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OpenTTD-patches/src/tunnelbridge_map.h

633 lines
20 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tunnelbridge_map.h Functions that have tunnels and bridges in common */
#ifndef TUNNELBRIDGE_MAP_H
#define TUNNELBRIDGE_MAP_H
#include "bridge_map.h"
#include "tunnel_base.h"
#include "cmd_helper.h"
#include "signal_type.h"
#include "tunnel_map.h"
#include "track_func.h"
#include "settings_type.h"
#include "vehicle_type.h"
#include "core/bitmath_func.hpp"
/**
* Get the direction pointing to the other end.
*
* Tunnel: Get the direction facing into the tunnel
* Bridge: Get the direction pointing onto the bridge
* @param t The tile to analyze
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return the above mentioned direction
*/
inline DiagDirection GetTunnelBridgeDirection(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
return (DiagDirection)GB(_m[t].m5, 0, 2);
}
/**
* Tunnel: Get the transport type of the tunnel (road or rail)
* Bridge: Get the transport type of the bridge's ramp
* @param t The tile to analyze
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return the transport type in the tunnel/bridge
*/
inline TransportType GetTunnelBridgeTransportType(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
return (TransportType)GB(_m[t].m5, 2, 2);
}
inline uint8_t GetTunnelBridgeGroundBits(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
return GB(_me[t].m7, 5, 3);
}
/**
* Tunnel: Is this tunnel entrance in a snowy or desert area?
* Bridge: Does the bridge ramp lie in a snow or desert area?
* @param t The tile to analyze
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if the tile is in a snowy/desert area
*/
inline bool HasTunnelBridgeSnowOrDesert(TileIndex t)
{
return GetTunnelBridgeGroundBits(t) == 1;
}
/**
* Is this a rail bridge or tunnel?
* @param t the tile that might be a rail bridge or tunnel
* @return true if and only if this tile is a rail bridge or tunnel
*/
inline bool IsRailTunnelBridgeTile(TileIndex t)
{
return IsTileType(t, MP_TUNNELBRIDGE) && (Extract<TransportType, 2, 2>(_m[t].m5) == TRANSPORT_RAIL);
}
inline void SetTunnelBridgeGroundBits(TileIndex t, uint8_t bits)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
SB(_me[t].m7, 5, 3, bits);
}
/**
* Tunnel: Places this tunnel entrance in a snowy or desert area, or takes it out of there.
* Bridge: Sets whether the bridge ramp lies in a snow or desert area.
* @param t the tunnel entrance / bridge ramp tile
* @param snow_or_desert is the entrance/ramp in snow or desert (true), when
* not in snow and not in desert false
* @pre IsTileType(t, MP_TUNNELBRIDGE)
*/
inline void SetTunnelBridgeSnowOrDesert(TileIndex t, bool snow_or_desert)
{
SetTunnelBridgeGroundBits(t, snow_or_desert ? 1 : 0);
}
/**
* Determines type of the wormhole and returns its other end
* @param t one end
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return other end
*/
inline TileIndex GetOtherTunnelBridgeEnd(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
return IsTunnel(t) ? GetOtherTunnelEnd(t) : GetOtherBridgeEnd(t);
}
/**
* Get the track bits for a rail tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return reserved track bits
*/
inline TrackBits GetTunnelBridgeTrackBits(TileIndex t)
{
if (IsTunnel(t)) {
return DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t));
} else {
return GetCustomBridgeHeadTrackBits(t);
}
}
/**
* Get the primary railtype track bits for a rail tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return reserved track bits
*/
inline TrackBits GetPrimaryTunnelBridgeTrackBits(TileIndex t)
{
if (IsTunnel(t)) {
return DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t));
} else {
TrackBits bits = GetCustomBridgeHeadTrackBits(t);
if (bits == TRACK_BIT_HORZ || bits == TRACK_BIT_VERT) {
return bits & GetAcrossBridgePossibleTrackBits(t);
} else {
return bits;
}
}
}
/**
* Get the secondary railtype track bits for a rail tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return reserved track bits
*/
inline TrackBits GetSecondaryTunnelBridgeTrackBits(TileIndex t)
{
if (IsTunnel(t)) {
return TRACK_BIT_NONE;
} else {
TrackBits bits = GetCustomBridgeHeadTrackBits(t);
if (bits == TRACK_BIT_HORZ || bits == TRACK_BIT_VERT) {
return bits & (~GetAcrossBridgePossibleTrackBits(t));
} else {
return TRACK_BIT_NONE;
}
}
}
/**
* Get the track bits for a rail tunnel/bridge onto/across the tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return reserved track bits
*/
inline TrackBits GetAcrossTunnelBridgeTrackBits(TileIndex t)
{
if (IsTunnel(t)) {
return DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t));
} else {
return GetCustomBridgeHeadTrackBits(t) & GetAcrossBridgePossibleTrackBits(t);
}
}
/**
* Get the reserved track bits for a rail tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return reserved track bits
*/
inline TrackBits GetTunnelBridgeReservationTrackBits(TileIndex t)
{
if (IsTunnel(t)) {
return HasTunnelReservation(t) ? DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t)) : TRACK_BIT_NONE;
} else {
return GetBridgeReservationTrackBits(t);
}
}
/**
* Get the reserved track bits for a rail tunnel/bridge onto/across the tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return reserved track bits
*/
inline TrackBits GetAcrossTunnelBridgeReservationTrackBits(TileIndex t)
{
if (IsTunnel(t)) {
return HasTunnelReservation(t) ? DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t)) : TRACK_BIT_NONE;
} else {
return GetAcrossBridgeReservationTrackBits(t);
}
}
/**
* Get whether there are reserved track bits for a rail tunnel/bridge onto/across the tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return whether there are reserved track bits
*/
inline bool HasAcrossTunnelBridgeReservation(TileIndex t)
{
if (IsTunnel(t)) {
return HasTunnelReservation(t);
} else {
return GetAcrossBridgeReservationTrackBits(t) != TRACK_BIT_NONE;
}
}
/**
* Get the rail infrastructure count of a rail tunnel/bridge head tile (excluding the tunnel/bridge middle)
* @param bits the track bits
* @return rail infrastructure count
*/
inline uint GetTunnelBridgeHeadOnlyRailInfrastructureCountFromTrackBits(TrackBits bits)
{
uint pieces = CountBits(bits);
if (TracksOverlap(bits)) pieces *= pieces;
return (TUNNELBRIDGE_TRACKBIT_FACTOR / 2) * (1 + pieces);
}
/**
* Get the primary railtype rail infrastructure count of a rail tunnel/bridge head tile (excluding the tunnel/bridge middle)
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return rail infrastructure count
*/
inline uint GetTunnelBridgeHeadOnlyPrimaryRailInfrastructureCount(TileIndex t)
{
return IsBridge(t) ? GetTunnelBridgeHeadOnlyRailInfrastructureCountFromTrackBits(GetPrimaryTunnelBridgeTrackBits(t)) : TUNNELBRIDGE_TRACKBIT_FACTOR;
}
/**
* Get the secondary railtype rail infrastructure count of a rail tunnel/bridge head tile (excluding the tunnel/bridge middle)
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return rail infrastructure count
*/
inline uint GetTunnelBridgeHeadOnlySecondaryRailInfrastructureCount(TileIndex t)
{
return IsBridge(t) && GetSecondaryTunnelBridgeTrackBits(t) ? (TUNNELBRIDGE_TRACKBIT_FACTOR / 2) : 0;
}
/**
* Check if the given track direction on a rail bridge head tile enters the bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @param td track direction
* @return reservation state
*/
inline bool TrackdirEntersTunnelBridge(TileIndex t, Trackdir td)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
assert_tile(GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL, t);
return TrackdirToExitdir(td) == GetTunnelBridgeDirection(t);
}
/**
* Check if the given track direction on a rail bridge head tile exits the bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @param td track direction
* @return reservation state
*/
inline bool TrackdirExitsTunnelBridge(TileIndex t, Trackdir td)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
assert_tile(GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL, t);
return TrackdirToExitdir(ReverseTrackdir(td)) == GetTunnelBridgeDirection(t);
}
/**
* Check if the given track on a rail bridge head tile enters/exits the bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param tile the tile
* @param t track
* @return reservation state
*/
inline bool IsTrackAcrossTunnelBridge(TileIndex tile, Track t)
{
assert_tile(IsTileType(tile, MP_TUNNELBRIDGE), tile);
assert_tile(GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL, tile);
return DiagdirReachesTracks(ReverseDiagDir(GetTunnelBridgeDirection(tile))) & TrackToTrackBits(t);
}
/**
* Lift the reservation of a specific track on a tunnel or rail bridge head tile
* @pre IsTileType(tile, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL
* @param tile the tile
*/
inline void UnreserveAcrossRailTunnelBridge(TileIndex tile)
{
assert_tile(IsTileType(tile, MP_TUNNELBRIDGE), tile);
assert_tile(GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL, tile);
if (IsTunnel(tile)) {
SetTunnelReservation(tile, false);
} else {
UnreserveAcrossRailBridgeHead(tile);
}
}
/**
* Declare tunnel/bridge entrance with signal simulation.
* @param t the tunnel/bridge tile.
*/
inline void SetTunnelBridgeSignalSimulationEntrance(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
SetBit(_m[t].m5, 5);
}
/**
* Remove tunnel/bridge entrance with signal simulation.
* @param t the tunnel/bridge tile.
*/
inline void ClrTunnelBridgeSignalSimulationEntrance(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
ClrBit(_m[t].m5, 5);
}
/**
* Declare tunnel/bridge exit with signal simulation.
* @param t the tunnel/bridge tile.
*/
inline void SetTunnelBridgeSignalSimulationExit(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
SetBit(_m[t].m5, 6);
}
/**
* Remove tunnel/bridge exit with signal simulation.
* @param t the tunnel/bridge tile.
*/
inline void ClrTunnelBridgeSignalSimulationExit(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
ClrBit(_m[t].m5, 6);
}
/**
* Is this a tunnel/bridge pair with signal simulation?
* On tunnel/bridge pair minimal one of the two bits is set.
* @param t the tile that might be a tunnel/bridge.
* @return true if and only if this tile is a tunnel/bridge with signal simulation.
*/
inline bool IsTunnelBridgeWithSignalSimulation(TileIndex t)
{
return IsTileType(t, MP_TUNNELBRIDGE) && (HasBit(_m[t].m5, 5) || HasBit(_m[t].m5, 6));
}
/**
* Is this a tunnel/bridge entrance tile with signal?
* Tunnel bridge signal simulation has allways bit 5 on at entrance.
* @param t the tile that might be a tunnel/bridge.
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if this tile is a tunnel/bridge entrance.
*/
inline bool IsTunnelBridgeSignalSimulationEntrance(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
return HasBit(_m[t].m5, 5);
}
/**
* Is this a tunnel/bridge entrance tile with signal?
* Tunnel bridge signal simulation has allways bit 5 on at entrance.
* @param t the tile that might be a tunnel/bridge.
* @return true if and only if this tile is a tunnel/bridge entrance.
*/
inline bool IsTunnelBridgeSignalSimulationEntranceTile(TileIndex t)
{
return IsTileType(t, MP_TUNNELBRIDGE) && HasBit(_m[t].m5, 5);
}
/**
* Is this a tunnel/bridge entrance tile with signal only?
* @param t the tile that might be a tunnel/bridge.
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if this tile is a tunnel/bridge entrance only.
*/
inline bool IsTunnelBridgeSignalSimulationEntranceOnly(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
return HasBit(_m[t].m5, 5) && !HasBit(_m[t].m5, 6);
}
/**
* Is this a tunnel/bridge exit?
* @param t the tile that might be a tunnel/bridge.
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if this tile is a tunnel/bridge exit.
*/
inline bool IsTunnelBridgeSignalSimulationExit(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
return HasBit(_m[t].m5, 6);
}
/**
* Is this a tunnel/bridge exit?
* @param t the tile that might be a tunnel/bridge.
* @return true if and only if this tile is a tunnel/bridge exit.
*/
inline bool IsTunnelBridgeSignalSimulationExitTile(TileIndex t)
{
return IsTileType(t, MP_TUNNELBRIDGE) && HasBit(_m[t].m5, 6);
}
/**
* Is this a tunnel/bridge exit only?
* @param t the tile that might be a tunnel/bridge.
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if this tile is a tunnel/bridge exit only.
*/
inline bool IsTunnelBridgeSignalSimulationExitOnly(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
return !HasBit(_m[t].m5, 5) && HasBit(_m[t].m5, 6);
}
/**
* Is this a tunnel/bridge entrance and exit?
* @param t the tile that might be a tunnel/bridge.
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if this tile is a tunnel/bridge entrance and exit.
*/
inline bool IsTunnelBridgeSignalSimulationBidirectional(TileIndex t)
{
assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
return HasBit(_m[t].m5, 5) && HasBit(_m[t].m5, 6);
}
/**
* Get the signal state for a tunnel/bridge entrance with signal simulation
* @param t the tunnel/bridge entrance or exit tile with signal simulation
* @pre IsTunnelBridgeWithSignalSimulation(t)
* @return signal state
*/
inline SignalState GetTunnelBridgeEntranceSignalState(TileIndex t)
{
assert_tile(IsTunnelBridgeSignalSimulationEntrance(t), t);
return HasBit(_me[t].m6, 0) ? SIGNAL_STATE_GREEN : SIGNAL_STATE_RED;
}
/**
* Get the signal state for a tunnel/bridge exit with signal simulation
* @param t the tunnel/bridge entrance or exit tile with signal simulation
* @pre IsTunnelBridgeWithSignalSimulation(t)
* @return signal state
*/
inline SignalState GetTunnelBridgeExitSignalState(TileIndex t)
{
assert_tile(IsTunnelBridgeSignalSimulationExit(t), t);
return HasBit(_me[t].m6, 7) ? SIGNAL_STATE_GREEN : SIGNAL_STATE_RED;
}
/**
* Set the signal state for a tunnel/bridge entrance or exit with signal simulation
* @param t the tunnel/bridge entrance or exit tile with signal simulation
* @pre IsTunnelBridgeWithSignalSimulation(t)
* @param state signal state
*/
inline void SetTunnelBridgeEntranceSignalState(TileIndex t, SignalState state)
{
assert_tile(IsTunnelBridgeSignalSimulationEntrance(t), t);
SB(_me[t].m6, 0, 1, (state == SIGNAL_STATE_GREEN) ? 1 : 0);
}
/**
* Set the signal state for a tunnel/bridge entrance or exit with signal simulation
* @param t the tunnel/bridge entrance or exit tile with signal simulation
* @pre IsTunnelBridgeWithSignalSimulation(t)
* @param state signal state
*/
inline void SetTunnelBridgeExitSignalState(TileIndex t, SignalState state)
{
assert_tile(IsTunnelBridgeSignalSimulationExit(t), t);
SB(_me[t].m6, 7, 1, (state == SIGNAL_STATE_GREEN) ? 1 : 0);
}
inline bool IsTunnelBridgeSemaphore(TileIndex t)
{
assert_tile(IsTunnelBridgeWithSignalSimulation(t), t);
return HasBit(_me[t].m6, 1);
}
inline void SetTunnelBridgeSemaphore(TileIndex t, bool is_semaphore)
{
assert_tile(IsTunnelBridgeWithSignalSimulation(t), t);
SB(_me[t].m6, 1, 1, is_semaphore ? 1 : 0);
}
inline bool IsTunnelBridgePBS(TileIndex t)
{
assert_tile(IsTunnelBridgeWithSignalSimulation(t), t);
return HasBit(_me[t].m6, 6);
}
inline bool IsTunnelBridgeEffectivelyPBS(TileIndex t)
{
return _settings_game.vehicle.train_braking_model == TBM_REALISTIC || IsTunnelBridgePBS(t);
}
inline void SetTunnelBridgePBS(TileIndex t, bool is_pbs)
{
assert_tile(IsTunnelBridgeWithSignalSimulation(t), t);
SB(_me[t].m6, 6, 1, is_pbs ? 1 : 0);
}
inline uint8_t GetTunnelBridgeEntranceSignalAspect(TileIndex t)
{
assert_tile(IsTunnelBridgeWithSignalSimulation(t), t);
return GB(_m[t].m3, 0, 3);
}
inline void SetTunnelBridgeEntranceSignalAspect(TileIndex t, uint8_t aspect)
{
assert_tile(IsTunnelBridgeWithSignalSimulation(t), t);
SB(_m[t].m3, 0, 3, aspect);
}
inline uint8_t GetTunnelBridgeExitSignalAspect(TileIndex t)
{
assert_tile(IsTunnelBridgeWithSignalSimulation(t), t);
return GB(_m[t].m3, 3, 3);
}
inline void SetTunnelBridgeExitSignalAspect(TileIndex t, uint8_t aspect)
{
assert_tile(IsTunnelBridgeWithSignalSimulation(t), t);
SB(_m[t].m3, 3, 3, aspect);
}
inline uint GetTunnelBridgeSignalSimulationSpacing(TileIndex t)
{
assert_tile(IsRailTunnelBridgeTile(t), t);
return 1 + GB(_me[t].m8, 12, 4);
}
inline void SetTunnelBridgeSignalSimulationSpacing(TileIndex t, uint spacing)
{
assert_tile(IsRailTunnelBridgeTile(t), t);
SB(_me[t].m8, 12, 4, spacing - 1);
}
/**
* Does tunnel/bridge signal tile have "one or more trace restrict mappings present" bit set
* @param tile the tile to check
*/
inline bool IsTunnelBridgeRestrictedSignal(TileIndex tile)
{
assert_tile(IsTunnelBridgeWithSignalSimulation(tile), tile);
return (bool) GB(_m[tile].m3, 6, 1);
}
/**
* Set tunnel/bridge signal tile "one or more trace restrict mappings present" bit
* @param tile the tile to set
*/
inline void SetTunnelBridgeRestrictedSignal(TileIndex tile, bool is_restricted)
{
assert_tile(IsTunnelBridgeWithSignalSimulation(tile), tile);
SB(_m[tile].m3, 6, 1, is_restricted);
}
inline Trackdir GetTunnelBridgeExitTrackdir(TileIndex t, DiagDirection tunnel_bridge_dir)
{
return TrackEnterdirToTrackdir((Track)FindFirstBit(GetAcrossTunnelBridgeTrackBits(t)), ReverseDiagDir(tunnel_bridge_dir));
}
inline Trackdir GetTunnelBridgeExitTrackdir(TileIndex t)
{
return GetTunnelBridgeExitTrackdir(t, GetTunnelBridgeDirection(t));
}
inline Trackdir GetTunnelBridgeEntranceTrackdir(TileIndex t, DiagDirection tunnel_bridge_dir)
{
return TrackExitdirToTrackdir((Track)FindFirstBit(GetAcrossTunnelBridgeTrackBits(t)), tunnel_bridge_dir);
}
inline Trackdir GetTunnelBridgeEntranceTrackdir(TileIndex t)
{
return GetTunnelBridgeEntranceTrackdir(t, GetTunnelBridgeDirection(t));
}
inline void SetTunnelBridgeSignalStyle(TileIndex t, TileIndex end, uint8_t style)
{
if (style == 0 && !HasBit(_m[t].m3, 7)) return;
extern void SetTunnelBridgeSignalStyleExtended(TileIndex t, TileIndex end, uint8_t style);
SetTunnelBridgeSignalStyleExtended(t, end, style);
}
inline uint8_t GetTunnelBridgeSignalStyle(TileIndex t)
{
if (likely(!HasBit(_m[t].m3, 7))) return 0;
if (IsTunnel(t)) {
extern uint8_t GetTunnelSignalStyleExtended(TileIndex t);
return GetTunnelSignalStyleExtended(t);
} else {
extern uint8_t GetBridgeSignalStyleExtended(TileIndex t);
return GetBridgeSignalStyleExtended(t);
}
}
void AddRailTunnelBridgeInfrastructure(Company *c, TileIndex begin, TileIndex end);
void SubtractRailTunnelBridgeInfrastructure(Company *c, TileIndex begin, TileIndex end);
void AddRailTunnelBridgeInfrastructure(TileIndex begin, TileIndex end);
void SubtractRailTunnelBridgeInfrastructure(TileIndex begin, TileIndex end);
void AddRoadTunnelBridgeInfrastructure(TileIndex begin, TileIndex end);
void SubtractRoadTunnelBridgeInfrastructure(TileIndex begin, TileIndex end);
#endif /* TUNNELBRIDGE_MAP_H */