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OpenTTD-patches/src/sl/order_sl.cpp

475 lines
20 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file order_sl.cpp Code handling saving and loading of orders */
#include "../stdafx.h"
#include "../order_backup.h"
#include "../settings_type.h"
#include "../network/network.h"
#include "saveload_internal.h"
#include "../safeguards.h"
static uint32_t _jokerpp_separation_mode;
std::vector<OrderList *> _jokerpp_auto_separation;
std::vector<OrderList *> _jokerpp_non_auto_separation;
static uint16_t _old_scheduled_dispatch_start_full_date_fract;
btree::btree_map<DispatchSchedule *, uint16_t> _old_scheduled_dispatch_start_full_date_fract_map;
static std::vector<uint32_t> _old_scheduled_dispatch_slots;
/**
* Converts this order from an old savegame's version;
* it moves all bits to the new location.
*/
void Order::ConvertFromOldSavegame()
{
uint8_t old_flags = this->flags;
this->flags = 0;
/* First handle non-stop - use value from savegame if possible, else use value from config file */
if (_settings_client.gui.sg_new_nonstop || (IsSavegameVersionBefore(SLV_22) && _savegame_type != SGT_TTO && _savegame_type != SGT_TTD && (_settings_client.gui.new_nonstop || _settings_game.order.nonstop_only))) {
/* OFB_NON_STOP */
this->SetNonStopType((old_flags & 8) ? ONSF_NO_STOP_AT_ANY_STATION : ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
} else {
this->SetNonStopType((old_flags & 8) ? ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS : ONSF_STOP_EVERYWHERE);
}
switch (this->GetType()) {
/* Only a few types need the other savegame conversions. */
case OT_GOTO_DEPOT: case OT_GOTO_STATION: case OT_LOADING: break;
default: return;
}
if (this->GetType() != OT_GOTO_DEPOT) {
/* Then the load flags */
if ((old_flags & 2) != 0) { // OFB_UNLOAD
this->SetLoadType(OLFB_NO_LOAD);
} else if ((old_flags & 4) == 0) { // !OFB_FULL_LOAD
this->SetLoadType(OLF_LOAD_IF_POSSIBLE);
} else {
/* old OTTD versions stored full_load_any in config file - assume it was enabled when loading */
this->SetLoadType(_settings_client.gui.sg_full_load_any || IsSavegameVersionBefore(SLV_22) ? OLF_FULL_LOAD_ANY : OLFB_FULL_LOAD);
}
if (this->IsType(OT_GOTO_STATION)) this->SetStopLocation(OSL_PLATFORM_FAR_END);
/* Finally fix the unload flags */
if ((old_flags & 1) != 0) { // OFB_TRANSFER
this->SetUnloadType(OUFB_TRANSFER);
} else if ((old_flags & 2) != 0) { // OFB_UNLOAD
this->SetUnloadType(OUFB_UNLOAD);
} else {
this->SetUnloadType(OUF_UNLOAD_IF_POSSIBLE);
}
} else {
/* Then the depot action flags */
this->SetDepotActionType(((old_flags & 6) == 4) ? ODATFB_HALT : ODATF_SERVICE_ONLY);
/* Finally fix the depot type flags */
uint t = ((old_flags & 6) == 6) ? ODTFB_SERVICE : ODTF_MANUAL;
if ((old_flags & 2) != 0) t |= ODTFB_PART_OF_ORDERS;
this->SetDepotOrderType((OrderDepotTypeFlags)t);
}
}
/**
* Unpacks a order from savegames with version 4 and lower
* @param packed packed order
* @return unpacked order
*/
static Order UnpackVersion4Order(uint16_t packed)
{
return Order(((uint64_t) GB(packed, 8, 8)) << 24 | ((uint64_t) GB(packed, 4, 4)) << 8 | ((uint64_t) GB(packed, 0, 4)));
}
/**
* Unpacks a order from savegames with version 5.1 and lower
* @param packed packed order
* @return unpacked order
*/
static Order UnpackVersion5Order(uint32_t packed)
{
return Order(((uint64_t) GB(packed, 16, 16)) << 24 | ((uint64_t) GB(packed, 8, 8)) << 8 | ((uint64_t) GB(packed, 0, 8)));
}
/**
* Unpacks a order from savegames made with TTD(Patch)
* @param packed packed order
* @return unpacked order
*/
Order UnpackOldOrder(uint16_t packed)
{
Order order = UnpackVersion4Order(packed);
/*
* Sanity check
* TTD stores invalid orders as OT_NOTHING with non-zero flags/station
*/
if (order.IsType(OT_NOTHING) && packed != 0) order.MakeDummy();
return order;
}
SaveLoadTable GetOrderDescription()
{
static const SaveLoad _order_desc[] = {
SLE_VAR(Order, type, SLE_UINT8),
SLE_CONDVAR_X(Order, flags, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ORDER_FLAGS_EXTRA, 0, 0)),
SLE_CONDVAR_X(Order, flags, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ORDER_FLAGS_EXTRA, 1)),
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
SLE_VAR(Order, dest, SLE_UINT16),
SLE_REF(Order, next, REF_ORDER),
SLE_CONDVAR(Order, refit_cargo, SLE_UINT8, SLV_36, SL_MAX_VERSION),
SLE_CONDNULL(1, SLV_36, SLV_182), // refit_subtype
SLE_CONDVAR_X(Order, occupancy, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ORDER_OCCUPANCY)),
SLE_CONDVAR_X(Order, wait_time, SLE_FILE_U16 | SLE_VAR_U32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 0, 5)),
SLE_CONDVAR_X(Order, wait_time, SLE_UINT32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 6)),
SLE_CONDVAR_X(Order, travel_time, SLE_FILE_U16 | SLE_VAR_U32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 0, 5)),
SLE_CONDVAR_X(Order, travel_time, SLE_UINT32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 6)),
SLE_CONDVAR(Order, max_speed, SLE_UINT16, SLV_172, SL_MAX_VERSION),
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_MORE_COND_ORDERS, 1, 6)), // jump_counter
/* Leftover from the minor savegame version stuff
* We will never use those free bytes, but we have to keep this line to allow loading of old savegames */
SLE_CONDNULL(10, SLV_5, SLV_36),
};
return _order_desc;
}
static std::vector<SaveLoad> _filtered_desc;
static void Save_ORDR()
{
_filtered_desc = SlFilterObject(GetOrderDescription());
for (Order *order : Order::Iterate()) {
SlSetArrayIndex(order->index);
SlObjectSaveFiltered(order, _filtered_desc);
}
}
static void Load_ORDR()
{
if (IsSavegameVersionBefore(SLV_5, 2)) {
/* Version older than 5.2 did not have a ->next pointer. Convert them
* (in the old days, the orderlist was 5000 items big) */
size_t len = SlGetFieldLength();
if (IsSavegameVersionBefore(SLV_5)) {
/* Pre-version 5 had another layout for orders
* (uint16_t instead of uint32_t) */
len /= sizeof(uint16_t);
uint16_t *orders = MallocT<uint16_t>(len + 1);
SlArray(orders, len, SLE_UINT16);
for (size_t i = 0; i < len; ++i) {
Order *o = new (i) Order();
o->AssignOrder(UnpackVersion4Order(orders[i]));
}
free(orders);
} else if (IsSavegameVersionBefore(SLV_5, 2)) {
len /= sizeof(uint32_t);
uint32_t *orders = MallocT<uint32_t>(len + 1);
SlArray(orders, len, SLE_UINT32);
for (size_t i = 0; i < len; ++i) {
Order *o = new (i) Order();
o->AssignOrder(UnpackVersion5Order(orders[i]));
}
free(orders);
}
/* Update all the next pointer */
for (Order *o : Order::Iterate()) {
size_t order_index = o->index;
/* Delete invalid orders */
if (o->IsType(OT_NOTHING)) {
delete o;
continue;
}
/* The orders were built like this:
* While the order is valid, set the previous will get its next pointer set */
Order *prev = Order::GetIfValid(order_index - 1);
if (prev != nullptr) prev->next = o;
}
} else {
_filtered_desc = SlFilterObject(GetOrderDescription());
int index;
while ((index = SlIterateArray()) != -1) {
Order *order = new (index) Order();
SlObjectLoadFiltered(order, _filtered_desc);
}
}
}
const SaveLoadTable GetOrderExtraInfoDescription()
{
static const SaveLoad _order_extra_info_desc[] = {
SLE_CONDARR_X(OrderExtraInfo, cargo_type_flags, SLE_UINT8, 32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CARGO_TYPE_ORDERS, 1, 2)),
SLE_CONDARR_X(OrderExtraInfo, cargo_type_flags, SLE_UINT8, NUM_CARGO, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CARGO_TYPE_ORDERS, 3)),
SLE_CONDVAR_X(OrderExtraInfo, xflags, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA)),
SLE_CONDVAR_X(OrderExtraInfo, xdata, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ORDER_EXTRA_DATA)),
SLE_CONDVAR_X(OrderExtraInfo, xdata2, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ORDER_EXTRA_DATA, 3)),
SLE_CONDVAR_X(OrderExtraInfo, dispatch_index, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH, 3)),
SLE_CONDVAR_X(OrderExtraInfo, colour, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ORDER_EXTRA_DATA, 2)),
};
return _order_extra_info_desc;
}
void Save_ORDX()
{
_filtered_desc = SlFilterObject(GetOrderExtraInfoDescription());
for (Order *order : Order::Iterate()) {
if (order->extra) {
SlSetArrayIndex(order->index);
SlObjectSaveFiltered(order->extra.get(), _filtered_desc);
}
}
}
void Load_ORDX()
{
_filtered_desc = SlFilterObject(GetOrderExtraInfoDescription());
int index;
while ((index = SlIterateArray()) != -1) {
Order *order = Order::GetIfValid(index);
assert(order != nullptr);
order->AllocExtraInfo();
SlObjectLoadFiltered(order->extra.get(), _filtered_desc);
}
}
static void Ptrs_ORDR()
{
/* Orders from old savegames have pointers corrected in Load_ORDR */
if (IsSavegameVersionBefore(SLV_5, 2)) return;
for (Order *o : Order::Iterate()) {
SlObject(o, GetOrderDescription());
}
}
SaveLoadTable GetDispatchScheduleDescription()
{
static const SaveLoad _dispatch_scheduled_info_desc[] = {
SLEG_CONDVARVEC_X(_old_scheduled_dispatch_slots, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH, 1, 6)),
SLE_VAR(DispatchSchedule, scheduled_dispatch_duration, SLE_UINT32),
SLE_CONDVAR_X(DispatchSchedule, scheduled_dispatch_start_tick, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH, 1, 4)),
SLEG_CONDVAR_X(_old_scheduled_dispatch_start_full_date_fract, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH, 1, 4)),
SLE_CONDVAR_X(DispatchSchedule, scheduled_dispatch_start_tick, SLE_INT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH, 5)),
SLE_VAR(DispatchSchedule, scheduled_dispatch_last_dispatch, SLE_INT32),
SLE_VAR(DispatchSchedule, scheduled_dispatch_max_delay, SLE_INT32),
SLE_CONDSSTR_X(DispatchSchedule, name, SLE_STR, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH, 4)),
SLE_CONDVAR_X(DispatchSchedule, scheduled_dispatch_flags, SLE_FILE_U32 | SLE_VAR_U8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH, 6)),
};
return _dispatch_scheduled_info_desc;
}
SaveLoadTable GetDispatchSlotDescription()
{
static const SaveLoad _dispatch_slot_info_desc[] = {
SLE_VAR(DispatchSlot, offset, SLE_UINT32),
SLE_VAR(DispatchSlot, flags, SLE_UINT16),
};
return _dispatch_slot_info_desc;
}
SaveLoadTable GetOrderListDescription()
{
static const SaveLoad _orderlist_desc[] = {
SLE_REF(OrderList, first, REF_ORDER),
SLEG_CONDVAR_X(_jokerpp_separation_mode, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP)),
SLE_CONDNULL_X(21, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP)),
};
return _orderlist_desc;
}
static std::vector<SaveLoad> _filtered_ordl_desc;
static std::vector<SaveLoad> _filtered_ordl_sd_desc;
static std::vector<SaveLoad> _filtered_ordl_slot_desc;
static void SetupDescs_ORDL()
{
_filtered_ordl_desc = SlFilterObject(GetOrderListDescription());
_filtered_ordl_sd_desc = SlFilterObject(GetDispatchScheduleDescription());
_filtered_ordl_slot_desc = SlFilterObject(GetDispatchSlotDescription());
}
static void Save_ORDL()
{
SetupDescs_ORDL();
for (OrderList *list : OrderList::Iterate()) {
SlSetArrayIndex(list->index);
SlAutolength([](void *data) {
OrderList *list = static_cast<OrderList *>(data);
SlObjectSaveFiltered(list, _filtered_ordl_desc);
SlWriteUint32(list->GetScheduledDispatchScheduleCount());
for (DispatchSchedule &ds : list->GetScheduledDispatchScheduleSet()) {
SlObjectSaveFiltered(&ds, _filtered_ordl_sd_desc);
SlWriteUint32((uint32_t)ds.GetScheduledDispatchMutable().size());
for (DispatchSlot &slot : ds.GetScheduledDispatchMutable()) {
SlObjectSaveFiltered(&slot, _filtered_ordl_slot_desc);
}
}
}, list);
}
}
static void Load_ORDL()
{
SetupDescs_ORDL();
_jokerpp_auto_separation.clear();
_jokerpp_non_auto_separation.clear();
_old_scheduled_dispatch_start_full_date_fract = 0;
_old_scheduled_dispatch_start_full_date_fract_map.clear();
int index;
while ((index = SlIterateArray()) != -1) {
/* set num_orders to 0 so it's a valid OrderList */
OrderList *list = new (index) OrderList(0);
SlObjectLoadFiltered(list, _filtered_ordl_desc);
if (SlXvIsFeaturePresent(XSLFI_JOKERPP)) {
if (_jokerpp_separation_mode == 0) {
_jokerpp_auto_separation.push_back(list);
} else {
_jokerpp_non_auto_separation.push_back(list);
}
}
if (SlXvIsFeaturePresent(XSLFI_SCHEDULED_DISPATCH)) {
uint count = SlXvIsFeaturePresent(XSLFI_SCHEDULED_DISPATCH, 3) ? SlReadUint32() : 1;
list->GetScheduledDispatchScheduleSet().resize(count);
for (DispatchSchedule &ds : list->GetScheduledDispatchScheduleSet()) {
SlObjectLoadFiltered(&ds, _filtered_ordl_sd_desc);
if (SlXvIsFeaturePresent(XSLFI_SCHEDULED_DISPATCH, 1, 4) && _old_scheduled_dispatch_start_full_date_fract != 0) {
_old_scheduled_dispatch_start_full_date_fract_map[&ds] = _old_scheduled_dispatch_start_full_date_fract;
}
if (SlXvIsFeaturePresent(XSLFI_SCHEDULED_DISPATCH, 1, 6)) {
ds.GetScheduledDispatchMutable().reserve(_old_scheduled_dispatch_slots.size());
for (uint32_t slot : _old_scheduled_dispatch_slots) {
ds.GetScheduledDispatchMutable().push_back({ slot, 0 });
}
} else {
ds.GetScheduledDispatchMutable().resize(SlReadUint32());
for (DispatchSlot &slot : ds.GetScheduledDispatchMutable()) {
SlObjectLoadFiltered(&slot, _filtered_ordl_slot_desc);
}
}
}
}
}
_old_scheduled_dispatch_slots.clear();
}
void Ptrs_ORDL()
{
std::vector<SaveLoad> filtered_desc = SlFilterObject(GetOrderListDescription());
for (OrderList *list : OrderList::Iterate()) {
SlObjectPtrOrNullFiltered(list, filtered_desc);
list->ReindexOrderList();
}
}
SaveLoadTable GetOrderBackupDescription()
{
static const SaveLoad _order_backup_desc[] = {
SLE_VAR(OrderBackup, user, SLE_UINT32),
SLE_VAR(OrderBackup, tile, SLE_UINT32),
SLE_VAR(OrderBackup, group, SLE_UINT16),
SLE_CONDVAR(OrderBackup, service_interval, SLE_FILE_U32 | SLE_VAR_U16, SL_MIN_VERSION, SLV_192),
SLE_CONDVAR(OrderBackup, service_interval, SLE_UINT16, SLV_192, SL_MAX_VERSION),
SLE_STR(OrderBackup, name, SLE_STR, 0),
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_192), // clone (2 bytes of pointer, i.e. garbage)
SLE_CONDREF(OrderBackup, clone, REF_VEHICLE, SLV_192, SL_MAX_VERSION),
SLE_VAR(OrderBackup, cur_real_order_index, SLE_VEHORDERID),
SLE_CONDVAR(OrderBackup, cur_implicit_order_index, SLE_VEHORDERID, SLV_176, SL_MAX_VERSION),
SLE_CONDVAR_X(OrderBackup, cur_timetable_order_index, SLE_VEHORDERID, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA)),
SLE_CONDVAR(OrderBackup, current_order_time, SLE_UINT32, SLV_176, SL_MAX_VERSION),
SLE_CONDVAR(OrderBackup, lateness_counter, SLE_INT32, SLV_176, SL_MAX_VERSION),
SLE_CONDVAR_X(OrderBackup, timetable_start, SLE_FILE_I32 | SLE_VAR_I64, SLV_176, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLES_START_TICKS, 0, 2)),
SLE_CONDVAR_X(OrderBackup, timetable_start, SLE_INT64, SLV_176, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLES_START_TICKS, 3)),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLES_START_TICKS, 2, 2)),
SLE_CONDVAR(OrderBackup, vehicle_flags, SLE_FILE_U8 | SLE_VAR_U32, SLV_176, SLV_180),
SLE_CONDVAR_X(OrderBackup, vehicle_flags, SLE_FILE_U16 | SLE_VAR_U32, SLV_180, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_FLAGS_EXTRA, 0, 0)),
SLE_CONDVAR_X(OrderBackup, vehicle_flags, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_FLAGS_EXTRA, 1)),
SLE_REF(OrderBackup, orders, REF_ORDER),
SLE_CONDNULL_X(18, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH, 2, 2)),
};
return _order_backup_desc;
}
void Save_BKOR()
{
/* We only save this when we're a network server
* as we want this information on our clients. For
* normal games this information isn't needed. */
if (!_networking || !_network_server) return;
for (OrderBackup *ob : OrderBackup::Iterate()) {
SlSetArrayIndex(ob->index);
SlAutolength([](void *data) {
OrderBackup *ob = static_cast<OrderBackup *>(data);
SlObject(ob, GetOrderBackupDescription());
SlWriteUint32((uint)ob->dispatch_schedules.size());
for (DispatchSchedule &ds : ob->dispatch_schedules) {
SlObject(&ds, GetDispatchScheduleDescription());
}
}, ob);
}
}
void Load_BKOR()
{
int index;
while ((index = SlIterateArray()) != -1) {
/* set num_orders to 0 so it's a valid OrderList */
OrderBackup *ob = new (index) OrderBackup();
SlObject(ob, GetOrderBackupDescription());
if (SlXvIsFeaturePresent(XSLFI_SCHEDULED_DISPATCH, 3)) {
uint count = SlReadUint32();
ob->dispatch_schedules.resize(count);
for (DispatchSchedule &ds : ob->dispatch_schedules) {
SlObject(&ds, GetDispatchScheduleDescription());
}
}
}
}
static void Ptrs_BKOR()
{
for (OrderBackup *ob : OrderBackup::Iterate()) {
SlObject(ob, GetOrderBackupDescription());
}
}
static const ChunkHandler order_chunk_handlers[] = {
{ 'BKOR', Save_BKOR, Load_BKOR, Ptrs_BKOR, nullptr, CH_ARRAY },
{ 'ORDR', Save_ORDR, Load_ORDR, Ptrs_ORDR, nullptr, CH_ARRAY },
{ 'ORDL', Save_ORDL, Load_ORDL, Ptrs_ORDL, nullptr, CH_ARRAY },
{ 'ORDX', Save_ORDX, Load_ORDX, nullptr, nullptr, CH_SPARSE_ARRAY },
};
extern const ChunkHandlerTable _order_chunk_handlers(order_chunk_handlers);