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OpenTTD-patches/src/sl/signal_sl.cpp

315 lines
8.7 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file signal_sl.cpp Code handling saving and loading of signals */
#include "../stdafx.h"
#include "../programmable_signals.h"
#include "../core/alloc_type.hpp"
#include "../core/bitmath_func.hpp"
#include <vector>
#include "saveload.h"
#include "saveload_buffer.h"
typedef std::vector<uint8_t> Buffer;
// Variable length integers are stored in Variable Length Quantity
// format (http://en.wikipedia.org/wiki/Variable-length_quantity)
static void WriteVLI(Buffer &b, uint i)
{
uint lsmask = 0x7F;
uint msmask = ~0x7F;
while(i & msmask) {
uint8_t part = (i & lsmask) | 0x80;
b.push_back(part);
i >>= 7;
}
b.push_back((uint8_t) i);
}
static uint ReadVLI()
{
uint shift = 0;
uint val = 0;
uint8_t b;
b = SlReadByte();
while(b & 0x80) {
val |= uint(b & 0x7F) << shift;
shift += 7;
b = SlReadByte();
}
val |= uint(b) << shift;
return val;
}
static void WriteCondition(Buffer &b, SignalCondition *c)
{
WriteVLI(b, c->ConditionCode());
switch(c->ConditionCode()) {
case PSC_NUM_GREEN:
case PSC_NUM_RED: {
SignalVariableCondition *vc = static_cast<SignalVariableCondition*>(c);
WriteVLI(b, vc->comparator);
WriteVLI(b, vc->value);
} break;
case PSC_SIGNAL_STATE: {
SignalStateCondition *sc = static_cast<SignalStateCondition*>(c);
WriteVLI(b, sc->sig_tile);
WriteVLI(b, sc->sig_track);
} break;
case PSC_SLOT_OCC:
case PSC_SLOT_OCC_REM: {
SignalSlotCondition *cc = static_cast<SignalSlotCondition*>(c);
WriteVLI(b, cc->slot_id);
WriteVLI(b, cc->comparator);
WriteVLI(b, cc->value);
} break;
case PSC_COUNTER: {
SignalCounterCondition *cc = static_cast<SignalCounterCondition*>(c);
WriteVLI(b, cc->ctr_id);
WriteVLI(b, cc->comparator);
WriteVLI(b, cc->value);
} break;
default:
break;
}
}
static SignalCondition *ReadCondition(SignalReference this_sig)
{
SignalConditionCode code = (SignalConditionCode) ReadVLI();
switch(code) {
case PSC_NUM_GREEN:
case PSC_NUM_RED: {
SignalVariableCondition *c = new SignalVariableCondition(code);
c->comparator = (SignalComparator) ReadVLI();
if(c->comparator > SGC_LAST) NOT_REACHED();
c->value = ReadVLI();
return c;
}
case PSC_SIGNAL_STATE: {
TileIndex ti = (TileIndex) ReadVLI();
Trackdir td = (Trackdir) ReadVLI();
return new SignalStateCondition(this_sig, ti, td);
}
case PSC_SLOT_OCC:
case PSC_SLOT_OCC_REM: {
TraceRestrictSlotID slot_id = (TraceRestrictSlotID) ReadVLI();
SignalSlotCondition *c = new SignalSlotCondition(code, this_sig, slot_id);
c->comparator = (SignalComparator) ReadVLI();
if(c->comparator > SGC_LAST) NOT_REACHED();
c->value = ReadVLI();
return c;
} break;
case PSC_COUNTER: {
TraceRestrictCounterID ctr_id = (TraceRestrictCounterID) ReadVLI();
SignalCounterCondition *c = new SignalCounterCondition(this_sig, ctr_id);
c->comparator = (SignalComparator) ReadVLI();
if(c->comparator > SGC_LAST) NOT_REACHED();
c->value = ReadVLI();
return c;
}
default:
return new SignalSimpleCondition(code);
}
}
static void Save_SPRG()
{
// Check for, and dispose of, any signal information on a tile which doesn't have signals.
// This indicates that someone removed the signals from the tile but didn't clean them up.
// (This code is to detect bugs and limit their consquences, not to cover them up!)
for(ProgramList::iterator i = _signal_programs.begin(), e = _signal_programs.end();
i != e; ++i) {
SignalReference ref = i->first;
if(!HasProgrammableSignals(ref)) {
DEBUG(sl, 0, "Programmable pre-signal information for (%x, %d) has been leaked!",
ref.tile, ref.track);
++i;
FreeSignalProgram(ref);
if(i == e) break;
}
}
// OK, we can now write out our programs
Buffer b;
WriteVLI(b, (uint)_signal_programs.size());
for(ProgramList::iterator i = _signal_programs.begin(), e = _signal_programs.end();
i != e; ++i) {
SignalProgram *prog = i->second;
WriteVLI(b, prog->tile);
WriteVLI(b, prog->track);
WriteVLI(b, (uint)prog->instructions.size());
for (SignalInstruction *insn : prog->instructions) {
WriteVLI(b, insn->Opcode());
if(insn->Opcode() != PSO_FIRST)
WriteVLI(b, insn->Previous()->Id());
switch(insn->Opcode()) {
case PSO_FIRST: {
SignalSpecial *s = static_cast<SignalSpecial*>(insn);
WriteVLI(b, s->next->Id());
break;
}
case PSO_LAST: break;
case PSO_IF: {
SignalIf *i = static_cast<SignalIf*>(insn);
WriteCondition(b, i->condition);
WriteVLI(b, i->if_true->Id());
WriteVLI(b, i->if_false->Id());
WriteVLI(b, i->after->Id());
break;
}
case PSO_IF_ELSE:
case PSO_IF_ENDIF: {
SignalIf::PseudoInstruction *p = static_cast<SignalIf::PseudoInstruction*>(insn);
WriteVLI(b, p->block->Id());
break;
}
case PSO_SET_SIGNAL: {
SignalSet *s = static_cast<SignalSet*>(insn);
WriteVLI(b, s->next->Id());
WriteVLI(b, s->to_state ? 1 : 0);
break;
}
default: NOT_REACHED();
}
}
}
uint size = (uint)b.size();
SlSetLength(size);
MemoryDumper::GetCurrent()->CopyBytes(b.data(), size);
}
// We don't know the pointer values that need to be stored in various
// instruction fields at load time, so we need to instead store the IDs and
// then fix them up once all of the instructions have been loaded.
//
// Additionally, we store the opcode type we expect (if we expect a specific one)
// to check for consistency (For example, an If Pseudo Instruction's block should
// point at an If!)
struct Fixup {
Fixup(SignalInstruction **p, SignalOpcode type)
: type(type), ptr(p)
{}
SignalOpcode type;
SignalInstruction **ptr;
};
typedef std::vector<Fixup> FixupList;
template<typename T>
static void MakeFixup(FixupList &l, T *&ir, uint id, SignalOpcode op = PSO_INVALID)
{
ir = reinterpret_cast<T*>((size_t)id);
l.emplace_back(reinterpret_cast<SignalInstruction**>(&ir), op);
}
static void DoFixups(FixupList &l, InstructionList &il)
{
for (Fixup &i : l) {
uint id = (uint)reinterpret_cast<size_t>(*(i.ptr));
if (id >= il.size())
NOT_REACHED();
*(i.ptr) = il[id];
if (i.type != PSO_INVALID && (*(i.ptr))->Opcode() != i.type) {
DEBUG(sl, 0, "Expected Id %d to be %d, but was in fact %d", id, i.type, (*(i.ptr))->Opcode());
NOT_REACHED();
}
}
}
static void Load_SPRG()
{
uint count = ReadVLI();
for(uint i = 0; i < count; i++) {
FixupList l;
TileIndex tile = ReadVLI();
Track track = (Track) ReadVLI();
uint instructions = ReadVLI();
SignalReference ref(tile, track);
SignalProgram *sp = new SignalProgram(tile, track, true);
_signal_programs[ref] = sp;
for(uint j = 0; j < instructions; j++) {
SignalOpcode op = (SignalOpcode) ReadVLI();
switch(op) {
case PSO_FIRST: {
sp->first_instruction = new SignalSpecial(sp, PSO_FIRST);
sp->first_instruction->GetPrevHandle() = nullptr;
MakeFixup(l, sp->first_instruction->next, ReadVLI());
break;
}
case PSO_LAST: {
sp->last_instruction = new SignalSpecial(sp, PSO_LAST);
sp->last_instruction->next = nullptr;
MakeFixup(l, sp->last_instruction->GetPrevHandle(), ReadVLI());
break;
}
case PSO_IF: {
SignalIf *i = new SignalIf(sp, true);
MakeFixup(l, i->GetPrevHandle(), ReadVLI());
i->condition = ReadCondition(ref);
MakeFixup(l, i->if_true, ReadVLI());
MakeFixup(l, i->if_false, ReadVLI());
MakeFixup(l, i->after, ReadVLI());
break;
}
case PSO_IF_ELSE:
case PSO_IF_ENDIF: {
SignalIf::PseudoInstruction *p = new SignalIf::PseudoInstruction(sp, op);
MakeFixup(l, p->GetPrevHandle(), ReadVLI());
MakeFixup(l, p->block, ReadVLI(), PSO_IF);
break;
}
case PSO_SET_SIGNAL: {
SignalSet *s = new SignalSet(sp);
MakeFixup(l, s->GetPrevHandle(), ReadVLI());
MakeFixup(l, s->next, ReadVLI());
s->to_state = (SignalState) ReadVLI();
if(s->to_state > SIGNAL_STATE_MAX) NOT_REACHED();
break;
}
default: NOT_REACHED();
}
}
DoFixups(l, sp->instructions);
}
}
extern const ChunkHandler signal_chunk_handlers[] = {
{ 'SPRG', Save_SPRG, Load_SPRG, nullptr, nullptr, CH_RIFF },
};
extern const ChunkHandlerTable _signal_chunk_handlers(signal_chunk_handlers);