASSES, ge) != 0;
|
|
SpriteID pal;
|
|
|
|
/* Modify eye colour palette only if 2 or more valid values exist */
|
|
if (_pf_info[PFV_EYE_COLOUR].valid_values[ge] < 2) {
|
|
pal = PAL_NONE;
|
|
} else {
|
|
switch (GetPlayerFaceBits(pf, PFV_EYE_COLOUR, ge)) {
|
|
default: NOT_REACHED();
|
|
case 0: pal = PALETTE_TO_BROWN; break;
|
|
case 1: pal = PALETTE_TO_BLUE; break;
|
|
case 2: pal = PALETTE_TO_GREEN; break;
|
|
}
|
|
}
|
|
|
|
/* Draw the gradient (background) */
|
|
DrawSprite(SPR_GRADIENT, GENERAL_SPRITE_COLOR(color), x, y);
|
|
|
|
for (PlayerFaceVariable pfv = PFV_CHEEKS; pfv < PFV_END; pfv++) {
|
|
switch (pfv) {
|
|
case PFV_MOUSTACHE: if (!has_moustache) continue; break;
|
|
case PFV_LIPS: /* FALL THROUGH */
|
|
case PFV_NOSE: if (has_moustache) continue; break;
|
|
case PFV_TIE_EARRING: if (!has_tie_earring) continue; break;
|
|
case PFV_GLASSES: if (!has_glasses) continue; break;
|
|
default: break;
|
|
}
|
|
DrawSprite(GetPlayerFaceSprite(pf, pfv, ge), (pfv == PFV_EYEBROWS) ? pal : PAL_NONE, x, y);
|
|
}
|
|
}
|
|
|
|
/** Widget description for the normal/simple player face selection dialog */
|
|
static const Widget _select_player_face_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // PFW_WIDGET_CLOSEBOX
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 174, 0, 13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // PFW_WIDGET_CAPTION
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 175, 189, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TIP}, // PFW_WIDGET_TOGGLE_LARGE_SMALL
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 189, 14, 150, 0x0, STR_NULL}, // PFW_WIDGET_SELECT_FACE
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 94, 151, 162, STR_012E_CANCEL, STR_7047_CANCEL_NEW_FACE_SELECTION}, // PFW_WIDGET_CANCEL
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 189, 151, 162, STR_012F_OK, STR_7048_ACCEPT_NEW_FACE_SELECTION}, // PFW_WIDGET_ACCEPT
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 95, 187, 75, 86, STR_7044_MALE, STR_7049_SELECT_MALE_FACES}, // PFW_WIDGET_MALE
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 95, 187, 87, 98, STR_7045_FEMALE, STR_704A_SELECT_FEMALE_FACES}, // PFW_WIDGET_FEMALE
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 2, 93, 137, 148, STR_7046_NEW_FACE, STR_704B_GENERATE_RANDOM_NEW_FACE}, // PFW_WIDGET_RANDOM_NEW_FACE
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 187, 16, 27, STR_FACE_ADVANCED, STR_FACE_ADVANCED_TIP}, // PFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
/** Widget description for the advanced player face selection dialog */
|
|
static const Widget _select_player_face_adv_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // PFW_WIDGET_CLOSEBOX
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 204, 0, 13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // PFW_WIDGET_CAPTION
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 205, 219, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_FACE_SIMPLE_TIP}, // PFW_WIDGET_TOGGLE_LARGE_SMALL
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 219, 14, 207, 0x0, STR_NULL}, // PFW_WIDGET_SELECT_FACE
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 94, 208, 219, STR_012E_CANCEL, STR_7047_CANCEL_NEW_FACE_SELECTION}, // PFW_WIDGET_CANCEL
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 219, 208, 219, STR_012F_OK, STR_7048_ACCEPT_NEW_FACE_SELECTION}, // PFW_WIDGET_ACCEPT
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 96, 156, 32, 43, STR_7044_MALE, STR_7049_SELECT_MALE_FACES}, // PFW_WIDGET_MALE
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 157, 217, 32, 43, STR_7045_FEMALE, STR_704A_SELECT_FEMALE_FACES}, // PFW_WIDGET_FEMALE
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 2, 93, 137, 148, STR_RANDOM, STR_704B_GENERATE_RANDOM_NEW_FACE}, // PFW_WIDGET_RANDOM_NEW_FACE
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 217, 16, 27, STR_FACE_SIMPLE, STR_FACE_SIMPLE_TIP}, // PFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 2, 93, 158, 169, STR_FACE_LOAD, STR_FACE_LOAD_TIP}, // PFW_WIDGET_LOAD
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 2, 93, 170, 181, STR_FACE_FACECODE, STR_FACE_FACECODE_TIP}, // PFW_WIDGET_FACECODE
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 2, 93, 182, 193, STR_FACE_SAVE, STR_FACE_SAVE_TIP}, // PFW_WIDGET_SAVE
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 96, 156, 46, 57, STR_FACE_EUROPEAN, STR_FACE_SELECT_EUROPEAN}, // PFW_WIDGET_ETHNICITY_EUR
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 157, 217, 46, 57, STR_FACE_AFRICAN, STR_FACE_SELECT_AFRICAN}, // PFW_WIDGET_ETHNICITY_AFR
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 175, 217, 60, 71, STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TIP}, // PFW_WIDGET_HAS_MOUSTACHE_EARRING
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 175, 217, 72, 83, STR_EMPTY, STR_FACE_GLASSES_TIP}, // PFW_WIDGET_HAS_GLASSES
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 175, 183, 110, 121, SPR_ARROW_LEFT, STR_FACE_EYECOLOUR_TIP}, // PFW_WIDGET_EYECOLOUR_L
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 184, 208, 110, 121, STR_EMPTY, STR_FACE_EYECOLOUR_TIP}, // PFW_WIDGET_EYECOLOUR
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 209, 217, 110, 121, SPR_ARROW_RIGHT, STR_FACE_EYECOLOUR_TIP}, // PFW_WIDGET_EYECOLOUR_R
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 175, 183, 158, 169, SPR_ARROW_LEFT, STR_FACE_CHIN_TIP}, // PFW_WIDGET_CHIN_L
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 184, 208, 158, 169, STR_EMPTY, STR_FACE_CHIN_TIP}, // PFW_WIDGET_CHIN
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 209, 217, 158, 169, SPR_ARROW_RIGHT, STR_FACE_CHIN_TIP}, // PFW_WIDGET_CHIN_R
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 175, 183, 98, 109, SPR_ARROW_LEFT, STR_FACE_EYEBROWS_TIP}, // PFW_WIDGET_EYEBROWS_L
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 184, 208, 98, 109, STR_EMPTY, STR_FACE_EYEBROWS_TIP}, // PFW_WIDGET_EYEBROWS
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 209, 217, 98, 109, SPR_ARROW_RIGHT, STR_FACE_EYEBROWS_TIP}, // PFW_WIDGET_EYEBROWS_R
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 175, 183, 146, 157, SPR_ARROW_LEFT, STR_FACE_LIPS_MOUSTACHE_TIP}, // PFW_WIDGET_LIPS_MOUSTACHE_L
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 184, 208, 146, 157, STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TIP}, // PFW_WIDGET_LIPS_MOUSTACHE
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 209, 217, 146, 157, SPR_ARROW_RIGHT, STR_FACE_LIPS_MOUSTACHE_TIP}, // PFW_WIDGET_LIPS_MOUSTACHE_R
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 175, 183, 134, 145, SPR_ARROW_LEFT, STR_FACE_NOSE_TIP}, // PFW_WIDGET_NOSE_L
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 184, 208, 134, 145, STR_EMPTY, STR_FACE_NOSE_TIP}, // PFW_WIDGET_NOSE
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 209, 217, 134, 145, SPR_ARROW_RIGHT, STR_FACE_NOSE_TIP}, // PFW_WIDGET_NOSE_R
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 175, 183, 86, 97, SPR_ARROW_LEFT, STR_FACE_HAIR_TIP}, // PFW_WIDGET_HAIR_L
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 184, 208, 86, 97, STR_EMPTY, STR_FACE_HAIR_TIP}, // PFW_WIDGET_HAIR
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 209, 217, 86, 97, SPR_ARROW_RIGHT, STR_FACE_HAIR_TIP}, // PFW_WIDGET_HAIR_R
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 175, 183, 170, 181, SPR_ARROW_LEFT, STR_FACE_JACKET_TIP}, // PFW_WIDGET_JACKET_L
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 184, 208, 170, 181, STR_EMPTY, STR_FACE_JACKET_TIP}, // PFW_WIDGET_JACKET
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 209, 217, 170, 181, SPR_ARROW_RIGHT, STR_FACE_JACKET_TIP}, // PFW_WIDGET_JACKET_R
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 175, 183, 182, 193, SPR_ARROW_LEFT, STR_FACE_COLLAR_TIP}, // PFW_WIDGET_COLLAR_L
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 184, 208, 182, 193, STR_EMPTY, STR_FACE_COLLAR_TIP}, // PFW_WIDGET_COLLAR
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 209, 217, 182, 193, SPR_ARROW_RIGHT, STR_FACE_COLLAR_TIP}, // PFW_WIDGET_COLLAR_R
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 175, 183, 194, 205, SPR_ARROW_LEFT, STR_FACE_TIE_EARRING_TIP}, // PFW_WIDGET_TIE_EARRING_L
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 184, 208, 194, 205, STR_EMPTY, STR_FACE_TIE_EARRING_TIP}, // PFW_WIDGET_TIE_EARRING
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 209, 217, 194, 205, SPR_ARROW_RIGHT, STR_FACE_TIE_EARRING_TIP}, // PFW_WIDGET_TIE_EARRING_R
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 175, 183, 122, 133, SPR_ARROW_LEFT, STR_FACE_GLASSES_TIP_2}, // PFW_WIDGET_GLASSES_L
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 184, 208, 122, 133, STR_EMPTY, STR_FACE_GLASSES_TIP_2}, // PFW_WIDGET_GLASSES
|
|
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 209, 217, 122, 133, SPR_ARROW_RIGHT, STR_FACE_GLASSES_TIP_2}, // PFW_WIDGET_GLASSES_R
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
class SelectPlayerFaceWindow : public Window
|
|
{
|
|
PlayerFace face; // player face bits
|
|
bool advanced; // advance player face selection window
|
|
|
|
GenderEthnicity ge;
|
|
bool is_female;
|
|
bool is_moust_male;
|
|
|
|
/**
|
|
* Names of the widgets. Keep them in the same order as in the widget array.
|
|
* Do not change the order of the widgets from PFW_WIDGET_HAS_MOUSTACHE_EARRING to PFW_WIDGET_GLASSES_R,
|
|
* this order is needed for the WE_CLICK event of DrawFaceStringLabel().
|
|
*/
|
|
enum PlayerFaceWindowWidgets {
|
|
PFW_WIDGET_CLOSEBOX = 0,
|
|
PFW_WIDGET_CAPTION,
|
|
PFW_WIDGET_TOGGLE_LARGE_SMALL,
|
|
PFW_WIDGET_SELECT_FACE,
|
|
PFW_WIDGET_CANCEL,
|
|
PFW_WIDGET_ACCEPT,
|
|
PFW_WIDGET_MALE,
|
|
PFW_WIDGET_FEMALE,
|
|
PFW_WIDGET_RANDOM_NEW_FACE,
|
|
PFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON,
|
|
/* from here is the advanced player face selection window */
|
|
PFW_WIDGET_LOAD,
|
|
PFW_WIDGET_FACECODE,
|
|
PFW_WIDGET_SAVE,
|
|
PFW_WIDGET_ETHNICITY_EUR,
|
|
PFW_WIDGET_ETHNICITY_AFR,
|
|
PFW_WIDGET_HAS_MOUSTACHE_EARRING,
|
|
PFW_WIDGET_HAS_GLASSES,
|
|
PFW_WIDGET_EYECOLOUR_L,
|
|
PFW_WIDGET_EYECOLOUR,
|
|
PFW_WIDGET_EYECOLOUR_R,
|
|
PFW_WIDGET_CHIN_L,
|
|
PFW_WIDGET_CHIN,
|
|
PFW_WIDGET_CHIN_R,
|
|
PFW_WIDGET_EYEBROWS_L,
|
|
PFW_WIDGET_EYEBROWS,
|
|
PFW_WIDGET_EYEBROWS_R,
|
|
PFW_WIDGET_LIPS_MOUSTACHE_L,
|
|
PFW_WIDGET_LIPS_MOUSTACHE,
|
|
PFW_WIDGET_LIPS_MOUSTACHE_R,
|
|
PFW_WIDGET_NOSE_L,
|
|
PFW_WIDGET_NOSE,
|
|
PFW_WIDGET_NOSE_R,
|
|
PFW_WIDGET_HAIR_L,
|
|
PFW_WIDGET_HAIR,
|
|
PFW_WIDGET_HAIR_R,
|
|
PFW_WIDGET_JACKET_L,
|
|
PFW_WIDGET_JACKET,
|
|
PFW_WIDGET_JACKET_R,
|
|
PFW_WIDGET_COLLAR_L,
|
|
PFW_WIDGET_COLLAR,
|
|
PFW_WIDGET_COLLAR_R,
|
|
PFW_WIDGET_TIE_EARRING_L,
|
|
PFW_WIDGET_TIE_EARRING,
|
|
PFW_WIDGET_TIE_EARRING_R,
|
|
PFW_WIDGET_GLASSES_L,
|
|
PFW_WIDGET_GLASSES,
|
|
PFW_WIDGET_GLASSES_R,
|
|
};
|
|
/**
|
|
* Draw dynamic a label to the left of the button and a value in the button
|
|
*
|
|
* @param widget_index index of this widget in the window
|
|
* @param str the label which will be draw
|
|
* @param val the value which will be draw
|
|
* @param is_bool_widget is it a bool button
|
|
*/
|
|
void DrawFaceStringLabel(byte widget_index, StringID str, uint8 val, bool is_bool_widget)
|
|
{
|
|
/* Write the label in gold (0x2) to the left of the button. */
|
|
DrawStringRightAligned(this->widget[widget_index].left - (is_bool_widget ? 5 : 14), this->widget[widget_index].top + 1, str, TC_GOLD);
|
|
|
|
if (!this->IsWidgetDisabled(widget_index)) {
|
|
if (is_bool_widget) {
|
|
/* if it a bool button write yes or no */
|
|
str = (val != 0) ? STR_FACE_YES : STR_FACE_NO;
|
|
} else {
|
|
/* else write the value + 1 */
|
|
SetDParam(0, val + 1);
|
|
str = STR_JUST_INT;
|
|
}
|
|
|
|
/* Draw the value/bool in white (0xC). If the button clicked adds 1px to x and y text coordinates (IsWindowWidgetLowered()). */
|
|
DrawStringCentered(this->widget[widget_index].left + (this->widget[widget_index].right - this->widget[widget_index].left) / 2 +
|
|
this->IsWidgetLowered(widget_index), this->widget[widget_index].top + 1 + this->IsWidgetLowered(widget_index), str, TC_WHITE);
|
|
}
|
|
}
|
|
|
|
void UpdateData()
|
|
{
|
|
this->ge = (GenderEthnicity)GB(this->face, _pf_info[PFV_GEN_ETHN].offset, _pf_info[PFV_GEN_ETHN].length); // get the gender and ethnicity
|
|
this->is_female = HasBit(this->ge, GENDER_FEMALE); // get the gender: 0 == male and 1 == female
|
|
this->is_moust_male = !is_female && GetPlayerFaceBits(this->face, PFV_HAS_MOUSTACHE, this->ge) != 0; // is a male face with moustache
|
|
}
|
|
|
|
public:
|
|
SelectPlayerFaceWindow(const WindowDesc *desc, PlayerID player, bool advanced) : Window(desc, player)
|
|
{
|
|
this->FindWindowPlacementAndResize(desc);
|
|
this->caption_color = this->window_number;
|
|
this->face = GetPlayer(player)->face;
|
|
this->advanced = advanced;
|
|
|
|
this->UpdateData();
|
|
|
|
/* Check if repositioning from default is required */
|
|
if (top != FIRST_GUI_CALL && left != FIRST_GUI_CALL) {
|
|
this->top = top;
|
|
this->left = left;
|
|
}
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
/* lower the non-selected gender button */
|
|
this->SetWidgetLoweredState(PFW_WIDGET_MALE, !this->is_female);
|
|
this->SetWidgetLoweredState(PFW_WIDGET_FEMALE, this->is_female);
|
|
|
|
/* advanced player face selection window */
|
|
if (this->advanced) {
|
|
/* lower the non-selected ethnicity button */
|
|
this->SetWidgetLoweredState(PFW_WIDGET_ETHNICITY_EUR, !HasBit(this->ge, ETHNICITY_BLACK));
|
|
this->SetWidgetLoweredState(PFW_WIDGET_ETHNICITY_AFR, HasBit(this->ge, ETHNICITY_BLACK));
|
|
|
|
|
|
/* Disable dynamically the widgets which PlayerFaceVariable has less than 2 options
|
|
* (or in other words you haven't any choice).
|
|
* If the widgets depend on a HAS-variable and this is false the widgets will be disabled, too. */
|
|
|
|
/* Eye colour buttons */
|
|
this->SetWidgetsDisabledState(_pf_info[PFV_EYE_COLOUR].valid_values[this->ge] < 2,
|
|
PFW_WIDGET_EYECOLOUR, PFW_WIDGET_EYECOLOUR_L, PFW_WIDGET_EYECOLOUR_R, WIDGET_LIST_END);
|
|
|
|
/* Chin buttons */
|
|
this->SetWidgetsDisabledState(_pf_info[PFV_CHIN].valid_values[this->ge] < 2,
|
|
PFW_WIDGET_CHIN, PFW_WIDGET_CHIN_L, PFW_WIDGET_CHIN_R, WIDGET_LIST_END);
|
|
|
|
/* Eyebrows buttons */
|
|
this->SetWidgetsDisabledState(_pf_info[PFV_EYEBROWS].valid_values[this->ge] < 2,
|
|
PFW_WIDGET_EYEBROWS, PFW_WIDGET_EYEBROWS_L, PFW_WIDGET_EYEBROWS_R, WIDGET_LIST_END);
|
|
|
|
/* Lips or (if it a male face with a moustache) moustache buttons */
|
|
this->SetWidgetsDisabledState(_pf_info[this->is_moust_male ? PFV_MOUSTACHE : PFV_LIPS].valid_values[this->ge] < 2,
|
|
PFW_WIDGET_LIPS_MOUSTACHE, PFW_WIDGET_LIPS_MOUSTACHE_L, PFW_WIDGET_LIPS_MOUSTACHE_R, WIDGET_LIST_END);
|
|
|
|
/* Nose buttons | male faces with moustache haven't any nose options */
|
|
this->SetWidgetsDisabledState(_pf_info[PFV_NOSE].valid_values[this->ge] < 2 || this->is_moust_male,
|
|
PFW_WIDGET_NOSE, PFW_WIDGET_NOSE_L, PFW_WIDGET_NOSE_R, WIDGET_LIST_END);
|
|
|
|
/* Hair buttons */
|
|
this->SetWidgetsDisabledState(_pf_info[PFV_HAIR].valid_values[this->ge] < 2,
|
|
PFW_WIDGET_HAIR, PFW_WIDGET_HAIR_L, PFW_WIDGET_HAIR_R, WIDGET_LIST_END);
|
|
|
|
/* Jacket buttons */
|
|
this->SetWidgetsDisabledState(_pf_info[PFV_JACKET].valid_values[this->ge] < 2,
|
|
PFW_WIDGET_JACKET, PFW_WIDGET_JACKET_L, PFW_WIDGET_JACKET_R, WIDGET_LIST_END);
|
|
|
|
/* Collar buttons */
|
|
this->SetWidgetsDisabledState(_pf_info[PFV_COLLAR].valid_values[this->ge] < 2,
|
|
PFW_WIDGET_COLLAR, PFW_WIDGET_COLLAR_L, PFW_WIDGET_COLLAR_R, WIDGET_LIST_END);
|
|
|
|
/* Tie/earring buttons | female faces without earring haven't any earring options */
|
|
this->SetWidgetsDisabledState(_pf_info[PFV_TIE_EARRING].valid_values[this->ge] < 2 ||
|
|
(this->is_female && GetPlayerFaceBits(this->face, PFV_HAS_TIE_EARRING, this->ge) == 0),
|
|
PFW_WIDGET_TIE_EARRING, PFW_WIDGET_TIE_EARRING_L, PFW_WIDGET_TIE_EARRING_R, WIDGET_LIST_END);
|
|
|
|
/* Glasses buttons | faces without glasses haven't any glasses options */
|
|
this->SetWidgetsDisabledState(_pf_info[PFV_GLASSES].valid_values[this->ge] < 2 || GetPlayerFaceBits(this->face, PFV_HAS_GLASSES, this->ge) == 0,
|
|
PFW_WIDGET_GLASSES, PFW_WIDGET_GLASSES_L, PFW_WIDGET_GLASSES_R, WIDGET_LIST_END);
|
|
}
|
|
|
|
DrawWindowWidgets(this);
|
|
|
|
/* Draw dynamic button value and labels for the advanced player face selection window */
|
|
if (this->advanced) {
|
|
if (this->is_female) {
|
|
/* Only for female faces */
|
|
this->DrawFaceStringLabel(PFW_WIDGET_HAS_MOUSTACHE_EARRING, STR_FACE_EARRING, GetPlayerFaceBits(this->face, PFV_HAS_TIE_EARRING, this->ge), true );
|
|
this->DrawFaceStringLabel(PFW_WIDGET_TIE_EARRING, STR_FACE_EARRING, GetPlayerFaceBits(this->face, PFV_TIE_EARRING, this->ge), false);
|
|
} else {
|
|
/* Only for male faces */
|
|
this->DrawFaceStringLabel(PFW_WIDGET_HAS_MOUSTACHE_EARRING, STR_FACE_MOUSTACHE, GetPlayerFaceBits(this->face, PFV_HAS_MOUSTACHE, this->ge), true );
|
|
this->DrawFaceStringLabel(PFW_WIDGET_TIE_EARRING, STR_FACE_TIE, GetPlayerFaceBits(this->face, PFV_TIE_EARRING, this->ge), false);
|
|
}
|
|
if (this->is_moust_male) {
|
|
/* Only for male faces with moustache */
|
|
this->DrawFaceStringLabel(PFW_WIDGET_LIPS_MOUSTACHE, STR_FACE_MOUSTACHE, GetPlayerFaceBits(this->face, PFV_MOUSTACHE, this->ge), false);
|
|
} else {
|
|
/* Only for female faces or male faces without moustache */
|
|
this->DrawFaceStringLabel(PFW_WIDGET_LIPS_MOUSTACHE, STR_FACE_LIPS, GetPlayerFaceBits(this->face, PFV_LIPS, this->ge), false);
|
|
}
|
|
/* For all faces */
|
|
this->DrawFaceStringLabel(PFW_WIDGET_HAS_GLASSES, STR_FACE_GLASSES, GetPlayerFaceBits(this->face, PFV_HAS_GLASSES, this->ge), true );
|
|
this->DrawFaceStringLabel(PFW_WIDGET_HAIR, STR_FACE_HAIR, GetPlayerFaceBits(this->face, PFV_HAIR, this->ge), false);
|
|
this->DrawFaceStringLabel(PFW_WIDGET_EYEBROWS, STR_FACE_EYEBROWS, GetPlayerFaceBits(this->face, PFV_EYEBROWS, this->ge), false);
|
|
this->DrawFaceStringLabel(PFW_WIDGET_EYECOLOUR, STR_FACE_EYECOLOUR, GetPlayerFaceBits(this->face, PFV_EYE_COLOUR, this->ge), false);
|
|
this->DrawFaceStringLabel(PFW_WIDGET_GLASSES, STR_FACE_GLASSES, GetPlayerFaceBits(this->face, PFV_GLASSES, this->ge), false);
|
|
this->DrawFaceStringLabel(PFW_WIDGET_NOSE, STR_FACE_NOSE, GetPlayerFaceBits(this->face, PFV_NOSE, this->ge), false);
|
|
this->DrawFaceStringLabel(PFW_WIDGET_CHIN, STR_FACE_CHIN, GetPlayerFaceBits(this->face, PFV_CHIN, this->ge), false);
|
|
this->DrawFaceStringLabel(PFW_WIDGET_JACKET, STR_FACE_JACKET, GetPlayerFaceBits(this->face, PFV_JACKET, this->ge), false);
|
|
this->DrawFaceStringLabel(PFW_WIDGET_COLLAR, STR_FACE_COLLAR, GetPlayerFaceBits(this->face, PFV_COLLAR, this->ge), false);
|
|
}
|
|
|
|
/* Draw the player face picture */
|
|
DrawPlayerFace(this->face, GetPlayer((PlayerID)this->window_number)->player_color, 2, 16);
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget)
|
|
{
|
|
switch (widget) {
|
|
/* Toggle size, advanced/simple face selection */
|
|
case PFW_WIDGET_TOGGLE_LARGE_SMALL:
|
|
case PFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON: {
|
|
int oldtop = this->top; ///< current top position of the window before closing it
|
|
int oldleft = this->left; ///< current top position of the window before closing it
|
|
PlayerID player = (PlayerID)this->window_number;
|
|
bool adv = !this->advanced;
|
|
|
|
DoCommandP(0, 0, this->face, NULL, CMD_SET_PLAYER_FACE);
|
|
|
|
delete this;
|
|
|
|
/* Open up the (toggled size) Face selection window at the same position as the previous */
|
|
DoSelectPlayerFace(player, adv, oldtop, oldleft);
|
|
} break;
|
|
|
|
|
|
/* OK button */
|
|
case PFW_WIDGET_ACCEPT:
|
|
DoCommandP(0, 0, this->face, NULL, CMD_SET_PLAYER_FACE);
|
|
/* Fall-Through */
|
|
|
|
/* Cancel button */
|
|
case PFW_WIDGET_CANCEL:
|
|
delete this;
|
|
break;
|
|
|
|
/* Load button */
|
|
case PFW_WIDGET_LOAD:
|
|
this->face = _player_face;
|
|
ScaleAllPlayerFaceBits(this->face);
|
|
ShowErrorMessage(INVALID_STRING_ID, STR_FACE_LOAD_DONE, 0, 0);
|
|
this->UpdateData();
|
|
this->SetDirty();
|
|
break;
|
|
|
|
/* 'Player face number' button, view and/or set player face number */
|
|
case PFW_WIDGET_FACECODE:
|
|
SetDParam(0, this->face);
|
|
ShowQueryString(STR_JUST_INT, STR_FACE_FACECODE_CAPTION, 10 + 1, 0, this, CS_NUMERAL);
|
|
break;
|
|
|
|
/* Save button */
|
|
case PFW_WIDGET_SAVE:
|
|
_player_face = this->face;
|
|
ShowErrorMessage(INVALID_STRING_ID, STR_FACE_SAVE_DONE, 0, 0);
|
|
break;
|
|
|
|
/* Toggle gender (male/female) button */
|
|
case PFW_WIDGET_MALE:
|
|
case PFW_WIDGET_FEMALE:
|
|
SetPlayerFaceBits(this->face, PFV_GENDER, this->ge, widget - PFW_WIDGET_MALE);
|
|
ScaleAllPlayerFaceBits(this->face);
|
|
this->UpdateData();
|
|
this->SetDirty();
|
|
break;
|
|
|
|
/* Randomize face button */
|
|
case PFW_WIDGET_RANDOM_NEW_FACE:
|
|
RandomPlayerFaceBits(this->face, this->ge, this->advanced);
|
|
this->UpdateData();
|
|
this->SetDirty();
|
|
break;
|
|
|
|
/* Toggle ethnicity (european/african) button */
|
|
case PFW_WIDGET_ETHNICITY_EUR:
|
|
case PFW_WIDGET_ETHNICITY_AFR:
|
|
SetPlayerFaceBits(this->face, PFV_ETHNICITY, this->ge, widget - PFW_WIDGET_ETHNICITY_EUR);
|
|
ScaleAllPlayerFaceBits(this->face);
|
|
this->UpdateData();
|
|
this->SetDirty();
|
|
break;
|
|
|
|
default:
|
|
/* For all buttons from PFW_WIDGET_HAS_MOUSTACHE_EARRING to PFW_WIDGET_GLASSES_R is the same function.
|
|
* Therefor is this combined function.
|
|
* First it checks which PlayerFaceVariable will be change and then
|
|
* a: invert the value for boolean variables
|
|
* or b: it checks inside of IncreasePlayerFaceBits() if a left (_L) butten is pressed and then decrease else increase the variable */
|
|
if (this->advanced && widget >= PFW_WIDGET_HAS_MOUSTACHE_EARRING && widget <= PFW_WIDGET_GLASSES_R) {
|
|
PlayerFaceVariable pfv; // which PlayerFaceVariable shall be edited
|
|
|
|
if (widget < PFW_WIDGET_EYECOLOUR_L) { // Bool buttons
|
|
switch (widget - PFW_WIDGET_HAS_MOUSTACHE_EARRING) {
|
|
default: NOT_REACHED();
|
|
case 0: pfv = this->is_female ? PFV_HAS_TIE_EARRING : PFV_HAS_MOUSTACHE; break; // Has earring/moustache button
|
|
case 1: pfv = PFV_HAS_GLASSES; break; // Has glasses button
|
|
}
|
|
SetPlayerFaceBits(this->face, pfv, this->ge, !GetPlayerFaceBits(this->face, pfv, this->ge));
|
|
ScaleAllPlayerFaceBits(this->face);
|
|
} else { // Value buttons
|
|
switch ((widget - PFW_WIDGET_EYECOLOUR_L) / 3) {
|
|
default: NOT_REACHED();
|
|
case 0: pfv = PFV_EYE_COLOUR; break; // Eye colour buttons
|
|
case 1: pfv = PFV_CHIN; break; // Chin buttons
|
|
case 2: pfv = PFV_EYEBROWS; break; // Eyebrows buttons
|
|
case 3: pfv = this->is_moust_male ? PFV_MOUSTACHE : PFV_LIPS; break; // Moustache or lips buttons
|
|
case 4: pfv = PFV_NOSE; break; // Nose buttons
|
|
case 5: pfv = PFV_HAIR; break; // Hair buttons
|
|
case 6: pfv = PFV_JACKET; break; // Jacket buttons
|
|
case 7: pfv = PFV_COLLAR; break; // Collar buttons
|
|
case 8: pfv = PFV_TIE_EARRING; break; // Tie/earring buttons
|
|
case 9: pfv = PFV_GLASSES; break; // Glasses buttons
|
|
}
|
|
/* 0 == left (_L), 1 == middle or 2 == right (_R) - button click */
|
|
IncreasePlayerFaceBits(this->face, pfv, this->ge, (((widget - PFW_WIDGET_EYECOLOUR_L) % 3) != 0) ? 1 : -1);
|
|
}
|
|
this->UpdateData();
|
|
this->SetDirty();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void OnQueryTextFinished(char *str)
|
|
{
|
|
if (str == NULL) return;
|
|
/* Set a new player face number */
|
|
if (!StrEmpty(str)) {
|
|
this->face = strtoul(str, NULL, 10);
|
|
ScaleAllPlayerFaceBits(this->face);
|
|
ShowErrorMessage(INVALID_STRING_ID, STR_FACE_FACECODE_SET, 0, 0);
|
|
this->UpdateData();
|
|
this->SetDirty();
|
|
} else {
|
|
ShowErrorMessage(INVALID_STRING_ID, STR_FACE_FACECODE_ERR, 0, 0);
|
|
}
|
|
}
|
|
};
|
|
|
|
/** normal/simple player face selection window description */
|
|
static const WindowDesc _select_player_face_desc = {
|
|
WDP_AUTO, WDP_AUTO, 190, 163, 190, 163,
|
|
WC_PLAYER_FACE, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
_select_player_face_widgets,
|
|
NULL
|
|
};
|
|
|
|
/** advanced player face selection window description */
|
|
static const WindowDesc _select_player_face_adv_desc = {
|
|
WDP_AUTO, WDP_AUTO, 220, 220, 220, 220,
|
|
WC_PLAYER_FACE, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
_select_player_face_adv_widgets,
|
|
NULL
|
|
};
|
|
|
|
/**
|
|
* Open the simple/advanced player face selection window
|
|
*
|
|
* @param player the player which face shall be edited
|
|
* @param adv simple or advanced player face selection window
|
|
* @param top previous top position of the window
|
|
* @param left previous left position of the window
|
|
*
|
|
* @pre is player a valid player
|
|
*/
|
|
static void DoSelectPlayerFace(PlayerID player, bool adv, int top, int left)
|
|
{
|
|
if (!IsValidPlayer(player)) return;
|
|
|
|
if (BringWindowToFrontById(WC_PLAYER_FACE, player)) return;
|
|
new SelectPlayerFaceWindow(adv ? &_select_player_face_adv_desc : &_select_player_face_desc, player, adv); // simple or advanced window
|
|
}
|
|
|
|
|
|
/* Names of the widgets. Keep them in the same order as in the widget array */
|
|
enum PlayerCompanyWindowWidgets {
|
|
PCW_WIDGET_CLOSEBOX = 0,
|
|
PCW_WIDGET_CAPTION,
|
|
PCW_WIDGET_FACE,
|
|
PCW_WIDGET_NEW_FACE,
|
|
PCW_WIDGET_COLOR_SCHEME,
|
|
PCW_WIDGET_PRESIDENT_NAME,
|
|
PCW_WIDGET_COMPANY_NAME,
|
|
PCW_WIDGET_BUILD_VIEW_HQ,
|
|
PCW_WIDGET_RELOCATE_HQ,
|
|
PCW_WIDGET_BUY_SHARE,
|
|
PCW_WIDGET_SELL_SHARE,
|
|
PCW_WIDGET_COMPANY_PASSWORD,
|
|
};
|
|
|
|
static const Widget _player_company_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 89, 158, 169, STR_7004_NEW_FACE, STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 90, 179, 158, 169, STR_7005_COLOR_SCHEME, STR_7031_CHANGE_THE_COMPANY_VEHICLE},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 266, 355, 32, 43, STR_RELOCATE_HQ, STR_RELOCATE_COMPANY_HEADQUARTERS},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 179, 158, 169, STR_7077_BUY_25_SHARE_IN_COMPANY, STR_7079_BUY_25_SHARE_IN_THIS_COMPANY},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 359, 158, 169, STR_7078_SELL_25_SHARE_IN_COMPANY, STR_707A_SELL_25_SHARE_IN_THIS_COMPANY},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
|
|
/**
|
|
* Draws text "Vehicles:" and number of all vehicle types, or "(none)"
|
|
* @param player ID of player to print statistics of
|
|
*/
|
|
static void DrawPlayerVehiclesAmount(PlayerID player)
|
|
{
|
|
const int x = 110;
|
|
int y = 63;
|
|
const Vehicle *v;
|
|
uint train = 0;
|
|
uint road = 0;
|
|
uint air = 0;
|
|
uint ship = 0;
|
|
|
|
DrawString(x, y, STR_7039_VEHICLES, TC_FROMSTRING);
|
|
|
|
FOR_ALL_VEHICLES(v) {
|
|
if (v->owner == player) {
|
|
switch (v->type) {
|
|
case VEH_TRAIN: if (IsFrontEngine(v)) train++; break;
|
|
case VEH_ROAD: if (IsRoadVehFront(v)) road++; break;
|
|
case VEH_AIRCRAFT: if (IsNormalAircraft(v)) air++; break;
|
|
case VEH_SHIP: ship++; break;
|
|
default: break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (train + road + air + ship == 0) {
|
|
DrawString(x + 70, y, STR_7042_NONE, TC_FROMSTRING);
|
|
} else {
|
|
if (train != 0) {
|
|
SetDParam(0, train);
|
|
DrawString(x + 70, y, STR_TRAINS, TC_FROMSTRING);
|
|
y += 10;
|
|
}
|
|
|
|
if (road != 0) {
|
|
SetDParam(0, road);
|
|
DrawString(x + 70, y, STR_ROAD_VEHICLES, TC_FROMSTRING);
|
|
y += 10;
|
|
}
|
|
|
|
if (air != 0) {
|
|
SetDParam(0, air);
|
|
DrawString(x + 70, y, STR_AIRCRAFT, TC_FROMSTRING);
|
|
y += 10;
|
|
}
|
|
|
|
if (ship != 0) {
|
|
SetDParam(0, ship);
|
|
DrawString(x + 70, y, STR_SHIPS, TC_FROMSTRING);
|
|
}
|
|
}
|
|
}
|
|
|
|
int GetAmountOwnedBy(const Player *p, PlayerID owner)
|
|
{
|
|
return (p->share_owners[0] == owner) +
|
|
(p->share_owners[1] == owner) +
|
|
(p->share_owners[2] == owner) +
|
|
(p->share_owners[3] == owner);
|
|
}
|
|
|
|
/**
|
|
* Draws list of all companies with shares
|
|
* @param p pointer to the Player structure
|
|
*/
|
|
static void DrawCompanyOwnerText(const Player *p)
|
|
{
|
|
const Player *p2;
|
|
uint num = 0;
|
|
const byte height = GetCharacterHeight(FS_NORMAL);
|
|
|
|
FOR_ALL_PLAYERS(p2) {
|
|
uint amt = GetAmountOwnedBy(p, p2->index);
|
|
if (amt != 0) {
|
|
SetDParam(0, amt * 25);
|
|
SetDParam(1, p2->index);
|
|
|
|
DrawString(120, (num++) * height + 116, STR_707D_OWNED_BY, TC_FROMSTRING);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Player company window event definition
|
|
*
|
|
* @param w window pointer
|
|
* @param e event been triggered
|
|
*/
|
|
static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT: {
|
|
const Player *p = GetPlayer((PlayerID)w->window_number);
|
|
bool local = w->window_number == _local_player;
|
|
|
|
w->SetWidgetHiddenState(PCW_WIDGET_NEW_FACE, !local);
|
|
w->SetWidgetHiddenState(PCW_WIDGET_COLOR_SCHEME, !local);
|
|
w->SetWidgetHiddenState(PCW_WIDGET_PRESIDENT_NAME, !local);
|
|
w->SetWidgetHiddenState(PCW_WIDGET_COMPANY_NAME, !local);
|
|
w->widget[PCW_WIDGET_BUILD_VIEW_HQ].data = (local && p->location_of_house == 0) ? STR_706F_BUILD_HQ : STR_7072_VIEW_HQ;
|
|
if (local && p->location_of_house != 0) w->widget[PCW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; //HQ is already built.
|
|
w->SetWidgetDisabledState(PCW_WIDGET_BUILD_VIEW_HQ, !local && p->location_of_house == 0);
|
|
w->SetWidgetHiddenState(PCW_WIDGET_RELOCATE_HQ, !local || p->location_of_house == 0);
|
|
w->SetWidgetHiddenState(PCW_WIDGET_BUY_SHARE, local);
|
|
w->SetWidgetHiddenState(PCW_WIDGET_SELL_SHARE, local);
|
|
w->SetWidgetHiddenState(PCW_WIDGET_COMPANY_PASSWORD, !local || !_networking);
|
|
|
|
if (!local) {
|
|
if (_patches.allow_shares) { // Shares are allowed
|
|
/* If all shares are owned by someone (none by nobody), disable buy button */
|
|
w->SetWidgetDisabledState(PCW_WIDGET_BUY_SHARE, GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 0 ||
|
|
/* Only 25% left to buy. If the player is human, disable buying it up.. TODO issues! */
|
|
(GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 1 && !p->is_ai) ||
|
|
/* Spectators cannot do anything of course */
|
|
_local_player == PLAYER_SPECTATOR);
|
|
|
|
/* If the player doesn't own any shares, disable sell button */
|
|
w->SetWidgetDisabledState(PCW_WIDGET_SELL_SHARE, (GetAmountOwnedBy(p, _local_player) == 0) ||
|
|
/* Spectators cannot do anything of course */
|
|
_local_player == PLAYER_SPECTATOR);
|
|
} else { // Shares are not allowed, disable buy/sell buttons
|
|
w->DisableWidget(PCW_WIDGET_BUY_SHARE);
|
|
w->DisableWidget(PCW_WIDGET_SELL_SHARE);
|
|
}
|
|
}
|
|
|
|
SetDParam(0, p->index);
|
|
SetDParam(1, p->index);
|
|
|
|
DrawWindowWidgets(w);
|
|
|
|
/* Player face */
|
|
DrawPlayerFace(p->face, p->player_color, 2, 16);
|
|
|
|
/* "xxx (Manager)" */
|
|
SetDParam(0, p->index);
|
|
DrawStringMultiCenter(48, 141, STR_7037_PRESIDENT, 94);
|
|
|
|
/* "Inaugurated:" */
|
|
SetDParam(0, p->inaugurated_year);
|
|
DrawString(110, 23, STR_7038_INAUGURATED, TC_FROMSTRING);
|
|
|
|
/* "Colour scheme:" */
|
|
DrawString(110, 43, STR_7006_COLOR_SCHEME, TC_FROMSTRING);
|
|
/* Draw company-colour bus */
|
|
DrawSprite(SPR_VEH_BUS_SW_VIEW, PLAYER_SPRITE_COLOR(p->index), 215, 44);
|
|
|
|
/* "Vehicles:" */
|
|
DrawPlayerVehiclesAmount((PlayerID)w->window_number);
|
|
|
|
/* "Company value:" */
|
|
SetDParam(0, CalculateCompanyValue(p));
|
|
DrawString(110, 106, STR_7076_COMPANY_VALUE, TC_FROMSTRING);
|
|
|
|
/* Shares list */
|
|
DrawCompanyOwnerText(p);
|
|
|
|
break;
|
|
}
|
|
|
|
case WE_CLICK:
|
|
switch (e->we.click.widget) {
|
|
case PCW_WIDGET_NEW_FACE: DoSelectPlayerFace((PlayerID)w->window_number, false); break;
|
|
|
|
case PCW_WIDGET_COLOR_SCHEME: {
|
|
Window *wf = AllocateWindowDescFront<Window>(_loaded_newgrf_features.has_2CC ? &_select_player_livery_2cc_desc : &_select_player_livery_desc, w->window_number);
|
|
if (wf != NULL) {
|
|
wf->caption_color = wf->window_number;
|
|
WP(wf, livery_d).livery_class = LC_OTHER;
|
|
WP(wf, livery_d).sel = 1;
|
|
wf->LowerWidget(2);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case PCW_WIDGET_PRESIDENT_NAME: {
|
|
const Player *p = GetPlayer((PlayerID)w->window_number);
|
|
WP(w, def_d).byte_1 = 0;
|
|
SetDParam(0, p->index);
|
|
ShowQueryString(STR_PLAYER_NAME, STR_700B_PRESIDENT_S_NAME, 31, 94, w, CS_ALPHANUMERAL);
|
|
break;
|
|
}
|
|
|
|
case PCW_WIDGET_COMPANY_NAME: {
|
|
Player *p = GetPlayer((PlayerID)w->window_number);
|
|
WP(w, def_d).byte_1 = 1;
|
|
SetDParam(0, p->index);
|
|
ShowQueryString(STR_COMPANY_NAME, STR_700A_COMPANY_NAME, 31, 150, w, CS_ALPHANUMERAL);
|
|
break;
|
|
}
|
|
|
|
case PCW_WIDGET_BUILD_VIEW_HQ: {
|
|
TileIndex tile = GetPlayer((PlayerID)w->window_number)->location_of_house;
|
|
if (tile == 0) {
|
|
if ((byte)w->window_number != _local_player)
|
|
return;
|
|
SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, w);
|
|
SetTileSelectSize(2, 2);
|
|
w->LowerWidget(PCW_WIDGET_BUILD_VIEW_HQ);
|
|
w->InvalidateWidget(PCW_WIDGET_BUILD_VIEW_HQ);
|
|
} else {
|
|
if (_ctrl_pressed) {
|
|
ShowExtraViewPortWindow(tile);
|
|
} else {
|
|
ScrollMainWindowToTile(tile);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case PCW_WIDGET_RELOCATE_HQ:
|
|
SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, w);
|
|
SetTileSelectSize(2, 2);
|
|
w->LowerWidget(PCW_WIDGET_RELOCATE_HQ);
|
|
w->InvalidateWidget(PCW_WIDGET_RELOCATE_HQ);
|
|
break;
|
|
|
|
case PCW_WIDGET_BUY_SHARE:
|
|
DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_707B_CAN_T_BUY_25_SHARE_IN_THIS));
|
|
break;
|
|
|
|
case PCW_WIDGET_SELL_SHARE:
|
|
DoCommandP(0, w->window_number, 0, NULL, CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_707C_CAN_T_SELL_25_SHARE_IN));
|
|
break;
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
case PCW_WIDGET_COMPANY_PASSWORD:
|
|
if (w->window_number == _local_player) ShowNetworkCompanyPasswordWindow();
|
|
break;
|
|
#endif /* ENABLE_NETWORK */
|
|
}
|
|
break;
|
|
|
|
case WE_TICK:
|
|
/* redraw the window every now and then */
|
|
if ((++w->vscroll.pos & 0x1F) == 0) w->SetDirty();
|
|
break;
|
|
|
|
case WE_PLACE_OBJ:
|
|
if (DoCommandP(e->we.place.tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
|
|
ResetObjectToPlace();
|
|
w->widget[PCW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; // this button can now behave as a normal push button
|
|
w->RaiseButtons();
|
|
break;
|
|
|
|
case WE_ABORT_PLACE_OBJ:
|
|
w->RaiseButtons();
|
|
break;
|
|
|
|
case WE_DESTROY:
|
|
DeleteWindowById(WC_PLAYER_FACE, w->window_number);
|
|
if (w->window_number == _local_player) DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
|
|
break;
|
|
|
|
case WE_ON_EDIT_TEXT:
|
|
if (StrEmpty(e->we.edittext.str)) break;
|
|
|
|
_cmd_text = e->we.edittext.str;
|
|
switch (WP(w, def_d).byte_1) {
|
|
case 0: /* Change president name */
|
|
DoCommandP(0, 0, 0, NULL, CMD_CHANGE_PRESIDENT_NAME | CMD_MSG(STR_700D_CAN_T_CHANGE_PRESIDENT));
|
|
break;
|
|
case 1: /* Change company name */
|
|
DoCommandP(0, 0, 0, NULL, CMD_CHANGE_COMPANY_NAME | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME));
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
static const WindowDesc _player_company_desc = {
|
|
WDP_AUTO, WDP_AUTO, 360, 170, 360, 170,
|
|
WC_COMPANY, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
_player_company_widgets,
|
|
PlayerCompanyWndProc
|
|
};
|
|
|
|
void ShowPlayerCompany(PlayerID player)
|
|
{
|
|
Window *w;
|
|
|
|
if (!IsValidPlayer(player)) return;
|
|
|
|
w = AllocateWindowDescFront<Window>(&_player_company_desc, player);
|
|
if (w != NULL) w->caption_color = w->window_number;
|
|
}
|
|
|
|
|
|
|
|
static void BuyCompanyWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT: {
|
|
Player *p = GetPlayer((PlayerID)w->window_number);
|
|
SetDParam(0, STR_COMPANY_NAME);
|
|
SetDParam(1, p->index);
|
|
DrawWindowWidgets(w);
|
|
|
|
DrawPlayerFace(p->face, p->player_color, 2, 16);
|
|
|
|
SetDParam(0, p->index);
|
|
SetDParam(1, p->bankrupt_value);
|
|
DrawStringMultiCenter(214, 65, STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT, 238);
|
|
} break;
|
|
|
|
case WE_CLICK:
|
|
switch (e->we.click.widget) {
|
|
case 3:
|
|
delete w;
|
|
break;
|
|
case 4: {
|
|
DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_COMPANY | CMD_MSG(STR_7060_CAN_T_BUY_COMPANY));
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const Widget _buy_company_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 5, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 5, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_PANEL, RESIZE_NONE, 5, 0, 333, 14, 136, 0x0, STR_NULL},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 5, 148, 207, 117, 128, STR_00C9_NO, STR_NULL},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 5, 218, 277, 117, 128, STR_00C8_YES, STR_NULL},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const WindowDesc _buy_company_desc = {
|
|
153, 171, 334, 137, 334, 137,
|
|
WC_BUY_COMPANY, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
|
|
_buy_company_widgets,
|
|
BuyCompanyWndProc
|
|
};
|
|
|
|
|
|
void ShowBuyCompanyDialog(uint player)
|
|
{
|
|
AllocateWindowDescFront<Window>(&_buy_company_desc, player);
|
|
}
|
|
|
|
/********** HIGHSCORE and ENDGAME windows */
|
|
|
|
/* Always draw a maximized window and within there the centered background */
|
|
static void SetupHighScoreEndWindow(Window *w, uint *x, uint *y)
|
|
{
|
|
uint i;
|
|
/* resize window to "full-screen" */
|
|
w->width = _screen.width;
|
|
w->height = _screen.height;
|
|
w->widget[0].right = w->width - 1;
|
|
w->widget[0].bottom = w->height - 1;
|
|
|
|
DrawWindowWidgets(w);
|
|
|
|
/* Center Highscore/Endscreen background */
|
|
*x = max(0, (_screen.width / 2) - (640 / 2));
|
|
*y = max(0, (_screen.height / 2) - (480 / 2));
|
|
for (i = 0; i < 10; i++) // the image is split into 10 50px high parts
|
|
DrawSprite(WP(w, highscore_d).background_img + i, PAL_NONE, *x, *y + (i * 50));
|
|
}
|
|
|
|
extern StringID EndGameGetPerformanceTitleFromValue(uint value);
|
|
|
|
/** End game window shown at the end of the game */
|
|
static void EndGameWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT: {
|
|
const Player *p;
|
|
uint x, y;
|
|
|
|
SetupHighScoreEndWindow(w, &x, &y);
|
|
|
|
if (!IsValidPlayer(_local_player)) break;
|
|
|
|
p = GetPlayer(_local_player);
|
|
/* We need to get performance from last year because the image is shown
|
|
* at the start of the new year when these things have already been copied */
|
|
if (WP(w, highscore_d).background_img == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/
|
|
SetDParam(0, p->index);
|
|
SetDParam(1, p->index);
|
|
SetDParam(2, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history));
|
|
DrawStringMultiCenter(x + (640 / 2), y + 107, STR_021C_OF_ACHIEVES_STATUS, 640);
|
|
} else {
|
|
SetDParam(0, p->index);
|
|
SetDParam(1, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history));
|
|
DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640);
|
|
}
|
|
} break;
|
|
|
|
case WE_CLICK: /* Close the window (and show the highscore window) */
|
|
delete w;
|
|
break;
|
|
|
|
case WE_DESTROY: /* Show the highscore window when this one is closed */
|
|
if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
|
|
ShowHighscoreTable(w->window_number, WP(w, highscore_d).rank);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void HighScoreWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT: {
|
|
const HighScore *hs = _highscore_table[w->window_number];
|
|
uint x, y;
|
|
uint8 i;
|
|
|
|
SetupHighScoreEndWindow(w, &x, &y);
|
|
|
|
SetDParam(0, _patches.ending_year);
|
|
SetDParam(1, w->window_number + STR_6801_EASY);
|
|
DrawStringMultiCenter(x + (640 / 2), y + 62, !_networking ? STR_0211_TOP_COMPANIES_WHO_REACHED : STR_TOP_COMPANIES_NETWORK_GAME, 500);
|
|
|
|
/* Draw Highscore peepz */
|
|
for (i = 0; i < lengthof(_highscore_table[0]); i++) {
|
|
SetDParam(0, i + 1);
|
|
DrawString(x + 40, y + 140 + (i * 55), STR_0212, TC_BLACK);
|
|
|
|
if (hs[i].company[0] != '\0') {
|
|
TextColour colour = (WP(w, highscore_d).rank == (int8)i) ? TC_RED : TC_BLACK; // draw new highscore in red
|
|
|
|
DoDrawString(hs[i].company, x + 71, y + 140 + (i * 55), colour);
|
|
SetDParam(0, hs[i].title);
|
|
SetDParam(1, hs[i].score);
|
|
DrawString(x + 71, y + 160 + (i * 55), STR_HIGHSCORE_STATS, colour);
|
|
}
|
|
}
|
|
} break;
|
|
|
|
case WE_CLICK: /* Onclick to close window, and in destroy event handle the rest */
|
|
delete w;
|
|
break;
|
|
|
|
case WE_DESTROY: /* Get back all the hidden windows */
|
|
if (_game_mode != GM_MENU) ShowVitalWindows();
|
|
|
|
if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const Widget _highscore_widgets[] = {
|
|
{ WWT_PANEL, RESIZE_NONE, 16, 0, 640, 0, 480, 0x0, STR_NULL},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const WindowDesc _highscore_desc = {
|
|
0, 0, 641, 481, 641, 481,
|
|
WC_HIGHSCORE, WC_NONE,
|
|
0,
|
|
_highscore_widgets,
|
|
HighScoreWndProc
|
|
};
|
|
|
|
static const WindowDesc _endgame_desc = {
|
|
0, 0, 641, 481, 641, 481,
|
|
WC_ENDSCREEN, WC_NONE,
|
|
0,
|
|
_highscore_widgets,
|
|
EndGameWndProc
|
|
};
|
|
|
|
/** Show the highscore table for a given difficulty. When called from
|
|
* endgame ranking is set to the top5 element that was newly added
|
|
* and is thus highlighted */
|
|
void ShowHighscoreTable(int difficulty, int8 ranking)
|
|
{
|
|
Window *w;
|
|
|
|
/* pause game to show the chart */
|
|
if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
|
|
|
|
/* Close all always on-top windows to get a clean screen */
|
|
if (_game_mode != GM_MENU) HideVitalWindows();
|
|
|
|
DeleteWindowByClass(WC_HIGHSCORE);
|
|
w = new Window(&_highscore_desc);
|
|
|
|
if (w != NULL) {
|
|
MarkWholeScreenDirty();
|
|
w->window_number = difficulty; // show highscore chart for difficulty...
|
|
WP(w, highscore_d).background_img = SPR_HIGHSCORE_CHART_BEGIN; // which background to show
|
|
WP(w, highscore_d).rank = ranking;
|
|
}
|
|
}
|
|
|
|
/** Show the endgame victory screen in 2050. Update the new highscore
|
|
* if it was high enough */
|
|
void ShowEndGameChart()
|
|
{
|
|
Window *w;
|
|
|
|
/* Dedicated server doesn't need the highscore window */
|
|
if (_network_dedicated) return;
|
|
/* Pause in single-player to have a look at the highscore at your own leisure */
|
|
if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
|
|
|
|
HideVitalWindows();
|
|
DeleteWindowByClass(WC_ENDSCREEN);
|
|
w = new Window(&_endgame_desc);
|
|
|
|
if (w != NULL) {
|
|
MarkWholeScreenDirty();
|
|
|
|
WP(w, highscore_d).background_img = SPR_TYCOON_IMG1_BEGIN;
|
|
|
|
if (_local_player != PLAYER_SPECTATOR) {
|
|
const Player *p = GetPlayer(_local_player);
|
|
if (p->old_economy[0].performance_history == SCORE_MAX)
|
|
WP(w, highscore_d).background_img = SPR_TYCOON_IMG2_BEGIN;
|
|
}
|
|
|
|
/* In a network game show the endscores of the custom difficulty 'network' which is the last one
|
|
* as well as generate a TOP5 of that game, and not an all-time top5. */
|
|
if (_networking) {
|
|
w->window_number = lengthof(_highscore_table) - 1;
|
|
WP(w, highscore_d).rank = SaveHighScoreValueNetwork();
|
|
} else {
|
|
/* in single player _local player is always valid */
|
|
const Player *p = GetPlayer(_local_player);
|
|
w->window_number = _opt.diff_level;
|
|
WP(w, highscore_d).rank = SaveHighScoreValue(p);
|
|
}
|
|
}
|
|
}
|