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OpenTTD-patches/media/baseset/orig_extra/rivers
Richard Wheeler 5cf9c46b29
Feature: Toyland-specific river graphics (#11523)
Replaces the old solution of reusing temperate sprites for toyland.
5 months ago
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arctic.nfo Codechange: rework how grf and ob[msg] are generated 4 years ago
arctic_brown.png Codechange: rework how grf and ob[msg] are generated 4 years ago
arctic_snowy.png Codechange: rework how grf and ob[msg] are generated 4 years ago
rapids.nfo Fix: Incorrect mask files for NE river slopes (#11503) 6 months ago
rapids.png Codechange: rework how grf and ob[msg] are generated 4 years ago
rapids_shading.png Fix: Add shading to river slopes 6 months ago
temperate.nfo Codechange: rework how grf and ob[msg] are generated 4 years ago
temperate.png Codechange: rework how grf and ob[msg] are generated 4 years ago
toyland.nfo Feature: Toyland-specific river graphics (#11523) 5 months ago
toyland.png Feature: Toyland-specific river graphics (#11523) 5 months ago
toyland_rapids.nfo Feature: Toyland-specific river graphics (#11523) 5 months ago
toyland_rapids.png Feature: Toyland-specific river graphics (#11523) 5 months ago
toyland_rapids_shading.png Feature: Toyland-specific river graphics (#11523) 5 months ago
tropic.nfo Codechange: rework how grf and ob[msg] are generated 4 years ago
tropic_desert.png Codechange: rework how grf and ob[msg] are generated 4 years ago
tropic_forest.png Codechange: rework how grf and ob[msg] are generated 4 years ago