mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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234 lines
5.7 KiB
C++
234 lines
5.7 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file dmusic.cpp Playing music via DirectMusic. */
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#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
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#define INITGUID
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#include "../stdafx.h"
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#ifdef WIN32_LEAN_AND_MEAN
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#undef WIN32_LEAN_AND_MEAN // Don't exclude rarely-used stuff from Windows headers
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#endif
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#include "../debug.h"
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#include "../os/windows/win32.h"
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#include "dmusic.h"
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#include <windows.h>
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#include <dmksctrl.h>
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#include <dmusici.h>
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#include <dmusicc.h>
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#include <dmusicf.h>
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static FMusicDriver_DMusic iFMusicDriver_DMusic;
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/** the performance object controls manipulation of the segments */
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static IDirectMusicPerformance *performance = NULL;
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/** the loader object can load many types of DMusic related files */
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static IDirectMusicLoader *loader = NULL;
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/** the segment object is where the MIDI data is stored for playback */
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static IDirectMusicSegment *segment = NULL;
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static bool seeking = false;
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#define M(x) x "\0"
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static const char ole_files[] =
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M("ole32.dll")
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M("CoCreateInstance")
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M("CoInitialize")
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M("CoUninitialize")
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M("")
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;
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#undef M
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struct ProcPtrs {
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unsigned long (WINAPI * CoCreateInstance)(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID *ppv);
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HRESULT (WINAPI * CoInitialize)(LPVOID pvReserved);
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void (WINAPI * CoUninitialize)();
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};
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static ProcPtrs proc;
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const char *MusicDriver_DMusic::Start(const char * const *parm)
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{
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if (performance != NULL) return NULL;
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if (proc.CoCreateInstance == NULL) {
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if (!LoadLibraryList((Function*)&proc, ole_files)) {
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return "ole32.dll load failed";
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}
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}
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/* Initialize COM */
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if (FAILED(proc.CoInitialize(NULL))) {
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return "COM initialization failed";
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}
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/* create the performance object */
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if (FAILED(proc.CoCreateInstance(
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CLSID_DirectMusicPerformance,
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NULL,
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CLSCTX_INPROC,
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IID_IDirectMusicPerformance,
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(LPVOID*)&performance
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))) {
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proc.CoUninitialize();
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return "Failed to create the performance object";
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}
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/* initialize it */
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if (FAILED(performance->Init(NULL, NULL, NULL))) {
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performance->Release();
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performance = NULL;
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proc.CoUninitialize();
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return "Failed to initialize performance object";
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}
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/* choose default Windows synth */
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if (FAILED(performance->AddPort(NULL))) {
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performance->CloseDown();
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performance->Release();
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performance = NULL;
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proc.CoUninitialize();
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return "AddPort failed";
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}
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/* create the loader object; this will be used to load the MIDI file */
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if (FAILED(proc.CoCreateInstance(
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CLSID_DirectMusicLoader,
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NULL,
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CLSCTX_INPROC,
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IID_IDirectMusicLoader,
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(LPVOID*)&loader
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))) {
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performance->CloseDown();
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performance->Release();
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performance = NULL;
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proc.CoUninitialize();
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return "Failed to create loader object";
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}
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return NULL;
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}
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void MusicDriver_DMusic::Stop()
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{
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seeking = false;
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if (performance != NULL) performance->Stop(NULL, NULL, 0, 0);
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if (segment != NULL) {
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segment->SetParam(GUID_Unload, 0xFFFFFFFF, 0, 0, performance);
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segment->Release();
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segment = NULL;
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}
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if (performance != NULL) {
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performance->CloseDown();
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performance->Release();
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performance = NULL;
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}
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if (loader != NULL) {
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loader->Release();
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loader = NULL;
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}
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proc.CoUninitialize();
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}
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void MusicDriver_DMusic::PlaySong(const char *filename)
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{
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/* set up the loader object info */
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DMUS_OBJECTDESC obj_desc;
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ZeroMemory(&obj_desc, sizeof(obj_desc));
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obj_desc.dwSize = sizeof(obj_desc);
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obj_desc.guidClass = CLSID_DirectMusicSegment;
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obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH;
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MultiByteToWideChar(
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CP_ACP, MB_PRECOMPOSED,
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filename, -1,
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obj_desc.wszFileName, lengthof(obj_desc.wszFileName)
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);
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/* release the existing segment if we have any */
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if (segment != NULL) {
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segment->Release();
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segment = NULL;
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}
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/* make a new segment */
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if (FAILED(loader->GetObject(
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&obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment
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))) {
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DEBUG(driver, 0, "DirectMusic: GetObject failed");
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return;
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}
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/* tell the segment what kind of data it contains */
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if (FAILED(segment->SetParam(
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GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance
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))) {
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DEBUG(driver, 0, "DirectMusic: SetParam (MIDI file) failed");
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return;
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}
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/* tell the segment to 'download' the instruments */
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if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) {
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DEBUG(driver, 0, "DirectMusic: failed to download instruments");
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return;
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}
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/* start playing the MIDI file */
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if (FAILED(performance->PlaySegment(segment, 0, 0, NULL))) {
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DEBUG(driver, 0, "DirectMusic: PlaySegment failed");
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return;
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}
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seeking = true;
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}
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void MusicDriver_DMusic::StopSong()
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{
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if (FAILED(performance->Stop(segment, NULL, 0, 0))) {
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DEBUG(driver, 0, "DirectMusic: StopSegment failed");
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}
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seeking = false;
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}
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bool MusicDriver_DMusic::IsSongPlaying()
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{
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/* Not the nicest code, but there is a short delay before playing actually
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* starts. OpenTTD makes no provision for this. */
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if (performance->IsPlaying(segment, NULL) == S_OK) {
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seeking = false;
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return true;
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} else {
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return seeking;
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}
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}
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void MusicDriver_DMusic::SetVolume(byte vol)
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{
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long db = vol * 2000 / 127 - 2000; ///< 0 - 127 -> -2000 - 0
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performance->SetGlobalParam(GUID_PerfMasterVolume, &db, sizeof(db));
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}
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#endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */
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